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Sentama Lin

PostPosted: Thu Jan 25, 2007 3:18 pm


Yeah... they're all a bunch of /b/tards...
PostPosted: Thu Jan 25, 2007 3:19 pm


So, Lin, you made any headway with the Havaskript? biggrin

Paul Kattner

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Sanzoskitsune
Crew

PostPosted: Thu Jan 25, 2007 3:20 pm


Yeah then I would stick to just posting it here in the ATG 3nodding
PostPosted: Thu Jan 25, 2007 3:20 pm


I'm still reading it. Most of the stuff confuzzles me:

var DH = 0;var an = 0;var al = 0;var ai = 0;if (document.getElementById) {ai = 1; DH = 1;}else {if (document.all) {al = 1; DH = 1;} else { browserVersion = parseInt(navigator.appVersion) if ((navigator.appName.indexOf('Netscape') != -1) && (browserVersion == 4)) {an = 1; DH = 1;}}} function fd(oi, wS) {if (ai) return wS ? document.getElementById(oi).style:document.getElementById(oi) if (al) return wS ? document.all[oi].style: document.all[oi] if (an) return document.layers[oi]}
function pw() {return window.innerWidth != null? window.innerWidth: document.body.clientWidth != null? document.body.clientWidth:null;}
function mouseX(evt) {if (evt.pageX) return evt.pageX; else if (evt.clientX)return evt.clientX + (document.documentElement.scrollLeft ? document.documentElement.scrollLeft : document.body.scrollLeft) else return null;}
function mouseY(evt) {if (evt.pageY) return evt.pageY; else if (evt.clientY)return evt.clientY + (document.documentElement.scrollTop ? document.documentElement.scrollTop : document.body.scrollTop) else return null;}
function popUp(evt,oi) {if (DH) {var wp = pw() ds = fd(oi,1) dm = fd(oi,0) st = ds.visibility; if (dm.offsetWidth) ew = dm.offsetWidth; else if (dm.clip.width) ew = dm.clip.width; if (st == "visible" || st == "show") { ds.visibility = "hidden"; } else {tv = mouseY(evt) + 20; lv = mouseX(evt) - (ew/4) if (lv < 2) lv = 2; else if (lv + ew > wp) lv -= ew/2; if (!an) {lv += 'px';tv += 'px';} ds.left = lv; ds.top = tv; ds.visibility = "visible";}}}


sweatdrop

Sentama Lin


Sanzoskitsune
Crew

PostPosted: Thu Jan 25, 2007 3:22 pm


eek wall... of... text... non... understandable... *dies*
PostPosted: Thu Jan 25, 2007 3:29 pm


*pushes up flowers next to Sanzo due to non-understood script*

LadiSilverfox


Sanzoskitsune
Crew

PostPosted: Thu Jan 25, 2007 3:31 pm


*opens one eye and sniffs flowers*
PostPosted: Thu Jan 25, 2007 3:32 pm


So... where's them spawnin' coordinates? domokun

Paul Kattner

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Sentama Lin

PostPosted: Thu Jan 25, 2007 3:33 pm


Seriously... the author of said code made it unreadable for a reason. I'm just relying on it's magic to do my popups... but I'm not sure how the hell that block of code works... *kills the block of code and hides it*

There...
PostPosted: Thu Jan 25, 2007 3:33 pm


*claps at Lin* yay you killed it!

Sanzoskitsune
Crew


Sentama Lin

PostPosted: Thu Jan 25, 2007 3:35 pm


If I knew that, there would be no need to be waiting for the answer...

sweatdrop
PostPosted: Thu Jan 25, 2007 3:36 pm


Sooo... you can't just change numbers until you get something to happen with it's moving?

Sanzo, that block of code being alive and well is the only thing that can start the RP. domokun

Paul Kattner

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Sentama Lin

PostPosted: Thu Jan 25, 2007 3:39 pm


Well... not without crashing a thing. Most of the stuff isn't even defined in the script itself...
PostPosted: Thu Jan 25, 2007 3:42 pm


*pops back in*

O h a y a r i

Demonic Hunter

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Sentama Lin

PostPosted: Thu Jan 25, 2007 3:51 pm


I'm going to kill that author...

I found something that I can actually understand and something I'm allowed to edit.

I'll have to work at it once my sisters are done with homework though; my sisters need the computer.

Byes for now!
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