The great and only Robot Pirate Ninja, Capt. Ro Batou, has left his treasure on a hidden island somewhere in the middle of "The Grand Current" Your mission is to find it and become a (Robot King, Pirate King, Or Ninja Hokage) and rule the land that is Kakapeepeepoopooshire

Please roll evey day!
10 rolls a day, 400 possible total points a day.
Dice sides=20 Number of dice=2
ATTACKING
Dice sides=6 Number of dice=1


ok here are the rules
You may be a pirate, ninja, or robot, no mixing.
roll the dice for points, (only 10 rolls a day will count)
u can use the points to Attack other pirates, MOVE YOUR SHIP, buy ships/supplies/items, hire mercenary's, etc

Ok here's the profile setup

Name:
Team: Ninja, robot, or pirate

that is all we need, you will get a character chart once you are added.

I will mod actions and the pointsystem so i woln't be playing as an actual character, but i really really want to blaugh hehe

i havnt figured out everything yet, so lets get it started and we'll adjust on the way, if you have any suggestions PM me or post them in the suggestion thread, i'd be really gratefull if you could help.


Towns/Islands/Desiny
Isle De Gamino sweatdrop
Alabaste
Little Garden
Hawaii
Terralona
Simiet
Bandagoul
Wersh
Kemp
Lampool
Rigel

User Image - Blocked by "Display Image" Settings. Click to show.


OK! This is a VERY VERY temporary point system.
Movement/Mercenry~~~~~~~~~~~~Actions~~~~~~~~~~~~~~~~Merchant
1move =100points~~~~~~MeleeAttack=100points~~~~~Bread=10points
1docking = 300points~~~~RangedAttack=100points~~~~~Apple=30points
keepfee = 100points~~~~~BombAttack=300points~~~~~Steak=80points
ShippingLicence = 1000points~CannonAttack=500points~~~Shark=150points
HireSwordsman = 750points~SpecialAttack=1000points~~~~~Ale=50points
HireArcher = 1000points~~~~~~~~~~~~~~~~~~~~~~~Beer=70points
HireOfficer = 2000points~~~~~~~~~~~~~~~~~~~~~~~Rum=150points

Everyone RPing starts with 300HP This will raise by 50 everytime you level!


Mercenry
Swordsman = 200hp +2AP
Archer= 100hp +5AP
Officer= 300hp +3AP

Items
Bread = +5hp
Apple = +20hp
Steak = +50hp
Shark = +100hp
Ale = +2 AP bonus (10 turns)
Beer = +5 AP bonus (10 turns)
Rum = +10 AP bonus (10 turns)

Actions
Attack - Melee or Ranged
Move - (1 per turn)
Flee - (only in battle) 200points
Buy - (3 turns a day)
Special - Must be above lvl 5 (1 per day)


BATTLES!
ok, when you engage another RP'r in battle the dice system will change
To battle you must type "attack **NAME OF RP'r**"
and roll ONE 6-sided dice, the number you get will be multiplied by your AP and thus dammage will be inflicted.

(dont forget you can still attack and miss) once you attack somone i will notify them via PM and post to you whether ur attack succeded or failed.



Starting Stats for Everyone
300hp
3 str~~~3 chr
3 intl~~~3 end
3 agil~~~3 dex


Str = strength = Increases AP and dammage for attack
Intl = Intelegence = Increases dmg Special Attacks do also adds to "dodge"
Agil = Agility = Increases speed and accuracy
Chr = Charisma = Increases loyalty of mercenaries
End = Endurance = Increases HP
Dex = Dextarity = Slightly increases evasion, AP, and speed

Leveling=ok here's a estimate on how lvling will go
~~~~~~Lvl~~~~statsraise~~~~BattleWinsRequired
1~~~~~~~~+2~~~~~~~~~1
2~~~~~~~~+2~~~~~~~~~3
3~~~~~~~~+2~~~~~~~~~5
4~~~~~~~~+2~~~~~~~~~5
5~~~~~~~~+4~~~~~~~~~5
6~~~~~~~~+4~~~~~~~~~7
7~~~~~~~~+6~~~~~~~~~12
8~~~~~~~~+6~~~~~~~~~15
9~~~~~~~~+6~~~~~~~~~20
10~~~~~~~+10~~~~~~~~25
11~~~~~~~+10~~~~~~~~25
12~~~~~~~+10~~~~~~~~25
13~~~~~~~+12~~~~~~~~30







Players & Stats
1. Reed the Black
Pirate
300hp
3 str~~~3 chr
3 intl~~~3 end
3 agil~~~3 dex
Points=55
2.Name: Kinetta
Ninja
300hp
3 str~~~3 chr
3 intl~~~3 end
3 agil~~~3 dex
3.Name: Red
Pirate
300hp
3 str~~~3 chr
3 intl~~~3 end
3 agil~~~3 dex
4.Name: Sheer Casing
Robot
300hp
3 str~~~3 chr
3 intl~~~3 end
3 agil~~~3 dex
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