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Posted: Wed Oct 06, 2010 11:27 pm
Well, here is where I'll post up my rpcs from various guilds. For now, all of the ones posted would have already been created but I'm still open to suggestions about them considering that I could probably ease in most changes of personality and such. As for the changes I can't put in, I'm always able to stick them into another rpc 3nodding .
Oftentimes, to try and keep page-stretching to a minimum, I'll try and delete as much of the profile as I can without erasing any info sweatdrop .
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Posted: Wed Oct 06, 2010 11:28 pm
First up, an rpc from an original rp, Axiom. This is my first character in it 3nodding . Tsubasa Sonitus-Confuto ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Tsubasa Sonitus-Confuto Nicknames: Feather Age: 12 (looks 8 or 9 and says that she's 12) Birthdate: April 1 Gender: Female Nation: Yuran Rank: Adept Title: Citizen Bloodline: Siren Class: Bard/Minstrel/Musician Strength: 3 Speed: 4 (5 while in air and 6 while flying with Sora)
----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: Gene Modifications: - - - Energy Color: Energy Meter: 550 Element: Wind Battle Strength: -There are various songs, one for every occasion. -Note this: Sometimes just plain notes can send shockwaves to hurt you. -Acoustics: If they can make their song echo it may be more powerful -Pump up the Volume: Through a quest they may attain the powerful weapon(electric guitar) that makes their skills more powerful -Distortion: They have skills disable people in all sorts of ways. -Counter song: Bards can cancel out each other's songs - Can learn 2 ranged weaponry styles. -Don't need instruments to play songs (but will only do so rarely). -Able to double the effect of minstrel/bard techniques by using 1.5 times as much energy (round up) while singing. It is possible to not pay the extra energy cost and simply sing normally with the voice. -Able to fly (it's more like levitating, actually) and attack with wings. -One rank faster while in the air. -Able to reach and survive in higher altitudes than any other class. -Can hold their breath indefinitely. -Can sing and breathe underwater. -Can learn air magic but only up to D-rank. -Able to move noiselessly by absorbing the surrounding sounds. -Able to memorize and recognize any song after hearing it just once. -Minstrel/bard techniques lose half their effectiveness when used on a Siren and cannot overpower a song that is sung with a Siren's voice. -Extremely sensitive but durable ears (ex: any techniques that require hearing are vastly improved, it's practically impossible to make a Siren go deaf). Battle Weakness: -Few actual attacks. -Break their instruments and they are useless. -Some songs take time for their effects to show. -Songs can be interrupted . -S-rank songs must be finished before they can have any effect. - Can only learn 1 light melee weapon style. - Can only learn 1 hand to hand style that focuses on either speed or flexibility. -Extremely weak bodies that lack in any form of physical strength. -Unable to fly when wings are wet. -Will not start fights. -Will not attack unless it is absolutely necessary. -Will not kill. -Will try to prevent any and all deaths, even if the person dying is an enemy. Of course, this doesn't mean that they'll always try to bring someone back to life. -Extremely sensitive but durable ears (ex: being paralyzed by an extremely loud and high-pitched noise that no one else is bothered by).
Fights Won: 0 Fights Lost: 1
Talent: -Talent Description: Even though she isn't a biochemist, Feather is able to have as many summons as she wants. She can call these summons at will by playing a certain melody (a custom skill that I'll eventually make) on her ocarina (a custom weapon that I will eventually submit) or singing the melody with her own voice and is able to have up to two summons (a custom that she made herself and one that she tamed) on the field at any time. She is also able to talk to and understand her summons with this talent after having rped with them for at least five posts after taming them (this process must be done for each non-custom summon she gains). -Talent Weakness: While they may be labeled as "summons," Tsubasa may have only two, separate custom summons (as opposed to the usual three). The rest must be already created animals/monsters that she has tamed in rp through some method or other and that she has met without the sole purpose of taming them (ex: it's alright for me to ask out of rp if she could meet a couple Charlies during a mission to tame them but Tsubasa, herself, cannot purposely go outside and meet Charlies with the intent to tame them). In addition, she can only summon these summons if she is in the same country that they have been tamed in. These summons can die as easily as any monster and take at least two posts to reach Tsubasa's location after being called. To ensure that Tsubasa has fairly tamed a potential summon, a crew member must look over the taming process and approve of it. -How did the character get this talent?: Even for a siren, Tsubasa is extremely gentle. Never willing to hurt anything living, she always opts for the more peaceful method, which has led her to become skilled at calming animals that were a potential threat to her. She has learned, through experience, that there is a reason for attacks and she seeks to find that reason and use it to end a fight peacefully. Through constant use of this method, the girl has come to tame quite a number of creatures, much more than a normal bard tames.
-Completed Quests- S Rank: 1 A Rank: B Rank: C Rank: 1 D Rank: E Rank: 1
----------------------------------------------------------------------------------------- ╫Equipment Information:╫ Head: The hat shown in her picture and a pair of goggles, which can be used as either aviator goggle or diving goggles, around the neck.
Torso: A white collared shirt worn with a tie and a dark blue, long-sleeved shirt worn on top of it. Below it all, a tank top is worn underneath. The wings stick out through a large rip in the back of the tank top but are completely covered by the other layers of clothing. The has no pockets and the sleeves end at the wrists. Strapped over the sleeves are two elbow-pads, one for each elbow. Each elbow-pad consists of a sheet of flexible steel and a couple layers of cloth to prevent the metal from digging into the skin.
Backpack: A good-sized, black bag with one strap that crosses diagonally from the right shoulder to the left hip. Two belts are clasped in such a way that one belt is perfectly fit while the other is slightly loose, causing both belts to be together on the right side of the hip but separate on the other side.
Legs: Long, comfortable pants that are a faded black in color and have numerous pockets to place various items in. Strapped over the legs of the pants are two knee-pads, one for each knee. Each knee-pad consists of a sheet of flexible steel and a couple layers of cloth to prevent the metal from digging into the skin.
Feet: Light boots, dark blue in color, that make little noise when moving but still manage to protect the feet fairly well.
Hands: A pair of fingerless gloves that are a faded black in color and offer some protection to the back of the hands with a thin sheet of steel.
Miscellaneous Items: Bandages, rope, pain-relieving salves, disinfectant. The bandages, pain-relieving salves, and disinfectant are all located in her bag. The rope is looped and attached to her perfectly fit belt.
Weapons: Ocarina, harmonica, a small dagger, shurikens, one acid bomb, and two regular explosives (she gained possession of the explosives after a mission with Pix and Yensen to Fronta). The ocarina is kept in a water-proof pouch that hangs off the right side of the body from where the belts meet. The dagger's sheath is attached in the middle of the backpack strap. The harmonica, being much more tougher than the ocarina, is kept in one of the numerous pants pockets. The shurikens are organized in a rectangular pouch that is attached to the top belt and located on the left hip. The acid bomb and regular explosives are both located in one of the many pants pockets. ----------------------------------------------------------------------------------------- ╫Summons╫ Custom• Sora Normal-
Winged-
Rank: D Description: A dragon-rabbit-dog-fox-whatever-like animal, Sora has two forms: his normal form and his winged form. Unlike most other summons, Sora sticks to his master, his ability to breathe underwater and in areas with little oxygen helping with this little quirk, and does not need to be summoned. With his own pool of energy, which is equal to half the energy pool of someone of his rank, Sora can pull off a couple of moves, but nothing really big. He is mainly used as a means of long-distance communication or as a means of travel. Despite how he may look like in his winged form, Sora's personality is more suited for his usual form: cute and irresistible to those who aren't used to it. Of course, Sora is always up for a good fight--unlike Tsubasa--and is more than willing to harm his opponents should he need to--once again, unlike Tsubasa. Despite the looks and the behavior, though, this little guy is very intelligent and has the ability to read and--with a bit of training--understand morse code, sign language, and so on and so forth.
Abilities of the summon
Name: Change Energy cost: B Description: Sora is able to switch between his usual form and his winged form should he ever need to. While changing back into the usual form is effortless and requires absolutely no energy. Changing into the winged form requires the use of a B-ranked amount of energy on the part of the owner. The summon does not need to use any energy to change between forms.
Name: Telepathy Energy cost: - Description: In both forms, Sora talks through the mind and, if granted permission, is able to read the minds of others. This is a passive ability that takes absolutely no energy to use. The only other way for Sora to communicate his thoughts is through the wordless sounds that he makes and his actions.
Name: Extend Energy cost: - Description: Despite how small his wings may appear from time to time, Sora is able to extend them effortlessly should he feel the need to. The maximum he can extend the wings to is 12 feet each.
Name: Flight Energy cost: - Description: In his winged form, Sora is able to fly with absolutely no energy cost.
Name: Helping Wing Energy cost: - Description: When in his winged form, Sora is able to attach himself to a person's back and extend his wings to the length required to lift the person, acting as the passenger's wings. By molding his energy with theirs, Sora is able to draw on the energy of his passengers and allow them to fly at their running speeds (except for tricksters; tricksters can fly as fast as ninjas/assassins). Of course, to achieve these speeds, Sora must use the energy of his passengers so they will feel an amount of exhaustion equal to the amount that is felt should they be running at the same speed and across the same distance on the ground. With his Telepathy, Sora can know where his passenger wishes to go without being given any verbal commands. Of course, Helping Wing is most efficient when used with his master, Tsubasa. While giving Tsubasa a lift, Sora can fly one rank faster than her running speed. If Tsubasa has her own wings out while also using Sora's, she can fly two ranks faster than her running speed. Sora cannot use After-images while using Helping Wing.
Name: Read Energy cost: D Description: When Sora is concentrating on a specific target in either form, he is able to Read his target and gain basic information about the target's abilities. At the most, he can understand the rank, class, and bloodline of the target.
Name: Wing-blade Energy cost: D Description: By surrounding the edges of his wings with energy, Sora can create a blade-like edge to his wings. This edge can be used as either an attack or a defense but it is only on the edge of the wings. In terms of strength, the blade is as sharp as a regular sword and the wings can attack with the force of a novice swordsman. He is able to fly and use Helping Wing while using Wing-blade.
Name: After-images Energy cost: C Description: While boosting her flying speed with energy, Sora has the ability to travel at the speed of a trickster and create after-images, but only for up to three posts. After the three posts, a two post cool-down time is needed.Tamed• The Pale One (aka: Shiro)
Rank: S Summoning Rank: A Description: Long thought of as a myth, the Pale One is actually an old, deaf wyvern. At 20 feet tall and 40 feet long along with a wing span of 40 feet, he is a formidable foe despite his age, especially with his whip-like tail--which contains a large bone spike at the end for extra damage.
Abilities of the summon
Name: Heat Blast Energy cost: No specific energy cost but it can only be used up to 5 times per battle. Description: In addition to his physical prowess, the Pale One also has the ability to blast out extremely hot streams of air, enough to severely burn anyone standing in the line of attack and even kill. Although the heat blast is not visible, it is possible to tell when it will be used thanks to the loud, high-pitched noise made by the wyvern before firing. ----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Hyperactive and innocent, Tsubasa is always moving in some form or another. She is always willing to lend a helping hand and is more than willing to go out of her way to help someone else, even if that someone has caused harm to her recently. Likewise, she is also always willing to go out of her way to keep someone from harm, no matter who or what they are. Although she can be a crybaby at times, she doesn't like to give up and never sits around moping for too long. Just like a little kid, Tsubasa is immensely curious about the world and has a habit of asking questions as soon as she sees something new or interesting, her excitement sometimes causing her to stumble or trip as she focuses completely on whatever it is that interests her. In short, she's your typical, cheerful, curious, and energetic child with a slight knack for getting into trouble at times. After two years of living in one city, a new accomplishment for her, Feather has become even better at acting and hiding her wings. To compensate for the fact that she looks so young, she has also learned to act much more maturely despite being the same on the inside. This change in outward personality is also reflected by her clothing and longer hair, both of which were chosen to make her look older than what she actually looked like. Quote: "Wow!" Height: 3' 11" Weight: 83 lb. Eye Color: Black Favorite Band: Umm…. All of them? Theme Song: Lost Woods / Sacred Grove Battle Theme: Inner Universe Favorite Anime: The Little Prince!... Wait, that isn't an anime, is it…. Well, at least it has pictures! Favorite Color: The blue of the sky! Everything from the dark blue during the night to the light blue of a sunny day to the murky blue that shows through the clouds right before it rains! ----------------------------------------------------------------------------------------- ╫Background Information╫ As a Siren, Tsubasa has spent most of her life living a nomadic life with her family. Gradually, being the youngest, she saw her older siblings move on with their lives and leave the family at various ages. A couple of the oldest she only remembers seeing once or twice seeing how they went their own ways before she was even born. However, now, her family has recently settled in the city of Pronta within the nation of Yuran. They have heard others of their race settling down permanently in other cities, continuing to remain hidden but living normal lives for the year or two they can stay without suspicion, and have decided to try it out themselves. With most of their children already living by themselves, they saw no need not to. With this recent change in her life, Tsubasa begins her new life in Pronta as a human. According to her father, she must constantly show that she is nothing but a human, no more and no less. Of course, it is fairly awkward to refer to her mother and father as brother and sister for an extended amount of time, even if she had done it in short bursts on their nomadic travels. After the first year in Pronta, though, Tsubasa was deemed able to live by herself after numerous pleas to stay in Pronta and not move with her mother and father. Although it is a bit early, especially for a siren, the young girl seems to be doing absolutely fine and is able to meet up with her still nomadic relatives every now and then. Her main reason for staying in Pronta was very simple: she had come to see the mountains and valleys as her home and enjoyed the constant, comfortable presence of her new friends. However, there is another force that drives her. Even after two years, she remembers the adept exams she had taken part in and failed, only to have Gunner's--a friend of hers--wrist broken. While it wasn't directly her fault, the girl still feels guilty and wants to make it up somehow.
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