Vampire Basics and Information
Basic Information
A vampire is a magical hominid that is well known for biting people on the neck and sucking their blood. They are part of a family of beings known as the Living Dead. Little is known about them, though they have been widely integrated into Muggle literature.
Vampire Rules and Guidelines
+ They are usually pale and gaunt with sharp fangs for puncturing the throat.
+ Have an aversion to garlic and can be kept at bay by its presence.
+ They drink blood, though they are able to eat things such as pasties.
+ Must avoid sunlight.
+ Do not age physically, but can be killed by other means.
+ Vampires age twice as fast as people (e.g. when one year passes in-guild, it counts as two for vampires).
+ Can have half-vampire children, though frowned upon (the process is very complicated).
+ Cannot drink the blood of others or change others without their consent.
+ Gets one special power.
+ Have great senses of hearing and smell and are stronger than the average human, but these get better as they age.
+ Not allowed a wand [x] unless they were a witch/wizard before being changed.
+ Can still be a student/professor/Shop Owner/working adult, but must request a MTA spot.
+ Cannot stay awake during the day for long without bleeding.
+ Students changed will need to work even harder to keep up with being a student and a vampire.
+ The blood is used in potions and wands, and can heal wounds with a single drop.
+ A wand with vampire blood of a particular vampire has no power against that vampire.
+ Being staked paralyzes them.
+ See next post for information and guidelines for Clans and being changed.
Half-Vampire Basics and Information
Basic Information
A half vampire is a type of halfbreed coming from a vampire father and a wizard or Muggle mother. Female vampires do not have the cell structure to reproduce themselves. They have traits from both gene pools as normal though how this effects them can be different.
Half-Vampire Rules and Guidelines
+ The Father must be an existing vampire in the guild currently. (Must get permission from that role player)
+ Mother cannot be a vampire due to the fact that vampire cells can hardly sustain their own life, much less a child's.
+ Can still be a student/professor/Shop Owner/working adult, but must request a MTA spot.
+ Half-vampires are not easily accepted by the Vampire Council and vampires in general.
+ Have an aversion to garlic and sunlight, though not nearly as bad.
+ They are usually pale and gaunt with small, yet sharp fangs for puncturing the throat.
+ Do not need to feed.
+ Aging is slowed, but not stopped.
+ Have slightly heightened senses, but not nearly as great as a vampire.
+ Do not have a power.
+ Cannot make vampires, thus cannot be clan leaders.
+ They must be in the same Clan as their father.
+ See next post for information and guidelines for Clans.