Welcome to Gaia! ::

Shinobi Revolution

Back to Guilds

A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

Reply Profile Storage & Workboxes
Ave's Work Storage and Profile Box Goto Page: 1 2 3 ... 4 ... 7 8 9 10 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Tue Jul 03, 2018 7:12 am
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Iksinisius Alkinysisius
                        Nickname: Iksin, The Yokai Sage
                        Infamous Name: Iksin the Amalgamation
                        Age: 20
                        Birthdate: 3/3
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: White with two red strands
                        Eye Color: Gold
                        Height: 6'2"
                        Weight: 199 lbs

                        Bloodline: Junsei / Uzumaki - Jiton (Shukaku Host)
                        Demon: Shukaku

                        Non-Combat Outfit: Various, however clicking the image above gives a common outfit.
                        Combat Outfit: See Non-Combat Outfit


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Everything that is dark has some light to it, and everything that is light as some dark to it.
                        Personality: Iksin is quite a variety when it comes to personalities. He can be mean-spirited and mischievous towards some, a complete a*****e towards other, and the nicest guy someone else knows. However a constant with him is truthfulness, he doesn't see much in the way of reasonings to lie to others about his intentions. He may mislead people about his intentions but most commonly it's because he views it as easier to deal with than having high expectations from people around you. Originally he had an arrogant and cocky feel to everything he said, and often times looked down upon others. However since adopting a Daoist Philosophy as well as thinking on events during the Zaishin World War he has become less intentionally cocky.

                        Village: Tanigakure
                        Title: Jounin
                        Local Reputation: 000 Infamy
                        Global Reputation: 500 Infamy

                        Biography: Iksin's life was mostly a quiet one. He wasn't necessarily uncared for by his parents but he also wasn't really cared for either. They raised him yes, but from a very young age Iksin felt like he needed to be independent from them anyways. In fact he just always felt like he was simply better than his parents...which may be true considering they were fairly normal people and Iksin showed aptitude for the shinobi arts. Iksin took to studying and pursuing his abilities on his own from a young age, however has never had formal training. He left his home and parents around the age of 10 and began roaming the world wandering on his own. He began to study the histories of religions and the world itself. While he seemed to want to just know more about it, most people that saw him studying these things could tell he wanted much more than just knowledge.

                        Iksin is more or less currently looking into the darkening and relighting of the sun on his own....however he also has other plans he is pursuing. He doesn't believe much in what's around him and seems he looks to change many things. He has a way he intends on doing it too.

                        During his search for power he obtained the ability to create curse marks, creating his own curse mark as well in fact. He also trained under monks who followed Yokai as the base of their very unknown and unique religious practices. Which he became a sage by doing, as many may be aware of Human Sages, he deemed himself a 'Yokai Sage.' Which he used his powers in order to become more Yokai-Like when it came down to it.

                        During the Zaishin World War, and on his search for power he made his way to Zaishin to confront the Shogun and the Golden Dragon. He made clear his intentions were for power while also, unbeknownst to most including the others at Tetsujo, defending the noble clans from the dragon's fire. Choosing to not to disclose his own intentions and exchanging a few words with the new Shogun Musunde he would leave.

                        During the post war efforts, Iksin would locate and learn from Daoists, adopting a Philosophy similar to many of their own and training in using unique releases under a member of their people capable of using chakra. After such he continued searching, and encountered Monsters. Not Yokai, but Monsters. Which he would begin researching in the coming weeks. Some point during he determined he would join Tani...although he's yet to approach their Kage and make note of such yet. He deals with his small basic yokai type missions. However he had become globally known as a villain due to his unorthodox methods of completing missions as well as stories of him from the Zaishin World War. He isn't particularly happy about it, but he accepts it and is aware it gives him a bit more freedom than being seen as a hero.


                        ▰ CLASSES AND STATS

                        First Class: Tamer (12 Tamer Attribute Points)
                        ▱▰▱ Chance EncounterYou are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                        Second Class: Scholar
                        ▱▰▱ Erudite AcademicInstead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).
                        ▱▰▱ Cross Class:Tamer – Scholar: Pets gain access to sensory and sealing techniques the user has learned. This can be substituted as either the first or secondary element in terms of TA grants. The pet starts off with an enhanced sense, and upon having four TA the pet gains a second sensory attribute. The nullification and resistance properties of later points apply to both senses.
                        Third Class: Bukijutsu
                        ▱▰▱ JuggernautThe user suffers no restrictions of movement or drawbacks from any armor tier they wear. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses.

                        Chakra Pool: 5000
                        Stamina Pool: 5000
                        Chakra Element: Fire, Lightning, Water, Wind, Earth, Yin, Yang, Yin-Yang, Sand, Magnet
                        Chakra Color: Red, Can appear Golden at times
                        Chakra Materialization: Mass of animals

                        Stats:
                        • Strength ► 8
                        → N/A
                        • Speed ► 10
                        → N/A
                        • Agility ► 8
                        → Various s**t I don't feel like listing.
                        • Endurance ► 8
                        → N/A

                        Strengths:
                        • Iksin thinks he is good at negotiation, and in some situations he is.
                        • Iksin is also good at the general analysis of things around him and during combat.
                        Weaknesses:
                        • Iksin has an unorthodox way of thinking, and as such an unorthodox way of dealing with things. Unlike before where he would have no issues with causing chaos and sitting to deal with it however, he usually causes chaos unintentionally due to his unorthodox methods and reaps the unfortunate reputation that comes with it.
                        • While he is less openly arrogant about it, he still has a habit of overestimating himself during combat situations.
                        Fears:
                        • Iksin still fears never being remembered, and this is likely another factor in why is he okay with having an infamous reputation.
                        • Iksin fears for the world as a whole. The gods are able to interfere with the world in so many different ways and it affects the world and it's people. He wishes to protect the world and it's people and as such his primary fear is the inability to accomplish that.

                        Modifiers:
                        Daoism
                        • The Daoist can manipulate the energy of the spirit and gains yin release as a "chakra element" along with [5] custom slots dedicated to it.
                        • The Daoist can manipulate the energy of the physical body and gains yang release as a "chakra element" along with [5] custom slots dedicated to it.
                        • The Daoist gains 100 chakra and 100 stamina for each religious title obtained.
                        • When the Daoist becomes a devotee their yin and yang techniques are considered overwhelming.

                        Monster Tamer
                        • Base: 10 TP used to tame Yokai and Monsters
                        • Initiate Perk: +10% XP and Ryo per member of a group while doing subjugation/taming jobs.
                        • Adept Perk: Tamed creatures are not effected by overwhelming properties.Tamer Class ninja gain +5 TP and Tamer Specialists gain +10 TP
                        • Master Perk: +5 TP, and all creatures cost 1 less TP to claim. Instead, creatures cost 2 less for Tamer Class or 3 less for Tamer Specialists with a minimum of 1 TP to claim a creature.
                        • Grand Master Perk: Can utilize the Summoning Call whistle twice for no cost instead of a single use.

                        Monster Slayer
                        • Initiate Perk: Selecting a stat, the slayer gains one point per Monster Hunter Profession Rank. (Agility)
                        • Adept Perk: Every 10 slaying jobs completed grants a bonus Ryo reward equal to the user's body rank's mission tier.
                        • Master Perk: 50% additional XP from Monster Hunter Jobs.
                        • Grand Master Perk: Monster Hunter skills are considered overwhelming against non-human opponents.

                        Cursed Seal x2
                        • The host gains a passive chakra and stamina increase of +50 per body rank.

                        Tamer Class
                        • Members of the tamer class naturally gain access to the monster tamer branch of the monster hunter career, raising their branch limit from [1] to [2]. Additionally, members of the tamer class gain double the amount of tamer points awarded by monster tamer.
                        • The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). (Taijutsu Styles)
                        • In addition, the user gets [2] more tamer attribute points every other rank beginning at D-Rank. (D, B, S.)

                        Infamy
                        • You have become wanted by every government and international law enforcement entity in the world. In return, you are paid double the amount of ryo for international crime missions and gain 25% extra experience (XP) from such assignments.

                        • You're an evildoer whose very presence causes the world to quake. It seems like every soul across the shinobi world fears your name and you will be hated across history. Since you are so well-known you can hire a squadron for your criminal activities for 5K less ryo. You may also add an infamous name to your profile (under the full name section) befitting of your nefarious deeds. Naruto canon examples are Sasori of the red sand, Danzo the darkness of the shinobi, etc. For reaching this impressive status you obtain the following Personal Attribute:

                        ▱▰▱ Plunder of the Vagabond | As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required [ 1,500 XP and 15,000 XP ].

                        Overwhelmings
                        Pet Customs (Perfect Breeding)
                        Fuuinjutsu (Curse Mark)


                        Personal Attributes: 3 (Base) +3 (Various Events) + 10 End Game = 16 PA +1 Infamy Specific Free PA
                        ▱▰▱ Ooo. Water | Gain Suiton Element
                        ▱▰▱ Studious...but not Sneaky | Converts all current and future Genjutsu Slots into Ninjutsu Slots.
                        ▱▰▱ Circle of Chakra | Instead of using hand seals, Iksin creates circles that appear very similar to sealing formulas made of a trivial amount of chakra in close proximity of his body in order to activate jutsu. The colors of the circle indicate what type of jutsu he is using. The circle is formed in the same time it would take to complete hand seals.
                        ▱▰▱ Yokai Master! | Iksin begins as an Adept Monster Tamer (2 Advancements in a profession as noted to be allowed by PA rules.)
                        ▱▰▱ Efficient Beast Contract | Iksin eliminates the time it takes for a Beast Contract to set for Yokai or monsters. This only reduces the time mentioned for a seal to set based on yokai/monster rank, not the time it takes for the jutsu to be cast/seal to be created.
                        ▱▰▱ Daoism Affinity | Iksin's natural affinity with the Daoism Philosophy has made him quite studious in the ways of Daoists. Iksin has +2 Profession Advancement for Daoism starting from Follower. (Makes him a Faithful of Daoism)
                        ▱▰▱ Meshing of Daoist Nature | Iksin gains 3 custom jutsu that can be used specifically for jutsu that are considered Yin-Yang Release. (Both together, not separately)
                        ▱▰▱ Seal Projection | Iksin may use his Circle of Chakra PA in order to create sealing formulas, arrays, etc in the air away from his body that expend one use of his Erudite Academic seals allowing him to safely use the seals on his body in some cases.
                        ▱▰▱ Good Genes | Junsei that choose this PA may only implant one bloodline. When receiving this implant, Junsei may learn it completely with no limits on what PAs they take from it (like Dual Ancestry) but they may not take any other implants unless given through a bijuu. Ninjutsu class implants or Bloodline DA may not be taken.
                        ▱▰▱ Self-Sustaining System | Junsei are able to use self-iryojutsu for their third activation every three turns. Iryojutsu used on the self is treated as two applications for removing status. Additionally, every three posts, one tier of any one status may be removed through the natural cleansing that Junsei bodies go through.
                        ▱▰▱ Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec. (Curse Mark)
                        ▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        ▱▰▱ Kitsune's Wit | The clever Uzumaki are famous for being the world's supreme scholar shinobi. As such, they are able to access Flying Thunder God even without Scholar specialization and if they have Scholar specialization then they can use the technique to transport themselves for only [40] chakra instead of [80] and this is the lowest it can possibly be reduced in cost. The Uzumaki is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Selecting this attribute requires the Scholar class.
                        ▱▰▱ Martial Magnetism | After establishing direct physical contact and using the Magnetizing Technique on an enemy, the magnetic attraction between the Jiton user and the enemy becomes so strong that the enemy's agility is reduced by [1] point per body rank of the user for a maximum reduction of [6] points at S+ rank. Physical contact can include using a melee weapon. You also learn [2] additional taijutsu or bukijutsu styles, one at D-Rank the other at B-Rank.
                        ▱▰▱ Purifying of Curses | Iksin can convert Curse Marks, his own or others' into a pure form. Allowing curse marks to use normal Nature Chakra instead of Corrupt Nature Chakra. This is effectively aesthetic, it changes nothing about how the curse mark works.
                        ▱▰▱ Enchantment!? | Iksin begins as a veteran enchanter.
                        ▱▰▱ Plunder of the Vagabond | As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required [ 1,500 XP and 15,000 XP ].

                        ▰ PROFESSIONS AND MISSIONS

                        On Hand Ryo: 両15,000
                        In Bank Ryo: 両500,000
                        Rank XP: 8000
                        Unused Endgame XP: 42,900
                        Respec XP: 3 Respecs - 900
                        Used Endgame XP: 91,400
                        Total XP: 134,300

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 1
                        S Rank | 2

                        Crafting Trees
                        • Enchanter || → Grandmaster (+2 From PA +2 From event reward)
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Monster Hunter || → Grandmaster Monster Tamer/Slayer (50 TP) (+2 At start from PA +2 from event rewards.)
                        • Daoist || → Faithful of Daoism (Follower from missions, +2 from PA)
                        • Medical Field || → Emergency Medic (Junsei Trait)
                        • Performance Career || → Virtuoso Puppet Theatre Bard (+4 from event claims)

                        Career Profession Missions Complete:
                        D Rank | 4
                        C Rank | 3
                        B Rank | 0
                        A Rank | 1
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x (C-Rank Mission and 14 Post Narrative)] [ x (A-Rank Mission)] [ x (S-Rank Mission, information on narrative and links in post.)] [ x (S-Rank and A-Rank Mission, information on narrative and missions themselves in post)] [ Information on C-Rank Mission and narrative in links in post.
                        Professions Claim: [ x ]
                        Events Claim: [ x ] - [ x ] [ x ] - [ x
                        [200 Chakra, 200 Stamina, 75 Total Training Coupons(Converted to Variable Technique, One PA, and 1 Taijutsu Style), 100 Chakra, 2 PA, 2 Career Advancements Monster Hunter] - [ x Land of Iron Arc Rewards, 400 Infamy]
                        x [+2 Enchantment Crafting Advancement]
                        x [+4 Performer Career Advancement] [Squad with 5k maintenence reduction]
                        Endgame Claim:
                        [Third Class - 15,000
                        600,000 Ryo - 30,000
                        10 Personal Attributes - 15,000
                        +600 Chakra - 9,000
                        +50 Chakra/Stamina - 1,500
                        +500 Stamina - 7,500
                        +30 Ninjutsu - 4,500]


                        ▰ INVENTORY

                        • Various quality of life objects.
                        • Summoning Whistle as described in Monster Tamer
                        • Sakura-hana Cherries x1




                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 228 / 228
                        • Iryojutsu | 12 / 12
                        • Taijutsu Styles | 08 / 08
                        • Bukijutsu Styles | 07 / 07

                        Default Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Maruton
                        ▰ Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
                        ▰ Wave Transmission Technique | Rank C-A
                        ▰ Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
                        ▰ Vibrating Sound Drill [ Kyoumeisen ] | Rank C
                        ▰ Heavenly Transmission Technique [ Tensou no Jutsu ] | Rank C
                        ▰ Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        ▰ Sound Wave Technique [ Onpa no Jutsu ] | Rank A
                        ▰ Spiral Sphere [ Rasengan ] | Rank A | Variable
                        ▰ Antlion Ninja Arts: Ephemeral [ Kagerou Ninpou: Utakata ] | Rank S
                        ▰ Aerial Shift [ Kūchū Shifuto ] | Rank X
                        ▰ Collaboration [ Korabo ] | Rank X | Passive
                        ▰ Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
                        ▰ Chakra Absorption Technique [ Chakra Kyuuin Jutsu ] | Rank X
                        ▰ Tool Creation [ Tsūru Sakusei] | Rank X
                        ▰ Hidden Doorway Technique [ Kakusareta Deiriguchi no Jutsu ] | Rank X
                        ▰ Water Droplet Reflection Sight | Rank X
                        ▰ Eye Mind Reading [ Dokushinjutsu ] | Rank X
                        ▰ Hidden Needles [ Fukumi Hari ] | Rank X
                        ▰ Face Copy Technique [ Kao Utsushi no Jutsu ] | Rank X
                        ▰ Change Technique [ Narikawari no Jutsu ] | Rank X
                        ▰ Empty Cicada Shell Technique [ Utsusemi no Jutsu ] | Rank X
                        ▰ Mayfly [ Kagerou ] | Rank X

                        Fuuinjutsu
                        ▰ Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        ▰ Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        ▰ Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal
                        ▰ Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        ▰ Detonation Technique [ Bakuhatsu no Jutsu] | Rank X | Universal
                        ▰ Time Sealing [ Tebanasu Fuuin ] | Rank E
                        ▰ Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive
                        ▰ Unsealing Technique: Segmented Iron Dome [ Tetsu Engai no Yuminari ] | Rank D | Variable
                        ▰ Unsealing Technique: Shuriken [ Kaifūjutsu: Shuriken ] | Rank D | Variable
                        ▰ Unsealing Technique: Paper Snowstorm [ Kaifūjutsu: Kamifubuki ] | Rank D
                        ▰ Winding Smoke Technique [ Maki Kemuri no Jutsu ] | Rank D
                        ▰ Unsealing: Rainwater Gate [ Kaifūjutsu: Usuimon ] | Rank D | Universal
                        ▰ Seal Release: Instant Movement Technique [ Fuuinjutsu: Shunshin no Jutsu ] | Rank D
                        ▰ Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal
                        ▰ Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C | Universal
                        ▰ Scroll Communication Technique [ Sukurōru tsūshin no Jutsu ] | Rank C | Universal
                        ▰ Nature Summoning [ Shizen no Kuchiyose ] | Rank C
                        ▰ Summoning: Body Sealing Technique [ Kuchiyose: Bodi Chouin no Jutsu ] | Rank C
                        ▰ Five Seal Barrier [ Gofuu Kekkai ] | Rank C
                        ▰ Finger Engraving Seal [ Shikoku Fuuin ] | Rank C
                        ▰ Thirty-Six Layer Self-Repairing Barrier [ Sanjūroku-jū no Saisei Kekkai ] | Rank C
                        ▰ Disabling Touch | Rank X
                        ▰ Secret Technique: Mouth Seal Technique [ Hidden Jutsu: Kuchi no In no Jutsu ] | Rank C
                        ▰ Chakra Draining Seal [ Chakra Kuuin no Fuuin ] | Rank B
                        ▰ Element Sealing Method [ Godai Houin no Michi ] | Rank X | Universal |
                        ▰ Danzo's Sealing Jutsu | Rank B
                        ▰ Seals Sealing [ Fuuin Houin ] | Rank B
                        ▰ Seal: Good Ward [ Fuin: Guddowādo ] | Rank B
                        ▰ Seal: Small Shell [ Fuuin: Chīsana kaigara ] | Rank B
                        ▰ Seal: Firecracker [ Fuuin: Bakuchiku ] | Rank B | Augment
                        ▰ Inverse Four Dark Mist Array [ Shikoku Mujin ] | Rank B
                        ▰ Four Violet Flames Battle Formation [ Shishi Enjin ] | Rank B
                        ▰ Expansion [ Kakuchō ] | Rank B | Universal
                        ▰ Summoning: Rashōmon [ Kuchiyose: Rashōmon ] | Rank B | Universal
                        ▰ Summoning: Iron Maiden [ Kuchiyose: Aian Meiden ] | Rank A | Universal
                        ▰ Lit Apparition Technique [ Gentoushin no Jutsu ] | Rank A
                        ▰ Triple Summoning: Rashōmon [ Kuchiyose: Sanjuu Rashōmon ] | Rank A
                        ▰ Amplification Summoning Technique [ Zoufuku Kuchiyose no Jutsu ] | Rank A
                        ▰ Protective Tag Barrier [ Omamori no Kekkai ] | Rank A
                        ▰ Clone Sealing [ Bunshin Houin ] | Rank A
                        ▰ Chakra Seals [ Chakra Fuuin ] | Rank A
                        ▰ Kiss of Death [ Shi no kisu ] | Rank A
                        ▰ Weakness [ Jakuten ] | Rank A
                        ▰ Amnesia [ Kenbōshō ] | Rank A
                        ▰ Hidden Dagger [ Kakusareta tanken ] | Rank A
                        ▰ Good Omens [ Guddo ōmenzu ] | Rank A
                        ▰ Exploding Seal Method Formation [ Fuubaku Houjin ] | Rank A
                        ▰ Evil Sealing Method [ Fuuja Houin ] | Rank A
                        ▰ Five Elements Seal [ Gogyou Fuuin ] | Rank A
                        ▰ Rotation Sealing [ Ikkaiten Fuuin ] | Rank A
                        ▰ Barrier Sealing [ Kekkai Houin ] | Rank A
                        ▰ Beast Sealing Technique [ Kemono Fuuin no Jutsu ] | Rank A
                        ▰ Normality Sealing [ Seijou Houin ] | Rank A
                        ▰ Reverse Four Symbols Sealing Technique [ Ura Shishō Fūinjutsu ] | Rank S
                        ▰ The Equal Sealing [ Hitoshī shīringu ] | Rank S
                        ▰ Sealing: The Bird's Nest [ Shīringu: Tori no su ] | Rank S
                        ▰ The Third Seal Sealing [ San no Fuuin Houin ] | Rank S
                        ▰ Iruka's Barrier Technique [ Iruka no bariatekunikku ] | Rank S
                        ▰ Cursed Seal Technique [ Juin Jutsu ] | Rank S
                        ▰ Summon Sealing [ Kuchiyose Houin ] | Rank S
                        ▰ Contract Seal [ Keiyaku Fuuin ] | Rank S+
                        ▰ Four Red Yang Formation [ Shisekiyōjin ] | Rank S+
                        ▰ Seal: Hijacked [ Shīru: Haijakku sa reta ] | Rank S+
                        ▰ Seal of Loss [ Funyu no Sonshitsu ] | Rank S+
                        ▰ Seal of Adaption [ Funyu no Tekiō ] | Rank S+
                        ▰ Seal of Growth [ Funyu no Seichō ] | Rank S+
                        -
                        ▰ Flying Thunder God Technique [ Hiraishin no Jutsu ] | Rank S+ | Restricted
                        ▰ Time-Space Barrier [ Jikuukan Kekkei ] | Rank X | Restricted (See Curse Mark Keystone PA)

                        Sensory Jutsu
                        ▰ Dragon’s Tattoo [ Irezumi no Ryuu ] | Rank D
                        ▰ Sensor: Body Flicker [ Kenchiki: Shunshin ] | Rank D
                        ▰ Hunting Dog [ Ryouken ] | Rank D
                        ▰ Sensor: Trickster [ Kenchiki: Torikkusutā ] | Rank D
                        ▰ Origins [ Kigen ] | Rank D
                        ▰ Whispering Walls [ Mitsugo Heki ] | Rank C
                        ▰ Door Guard [ Monko no Keibou ] | Rank C
                        ▰ Fingerprint [ Shimon ] | Rank C
                        ▰ Total Sense [ Tōtarusensu ] | Rank X
                        ▰ Sensor: Loud Blade [ Kenchiki: Raudoburēdo ] | Rank C
                        ▰ Preparedness [ Kakugo ] | Rank C
                        ▰ Poison Instinct [ Doku hon'nō ] | Rank C
                        ▰ Sage Identity [ Sējiaidentiti ] | Rank C
                        ▰ Astral Location [ Asutorarurokēshon ] | Rank C
                        ▰ Internal Mechanism [ Naibu mekanizumu ] | Rank C
                        ▰ Emotional Sense [ Kanjō-tekina kankaku ] | Rank C
                        ▰ Creeping Silhouette [ Hofuku Kageboushi ] | Rank B
                        ▰ Gray Fog [ Haiiro no Kiri ] | Rank B
                        ▰ Kagura Mind's Eye [ Kagura Shingan ] | Rank X [ Learned as B ]
                        ▰ Barrier: Dome Method Formation [ Kekkai: Tengai Houjin ] | Rank B
                        ▰ Exposed Arts [ Roshutsu shita geijutsu ] | Rank B
                        ▰ Sensor: Symphony [ Kenchiki: Shinfonī ] | Rank B
                        ▰ Brawler's Instinct [ Burourā no hon'nō ] | Rank B
                        ▰ Fragile Mask [ Koware yasui masuku ] | Rank B
                        ▰ Sensor: Flat Wall [ Kenchiki: Furattou~ōru ] | Rank B
                        ▰ Sensor: Complete Focus [ Kenchiki: Kanzen'na shōten ] | Rank B
                        ▰ Leech [ Hiru ] | Rank X [ Learned as A ]
                        ▰ Nature Lockdown [ Shizen fūsa ] | Rank A
                        ▰ Brawler's Nature [ Buraurā no seishitsu ] | Rank A
                        ▰ Sensor: Liar [ Kenchiki: Usotsuki ] | Rank A
                        ▰ Weapon Meister [ Buki maisutā ] | Rank A
                        ▰ Open Minded [ Kangaekata ga jūnan'na ] | Rank A
                        ▰ Opaque Curtain [ Shakou Ichou ] | Rank S
                        ▰ Mind Power [ Renriki ] | Rank S
                        ▰ Seal Whisperer [ Shīru sasayaki ] | Rank S
                        ▰ Rain Tiger at Will [ Jiyū ni ame tora ] | Rank S
                        ▰ Clarity of the Beast [ Kemono no Tōmei-do ] | Rank S+
                        ▰ Spider Web Area [ Kumonosu ] | Rank S+

                        Katon
                        ▰ Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D
                        ▰ Burning Cinder: Two [ Nenshou Ha: Nii ] | Rank C
                        ▰ Burning Cinder: Three [ Burning Cinder: Three ] | Rank A
                        ▰ Burning Cinder: Four [ Nenshou Ha: Shi ] | Rank S
                        ▰ Burning Ash Accumulation [ Haisekishou ] | Rank Null
                        ▰ Fire Release: Hiding in Fire Technique [ Katon: Haijingakure no Jutsu ] | Rank S+
                        ▰ Flame Fist [ Kaseiken ] | Rank A
                        ▰ Fierce Flame Fist [ Moushou Kaseiken ] | Rank S
                        ▰ Hellfire Clap [ Gouka Hataka no Jutsu ] | Rank A
                        ▰ Heavenly Prison Fire Sword [ Tenrō Kaken ] | Rank A
                        ▰ Burnt Memories [ Yakeshinu Omoi ] | Rank A
                        ▰ Fire Release: Great Flame Annihilation [ Katon: Gōka Mekkyaku ] | Rank S+
                        ▰ Pandemonium [ Daikonran ] | Rank S+

                        Raiton
                        ▰ Burst Technique [ Heki no Jutsu ] | Rank D
                        ▰ Cloud Wisp [ Ichijou no Kumo no Jutsu ] | Rank D
                        ▰ Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        ▰ Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        ▰ Earth Flash [ Jibashiri ] | Rank C
                        ▰ Wave of Inspiration [ Kangekiha ] | Rank X
                        ▰ Electric Overdose [ Dendou Karyou ] | Rank C
                        ▰ Twitching Limb [ Hikuhiku Eda ] | Rank C
                        ▰ Blade Technique [ Yaiba no Jutsu ] | Rank C
                        ▰ Swarm of Hummingbirds [ Hachidori no Mure ] | Rank C
                        ▰ Cloud Shield [ Kumo no Tate ] | Rank C
                        ▰ Electric Needle Spread [ Dendou Hari Fukyuu ] | Rank C
                        ▰ Lightning Release Bullet: Powerful Breath [ Raiton Dan: Ibuki ] | Rank B
                        ▰ Lightning Release: Electromagnetic Murder [ Raiton: Jibashi ] | Rank B
                        ▰ Electric Snake [ Dendou Hebi ] | Rank B
                        ▰ Rising Storm [ Shinkou Arashi ] | Rank X
                        ▰ Electric Gyroscope [ Dendou Kaitengi ] | Rank X
                        ▰ False Darkness [ Gian ] | Rank B
                        ▰ Lightning Dragon Tornado [ Rairyuu no Tatsumaki ] | Rank B
                        ▰ Lightning Ball [ Raikyuu ] | Rank B | Variable
                        ▰ Manipulated Lightning Technique [ Ayatsuri Raikou ] | Rank B
                        ▰ Electric Fog [ Dendou Enmu ] | Rank B
                        ▰ Thunder Clap Arrow [ Raiton: Jinraisen ] | Rank A
                        ▰ Lightning Wolf [ Raiton Okami ] | Rank A
                        ▰ Thousand Birds [ Chidori ] | Rank A
                        ▰ Lightning Edge [ Raikiri ] | Rank S | Augment
                        ▰ Thousand Birds Current [ Chidori Nagashi ] | Rank A
                        ▰ Thousand Birds Needles [ Chidori Senbon ] | Rank A
                        ▰ Thousand Birds Sharp Spear [ Chidori Eisou ] | Rank A
                        ▰ Lightning Transmission [ Raiden ] | Rank S+ | Augment
                        ▰ Chain Lightning [ Rensa Raikou ] | Rank A
                        ▰ Tornado Lightning [ Toruneedo Raitoningu ] | Rank A
                        ▰ Hell Thrust [ Jigokuzuki ] | Rank S | Variable
                        ▰ Holy Creature [ Kirin ] | Rank S
                        ▰ Descent of Shina [ Shina no Kourin ] | Rank S
                        ▰ Lightning Armor [ Raiton no Yoroi ] | Rank S-S+ | Variable
                        ▰ Heaven’s Judgment [ Kouten no Saiketsu ] | Rank S

                        Suiton
                        ▰ Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        ▰ Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
                        ▰ Black Clouds Technique [ Kokuun no Jutsu ] | Rank D
                        ▰ Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B
                        ▰ Water Release: Instant Movement Technique [ Suiton: Shunshin no Jutsu ] | Rank D
                        ▰ Stormy Upheaval [ Haran Banshou ] | Rank C
                        ▰ Rising Water Cutter [ Mizu Kamikiri ] | Rank C
                        ▰ Water Pistol [ Mizuteppou ] | Rank C
                        ▰ Waterfall Basin Technique [ Takitsubo no Jutsu ] | Rank C
                        ▰ Tornado of Water [ Mizu no Tatsumaki ] | Rank C
                        ▰ Violent Water Wave [ Mizurappa ] | Rank C
                        ▰ Water Prison Technique [ Suirou no Jutsu ] | Rank C
                        ▰ Water Armor [ Mizu no Yoroi ] | Rank C
                        ▰ Whip of Water [ Mizu no Muchi ] | Rank C
                        ▰ Water Chains Technique [ Suikusari no Jutsu ] | Rank C
                        ▰ Water Decapitation [ Mizu Funkei ] | Rank B
                        ▰ Water Replacement [ Mizu Kawarimi ] | Rank B
                        ▰ Body’s Complete Disappearance [ Karada no Kanzen Shoushitsu ] | Rank B
                        ▰ Thousand Flying Water Needles of Death [ Sensatsu Suishou ] | Rank B
                        ▰ Raging River Force [ Gekiryuu Chikara ] | Rank A
                        ▰ Water Torrent Technique [ Suise no Jutsu ] | Rank A
                        ▰ Water Dragon Whip [ Suiryuuben ] | Rank S
                        ▰ Great Typhoon Technique [ Idaina Kamikaze no Jutsu ] | Rank S
                        ▰ Water Collision Destruction [ Suishouha ] | Rank S
                        ▰ Grudge Rain [ Uramiame ] | Rank S
                        ▰ Mist Rain [ Kirisame ] | Rank S+
                        ▰ Tidal Wave Technique [ Tsunami no Jutsu ] | Rank S+

                        Doton
                        ▰ Rock Shield [ Doroku Gaeshi ] | Rank X
                        ▰ Complete Body Vanish [ Kyouzamashi ] | Rank A
                        ▰ Rock Golem [ Iwa Gōremu ] | Rank A
                        ▰ Chasm Creation [ Wareme Souzou ] | Rank A
                        ▰ Sudden Earth Strike [ Kyuu Tsuchi Dageki ] | Rank A
                        ▰ Volcanic Dragon Blast [ Kazangan Doryuudan no Jutsu ] | Rank A
                        ▰ Rock Army Shield [ Iwa Guntai Tate ] | Rank A
                        ▰ Stone Shell [ Sekkai Suke ] | Augment | Learned as S
                        ▰ Earth Corridor [ Tsuchi Kairou ] | Rank S | Learned as A
                        ▰ Stone Castle Creation [ Sekkai Daichi Souzou ] | Rank S
                        ▰ Mountain Creation [ Yama Souken ] | Rank S
                        ▰ Impermanence [ Uitenpen ] | Rank S
                        ▰ Rock Finale [ Iwa Finaru ] | Rank S+

                        Fuuton
                        ▰ Solo Flight [ Tandokuhikou ] | Rank A
                        ▰ Vacuum Great Sphere [ Shinkuu Taigyoku ] | Rank S
                        ▰ Vacuum Spheres [ Shinkuu Gyoku ] | Rank S
                        ▰ Vacuum Wave [ Shinkuuha ] | Rank S
                        ▰ Vacuum Style: Clear As Wind [ Shinkū sutairu: Kazenoyōni kuria ] | Rank S ( Passive)
                        ▰ Twin Dragon of the Storm [ Arashi no tsuindoragon ] | Rank S
                        ▰ Brothers Great Destruction [ Kyōdai dai hakai ] | Rank S
                        ▰ Technique of the Three Calamities of Fire, Flood and Storm [ Sansai no Jutsu ] | Rank S
                        ▰ Vacuum Style: Erasure [ Shinkū sutairu: Shōkyo ] | Rank S+
                        ▰ Heavenly Breath from the Mountains [ Yama kara no ten no iki ] | Rank S+

                        Junsei
                        ▰ Metamorphose: Version 1 | Rank E
                        ▰ Rough Skin | Rank X
                        ▰ Internal Fortification | Rank C
                        ▰ Vibrating Strike | Rank X
                        ▰ Muscle Fortification | Rank A
                        ▰ White Blood Cells | Rank A
                        ▰ Shiva Dance | Rank A
                        ▰ Metamorphose: Version 2 | Rank S
                        ▰ Asclepius | Rank S+

                        Iryojutsu
                        ▰ Blood Transfusion Skill [ Chishio Tensou no Jutsu ] | Rank C
                        ▰ Mental Medicine [ Shinteki Ijutsu ] | Rank C | Variable
                        ▰ Temperature Control [ Ondochousetsu ] | Rank C | Variable
                        ▰ Movement Control [ Undō seigyo ] | Rank C | Variable
                        ▰ Taste [ Ajiwau ] | Rank B
                        ▰ Pain Suppression [ Itami Yokusei ] | Rank B
                        ▰ Hear [ Kiku ] | Rank B
                        ▰ See [ Miru ] | Rank B
                        ▰ Electrolyte Balance [ Denkaishitsu Heikin ] | Rank A
                        ▰ Bone Healer Skill [ Hone Chiyu no jutsu ] | Rank A
                        ▰ Cell Regeneration [ Saisei no Saibou ] | Rank A
                        ▰ Renew [ Kōshin suru ] | Rank S+

                        Uzumaki
                        ▰ Seal Hijack [ Fuuin Haijakku ] | Rank X
                        ▰ Chakra Chains: Armed [ Kemono Fuuin: Shitai ] | Rank X
                        ▰ Chakra Chains: Uprising [ Kemono Fuuin: Hōki ] | Rank X
                        ▰ Flying Thunder God Slash [ Hiraijingiri ] | Rank B
                        ▰ Grasp of the Vortex [ Uzu no Haaku ] | Rank B
                        ▰ Defense of the Vortex [ Uzu no Mamoru ] | Rank A
                        ▰ Spiraling Flash Super Round Dance Howl Style Three [ Rasen Senkō Chō Rinbukō Sanshiki ] | Rank A
                        ▰ Chakra Chains: Contain [ Kemono Fuuin: Fukumu ] | Rank S
                        ▰ Chakra Chains: Barrier [ Kemono Fuuin: Kekkai ] | Rank S+
                        ▰ Flying Thunder God — Second Step [ Hiraishin — Ni no Dan ] | Rank S+
                        -
                        ▰ Sage Art: Magnificent Display Echo Rasengan [ Senpō: Dōdō Hakimei Rasengan ] | Rank S
                        ▰ Sage Art: Gate of the Great God [ Senpō: Myōjinmon ] | Rank S
                        ▰ Reaper Death Seal [ Fuuinjutsu: Shiki Fuuin ] | Rank S+

                        Jiton
                        ▰ Magnetic Manipulation [ Jiba Soujuu ]
                        ▰ Magnet Release: Magnetizing Technique [ Jiton: Jika no Jutsu ]
                        -
                        ▰ Iron Bullet [ Hagane Dama ] | Rank D
                        ▰ Iron Clone Technique [ Hagane Bunshin no Jutsu ] | Rank C-A
                        ▰ Iron Clone Manipulation [ Hagane Bunshin Soujuu ] | Rank D
                        ▰ Iron Shield [ Hagane no Tate ] | Rank C-A
                        ▰ Iron Sand Pellet Cannon [ Satetsu Peretto Taihō ] | Rank C | Augment
                        ▰ Magnet Release: Pushing/Pulling Technique [ Jiton: Oshiateru/Hipparu no Jutsu ] | Rank C | Augment
                        ▰ Iron Sand Gathering Assault [ Satetsu Kesshuu ] | Rank B
                        ▰ Iron Sand Drizzle [ Satetsu Shigure ] | Rank B
                        ▰ Iron Sand: Steel Cage [ Satetsu: Hagane Kēji ] | Rank B
                        ▰ Iron Sand Coffin [ Satetsu Kyuu ] | Rank X
                        ▰ Iron Sand Funeral [ Satetsu Soushiki ] | Rank B-S
                        ▰ Black Iron Fist [ Kurogane no Ken ] | Rank B-S | Complex or Spiritual
                        ▰ Black Iron Angel [ Kurogane no Tenshi ] | Rank B-S
                        ▰ Iron Sand Prison [ Satetsu Rou ] | Rank A
                        ▰ Iron Sand: Falling Spider [ Satetsu: Rakka suru kumo ] | Rank A | Complex
                        ▰ Iron Sand Barrier [ Satetsu Shouheki ] | Rank A
                        ▰ Iron Sand: Dancing Mad [ Satetsu: Maddodansu ] | Rank S
                        ▰ Iron Sand World Order [ Satetsu Kaihou ] | Rank S
                        ▰ Magnetism: Railgun Technique [ Jiki: Rērugan no Jutsu ] | Rank S

                        Sand
                        ▰ Third Eye [ Daisan no Me ] | Rank E | Spiritual
                        ▰ Sand Clone Technique [ Suna Bunshin no Jutsu ] | Rank X | Spiritual
                        ▰ Sand Drizzle [ Suna Shigure ] | Rank X | Spiritual
                        ▰ Sand Binding Coffin [ Sabaku Kyū ] | Rank X | Spiritual
                        ▰ Absolute Defense: Shield of Sand [ Zettai Bōgyo: Suna no Tate ] | Rank X | Spiritual
                        ▰ Absolute Defense: Sphere of Sand [ Zettai Bōgyo: Suna no Tama ] | Rank | Spiritual | Augment
                        ▰ Absolute Defense: Armor of Sand [ Zettai Bōgyo: Suna no Yoroi ] | Rank X | Spiritual
                        ▰ Absolute Defense: Shield of Shukaku [ Zettai Bōgyo: Shukaku no Tate ] | Rank X | Spiritual
                        ▰ Absolute Offense: Spear of Shukaku [ Saikō Zettai Kōgeki: Shukaku no Hoko ] | Rank A | Spiritual
                        ▰ Desert Layered Imperial Funeral [ Sabaku Sōtaisō ] | Rank A | Spiritual
                        ▰ Sealing Technique: Desert Layered Imperial Funeral Seal [ Fuuinjutsu: Sabaku Sōtaisō Fūin ] | Rank S+ | Spiritual
                        ▰ Quicksand Waterfall Flow [ Ryūsa Bakuryū ] | Rank S+ | Spiritual
                        ▰ Sand Waterfall Imperial Funeral [ Sabaku Taisou ] | Rank S+ | Spiritual

                        Jinchuuriki
                        ▰ Tailed Beast Telepathy [ Bijuu Ishindenshin ] | Rank D | Passive
                        ▰ Tailed Beast Chakra Arms [ Bijuu Chakura no Ude ] | Rank C-S+ | Spiritual
                        ▰ Tailed Beast Shock Wave [ Bijuu Shōgekiha ] | Rank B-A | Spiritual
                        ▰ Tailed Beast Genjutsu Release [ Bijuu Kai ] | Rank X | Spiritual
                        ▰ Tailed Beast Ball [ Bijuudama ] | Rank S
                        ▰ Continuous Tailed Beast Balls [ Renzoku Bijuu Dama ] | Rank S+
                        ▰ Tailed Beast Switch | Null Rank

                        Bijuu
                        ▰ Continuous Tailed Beast Balls [ Renzoku Bijuu Dama ] | Rank S
                        ▰ Tailed Beast Shockwave | Rank S-S+
                        ▰ Tailed Beast Ball [ Bijuu Dama ] | Rank S-S+
                        ▰ Tailed Beast Wave [ Bijuu Sumi ] | Rank S+

                        Taijutsu
                        Channeling Martial Skill
                        • Stage 6 - Mastered

                        Kaiser Fist
                        • Stage 6 - Mastered

                        Kyotoryuu
                        • Stage 6 - Mastered

                        Fissure Kicking
                        • Stage 6 - Mastered

                        Oblivion Fist
                        • Stage 6 - Mastered

                        Vital Piercing Art
                        • Stage 6 - Mastered

                        Mach Fist Style
                        • Stage 6 - Mastered

                        Grand Ultimate Art
                        • Stage 6 - Mastered

                        Bukijutsu
                        Kakumei no Hono Ryu
                        • Stage 6 - Mastered

                        Nunchaku Ryu
                        • Stage 6 - Mastered

                        Omoi Insho
                        • Stage 6 - Mastered

                        Meteor Crusher
                        • Stage 6 - Mastered

                        Teikiatsu Ryu
                        • Stage 6 - Mastered

                        Ja Ryu
                        • Stage 6 - Mastered

                        Makimono Art
                        • Stage 6 - Mastered

                        Kyoukan Ya
                        • Stage 6 - Mastered
 
PostPosted: Mon Aug 13, 2018 10:37 am
Pet Name: Aldrich
Nickname:
Age: Unknown
Species: Unknown, but is Lizard-Like, classified as a Monster (like from Monster System)
Height: 15 Feet Standing, 30 Foot Wing Span, 20 feet from tip of tail to head.
Weight: A Lot
Physical Features: Aldrich is a very large reptile like creature with golden scales and horns. He actually has 6 total limbs, 4 legs and two large arm-like appendages they come from his back. These arm-like appendages are connected to his back by a fleshy membrane much like a bat's wings and allow the beast to fly.

TA Invested: 12/34
Chakra: 1350
Stamina: 1350
Chakra Elements: Fire, Sensory/Sealing
Enhanced Sense: Sight, Smell
Mirrored Techniques: Katon, Sensory, Sealing, Taijutsu
Mirrored Stats: Yes
Total Activation: 3
Chance Encounter Tamer Attribute: Apex's Might: Aldrich is an apex among monsters. Even with an already large size he doesn't determine this to be enough. He is capable of rather freely changing his size to become as large as summons like Gamabunta and Bijuu. This doesn't have an effect on his statistics. However while he is larger all techniques he uses have their sizes and ranges increased to the maximum size/range of an S+ rank technique. This however does not affect the power of the technique. Meaning a D-Rank jutsu used while he is large is still a D-Rank jutsu. This also only applies to jutsu which would make sense to have their sizes increased. He can also make himself smaller, but will rarely if at all do that. Growing or shrinking requires an activation, but no chakra or stamina.
6 TA Tamer Attribute: Apex Advanced: While as big as a Bijuu through Apex's Might Aldrich gains an additional +2 Strength and Endurance capable surpassing Iksin's stat caps by up to 10.
12 TA Tamer Attribute: Virulent Flames: While Aldrich is in battle mode, his and iksin's Katon become purple and sickly looking in color. It applies tiered suffocation instead of burning based on the jutsu's rank. If a jutsu specifies that it applies burning then replace that with suffocation.

Personality: Aldrich is stuck up and arrogant. Even towards Iksin, however he is aware that Iksin is very capable of taking him on with no issue even if he was in a more powerful less subjugated form.
Background: Fought against Iksin, agreed to Iksin's condition of being left alive but serving as one of Iksin's pets.
 

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Mon Sep 10, 2018 2:16 am
Forbidden Seal
Mark of the Binder:
Created by Iksin after his discovery of his true nature as a Junsei, and realizing his body could contain the powers of two Forbidden Seals. This seal is positioned on the back of his neck. While his other seal is designed with the idea of providing him power, this seal is designed with the idea of providing him more control.

Dormant Stage
Provides the host with 400 Natural chakra. This chakra can only be recovered while the host has their seal in its dormant stage. In addition, the host gains a passive chakra and stamina increase of +50 per body rank. Natural chakra when the forbidden seal is not active passively gathers natural chakra. In a non-combat situations, the seal regains 50 chakra per post and 25 chakra per post in combat situations.

Awoken Stage
In the Awoken Stage of this seal, Iksin's body becomes home to what appeared to be a variety of different sealing formulas. This seems to be purely aesthetic and does not show up on his face.
• Increases Strength, Speed, Agility, and Endurance to [10]
• Overwhelming Fuuinjutsu
• Cost 25 Natural Chakra per post used to maintain.

Unleashed Stage
In this stage, Iksin's body remains covered in what look to be sealing formulas. His eyes glow gold as with the other seal. However unlike the other seal where chakra practically flows from him, it almost seems like his chakra completely vanishes.
• Increases Strength and Endurance to [10] and Speed and Agility to [12]
• Overwhelming Fuuinjutsu
• "Binding Contract" PA: Iksin's chakra seems to vanish from sight, making his chakra unable to be seen by sight based chakra sensing. Other chakra sensing methods still work however. Iksin becomes capable of drawing seals in mid air with his finger, the seals he draws in the air can function as if they were scrolls for the purpose of fuuinjutsu that would require a scroll normally. When this is done it consumes an Erudite Academic scroll from his body for the battle. Finally Iksin gains access to a single extra fuuinjutsu labeled Restricted which he can only use in Unleashed Stage.
• Costs 50 Natural Chakra per post used to maintain.


Daoist/Daoist PA Customs
Separation of Concepts | Rank S+ | Yin Release | Spiritual
This is a technique that uses the basis of Yin Release, it's ability to control imagination, to accomplish it's effects. The user of this technique physically touches their target's head with their hand, then uses this technique in order to interact with unknown forces that lie within everyone. The user may then remove these forces, concepts within a person such as a person's knowledge of how speech works, understanding of colors, and various other things that could alter how a person perceives the world around them or how they function.

These concepts may be placed within other physical objects, including other people which could do things such as grant sight to the blind, the ability to speak to the mute, and other unique effects. It can even give semi-sentience to inanimate objects, such as giving the ability to speak to a sword or even a pot. Typically, a single concept is not enough to make a fully sentient being however, and only one concept can be removed at a time per use of this technique.

There is an exception to this rule, in some situations people may have extremely strong emotions or feelings that can take on minds of their own when removed from a person or even have what is essentially an entire other person inside their mind. In these situations removing the strong emotion or other person from a person's mind frees them from that person, and placing this strong sense of emotion or feeling or other person into an object or living body effectively can afford an entire personality upon that object or body.

Due to the nature of this technique it is considered a purely narrative technique. It can not be used for combat purposes, and those who wish to be unaffected by it simply say they are unaffected by it, with the explanation being that "Their will was too strong."

Creation of Forms | Rank X | Yin Release | Spiritual
This is a technique that uses the basis of Yin Release, it's ability to create form out of nothingness. This technique itself is simple, in that it creates objects that the user wishes to create out of nothingness. The objects this technique creates are always basic forms of that object, creating weaponry makes basic versions of them usable in the same manner one may use a plain sword or dagger. Items created may be up to 5 feet in any dimension regardless of the rank of this technique used with a single exception. The number of items this can create is based on the rank of this technique, beginning at creating 1 basic object at E Rank to creating 7 at S+. To create something from nothing there must be space to create it, as such this technique can not be used in space occupied by something such as another object, or the human body. Creations however can be made anywhere within 10 feet of the user.

As mentioned before, there is a single exception to the 5 feet rule, at S+ the user of this technique may create a physical body such as that of an animal, yokai, monster, or human. The size of this physical body depends on what is being made. Humans may be made to be up to 8 feet tall, with normal human proportions, Animals may be made to be up to 50 feet in their given height length and proportional to that size based on the animal, Yokai and Monsters may be made to be up to 100 feet in given height length and also proportional based on the yokai or monster. The physical body is functioning, but is effectively no different from an inanimate object when initially created. It can be given sentience via Separation of Concepts, but even then it is not living.

The creation of a body is meant to be used as a narrative tool, as such that effect of this technique is unable to be used in combat, nor is it able to be used to initiate combat in anyway, or used to cause some form of harm to another character unless permission has been expressly given for it to do so.

Protection from that which is Fictitious | Rank X | Yin Release | Spiritual
This technique uses Yin Release's control of imagination. The user places a figurative tripwire in the mind of it's target or on themselves. This tripwire activates when the person affected by this technique has some form of mind altering effect applied to them directly. Genjutsu that create images that everyone can see would not be affected by this for example. This technique properly activates, triggering the trap set by it's user and causes the mind altering effect to backfire. This backfire causes pain akin to the user having taken damage from an attack based on the rank of this technique, however causes no actual physical damage. The pain caused by this lasts 1 post per rank of the technique used.

Inversion of Emotions that Dwell Within | Rank X | Yin Release| Spiritual
This technique uses Yin Release's control of imagination. The user of this technique releases a wave of chakra from their person into the area around them. Anyone hit by this wave of chakra has their current emotional state inverted. Due to the vague nature of emotions, the inversion of emotions is dictated by the rper reasonably. Typically it will do things like turn fear or doubt into confidence, turn rage into calm, and so on and so forth. This emotional state lasts 2 posts per rank of the technique used. How the emotional state affects a character is also up to the rper reasonably.

Due to Yamanaka having a more specialized version of this type of jutsu, and Miyamoto's similar abilities to this type of jutsu Yamanaka and Miyamoto are completely immune to this jutsu.

Kai can be used to disable this technique's effect as if it were a genjutsu.

AOE Ranges
E: 10 feet
D: 20 feet
C: 30 feet
B: 40 feet
A: 50 feet
S: 75 feet
S+: 100 feet

The Infinite Space Between Us| Rank S+ | Yin Release | Spiritual
This technique uses Yin Release's ability to create form out of nothingness in...a very different and unique way. The user of this technique uses their chakra in a space around their body, and close to their body. This space is then expanded infinitely within itself, creating an unpassable barrier around the user's body much like an armor. Objects and Jutsu that attempt to pass through this barrier travel until they dissipate or would stop moving through this infinite space and seem to practically disappear. When this technique is released, objects fall to the ground around the area they entered the infinitely expanding space.

Living Bodies interact with the space as if they are simply unable to pass the barrier instead of travelling through the infinitely expanding space. Spiritual Jutsu of S+ Rank collide with the infinite space barrier as if it were normal ninjutsu armor, the armor fades after the collision. S+ Overwhelming Jutsu shatter the infinite space completely. This technique lasts up to 5 posts.

Enhancing of the Body's Natural Abilities | Rank S+ | Yang Release | Spiritual (Costs Stamina)
This technique uses the Yang Release's ability to control vitality. The user of this technique places their hand on their target. The then use their physical energy to force the body of the target into a state where the body's natural healing ability is accelerated. This causes the target to heal any injuries they may have that the body would naturally heal overtime. This costs 1 activation from the user and 1 from the target.

Permanence | Rank S+ | Yang Release | Spiritual (Costs Stamina)
This technique uses Yang Release's abilities to control vitality and to grant life to forms that have none. The user of this technique must set the technique up prior to the moment that may trigger it's effect. This technique may be used on the self or on a target the user is touching. After it's use, the person under this technique's affects find themselves capable of surviving a fatal moment in their life. The person affected by this technique dies, however this technique rebinds the person's soul to them and heals their fatal wound. Uses 2 activations, and the turn this happens the affected person can not use their 3rd activation for an attack.

Growth of the Forces of Life | Rank S+ | Yang Release| Spiritual (Costs Stamina)
This technique uses Yang Release's ability to grant life to forms that have none. The user....grants life to a form present around them that did not originally have life. This does not bring the dead back to life, however it can give things such as inanimate objects basic life-like feelings. It does not give these things true sentience however. This technique is meant to typically be used in conjunction with Creation of Forms to give the body created life.

This technique is primarily meant to be used as a narrative tool. However can be used in combat for purposes of big funnies such as making a sword feel pain, albiet unable to express it.

Rejection of One's Basic Human Needs | Rank E | Yang Release | Simple
This technique uses Yang Release's ability to control vitality. The user of this technique uses physical energy to an affected person, including themselves should they wish, the necessities of life through energy alone. When used the affected persons find themselves revitalized as if they had slept, eaten, drunk water, and whatever other necessary and basic thing would be affect allowing them to live.

To Force Age Upon That Which is Young | Rank S+ | Yang Release | Spiritual (Costs Stamina)
This technique uses Yang Release's ability to control vitality. The user of this technique uses physical energy to drain vitality directly from a person which they come into contact with. Doing so causes their affected body part to rapidly age until it can no longer age. This lasts for 7 posts. This affect functions like Tier 2 Paralysis. (Unless I can make it Tier 4, if I can let me know if not then oh well.)

Expansion of Universal Forms | Rank S+ | Yin-Yang Release | Spiritual (Costs Stamina and Chakra)
This technique utilizes all aspects of Yin-Yang Release. The user uses their physical and spiritual energy in order to expand reality without affecting the natural order of the world. This is used in situations such as expanding a small room in a house into a large forest. In the example, the inside of the room would be a forest, while the outside world would continue to see the room as small as it would normally be.

This technique is a narrative tool, and as such can only be used outside of combat. This technique can not be used to create areas that may be outside of the guild's residency or shop rules, or for gathering materials that the user or others may need.

To Bring That Which is in my Mind to Reality | Rank S+ | Yin-Yang Release | Spiritual (Costs Stamina and Chakra)
This technique utilizes all aspects of Yin-Yang Release to accomplish it's effects. The user uses their spiritual and physical energy in order to pull their inner world into reality. This turns a 200 foot area around the user into a portion of their inner mental world. Due to the nature of mental worlds, this can be changed every different situation this is used in.

In combat, this is used to temporarily change the terrain, often to one that is more favorable for the user of this technique to fight in. The terrain change lasts the duration of combat before fading away and turning back into normal. This costs Stamina and Chakra as if it were a Complex Technique due to the nature of Yin-Yang Release.

Outside of Combat, this can be used the turn an area in reality permanently into a portion of the user's mental world. Doing so requires the user to use an S+ Rank amount of both Chakra and Stamina. This permanent change is still merely something that is effectively aesthetic or decoration. The user may only have one portion of reality permanently created from their mental world, as such doing this again elsewhere causes the other portion to disappear.

Domain of the Flying Thunder God | Rank S+ | Yin-Yang Release/Uzumaki/Fuuinjutsu | Spiritual (Costs Stamina and Chakra)
This technique utilizes primarily facets from Yin Release. The user enhancing a Flying Thunder God seal with Spiritual and Physical Energy utilizing Yin-Yang Release. This enhancement expands the area around the seal which one is capable of using Flying Thunder God from the immediate area around the seal to 200 Feet around the seal. This allows the creator of the seal to activate Flying Thunder God to appear anywhere within the 200 Foot Radial domain of the seal. While active, he can see and interact with things such as Kamui if it had been used within the 200 foot domain of Flying Thunder God. Use of Flying Thunder God remains completely normal aside from the range around the seal that can be travelled to.

-Can only be used to move the user not others within the 200 foot domain.


Other Customs
 
PostPosted: Sun Apr 21, 2019 7:37 pm
[ x ] - [ x ]

Title: Investigating the Yokai Disturbance and Mobilization of Zaishin Army
Rank: S
Reputation: N/A
Impact: N/A
Information: Investigating the yokai's disturbance after a roar seemed to cause them to move into action as well as the mobilization of Zaishin's army.
Links above
Posts Contributed: 16 [Effectively 15]
EXP Gain: 2000

---
Narrative: While investigating the issue involving the Yokai, Iksin came into close contact with a golden dragon which held unique chakra and powers. Though failing to obtain said power to further his goal he is now aware of the new host of such power. Albeit they may not see eye to eye, Iksin feels he will likely be able to count on him if he really needs to. In addition to this, he watches first hand as a man is practically forced to kill his own father in order to take the throne and end a war. Claiming a not necessarily good but not necessarily bad lasting memory.
Posts Contributed: 16
EXP Gain: 6400

Total exp gain 8400
---
Narrative: Bonds
Being given a mission to get rid of a Yokai Iksin meets a mysterious girl who both feels like a yokai but doesn't at the same time. Intrigues and needing to accomplish this mission he speaks to her to get her to leave the spring. As a thank you for leaving peacefully Iksin creates a spring with very similar nature to the one she just left.

Afterwards she explained what was haunting and hunting her. Iksin resolves to help her. Placing a collaborative seal on her hand in order to allow her to call him in times she needs assistance. Then a mysterious jutsu to ward of mental attacks which she was unaware of being placed on her.

200 Sentences
20,000 XP

First Post to Last Post
---
Gates and Restaurant First Post - Gates and Restaurant Last Post

Kage's Office First Post - Kage's Office Last Post

Academy Spar First Post - Academy Spar Last Post

Bonding Narrative with Kiyoko and Usagi. Discussion of various things, understandings and misunderstandings, and eventually a spar which ended in Iksin's acceptance as a Tanigakure Shinobi.
314 Sentences - 78 Paragraphs - 31,200 XP Gained
--
x
Iksin takes on a mysterious uzumaki takes him out and implants himself with the uzumaki's dna. He also converts, accidentally, cursed chakra implanted into him into a new cursemark.
--
Beginning of Weald - End of Weald
Narrative + Event Mission in which Iksin and the other Shinobi of Tanigakure band together to defend the Slumbering Weald from the Jashinist Threat. Bonds
156 Sentences - 39 Paragraphs - 15600 xp

--
Demon Training
Narrative + Demon Training up to Mastery in which Iksin finds out that the Jashinists somehow removed part of Shukaku and realizes that the Jashinists attacked more than just the weald. Fixing Shukaku and obtaining two new companions, Iksin proceeds with a bit of a new resolve....understanding that he needs to become strong enough to stop everything that's happening...quickly. Growth
93 Sentences - 23 Paragraphs - 9200 xp
Demon Training/Curse of Tanuki Training

Beginning Events of[/url The Kage Summit
Arrival at the Summit - Battle vs Takumi Beginning
Battle vs Takumi End
Various bonds of speaking to Usagi and Others, discussions during the Kage Summit, and fighting alongside other shinobi against Takumi.
400 Sentences - 100 Paragraphs - 40,000 xp
 

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Sun May 10, 2020 2:25 pm
User ImageUser Image
[Tamer Specialist][Scholar][Tanigakure][Jounin][S+ Rank][500 Infamy][The Amalgamation]
[Iksin Chakra: 5000/5000][Iksin Stamina: 5000/5000][Purified Nature Chakra: 700/700]
[Shukaku Chakra: 5000/5000][Shukaku Stamina: 5000/5000]
[Aldrich Chakra: 1350/1350][Aldrich Stamina: 1350/1350]




[Ziany Chakra: 1200/1200][Ziany Stamina 1200/1200]
[Nem Chakra: 1200/1200][Nem Stamina: 1200/1200]

User ImageUser Image
 
PostPosted: Thu May 21, 2020 10:18 am
Iksin's Tanigakure Bank Account & Transactions
July 9th, 2021: 500,000 Ryo Deposit
July 16th, 2021: 750,000 Ryo
July 23rd, 2021: 1,125,000 Ryo
July 30th, 2021: 1,687,500 Ryo
August 6th, 2021: 2,531,250 Ryo
August 13th, 2021: 3,796,875 Ryo
August 20th, 2021: 5,695,313 Ryo
August 21st, 2021: 8,542,969 Ryo
August 27th, 2021: 12,814,454 Ryo
September 3rd, 2021: 19,221,681 Ryo
September 10th, 2021: 28,832,522 Ryo
September 17th, 2021: 43,248,783 Ryo
September 24th, 2021: 64,873,174 Ryo
October 1st, 2021: 97,309,761 Ryo
October 8th, 2021: 145,964,642 Ryo
October 15th, 2021: 218,946,964 Ryo
October 22nd, 2021: 328,420,446 Ryo
October 29th, 2021: 492,630,669 Ryo
November 5th, 2021: 738,946,004 Ryo
November 12th, 2021: 1,108,419,007 Ryo
November 19th, 2021: 1,662,628,511 Ryo
November 26th, 2021: 2,493,942,766 Ryo
•Home Entertainment System | 5000
•Tatami Room [Unique] | 15,000 Ryo
•Clan Chamber | 35,000
•Homecook's Kitchen | 25,000
•Deluxe Chef's Kitchen [Upgrade] [Unique] | 500,000
•Personal Forge | 25,000
•Deluxe Forge [Upgrade] [Unique] | 500,000
•In-House Laboratory | 25,000
•Studio of Oddities| 25,000
•Workbench | 25,000
•Lewditorum/Torture Chamber | 150,000
•Basic Sealing Array I | 35,000
•Basic Sealing Array II | 35,000
•Spotlight and Fancy Curtains Package | 25,000
•Mock Classroom | 50,000
•Personal Home Fighting Pit| 50,000
•VIP Arena Seating [Upgrade] [Unique] | 35,000
•Gladiator's Home Game Favor [Upgrade] | 1,500,000
•Health Room | 50,000
•Private Hot Spring | 45,000
•Soothing Gardens | 150,000
•Meditative Gardens | 350,000
•Barracks | 40,000
•Watchtower | 200,000
•Armory | 45,000
•Surplus Armory | 150,000
•Guard Uniforms | 10,000 Ryo x2
•Prison | 100,000-X (800,000 Ryo)
December 3rd, 2021:
 

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Thu May 21, 2020 10:19 am
▰ Pursuers of True Freedom
Description:
Although considered a cult, this is much more of an ideal followed by like minded people with an intended goal in mind. That goal is the true freedom of the people of the universe. Although many have had the same ideals, groups were brought together by Iksin in order to truly pursue their ideals. Due to this bringing together of many groups of like-minded individuals, Iksin is considered the de facto leader. This is somewhat in contrast to his own wishes as the idea of being the leader of a group of individuals who's main goal is the pursuit of freedom doesn't make much sense to him. However he is also aware that trying to deny such an offer would insult some.

The basis of this is understanding that the world is heavily lacking in true free will. A world where gods can interact with it's inhabitants freely, walk among them, call upon avatars to partake in mortal affairs, and the sun can be blackened through the influences of divine power is not truly free for it's inhabitants. True freedom will only come when something or someone is preventing the interference of divine powers on their world.

Despite the purpose of the Pursuers it seems that many, including it's leader, believe than divine power and belief is likely the only way to attain what they want. A trusted source becoming a god to act as the barrier between them and the gods is the only option. However at the same time due to the purpose of the Pursuers being achieving Free Will, their choice in beliefs are also part of such. The power of belief is also part of the reason the leader of the Pursuers, while unhappy about it to an extent, is fine with being considered the leader. The power of belief is possibly the one thing that can help him truly achieve his own goal, and if it requires him to become what he hates through that power then it'll be a worthwhile cause.

There are three distinct sects of the Pursuers.
"Through Peace" is the sect which seems to be dedicated specifically to achieving their goal through peace. They do not wish to cause harm to the deities, they merely wish to stop their interference in their world. This courtesy even extends to hostile and evil deities such as Jashin.

"Through Force" is the sect which seems to be dedicated to achieving their goal through force. They care not for whether or not they cause harm to the deities, if it's going to stop them then that's what they will do. Of course because of the naturally forceful nature it often times doesn't matter if the deity is friendly or not. They want to punch, kick, fight, and push away the deities that interfere with their world. However they explicitly do not wish to kill them.

"Through Death" is the sect which is dedicated to achieving their goal through the elimination of the deities as a whole. Perhaps even the elimination of their own deity once all others have been eliminated, in fact that is probably expected of them. They do not seem to care much for the deities as a whole, whether or not it is due to personal circumstances. This even includes the creator deity of their world, Evergreen. They have no discrimination in this regard.

The leader does not seem to follow any one specific sect, fortunately. Although each Sect also has their own minor leaders as well. Iksin is aware that if the situation comes down to it, he might need to kill a god or two. However he is perfectly fine with peaceful negotiation of the freedom of their world. Of course, he also doesn't necessarily believe that the deities will agree to such anyways.

    Tenets:
▱▰▱• Do not deny another's belief's.
▱▰▱• Using powers on mortals intended to be used on the divine is against all we stand for.
▱▰▱• To use our name for heinous acts is treacherous.
▱▰▱• Do not follow another religion, the following of the Sects are allowed.
▱▰▱

    Penitence:

▱▰▱• Due to the nature of this religion, there's no real penitence. If you break the tenets you have no way to regain your benefits from this clan.

Passive Benefits:
▱▰▱• Disables the passive benefits of all religions while in combat. Includes allies. Does not include Religious Path benefits. For O-Inari Sacrament's ability to have 2 Curse Mark the affected party simply chooses 1 curse mark that they potentially have access to. As such it doesn't really affect this ability much anyways. Temporarily disabled Prophets of Yatagarasu's contract with crows, unless they have the contract through other means or have become a crow sage.
▱▰▱• After obtaining the Faithful title, the above affect also disables Religious Path benefits.
▱▰▱• After obtaining the Devotee title, the follower disables Overwhelming affecting/from Demons/Demon Techniques, Celestial Marks, Hikariton, Yozen Techniques/Abilities/Curse Mark, Kaguya Clan Techniques/Abilities/Curse Mark, Ketsueki Clan Kinjutsu, Endai Ika Specific Hojo Abilities/Techniques, Curse of the Gemini, Crow Techniques/Sage Mode. This includes their allies, and themself.
 
PostPosted: Thu May 21, 2020 10:22 am
[ Message temporarily off-line ]  

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Thu May 21, 2020 10:31 am
[ Message temporarily off-line ]  
PostPosted: Thu May 21, 2020 10:39 am
[ Message temporarily off-line ]  

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Wed May 27, 2020 2:58 pm
[ Message temporarily off-line ]  
PostPosted: Wed May 27, 2020 2:59 pm
[ Message temporarily off-line ]  

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Wed May 27, 2020 3:00 pm
[ Message temporarily off-line ]  
PostPosted: Wed May 27, 2020 3:03 pm
[ Message temporarily off-line ]  

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Wed May 27, 2020 3:06 pm

Character: Iksin
Link to profile: [x]


Mark of the Ascended:
Created with the intent of becoming strong enough to take on a majority of the Yokai if he so found himself needing to, the Mark of Ascension seemed to have taken on a bit of a mind of it's own in regards to it's initial creation by Iksin. Although regardless, he seems to be fine with this as long as the mark gives him enough power to take on those he might need to take on.

Though this was it's initial purpose, Iksin has since become capable of taking on things he could without the use of this mark. However he still treasures it as the first method he came up with, as well as a great option. He has since used his sealing, sage, and general knowledge to adjust the seal from it's original design to be better fitting to his newly discovered abilities. Even changing it's appearance.

Dormant Stage
Provides the host with 400 Natural chakra. This chakra can only be recovered while the host has their seal in its dormant stage. In addition, the host gains a passive chakra and stamina increase of +50 per body rank. Natural chakra when the forbidden seal is not active passively gathers natural chakra. In a non-combat situations, the seal regains 50 chakra per post and 25 chakra per post in combat situations.

Awoken Stage
Due to the Nature of Iksin's body, Iksin activation of the Awoken Stage of his seal causes no visible changes to his body. This seems to be primarily due to a combination of his Junsei Nature as well as his natural affinity with Nature Chakra.
• Increases Strength, Speed, Agility, and Endurance to [10]
• Overwhelming Taijutsu
• Cost 25 Natural Chakra per post used to maintain.

Unleashed Stage
The change to Iksin's body in his unleashed stage of this curse mark is extremely minor. His eyes begin to glow a bright golden color, and his body seems to visibly begin to exude golden colored chakra.
• Increases Strength and Endurance to [12] and Speed and Agility to [10]
• Overwhelming Taijutsu
• "Reaching Divinity" PA: In his Unleashed State, Iksin seems to practically activate jutsu almost instantly. However this is not the case, he is actually merely capable of molding chakra into jutsu without the use of hand seals or somatic gestures, which depending on the circumstances can give the illusion of jutsu being used from out of no where. In addition to this, he is capable of making Ninjutsu originate from any location around him within 10 feet per body rank, beginning at D and ending at S. [Max 50 Feet] Also his chakra takes on a more....divine appearance when viewed through sensory techniques. Those who look directly at his chakra through some kind of sensory sight based ability while in this form suffer Tiered Blindness based on his body rank. [Tier 1 E-D | Tier 2 C | Tier 3 B-A | Tier 4 S-S+]
• Costs 50 Natural Chakra per post used to maintain.



Mark of ???:
Description

Dormant Stage
Provides the host with 400 Natural chakra. This chakra can only be recovered while the host has their seal in its dormant stage. In addition, the host gains a passive chakra and stamina increase of +50 per body rank. Natural chakra when the forbidden seal is not active passively gathers natural chakra. In a non-combat situations, the seal regains 50 chakra per post and 25 chakra per post in combat situations.

Awoken Stage
Description
• Increases Strength, Speed, Agility, and Endurance to [10]
• Overwhelming Fuuinjutsu
• Cost 25 Natural Chakra per post used to maintain.

Unleashed Stage
Description
• Increases Strength and Endurance to [12] and Speed and Agility to [10]
• Overwhelming Fuuinjutsu
• "Name" PA: Keystone PA Description
• Costs 50 Natural Chakra per post used to maintain.
 
Reply
Profile Storage & Workboxes

Goto Page: 1 2 3 ... 4 ... 7 8 9 10 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum