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Raiyun
Captain

PostPosted: Tue Oct 23, 2018 6:17 pm
4th Time Skip

User Image

Alright ladies and gentleman! Time for the timeskip. This is pretty straight forward, the timeskip skeleton is below, just copy and fill in the information that happened (just the major plot points) during the time of the timeskip.

In Addition, as this is the end of a School Term, the timeskip will incorporate the End of Term Review (1st Midterms) for all students. Generally this would only be for students of the academy, however since a major event has just occured, I am also allowing a smaller scale progressing to occur based off of that experience for any non-student that was present, interacted, and or aided in the event. So if you would please...


IF your character is a STUDENT;
You are to roll a 100 sided die together with your timeskip! Depending on what you roll, you have the possibility of gaining either 1 or 2 additional raiment points that you can add to your current raiment stats, wherever you want! IN ADDITION, as a part of the event that just passed, you also gain the possibility to gain a physical point as well. You gain a number of points based off of your rolls as follows:

1-40 - You gain 0 Raiment or Physical Points.
41-60 - You gain 1 Raiment Point.
61-80 - You gain 1 Raiment Point and 1 Physical Point.
81-90 - You gain 2 Raiment Points.
91-100 - You gain 2 Raiment points and 1 Physical Point.


IF your character is a GRADUATE STUDENT;
You are to roll a 100 sided die together with your timeskip! Depending on what you roll, you have the possibility of gaining an additional raiment point that you can add to your current raiment stats, wherever you want! IN ADDITION, as a part of the event that just passed, you also gain the possibility to gain a physical point as well. You gain a number of points based off of your rolls as follows:

1-40 - You gain 0 Raiment or Physical Points.
41-70 - You gain 1 Raiment Point.
71-100 - You gain 1 Raiment Point and 1 Physical Point.


If your character is NOT a student;
Your character is eligible to roll as part of the event that just passed. Roll a 100 sided die. You gain a number of points based off of your rolls as follows:

1-60 - You gain 0 Raiment Points
61-100 - You gain 1 Raiment Point or 1 Physical point.


If you are an S-Class character;
Your character is eligible to roll as part of the event that just passed. Roll a 100 sided die. You gain a number of points based off of your rolls as follows:

1-80 - You gain 0 Raiment or Physical Points
81-100 - You gain 1 Raiment point or 1 Physical Point.


In addition, bear in mind that these bonus raiment points as part of the class progression system are intended to imply that these characters have put in the effort to earn these points. Whether going to class, practicing on their own, and advancing their knowledge of their raiment. As such, to any character that has been very active, and completely dedicated to this within the rp, we the crew may deem that the character is eligible to receive a bonus to their die roll. We will be performing this for every character that is posted in this timeskip thread, Please send Raiyun a DM if you don't hear from me and wish to have your character gauged for a possible bonus to their roll. On the same token, if your character has been non-existent, inactive, and inattentive to their own improvements, we may also impose a penalty on their die roll. So please bear this in mind.


Please add these as a part of your timeskip, and add it to your character profile thread in your character advancement/progression post! If you have any questions, DM Raiyun


[size=11][b]Character Name:[/b] [url=profile link]Character name[/url]
[b]Time Skip Length:[/b] xxx

General info and Roll Result

[u][i][b]Roll Result:[/b][/i][/u]
Base Roll ___ + Bonus/Penalty ___ given by Crew = Total of ___!
Total Roll Result!

[b]Interaction with:[/b] [url=profile link]Character name.[/url]
[b]Interactions/Development Points:[/b]
[list][list][list][u]Plot Point 1:[/u] xxx

[u]Plot Point 2:[/u] xxx

[u]Plot Point 3:[/u] xxx

[u]Plot Point 4:[/u] xxx
[/list][/list][/list]


[/size]
 
The_littlest_dragonfly rolled 1 100-sided dice: 48 Total: 48 (1-100)
PostPosted: Wed Oct 24, 2018 3:52 pm
1.) Character Name: Emma Grace Forrester
Time Skip Length: 2 Months (Autumn to Winter)

Emma is the Barmaid at the Jolly Tavern and Inn. She has been employed there for a year and is engaged to be married to Sarai, of the City Guard.

Roll Result:
Base Roll 48 + Bonus 40 given by Crew = Total of 88!
Emma Gains 1 Raiment Point or Physical Point!

Interaction with: Sarai Kuuma
Interactions/Development Points:
        Plot Point 1: Over the break, Emma spent most of the time recovering from her injury. As the initial attack dies down, Sarai and Emma made their way to the healers. Thankfully, the arrow had only clipped the top of her lung – hence why she hadn’t been able to breathe. After several sessions of healing, bed rest and some care from her love, Emma was deemed healthy enough to return to the Jolly Tavern and Inn.
        Yami Miyagawa



Interaction with: Kayne Nightroad
Interactions/Development Points:
        Plot Point 1: Despite her recent injury, Emma continues to work hard at the Jolly Tavern and Inn. After the attack, Kayne and his family were deemed ‘missing’ – much to Emma’s dismay. Not wanting the tavern to lose business, especially when the citizens need distraction after the attack, Emma beseeched the Lord of Commerce to let her take over the Tavern, in the event that it was found that the Nightroads had perished in the attack. As of now, there is no word on the family’s fate, but she hopes that they are alright…
        Quote:


 

The_littlest_dragonfly
Vice Captain

Beloved Guildswoman

10,150 Points
  • Elocutionist 200
  • The Perfect Setup 150
  • Tycoon 200
Echo Galen rolled 1 100-sided dice: 91 Total: 91 (1-100)

Echo Galen

PostPosted: Wed Oct 24, 2018 3:56 pm
Character Name: Calliope Callas
Time Skip Length: 2 Months

Calliope has trained with Nora when they have not been drinking together in silence, but also by herself whenever the chance arose. She has been dividing her time interacting with Nora and her friends in the infirmary with training at every moment she could. Because of this she has improved her strength in the past two months. In conjunction with this, she barely passed her midterm, and seems to be suffering from PTSD making it hard for her to concentrate on studying for long- needing to do something physically instead.

Roll Result:
Base Roll 91 + Bonus/Penalty +50 given by Crew = Total of 141!
Calliope gains 1 raiment or physical point!

Interaction with: Nora Parks
Interactions/Development Points:
        Plot Point 1: Nora and Calliope have spent many days and nights with each other, having a drink or eating a meal. They spend most their days in silence, sharing comfort in the other after their traumatizing coupled murder of the black cloaked soldier. Closer to the second month, they were seen smiling and chatting quietly, seeming to crawl out of their blackened minds to show their enjoyment of each other's companies.

        Plot Point 2: Over the course of the months, she has gone with Nora to see her friends in the infirmary- Azura and Juliana. Because of her many visits with Nora here, they have made their way to becoming something of friends, while Julie and Azura are considered good acquaintances.

        Interaction with: Patrick Lockheart
        Interactions/Development Points:
        Plot Point 1: Calliope realized her music class had the boy from the stalls as the assistant quickly. Patrick seemed to wish to talk to her and all the other students about that night but while most opened up, Calli did not instead choosing to thank him for taking Reese, who also had the class, away when he did. Music moved her soul and she choose to practice while they spoke, and in the beginning of the second month, she suddenly had a panic attack and fled class. Patrick followed, calming her down and sitting with her as she fell silent. She did not tell him the details, but indirectly told him what happened to her that night, and what she witnessed. Ever since, Calliope has seemed to find a sort of solace in him.

        Interaction with: NPC- Rhysian
        Interactions/Development Points:
        Plot Point 1: Rhysian has taken a notice in Calliope in class, realizing she has become more distant and angry. He recently offered to tutor her, to help her control her raiment as well as her emotions- point being her aggression. She has yet to give her answer, but she suspects the teacher knows what it will be.

        Interaction with: Reese Greenhollow
        Interactions/Development Points:
        Plot Point 1: As roommates, Reese was arguably the first to witness Calliope's descent at night. The blonde did not seem to be upset when she was woken by Calliope's screams of terror, and would often try to calm her down. The next morning Calli would offer nonverbal niceties, opening the door if they were leaving at the same, trying to give her some form of food, but that was it. During the second month, and after her panic attack in the music room, she has moved her bed roll from the window to be by Reese's bedside. Once or twice she has actually thanked her as well. Just like Patrick, Calliope has found a solace in Reese.



 
The_littlest_dragonfly rolled 1 100-sided dice: 71 Total: 71 (1-100)
PostPosted: Wed Oct 24, 2018 4:09 pm
2.) Character Name: Leon Azura
Time Skip Length: 2 Months (Autumn to Winter)

Leon is the City of Eoana’s most talented and sought-after Blacksmith. He is currently under contract per the Lord Marshal to make all the armor and weapons needed by the City Guards. As of date, Leon is working on a commission for Kayl De’Valaer and another for Camilla Umbrawalker.
Leon is currently engaged to be mated to Leonora Aecheson.

Roll Result:
Base Roll 71 + Bonus 40 given by Crew = Total of 111!
Leon Gains 1 Raiment Point or Physical Point!

Interaction with: Leonora Aecheson
Interactions/Development Points:
        Plot Point 1: During the break, Leon and Leo had much to work on. Firstly, Leon had required major healing after the attack. His shoulder had been badly damaged during the explosion inside their home and even more during the battle with the Knight who had taken everything from them.
        Once healed, he and Leo had begun to salvage what they could from their home. While much had been destroyed – including their wedding clothes that Leonora had worked so hard to make – they had salvaged enough to live by. Currently, the couple is working toward rebuilding their home, shop and the forge. Until the forge and shop are rebuilt, all commissions, including those from the Lord Marshall, have been put on hold.

        Point 2: Despite all of the hardships, Leon refused to postpone the mating ceremony. He knew that even if he and Leo made their vows in the shabbiest of clothes that the vows themselves would still hold their meaning. His love for her was eternal regardless of their attire or setting. However, even though they did complete their mating ceremony and receive their tattoos, marking them as mates, Leon does plan on having a grand ceremony for a renewal of vows some time in the future - to give Leo the wedding she's always dreamed of.
        Benihime213



Interaction with: Kayl Ardrus De’Valaer
Interactions/Development Points:
        Plot Point 1: After the attack and the ensuing battle, Kayl came to Leon’s shop to have his sword repaired. Unfortunately, the forge, shop and Leon’s home had been virtually destroyed. Kayl, being the generous patron that he was, offered to pay for the needed repairs to rebuild everything – in exchange, Kayl only asked that Leon repair his current sword, continue the commission for the newest generation of the blade and give Kayl priority on all future jobs. Leon happily agreed.
        Raiyun


 

The_littlest_dragonfly
Vice Captain

Beloved Guildswoman

10,150 Points
  • Elocutionist 200
  • The Perfect Setup 150
  • Tycoon 200
The_littlest_dragonfly rolled 1 100-sided dice: 80 Total: 80 (1-100)

The_littlest_dragonfly
Vice Captain

Beloved Guildswoman

10,150 Points
  • Elocutionist 200
  • The Perfect Setup 150
  • Tycoon 200
PostPosted: Wed Oct 24, 2018 4:21 pm
3.) Character Name: Gin Kuroko Ackkerman
Time Skip Length: 2 Months (Autumn to Winter)

Gin is a Graduate Student of Eoana Academy as well as an ‘Oracle-in-training’. He is currently in love with and dating Sokea Heikkinen and living with Gianna and Ven, who have recently adopted him.

Roll Result:
Base Roll 80 + Bonus 40 given by Crew = Total of 120!
Gin Gains 1 Raiment Point and Physical Point!

Interaction with: Catherine Enzo
Interactions/Development Points:
        Plot Point 1: Gin has spent the break not only apologizing to Rin for getting hurt in battle, but also helping her to further acclimate to life at the Academy. Gin continues to be a doting brother, showering his little sister with love and affection as much as he can while not teaching or helping the city to make repairs after the attack.
        Voice of Aegis



Interaction with: Ven Ackkerman & Gianna Racquel Falkov
Interactions/Development Points:
        Plot Point 1: After the attack, he was relieved to know that Gianna and Ven were alright. They certainly weren’t happy that he had been injured while fighting off the cheetah shifter, but they were proud of him as well – he had done his part to protect the Academy and his loved ones. Gin continues to do all that he can to show Ven and Gianna that he loves them – especially Gianna.
        Oyehh

        Chelly Usagi



Interaction with: Sokea Heikkinen
Interactions/Development Points:
        Plot Point 1: After receiving medical treatment for his wounds, during which Sokea did not leave his side, the two had a very long talk. Gin confessed that he had never stopped loving Sokea, just that he hadnt wanted to risk getting his heart broken again. However, given that they both could have died during the attack, Gin received a fresh perspective on their relationship and decided that taking the risk was worth it…Thus, he and Sokea decided to try to be together once more as a loving couple. Gin hasn’t regretted his decision…
        TrashPuppy


 
The_littlest_dragonfly rolled 1 100-sided dice: 43 Total: 43 (1-100)
PostPosted: Wed Oct 24, 2018 4:25 pm
4.) Character Name: Elijah Isaacs
Time Skip Length: 2 Months (Autumn to Winter)

Elijah is the Academy of Eoana’s current Head Librarian and Historian. He is currently dating and living with the Celebraer Professor, Ezra Silas Smythe.

Roll Result:
Base Roll 43 + Bonus 40 given by Crew = Total of 83!
Elijah Gains 1 Raiment Point or Physical Point!

Interaction with: Ezra Silas Smythe
Interactions/Development Points:
        Plot Point 1: After the attack on the city and their home, Elijah found that he was a bit traumatized by it all. Thankfully, neither he nor his love Ezra had been hurt, but still, having their home broken into had felt like a violation. Feeling a bit guilty about not participating in the defense of the city, Elijah has volunteered to help with repairs and the search for anyone who remains missing.

        Plot Point 2: With their house repaired after the attack, Elijah plans to commission a very special piece of jewelry for his love…If he is lucky, soon, he will be asking for Ezra’s hand in marriage…
        Chelly Usagi


 

The_littlest_dragonfly
Vice Captain

Beloved Guildswoman

10,150 Points
  • Elocutionist 200
  • The Perfect Setup 150
  • Tycoon 200
Tala Maxwell rolled 1 100-sided dice: 66 Total: 66 (1-100)

Tala Maxwell

Thirteenth Gatekeeper

35,400 Points
  • Team Jacob 100
  • Battle: Rogue 100
  • Elysium's Gatekeeper 100
PostPosted: Wed Oct 24, 2018 4:27 pm
Character Name: Patrick Lockheart
Time Skip Length: 2 Months

General info: In the coming weeks, Patrick would try and keep himself busy during the day by helping out when and where he could - lending a hand with any physical tasks such as rebuilding or just general cleanup in the hopes it may help him take his mind off things. It was as he reached night time however - when his mind had nothing to distract his thoughts, that his sleep would become frequently disturbed by nightmares... Subconsciously recalling the event as it happened - and at times, his imagination even created completely new scenarios which sometimes proved just as distressing...

Roll Result: Graduate - Base Roll 66 + Bonus 25 given by Crew = Total of 91 = 1 Raiment Point and 1 Physical Point.

Interaction with: Reese Greenhollow
Interactions/Development Points:
        Plot Point 1: After spending the night in Eoana Forest, both students would find themselves awoken by a warning call from Patrick's White Raven, Branwen. Fearing the worst, the Diviner would prepare himself for a fight, but as luck would have it, their 'company' would turn out to be a few guards looking for survivors and the pair would be swiftly escorted back to the Academy.

        Plot Point 2: It was as classes gradually began to resume that the pair would cross paths again, the Music Room held little inspiration for the Diviner and with so much still on his mind, he decided to dedicate the lesson time to finding out how the others were coping before gradually bringing music back into focus.


Interaction with: Calliope Callas
Interactions/Development Points:
        Plot Point 1: Patrick would be happy to see another student taking Music Class when lessons resumed, but with everything that had happened in regards to the incident and his own personal struggles, he would offer the chance for the class to talk things over should they need it. Calliope seemed reluctant to join the discussions but thanked him for helping Reese before opting to practice her instrument instead - Understanding that not everyone found it easy to talk things though, Patrick was happy to let her practice - at least until a panic attack one day seemed to force the female from the classroom. Naturally concerned, Patrick would follow, pulling the Diviner aside when he caught up and trying to calm her down before taking a seat and lending her an ear. She didn't go into great detail, but hinted at what she had seen on that fateful day...


 
Tala Maxwell rolled 1 100-sided dice: 67 Total: 67 (1-100)
PostPosted: Wed Oct 24, 2018 4:31 pm
Character Name: Cyrus Marshall
Time Skip Length: 2 Months

General info: Cyrus would spend several weeks in the Main Hospital recovering from the stab wound he received during his fight with the Archer. As soon as he was released, he returned to 'Light Duties' but found himself unable to resist the urge to help out those in need. He's still finding it hard to 'take it easy' but when the 'wound' twinges, he reluctantly allows himself a break to rest.

Roll Result: (S-Class) - Base Roll 67 + Bonus 45 given by Crew = Total of 112 = 1 Raiment Point or 1 Physical Point.

Interaction with: Nephthys Adler
Interactions/Development Points:
        Plot Point 1: After Leaving the City Square, Nephthys and Cyrus would make their way through the remains of the City towards the Main Hospital where they would both be assessed for their injuries and then led towards separate recovery points. With no way of telling if they would cross paths again following the event, Cyrus would insist that before they we their separate ways, the Celebrar might just tell him her name before giving his own in return and thanking her for all her help...

        Plot Point 2: Nephthys would come and visit Cyrus regularly over his recovery period and when the Tiger was better - or at least well enough to be discharged from the Hospital, he intended to return the favour. When he had the time, he would seek her out in order check in on how she was coping - he also took the opportunity to offer his assistance in repairing any damages to her home.



Interaction with: Aldaine De'Fraye
Interactions/Development Points:
        Plot Point 1: When the time allowed, Aldaine would come and visit Cyrus in the hospital where they initially discussed how the other was faring following the incident and what horrors they witnessed before the Jaguar would reluctantly relay his awareness that Captain Reynard appeared to have Perished during the fray... After some quiet reflection, Aldaine would then confide in his comrade, telling the Tiger briefly about his past and how he felt he had been a part of the plot because of his Father's involvement. He also spoke of how he hadn't mentioned anything due to the fact he didn't wish to upset the thin balance that kept the two kingdoms at peace... Cyrus would be grateful for his comrade's honesty and trust and hoped to reassure him that regardless of his decision, he would stand by his side.

        Plot Point 2: When Cyrus was eventually released from the Hospital, the pair would reconvene, spending their working time doing all they could to help assist with repairing buildings and locations around the City.



 

Tala Maxwell

Thirteenth Gatekeeper

35,400 Points
  • Team Jacob 100
  • Battle: Rogue 100
  • Elysium's Gatekeeper 100
The_littlest_dragonfly rolled 1 100-sided dice: 34 Total: 34 (1-100)

The_littlest_dragonfly
Vice Captain

Beloved Guildswoman

10,150 Points
  • Elocutionist 200
  • The Perfect Setup 150
  • Tycoon 200
PostPosted: Wed Oct 24, 2018 4:35 pm
5.) Character Name: Gannon Noble
Time Skip Length: 2 Months (Autumn to Winter)

Gannon is the Academy of Eoana’s Head Court Mage – akin to a Headmaster. He is in love with a former Professor of the Academy, Elohari Mehra, who is currently visiting her family in Mistun.

Roll Result:
Base Roll 34 + Bonus 40 given by Crew = Total of 74!
Gannon does not gain any points.

Interaction with: Rhysian Fuerlain De'Valaer
Interactions/Development Points:
        Plot Point 1: Over the last several months, Gannon and Rhysian have been working together to keep the Academy running smoothly after Lerato’s untimely death. Gannon has found that despite how busy he is with work and caring for Brageet, who is slowly coming back to full health, he still finds himself deeply mourning all of those who were lost during the attack…
        Raiyun



Interaction with: Reynard Balgaire
Interactions/Development Points:
        Plot Point 1: The murder of his friend has weighed heavily upon his shoulders. Gannon and Rey had worked together to try to figure out why the City has been in such turmoil and how all of the events were connected. Now that Rey has been lost, Gannon feels overwhelmed by the weight that has been placed on his shoulders…
        The_littles_dragonfly


 
The_littlest_dragonfly rolled 1 100-sided dice: 23 Total: 23 (1-100)
PostPosted: Wed Oct 24, 2018 5:02 pm
6.) Character Name: Lelyna Thaniels
Time Skip Length: 2 Months (Autumn to Winter)

Lelyna is a Graduate Student of Eoana Academy who will be helping TA the Diviner class. She is currently dating, and deeply in love with, the Prince of Valor, Mikhail Tobias Warsong.

Roll Result:
Base Roll 23 + Bonus 30 given by Crew = Total of 53!
Lelyan Gains 1 Raiment Point!

Interaction with: Mikhail]https://www.gaiaonline.com/guilds/viewtopic.php?t=25197433]Mikhail Tobias Warsong
Interactions/Development Points:
        Plot Point 1: After being injured during the attack, Lelyna has remained unconscious for the last eight weeks and has not shown any signs of awakening…
        Chelly Usagi



Interaction with: Kayl Ardrus De’Valaer
Interactions/Development Points:
        Plot Point 1: After being injured during the attack, Lelyna has remained unconscious for the last eight weeks and has not shown any signs of awakening…
        Raiyun


 

The_littlest_dragonfly
Vice Captain

Beloved Guildswoman

10,150 Points
  • Elocutionist 200
  • The Perfect Setup 150
  • Tycoon 200
The_littlest_dragonfly rolled 1 100-sided dice: 19 Total: 19 (1-100)

The_littlest_dragonfly
Vice Captain

Beloved Guildswoman

10,150 Points
  • Elocutionist 200
  • The Perfect Setup 150
  • Tycoon 200
PostPosted: Wed Oct 24, 2018 5:04 pm
((Just for giggles…))

7.) Character Name: Reynard Balgaire
Time Skip Length: 2 Months (Autumn to Winter)

Reynard is the current City Guard Captain of Eoana. He reports directly to the Eoana Lord Marshall and although he is from Valor, he considers him a citizen of Eoana. He is engaged to be mated to Diane, whom he loves with all of his heart...

Roll Result:
Base Roll 19 + Bonus 30 given by Crew = Total of 49!
Rey doesn't gain any points (duh!).


Interaction with: Diane Kira Lennox
Interactions/Development Points:
        Plot Point 1:
        Chelly Usagi


 
Ghost254 rolled 1 100-sided dice: 80 Total: 80 (1-100)
PostPosted: Wed Oct 24, 2018 5:44 pm
(IN PROGRESS)
Character Name: Jace Willem
Time Skip Length: 2 months

General info and Roll Result: After the event in which Jace shamefully fled while other fought, it led to a period of reflection for him. He had always thought he could be like the noble warriors in stories, but his first instinct when faced with the challenge that started most of those adventures to start. And while a good deal of it was fear and a self preservation instinct...He had a chance to go back and help, but felt he couldn't do much to do so. He was no good with a weapon, nor was then the time to try, and he could barely use his semblance effectively. He needed to improve in case something as shocking like that happened again. He did not want to be the one who ran away, but rather one who ran towards danger. So Jace spent the time helping clean up the city when assigned, but primarily training in his shifting. He would practice each night and read up on the knit as much as he could in terms of shifting. He did spend some time trying to keep his snake relatively "tame" in terms of teaching it to be less aggressive towards him and one other in particular. Not to say it still would not strike but...he hopes hes made it less likely. He also spent time researching a suitable weapon to use, as even in animal form he was not sure he could have been much helped. He wanted to be prepared for as many situations as he could.

Roll Result:
Base Roll 80 + Bonus 40 given by Crew = Total of 120
Jace Gains 2 Raiment Points and 1 physical point

Interaction with: Tala Maxwell
Interactions/Development Points:
        Plot Point 1: While the repair of the city after the tragic event happened, Jace found himself with most of his time taken up by personal training as well as aiding in cleaning when he was assigned to the task. Luckily, on the cleaning tasks he tended to be paired up with Tala in the instances they both had cleaning duty.

              Plot Point 2: While the duo would spend their time talking to one another mostly while working, they also had their pets interact with one another. The last thing they wanted was for the two to ended up fighting one another, so with surveillance at first they gradually allowed them to interact and get used to one another. It eventually got to the point where they would be comfortable with one another, both owners and pets.


Interaction with: Nora Park
Interactions/Development Points:
        Plot Point 1: After all that had happened, Jace had surprisingly kept in contact with Nora after the event despite escaping while she fought. Though he felt bad about doing so, she didn't seem bothered by it which he appreciated. Neither truly wanted to talk much about what happened that day, but he did appreciate the company and tried to be good company for her as well. He would be an ear to her if she ever needed it and was always willing to talk with her when she visited.

Interaction with: Thanya Kamsing
Interactions/Development Points:
        Plot Point 1: Jace had an ally in his effort to try and master his raiment. While normally his pride may be deflated by needing help, the attack had shaken a bit of that pride out of him. He knew he needed help to get better, so when Thanya offered he gratefully accepted it. She related a bit of how she shifted, and was always there to encourage him. While he never fully shifted, her presence helped him become much more proficient at partial shifting than he was before. So while progress may be slow in terms of a full shift...it was something at least.
 

Ghost254

Dangerous Lunatic

7,500 Points
  • Forum Dabbler 200
  • Signature Look 250
  • Contributor 150
Shinigamiwolves rolled 1 100-sided dice: 87 Total: 87 (1-100)

Shinigamiwolves

PostPosted: Wed Oct 24, 2018 6:24 pm
Character Name: Aldaine De’Fraye https://www.gaiaonline.com/guilds/viewtopic.php?t=25246367
Time Skip Length: 2 months

General Info:
As time passed, Aldaine had much time to contemplate things…too much in fact. He was unable to forget how the Lord Marshal ignored his inquiry into Reynard’s absence at the Harbour. Such a look of despair, the gritting of teeth, the sadness and anger in Lord Varys’ eyes was enough to give Aldaine his answer…that Reynard had not made it.

After the initial shock, which lasted a few days, made evident by Aldaine’s lack of communication with anyone, he made further efforts to help amend damages to the city, though, if anyone were to learn who he was and the reasons behind the extremist’s attack, he was sure everyone on the island would want his head on a pike...not that he would blame them.

Aldaine now feels lost, unsure of what to do, of how he can make amends, his Captain, who he had grown to care for and trust was dead…there were very few people on the island Aldaine truly trusted…beside Cyrus and Diane, and even then, he suspected they would loathe him for his involvement in all of this…

For now, Aldaine feels lost to the winds of change once more…

Roll Result: 87 - Earned 1 physical/raiment point

Roll Result:
Base Roll 87 + Bonus/Penalty +50 given by Crew = Total of 137!
Total Roll Result! 137

Interaction with: Cyrus Marshal https://www.gaiaonline.com/guilds/viewtopic.php/?t=25187309&page=last
Interactions/Development Points:
        Plot Point 1: Aldaine visited Cyrus once while the tiger shifter was in hospital. There, the two had discussed their current states and their experiences when the Trendelonian extremists attacked. Throughout his visit, Aldaine remained quiet-spoken, the remnants of his shock still present, while clearly feeling ashamed and unworthy to speak with the wounded and healing shifter. It pained him to see his comrade and friend hurt…all because of him… Aldaine informed Cyrus of why things happened the way they did and where he fell into place amidst the chaos that he erupted, as well as why he didn’t mention anything about it. Much to Aldaine’s slight surprise, Cyrus showed no signs of hatred or damnation towards him, but instead reassured that he would stand by Aldaine as an ally. It served Aldaine some small comfort at the time…however, nothing the tiger or anyone else said would convince Aldaine that he was not to blame for what happened… Three of the people who most trusted were affected because of his own actions, Reynard was dead, Diane was left in grief and Cyrus was wounded… how could the jaguar not blame himself for what happened, even if the tiger told him otherwise?

        Plot Point 2: After Cyrus returned to duty, Aldaine and the tiger did as much as they could to help rebuild the city. Throughout all of this, Aldaine wouldn’t speak a word to anyone, other than asking where he was going and who was he helping.







Interaction with: Diane Kira Lennox https://www.gaiaonline.com/guilds/viewtopic.php?t=25232575
Interactions/Development Points:
        Plot Point 1: Aldaine and Diane made little to know contact over the few weeks after she was informed of Reynard’s fate. She acted the part of the strong General, but Aldaine knew the pain of losing someone whom you have given yourself too, someone whose embrace you cannot do without, the one who keeps you warm amidst the night’s cold air, with whom you are not afraid to express your desire and affections. They were meant to be mated, to have children and grow old together…until Aldaine came into their lives.

        For every day the two crossed paths, it stung Aldaine when Diane could not bring herself to look at him. In all honesty, he didn’t blame her, he would not have been surprised if she loathed him, blaming him for what had happened to Eoana and to Reynard. However, much to his disbelief, she actually approached him and the two discussed their current status and how they were coping.

        Amidst their talk, things became emotional, which lead to tears streaming down Diane’s face. Initially, Aldaine was hesitant to comfort her, but eventually he would take her into an embrace, which slowly, yet surely, she returned. In many ways, Diane had reminded Aldaine of his own mate, Jenna Dennivale. The young General was always so bright and happy, full of playfulness and joy every time he saw her…to see her reduced to the crying woman in his arms, when she should have been happily in the arms of her mate to be, it nearly shattered what little remained of Aldaine own broken and crumbling heart.

        So, he did what he could to help the wolf through her grief. With any luck, in time, he could try to help bring back that bright, happy smile to his dear friend’s face.




 
BIueEssence rolled 1 100-sided dice: 55 Total: 55 (1-100)
PostPosted: Wed Oct 24, 2018 8:45 pm
Character Name: Nora Park
Time Skip Length: 2 months

Over these two months, Nora spent part of the first month by herself training. Nora trained fairly hard and has improved her raiment, fueled by the motivation to become stronger to protect her friends. When she wasn't training she was visiting her friends Calliope, Azura, and Juliana. Nora is deeply shaken by what occurred during the festival and finds it hard to relax when in large crowds in public places. Her cheerful and bubbly personality still remains, but she has become slightly more serious as a result of the attacks.

Roll Result:
Base Roll 55 + Bonus 50 given by Crew = Total of 105!
Nora gains 2 Raiment Points and 1 Physical Point.

Interaction with: Calliope Callas
Interactions/Development Points:
        Plot Point 1: Nora and Calliope spent several days together throughout the two months, enjoying a drink or a meal together. At first, they spent that time in silence, unable to talk about what happened, especially after witnessing so much death and being dually responsible for the murder of an enemy soldier. However, by the end of the second month, the two were able to talk openly and started to smile and laugh together as friends.

        Plot Point 2: During that time, Nora and Calliope periodically visited Azura and Juliana in the infirmary to check up on them. Initially, Nora was wary around Azura because of his raiment, but she soon dismissed that as she got to know him better whenever she visited him.


Interaction with: Jace Willem
Interactions/Development Points:
        Plot Point 1: Occasionally throughout the two months after the attack, Nora would go to visit Jace to make sure he was safe and uninjured. Eventually, she started visiting him to make sure he was doing well emotionally, especially since both of them needed someone to talk to after such a violent experience. They didn't talk much about what happened, but Nora felt that she got at least slightly closer to Jace during that time.


Interaction with: Azura Hishura
Interactions/Development Points:
        Plot Point 1: After Azura woke up from his coma, Nora was surprised to see him spending time with her and their other friends despite her fear of his raiment of what could happen if he lost control again. But after seeing that he had returned to normal, and how he visited her to comfort her after the events of the festival, Nora was hit with a wave of relief. The fear was still there, but it was much smaller now.


        Plot Point 2: During the second month, Azura and Nora would spend time alone together every now and then. Nora could tell he was trying to cheer her up because she wasn't smiling as much since that day, but she didn't mind spending time with Azura since she considered him a close friend. One day, Azura surprised Nora when he held her tight and swore to her that he would protect her no matter what and he could never lose control again. At that moment, Nora felt guilty for being afraid of him in the first place. She knew he wouldn't willingly hurt someone unless it was to protect his friends, so she just chuckled and told him she would be fine, and that she wasn't afraid of him anymore.


 

BIueEssence

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