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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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[05.27.3575 WW] Bowl & Infirmary: CLOSED Goto Page: [] [<<] [<] 1 2 3 ... 9 10 11 12 13 14 15 [>] [»|]

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demon_pachabel rolled 1 10-sided dice: 4 Total: 4 (1-10)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Fri Jun 07, 2019 5:45 am
[3/5]

Quote:
The healers patch you and/or your dragon back with relative ease. They lather you in redwort, and actually make quick work of the wounds on hand. You May Return to Your Wing! If White return with +8 HP! If Green return with +12 HP total! If Blue return with +15 HP total! If Brown return with +18 HP total! If bronze return with +24 HP total! If Gold return with +28 HP total! Status Effect Removed!


Farvath didn't see the other dragon in the bowl as they settled to heal, and F'gon helpfully tried to suggest that meant they hadn't been hurt very badly. It lifted his mood a little.

It made him much more complaint in getting patched up so they could head back up.

F'gon and Bronze Farvath - Fire Storm
FIRE STORM
F'gon of Bronze Farvath
HP: 5/38 + 24
Status Effect: [1 status clear held]
XP: +4/+5
Target Accuracy: 5 [+3]
Flame Length: 5 [+4]
General Stamina: 5
General Agility: 4
Between Accuracy: 5 [+1]
Pain Resilience: 5 [+3]
Instinct: 4 [+1]
Luck: 4 [+1]
 
PostPosted: Fri Jun 07, 2019 6:43 am
Talela and gold Vimiath

Vimiath carried Detlath down to the bowl, carefully releasing him to the Healers with a mental nuzzle to the cheek and a flash of violet in her eyes. She could see the painful spasms of his wing, and was fairly certain that would keep him grounded for the rest of the fall. It will be all right, sweet Detlath. Rest now.

demon_pachabel

QUEEN’S WING
Talela of gold Vimiath
HP: 40 38
Status Effect:
XP:
Target Accuracy: 6
Flame Length: 5
General Stamina: 4
General Agility: 5
Between Accuracy: 4
Pain Resilience: 4
Instinct: 4
Luck: 5
 

Teiha


demon_pachabel
Crew

Beloved Werewolf

PostPosted: Fri Jun 07, 2019 6:55 am
Detlath may have held on a little too tightly (sorry) as Vimiath took him down, but he was lucky enough to be able to settle on the ground on mostly his own power. His wing still was throbbing against his side and any attempt to move it sent pain shrieking through it.

I...will try... he relented sadly when Syas pressed that they wouldn't be able to go back up again. But it was boring and lonely down here. SIGH. Then, another push from Syas - Thank you for bringing me safely home!

Teiha


Syas and Blue Detlath
STAR FLAME
Syas of Blue Detlath
HP: 28/28 - 5
Status Effect: If applicable.
XP: +4/+5
Target Accuracy: 4
Flame Length: 5
General Stamina: 4
General Agility: 5
Between Accuracy: 5 [+1]
Pain Resilience: 4 [+1]
Instinct: 5
Luck: 5
 
ShinosBee rolled 1 10-sided dice: 1 Total: 1 (1-10)
PostPosted: Fri Jun 07, 2019 7:26 am
FIRE STORM WING
=Flying SECOND Waves=
G'ar of Blue Marasemeth
Round 2 - Day 1 - Healer Station
8 – 18 – 7 – 28
1 – X – X – X – X
Has a Damage Save!
Roll: 1 - The healer looks at your wound and gives a shake of their head. The prognosis doesn't look good, but they're determined to patch you up as best they can! Return Request Denied! Regain +5 HP but re-roll from the Healers Grid! You still haven't been given clearance to return!
HP: 17/25
Status Effect: None.
XP: Pain Resil. +3
Target Accuracy: 5
Flame Length: 5
General Stamina: 5
General Agility: 5
Between Accuracy: 5
Pain Resilience: 4
Instinct: 4
Luck: 4


The blue patiently let the healers inspect him, working hard to send only calm feelings to his rider. He could feel G’ar shivering in his straps, could feel his bone-deep terror—the wounds were enough to keep him on the ground right now, but really they weren’t so bad. Even though the healers wanted them to stay longer, the blue wasn’t worried. And that made one of them.  

ShinosBee

Nerd

sariraii rolled 1 10-sided dice: 4 Total: 4 (1-10)

sariraii

PostPosted: Fri Jun 07, 2019 7:32 am
STAR FLAME - WESTERN
Flying Both Waves!


K'srin of Bronze Cyndreth
HP: 33/45
Status Effects:
XP:
Target Accuracy: 4
Flame Length: 5 (+1)
General Stamina: 6 (+8 )
General Agility: 4
Between Accuracy: 4 (+3)
Pain Resilience: 6 (+2)
Instinct: 4 (+1)
Luck: 4

Tracker
round 1, day 1:
1. 18 (+1 Pain Resilience)
2. 2 (+1 Between Accuracy)
3. 16 (+3 stamina)
4. 4 (+1 Between Accuracy & Minor Damage - 2 HP)
5. 19 (Encouragement Boon)

round 1, day 2:
1. 12 (-7 hp, Painful)
2. 13 (Tongue Bitten)
3. 6 (-2 hp)
4. 4 (-2 hp, +1 Between Accuracy)
5. 16 (+3 stamina)

round 2, day 1:
1. 6 (-3 hp)
2. 4 (Low firestone, -3 hp)
3. 19 (Low firestone, N/A)
4. 17 - 3 (-5 hp)
5. 3 (+1 Stamina)

round 2, day 2:
1. 3 (+1 Stamina)
2. 15 (+1 Pain Resilience, -2 hp)
3. 8 (+1 Instinct)
4. 7(-5 hp, painful)
5. 12 (Damage/negative effect negation!)

round 3, day 1:
1. 5 (Flame Length +1)
2. 13 - 2 (-7 hp)
3. 20 (Tongue Bitten)
4. 6 (-8 hp)
5. 7 (healer's station - +5 hp, no clearance)

round 3, day 2:
1. 4 (healer's station - +24 hp, clearance, no status)



Quote:
2-4. The healers patch you and/or your dragon back with relative ease. They lather you in redwort, and actually make quick work of the wounds on hand. You May Return to Your Wing! If White return with +8 HP! If Green return with +12 HP total! If Blue return with +15 HP total! If Brown return with +18 HP total! If bronze return with +24 HP total! If Gold return with +28 HP total! Status Effect Removed!


After the initial bumps, however, the healing went well. Injuries would remain, but he was now strong enough to return. Speed at healing picked up, and soon, Cyndreth and K'srin felt ready to return--and the healers agreed!  
ShinosBee rolled 1 10-sided dice: 1 Total: 1 (1-10)
PostPosted: Fri Jun 07, 2019 7:33 am
FIRE STORM WING
=Flying SECOND Waves=
G'ar of Blue Marasemeth
Round 2 - Day 1 - Healer Station
8 – 18 – 7 – 28
1 – 1 – X – X – X
Has a Damage Save!
Roll: 1 - The healer looks at your wound and gives a shake of their head. The prognosis doesn't look good, but they're determined to patch you up as best they can! Return Request Denied! Regain +5 HP but re-roll from the Healers Grid! You still haven't been given clearance to return!
HP: 22/25
Status Effect: None.
XP: Pain Resil. +3
Target Accuracy: 5
Flame Length: 5
General Stamina: 5
General Agility: 5
Between Accuracy: 5
Pain Resilience: 4
Instinct: 4
Luck: 4


They still weren’t clear to go back... it made G’ar both happy (in the bowl they were safe, there were healers, there was no thread to threaten his blue!) and even more afraid—what was so wrong that was taking the healers this long to tend to? Oh Faranth, had he gotten Marasemeth really hurt?? He was so wound up that he did not even notice yet another dragon being carried down by a gold dragon, another blue... but Marasemeth did, and he reached out a worried, comforting touch to Detlath. Are you alright, friend...?
demon_pachabel
 

ShinosBee

Nerd


demon_pachabel
Crew

Beloved Werewolf

PostPosted: Fri Jun 07, 2019 7:47 am
Syas had been making Detlath hold still as his burns were checked over and his poor cramped wing was fussed over. Really, it was the worst thing that could have happened to him in all of the world. Bored and now he had to sit still? Awful. So when a mostly unfamiliar voice reached out to him, Delath perked up, latching to it.

My wing doesn't want to fly. I barely got touched before it! he was clearly disappointed that he'd dropped out of the sky for no real reason as far as he could tell. But as a healer started to ease his wing open (slowly, carefully, massage the muscles) he let out an involuntary yelp of pain.

ShinosBee


Syas and Blue Detlath
STAR FLAME
Syas of Blue Detlath
HP: 28/28 - 5
Status Effect: If applicable.
XP: +4/+5
Target Accuracy: 4
Flame Length: 5
General Stamina: 4
General Agility: 5
Between Accuracy: 5 [+1]
Pain Resilience: 4 [+1]
Instinct: 5
Luck: 5
 
PostPosted: Fri Jun 07, 2019 8:02 am
Marasemeth instantly perked up when the other blue both responded and seemed fairly comfortable. Maybe his rider was nervous too, to have him land? But a gold had had to catch him... What happened? It just stopped? He hadn’t really known a wing could just stop before. G’ar had never let him visit with his friends and wingmates when they were hurt. Mara had always gone along with it, the need to reassure his rider and make him happy too strong to let him even complain about all the strict rules he was under.

It was a bit alarming to think a wing could just stop like that, and he flinched when his new friend cried out as the healers began to work at the limb. Feeling the blue’s sudden distress and worry, G’ar instantly began peppering the healer with questions, afraid something had gone wrong with his own dragon and preventing them from getting much more work done other than reassuring him.

I hope that feels better... I wouldn’t like it if my wings stopped... I got into some thread. It really wasn’t that bad but myG’ar was very worried... He felt almost all better now though!
demon_pachabel
 

ShinosBee

Nerd


demon_pachabel
Crew

Beloved Werewolf

PostPosted: Fri Jun 07, 2019 8:15 am
Detlath nosed at the healer working at his wing with a keen to further indicate his dislike for his situation, only leaving them alone when Syas physically moved his head to force him to look elsewhere. None of his sulking entered his naturally peppy voice, We got blown around a lot. Had to fight it a lot, Detlath explained as though that would explain everything. Everybody was fighting the wind, though.

As the healers continued to work at his wing, Syas stroked Detlath's neck, idly sending support to his dragon to keep his mind off of wanting to needle at it. He even promised they'd go swimming later, but only if he was good now. Delath could be so good if it meant fun later! Sooner-later he hoped!

It was really weird! It didn't- he paused, turning briefly white eyes onto the healer again before looking back towards Marasemeth, want to do anything but be all- he gave the equivalent of a mental handwave towards his cramped up wing. He shouldn't worry! You are fine, right? Surely he can tell?

ShinosBee
 
ShinosBee rolled 1 10-sided dice: 8 Total: 8 (1-10)
PostPosted: Fri Jun 07, 2019 9:11 am
FIRE STORM WING
=Flying SECOND Waves=
G'ar of Blue Marasemeth
Round 2 - Day 2 - Healer Station
8 – 18 – 7 – 28
1 – 1 – 8 – X – X
Has a Damage Save!
Roll: 8 - 8. Free space! Write whatever sort of healer's response you'd like, but know that ultimately, you're still not going anywhere. Not yet. Return Request Denied! Regain +5 HP but re-roll from the Healers Grid! You still haven't been given clearance to return! Full HP = GO TIME
HP: 25/25
Status Effect: None.
XP: Pain Resil. +3
Target Accuracy: 5
Flame Length: 5
General Stamina: 5
General Agility: 5
Between Accuracy: 5
Pain Resilience: 4
Instinct: 4
Luck: 4


Marasemeth bobbed his head slightly, the winds HAD been pretty bad. He wasn't the largest blue by far, and was particularly prone to being tossed... though he did think straining a wing sounded better than thread. Still scary though. At least the numbweed worked fast on threadscore—he keened in sympathy with Detlath, but then cut the sound off sharply as G'ar cried out and dove in his straps to stroke the blue's neck. He'd upset him, made him think he was hurting! Guilt pricked the blue sharper than thread had, and he coiled his neck around to nose at his rider. He was fine, honestly! See? See?

Thankfully a moment later the healer returned to clear them to leave. Marasemeth did not like leaving his new friend when he could not fly, but perhaps it was for the best. Fighting made G'ar afraid, but landing seemed to too. At least up in the air, for a minute at least, G'ar would know Mara was alright before they got back into the thick of it... I hope your wing works again soon! We must go back now, but we will flame a clump for you, yes?
demon_pachabel
 

ShinosBee

Nerd


demon_pachabel
Crew

Beloved Werewolf

PostPosted: Fri Jun 07, 2019 9:33 am
Flame more for yourself! Detlath urged, shifting restlessly as Syas continued to force him to hold still. This whole wing thing sucked! Be safe! Come swim later! He was, after all, very excited about swimming.

ShinosBee
 
ShinosBee rolled 1 10-sided dice: 8 Total: 8 (1-10)
PostPosted: Fri Jun 07, 2019 10:05 am
STAR FLAME WING
=Flying BOTH Waves=
A'iel of Bronze Nasath
Round 2 - Day 2 - Healer Station
7 – 12 – 20 – 26
8 – X – X – X – X
Roll: 8 - 8. Free space! Write whatever sort of healer's response you'd like, but know that ultimately, you're still not going anywhere. Not yet. Return Request Denied! Regain +5 HP but re-roll from the Healers Grid! You still haven't been given clearance to return!
HP: 19/40
Status Effect:
XP: Luck +1, Stamina +9, B. Accuracy +1, F. Length +2, T. Accuracy +2
Target Accuracy: 5
Flame Length: 6
General Stamina: 5
General Agility: 4
Between Accuracy: 4
Pain Resilience: 5
Instinct: 4
Luck: 4


Nasath was a big bronze, and he could take a hit or two. But he'd taken a lot of hits, and there was a lot of him needing redwort and nubweed now. The big dragon did his best to make it easy, already ready to get back into the fight... unfortunately, there were dragons worse off than him, and it took longer than he liked to get the attention needed to cover all his wounds in balm.  

ShinosBee

Nerd

ShinosBee rolled 1 10-sided dice: 2 Total: 2 (1-10)

ShinosBee

Nerd

PostPosted: Fri Jun 07, 2019 10:08 am
STAR FLAME WING
=Flying BOTH Waves=
A'iel of Bronze Nasath
Round 2 - Day 2 - Healer Station
7 – 12 – 20 – 26
8 – 2 – X – X – X
Roll: 2 - 2-4. The healers patch you and/or your dragon back with relative ease. They lather you in redwort, and actually make quick work of the wounds on hand. You May Return to Your Wing! If bronze return with +24 HP total! Status Effect Removed!
HP: 40/40
Status Effect:
XP: Luck +1, Stamina +9, B. Accuracy +1, F. Length +2, T. Accuracy +2
Target Accuracy: 5
Flame Length: 6
General Stamina: 5
General Agility: 4
Between Accuracy: 4
Pain Resilience: 5
Instinct: 4
Luck: 4


FINALLY! Almost all of Nasath was stained reddish with redwort, but they were finally given the go to return. None of the damage had been too terrible, despite it being widespread and painful. Nothing vital had been hit, and nothing had worked its way too deep. With a brassy trumpet, the bronze lumbered into the sky, winking between back into the fray.  
Cheri rolled 1 20-sided dice: 10 Total: 10 (1-20)
PostPosted: Fri Jun 07, 2019 12:41 pm

Wrong dice, darnit.
 


Cheri

Vice Captain

Interstellar Pirate

Cheri rolled 1 10-sided dice: 6 Total: 6 (1-10)


Cheri

Vice Captain

Interstellar Pirate

PostPosted: Fri Jun 07, 2019 12:44 pm
Ky'ra and Gold Zultoloth

Although Ky'ra was all but certain that they were prepared to leave at last, the healers didn't seem to share her opinion. Zultoloth was a bit on the grey side, but that could have been residual pain.



Roll 1, Day 1: Nothing happens
Roll 2, Day 1: -10HP
Roll 3, Day 1: Nothing
Roll 4, Day 1: +1 Target Accuracy
Roll 5, Day 1: Moderate Damage! -5 HP
Roll 1, Day 2: +1 Instinct
Roll 2, Day 2: Rolled Guilt 1 x
Roll 3, Day 2: +1 General Stamina
Roll 4, Day 2: +1 Pain Resilience]
Roll 5, Day 2: +1 Between Accuracy
Roll 1, Day 3: Moderate Damage -4 HP + Fatigue
Roll 2, Day 3: Fatigue - no save :C
Roll 3, Day 3: Fatigue - nothing
Roll 4, Day 3: Fatigue - no save :C
Roll 5, Day 3: Nothing
Roll 1, Day 4: +1 Instinct
Roll 2, Day 4: Rolled Antsy 1x
Roll 3, Day 4: Rolled Antsy 2x
Roll 4, Day 4:
Quote:
Major Damage -15 HP if a Queen. plus Painful status for the next 3 turns. This will negate any XP gained, and cause double damage if the prompt includes damage (or has you roll for damage)

Roll 5, Day 4: Return Request Denied! Regain +5 HP
Roll 1, Day 5: Return Request Denied! Regain +5 HP
Roll 2, Day 5: Return Request Denied! Regain +5 HP
Roll 3, Day 5: Return Request Denied! Regain +5 HP
Roll 4, Day 5: Return Request Denied! Regain +5 HP
Roll 5, Day 5: Return Request Denied! Regain +5 HP
Roll 1, Day 6: Return Request Denied! Regain +5 HP
Roll 2, Day 6:
Roll 3, Day 6:
Roll 4, Day 6:
Roll 5, Day 6:



Queen's Wing
Ky'ra of Gold Zultoloth
HP: 45 - 10 = 35 - 5 = 30 - 2 = 28 - 4 = 24 - 15 = 9 + 5 = 14 + 5 = 19 + 5 = 24 + 5 = 29 + 5 = 34 + 5 = 39 + 5 = 44
Status Effect: If applicable.
XP: 0
Target Accuracy: 2
Flame Length: 2
General Stamina: 4
General Agility: 2
Between Accuracy: 2
Pain Resilience: 3
Instinct: 3
Luck: 3
 
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