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Mattysandwich

Dedicated Sex Symbol

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PostPosted: Wed Feb 03, 2021 3:18 pm
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Toki's gaze averted the siren as her chilling presence made him shudder. He felt the levity of his tone sink down his throat as the fleeting embers of courage within him have all nearly been snuffed out. He felt completely overwhelmed as this woman's aura clearly positioned her as a threat beyond words. It was during this state of intimidation when the ordeal went from fear to panic. The masked monster flew like a shadow and clashed fervently against the konoha ninja's shield. Toki unfolded two more kunai to hold in each hand instinctually, feeling the need for more weapons in order to protect himself. However, there was no sense of protection when the man, who was clearly bored and wanted to destroy the opposition in front of him, darted right in front of Toki to rip him to shreds with a frantic dance like barrage. It was fortunately that, at that moment, the shield ninja rose in front of him to save him. Toki's body slid behind hers as she maneuvered herself to intercept the foe. He then saw that she finished the defensive maneuver with a slam on the ground. As he saw the emerald seal spread he knew that he was way out of his league. He went to body flicker away.... when he realized he couldn't.

'Great. A hundred yen one of the super sentei villains figured out how to make chakra not work.' He thought in dismay as he turned to the tower as the shield ninja's giant flash went off. This caused him not to get a clear look at him, but he presumed that it was some good looking guy who was in charge of infiltrating the tower. Since he wasn't fighting, however, Toki aimed his focus on the one who was. The masked figure whose tone shifted like a warped mirror seemed to be the aggressor, and thus he was the one to attack. It was for that reason that, as Alice moved in with a kick to slide into her attack, Toki leaped to perform his. "It's MISTER Two knives, you moody creep!" He shouted as he threw all four of his kunai at the masked figure. Two of them were shot with a pincer like aim designed to intercept him from both sides. The other two were thrown like darts and aimed squarely for a section of his chest. None of these attacks were particularly lethal, but that's because Toki had never fought to take a life. All of his spars were training and that one time in the arena. As he landed back ten feet, he wondered what his best chance was of escape. He just blew threw all of his weapons, and without even the ability to mold chakra to walk walls he couldn't even run down the village wall. He was in a hard place, but hopefully at least he threw something at the problem.


Chakra: 425 l Stamina: 405 l OOC:
Stats: Strength: 1 l Speed: 5 l Agility: 5 l Endurance: 0
Actions:
▱▰▱ Straight Shot | Rank D | Simple
The user holds their weapon in the same manner one would hold a throwing dart. The user throws their weapon straight forward. This technique negates all agility stats of it's target and gains an additional [1] point increase in speed per rank of the technique. (This technique was used twice, but because of my passive two-fer-one one of the attacks was supplementary).
▱▰▱ Mirror Throwing | Rank D | Simple
The user will begin by placing two of their projectiles between their fingers, then wave their hand outward, releasing their grip on both. These weapons are released at the same time but create a wide curve as they travel on opposite sides of a target, meeting on the target's right and left side to create a pincer. This technique gains an additional [1] point increase in speed per rank of the technique.

Personal Attributes:
▱▰▱ Fast as an arrow | Toki's mastery of thrown weaponry allows him to perform the bukijutsu style which uses a bow and substitute it with kunai. This swap does not apply to any techniques which utilize the bow itself as a weapon, and only replaces techniques with a focus on the arrows fired.
▱▰▱ You didn't see anything... | Toki is able to amplify the smoke effect which befalls using the sealing and unsealing technique. When he uses named techniques he is able to have the smoke expel from the scroll and cause tier one blindness to everyone within ten feet of himself.
▱▰▱ Gotta go! | Toki is able to perform body flicker without need of hand seals. The technique exclusively also cost five chakra less.
▱▰▱ Tricky Tricks | Toki is able to utilize a kunai as a substitute for the visual stimulus necessary for visual based genjutsu.
▱▰▱ That should have hit! | Whenever one of Toki's kunai fails to hit a target, his next kunai based attack adds on an additional +2 to speed. This benefit does not apply if the attack was negated through a collision with an offensive or defensive technique.
Passive Abilities:
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Knife Flow | The user becomes more accustomed to all combat revolving around small weapons combat. The user's speed and agility when wielding a small weapon is increased by [1] point.
▱▰▱ Dirty Reflection | With proper training and time put in, the user has learned how to angle their blade so that each attack reflects light at the opponent. After each technique, light shines in the opponent's eyes and reduces their agility for that turn equal to the rank of the technique used by the practitioner. Additionally, once every three posts the user can cause tier one blindness on the target.
▱▰▱ Two-fer-one | The practitioner is now accustomed to performing techniques they have mastered with either one or two knives. Once per post, the user may use a single D-Rank or lower technique involving small weapons as a supplementary action.
▱▰▱ Blade’s Edge l The user has learned to utilize projectile weapons with this style, allowing their small projectile weapons to be interchangeable with small weapons for this style. All projectie weaponry get the benefits of Knife Flow.
▱▰▱ Manipulating Line l After casting Retrieval, the user is able to tack on the additional chakra to the same activation of Retrieval. Instead of calling these weapons back to the user, they are able to be manipulated by the chakra threads they are attached to in a similar manner to puppet strings.The chakra threads attached to the weapons remain active for three posts and techniques can be executed from the Manipulating Line technique as though thrown by the user if desired.
▱▰▱ Mist Vision Technique l A technique usually used with the Hidden Mist Technique, the Mist Vision technique allows the user to see through the heavy mist, steam, or any other condition caused by water in the air. The technique is passive and activates when the user's vision would otherwise be obstructed by mist. When within a fog or mist, the user must use D-Rank chakra during the first post of use followed by an E-Rank amount as upkeep, this allows the user to see through all mist or steam as long as this is active regardless of rank. Does not consume an activation to be used. Negates any blindness status caused by moisture in the air.

Ichengo Angelus

Rosa Havoc

pyrategross

kiiwispoet
 
PostPosted: Wed Feb 03, 2021 6:57 pm
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▰ |SHINOBI • INFO| ▰
• Sonyo, Senju | A | Genin | Bloodline | Taijutsu |
Ignition, Wood, Earth, Water, Fire, Yin, Yang


Sonyo didn’t immediately go rushing into things as she arrived about a hundred and ten feet from the gate or so and stayed quiet for the moment, the older woman coming she saw heading for the gate coming into sight with a manipulated shield protecting one of the guards being batted by a cloaked and masked figure with a flashy and esoteric weapon. The boy had also arrived on scene upon the gate and produced weapons, one of the towers upper levels covered in a layer of mist and guard funnelling out, helping one another which implying they were injured. Taking a pause as her heart rate immediately began to intensify, taking stock of the two standing at the base of the tower, three including the clone, all in all this didn’t actually seem like an elaborate prank like she had half presumed the idea of an attack to be. Now she had an idea what was going on it was clear that she was one of few people unhindered and here at this very moment and that whomever these people were, they were clearly up to no good. Giving a bit of an uncertain sneer as she didn’t really have time to consider why these people were here and instead decided not to care about that and chose to act instead, everything springing into action all at once.

One extremely intense member of these intruders, the one carrying the esoteric fan weapon and a wicked aura about their person yelled like a loon and more or less immediately after doing so went on the offensive, darting toward the boy with knives, Sonyo moving out from her position crouch into a full a sprint, her arms behind her in stereotypical ninja run, palms pointing backward, releasing a blast from either hands after she picked up speed and launching her towards the gate, more specifically at the figures who didn’t advanced(Ito & clone). The instant after she launched herself it became annoyingly clear that someone had just harshly rocked chakra use in the immediate area, the low yield chakra charge she tried to create upon her fist failing upon the attempt, which would blunt the force of her intentions to an irritating level but not enough to brake bring her pause. For Ito and her clone the sound of Sonyos take off would be a rather worthless indication of the girls approach, and honestly even if noticing Sonyo before she boosted herself off it was still at a nearly excessive speed to the point that it would most certainly catch them of guard( - 1 activation and -2 agility).
”He-llo!!” She chimed having zero delay between her arrival and swinging a fist fast and hard toward one of the two figures faces... specifically the one with the scythe, the second half of the word in sync with the incoming impact of her left fist, which was to fast to block conventionally and if managed would be considered a very close call in any regard(Lesser Combo, Quickjab).

If the first strike was successful the hand used to do so would snap back and taking advantage of the opening such a swift jab would create(-2 agility for this and next tai-Jutsu) her hand would open and flatten her fingers out into a knife hand, instantly returning the hand to Ito with a second, just as swift blow aimed for the woman’s right shoulder, the impact would impart a poison surprise and also some sharp bleeding. A final twist of her body and Sonyo would bring her other fist round into a large backhanded strike aimed low, into the Gut of the masked woman as the final attack of the combo, unleashing a concussive burst and would send Ito hurtling away forcefully by the force of the attack. Sonyos final motion, even if her attack went through or not was to step back and take balance in the open handed stance known to circle style.
“Hoi hoi, you two need an assist?! What’s the deal here?” She yelled over her shoulder towards the other Konoha shinobi in the area, not bothering to offer a greeting to her target even though she offered a cautious gaze in the directions of the one she attacked as well as her clone twin, bouncing on her heels so as to move the instant she needed too.




Ooc: I woulda flipped a coin between if it was targeting you or your clone if you hadn’t summoned that scythe 2 - 3 posts back lol.)

Stamina 1635/1940 | Chakra 1790/1815 | Senju 751

Stats+Totals after boosts
• Strength 8 • Speed 10 • Agility 10 • Endurance 8

Actions(including discounts)
1st: Explosive catapult - B-rank 25 chakra
2nd: Lesser combo - B-rank 25 Stamina
1 Quick Jab - S-rank 135 stamina (S+ power, causing tiered paralysis, trauma and tier 1 burns)
2 Lethal thrust - A-rank 60 stamina( S+ power, tiered trauma + 1, Teri 1 burns/poison)
3 Back hand strike - A-rank 60 stamina (S+ power, tiered trauma +1, tiered paralysis, Vertigo + thrown 25 feet.)
3rd action: Gliding step - B-rank 25 stamina
Jutsu


Explosive Catapult [ Ekusu Kataparuto ] | Rank X | Spiritual
The user directs their hand(s) in whatever manner they wish to move opposite of. The user releases a focused concussive flame from the palm of their hand and expels no further than ten feet. These concussive blasts of flames cause tiered burns and burning while propelling the user through the air at high speeds, clearing twenty feet per rank of the technique in an instant. If used to enter a ten foot radius of a target, the target is caught off guard, losing one activation their next post and reducing their agility by 1 point when used C rank and below while reducing agility by 2 points at B rank and above.

Lesser Combo | Rank B | Supplemental|The user uses their speed to stitch together a string of three attack activation's in quick succession, consuming only one activation. If the first attack is blocked, then the combo is broken; however, if the first attack is not blocked then all three attacks land. Any opponent whose agility are two ranks higher than the user's speed can block these attacks separately, however any opponent whose agility are lower then the users current speed cannot block the first strike. All attacks are treated as simple. Has a two post cooldown before it can be used again.

Quick Jab | Rank X | Simple
The user, takes their closest hand to the target and quickly throws a jab that gains a 1 point increase to speed when used at C Rank and below while B rank and above grants a 2 point increase. When used as the first offensive action in a post and followed by another strike, that strike causes a 2 point reduction in the target's agility when reacting to that technique.

Lethal Thrust | Rank X | Simple
The user delivers a straight jab to the target, bringing their fingers together to form a knife hand. This strike is able to easily cause bleeding upon impact while treating armor one tier lower. For each rank of the technique the user is granted a [1] point increase to speed.

Back Hand Strike | Rank X | Simple
The user takes the back side of their hand and throws a powerful crossing punch for the opponent's head or midsection.This strike causes a concussive explosion of force upon impact that throws the opponent five feet per rank of the technique while causes tiered vertigo if unblocked, sending the target spinning as they crash along.

Gliding Step | Rank X | Simple
The basic stance of the style which requires the user stand with their feet wide spread, similar to a horse stance with their center of gravity low, their hands raised in knife hand like forms. Techniques executed from this stance receive a [1] point increase to agility for the duration of the technique. In addition, should the user be in this stance when the target attempts a physical blow, the user may shift their position, pivoting around the target to resume the same stance. This action costs stamina in the amount of the technique dodged in this manner but requires no activation.



Modifiers


Bloodlines with taijutsu attributes cost five chakra/stamina less per rank of the technique wit a minimum of 5. Bloodline abilities that effect stats are increased by [1] per rank of the technique. Able to gain learning reductions on taijutsu based on reductions given by bloodline..


Modifiers:
• Graduated with overwhelming bloodline Jutsu
• body counts as heavy armour -Complex due to Pa
• Bloodlines with taijutsu attributes cost five chakra/stamina less per rank of the technique wit a minimum of 5. Bloodline abilities that effect stats are increased by [1] per rank of the technique
• fluid movement reduces evasive and blocking techniques cost by 5 per rank.
• Infernal Body [ Jigoku no Karada ] | Rank C | Training
The user heats their muscles with their burning hot flame chakra at a constant rate, increasing their muscular performance and granting a one point increase in their strength at C Rank body and another 1 point increase at S Rank for a total of 2 points. Additionally, physical contact with the user's body causes tier one burns to the contact point.
• The class caps of the user in speed and agility are raised by [2] at a maximum of [10].
• The Zelelist gains [2] additional body flicker uses in battle.
• Dragon's Direction:
Spiritual Doki Yari techniques can have chakra recycled for the use of another attack. This is done by reversing the flow of chakra being generated through the pole arm then exerting the chakra again for the next technique. This cannot be used to recycle chakra that is no longer in contact with the pole arm. Chakra is recycled at one rank lower in value than the technique being recycled. This chakra must be used by the end of the following post.
• Ancient Teachings
Becoming more familiar with molding chakra into their attacks, the user is able to spend five less chakra per rank of a complex or spiritual technique and must pay no less than 5 chakra for a technique.
• Fluid Movement
Techniques used for a blocking, countering or evasive action have their cost reduced by 5 stamina per rank of the technique and must pay no less than 5 stamina.
• Whirlpool Walking
The user is now more adept at using circular footwork and can use it against multiple attackers, usually weaving between them, keeping them bumping into each other or simply getting in each others way, taking away any numerical advantage. In the deflecting stance, the user can deflect a technique of their body rank or lower once every three posts for no activation, still requiring the stamina/chakra cost paid.
• Move As Water
The user has dealt with so many situations being outnumbered that their ability to move in tight and confined spaces is greatly increased. The user’s blade work is tighter, relying on their body and footwork to generate force. The user’s footwork is so fluid that they are able to turn on a dime, making a combination of strikes go into multiple directions without interrupting the combination. Techniques that target multiple opponents may now have additional reserves paid in order to strengthen the effectiveness of the individual attack to the next highest rank.These can be paid individually, not requiring chakra or stamina to be paid for every split technique.
• Acrobatic Mastery
Having practiced their art with great concentration, the user has learned to change direction of their whorl technique.After this training is complete, the user may use up to one technique per post that would lower the stats affecting their speed without suffering that reduction. The user gains the ability to use Somersault to evade once every three post without it consuming an activation, but only against opponents whose body rank is at or lower than the user’s.
• Perfecting Balance | Rank C | Training
Due to their various training requiring parkour style actions, the user is more stable. This training allows the user to withstand off balancing effects or knock back effects as though they were one rank lower in strength.
• Parkour Mastery | Rank A | Training
The user becomes one with their momentum, learning how to harness their body as an almost perfect machine. After completing this training, the user’s agility gain any and all bonuses afforded to their speed.
• Toxicity Training | Taijutsu that draw blood with skin contact cause tier 1 poison
• Comrardery | Rank B | Training
A skill obtained upon learning all other techniques in this stage. The user's stamina cost of taijutsu techniques are reduced by 5 per rank of the technique being used if they are fighting along side another practitioner of this style.
• Double Fissure | Rank C | Training
The user is able to perform a very fast 2-hit combination with any physical strikes from this style without consuming an additional activation. The second technique must be executed at or below the rank of the first.
• Moving Fissure | Rank A | Training
By using a quick twist of the hips, the user can change the momentum of a kick that has been executed in order to change it's direction completely. Doing so requires half the cost of the technique be paid and the newly directed attack gains an additional [1] point increase to speed per rank of the technique. This ability may only be used once every three posts.
•Ying/Yang just overwhelming
• + 400 chakra/stamina from devotee religious rank.
• Once the Zelelist becomes a devotee all of their ninjutsu and genjutsu are increased in duration by [2] posts for no additional resource costs.
• Cestus gladiator - delays trauma for 3 posts
• Live Fire Exercise | Rank B | Training
All striking techniques executed by the user double the decreases inflicted upon targets when impacted.
• Devil Fang | Rank A | Training
The user is able to pay the cost of a technique twice once every three posts. When this is done, the user can release the technique twice at the cost of a single activation, allowing them to overwhelm a single target with ease. This may be done while dual wielding but must pay 1.5x the reserves to do so.
• Venomous Fangs | Rank S | Training
The user's attacks drain the target of stamina equal to the rank of stamina applied to techniques they are stricken with.

Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
The art of breathing underwater using chakra to remove oxygen from water has been a long handed down secret of the Mist. The length of time and the depth that the diver can go under depends on the ability of the user. This technique activates whenever the Shinobi breathes in water and requires no hand seals. This technique is passive in that it activates automatically when the shinobi's head is submerged underwater. However, it requires an upkeep of an E-Rank amount once active to continue past the first post - can be canceled at any time, and does not require an activation.
• Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
A technique usually used with the Hidden Mist Technique, the Mist Vision technique allows the user to see through the heavy mist, steam, or any other condition caused by water in the air. The technique is passive and activates when the user's vision would otherwise be obstructed by mist. When within a fog or mist, the user must use D-Rank chakra during the first post of use followed by an E-Rank amount as upkeep, this allows the user to see through all mist or steam as long as this is active regardless of rank. Does not consume an activation to be used. Negates any blindness status caused by moisture in the air.
Small Circle Principle | Rank S | Training
The user has learned to utilize their physical arts with mimimal effort while obtaining equal results. Simple techniques require 5 less stamina per rank of the technique. This training may not be layered with other training that gives reductions of this manner



Ichengo Angelus

Rosa Havoc

pyrategross

kiiwispoet

Mattysandwich
 

Prince_yureil

Liberal Lunatic


gucci-shinigami
Crew

PostPosted: Wed Feb 03, 2021 9:59 pm
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The Death Siren
Rank: Wanderer 磁気 | Classes: Genjutsu | Performer | Ninjutsu 力 | Body Rank: S+ 勇 | Elements: Fire, Wind, Earth, Glass


                                                        tab “‘Senpai’ huh?” Ito watched on with a wolf-like grin while Rabu started to get more and more angry. The woman loosely held hier scythe across her shoulders with her hands hanging limply around the handle. “Whatever happened to ‘sama?’”

                                                        “I was rather fond of how that one sounded, ya know?”The clone chimed in with a matching grin, leaving around the original Ito to look at Rabu. “Ah whatever, go ham on them. We’ll handle little Alice, alright~” truth be told, Ito didn’t think Rabu needed her help handling those two. So the bandit and her clone would watch the ensuing combat with an amused smile. The woman reached up and caught the headband that Chai threw down to her casually.

                                                        However, once Alice sprang into action, Ito decided to lend a helping hand. The glass clone formed a single handseal and slammed her hands to the ground. With her Sharingan active, she was able to see clearly what the little field Alice created would do. But with her and the help of Chai, the two of them would be able to expel their own chakra to dispel the field, restoring everyone’s use of chakra. [Barrier Shatter Technique S rank, shared with Chai]

                                                        And not a moment too soon! A loud bang went off in the distance, alerting the real Ito to turn to it. Her eyes went wide as she managed to see a… girl flying at her like a bullet! Time slowed down with her Sharingan sight, allowing her to think just fast enough to get out of the damn way. The original disappeared in a blur of motion and a blast of wind, while the clone took the chance to close down some distance to Alice. [Wind Style: Shunshin]

                                                        “Hey, watch where you’re swinging those hands!” Ito would call out. Upon looking up, Sonyo would see the bandit hanging from the ledge of the watchtower, her legs dangling. “Hup!” Ito flipped up, landing in a crouch on the railing and looking down. “So what? Is Konoha’s defense force just a mom and her kids? I’m getting sick of you guys crashing our fun!”

                                                        “You were the one that said you were bored, if I remember correctly.” Kokuo’s voice echoed through Team TORNA’s minds.

                                                        “I don’t remember asking you a damn thing!” Ito snarled to her side, shaking her fist at the demon angrily. “That’s it! Earth Style!” She yelled, forming a string of handeals. “Hell Shackles!” As Ito sent her chakra through to Sonyo, the handseals would be a mere distraction. The real trigger for her Genjutsu would be her voice! As soon as she was done speaking, the ground around Sonyo would explode as pink spikes erupted from the ground! Rubble crashed around the girl as the spikes impaled the girl from every which way. Her arms, knees, through her stomach and feet: any conceivable way to keep her from moving any further and holding her down from forming jutsus. The metallic smell of dripping blood mixed with the earthen odor of the spikes and upturned dirt would fill Sonyo’s nostrils. Any chakra sensing from the girl would reveal that the spikes indeed carried Doton based chakra

                                                        Ito would crouch down on her perch, her scythe casually hanging from her shoulder while she smirked down at Sonyo. “You picked the wrong target, kiddo.”


                                                        "Speaking"

                                                        Thinking

                                                        Chakra: 2815/3750
                                                        Stamina: 3300/3300
                                                        Glass Clone Chakra: 315/400
                                                        Glass Clone Stamina: 400/400
                                                        Strength: 4
                                                        Speed: 4
                                                        Reflex: 4 [8]
                                                        Endurance: 5



                                                        First Action:

                                                        ▰ Wind Release: Instant Movement Technique [ Fuuton: Shunshin no Jutsu ] | Rank D
                                                        Nearly exactly like the Maruton version of Shunshin no Jutsu, this iteration lifts the user into the air, allowing for flight over the same distance as the technique it's based on, as well as releases a small burst of air upon use that acts as back current preventing airborne poisons and wind release ninjutsu from impeding the users movements. Usable up to three times per battle, including the other versions of Shunshin.

                                                        Second Action:
                                                        ▰ Lense Change [ Renzu Utsusu ] | Rank D
                                                        The sharingan is a multifaceted doujutsu which contains a great many powers. These abilities are in part what has led to the fame of the Uchiha and their place as one of the many great ninja clans. However these powers can not be used simultaneously. Lense Change allows the wielder of the Sharingan to tap into their latent abilities. The different eyes of the Sharingan are as follows: Hypnotism, Piercing, Mirroring, and Insight. The user pays a D-rank amount of chakra per lens they want to change; doing so doesn't consume an activation but cannot be changed more than the number of active lens at once unlocked through progression of sharingan. This technique is automatically obtained upon unlocking the Sharingan. The user is able to access two lens at once with the third tomoe, a third lens at the Mangekyo stage and all lens at the EMS stage.

                                                        ▰ Demonic Illusion: Shackling Stakes Technique [ Magen: Kasegui no Jutsu ]
                                                        ▰Rank: A (Requires 100 to Kai from)
                                                        ▰Primary Sense: Touch
                                                        ▰Additional Senses: Sight, Sound, Smell, Chakra Sense
                                                        ▰Base Duration: 4 Posts
                                                        ▰Upkeep: 40 Chakra
                                                        ▰Trigger: Eye Contact
                                                        ▰Source: Touch Phantasm
                                                        ▰Status Effect: Mental Stress
                                                        ▰Description: Firstly, this technique requires the Hypnotism Lens. The opponent is caught in the illusory world created by the user, and the victim is tormented with the sensation of having spikes driven through their limbs, taking away their body's freedom. At the same time, the physical pain accompanying the illusion reveals that the greatest use this technique has is torture Disables all forms of pain as a method for escaping from illusions, during the duration.

                                                        ▰ Strengthen Genjutsu [ Genni Genjutsu ] A Rank
                                                        By having the Sakkakugan active during a genjutsu, the user powers up the technique to the point where it can no longer be discerned as real or fake by non-Sakkakugan doujutsu. In addition to this, if the afflicted manages to find out they are in a genjutsu, it will require an additional [ x ] amount of chakra for them to activate Kai. It also takes as much to use this technique. (Clarification this technique would put two requirements on breaking out of a genjutsu. First the opponent would need a ranked kai capable of breaking the initial Genjutsu, and then expel an extra amount of chakra equal to the amount of chakra put into this technique.)

                                                        Third Action:

                                                        Sakkakugan Activated

                                                        • Life Sense | Within 100 meters, any type of life is able to be seen as a bright glow, when even the Byakugan cannot see it.
                                                        • Potent Illusions | Genjutsu performed while Sakkakugan is active are treated to cost an extra [5] chakra per rank of the genjutsu to Kai

                                                        Three Tomoe Sharingan Activated:
                                                        • Insight: Confers a [1] point increase to agility, and the user can see muscle movements in an opponent more clearly. Capable of seeing more minute muscle movements, such as reading lips and small tells a target may have.

                                                        • Hypnotism: The user is able to, through direct eye contact, control the actions of freed bijuu that are in the wild While less prominent, this effect may also affect summons albeit to a lesser extent. By spending an activation, S Ranked summons are afflicted with tier four paralysis as an image of the user’s sharingan is imprinted over their eyes. A summoner may kai this effect at one rank below the summoned creatures body rank.

                                                        ▱▰▱ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active.

                                                        Clone Action:

                                                        ▰ Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank S (Chai pays Half)
                                                        The user forms a handsign, projecting chakra outward to pass through barriers composed of chakra of its own rank/potency and lower, destroying the chakra barrier. If the user has an ally to perform this with the cost may be paid between the two, but the ally does not require an activation to use this technique. Opponent's who have their barriers broken in this manner cannot reform barrier techniques for one post per rank of this technique. (5 posts)




                                                        Prince_yureil

                                                        Ichengo Angelus

                                                        Mattysandwich

                                                        Rosa Havoc

                                                        Daisuke Kaichol

                                                        kiiwispoet

                                                        Hurrak


 
PostPosted: Wed Feb 03, 2021 11:35 pm

                              Rabubōn
                              2.0_6-madame3xecutioner.oga


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                              ║ CHAKRAx 2,070 /2,450 x ║ STAMINAx 1,960/ 2,500 x ║ XPx 21,805 x ║ RYOx 30,000
                              TORNA x N/A x S+ Rankx Taijutsu / Bukijutsu





                                                          xXx Rabu was throwing those blades forward, several impacts would smash into that shield, unrelenting. Well, until the other shield shut off their chakra techniques. Their bone blade would splinter and disintegrate with the final piercing strike pinging against that shield. They knew that technique, they were also a practitioner of the Arcane Knight Order. When the shield they’d been beating on started to glow, their right wrist twitched towards themself, their Gunbai covering their view. It was a visual attack, if they couldn’t see it, it had no effect. ‘Watch me then, Ito-Sama.’

                                                          xXx Within moments, the Shield Ninja was in the air above them, a sick grin spread across their face. Muscles in the masked nin’s arms flexed and they turned their body away. Right hand pressed flat against the upper portion of their War Fan, their left shoulder bracing against the lower. That Axe Kick would be stopped with a shove of their body against their own weapon. | Firm Blockade | Rank C [Treated as S+] | However, there was real power behind that kick of Alice’s that Rabu could respect, since the ground practically cracked beneath their feet. It was about this time that, ‘Mr. Two Knives’, sent his Kunai flying. The center two would imbed themself within Rabu's gunbai that was blocking the kick. The pincer’s however, made their mark. The sickening sound of metal embedding within the flesh of Rabu's rib cage. They flinched, it wasn’t the first time they’d taken a hit. Beneath that mask and their robes, they were covered in scars. They could feel that wet warmth seep down their sides. Rabu was in a bloodlust, entirely focused on their fight, on Alice. They didn't hear Kokuo. Nothing, not even Ito, mattered more than how this fight ended.

                                                          xXx "LETS CRACK THIS ARMOR!” They'd certainly try. It was at this moment, that they realized the restriction on their chakra was released. That sick smile spread back across their hidden face. Their bandage wrapped hands bulked up. Armored bone was exposed on their knuckles, tearing through the tape. With a roar of angry delight, Rabu threw their gunbai off to the side. Rushing Alice in the blink of an eye due to their already close proximity, they’d get behind them. Turning on a pivot they’d throw a fist forward, mid jump, a leg kicking out behind them as they tried to connect with the back of Alice's dome. | Pivoting Fist | Rank C [Treated as S+] | They’d keep their momentum and slip down into a crouch, before springing up. They were trying to hit them with a hefty, hard, uppercut to the jaw. As they flew up into the air from the pounce they’d bring their foot down upon the back of Alice’s head. It'd send her flying into the hard ground of the walls, face down. Rabu tumbled forward into a flip and fell. Bone pushed out of their heel, armoring it for the next strike. They'd drop their heel into the mid of Alice's back. The sheer strength of this attack, if unblocked, could cause severe damage. | Triple Threat Combo | Rank C [Treated as S+] |





                                                                                      [ Profile Link ]

                                                                                      COMBAT DATA


                                                                                      Base D.R.
                                                                                      ┌──────────────────────────────────────┐
                                                                                      +8 Strength || +4 Speed || +4 Agility || +9 Endurance
                                                                                      └───────────────────────────────────────┘


                                                                                        ✘║ Activations Used
                                                                                          Firm Blockade | Rank C [Treated as S+] | Simple
                                                                                          The user slings their Gunbai in front of their body, using their shoulder to brace it and blocks an incoming attack. For ranks D-B this technique rewards one stat increase in endurance, while ranks A-S reward two.
                                                                                          Activation DR: [ +0 Strength || + 0 Speed || +0 Agility || +2 Endurance ] ↵

                                                                                          Pivoting Fist | Rank C [Treated as S+] | Simple
                                                                                          The user rushes towards the enemy, clearing five feet per rank of the technique in the blink of an eye, moving [1] point faster per rank of the technique. As they reach the target, they pivot around the target which allows them to deliver a devastating superman punch to the back of the target's head, driving them into the earth.
                                                                                          Activation DR: [ +0 Strength || + 0 Speed || +0 Agility || +0 Endurance ] ↵

                                                                                          Triple Threat Combo | Rank C [Treated as S+] | Simple
                                                                                          A quick one-two-three punch-kick combo that requires stamina be paid for each physical strike, requiring only this activation and the strikes must be executed at the rank of this technique. The user hits the target with an uppercut that lifts a target off the ground, reducing their endurance by a [1] point per rank of the technique. Next, the user follows up with a kick to the back of the head that launches the target back downward, slamming them into the earth with a [1] point increase to strength per rank. Finally, the user performs a front flip, delivering an ax kick into the target's spine. This kick causes spinal fractures and torn muscles E-C Rank, a broken spine at B-A Rank and a shattered spine at S-S+. Damage from the kick ignores armor and armor techniques, and the punch can end stances at or below this technique’s rank if unblocked. Should the first strike of this technique be successful, the remainder will hit.
                                                                                          Activation DR: [ +4 Strength || + 0 Speed || +0 Agility || -4 Endurance to Opponent ]


                                                                                            ✘║ Ongoing Techniques


                                                                                              Activation DR: [ +0 Strength || + 0 Speed || +0 Reflex || +0 Fortitude ] ↵



                                                                                                Activation DR: [ +0 Strength || + 0 Speed || +0 Reflex || +0 Fortitude ] ↵



                                                                                                  Activation DR: [ +0 Strength || + 0 Speed || +0 Reflex || +0 Fortitude ] ↵

                                                                                                    ✘║ Combat Passives






                                                                                                  NON-COMBAT DATA

                                                                                                    ✘║ Mission Information
                                                                                                      Mission Title [ Rank ]
                                                                                                      Mission Details

                                                                                                      Mission Title [ Rank ]
                                                                                                      Mission Details

                                                                                                      Mission Title [ Rank ]
                                                                                                      Mission Details


                                                                                                    ✘║ Non-Combat Passives

                                                                                                      Learn 1 extra Taijutsu technique per post.
                                                                                                      Learn 1 extra Bukijutsu technique per post.


                                                                                                    ✘║ Jutsu Learned
                                                                                                      Text Here
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                                                                                                    ✘║ OOC
                                                                                                      Notes:
                                                                                                      pyrategross

                                                                                                      Mattysandwich

                                                                                                      Ichengo Angelus

                                                                                                      kiiwispoet


 

Roy-schach


ghostfinch

Seeker

PostPosted: Thu Feb 04, 2021 12:12 am
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                        Chai, returning to his body, stood up straight and pulled out the small sand hourglass timer in his pocket to glance at it, feeling reassured. His faith in Zelel had helped him to ground himself in the present, when he'd previously let himself fall apart to his vices. It gave him comfort among the rambunctious battle going on around him and he took his sweet time returning to the timer to his pocket and surveying the scene. The littler shinobi, Toki, could use a little attention, right?

                        "I'm sorry, little Toki," he announced before making a handseal and appearing behind the ninja [ Body Flicker Technique [ Shunshin no Jutsu ] | Rank D ]. "But as Zelel instructs me to make the most of my time, I must assist my dear friend Ito in her goals here." He shot a hand out towards the kid's arm, just to make contact, then took a few steps back [ ▰ Phantom Limb [ Gen'eishi ] | Rank B ]. "I really wish you hadn't come out here to fight us," he said sympathetically.

                        "I don't have to hurt you, but things won't be very fun if you keep on this path. I mean, if you really force my hand, I might just have to switch your mind with that newcomer over there. I don't think you'd like it very much, but hey, who am I to make decisions for others?" He shrugged, but looked like he'd actually given it a bit of thought, that this was a little more than empty talk. A rambling mad man, maybe, or just a man who took life one day at a time and never felt pressure. He made a few more hand seals to generate a clone in front of him, between Toki and himself [ ▰ Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B ].


                        Chakra: 2,295/2,450
                        Stamina: 2,060/2,100
                        Status: S+ Rank
                        OOC:


                        Strength ► 6 | Speed ► 4 | Agility ► 0 | Endurance ► 0

                        Jutsu Used:
                        ▰ Phantom Limb [ Gen'eishi ] | Rank D | Variable
                        Upon making contact with an opponent, the user applies tiered paralysis to the target through their chakra coated hands. At D-ranked the target is stricken with a status effect from tiered one paralysis. At C-ranked the target is stricken with a status effect from tiered two paralysis. At B-ranked the target is stricken with a status effect from tiered three paralysis. At S-ranked the target is stricken with a status effect from tiered four paralysis.

                        ▰ Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        (Clone has 40 chakra, 40 stamina)

                        [Sustained - Telepathy]

                        Rosa Havoc

                        Daisuke Kaicho

                        pyrategross

                        Hurrak

                        mattysandwich

                        Ichengo Angelus
 
PostPosted: Thu Feb 04, 2021 7:31 am
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Alice

[Teacher][Jack Specialist][Defensive Expert]
[Strength: 5 (8 )][Speed: 0 (5)(7)(8 )][Agility: 0 (2)][Endurance: 8]
[Chakra: 455][Stamina: 80]


With her onslaught of attacks failing to make it's mark Alice had tired out. She didn't hear anything around her, her stamina was waning. Her tactics failed, worst of all she didn't realize the position she had put an ally in until after it had been done. Her mind was racing, she wasn't sure what to do, could she keep defending the boy? A new arrival came too would she be able to defend them too? Was this the kind of world she lived in now? A world where she wasn't strong enough to defend the people she wanted? Where she'd have to give up on the idea of being the perfect defense? Where physical combat was so heavily in the favor of those who could augment it in weird ways?

She refused to accept it...she couldn't accept it...no. Chakra would flood from her person. Energy crackling around her as her shield would fall from her hands. Just in time as the masked figure struck Alice, and hard. However the armor like energy surrounding her being assured her damage would be at least mitigated. Her hands moving in front of her and as the second hit of the figures three hit combo would collide, a burst of electricity sprung forth from her body, a second armor of lightning that would cause the figure's collision with them to be paralytic.

Then with a shift in her body, the within range enemy would be targeted for yet another attack. Chakra charged into their already chakra charge fist and a punch said to be blindingly fast would go to strike her assailant in the chest at the same time that their final strike of their combo would collide. Then her other hand would come up, to her extended hand from the punch. Chakra flooding in front of her hands now connected at the wrists as a beam of chakra that flowed like waves and crackled with electricity would explode forth towards the masked figure. She hoped to be done with this as soon as possible, she wanted to make sure she could protect the others too.


Passives
▰ Order Secret: Redirection [ Chūmon no Himitsu: Ridairekushon ]| Rank A | Training
The user's tireless training with the Shield as a part of their everyday combat kit has taught them to effortlessly direct the force of an opponent's strike so that any of their added strength boosts being used when interacting with a shield is nullified.

▰ Order Secret: Arcane Wisdom [ Chūmon no Himitsu: Nankaina Chie ] | Rank S | Training
The user has mastered their chakra during combat. This focus and chakra control allows the user to deflect ninjutsu with shield techniques equal in cost and strength. Additionally, the Empowered Guard Stance is now able to block ninjutsu equally with their complex application.

▰ Acrobatic Mastery | Rank D | Training
Having practiced their art with great concentration, the user has learned to change direction of their whorl technique.After this training is complete, the user may use up to one technique per post that would lower the stats affecting their speed without suffering that reduction. The user gains the ability to use Somersault to evade once every three post without it consuming an activation, but only against opponents whose body rank is at or lower than the user’s.

▰ Perfecting Balance | Rank C | Training
Due to their various training requiring parkour style actions, the user is more stable. This training allows the user to withstand off balancing effects or knock back effects as though they were one rank lower in strength.

▰ Parkour Mastery | Rank A | Training
The user becomes one with their momentum, learning how to harness their body as an almost perfect machine. After completing this training, the user’s agility gain any and all bonuses afforded to their speed.

▱▰▱ Defensive Mastery | Defensive Techniques are not subject to piercing based effects. This includes effects that treat a jutsu as stronger against defensive techniques or that ignore or break defensive techniques. However in turn Alice also does not benefit from these sorts of effects when using these sorts of techniques.

▱▰▱ Defensive Efficiency | Reduce the cost of all defensive techniques by 1 rank without diminishing their power. These are explicitly defensive techniques not offensive techniques used in defensive ways.

• All shield defenses of the user are considered one rank higher when interacting with simple offensive techniques.

Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses. (From Juggernaut)

▰ Invigorating Kaiser Armor Training | Rank B | Training
The user's armor retains it's former effects. Now, the armor emits a crackling, bright, white hot chakra that appears like a thin aura around the user. The chakra causes mild burns on contact. In addition, the user gains a [1] point increase to strength and speed per rank of the armor.

▰ Bolstering Kaiser Armor Training | Rank A | Training
This training adds to the previous effects of the Kaiser armor's technique. In addition to that, the target's armor now allows them to regenerate 10 stamina per rank of chakra applied to each technique while the armor is active. The user may not generate more stamina than their reserves may hold.

▰ Kaiser Armor Mastery | Rank S | Training
The final stage of training for the Kaiser Armor. In addition to it's previous effects, the Kaiser armor now causes searing burns upon contact that blister due to the crackling chakra. Additionally, the user's strength and speed are increased by [1] point per rank of the armor instead of it's original [1] point. Taijutsu and bukijutsu techniques used while this armor is active create shock waves five feet in the direction of the attack per rank of the technique.

▰ Elemental Doubling | Rank C | Training
The user does a single post of training where they practice combining their techniques with more than a single element. Once completed, all techniques are able to carry two elemental properties. This does not allow for Elemental Bloodlines to be used in this manner.

Active Jutsu

Post Activations

First Action: ▰ Kaiser Armor | Rank C-S | Spiritual [S-Rank] [80 Chakra]
The Kaiser armor is a staple of the style. In it's base form it is not visible to the naked eye but chakra floods every inch of the user's body. While active, the armor prevents damage equal to it's own rank. In addition, it prevents the user from having their stat decreased below their natural states.This armor lasts for three posts at C rank and an additional post for every rank additionally applied.

Second Action: ▰ Lightning Armor [ Raiton no Yoroi ] | Rank S-S+ | Variable [S-Rank] [160 Chakra] [Refunds 50 Stamina]
The user coats their body and any object they hold with lightning chakra, giving an aura of translucent crackling lightning that is the color of their chakra. This technique stimulates the nervous system of the user, increasing their speed and agility by [2] points. At S+ Rank, this technique allows the user an additional [4] point increases in any desired stat. This technique has an upkeep cost of eighty chakra every other post after the activation of the technique. Physical contact with the user during this technique's action causes tier four paralysis and tier one burns.


Third Action: ▰ Sudden Straight | Rank X | Complex [S Rank][S+ Power] [80 Chakra and Stamina][Refunds 40 Stamina]
The user channels chakra into their fist, releasing a straight punch at blinding speeds. For each rank of the technique the user's speed is increased by [1] point. If unblocked, the user's speed is transferred to strength during damage calculations for this attack.

Temporary Offensive Action: ▰ Streamline Force | Rank A | Spiritual [80 Chakra] [Refunds 40 Stamina] [Suiton and Raiton]
The user clasps their hands together before them near the writs so their fingers are pointed towards both the sky and ground. Releasing tremendous concentrated chakra, the user launches a beam that measures five feet in width and travels up to fifty feet. This beam of chakra carries those stricken by it the entire length of the technique's range while crushing their bones in transit. The user is able to apply any elemental affinity their training has allowed for this style.

Temporary Stat Effects
If the technique would increase strength then you gain 1 extra tier to physical trauma on contact.
-
If speed would be increased then you are fast enough to perform one extra offensive action in the post you are obtaining the boost in




Rosa Havoc

Mattysandwich

kiiwispoet

Hurrak
Quote:

pyrategross
 

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100

Haffon

PostPosted: Thu Feb 04, 2021 8:56 am
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tab The stamp of feet thundered through the streets as guards flooded the district from every direction. Once in sight of the attackers at the gates, all of them shouted in perfect unison. "Stop right there, criminal scum! Nobody breaks the law on my watch!" Their bodies conjoined into a collective T pose that summoned a swirling amalgamation of chakra. Wisps of wind moved to envelop the first target the guards laid eyes on—Ito. In less than the blink of an eye, the wisps would grow into hurricane-force winds meant to entrap her unless it was destroyed. "Pay the court a fine or serve your sentence. Your stolen goods are now forfeit."


[8] B-rank Guards

▰ Tornado Trap [ Tatsumaki Wana ] | Rank C [S+] via korabo
The user creates a large tornado about ten feet high directly around their enemy, just wide enough to trap them but not enough that they can freely move without touching the technique. While trapped in the center of the tornado, the target remains unharmed by the winds. If the target attempts to escape the swirling winds push them back inside the center, making it impossible to leave without an equally strong effect pushing through. However, just as what’s inside cannot leave what is outside cannot enter; any attacks or projectiles its rank and below are simply deflected around the tornado by its winds and launched back at their creator at no cost, allowing the technique to be used in a defensive manner in a pinch. The tornado can be korabo'd with a katon technique to increase the fire technique's rank by [1] and scorch the prisoner alive. The tornado lasts for three posts only.
 
PostPosted: Thu Feb 04, 2021 5:11 pm
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Toki's eyes illuminated at the sight of reinforcements. He did not know the dark haired woman, but the fact that she came in swinging greatly made things easier. Of course, the leader woman moved in, first by breaking the seal on the location. The boy felt his chakra connection returned to him, and further watched the collision between all of the other fighters. He also saw his kunai slide into his opponent, which allowed him to lay on him a hex and place a special seal known by Danzo. However, as he wanted to assist Alice once more, his right arm suddenly went numb. It slung to his side as he suddenly heard someone speak behind him, his seductive voice already knowing his name and urging him to leave. "Sir, no offense, but I talk to Zelel all of the time." Toki snarled as he turned around to face the attractive man, his left arm leaning back as though it was holding his limp one. His eyes burned with a furious flare at the idea of his religion, which he held dear to his name and his identity as a ninja.

"And she NEVER mentioned doing anything like this." He snarled at Chai. "Zelel and her lover are about making the most of your life. But it's also about finding meaning in existence. Not just in yours, but in everyone else's." His eyes locked in on Chai's and made sure that he had his entire focus, but would shift his gaze toward the clone to make sure it wasn't trying to get closer. "I don't know what church you went to, but you're not following the way of Zelel. Otherwise you would know that attacking villages, trying to rile others through fear mongering and fury, and taking no real risk is nothing which Zelel values." Once he had it in his hands, Chai smiles. "And she also would have told you to make sure to hit both arms."

Toki's whole body spun as a C-ranked scroll unrolled itself. There was a large puff of smoke which completely covered Toki as well as anyone in a ten foot radius. All around Chai and his clone in a spiral manner, however, manifested one hundred shuriken. They all suddenly launched on their vicinity while Toki, using the smoke from the seal as a smokescreen, vanished. He rushed back into the village in order to sound more alarms and get more people fighting.


Chakra: 355 l Stamina: 405 l OOC: This b***h is out of here.
Stats: Strength: 1 l Speed: 5 l Agility: 5 l Endurance: 0
Actions:
▱▰▱ Hex | Rank D | Supplementary
Jutsu type chosen cost [10] resource every post until cleansed. (Bukijutsu)
▱▰▱ Danzo's Sealing Jutsu | Rank D | Spiritual
Upon touching a target, they will be bound by seal markings and be unable to perform handsign movements. A B-ranked chakra release will be able to overcome this.
▱▰▱ You didn't see anything... | Toki is able to amplify the smoke effect which befalls using the sealing and unsealing technique. When he uses named techniques he is able to have the smoke expel from the scroll and cause tier one blindness to everyone within ten feet of himself.
▱▰▱ Unsealing Technique: Shuriken [ Kaifūjutsu: Shuriken ] | Rank S | Variable
Using a piece of paper or a scroll with a sealing formula on it, the user unseals a fixed amount of stored shuriken and sends them flying at a target. Twenty shuriken must be expended from the scroll in order to use it at D-ranked. For every additional twenty shuriken fired, the rank of this technique is increased by one. Cannot exceed S-ranked. Regardless of the amount of shuriken fired, this technique only requires a D-ranked cost.
▱▰▱ Body Flicker Technique [ Shunshin no Jutsu ] | Rank D
The user moves, using chakra to accelerate their movements rapidly. The user vanishes in the blink of an eye, often leaving behind leaves, sand or some other debris behind them that is kicked up from their action. This allows the user to travel instantly up to fifty feet within combat but cannot be used in conjunction with an attack during this action. In combat, this technique is able to be maximally used three times. Alternatively, this can be used to freely escape combat into another topic to another within the subforum. Outside of combat, the user may move the same distance as if escaping combat with this technique.

Personal Attributes:
▱▰▱ Fast as an arrow | Toki's mastery of thrown weaponry allows him to perform the bukijutsu style which uses a bow and substitute it with kunai. This swap does not apply to any techniques which utilize the bow itself as a weapon, and only replaces techniques with a focus on the arrows fired.
▱▰▱ You didn't see anything... | Toki is able to amplify the smoke effect which befalls using the sealing and unsealing technique. When he uses named techniques he is able to have the smoke expel from the scroll and cause tier one blindness to everyone within ten feet of himself.
▱▰▱ Gotta go! | Toki is able to perform body flicker without need of hand seals. The technique exclusively also cost five chakra less.
▱▰▱ Tricky Tricks | Toki is able to utilize a kunai as a substitute for the visual stimulus necessary for visual based genjutsu.
▱▰▱ That should have hit! | Whenever one of Toki's kunai fails to hit a target, his next kunai based attack adds on an additional +2 to speed. This benefit does not apply if the attack was negated through a collision with an offensive or defensive technique.
Passive Abilities:
▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.
▱▰▱ Knife Flow | The user becomes more accustomed to all combat revolving around small weapons combat. The user's speed and agility when wielding a small weapon is increased by [1] point.
▱▰▱ Dirty Reflection | With proper training and time put in, the user has learned how to angle their blade so that each attack reflects light at the opponent. After each technique, light shines in the opponent's eyes and reduces their agility for that turn equal to the rank of the technique used by the practitioner. Additionally, once every three posts the user can cause tier one blindness on the target.
▱▰▱ Two-fer-one | The practitioner is now accustomed to performing techniques they have mastered with either one or two knives. Once per post, the user may use a single D-Rank or lower technique involving small weapons as a supplementary action.
▱▰▱ Blade’s Edge l The user has learned to utilize projectile weapons with this style, allowing their small projectile weapons to be interchangeable with small weapons for this style. All projectie weaponry get the benefits of Knife Flow.
▱▰▱ Manipulating Line l After casting Retrieval, the user is able to tack on the additional chakra to the same activation of Retrieval. Instead of calling these weapons back to the user, they are able to be manipulated by the chakra threads they are attached to in a similar manner to puppet strings.The chakra threads attached to the weapons remain active for three posts and techniques can be executed from the Manipulating Line technique as though thrown by the user if desired.
▱▰▱ Mist Vision Technique l A technique usually used with the Hidden Mist Technique, the Mist Vision technique allows the user to see through the heavy mist, steam, or any other condition caused by water in the air. The technique is passive and activates when the user's vision would otherwise be obstructed by mist. When within a fog or mist, the user must use D-Rank chakra during the first post of use followed by an E-Rank amount as upkeep, this allows the user to see through all mist or steam as long as this is active regardless of rank. Does not consume an activation to be used. Negates any blindness status caused by moisture in the air.

Ichengo Angelus

Rosa Havoc

pyrategross

kiiwispoet
 

Mattysandwich

Dedicated Sex Symbol

6,275 Points
  • Generous 100
  • Befriended 100
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Prince_yureil

Liberal Lunatic

PostPosted: Thu Feb 04, 2021 8:08 pm
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▰ |SHINOBI • INFO| ▰
• Sonyo, Senju | A | Genin | Bloodline | Taijutsu |
Ignition, Wood, Earth, Water, Fire, Yin, Yang


With her initial strike being avoided in the last instant, resulting in the standard click of disapproval coming from her mouth. Her intention of putting one of them through the tower wall had fallen through, Sonyo looking up with an eyebrow cocked in annoyance as she completed taking her stance as the woman acted practically unconcerned. The robed woman’s condescending words irritated Sonyo quite a bit, the girl not liking being seen as just some “Kid,” the disrespect toward the others and village as a whole taking second place. Sonyo took a step back responding loudly with a very simple ”You want fun huh?!” Well that was something she could arrange, judging herself to be at the right distance as the sound of mobs, *ahem* I mean village guards came running, a sign that there was some backup which was good news considering these guys seemed capable.

Just as Ito made a side comment to no one in particular and Sonyo having stepped back into position by that time, raising her left hand just as Ito turned her focus back to Sonyo. Chakra raced through Sonyos body with the single handed sign she made, focusing the want to make the person in front of her disappear in that moment, a blink of the reddish aura of Yin release twinkling in her eyes at that moment. In that instant throughout the mere seconds of concentration required to execute this technique Ito was also throwing out her own stone at Sonyo, which both stone whizzed past each other unaffected by the other, Itos words reaching Sonyo just as her technique took place. Ito would be granted the knowledge her technique succeeded, likely in the same moment she saw Sonyo freeze the way one might when caught in an illusion, her chakra awareness abilities would make it blatantly clear that the girl below had managed to release a rather large and fast explosive jutsu from her eyes.

Despite the area of effect the technique she released had it had been cleverly angled so that the edge of the Jutsu would skim the outer layer of the tower so as not to simply obliterate the structure and anyone within it. The result would be that the area between Sonyo and Ito a light and hard to make out(without chakra sight) reddish hue, the outer layer of that side of the tower tearing upward and peeling aware like paint to a scraper and exposing the insides of the tower. if Ito didn’t manage to stop this she would get hit by the translucent wave of explosive force to every point of her body and would be thrown up into the air with the fragments of building, Itos body would be burnt and sore, movement debilitated, dizzy and deafened, all of this making recovery to handle the eighty or so foot fall that would come next rather difficult, that is if the Guards technique didn’t catch and prevent her from falling to the ground.

Sonyo on the other had had been caught in a rough experience, the spikes created by the fake ninjutsu having somehow outpaced Sonyo and got her regardless of how she found herself attempting to dodge, the shock of this only being the start of less than pleasant feelings that were coming from this.
”GRHHHHA!! Cheh! How the FRGHHHHH” She hissed in perceived pain , each spike having somehow pierced into her body without experiencing a lick of resistance from her hardened body. The acute awareness of her restriction was an immediate and serious issue, the fact these spikes were in her body and forcing her to experience “real” amounts of pain, that was also so intolerable compared to her normal threshold, was this due to the spikes colour, were they weakening her or had some affect to amplify how she suffered, who knew? Sonyo yelled in pain and frustration as she began to force her body to tense up as much as she could, the goal of forcing her body to move no matter what being the plan without regard to how much it hurt. Sonyo having an acute dislike of being restrained in a fashion much like this, combine with convincing levels of pain and other sensory based cues, like the scent of her own life fluids draining... was not able to look for some of the signs that might have hinted at what was going on here, thus struggling in a futile manner against nothing, a wave of fear and frustration bubbling up and out of her mouth on the form of ”Screw this!!!!” Just you wait till I get out of this. Hrrrghh!! She thought as she growled through gritted teeth after speaking in perceived pain, a loud noise of strained effort following her growl, the physical signs clear she was tensed to her full limits attempting force herself free of the illusory trap as debris started to rain down from the tower.





Ooc:

Stamina 1635/1940 | Chakra 1655/1815 | Senju 751

Stats+Totals after boosts
• Strength 8 • Speed 10 • Agility 10 • Endurance 8

Actions(including discounts or modifiers) Modifier mental stress 3
1st: Foe repelling spirit crushing wave! S-rank overwhelming - ( this Jutsu is considered A in power for collisions or to guard, however S+ if you want to dodge.)(tier 2 trauma, full body paralysis, burns, vertigo deafness(2posts) +80ft fall. Because it’s ignition release it’ll treat equal rank(a in this case) defended as one rank lower.) 135
2nd: struggle is real A-rank = 120 stamina
3rd action:
Jutsu


Foe Repelling spirit crushing wave! [ Japanese Technique Name ] | Rank S | Bloodline [ Yin/Ignition ]| Cost [ Spritual ]
Focusing mental intent and chakra behind her eyes whilst envisioning and willing an image of her foes and everything else between her, them and beyond getting destroyed. With this image and intent in mind her eyes will both momentarily glow the reddish color of yin release, the light condensing to the centre point and vanishing as it popping. At this point the chakra that was built up will is given form through her ignition release, resulting in a large destructive shockwave emitting from directly in front of her. Starting with a twenty foot width and height, expanding out to eighty feet at its further stage which is also eighty feet. The shockwave itself is almost clear with a reddish hue to it, ripping through structures and tearing up the ground along it range, launching everything out of its reach an additional twenty feet. Those unfortunate to get caught by this technique will be thrown of the attacks reach like everything else, struck by an invisible wall of force that is the shockwave they Suffer tier 2 trauma, bodily Paralysis, tier 2 burns, tier 2 vertigo. Due to being ignition release it also causes deafness plus any damage from debris and destruction/landing.
This Jutsu is cast very quickly and due to being a near invisible shockwave, these aspects are represented by the Jutsu being treated as one rank higher in speed than cast in respect to the speed of the technique but treated as a rank lower for stamina lost as well as collisions, however if she is in sage mode and 50% of its cost was done so with sage chakra it counts for its rank in power. Can only be used once every three posts due to the mental release using gives the user after the built up intent and that takes a moment to be able to regain. This techniques name is what it is on paper as it literally is a wuxia like technique her family owns the scroll to, its casting is often proceeded by a very short spell/chant being uttered.




Modifiers


Bloodlines with taijutsu attributes cost five chakra/stamina less per rank of the technique wit a minimum of 5. Bloodline abilities that effect stats are increased by [1] per rank of the technique. Able to gain learning reductions on taijutsu based on reductions given by bloodline..


Modifiers:
• Graduated with overwhelming bloodline Jutsu
• body counts as heavy armour -Complex due to Pa
• Bloodlines with taijutsu attributes cost five chakra/stamina less per rank of the technique wit a minimum of 5. Bloodline abilities that effect stats are increased by [1] per rank of the technique
• fluid movement reduces evasive and blocking techniques cost by 5 per rank.
• Infernal Body [ Jigoku no Karada ] | Rank C | Training
The user heats their muscles with their burning hot flame chakra at a constant rate, increasing their muscular performance and granting a one point increase in their strength at C Rank body and another 1 point increase at S Rank for a total of 2 points. Additionally, physical contact with the user's body causes tier one burns to the contact point.
• The class caps of the user in speed and agility are raised by [2] at a maximum of [10].
• The Zelelist gains [2] additional body flicker uses in battle.
• Dragon's Direction:
Spiritual Doki Yari techniques can have chakra recycled for the use of another attack. This is done by reversing the flow of chakra being generated through the pole arm then exerting the chakra again for the next technique. This cannot be used to recycle chakra that is no longer in contact with the pole arm. Chakra is recycled at one rank lower in value than the technique being recycled. This chakra must be used by the end of the following post.
• Ancient Teachings
Becoming more familiar with molding chakra into their attacks, the user is able to spend five less chakra per rank of a complex or spiritual technique and must pay no less than 5 chakra for a technique.
• Fluid Movement
Techniques used for a blocking, countering or evasive action have their cost reduced by 5 stamina per rank of the technique and must pay no less than 5 stamina.
• Whirlpool Walking
The user is now more adept at using circular footwork and can use it against multiple attackers, usually weaving between them, keeping them bumping into each other or simply getting in each others way, taking away any numerical advantage. In the deflecting stance, the user can deflect a technique of their body rank or lower once every three posts for no activation, still requiring the stamina/chakra cost paid.
• Move As Water
The user has dealt with so many situations being outnumbered that their ability to move in tight and confined spaces is greatly increased. The user’s blade work is tighter, relying on their body and footwork to generate force. The user’s footwork is so fluid that they are able to turn on a dime, making a combination of strikes go into multiple directions without interrupting the combination. Techniques that target multiple opponents may now have additional reserves paid in order to strengthen the effectiveness of the individual attack to the next highest rank.These can be paid individually, not requiring chakra or stamina to be paid for every split technique.
• Acrobatic Mastery
Having practiced their art with great concentration, the user has learned to change direction of their whorl technique.After this training is complete, the user may use up to one technique per post that would lower the stats affecting their speed without suffering that reduction. The user gains the ability to use Somersault to evade once every three post without it consuming an activation, but only against opponents whose body rank is at or lower than the user’s.
• Perfecting Balance | Rank C | Training
Due to their various training requiring parkour style actions, the user is more stable. This training allows the user to withstand off balancing effects or knock back effects as though they were one rank lower in strength.
• Parkour Mastery | Rank A | Training
The user becomes one with their momentum, learning how to harness their body as an almost perfect machine. After completing this training, the user’s agility gain any and all bonuses afforded to their speed.
• Toxicity Training | Taijutsu that draw blood with skin contact cause tier 1 poison
• Comrardery | Rank B | Training
A skill obtained upon learning all other techniques in this stage. The user's stamina cost of taijutsu techniques are reduced by 5 per rank of the technique being used if they are fighting along side another practitioner of this style.
• Double Fissure | Rank C | Training
The user is able to perform a very fast 2-hit combination with any physical strikes from this style without consuming an additional activation. The second technique must be executed at or below the rank of the first.
• Moving Fissure | Rank A | Training
By using a quick twist of the hips, the user can change the momentum of a kick that has been executed in order to change it's direction completely. Doing so requires half the cost of the technique be paid and the newly directed attack gains an additional [1] point increase to speed per rank of the technique. This ability may only be used once every three posts.
•Ying/Yang just overwhelming
• + 400 chakra/stamina from devotee religious rank.
• Once the Zelelist becomes a devotee all of their ninjutsu and genjutsu are increased in duration by [2] posts for no additional resource costs.
• Cestus gladiator - delays trauma for 3 posts
• Live Fire Exercise | Rank B | Training
All striking techniques executed by the user double the decreases inflicted upon targets when impacted.
• Devil Fang | Rank A | Training
The user is able to pay the cost of a technique twice once every three posts. When this is done, the user can release the technique twice at the cost of a single activation, allowing them to overwhelm a single target with ease. This may be done while dual wielding but must pay 1.5x the reserves to do so.
• Venomous Fangs | Rank S | Training
The user's attacks drain the target of stamina equal to the rank of stamina applied to techniques they are stricken with.

Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
The art of breathing underwater using chakra to remove oxygen from water has been a long handed down secret of the Mist. The length of time and the depth that the diver can go under depends on the ability of the user. This technique activates whenever the Shinobi breathes in water and requires no hand seals. This technique is passive in that it activates automatically when the shinobi's head is submerged underwater. However, it requires an upkeep of an E-Rank amount once active to continue past the first post - can be canceled at any time, and does not require an activation.
• Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
A technique usually used with the Hidden Mist Technique, the Mist Vision technique allows the user to see through the heavy mist, steam, or any other condition caused by water in the air. The technique is passive and activates when the user's vision would otherwise be obstructed by mist. When within a fog or mist, the user must use D-Rank chakra during the first post of use followed by an E-Rank amount as upkeep, this allows the user to see through all mist or steam as long as this is active regardless of rank. Does not consume an activation to be used. Negates any blindness status caused by moisture in the air.
Small Circle Principle | Rank S | Training
The user has learned to utilize their physical arts with mimimal effort while obtaining equal results. Simple techniques require 5 less stamina per rank of the technique. This training may not be layered with other training that gives reductions of this manner



Ichengo Angelus

Rosa Havoc

pyrategross

kiiwispoet

Mattysandwich
 
PostPosted: Thu Feb 04, 2021 10:43 pm
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The Death Siren
Rank: Wanderer 磁気 | Classes: Genjutsu | Performer | Ninjutsu 力 | Body Rank: S+ 勇 | Elements: Fire, Wind, Earth, Glass


                                                        tab “You’re shitting me…” Ito’s jaw dropped at the sight of eight new guardsmen all converging towards her. As they spun around ferociously and created a massive twister, the woman had her attention split from Sonyo for just a moment. However, her passive chakra sense alerted her to an oncoming jutsu from the girl as well. She flinched against the gusts to keep her hood on, as Ito formed a single handseal. The ground down below began to rumble as he chakra molded the earth into two mirrors. The glass stretched all the way up to where the woman stood on the watchtower. But what they had in size, they lacked in stability. [Hall of Mirrors, D Rank Spiritual] But with chakra flooding through the glass, they would manage to protect Ito just enough.

                                                        The funnel of wind that was the tornado, and the massive explosion, would both hit one mirror each with enough impact to shatter the glass. But on contact with the chakra enchanted glass, both techniques would be reflected back the way they came to their respective casters. [Reflect, S+ on Guards, Reflect S on Sonyo] The explosion would be near deafening for Ito, but both techniques would be handled as shards of glass fell across the immediate area. If the reflected blow hit Sonyo and knocked her back, the ground would seemingly erupt in pink spikes. The spikes would follow her trail and impale her once she landed, so the Genjutsu she was stuck in wouldn’t cease to function. But Ito wasn’t done with Sonyo yet. She was a child, but a strong child and a threat nonetheless. For added benefit, she needed to lock down her fire based techniques. Ito formed a string of handseals as heat and chakra pulled into the sky. In a matter of moments, rain would start to fall into the battlefield. [Mist Rain, S+, only drains from non-allies] These droplets of chakra based water would drain the chakra of any non-TORNA member that remained on the battlefield. The scalding hot water would fall down to Alice and Sonyo, causing Tier 4 Corrosion to the two Konoha Shinobi.

                                                        Ito, thoroughly pleased with herself, gracefully took a seat on the railing of the watchtower, her scythe handle hanging loosely over her shoulder. “I’m gonna need you to stay down there, kid! You’re super scary up close!” She called down, watching Sonyo intently with her Sharingan. Her eyes gave out a faint glow as a white cube of hazy chakra would form around Soyon. This cube would last for 5 posts, and seal away any of her bloodline within twenty foot of Sonyo. [Null Point A Rank]

                                                        While Ito fought Sonyo, and Rabu fought Alice, the glass clone only had one other person to partner with. Turning her attention to Toki, the clone would see the little square off with Chai. But, more importantly she’d see little Toki disappear inside the village, presumably to get more back up. “We can’t let that happen, can we Chai?” She asked as she focused Wind Chakra to two of the guards the main Ito attacked. With a simple effort, two headbands came loose and flew right into her hand. The clone tossed one to Chai before putting one on as she disappeared after the child. [Retrieving Wind Technique x2]

                                                        [Ito Glass Clone heads to Karuto’s Muscle Mansion]


                                                        "Speaking"

                                                        Thinking

                                                        Chakra: 1915/3750
                                                        Stamina: 2900/3300
                                                        Glass Clone Chakra: 305/400
                                                        Glass Clone Stamina: 400/400
                                                        Strength: 4
                                                        Speed: 4
                                                        Reflex: 4 [8]
                                                        Endurance: 5



                                                        First Action:

                                                        ▰ Hall of Mirrors | Rank D
                                                        The Hari Clan's main weapon is their ability to create large glass structures on command. Through this ability, the Hari Clan have derived a method of protecting their ninja on the battlefield while simultaneously assaulting the enemy with their own attacks. Using the Hall of Mirrors, the Hari Clan member is able to create up to two [2] mirrors anywhere within a thirty foot [30ft] radius of themselves. These mirrors act as shields and can deflect any techniques in strength equal to the amount of chakra spent upon their creation. Once created, these Mirrors are stationary and last for five [5] posts or until shattered [this technique is shattered if it is hit by a technique that is equal to or greater than the power of the mirrors]. Although stationary, their angles may be changed at will for no cost or action. After their duration, the mirrors immediately shatter and necessitate being recreated.

                                                        ▰ Reflect [ Terikeasu ] | Rank S+ | Supplemental Action
                                                        By spending an additional amount of chakra equal to the cost of the technique blocked by their mirrors, the user can reflect the jutsu from their mirrors. Additionally, the Hari Clan member may reflect the enemy technique into another mirror, and back to the enemy from the new mirror at no additional cost, creating a cacophony of attack redirection possibilities. Once an attack has been reflected this way, the attacks can continue on past their original durations so long as every post they bounce off of a mirror. In essence, this makes it better to ensure attacks against the Hari clan member are dealt with, rather than dodged, once they bounce off of a mirror. Every second post after the original bounce the cost must be repaid to reflect it again. The initial mirror used to reflect the attack is shattered after defending against one attack.


                                                        ▰ Reflect [ Terikeasu ] | Rank S | Supplemental Action
                                                        By spending an additional amount of chakra equal to the cost of the technique blocked by their mirrors, the user can reflect the jutsu from their mirrors. Additionally, the Hari Clan member may reflect the enemy technique into another mirror, and back to the enemy from the new mirror at no additional cost, creating a cacophony of attack redirection possibilities. Once an attack has been reflected this way, the attacks can continue on past their original durations so long as every post they bounce off of a mirror. In essence, this makes it better to ensure attacks against the Hari clan member are dealt with, rather than dodged, once they bounce off of a mirror. Every second post after the original bounce the cost must be repaid to reflect it again. The initial mirror used to reflect the attack is shattered after defending against one attack.


                                                        Second Action:
                                                        ▰ Mist Rain [ Kirisame ] | Rank S+
                                                        The user makes rain which eats up any chakra when it comes in contact with anything. Breathing out, the light, darkening mist rain will spread over an area (topic), billowing upwards to prevent a jump's worth of height. Ninjutsu, Genjutsu, Complex/Spiritual Tai/Buki jutsu, & Demonic auras/cloaks/etc are affected. Exactly half of the chakra absorbed is sent to sustain the jutsu, while the other half filters into the user's own chakra pool. Absorption can temporarily extend the user's chakra pool to above normal, for a maximum of triple the total. For example, if your reserves are 1,000 then it can increase it to 3,000 maximally. Lasts until [3] total posts have elapsed from the last absorption. Automatically Absorbs chakra at a rate of [320] per post from the listed sources dispersing them in a pseudo-seal fashion. However, the users own jutsu is excluded from this.

                                                        Third Action:

                                                        ▰ Null Point [ Kūhaku Chiten ] | Rank A
                                                        Creates a twenty by twenty-foot area within line of sight of the Sakkakugan where bloodline techniques cannot exist. There may only be one fixed point in existence at any given time and will affect the creator as well. {The area is indicated by a cubical area of white hazy light.}
                                                        • Lasts [2] [3] posts.


                                                        Clone Actions:
                                                        ▰ Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                                                        This technique utilizes wind to pull objects toward the user. After creating a small gust of fuuton chakra, the user manipulates it to pull nearby small objects towards them to either grab and use themselves or to combo into their own jutsu. This technique has a weight limit of five pounds.

                                                        ▰ Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                                                        This technique utilizes wind to pull objects toward the user. After creating a small gust of fuuton chakra, the user manipulates it to pull nearby small objects towards them to either grab and use themselves or to combo into their own jutsu. This technique has a weight limit of five pounds.



                                                        Hurrak

                                                        Rosa Havoc

                                                        kiiwispoet

                                                        Ichengo Angelus

                                                        Ffionn

                                                        Mattysandwich

                                                        Prince_yureil


 

gucci-shinigami
Crew


Roy-schach

PostPosted: Fri Feb 05, 2021 1:12 am

                              Rabubōn
                              2.0_6-madame3xecutioner.oga


                              User Image - Blocked by "Display Image" Settings. Click to show.

                              ║ CHAKRAx 1,430 /2,450 x ║ STAMINAx 1,940/ 2,500 x ║ XPx 21,805 x ║ RYOx 30,000
                              TORNA x N/A x S+ Rankx Taijutsu / Bukijutsu





                                                          xXx Rabu was stuck in place, that raiton armor had paralyzed their leg. However, it didn’t change the fact that every attack hit, the two punches and the two kicks.The Kaiser Armor saved Alice’s life. Any lesser shinobi would be on the ground, limp and broken. Alice was a quick thinker, Rabu bit back the pain from the paralysis. They stayed ready for whatever else the Shield Nin would throw at them. They didn’t have to move to fight their target. They didn’t even have to throw a punch. Chakra was ebbing and flowing through their body. As their axe kick came down, so did that fast punch to their chest. It landed, but a plate of bone had grown to absorb the hit without damaging Rabu’s body. | Dance of the Larch: Absolute Defense | Rank B [Treated as S+] | However, that bone plate on their chest only started to expand, soon their entire body was covered in a thin yet durable layer of bone armor. Their cloak covered most, if not all, of their exposed skin. | Dance of the Young Fern: Skeleton's Robes | Rank S |

                                                          xXx Rabu’s emerald eyes stared through the slits in their mask, watching Alice move her hands for the next attack. Bone started to push out of the arches in their feet, planting into the brick ground of the walls like roots, locking the Kaguya in place. The beam of chakra hit them square in the chest. The raiton crackled and seared into their cloak, the beam burning a black char mark into their bone armored chest. | Juggernaut: One Free Defense every three posts | They didn’t move, they were anchored into the ground.

                                                          xXx The beam covered them, without their armor they'd have been racked with burns and paralysis. The sheer power billowed their hood and cloak, knocking it back only to expose the fact that their mask was now completely encasing their head, their neck covered. No discernable features to identify who exactly Rabu was.





                                                                                      [ Profile Link ]

                                                                                      COMBAT DATA


                                                                                      Base D.R.
                                                                                      ┌──────────────────────────────────────┐
                                                                                      +6 Strength || -4 Speed || +4 Agility || +10 Endurance
                                                                                      └───────────────────────────────────────┘


                                                                                        Dance of the Larch: Absolute Defense | Rank A [Treated as S+] | Complex
                                                                                        This is a supplemental technique. The user first prepares themselves by channeling chakra throughout all of their bones. Then, when the user is struck with a tai or bukijutsu technique, the user is able to have a plate of bones first protect the area which was struck equal rank to the strike provided. Then, the user launches a counter attack, which converts the opponent’s strength stat which they used the technique into the speed of which the bone blades rise out of the user to impale the target. Can only be used up to the rank the user has access to. Cost one activation to block the strike, and another to launch the counter strike. If the user only has one activation left, then the block will occur, but not the counter attack. If the user has no activations left, then this ability does not work. At E-C rank the technique increases endurance by [1] and at B-S+ rank the technique increases endurance by [2]. This stance lasts for 6 posts.
                                                                                        Activation DR: [ +0 Strength || + 0 Speed || +0 Agility || +2 Endurance ] ↵


                                                                                          ✘║ Activations Used
                                                                                          Dance of the Young Fern: Skeleton's Robes | Rank S+ | Spiritual
                                                                                          The user manifests robes composed of bones. The robes can take any form the user desires, including form-fitting armor. The cosmetics of the robes are dependent on the user's desires. When the robes are active, all techniques of this bloodline are considered overwhelming. Kaguya techniques can be used through the cloak rather than from the flesh. This technique is considered a supplementary activation after the post it is used and incurs an upkeep cost that it one rank below the chakra amount spent per post for a five post duration. This technique increases the user's endurance by [2]. The robes can only use the armor system if the Kaguya has the Unyielding Willow PA.
                                                                                          Activation DR: [ +0 Strength || + 0 Speed || +0 Agility || +2 Endurance ] ↵

                                                                                          Dance of the Larch: Defense Activation.
                                                                                          When the user is struck with a tai or bukijutsu technique, the user is able to have a plate of bones first protect the area which was struck equal rank to the strike provided.
                                                                                          Activation DR: [ +0 Strength || + 0 Speed || +0 Agility || +0 Endurance ]


                                                                                          ✘║ Ongoing Techniques


                                                                                            Activation DR: [ +0 Strength || + 0 Speed || +0 Reflex || +0 Fortitude ] ↵



                                                                                              Activation DR: [ +0 Strength || + 0 Speed || +0 Reflex || +0 Fortitude ] ↵



                                                                                                Activation DR: [ +0 Strength || + 0 Speed || +0 Reflex || +0 Fortitude ] ↵

                                                                                                  ✘║ Combat Passives






                                                                                                NON-COMBAT DATA

                                                                                                  ✘║ Mission Information
                                                                                                    Mission Title [ Rank ]
                                                                                                    Mission Details

                                                                                                    Mission Title [ Rank ]
                                                                                                    Mission Details

                                                                                                    Mission Title [ Rank ]
                                                                                                    Mission Details


                                                                                                  ✘║ Non-Combat Passives

                                                                                                    Learn 1 extra Taijutsu technique per post.
                                                                                                    Learn 1 extra Bukijutsu technique per post.


                                                                                                  ✘║ Jutsu Learned
                                                                                                    Text Here
                                                                                                    Text Here
                                                                                                    Text Here
                                                                                                    Text Here


                                                                                                  ✘║ OOC
                                                                                                    Notes: The free attack for the Juggernaut defense is being used for the activation of the Absolute Defense counter attack.
                                                                                                    pyrategross

                                                                                                    Mattysandwich

                                                                                                    Ichengo Angelus

                                                                                                    kiiwispoet


 
PostPosted: Fri Feb 05, 2021 1:00 pm
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                        Chai was completely surprised by Toki's response. The last thing he'd expected was a Zelelist. It was, likely, the first time he'd had no idea how to react and it showed on his face as the kid talked about Zelel like an expert, like clergy. He had to admit, kid had pizzazz. With a smokey scroll jutsu thing, the kid covered himself as he skedaddled. He sidestepped and watched the jutsu hit the clone that stood between him and Toki, disappointed though that his buffer was gone and even more disappointed that his little Zelelist had disappeared.

                        No, he wasn't done. He wanted to talk to Toki and his interpretation of Zelel - after all, Chai had only received his information about Zelel from a singular source that had moved him deeply, and the kid claimed to have spoken to Zelel. This conversation couldn't be finished so soon. When Ito insisted that they chase him, Chai's mind had already been made up. 'I need to talk to this Toki. Don't hurt him.' He followed Ito's clone's lead and pursued the Zelelist.

                        [exit to that mansion place let's gooooo]


                        Chakra: 2,255/2,450
                        Stamina: 2,060/2,100
                        Status: S+ Rank
                        OOC:


                        Strength ► 6 | Speed ► 4 | Agility ► 0 | Endurance ► 0

                        Jutsu Used:
                        [Sustained - Telepathy]

                        (Note - removed chakra in response to paying for half of Ito's technique last cycle, forgot to remove it in my last post but its accounted for now)

                        Rosa Havoc

                        Daisuke Kaicho

                        pyrategross

                        Hurrak

                        mattysandwich

                        Ichengo Angelus
 

ghostfinch

Seeker


Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Fri Feb 05, 2021 7:15 pm
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Alice

[Teacher][Jack Specialist][Defensive Expert]
[Strength: 5 (8 )][Speed: 0 (5)(7)(8 )][Agility: 0 (2)][Endurance: 8]
[Chakra: 455][Stamina: 80]


Perhaps her attacks didn't hit their mark how she wanted...but she did manage to put her opponent into a state of being less capable of movement. Indicated by the lack of movement of her opponent. As rain began to fall...her body was no longer wreathed in lightning and energy. She felt her chakra from these things disappearing. That was not a good sign, but she could take her plan to it's next step...how to properly defend the village? What better way than to get someone who was no so openly outclassed.

Alice would attempt to body flicker away, only to fail miserably. The chakra absorbed by the rain as she attempted to use the technique. She had hoped that the rain would only drain her of present chakra or something like that. She would only be willing to try one more thing, a single potential thing. Forming hand seals slowly to prepare herself just in case as she continued attempting to now run away. Just noticing that three of the figures were now gone, and 8 new people showed up. She hoped she could go find anyone she could to help.


Passives
▰ Order Secret: Redirection [ Chūmon no Himitsu: Ridairekushon ]| Rank A | Training
The user's tireless training with the Shield as a part of their everyday combat kit has taught them to effortlessly direct the force of an opponent's strike so that any of their added strength boosts being used when interacting with a shield is nullified.

▰ Order Secret: Arcane Wisdom [ Chūmon no Himitsu: Nankaina Chie ] | Rank S | Training
The user has mastered their chakra during combat. This focus and chakra control allows the user to deflect ninjutsu with shield techniques equal in cost and strength. Additionally, the Empowered Guard Stance is now able to block ninjutsu equally with their complex application.

▰ Acrobatic Mastery | Rank D | Training
Having practiced their art with great concentration, the user has learned to change direction of their whorl technique.After this training is complete, the user may use up to one technique per post that would lower the stats affecting their speed without suffering that reduction. The user gains the ability to use Somersault to evade once every three post without it consuming an activation, but only against opponents whose body rank is at or lower than the user’s.

▰ Perfecting Balance | Rank C | Training
Due to their various training requiring parkour style actions, the user is more stable. This training allows the user to withstand off balancing effects or knock back effects as though they were one rank lower in strength.

▰ Parkour Mastery | Rank A | Training
The user becomes one with their momentum, learning how to harness their body as an almost perfect machine. After completing this training, the user’s agility gain any and all bonuses afforded to their speed.

▱▰▱ Defensive Mastery | Defensive Techniques are not subject to piercing based effects. This includes effects that treat a jutsu as stronger against defensive techniques or that ignore or break defensive techniques. However in turn Alice also does not benefit from these sorts of effects when using these sorts of techniques.

▱▰▱ Defensive Efficiency | Reduce the cost of all defensive techniques by 1 rank without diminishing their power. These are explicitly defensive techniques not offensive techniques used in defensive ways.

• All shield defenses of the user are considered one rank higher when interacting with simple offensive techniques.

Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses. (From Juggernaut)

▰ Invigorating Kaiser Armor Training | Rank B | Training
The user's armor retains it's former effects. Now, the armor emits a crackling, bright, white hot chakra that appears like a thin aura around the user. The chakra causes mild burns on contact. In addition, the user gains a [1] point increase to strength and speed per rank of the armor.

▰ Bolstering Kaiser Armor Training | Rank A | Training
This training adds to the previous effects of the Kaiser armor's technique. In addition to that, the target's armor now allows them to regenerate 10 stamina per rank of chakra applied to each technique while the armor is active. The user may not generate more stamina than their reserves may hold.

▰ Kaiser Armor Mastery | Rank S | Training
The final stage of training for the Kaiser Armor. In addition to it's previous effects, the Kaiser armor now causes searing burns upon contact that blister due to the crackling chakra. Additionally, the user's strength and speed are increased by [1] point per rank of the armor instead of it's original [1] point. Taijutsu and bukijutsu techniques used while this armor is active create shock waves five feet in the direction of the attack per rank of the technique.

▰ Elemental Doubling | Rank C | Training
The user does a single post of training where they practice combining their techniques with more than a single element. Once completed, all techniques are able to carry two elemental properties. This does not allow for Elemental Bloodlines to be used in this manner.

Active Jutsu

Post Activations
Body Flicker, D-Rank - Doesn't matter gets absorbed.




Rosa Havoc

Mattysandwich

kiiwispoet

Hurrak
Quote:

pyrategross
 
PostPosted: Fri Feb 05, 2021 8:56 pm
User Image
tab A chorus of grunts resounded all at once in the face of their attack own hurled in their face. Congregating into a T pose once more, the wid around the guards picked up. Spiraling into a wide-necked funnel, bladed edges of air crashed into a current that twisted the wind in an arc motion around the guards. Their bodies, spared from the assault, heaved the tornado at Ito once again.

Then the sky turned black.

Clouds darker than charcoal let loose a flood of water that drowned out the area. For every drop that struck the fuuton creation, a part of its power was siphoned away. By the time the tornado reached Ito, the once deadly razor blades were naught but a gentle breeze.

Another collective grunt, this time one based in disbelief. "You elves are all the same, all flash and no fury!" The words made little sense, but somehow it could be inferred from anyone watching that the guards somehow understood their disadvantage. Into a semi-circle, they formed, a puff of smoke cloaked the area soon thereafter. When it cleared, ten men stood with pride at its center. Much like the guards, they boosted included identical hair and clothing—loose red robes that hung snug around massive muscles, along with shaggy blonde hair with varied lengths.

Each of them gave a hard look over the battlefield before they all raised their fists in the air. "NEVER FEAR, THE REIKEN RAIDERS ARE HERE." Battlecry spoken, the gauntlet was thrown down. To anyone who could see chakra, the brilliant colors of electrified hues flared in unison. When the group broke, it was with enough speed to leave craters in the stone where they stood. One of the men towered where Alie lay defeated. A single burly hand reached out to hold the woman with surprising kindness. If his touch was not refused, the knight would find a small amount of energy flow into her body.

To Rabu came three. Their muscled forms complimented each other's attacks with deadly efficiency. From behind, one came to drop down on the earth and leave it crumbled. From the side, another came to pin Rabu's legs, locking him in place but not continuing through with the movement. From the front came the last, who took advantage of his comrade's assistance and delivered a kick directly into his chest.

To Ito, four of the men came at once, surrounding the glassmaker in a square of buff bods. Burning sweat flew off their meat patty hands as all four threw a series of punches delivered at prodigious speeds.


▰ Wind Return [ Kazegaeshi ] | Rank B [S+ via korabo]
This technique is used to counter a projectile-based attack launched against the user (chakra or otherwise). Utilizing air currents the user is able to redirect the attack and choose its new direction all by paying the same cost in chakra as the rank of the technique. If of the ninjutsu class and able to apply statuses to their attacks, then any attack directed this way carries with it gusts of wind that applies vertigo to any that it hits for one post. The stage of this vertigo is dependent on the redirected technique.

[Sixth Gate of View]
tab Active on all eight members

[Eight wind shushin used]

▰ Healing Hands Technique [ Chiyute no Jutsu ] | Rank B
Uses chakra to mend moderate wounds. Any stamina lost through trauma of tier three is automatically restored to the patient. If this technique is used on a target which has not endured trauma then they gain stamina double to the cost of this technique. If this technique is used on oneself then the stamina is only equal to the rank of the technique.

▰ Painful Sky Leg | Rank B > [S+] | Simple > [Treated as Complex]
The user lifts their leg into the air, slamming it down beneath them. Impacting the earth, this technique shatters the ground within fifteen feet of the user, creating an unstable footing within that area to all except the user who is practiced in such areas. All opponents within range of the shattered earth have a [1] point decrease in speed and agility. while inside the radius.

▰ Dropping Spear Charge | Rank B > [S+] | Simple > [Treated as Complex]
The user, dropping low and grabbing the enemies legs and pinches them together at the knees. Then using a strong shoulder charge they plow through the opponent and send them crashing to the ground. The user gains a [1] point increase in strength per rank of the technique. The user is able to enter the Dominating Mount for no cost at the rank of this technique after successfully using this technique.

▰ Straight Fissure | Rank B > [S+] | Simple > [Treated as Complex]
The user draws their knee to their chest, extending their leg outward with the intent of ramming their heel through an opponent's body. If stricken by this technique the opponent's endurance increases are negated for one post per rank of this technique.

▰ Lesser Combo | Rank B [S+] | Supplemental (Keeping this to four basic attacks I guess) [Treated as Complex]
The user uses their speed to stitch together a string of three attack activation's in quick succession, consuming only one activation. If the first attack is blocked, then the combo is broken; however, if the first attack is not blocked then all three attacks land. Any opponent whose agility are two ranks higher than the user's speed can block these attacks separately, however any opponent whose agility are lower then the users current speed cannot block the first strike. All attacks are treated as simple. Has a two post cooldown before it can be used again.


Ichengo Angelus

Rosa Havoc

pyrategross
 

Haffon


Prince_yureil

Liberal Lunatic

PostPosted: Sat Feb 06, 2021 2:57 am
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▰ |SHINOBI • INFO| ▰
• Sonyo, Senju | A | Genin | Bloodline | Taijutsu |
Ignition, Wood, Earth, Water, Fire, Yin, Yang

(Notice, one can basically read from the purple if they wanna just know the combat aspect.)
The quick thought that crossed through her mind as the mirror broke and bounced back her Jutsu was something akin to Well, s**t!. Before her form was engulfed in the red hue of the attack Ito had so unpleasantly thrown right back in her face, the speed of the technique just not cutting it to prevent the woman’s counter. When the red hue of force hit down, the entire area around the young girl and for about fifty feet behind Sonyo in every direction was torn up and thrown away like unwanted weeds along with the rest of the garden all at once, the Kunoichi disappearing into the mess of upturned burning debris. Her body felt as through one had punched it in every location all at once, her tough body resisting more of the attacks actual harm due to its physical tempering but she felt its burn for sure, the impact knocking her into momentary unconsciousness that would come and go before she would finish bouncing and get recaptured by the same illusion.

Within the labyrinth like sea that was the depths of her mind, all the while surrounded by her feelings of confusion, frustration, a mounting fear and building sense of weakness and doubt she floated. She was questioning her own abilities at this point, two of her extremely hard to deal tactics had failed spectacularly, so spectacularly in fact that this invader had thrown one of Sonyos actual trump cards right back in her face like it was nothing... and that’s without even mentioning those spikes of pink earth that seemed to cut through her defences like tearing paper, even capable of making her speed look like a slow and useless trudge. Who were these people and what was going on? She scrunched her mental fists in frustration, biting at her bottom lip as the tinge of fear began to make itself known in an earnest inkling, pushing her to want to resolve things before they could get worse as an eerie and uncomfortable feeling that was as if being watched from the recesses of her own mind, something waiting beneath that fear with malicious anticipation. The creeping sensation was interrupted by the perception of real time beginning to return, the area around her within her personal mindscape brightening as her consciousness came back and she was able to squint her eyes open whilst thinking of how she should act
I can’t fail like this, I must be fast, before my jutsus aftermath even ends I need to get her! Perhaps this decision was not in such a words and more a feeling or instinct that sparked the girl into actions, Sonyo literally bouncing as she collided with the ground for the first time being thrown, forcefully rotating her body at the hips so as to right herself to an appropriate angle with the intention of landing on her feet to a screeching halt, find Ito and spring back into action before the woman could realize what was happening.... She would do this, she was Sonyo and she knew she could do it and she managed to quell doubt and regain some confidence as she moved her body to bring her plan into action, spirit rising.

The false pain that came from those illusionary spikes was sharp and sudden as instead she was forced to again believe she be captured by these spikes(and in a sense had), before even managing to grind to a stop and redirect the remaining energy into begging to her own counter attack. Her ears were ringing loudly and her body hummed in light debilitating pain, head spinning and skin slightly burnt all while in her perception she was impaled on numerous pink spikes, yet none of the was what cut most. Indeed it was that the sharpest of the spikes was the one from her own emotions for being trapped yet again to the same trick and she was somehow incapable of reacting and now was yet again trapped, her immediate confidence plummeting as she began to yell and struggle, now panic becoming evident in her movements and tone
”Let me go, right now you damn !” CRUNCH the loud impact of the final airborne remains of the explosion drown put the explicit word she chose to throw out, her voice not keeping an even sound level as she couldn’t hear anything besides the timing and anything in her own head, resulting in her half yelling and half screaming in distress and effort to break free. Her heart raced, pupils dilated and she throws to thrash but couldn’t even do that, this restriction, it was like.... it was like when... and the memories came, Sonyo cried out in a long drawn out yell “No More!”

—- Personality shift, Sonyo will remember nada from this point.

She found herself in a familiar hell that reeked of thick, heavy and unwanted nostalgia, those wretched feelings of being trapped and helpless were never something she had wanted to feel again, that fear and desperation she’d felt before and trauma it ingrained into her psyche and took years to bury and was what drove her into becoming the strong and confident and fearless seeming person she might appear and strove to be. The result of that trauma stirred by the intensified mental strain and then ignited by the fear inducing situation and feelings of being made to feel like someone’s plaything, it abhorred such weakness and feelings of the like, choosing to assert dominance at this point, the act of doing so would make everything causing its disgust stop and more, much more. As the guards went about their fantastically choreographed, dramatic and campy assaults on both the present trespassers the mentally strained Sonyo whose body was now also beginning to itch and sting from the acidic rain that was now eating at her skin stopped the drawn out plea of a yell and fell silent, her mind to her core selfs perspective going blank quite suddenly as her other self asserted itself with vengeance and malice as is core intent.

The first thing it tried beyond a slight attempt to struggle against those false restraint was focusing and pushing the body to its absolute limits, deciding that pain might have been the debilitating factor here and closed her eyes. The second she took doing this caused herself to enter the trance like state of the Form of destruction(deets below) and at the same time initiated sage mode, aiming to use the augmented strength to shatter these restraints and delete any notion of pain in those moments and the moments after. She didn’t struggle at the restraints as a sneer of disapproval and realization crossed its face, pupils shrinking in increased rage as a long breathe was drawn and her chakra began to surge
“A ******** LIE!!!” She yelled at the top of her voice within venomous disdain, the surge of chakra marking her forcing herself free from the dammed illusion, the spikes shattering like glass and perceived pain and injuries vanishing with it. Inspecting herself for a split second to ensure the injuries were really gone and with a smug smirk she turned her, now violence ridden eyes toward the cause of Sonyos distress and shifted her weight forwards with the intend to launch herself at Ito, however the Jutsu did not trigger for some reason but this wasn’t something that this current mindset cared to worry about as if shifted approach in that instant.

If Ito could sense killing intent then she’d realize that the girl who’d been trying to oppose her had flipped gears entirely in her intent this battle, the gleam in her eyes or the wicked and detached sneer she offered the other woman as she drew back her fist. The guards might as well have been translucent as the girl was beyond reason at this point, nothing mattering besides the kill as might made right and that’s what she was, the suffering of the vermin that was anyone but the main and weak Sonyo having no bearing of weight to a conscience that it didn’t have... and that is why it unleashed this attack with complete disregard for potential repercussions or collateral damage, one word spoken loudly from her lips
”DIE!” The verbal message was short and to the point, unlike the punch she threw which unless actually stopped would be impossible for anyone who could see the tower would miss its effects, said punch creating a powerful twenty foot wide compressed wave of force. The already messed up terrain around her form would be further torn and tossed as everything flanking her and the punches compression wave would be shredded and blown away fifty feet, making the lethality of the attack rather obvious to those around. As the shockwave would catch Ito and any guard who didn’t have the ability or intelligence to get out of the way, would find themselves pulverized by the impact, bones crushed to gravel throughout their body and a severe concussion and find themselves blasted out of the topic to one outside of the village. The top of the tower would be neatly rent apart as a vicious explosion of force would ripple through its foundations when the attack passed through, possibly bringing the tower down in its entirety.




Ooc: just so ya know Sonyo might be literally insane.)

Stamina 1485/1940 | Chakra 1335/1815 | Senju 751/751

Stats+Totals after boosts()
• Strength 10( cool • Speed 12(10) • Agility 12(10) • Endurance 10(6)

Status effects

Tier 2 Paralysis
Tier 2 vertigo
Tier 2 burns
Deafness
Tier 1 Trauma on hold for 3 posts
Mental stress applied to costs but not it’s broken I won’t list it in stats, stats are accurate after applying modifiers from trainings and such, seems everyone else are the chakra drain from the rain for me.

Actions(including discounts or modifiers) Tier 1 rank D trauma starts in 3 rounds(Cestus gladiator ability)

1st:form of Destruction s-rank - 155 chakra + 2 str and speed
2nd: Sage mode - free and no need for motion
3rd: Kai - 220 chakra -_-
4th:Oblivion Fist s-rank - 100stamina - 85 chakra (S+ Overwhelming, no status effects, it’ll just break Ito anyone else it hits for that matter and kick em out the topic.)
Jutsu


Form of Destruction | Rank A-S+ | Spiritual
The user enters an almost trance like state of mind, focusing on nothing more than complete and utter destruction of their target. This visualization is almost akin to a self hypnosis, allowing the user to believe they are invincible and immune to bodily harm. This technique allows for the user to gain a [1] point increase in two stats of their choice per rank, stated at the beginning of this technique's use. In addition, while this trance is active, the user's body ignores physical pain and delays poisons for two posts longer at A Rank and an additional post every rank following. This ability is able to stack with that of the berserker. This state lasts a total of five posts before ending and has a five post cool down.

Oblivion Fist | Rank S | Complex
This technique requires the user have the Form of Destruction active. While under it's influence, the user releases an unrestrained punch with the intent to maim or kill the target. This single, direct punch is thrown straight forward. The chakra imbued within it causes a compressed air wave to shoot forth measuring twenty feet in width and traveling two hundred feet. The sheer force of this punch causes everything on either side of it to be blown back fifty feet. Those stricken by it without defending have their bones crushed, suffering a severe concussion as they are blown from the topic into the nearest land of.



Modifiers


Bloodlines with taijutsu attributes cost five chakra/stamina less per rank of the technique wit a minimum of 5. Bloodline abilities that effect stats are increased by [1] per rank of the technique. Able to gain learning reductions on taijutsu based on reductions given by bloodline..


Modifiers:
• Graduated with overwhelming bloodline Jutsu
• body counts as heavy armour -Complex due to Pa
• Bloodlines with taijutsu attributes cost five chakra/stamina less per rank of the technique wit a minimum of 5. Bloodline abilities that effect stats are increased by [1] per rank of the technique
• fluid movement reduces evasive and blocking techniques cost by 5 per rank.
• Infernal Body [ Jigoku no Karada ] | Rank C | Training
The user heats their muscles with their burning hot flame chakra at a constant rate, increasing their muscular performance and granting a one point increase in their strength at C Rank body and another 1 point increase at S Rank for a total of 2 points. Additionally, physical contact with the user's body causes tier one burns to the contact point.
• The class caps of the user in speed and agility are raised by [2] at a maximum of [10].
• The Zelelist gains [2] additional body flicker uses in battle.
• Dragon's Direction:
Spiritual Doki Yari techniques can have chakra recycled for the use of another attack. This is done by reversing the flow of chakra being generated through the pole arm then exerting the chakra again for the next technique. This cannot be used to recycle chakra that is no longer in contact with the pole arm. Chakra is recycled at one rank lower in value than the technique being recycled. This chakra must be used by the end of the following post.
• Ancient Teachings
Becoming more familiar with molding chakra into their attacks, the user is able to spend five less chakra per rank of a complex or spiritual technique and must pay no less than 5 chakra for a technique.
• Fluid Movement
Techniques used for a blocking, countering or evasive action have their cost reduced by 5 stamina per rank of the technique and must pay no less than 5 stamina.
• Whirlpool Walking
The user is now more adept at using circular footwork and can use it against multiple attackers, usually weaving between them, keeping them bumping into each other or simply getting in each others way, taking away any numerical advantage. In the deflecting stance, the user can deflect a technique of their body rank or lower once every three posts for no activation, still requiring the stamina/chakra cost paid.
• Move As Water
The user has dealt with so many situations being outnumbered that their ability to move in tight and confined spaces is greatly increased. The user’s blade work is tighter, relying on their body and footwork to generate force. The user’s footwork is so fluid that they are able to turn on a dime, making a combination of strikes go into multiple directions without interrupting the combination. Techniques that target multiple opponents may now have additional reserves paid in order to strengthen the effectiveness of the individual attack to the next highest rank.These can be paid individually, not requiring chakra or stamina to be paid for every split technique.
• Acrobatic Mastery
Having practiced their art with great concentration, the user has learned to change direction of their whorl technique.After this training is complete, the user may use up to one technique per post that would lower the stats affecting their speed without suffering that reduction. The user gains the ability to use Somersault to evade once every three post without it consuming an activation, but only against opponents whose body rank is at or lower than the user’s.
• Perfecting Balance | Rank C | Training
Due to their various training requiring parkour style actions, the user is more stable. This training allows the user to withstand off balancing effects or knock back effects as though they were one rank lower in strength.
• Parkour Mastery | Rank A | Training
The user becomes one with their momentum, learning how to harness their body as an almost perfect machine. After completing this training, the user’s agility gain any and all bonuses afforded to their speed.
• Toxicity Training | Taijutsu that draw blood with skin contact cause tier 1 poison
• Comrardery | Rank B | Training
A skill obtained upon learning all other techniques in this stage. The user's stamina cost of taijutsu techniques are reduced by 5 per rank of the technique being used if they are fighting along side another practitioner of this style.
• Double Fissure | Rank C | Training
The user is able to perform a very fast 2-hit combination with any physical strikes from this style without consuming an additional activation. The second technique must be executed at or below the rank of the first.
• Moving Fissure | Rank A | Training
By using a quick twist of the hips, the user can change the momentum of a kick that has been executed in order to change it's direction completely. Doing so requires half the cost of the technique be paid and the newly directed attack gains an additional [1] point increase to speed per rank of the technique. This ability may only be used once every three posts.
•Ying/Yang just overwhelming
• + 400 chakra/stamina from devotee religious rank.
• Once the Zelelist becomes a devotee all of their ninjutsu and genjutsu are increased in duration by [2] posts for no additional resource costs.
• Cestus gladiator - delays trauma for 3 posts
• Live Fire Exercise | Rank B | Training
All striking techniques executed by the user double the decreases inflicted upon targets when impacted.
• Devil Fang | Rank A | Training
The user is able to pay the cost of a technique twice once every three posts. When this is done, the user can release the technique twice at the cost of a single activation, allowing them to overwhelm a single target with ease. This may be done while dual wielding but must pay 1.5x the reserves to do so.
• Venomous Fangs | Rank S | Training
The user's attacks drain the target of stamina equal to the rank of stamina applied to techniques they are stricken with.

Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
The art of breathing underwater using chakra to remove oxygen from water has been a long handed down secret of the Mist. The length of time and the depth that the diver can go under depends on the ability of the user. This technique activates whenever the Shinobi breathes in water and requires no hand seals. This technique is passive in that it activates automatically when the shinobi's head is submerged underwater. However, it requires an upkeep of an E-Rank amount once active to continue past the first post - can be canceled at any time, and does not require an activation.
• Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
A technique usually used with the Hidden Mist Technique, the Mist Vision technique allows the user to see through the heavy mist, steam, or any other condition caused by water in the air. The technique is passive and activates when the user's vision would otherwise be obstructed by mist. When within a fog or mist, the user must use D-Rank chakra during the first post of use followed by an E-Rank amount as upkeep, this allows the user to see through all mist or steam as long as this is active regardless of rank. Does not consume an activation to be used. Negates any blindness status caused by moisture in the air.
Small Circle Principle | Rank S | Training
The user has learned to utilize their physical arts with mimimal effort while obtaining equal results. Simple techniques require 5 less stamina per rank of the technique. This training may not be layered with other training that gives reductions of this manner



Ichengo Angelus

Rosa Havoc

pyrategross

kiiwispoet

Mattysandwich

Ffionn
 
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