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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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faesinger rolled 1 100-sided dice: 1 Total: 1 (1-100)

faesinger

Predestined Cultist

PostPosted: Mon May 24, 2021 8:50 pm
QUEEN’S WING
Sorentia of Gold Riamsoth
HP: 42/49
Status Effect:
Guilt Tracker 1/4
XP:
Target Accuracy: 2 (+9)
Flame Length: 2
General Stamina: 4 (+1)
General Agility: 2 (+1)
Between Accuracy: 3
Pain Resilience: 2 (+2)
Instinct: 3
Luck: 3

Hour 3 Round 2
1. A close call
2. N/A
3. N/A
4. N/A
5. N/A

Quote:
1. This clump of thread had its eye on you. It defied all the odds and made it through not one, but three wings of dragon riders actively fighting above! It's up to you to flame it! If a Queen, your dragon puts you in position, and as you go to flame it down, you find your equipment's jammed! By the time you realize what's going on, the thread is on you, your arm, your legs, your dragon's neck back, and side. It has attached, and immediately starts to feast! Major Damage -15 HP if a Queen. plus Painful status for the next 3 turns. This will negate any XP gained, nullify any save, and cause double damage if the prompt includes damage (or has you roll for damage).

Countered by save from Kleoth!

Sorentia was trying to flame the Thread that had just fallen, Riamsoth jerked and the Thread fell down to the ground. Both rider and dragon watched it fall. Why did you do that? Kleoth called out. I was startled and looking for the danger.  
Dea and #Teddy# rolled 1 100-sided dice: 28 Total: 28 (1-100)
PostPosted: Tue May 25, 2021 11:46 am
Queen's Wing
Pemli of Gold Ningesth
HP: 46-1= 45- 5= 40- 10= 30-1= 29-3= 26-4= 22-4= 18
Status Effect: Fatigue 1/3
XP:
Target Accuracy: 9 (+5)
Flame Length: 5 (+1)
General Stamina: 8 (+1)
General Agility: 6
Between Accuracy: 6 (+1)
Pain Resilience: 4 (+1)
Instinct: 8 (+2)
Luck: 4


Pemli was glad that things had calmed down for a moment, it seemed the wings above them were doing alright. It was especially fortunate when her dragon was feeling so worn down. She did a little roll of her neck and repositioning of herself in her straps. That was when she heard a cry of pain from her dragon and felt the sting in Ningesth's tail. She had her hop Between and when they got back, she realized it wasn't as bad as she had feared. Yes, she knew it hurt her beloved gold, but it would serve as a warning to be more careful.

Well, it just adds to my damage today,Ningesth said in a tired way. It was clear she currently did not care.


Queen's Wing (Hour 1/Round 1)
Missed

Queen's Wing (Hour 1/Round 2)
1) 47. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length

2) 93. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]

3) 53. 51-55. You keep looking up, but nothing seems to be heading your way. Your neck is starting to object, but it doesn't matter. You must be ever vigilant, or so the saying goes. The Queen's Wing is an important position, but it sure can be boring... Part of you wishes you could be higher up, where all the action is. Part of you is grateful you're safer down here.
4) 39. 36-40. A sliver of Thread that slipped through the Wings above winds up catching your dragon It burns, but it's not going to stop you from carrying on! [+1 Pain Resilience]
5) 10. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy

Queen's Wing (Hour 2/Round 1)
1) 23. 22-25. Thread! As you dive towards it, you find yourself missing the Thread completely! It tangles and writhes onto your dragon's front leg and shoulder! Shaffit all! Moderate Damage! -5 HP
2) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
1- It's a nasty tangle that gets over you and your dragon! Though they pop Between, it's caught part of their wingsail, and may have burrowed into their sensitive stomach and side. Better hope the cold of Between gets all of it! Major damage -10 HP

3) 33. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4) 64. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]


Queen's Wing (Hour 2/Round 2)
1) 65. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
2) 29. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
3) 68. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
4) 92. 90-92 A sudden gust of wind kicks up, threatening to push your dragon out of formation. Thankfully, this gust doesn't have anything on your dragon!
You easily fight through it, and find your dragon isn't really winded at all.
All that exercise and training seems to be paying off. +1 General Stamina

5) 17. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy

Queen's Wing (Hour 3/Round 1)
1) 73. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct

2) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (first time getting this one this fall)
3) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (2nd time getting this prompt this fall)
4) 57. 57-60. The Thread that you were diving to catch is suddenly blown towards you. In a swift move, you hop Between and appear beside it, effortlessly flaming it down. +1 Between Accuracy
5) 71. 71-72. A whole lot of nothin'. The Queen's Wing can sure be quiet sometimes. You should be getting XP points for patience the way this is going. Part of you wonders how your fellow wingmates are doing... maybe your dragon can get you a status report.

Queen's Wing (Hour 3/Round 2)
1) 75. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct

2) 78. 78-79. As you catch a small patch of Thread, the wind blows the ash right back into you and your dragon, leaving them a bit burned! Whoops! Moderate Damage: -3 HP
3) 85. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (only third time)
4) 32. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
4- 4. Failure! Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, though it's unclear if your Wingleader has noticed or not. Either way, your dragon is just spent. Worse, they are blown right into a small sliver of Thread! Moderate Damage -4 HP Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect or Painful Status) is also negated, since your dragon is too tired to care.]


Queen's Wing (Hour 4/Round 1)
1) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
3- Thankfully, it's not as bad as you thought. It burns and hurts, but it served more as a warning than anything else. Minor Damage -4 HP
2)
3)
4)
5)
 

Dea and #Teddy#

Shy Regular

Dea and #Teddy# rolled 1 4-sided dice: 3 Total: 3 (1-4)

Dea and #Teddy#

Shy Regular

PostPosted: Tue May 25, 2021 11:50 am
d4 for Pemli and Ningesth  
Dea and #Teddy# rolled 1 100-sided dice: 48 Total: 48 (1-100)
PostPosted: Tue May 25, 2021 12:00 pm
Queen's Wing
Pemli of Gold Ningesth
HP: 46-1= 45- 5= 40- 10= 30-1= 29-3= 26-4= 22-4= 18
Status Effect: Fatigue 2/3
XP:
Target Accuracy: 9 (+5)
Flame Length: 5 (+1)
General Stamina: 8 (+1)
General Agility: 6
Between Accuracy: 6 (+1)
Pain Resilience: 4 (+1)
Instinct: 8 (+2)
Luck: 4


Pemli was on the lookout this time, after that brief reminder to pay attention, and caught sight of a clump of Thread. Although Ningesth was still tired, she managed to mentally nudge her in the direction of it. She felt as Ningesth turned towards it, allowing her to get her flamethrower in position and take care of it.

Yay, we did it,Ningesth said dryly. She just was not in the mood for anything, even when they were doing well.


Queen's Wing (Hour 1/Round 1)
Missed

Queen's Wing (Hour 1/Round 2)
1) 47. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length

2) 93. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]

3) 53. 51-55. You keep looking up, but nothing seems to be heading your way. Your neck is starting to object, but it doesn't matter. You must be ever vigilant, or so the saying goes. The Queen's Wing is an important position, but it sure can be boring... Part of you wishes you could be higher up, where all the action is. Part of you is grateful you're safer down here.
4) 39. 36-40. A sliver of Thread that slipped through the Wings above winds up catching your dragon It burns, but it's not going to stop you from carrying on! [+1 Pain Resilience]
5) 10. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy

Queen's Wing (Hour 2/Round 1)
1) 23. 22-25. Thread! As you dive towards it, you find yourself missing the Thread completely! It tangles and writhes onto your dragon's front leg and shoulder! Shaffit all! Moderate Damage! -5 HP
2) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
1- It's a nasty tangle that gets over you and your dragon! Though they pop Between, it's caught part of their wingsail, and may have burrowed into their sensitive stomach and side. Better hope the cold of Between gets all of it! Major damage -10 HP

3) 33. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4) 64. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]


Queen's Wing (Hour 2/Round 2)
1) 65. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
2) 29. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
3) 68. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
4) 92. 90-92 A sudden gust of wind kicks up, threatening to push your dragon out of formation. Thankfully, this gust doesn't have anything on your dragon!
You easily fight through it, and find your dragon isn't really winded at all.
All that exercise and training seems to be paying off. +1 General Stamina

5) 17. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy

Queen's Wing (Hour 3/Round 1)
1) 73. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct

2) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (first time getting this one this fall)
3) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (2nd time getting this prompt this fall)
4) 57. 57-60. The Thread that you were diving to catch is suddenly blown towards you. In a swift move, you hop Between and appear beside it, effortlessly flaming it down. +1 Between Accuracy
5) 71. 71-72. A whole lot of nothin'. The Queen's Wing can sure be quiet sometimes. You should be getting XP points for patience the way this is going. Part of you wonders how your fellow wingmates are doing... maybe your dragon can get you a status report.

Queen's Wing (Hour 3/Round 2)
1) 75. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct

2) 78. 78-79. As you catch a small patch of Thread, the wind blows the ash right back into you and your dragon, leaving them a bit burned! Whoops! Moderate Damage: -3 HP
3) 85. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (only third time)
4) 32. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
4- 4. Failure! Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, though it's unclear if your Wingleader has noticed or not. Either way, your dragon is just spent. Worse, they are blown right into a small sliver of Thread! Moderate Damage -4 HP Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect or Painful Status) is also negated, since your dragon is too tired to care.]


Queen's Wing (Hour 4/Round 1)
1) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
3- Thankfully, it's not as bad as you thought. It burns and hurts, but it served more as a warning than anything else. Minor Damage -4 HP

2) 48. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length (fatigue in effect)
3)
4)
5)
 

Dea and #Teddy#

Shy Regular

Dea and #Teddy# rolled 1 100-sided dice: 35 Total: 35 (1-100)

Dea and #Teddy#

Shy Regular

PostPosted: Tue May 25, 2021 12:12 pm
Queen's Wing
Pemli of Gold Ningesth
HP: 46-1= 45- 5= 40- 10= 30-1= 29-3= 26-4= 22-4= 18
Status Effect: Fatigue 3/3
XP:
Target Accuracy: 9 (+5)
Flame Length: 5 (+1)
General Stamina: 8 (+1)
General Agility: 6
Between Accuracy: 6 (+1)
Pain Resilience: 4 (+1)
Instinct: 8 (+2)
Luck: 4


Pemli was still on the lookout for Thread, not wanting any to sneak up on them again. Her eyes caught sight of some of her wingmates in danger. She knew Ningesth had not gotten her second wind yet, but she knew she had to warn them.

Hey, watch out,Ningesth called out, knowing they would hear her, even if she was tired.



Queen's Wing (Hour 1/Round 1)
Missed

Queen's Wing (Hour 1/Round 2)
1) 47. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length

2) 93. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]

3) 53. 51-55. You keep looking up, but nothing seems to be heading your way. Your neck is starting to object, but it doesn't matter. You must be ever vigilant, or so the saying goes. The Queen's Wing is an important position, but it sure can be boring... Part of you wishes you could be higher up, where all the action is. Part of you is grateful you're safer down here.
4) 39. 36-40. A sliver of Thread that slipped through the Wings above winds up catching your dragon It burns, but it's not going to stop you from carrying on! [+1 Pain Resilience]
5) 10. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy

Queen's Wing (Hour 2/Round 1)
1) 23. 22-25. Thread! As you dive towards it, you find yourself missing the Thread completely! It tangles and writhes onto your dragon's front leg and shoulder! Shaffit all! Moderate Damage! -5 HP
2) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
1- It's a nasty tangle that gets over you and your dragon! Though they pop Between, it's caught part of their wingsail, and may have burrowed into their sensitive stomach and side. Better hope the cold of Between gets all of it! Major damage -10 HP

3) 33. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4) 64. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]


Queen's Wing (Hour 2/Round 2)
1) 65. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
2) 29. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
3) 68. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
4) 92. 90-92 A sudden gust of wind kicks up, threatening to push your dragon out of formation. Thankfully, this gust doesn't have anything on your dragon!
You easily fight through it, and find your dragon isn't really winded at all.
All that exercise and training seems to be paying off. +1 General Stamina

5) 17. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy

Queen's Wing (Hour 3/Round 1)
1) 73. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct

2) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (first time getting this one this fall)
3) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (2nd time getting this prompt this fall)
4) 57. 57-60. The Thread that you were diving to catch is suddenly blown towards you. In a swift move, you hop Between and appear beside it, effortlessly flaming it down. +1 Between Accuracy
5) 71. 71-72. A whole lot of nothin'. The Queen's Wing can sure be quiet sometimes. You should be getting XP points for patience the way this is going. Part of you wonders how your fellow wingmates are doing... maybe your dragon can get you a status report.

Queen's Wing (Hour 3/Round 2)
1) 75. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct

2) 78. 78-79. As you catch a small patch of Thread, the wind blows the ash right back into you and your dragon, leaving them a bit burned! Whoops! Moderate Damage: -3 HP
3) 85. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (only third time)
4) 32. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
4- 4. Failure! Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, though it's unclear if your Wingleader has noticed or not. Either way, your dragon is just spent. Worse, they are blown right into a small sliver of Thread! Moderate Damage -4 HP Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect or Painful Status) is also negated, since your dragon is too tired to care.]


Queen's Wing (Hour 4/Round 1)
1) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
3- Thankfully, it's not as bad as you thought. It burns and hurts, but it served more as a warning than anything else. Minor Damage -4 HP

2) 48. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length (fatigue in effect)

3) 35. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4)
5)
 
Dea and #Teddy# rolled 1 100-sided dice: 22 Total: 22 (1-100)
PostPosted: Tue May 25, 2021 12:24 pm
Queen's Wing
Pemli of Gold Ningesth
HP: 46-1= 45- 5= 40- 10= 30-1= 29-3= 26-4= 22-4= 18-5= 13
Status Effect:
XP:
Target Accuracy: 9 (+5)
Flame Length: 5 (+1)
General Stamina: 8 (+1)
General Agility: 6
Between Accuracy: 6 (+1)
Pain Resilience: 4 (+1)
Instinct: 8 (+2)
Luck: 4


Pemli noticed another piece of Thread, so she sent Ningesth to fly after it. She got her flamethrower ready once more, ready to flame it into ash. Unfortunately, for whatever reason, she missed it and heard Ningesth roar in pain. She had them go Between to kill the Thread that had attached itself to her beloved gold. When they came out, she could still feel the pain.

Did I mention I hate this silvery menace?Ningesth snorted, at least back to her old self.



Queen's Wing (Hour 1/Round 1)
Missed

Queen's Wing (Hour 1/Round 2)
1) 47. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length

2) 93. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]

3) 53. 51-55. You keep looking up, but nothing seems to be heading your way. Your neck is starting to object, but it doesn't matter. You must be ever vigilant, or so the saying goes. The Queen's Wing is an important position, but it sure can be boring... Part of you wishes you could be higher up, where all the action is. Part of you is grateful you're safer down here.
4) 39. 36-40. A sliver of Thread that slipped through the Wings above winds up catching your dragon It burns, but it's not going to stop you from carrying on! [+1 Pain Resilience]
5) 10. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy

Queen's Wing (Hour 2/Round 1)
1) 23. 22-25. Thread! As you dive towards it, you find yourself missing the Thread completely! It tangles and writhes onto your dragon's front leg and shoulder! Shaffit all! Moderate Damage! -5 HP
2) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
1- It's a nasty tangle that gets over you and your dragon! Though they pop Between, it's caught part of their wingsail, and may have burrowed into their sensitive stomach and side. Better hope the cold of Between gets all of it! Major damage -10 HP

3) 33. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4) 64. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]


Queen's Wing (Hour 2/Round 2)
1) 65. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
2) 29. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
3) 68. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
4) 92. 90-92 A sudden gust of wind kicks up, threatening to push your dragon out of formation. Thankfully, this gust doesn't have anything on your dragon!
You easily fight through it, and find your dragon isn't really winded at all.
All that exercise and training seems to be paying off. +1 General Stamina

5) 17. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy

Queen's Wing (Hour 3/Round 1)
1) 73. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct

2) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (first time getting this one this fall)
3) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (2nd time getting this prompt this fall)
4) 57. 57-60. The Thread that you were diving to catch is suddenly blown towards you. In a swift move, you hop Between and appear beside it, effortlessly flaming it down. +1 Between Accuracy
5) 71. 71-72. A whole lot of nothin'. The Queen's Wing can sure be quiet sometimes. You should be getting XP points for patience the way this is going. Part of you wonders how your fellow wingmates are doing... maybe your dragon can get you a status report.

Queen's Wing (Hour 3/Round 2)
1) 75. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct

2) 78. 78-79. As you catch a small patch of Thread, the wind blows the ash right back into you and your dragon, leaving them a bit burned! Whoops! Moderate Damage: -3 HP
3) 85. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (only third time)
4) 32. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
4- 4. Failure! Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, though it's unclear if your Wingleader has noticed or not. Either way, your dragon is just spent. Worse, they are blown right into a small sliver of Thread! Moderate Damage -4 HP Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect or Painful Status) is also negated, since your dragon is too tired to care.]


Queen's Wing (Hour 4/Round 1)
1) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
3- Thankfully, it's not as bad as you thought. It burns and hurts, but it served more as a warning than anything else. Minor Damage -4 HP

2) 48. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length (fatigue in effect)

3) 35. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4) 22. 22-25. Thread! As you dive towards it, you find yourself missing the Thread completely! It tangles and writhes onto your dragon's front leg and shoulder! Shaffit all! Moderate Damage! -5 HP
5)
 

Dea and #Teddy#

Shy Regular

Dea and #Teddy# rolled 1 100-sided dice: 29 Total: 29 (1-100)

Dea and #Teddy#

Shy Regular

PostPosted: Tue May 25, 2021 12:30 pm
Queen's Wing
Pemli of Gold Ningesth
HP: 46-1= 45- 5= 40- 10= 30-1= 29-3= 26-4= 22-4= 18-5= 13
Status Effect:
XP:
Target Accuracy: 9 (+5)
Flame Length: 5 (+1)
General Stamina: 8 (+1)
General Agility: 6
Between Accuracy: 6 (+1)
Pain Resilience: 4 (+1)
Instinct: 8 (+2)
Luck: 4


Pemli noticed more of their wingmates in trouble, she wanted to spare them as much pain as she could. She knew she and Ningesth had taken some damage this Threadfall, so anyway she could protect others would be wonderful. She made sure Ningesth saw who was in trouble, knowing she would take it from there.

Be careful, you have trouble,Ningesth sent to the other dragon.



Queen's Wing (Hour 1/Round 1)
Missed

Queen's Wing (Hour 1/Round 2)
1) 47. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length

2) 93. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]

3) 53. 51-55. You keep looking up, but nothing seems to be heading your way. Your neck is starting to object, but it doesn't matter. You must be ever vigilant, or so the saying goes. The Queen's Wing is an important position, but it sure can be boring... Part of you wishes you could be higher up, where all the action is. Part of you is grateful you're safer down here.
4) 39. 36-40. A sliver of Thread that slipped through the Wings above winds up catching your dragon It burns, but it's not going to stop you from carrying on! [+1 Pain Resilience]
5) 10. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy

Queen's Wing (Hour 2/Round 1)
1) 23. 22-25. Thread! As you dive towards it, you find yourself missing the Thread completely! It tangles and writhes onto your dragon's front leg and shoulder! Shaffit all! Moderate Damage! -5 HP
2) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
1- It's a nasty tangle that gets over you and your dragon! Though they pop Between, it's caught part of their wingsail, and may have burrowed into their sensitive stomach and side. Better hope the cold of Between gets all of it! Major damage -10 HP

3) 33. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4) 64. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]


Queen's Wing (Hour 2/Round 2)
1) 65. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
2) 29. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
3) 68. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
4) 92. 90-92 A sudden gust of wind kicks up, threatening to push your dragon out of formation. Thankfully, this gust doesn't have anything on your dragon!
You easily fight through it, and find your dragon isn't really winded at all.
All that exercise and training seems to be paying off. +1 General Stamina

5) 17. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy

Queen's Wing (Hour 3/Round 1)
1) 73. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct

2) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (first time getting this one this fall)
3) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (2nd time getting this prompt this fall)
4) 57. 57-60. The Thread that you were diving to catch is suddenly blown towards you. In a swift move, you hop Between and appear beside it, effortlessly flaming it down. +1 Between Accuracy
5) 71. 71-72. A whole lot of nothin'. The Queen's Wing can sure be quiet sometimes. You should be getting XP points for patience the way this is going. Part of you wonders how your fellow wingmates are doing... maybe your dragon can get you a status report.

Queen's Wing (Hour 3/Round 2)
1) 75. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct

2) 78. 78-79. As you catch a small patch of Thread, the wind blows the ash right back into you and your dragon, leaving them a bit burned! Whoops! Moderate Damage: -3 HP
3) 85. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (only third time)
4) 32. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
4- 4. Failure! Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, though it's unclear if your Wingleader has noticed or not. Either way, your dragon is just spent. Worse, they are blown right into a small sliver of Thread! Moderate Damage -4 HP Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect or Painful Status) is also negated, since your dragon is too tired to care.]


Queen's Wing (Hour 4/Round 1)
1) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
3- Thankfully, it's not as bad as you thought. It burns and hurts, but it served more as a warning than anything else. Minor Damage -4 HP

2) 48. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length (fatigue in effect)

3) 35. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4) 22. 22-25. Thread! As you dive towards it, you find yourself missing the Thread completely! It tangles and writhes onto your dragon's front leg and shoulder! Shaffit all! Moderate Damage! -5 HP
5) 29. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
 
demon_pachabel rolled 1 100-sided dice: 60 Total: 60 (1-100)
PostPosted: Tue May 25, 2021 12:57 pm
Blazing Gold
Sura of Gold Esurienth
HP: 51/51
Status Effect: If applicable.
XP:
Target Accuracy: 4 [+1]
Flame Length:4 [+1]
General Stamina:7
General Agility:4
Between Accuracy:4 [+2]
Pain Resilience:6
Instinct:4
Luck:4


1/5

The Thread that you were diving to catch is suddenly blown towards you. In a swift move, you hop Between and appear beside it, effortlessly flaming it down. +1 Between Accuracy


The winds were always changing no matter how high up one was - it was something they'd gotten used to when flying so much and fortunately they had clear skies to Between to before flaming down the offender who had entered their airspace.  

demon_pachabel
Crew

Beloved Werewolf

demon_pachabel rolled 1 100-sided dice: 96 Total: 96 (1-100)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Tue May 25, 2021 12:59 pm
Blazing Gold
Sura of Gold Esurienth
HP: 51/51
Status Effect: If applicable.
XP:
Target Accuracy: 4 [+1]
Flame Length:4 [+1]
General Stamina:7 [+1]
General Agility:4
Between Accuracy:4 [+2]
Pain Resilience:6
Instinct:4
Luck:4


2/5

Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!

Success! Your dragon successfully recovers, and keeps in formation. [+1 Stamina]


Esurienth was a large dragon - all Queens were, of course, but not all were as bulkily muscled as she was and Sura would have been concerned if her dragon had been forced to fight too hard with the wind. Because if the winds could get you, a smaller dragon wouldn't have had a chance, hmm?

Sura's considerable trust in her lifemate earned a deep rumble beneath her.  
demon_pachabel rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Tue May 25, 2021 1:00 pm
d4 for Esurienth  

demon_pachabel
Crew

Beloved Werewolf

demon_pachabel rolled 1 100-sided dice: 61 Total: 61 (1-100)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Tue May 25, 2021 1:02 pm
Blazing Gold
Sura of Gold Esurienth
HP: 51/51
Status Effect: If applicable.
XP:
Target Accuracy: 4 [+2]
Flame Length:4 [+1]
General Stamina:7 [+1]
General Agility:4
Between Accuracy:4 [+2]
Pain Resilience:6
Instinct:4
Luck:4


3/5

You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy


There was, of course, always more thread to flame and with Esurienth's strength keeping her going thru the wind the pair were ready to dive while Sura took aim at another clump in the Queen's Wing's airspace.  
demon_pachabel rolled 1 100-sided dice: 70 Total: 70 (1-100)
PostPosted: Tue May 25, 2021 1:04 pm
Blazing Gold
Sura of Gold Esurienth
HP: 51/51
Status Effect: If applicable.
XP:
Target Accuracy: 4 [+3]
Flame Length:4 [+1]
General Stamina:7 [+1]
General Agility:4
Between Accuracy:4 [+2]
Pain Resilience:6
Instinct:4
Luck:4


4/5

You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy


Sura didn't have time to worry about how much Thread was coming down into their altitude - mostly because she didn't much care how far Thread travelled as long as it didn't hit the ground. Which she'd already failed at twice. An internal sigh at the thought earned a growl of discontent from her dragon, spurring her to flame the next clump to make up the difference.  

demon_pachabel
Crew

Beloved Werewolf

demon_pachabel rolled 1 100-sided dice: 28 Total: 28 (1-100)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Tue May 25, 2021 1:06 pm
Blazing Gold
Sura of Gold Esurienth
HP: 44/51
Status Effect: If applicable.
XP:
Target Accuracy: 4 [+3]
Flame Length:4 [+1]
General Stamina:7 [+1]
General Agility:4
Between Accuracy:4 [+2]
Pain Resilience:6
Instinct:4
Luck:4


5/5

Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!

It's not a fun wound, and boy does it ever hurt! Moderate Damage -7 HP


Esurienth may have shrieked with pain - but not in the same way Sura did as the clump twisted around the back of her neck. Still, she kept her head about her to push the gold Between briefly. Just long enough to kill it, but the cold hadn't done anything to soothe the wound. Sura would have to keep it from distracting her until a healer could take a better look at it.  
demon_pachabel rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Tue May 25, 2021 1:06 pm
Another d4 for Esurienth  

demon_pachabel
Crew

Beloved Werewolf

Tsunake rolled 1 100-sided dice: 7 Total: 7 (1-100)

Tsunake
Crew

Territorial Friend

PostPosted: Tue May 25, 2021 3:45 pm
Queen’s Wing
Phryana and Gold Kleoth
HP: 45/49
Status Effect:
2/4 Guilt
XP:
Target Accuracy: 1 +9
Flame Length: 1 +1
General Stamina: 3 +3
General Agility: 1
Between Accuracy: 1
Pain Resilience: 3 +2
Instinct: 2 +1
Luck: 1 +1

Hour 4, Round 1

1. +1 Target Accuracy
2.
3.
4.
5.


Quote:
2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy


Thread rained down from above once more, and Phryana carefully took aim before squeezing the trigger. The flamethrower proved its worth once more, and she was quickly moving on without dwelling on it.  
Reply
Threadfall

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