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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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[06.26.3576 HRW] Burning Aces: CLOSED! Goto Page: [] [<<] [<] 1 2 3 ... 11 12 13 14 15 16 ... 57 58 59 60 [>] [>>] [»|]

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Dea and #Teddy# rolled 1 20-sided dice: 13 Total: 13 (1-20)

Dea and #Teddy#

Shy Regular

PostPosted: Fri Jul 31, 2020 4:54 am
Burning Aces Wing
Zamistia of Brown Nanuth
HP: 13/42
Status Effect:
XP:
Target Accuracy: 2
Flame Length: 3 (+2 to be added after Threadfall)
General Stamina: 4
General Agility: 2
Between Accuracy: 3
Pain Resilience: 3
Instinct: 2
Luck: 2 (+1 to be added after Threadfall)


The hits seemed to keep on coming, as Zamistia noticed a large swatch of Thread coming their way. She instructed Nanuth to avoid it, but it seemed the wind again had other plans. It pushed the Thread right towards them, causing her to tell Nanuth to jump Between. She felt the familiar cold wrap around them as he did, before they jumped back. A cry of pain came from rider and dragon as they re-appeared right in the midst of the Thread. They jumped Between again, before they returned once more. The little red head was in pain and she debated having them head down to the healers.

Let's try to stay a little longer. If it is bad enough, then we go. Especially if it hurts you again,Nanuth assured. He didn't want his rider worrying about him and he was not about to let them be lost to this silvery threat.



Rolls

Hour 1, Round one (High Altitude)
1. 9) The wind is strong and trying hard to buffet you. If brown or bronze you see one of your wingmates struggling against the wind. They're getting blown out of their empty airspace, and dangerously close to a patch of Thread! You are able to twist and accurately flame down the clump they were going to fly into, saving them from Threadscore! Quote a Wingmate that took Threadfall Damage and nullify it! You saved them from the pain! +1 Flame Length (used save for Meep's Dob)
2. 1)
Blasted all! As you jump Between to avoid a clump of Thread, the winds change, and when you appear from the icey depths, it's right into a major sheet of Thread! Heavy Damage: -8 HP! They also now suffer a Painful status for the next 3 turns. This will negate any XP gained, and cause double damage if the prompt includes damage (or has you roll for damage).

3. 14) The thread is thick and coming down fast. Unlike the lower wings, you don't have to chase this Thread around -- it's just about everywhere you turn! This is what your dragon was made for, this is what you, as a rider, were meant to do. Burn down those Threads so they are no longer a threat to your wingmates and the people of Pern! Your dragon flames a patch ahead of them, clearing some airspace for your wingmates below. +1 Flame Length (negated by painful effect)
4. 18 ) Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck] (negated by painful effect)
5. 16) The wind picks up, and you fight to keep in formation. Your wings strain, but you're able to keep your place! Though your muscles ache, you're not going to give up so easily. Pern depends on you! +2 Stamina (negated by painful effect)

Hour 1, Round 2 (High Altitude)
1. 18 ) Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]
2. 5) The air is thick with Thread. It's at its heaviest up here, and you are literally surrounded by silver tendrils. You roar defiance before spitting forth a great flame, scorching the deadly threads before you with ease. Flame Length +1
3. 2) A clump of Thread falls right before you! Unfortunately, the wind pushes you and the Thread away from one another. With determination, you fight the wind, trying valiantly to get to the great enemy! You hop Between, hoping to get closer, and flame the Threads that threaten to fall through! Roll a D4 to see if you successfully Between!
-1 Failure! You Between right INTO the clump! Too close, too close!! Ouch! Damage is Moderate! -5 HP

4. 7) This is such a mess! Thread is everywhere. The High Altitude Wing is always in the thick of it, and today is no exception.

If you are a bronze, brown, or blue 30' or larger you find yourself getting hit by the wildly blown Thread! Moderate Damage: -6 HP!

5. 13) A large swath of Thread heads your way! Roll a D4 to see what happens!
-1 Critical Failure! The wind changes, and you find yourself blown right into the sheet! You hop Between, but miss your mark, and appear directly inside the writhing mass of silver. Major Damage: -10 HP
 
Dea and #Teddy# rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Fri Jul 31, 2020 4:57 am
Another D4 for Misty and Nanuth  

Dea and #Teddy#

Shy Regular

Sweet Symmetry rolled 1 100-sided dice: 45 Total: 45 (1-100)

Sweet Symmetry

Tipsy Kitten

PostPosted: Fri Jul 31, 2020 6:09 am
BURNING ACES
Argathi of Brown Genkuroth
HP: 38/38
Status Effect:
XP:
Target Accuracy: 7
Flame Length: 6
General Stamina: 6
General Agility: 7
Between Accuracy: 6
Pain Resilience: 7
Instinct: 7
Luck: 7


Hour 1; Round 9 (day 2):
Quote:
43-60. Well, things seem to be okay! You're doing your job, as you should. Nothing's going wrong right now... but nothing seems to be going overly right, either. Just another day fighting Threadfall.



HP: 38/38
Status Effect:

XP:
Round 1: +5 HP
Round 2: +5 HP
Round 3: +2 HP, cleared for return
Round 4: Neutral wingsecond roll
Round 5:


Target Accuracy: 7
Flame Length: 6
General Stamina: 6
General Agility: 7
Between Accuracy: 6
Pain Resilience: 7
Instinct: 7
Luck: 7



The pair rejoined the Wing, watching over it. Dragons were hurting, but dragons were also doing their duty. There wasn't a moment where Argathi could spot a critical save, or a direction that might have helped.

They focused on the task at hand. The rest and healing they have received helped.  
Sweet Symmetry rolled 1 20-sided dice: 14 Total: 14 (1-20)
PostPosted: Fri Jul 31, 2020 6:16 am
BURNING ACES
Argathi of Brown Genkuroth
HP: 38/38
Status Effect:
XP:
Target Accuracy: 7
Flame Length: 7
General Stamina: 6
General Agility: 7
Between Accuracy: 6
Pain Resilience: 7
Instinct: 7
Luck: 7


Hour 1; Round 10 (day 2):
Quote:
The thread is thick and coming down fast. Unlike the lower wings, you don't have to chase this Thread around -- it's just about everywhere you turn! This is what your dragon was made for, this is what you, as a rider, were meant to do. Burn down those Threads so they are no longer a threat to your wingmates and the people of Pern! Your dragon flames a patch ahead of them, clearing some airspace for your wingmates below. +1 Flame Length



HP: 38/38
Status Effect:

XP:
Round 1: +5 HP
Round 2: +5 HP
Round 3: +2 HP, cleared for return
Round 4: Neutral wingsecond roll
Round 5: +1 Flame Length


Target Accuracy: 7
Flame Length: 6 +1
General Stamina: 6
General Agility: 7
Between Accuracy: 6
Pain Resilience: 7
Instinct: 7
Luck: 7



The sharp focus and detachment for all but the present seemed to help. Genkuroth and Argathi were in perfect sync, honed instincts and Turns of experience giving them a sharp edge. The brown flamed a path through the leading edge of Thread, roaring as he finished.

Excellent work...

High praise, old wrinkly one.  

Sweet Symmetry

Tipsy Kitten

Meepfur rolled 1 20-sided dice: 16 Total: 16 (1-20)

Meepfur
Crew

PostPosted: Fri Jul 31, 2020 8:26 am
Burning Aces
M'yk of brown Dobrokhoth
HP: 16/37
Status Effect: If applicable.
XP:
Target Accuracy: 10
Flame Length: 10
General Stamina: 9
General Agility: 6
Between Accuracy: 8
Pain Resilience: 11
Instinct: 8
Luck: 7


Hour 1, Round 2
1. +2 Stamina

As Dobrokhoth fought against the wind to stay in formation, he suddenly began to keen, echoing the others around and below them: Lireloth was gone, and so early into the fight. What could have happened...?

Hour 1, Round 1
1. -8 HP
2. -8 HP, Painful for 3 turns
3. -8 HP
4. burn some thredz
5. burn some more thredz
 
Meepfur rolled 1 20-sided dice: 6 Total: 6 (1-20)
PostPosted: Fri Jul 31, 2020 8:30 am
Burning Aces
M'yk of brown Dobrokhoth
HP: 16/37
Status Effect: If applicable.
XP:
Target Accuracy: 10
Flame Length: 10
General Stamina: 9
General Agility: 6
Between Accuracy: 8
Pain Resilience: 11
Instinct: 8
Luck: 7


Hour 1, Round 2
1. +2 Stamina
2. -6 HP

The wind tried again to pull him out of formation, but the brown continued to fight - only for a clump of Thread to be blown into him. Again. He'd taken several significant hits now, and between the loss of ichor and the strain from fighting the wind, he was beginning to struggle. Dobrokhoth resisted at first when M'yk told him they needed to visit the Healers, but His persisted, and the brown finally relented, ensuring Siloth that they would return as soon as possible.

Hour 1, Round 1
1. -8 HP
2. -8 HP, Painful for 3 turns
3. -8 HP
4. burn some thredz
5. burn some more thredz
 

Meepfur
Crew

Smerdle rolled 1 20-sided dice: 5 Total: 5 (1-20)

Smerdle

Scamp

PostPosted: Fri Jul 31, 2020 8:31 am
BURNING ACES
T'rin of Blue Ingonth
HP: 17/27
Status Effect: FATIGUE (3/3)
XP: (+2 base; +5 to distribute)
Target Accuracy: 2
Flame Length: 2
General Stamina: 2
General Agility: 2 + 2 = 4
Between Accuracy: 2 + 2 = 4
Pain Resilience: 2
Instinct: 2
Luck: 2 + 1 = 3

Quote:
hour one, round two, roll one: The air is thick with Thread. It's at its heaviest up here, and you are literally surrounded by silver tendrils. You roar defiance before spitting forth a great flame, scorching the deadly threads before you with ease. [Flame Length +1]


    They continued on with renewed vigor, the pain of loss that neither of them wanted to feel chipping away beneath their stony exterior. Halfway done. Soon they could go back home.
 
Meepfur rolled 1 20-sided dice: 20 Total: 20 (1-20)
PostPosted: Fri Jul 31, 2020 8:44 am
Burning Aces
Nadry of brown Menankith
HP: 22/35
Status Effect: If applicable.
XP:
Target Accuracy: 8
Flame Length: 6
General Stamina: 8
General Agility: 8
Between Accuracy: 12
Pain Resilience: 9
Instinct: 9
Luck: 7


Hour 1, Round 2
1. Tongue Bitten, 2 rounds

What seemed like only moments after Menankith noted that Aurinkoth and His had gone to the Healers - prompting a spike in worry from His - the brown began to keen: a pair had been lost, Lireloth and Thella. No...

But there was little time for mourning, especially at high altitude, and they had no choice but to get back to fighting in earnest. As Menankith chewed more firestone to fuel that, he bit his tongue.

Hour 1, Round 1
1. -6 HP
2. -7 HP
3. Damage Save (Used), +1 Flame Length
4. +2 Stamina
5. -8, Painful for 3 turns Saved!
 

Meepfur
Crew

Meepfur rolled 1 20-sided dice: 13 Total: 13 (1-20)

Meepfur
Crew

PostPosted: Fri Jul 31, 2020 8:47 am
Burning Aces
Nadry of brown Menankith
HP: 22/35
Status Effect: Tongue Bitten, 1/2
XP:
Target Accuracy: 8
Flame Length: 6
General Stamina: 8
General Agility: 8
Between Accuracy: 12
Pain Resilience: 9
Instinct: 9
Luck: 7


Hour 1, Round 2
1. Tongue Bitten, 2 rounds
2. -10 HP

The wind was truly terrible, and though he fought it with everything he had, Menankith found himself blown directly into a sheet of Thread. When they went Between to free themselves, they came out in another - Faranth, that was bad! They hopped Between again, this time headed to the Healers.

Hour 1, Round 1
1. -6 HP
2. -7 HP
3. Damage Save (Used), +1 Flame Length
4. +2 Stamina
5. -8, Painful for 3 turns Saved!
 
Meepfur rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Fri Jul 31, 2020 9:02 am
Burning Aces
Nadry of brown Menankith
HP: 30/35
Status Effect: N/A
XP:
Target Accuracy: 8
Flame Length: 6
General Stamina: 8
General Agility: 8
Between Accuracy: 12
Pain Resilience: 9
Instinct: 9
Luck: 7


Hour 1, Round 2
1. Tongue Bitten, 2 rounds
2. -10 HP
3. +18, cleared to return
4. +2 Instinct

They returned from the Healers just in time to spot a rather heavy patch of Thread, and a wingmate about to flame it, but something just didn't seem right...so Menankith called out a warning, right before a change in the wind that would have blown their wingmate right into the patch of Thread!

Hour 1, Round 1
1. -6 HP
2. -7 HP
3. Damage Save (Used), +1 Flame Length
4. +2 Stamina
5. -8, Painful for 3 turns Saved!
 

Meepfur
Crew

Meepfur rolled 1 20-sided dice: 19 Total: 19 (1-20)

Meepfur
Crew

PostPosted: Fri Jul 31, 2020 9:09 am
Burning Aces
Nadry of brown Menankith
HP: 30/35
Status Effect: N/A
XP:
Target Accuracy: 8
Flame Length: 6
General Stamina: 8
General Agility: 8
Between Accuracy: 12
Pain Resilience: 9
Instinct: 9
Luck: 7


Hour 1, Round 2
1. Tongue Bitten, 2 rounds
2. -10 HP
3. +18, cleared to return
4. +2 Instinct
5. +2 Pain Resilience

As he flamed down a clump of Thread, the wind changed yet again, and blew the cloud of hot ash right back at them. Ouch!

Hour 1, Round 1
1. -6 HP
2. -7 HP
3. Damage Save (Used), +1 Flame Length
4. +2 Stamina
5. -8, Painful for 3 turns Saved!
 
demon_pachabel rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Fri Jul 31, 2020 9:26 am
BURNING ACES WING
N'ori of Bronze Meigth
HP: 23/42
Status Effect: Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect, Guilt, Bitten Tongue, etc.) is also negated, since your dragon is too tired to care. The only exception is if you get a status that cures Fatigue or your Wingleader/Wingsecond rolls a status cancelling roll.)
XP: +6 to all base, +5 to distribute how I see fit
Target Accuracy: 6
Flame Length: 6
General Stamina: 8
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 7
Luck: 6


1. Fatigued 1/3 - effect negated
2.
3.
4.
5.

Quote:
A clump of Thread falls right before you! Unfortunately, the wind pushes you and the Thread away from one another. With determination, you fight the wind, trying valiantly to get to the great enemy! You hop Between, hoping to get closer, and flame the Threads that threaten to fall through! Roll a D4 to see if you successfully Between!

Failure! You overshoot, and miss your target completely. Instead, it falls on one of your fellow wingmates, and they scream in pain as they disappear to the sanctuary of Between. [Take 3 turns of Guilt! Any Damage rolled takes an additional -5 HP. Any successful bonuses or saves by other players don't affect your character. You just don't deserve it.]


Maybe it was exhaustion that had made them miss, but the screaming from below was soon followed up by a growing keen of despair that made its way through all of the dragons. N'ori, caring enough to check, spotted the Wingrider their mistake had left jumping away at least, but....

Someone's gone, Meigth informed him tiredly, his own keen soft in his throat.  

demon_pachabel
Crew

Beloved Werewolf

Smerdle rolled 1 20-sided dice: 6 Total: 6 (1-20)

Smerdle

Scamp

PostPosted: Fri Jul 31, 2020 9:27 am
BURNING ACES
T'rin of Blue Ingonth
HP: 13/27
Status Effect: n/a
XP: (+2 base; +5 to distribute)
Target Accuracy: 2
Flame Length: 2
General Stamina: 2
General Agility: 2 + 2 = 4
Between Accuracy: 2 + 2 = 4
Pain Resilience: 2
Instinct: 2
Luck: 2 + 1 = 3

Quote:
hour one, round two, roll one: The air is thick with Thread. It's at its heaviest up here, and you are literally surrounded by silver tendrils. You roar defiance before spitting forth a great flame, scorching the deadly threads before you with ease. [Flame Length +1]
Quote:
roll two: As you're flying, the wind picks up again, trying to knock you out of formation!

If 23' to 35', you're able to fight it, but wind up straining a muscle. Whoops. Maybe you over-compensated. -4 HP


    Ingonth braced against the wind, his wince only obvious to His.

    Take care.

    The dragon's response was agitated, but he did listen, considering his injuries and constitution.

    I'm fine for now. I'll let you know.
 
demon_pachabel rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Fri Jul 31, 2020 9:27 am
(d4 for N'ori and Meigth)  

demon_pachabel
Crew

Beloved Werewolf

demon_pachabel rolled 1 20-sided dice: 20 Total: 20 (1-20)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Fri Jul 31, 2020 9:30 am
BURNING ACES WING
N'ori of Bronze Meigth
HP: 23/42
Status Effect: Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect, Guilt, Bitten Tongue, etc.) is also negated, since your dragon is too tired to care. The only exception is if you get a status that cures Fatigue or your Wingleader/Wingsecond rolls a status cancelling roll.)
XP: +6 to all base, +5 to distribute how I see fit
Target Accuracy: 6
Flame Length: 6
General Stamina: 8
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 7
Luck: 6


1. Fatigued 1/3 - effect negated
2. Fatigued 2/3 - effect negated
3.
4.
5.

Quote:
Your dragon asks for a few more pieces of firestone to chew. Unfortunately, they wind up chomping down on their tongue instead of their stone! This is going to distract your dragon for the next two rolls.


N'ori, Meigth barely spoke before the man was feeding his dragon firestone - pausing once to wince as the inside of his own mouth began to throb. You bit your tongue....

Meigth gave the mental equivalent of a tired sigh at that.  
Reply
Threadfall

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