Burning Aces Wing
Zamistia of Brown Nanuth
HP: 13/42
Status Effect:
XP:
Target Accuracy: 2
Flame Length: 3 (+2 to be added after Threadfall)
General Stamina: 4
General Agility: 2
Between Accuracy: 3
Pain Resilience: 3
Instinct: 2
Luck: 2 (+1 to be added after Threadfall)
Zamistia of Brown Nanuth
HP: 13/42
Status Effect:
XP:
Target Accuracy: 2
Flame Length: 3 (+2 to be added after Threadfall)
General Stamina: 4
General Agility: 2
Between Accuracy: 3
Pain Resilience: 3
Instinct: 2
Luck: 2 (+1 to be added after Threadfall)
The hits seemed to keep on coming, as Zamistia noticed a large swatch of Thread coming their way. She instructed Nanuth to avoid it, but it seemed the wind again had other plans. It pushed the Thread right towards them, causing her to tell Nanuth to jump Between. She felt the familiar cold wrap around them as he did, before they jumped back. A cry of pain came from rider and dragon as they re-appeared right in the midst of the Thread. They jumped Between again, before they returned once more. The little red head was in pain and she debated having them head down to the healers.
Let's try to stay a little longer. If it is bad enough, then we go. Especially if it hurts you again,Nanuth assured. He didn't want his rider worrying about him and he was not about to let them be lost to this silvery threat.
Rolls
Hour 1, Round one (High Altitude)
1. 9) The wind is strong and trying hard to buffet you. If brown or bronze you see one of your wingmates struggling against the wind. They're getting blown out of their empty airspace, and dangerously close to a patch of Thread! You are able to twist and accurately flame down the clump they were going to fly into, saving them from Threadscore! Quote a Wingmate that took Threadfall Damage and nullify it! You saved them from the pain! +1 Flame Length (used save for Meep's Dob)
2. 1)
Blasted all! As you jump Between to avoid a clump of Thread, the winds change, and when you appear from the icey depths, it's right into a major sheet of Thread! Heavy Damage: -8 HP! They also now suffer a Painful status for the next 3 turns. This will negate any XP gained, and cause double damage if the prompt includes damage (or has you roll for damage).
3. 14) The thread is thick and coming down fast. Unlike the lower wings, you don't have to chase this Thread around -- it's just about everywhere you turn! This is what your dragon was made for, this is what you, as a rider, were meant to do. Burn down those Threads so they are no longer a threat to your wingmates and the people of Pern! Your dragon flames a patch ahead of them, clearing some airspace for your wingmates below. +1 Flame Length (negated by painful effect)
4. 18 ) Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck] (negated by painful effect)
5. 16) The wind picks up, and you fight to keep in formation. Your wings strain, but you're able to keep your place! Though your muscles ache, you're not going to give up so easily. Pern depends on you! +2 Stamina (negated by painful effect)
Hour 1, Round 2 (High Altitude)
1. 18 ) Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]
2. 5) The air is thick with Thread. It's at its heaviest up here, and you are literally surrounded by silver tendrils. You roar defiance before spitting forth a great flame, scorching the deadly threads before you with ease. Flame Length +1
3. 2) A clump of Thread falls right before you! Unfortunately, the wind pushes you and the Thread away from one another. With determination, you fight the wind, trying valiantly to get to the great enemy! You hop Between, hoping to get closer, and flame the Threads that threaten to fall through! Roll a D4 to see if you successfully Between!
-1 Failure! You Between right INTO the clump! Too close, too close!! Ouch! Damage is Moderate! -5 HP
4. 7) This is such a mess! Thread is everywhere. The High Altitude Wing is always in the thick of it, and today is no exception.
If you are a bronze, brown, or blue 30' or larger you find yourself getting hit by the wildly blown Thread! Moderate Damage: -6 HP!
5. 13) A large swath of Thread heads your way! Roll a D4 to see what happens!
-1 Critical Failure! The wind changes, and you find yourself blown right into the sheet! You hop Between, but miss your mark, and appear directly inside the writhing mass of silver. Major Damage: -10 HP