TORNADO WING
V’kenti of bronze Takarath [Wingleader]
HP: 32/41
Status Effect: --
XP: [+4 Target Accuracy] | [+2 Instinct] | [+2 Flame Length] | [+1 Luck] | [+1 Stamina]
Target Accuracy: 7
Flame Length: 6
General Stamina: 7
General Agility: 6
Between Accuracy: 7
Pain Resilience: 7
Instinct: 7
Luck: 6
V’kenti of bronze Takarath [Wingleader]
HP: 32/41
Status Effect: --
XP: [+4 Target Accuracy] | [+2 Instinct] | [+2 Flame Length] | [+1 Luck] | [+1 Stamina]
Target Accuracy: 7
Flame Length: 6
General Stamina: 7
General Agility: 6
Between Accuracy: 7
Pain Resilience: 7
Instinct: 7
Luck: 6
Even as they resteadied themselves, they caught the thermal again which Takarath had not been ready for. The wind under his wings pushed him all the way out of formation even as he strained to stay in. He felt the same twinge he had felt earlier in one wing in the other and let V'kenti know. He'd have to not push himself too hard the next couple of days.
Round 1 Day 1
[Roll 1/5]
- 16. You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]
[Roll 2/5]
- 8. Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]
[Roll 3/5]
- 6. A strong gust of wind suddenly pushes you off course and right into a sliver of Thread! If you're a bronze or brown, you or your dragon take a scathing hit, unable to get out of the way. [Minor Damage -3 HP] If you're a blue or green, you wind up twisting easily out of the way, flaming it down successfully! [+1 Stamina]
[Roll 4/5]
- 1. Ouch! Feeding your dragon some firestone has resulted in them biting their tongue! This is going to distract your dragon for the next three rolls. Their flaming aim will go down, and they might be slower to dodge out of Thread's way. [Tongue Bitten Effect! Your dragon is distracted by pain. No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.]
[Roll 5/5]
- 16. You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]
[Wingleader Roll 1]
- 14-16. If Wingleader you actually are on top of things today! You're here to look out for your wingmates and your seconds, and in this case, you manage to do both! Quote one your Wingseconds, or Wingrider and nullify any negative effects & negative HP from their most recent roll! This can include Wingleader/Wingsecond rolls! If Wingsecond you find yourself panicking. In a rough moment, you witness a catastrophe about to go down! Do you save one from Thread about to hit them, warn another they're flying directly into another's flame!? Who do you save!? Quote a Single Wingmate and have them lose -5 HP!
Round 1 Day 2
[Roll 1]
- 13. Trying valiantly to catch some thread, your dragon flames a bit sooner than you would have preferred. Surprisingly enough, the flame is long, hot, and sustained longer than usual. Your dragon manages to flame the clump and return to their position in their wing. [+1 Flame Length]
[Roll 2]
[Roll 3]
[Roll 4]
[Roll 5]
[Wingleader Roll 2]
- 5-7. If a Wingleader, you were so focused on chewing out one of your wingriders who pulled a stupid move, that you actually miss catching a large clump of Thread that's falling right past you. A nearby wingmate winds up taking the hit -- as they were busy flaming a different clump of Thread and hadn't time to notice. Quote a Single Wingmate and have them lose -5 HP! If a Wingsecond you actually are on top of things today! You're here to look out for your wingmates and your Wingleader, and in this case, you manage to do both! Quote your Wingleader, fellow Wingsecond, or Wingrider and nullify any negative effects & negative HP from their most recent roll! This can include Wingleader/Wingsecond rolls!
Round 3 Day 2 Mid altitude
[Roll 1]
- 13. Ouch! Feeding your dragon some firestone has resulted in them biting their tongue! This is going to distract your dragon for the next three rolls. Their flaming aim will go down, and they might be slower to dodge out of Thread's way. [Tongue Bitten Effect! Your dragon is distracted by pain. No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.]
[Roll 2]
- 19. Your dragon has a moment of true inspiration, and sends out encouragement to his or her wingmates. Encouragement Boon! Quote one of your wingmates and remove one status effect
[Roll 3]
- 1. A larger clump of Thread falls down hard and fast. Thankfully, your dragon is on top of it, and manages to hit the target with a large belch of flame just as it passes. [+1 Target Accuracy]
[Roll 4]
- As you're flying, the wind picks up again, trying to knock you out of formaiton! If less than 22 feet, you get blown out of formation, but are agile enough to avoid getting hit with Thread. Hurry now -- better make it back before your Wingleader scolds you! If 23' to 35', you're able to fight it, but wind up pulling a wing muscle. Whoops. Maybe you over-compensated. -4 HP If 36'-46', you're able to fight the wind with relative ease. Unfortunately, the nearby Threadfall gets blown into your side and haunches -- and you were too big to move out of the way. Ouch, does that not burn!? Moderate Damage -8 HP
[Roll 5]
- 9. As you're fighting Thread, you see your nearby wingmate in danger. You immediately blink between, falling out of formation, but hoping to save them! Roll a D4. 4. You actually find yourself Betweening INTO the clump of Thread. Oh fardles! [Major Damage -10 HP] SAVED BY LIRELOTH
Round 4 Day 1 Low Altitude
[Roll 1]
[Roll 2]
[Roll 3]
[Roll 4]
[Roll 5]
- 18. Your dragon spots a few clumps of thread being blown about in front of them. If white, green, or blue, they manage to catch a pocket of air and surge forward, flaming down two of the three clumps, before dropping hard and getting the third. No thread's slipping through on your watch! [+3 Target Accuracy!] If brown or bronze, they don't need as much speed, and instead belch a long flame, catching all three with ease. +1 Target Accuracy, +2 Flame Length!]
[Roll 2]
- 10. Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]
[Roll 3]
- 5. A small clump of Thread has fallen through! You successfully flame it down. [+1 Target Accuracy]
[Roll 4]
- 17. Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4! Find a tangle of thread hitting you from behind! Quick, hop Between so it doesn't do more damage than it already has! [Moderate Damage -5 HP]
[Roll 5]
- 20. Something doesn't feel right. You wind up glancing over your shoulder just in time to see a small, silver strand drifting dangerously close to your dragon. Thankfully, your dragon shares your thoughts, and is able to blink Between and higher above their position, missing the strand, and saving yourself from a score. [+1 Instinct]
Round 4 Day 2
[Roll 1]
- Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens! 3. Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]
[Roll 2]
- You're low on firestone! If you've already replenished recently (within the last 5 posts) you may choose to skip this roll and just do a general post for no XP. OR you can keep it and blame it on a faulty bag, or some other excuse for being without stone. Call for one of the weyrlings to send you another sack of stone! [Flag down a weyrling! Post this code in your next post and see if a weyrling can get to you!
[Roll 3]
- You're low on firestone! If you've already replenished recently (within the last 5 posts) you may choose to skip this roll and just do a general post for no XP. OR you can keep it and blame it on a faulty bag, or some other excuse for being without stone. Call for one of the weyrlings to send you another sack of stone! [Flag down a weyrling! Post this code in your next post and see if a weyrling can get to you!
[Roll 4]
- 3. Your dragon hits a sudden thermal of air, threatening to push them up unexpectedly, and to miss their target! If a bronze or brown, thankfully, your dragon is able to fight the current of air, and keep their position steady. [+1 Stamina] If a green or blue, you're thrown completely off course, and your wing hits a tangle of thread. [Minor Damage -3 HP ]
[Roll 5]
- Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens! 3. Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]