Queen's Wing
Pemli of Gold Ningesth
HP: 46-1= 45- 5= 40- 10= 30-1= 29-3= 26-4= 22-4= 18-5= 13
Status Effect: Guilt 1/3
XP:
Target Accuracy: 9 (+8 )
Flame Length: 5 (+3)
General Stamina: 8 (+1)
General Agility: 6
Between Accuracy: 6 (+1)
Pain Resilience: 4 (+1)
Instinct: 8 (+2)
Luck: 4
Pemli of Gold Ningesth
HP: 46-1= 45- 5= 40- 10= 30-1= 29-3= 26-4= 22-4= 18-5= 13
Status Effect: Guilt 1/3
XP:
Target Accuracy: 9 (+8 )
Flame Length: 5 (+3)
General Stamina: 8 (+1)
General Agility: 6
Between Accuracy: 6 (+1)
Pain Resilience: 4 (+1)
Instinct: 8 (+2)
Luck: 4
Pemli was feeling sick to her stomach, she should have gotten that Thread. Now lives could be in danger, she hated it, she wanted to just curl up into a ball right now. However, she still had a job to do and she noticed some Thread out of the corner of her eye. She turned around in her seat with her flamethrower in her hands, flaming it down.
Well done, Mine, you got it,Ningesth encouraged. However, she knew it would take more than that to make her rider feel better. For now, she would just send all the love she could her way.
Queen's Wing (Hour 1/Round 1)
Missed
Queen's Wing (Hour 1/Round 2)
1) 47. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length
2) 93. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]
3) 53. 51-55. You keep looking up, but nothing seems to be heading your way. Your neck is starting to object, but it doesn't matter. You must be ever vigilant, or so the saying goes. The Queen's Wing is an important position, but it sure can be boring... Part of you wishes you could be higher up, where all the action is. Part of you is grateful you're safer down here.
4) 39. 36-40. A sliver of Thread that slipped through the Wings above winds up catching your dragon It burns, but it's not going to stop you from carrying on! [+1 Pain Resilience]
5) 10. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy
Queen's Wing (Hour 2/Round 1)
1) 23. 22-25. Thread! As you dive towards it, you find yourself missing the Thread completely! It tangles and writhes onto your dragon's front leg and shoulder! Shaffit all! Moderate Damage! -5 HP
2) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
1- It's a nasty tangle that gets over you and your dragon! Though they pop Between, it's caught part of their wingsail, and may have burrowed into their sensitive stomach and side. Better hope the cold of Between gets all of it! Major damage -10 HP
3) 33. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4) 64. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]
Queen's Wing (Hour 2/Round 2)
1) 65. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
2) 29. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
3) 68. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
4) 92. 90-92 A sudden gust of wind kicks up, threatening to push your dragon out of formation. Thankfully, this gust doesn't have anything on your dragon!
You easily fight through it, and find your dragon isn't really winded at all.
All that exercise and training seems to be paying off. +1 General Stamina
5) 17. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy
Queen's Wing (Hour 3/Round 1)
1) 73. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct
2) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (first time getting this one this fall)
3) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (2nd time getting this prompt this fall)
4) 57. 57-60. The Thread that you were diving to catch is suddenly blown towards you. In a swift move, you hop Between and appear beside it, effortlessly flaming it down. +1 Between Accuracy
5) 71. 71-72. A whole lot of nothin'. The Queen's Wing can sure be quiet sometimes. You should be getting XP points for patience the way this is going. Part of you wonders how your fellow wingmates are doing... maybe your dragon can get you a status report.
Queen's Wing (Hour 3/Round 2)
1) 75. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct
2) 78. 78-79. As you catch a small patch of Thread, the wind blows the ash right back into you and your dragon, leaving them a bit burned! Whoops! Moderate Damage: -3 HP
3) 85. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (only third time)
4) 32. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
4- 4. Failure! Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, though it's unclear if your Wingleader has noticed or not. Either way, your dragon is just spent. Worse, they are blown right into a small sliver of Thread! Moderate Damage -4 HP Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect or Painful Status) is also negated, since your dragon is too tired to care.]
Queen's Wing (Hour 4/Round 1)
1) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
3- Thankfully, it's not as bad as you thought. It burns and hurts, but it served more as a warning than anything else. Minor Damage -4 HP
2) 48. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length (fatigue in effect)
3) 35. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4) 22. 22-25. Thread! As you dive towards it, you find yourself missing the Thread completely! It tangles and writhes onto your dragon's front leg and shoulder! Shaffit all! Moderate Damage! -5 HP
5) 29. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
Queen's Wing (Hour 4/Round 2)
Missed
Queen's Wing (Hour 5/Round 1)
Missed
Queen's Wing (Hour 5/Round 2)
1) 7. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy
2) 6. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy
3) 48. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length
4) 52. 51-55. You keep looking up, but nothing seems to be heading your way. Your neck is starting to object, but it doesn't matter. You must be ever vigilant, or so the saying goes. The Queen's Wing is an important position, but it sure can be boring... Part of you wishes you could be higher up, where all the action is. Part of you is grateful you're safer down here.
5) 35. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
Queen's Wing (Hour 6/Round 1)
1) 50. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length
2) 88.
85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.]
3) 8. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy
4)
5)
Missed
Queen's Wing (Hour 1/Round 2)
1) 47. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length
2) 93. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]
3) 53. 51-55. You keep looking up, but nothing seems to be heading your way. Your neck is starting to object, but it doesn't matter. You must be ever vigilant, or so the saying goes. The Queen's Wing is an important position, but it sure can be boring... Part of you wishes you could be higher up, where all the action is. Part of you is grateful you're safer down here.
4) 39. 36-40. A sliver of Thread that slipped through the Wings above winds up catching your dragon It burns, but it's not going to stop you from carrying on! [+1 Pain Resilience]
5) 10. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy
Queen's Wing (Hour 2/Round 1)
1) 23. 22-25. Thread! As you dive towards it, you find yourself missing the Thread completely! It tangles and writhes onto your dragon's front leg and shoulder! Shaffit all! Moderate Damage! -5 HP
2) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
1- It's a nasty tangle that gets over you and your dragon! Though they pop Between, it's caught part of their wingsail, and may have burrowed into their sensitive stomach and side. Better hope the cold of Between gets all of it! Major damage -10 HP
3) 33. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4) 64. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
3- Failure! Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]
Queen's Wing (Hour 2/Round 2)
1) 65. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
2) 29. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
3) 68. 61-70. You dive for a clump of Thread, and successfully find yourself turning it into harmless ash. +1 Target Accuracy
4) 92. 90-92 A sudden gust of wind kicks up, threatening to push your dragon out of formation. Thankfully, this gust doesn't have anything on your dragon!
You easily fight through it, and find your dragon isn't really winded at all.
All that exercise and training seems to be paying off. +1 General Stamina
5) 17. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy
Queen's Wing (Hour 3/Round 1)
1) 73. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct
2) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (first time getting this one this fall)
3) 89. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (2nd time getting this prompt this fall)
4) 57. 57-60. The Thread that you were diving to catch is suddenly blown towards you. In a swift move, you hop Between and appear beside it, effortlessly flaming it down. +1 Between Accuracy
5) 71. 71-72. A whole lot of nothin'. The Queen's Wing can sure be quiet sometimes. You should be getting XP points for patience the way this is going. Part of you wonders how your fellow wingmates are doing... maybe your dragon can get you a status report.
Queen's Wing (Hour 3/Round 2)
1) 75. 73-77. As you're burning down a clump of Thread, something doesn't seem right.
With a sudden shout and twist, your dragon lurches to the side, as a shaffing bag of firestone comes hurdling down. Damnit! What on Pern are they doing up there!?! Amateurs! +1 Instinct
2) 78. 78-79. As you catch a small patch of Thread, the wind blows the ash right back into you and your dragon, leaving them a bit burned! Whoops! Moderate Damage: -3 HP
3) 85. 85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] (only third time)
4) 32. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
5) 95. 93-97. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
4- 4. Failure! Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, though it's unclear if your Wingleader has noticed or not. Either way, your dragon is just spent. Worse, they are blown right into a small sliver of Thread! Moderate Damage -4 HP Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect or Painful Status) is also negated, since your dragon is too tired to care.]
Queen's Wing (Hour 4/Round 1)
1) 28. 26-28. Well, not much is happening. Either the Wings are doing their job, or things are mighty quiet. You know your thoughts shouldn't wander or stray.... but you look away for a moment, stretching your neck, and resettling yourself on your dragons back. Unfortunately, things happen quickly. Your dragon lets out a shriek of pain as you're hit with Thread! You hadn't seen it fall from behind, too far back from where your dragon could see. Roll a D4 for Damage!
3- Thankfully, it's not as bad as you thought. It burns and hurts, but it served more as a warning than anything else. Minor Damage -4 HP
2) 48. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length (fatigue in effect)
3) 35. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
4) 22. 22-25. Thread! As you dive towards it, you find yourself missing the Thread completely! It tangles and writhes onto your dragon's front leg and shoulder! Shaffit all! Moderate Damage! -5 HP
5) 29. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
Queen's Wing (Hour 4/Round 2)
Missed
Queen's Wing (Hour 5/Round 1)
Missed
Queen's Wing (Hour 5/Round 2)
1) 7. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy
2) 6. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy
3) 48. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length
4) 52. 51-55. You keep looking up, but nothing seems to be heading your way. Your neck is starting to object, but it doesn't matter. You must be ever vigilant, or so the saying goes. The Queen's Wing is an important position, but it sure can be boring... Part of you wishes you could be higher up, where all the action is. Part of you is grateful you're safer down here.
5) 35. 29-35. As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
Queen's Wing (Hour 6/Round 1)
1) 50. 46-50. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length
2) 88.
85-89. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.]
3) 8. 2-20. You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy
4)
5)