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Reply "TMT" Truly Memorable Threads!
OMG 30,000 MEMBERS? Time for a CONTEST! Check it out! :D Goto Page: [] [<<] [<<] [<] 1 2 3 ... 156 157 158 159 160 161 ... 744 745 746 747 [>] [>>] [>>] [»|]

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30,000 Members?
Wow, that's a lot! O_O
44%
 44%  [ 241 ]
That's not a lot! =P
2%
 2%  [ 11 ]
Why Not get more members? :D
20%
 20%  [ 112 ]
OMG A PRIZE?? >w<
32%
 32%  [ 177 ]
Total Votes : 541

God Emperor of Dune generated a random number between 1 and 30000 ... 16250!

God Emperor of Dune

PostPosted: Fri Mar 30, 2007 6:40 pm


#3 - Law of Sonic Amplification, First Law of Anime Acoustics
In space, loud sounds, like explosions, are even louder because there is no air to get in the way.
God Emperor of Dune generated a random number between 1 and 30000 ... 10654!
PostPosted: Fri Mar 30, 2007 6:41 pm


#4 - Law of Constant Thrust, First Law of Anime Motion
In space, constant thrust equals constant velocity.

God Emperor of Dune

God Emperor of Dune generated a random number between 1 and 30000 ... 4402!

God Emperor of Dune

PostPosted: Fri Mar 30, 2007 6:42 pm


#5 - Law of Mechanical Mobility, Second Law of Anime Motion
The larger a mechanical device is, the faster it moves. Armored Mecha are the fastest objects known to human science.
God Emperor of Dune generated a random number between 1 and 30000 ... 22437!
PostPosted: Fri Mar 30, 2007 6:44 pm


#6 - Law of Temporal Variability
Time is not a constant. Time stops for the hero whenever he does something 'cool' or 'impressive'. Time slows down when friends and lovers are being killed and speeds up whenever there is a fight.

God Emperor of Dune

Jshin generated a random number between 1 and 30000 ... 9215!

Jshin

PostPosted: Fri Mar 30, 2007 6:45 pm


God Emperor of Dune
#6 - Law of Temporal Variability
Time is not a constant. Time stops for the hero whenever he does something 'cool' or 'impressive'. Time slows down when friends and lovers are being killed and speeds up whenever there is a fight.


True dat!
God Emperor of Dune generated a random number between 1 and 30000 ... 14729!
PostPosted: Fri Mar 30, 2007 6:46 pm


#7 - First Law of Temporal Mortality
'Good Guys' and 'Bad Guys' both die in one of two ways - either so quick they don't even see it coming, OR it's a long drawn out affair where the character gains much insight to the workings of society, human existence or why the toast always lands butter side down.

God Emperor of Dune

Jshin generated a random number between 1 and 30000 ... 3614!

Jshin

PostPosted: Fri Mar 30, 2007 6:47 pm


w00t!

My last post, 9215 / 500 = 18.43
God Emperor of Dune generated a random number between 1 and 30000 ... 4376!
PostPosted: Fri Mar 30, 2007 6:47 pm


#8 - Second Law of Temporal Mortality
It takes some time for bad guys to die... regardless of physical damage. Even when the 'Bad Guys' are killed so quickly they didn't even see it coming, it takes them a while to realize they are dead. This is attributed to the belief that being evil damages the Reality Lobe of the brain.

God Emperor of Dune

God Emperor of Dune generated a random number between 1 and 30000 ... 3469!

God Emperor of Dune

PostPosted: Fri Mar 30, 2007 6:48 pm


#9 - Law of Dramatic Emphasis
Scenes involving extreme amounts of action are depicted with either still frames or black screens with a slash of bright color (usually red or white).
God Emperor of Dune generated a random number between 1 and 30000 ... 8909!
PostPosted: Fri Mar 30, 2007 6:49 pm


#10 - Law of Dramatic Multiplicity
Scenes that only happen once, for instance, a 'Good Guy' kicks the 'Bad Guy' in the face, are seen at least 3 times from 3 different angles.

God Emperor of Dune

God Emperor of Dune generated a random number between 1 and 30000 ... 14047!

God Emperor of Dune

PostPosted: Fri Mar 30, 2007 6:50 pm


#11 - Law of Inherent Combustibility
Everything explodes. Everything.

First Corollary -
Anything that explodes bulges first.

Second Corollary -
Large cities are the most explosive substances known to human science. Tokyo in particular seems to be the most unstable of these cities, sometimes referred to as "The Matchstick City".
God Emperor of Dune generated a random number between 1 and 30000 ... 994!
PostPosted: Fri Mar 30, 2007 6:51 pm


#12 - Law of Phlogistatic Emission
Nearly all things emit light from fatal wounds.

God Emperor of Dune

God Emperor of Dune generated a random number between 1 and 30000 ... 216!

God Emperor of Dune

PostPosted: Fri Mar 30, 2007 6:53 pm


#13 - Law of Energetic Emission
There is always an energy build up (commonly referred to as an energy 'bulge') before Mecha or space craft weapons fire. Because of the explosive qualities of weapons, it is believed that this is related to the Law of Inherent Combustibility.
God Emperor of Dune generated a random number between 1 and 30000 ... 10390!
PostPosted: Fri Mar 30, 2007 6:54 pm


#14 - Law of Inverse Lethal Magnitude
The destructive potential of any object/organism is inversely proportional to its mass.

First Corollary -
Small and cute will always overcome big and ugly. Also known as the A-Ko phenomenon.

God Emperor of Dune

God Emperor of Dune generated a random number between 1 and 30000 ... 20663!

God Emperor of Dune

PostPosted: Fri Mar 30, 2007 6:55 pm


#15 - Law of Inexhaustibility
No one *EVER* runs out of ammunition. That is of course unless they are cornered, out-numbered, out-classed, and unconscious.
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"TMT" Truly Memorable Threads!

Goto Page: [] [<<] [<<] [<] 1 2 3 ... 156 157 158 159 160 161 ... 744 745 746 747 [>] [>>] [>>] [»|]
 
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