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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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[05.27.3575 WW] Fire Storm Wing: Low-Altitude - CLOSED Goto Page: [] [<<] [<] 1 2 3 ... 14 15 16 17 18 19 ... 48 49 50 51 [>] [>>] [»|]

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medigel rolled 1 20-sided dice: 13 Total: 13 (1-20)

medigel

Anxious Spirit

PostPosted: Mon Jun 03, 2019 7:11 pm
FIRE STORM
Zallea of Green Illyriath
Round 1: (1) (2) (3) (4) (5) (6) (7) [8] (9) (10)
Round 2: (1) (2) (3) (4) (5) (6) (7) [8] (9) (10)
HP: 18/28
Status Effect:
XP:
Target Accuracy: 4
Flame Length: 5 (+2)
General Stamina: 5
General Agility: 4
Between Accuracy: 4
Pain Resilience: 5 (+1)
Instinct: 6 (+1)
Luck: 4 (+1)


Incoming! They jumped Between and came out a distance above, and Illyriath eyeballed the swath with a vengeance. But Zallea stalled her with a command, Too deep, me thinks. Next time, girl.

Quote:
A large swath of Thread heads your way! Roll a D4 to see what happens!
3. You're able to Between above the sheet, but it's too far to actually flame. Your wingmates below are going to have to take care of it!
 
houllow rolled 1 20-sided dice: 19 Total: 19 (1-20)
PostPosted: Mon Jun 03, 2019 7:11 pm
FIRE STORM
F'ell of Brown Teth
HP: 42
Status Effect: -
XP: +4 (base) + 5 (distribute)
Target Accuracy: 5 (+1)
Flame Length: 4 (+1)
General Stamina: 7 (+1)(+1)
General Agility: 4
Between Accuracy: 4 (+1)
Pain Resilience: 5 (+1)(+2)
Instinct: 4 (+1)(+1)
Luck: 4


Quote:
Ouch! You had successfully flamed Thread but the gust push the ash back into you as you fly! The hot ash cloud burns as you fly through it, but you're made of tougher stuff than that! The focus is Thread, not pain! [+2 Pain Resilience]


...I'm not doing it on purpose, I promise. Teth apologized to his rider after the cloud of ash passed them by, the sting easing up. Maybe next time he'd dodge a little better?

roll 1: Your dragon hits a sudden thermal of air, threatening to push them up unexpectedly, and to miss their target! If a bronze or brown, thankfully, your dragon is able to fight the current of air, and keep their position steady. [+1 Stamina]
roll 2: You check in on your dragon to ensure they're doing all right. Thankfully, your dragon responds that they're feeling fine. All that training and practicing is coming full circle, as your dragon isn't feeling particularly fatigued. If they are suffering from a Fatigue Effect, they get a burst of renewed energy and the status is removed. [+1 Stamina] If your dragon isn't suffering, you are allowed to quote a fellow wingmate (must be in your same wing) who is suffering the effect! Your dragon trumpets at them encouragingly, making them feel better, and giving them a renewed burst of energy and effort. Remove Fatigue Effect from one wingmate!
roll 3: Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
- - - roll 3, part 2: 1. A guest of wind sends you out of formation, and you know your Wingleader (or their Seconds) just saw.
roll 4: You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]
roll 5: A small clump of Thread has fallen through! You successfully flame it down. [+1 Target Accuracy]
roll 1: By Faranth! You and your dragon pull off a pretty awesome move to catch some Thread that's fallen through. You're able to save one of your Wingmates! Quote one of your Wingmates who took damage this Round! This will remove damage and any possible negative effect from that roll!
roll 2: Trying valiantly to catch some thread, your dragon flames a bit sooner than you would have preferred. Surprisingly enough, the flame is long, hot, and sustained longer than usual. Your dragon manages to flame the clump and return to their position in their wing. [+1 Flame Length]
roll 3: Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]
roll 4: Diving after a small clump, a gust of wind suddenly pushes the Thread back into you and your dragon! Roll a D4 to see if you successfully Between (or dodge) in time!
- - - roll 4, part 2: 2. You swiftly jump Between! [+1 Between Accuracy]
roll 5: Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]

roll 1: You try to flame down some Thread, but your flame comes up short. Whoops! Hopefully your Wingleader didn't see that. Nothing to be done about it now except eat some more firestone, and try to catch the next clump!
roll 2: A clump of Thread catches you on your leg. You quickly hop Between, easing the sting of the burn. It hurts, but you're going to fight through the pain. Healers can wait. +1 Pain Resilience
roll 3: Ouch! You had successfully flamed Thread but the gust push the ash back into you as you fly! The hot ash cloud burns as you fly through it, but you're made of tougher stuff than that! The focus is Thread, not pain! [+2 Pain Resilience]
roll 4:
 

houllow

Sparkly Decorator

medigel rolled 1 4-sided dice: 3 Total: 3 (1-4)

medigel

Anxious Spirit

PostPosted: Mon Jun 03, 2019 7:12 pm
(Dat d4)  
faesinger rolled 1 20-sided dice: 14 Total: 14 (1-20)
PostPosted: Mon Jun 03, 2019 7:13 pm
Fire Storm Wing
Shahera of Green Therianth
HP: 16/27
Status Effect: N/A
XP:
Target Accuracy: +2 (+2)
Flame Length: +3 (+1)
General Stamina: +3
General Agility: +2
Between Accuracy: +2
Pain Resilience: +3
Instinct: +3 (+3)
Luck: +3

Quote:
The thread is thick and coming down fast. Unlike the lower wings, you don't have to chase this Thread around -- it's just about everywhere you turn! This is what your dragon was made for, this is what you, as a rider, were meant to do. Burn down those Threads so they are no longer a threat to your wingmates and the people of Pern! Your dragon flames a patch ahead of them, clearing some airspace for your wingmates below. +1 Flame Length

Putting the strained muscles out of their minds, Shahera and Therianth worked on what they were there for. Flaming this terror out of the sky.

Hour 2, round 1: 6 - 3 - 14 - X - X  

faesinger

Predestined Cultist

houllow rolled 1 20-sided dice: 13 Total: 13 (1-20)

houllow

Sparkly Decorator

PostPosted: Mon Jun 03, 2019 7:14 pm
FIRE STORM
F'ell of Brown Teth
HP: 42
Status Effect: -
XP: +4 (base) + 5 (distribute)
Target Accuracy: 5 (+1)
Flame Length: 4 (+1)
General Stamina: 7 (+1)(+1)
General Agility: 4
Between Accuracy: 4 (+1)
Pain Resilience: 5 (+1)(+2)
Instinct: 4 (+1)(+1)
Luck: 4


Quote:
A large swath of Thread heads your way! Roll a D4 to see what happens!


Teth! F'ell's warning came as the Thread rushed towards them, and the brown bugled in acknowledgement as he popped the pair out of the way.

Quote:
You're able to Between above the sheet, but it's too far to actually flame. Your wingmates below are going to have to take care of it!


Thankfully he managed to get them where they needed to go, but they were too far up. They'll get it, don't worry.

roll 1: Your dragon hits a sudden thermal of air, threatening to push them up unexpectedly, and to miss their target! If a bronze or brown, thankfully, your dragon is able to fight the current of air, and keep their position steady. [+1 Stamina]
roll 2: You check in on your dragon to ensure they're doing all right. Thankfully, your dragon responds that they're feeling fine. All that training and practicing is coming full circle, as your dragon isn't feeling particularly fatigued. If they are suffering from a Fatigue Effect, they get a burst of renewed energy and the status is removed. [+1 Stamina] If your dragon isn't suffering, you are allowed to quote a fellow wingmate (must be in your same wing) who is suffering the effect! Your dragon trumpets at them encouragingly, making them feel better, and giving them a renewed burst of energy and effort. Remove Fatigue Effect from one wingmate!
roll 3: Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
- - - roll 3, part 2: 1. A guest of wind sends you out of formation, and you know your Wingleader (or their Seconds) just saw.
roll 4: You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]
roll 5: A small clump of Thread has fallen through! You successfully flame it down. [+1 Target Accuracy]
roll 1: By Faranth! You and your dragon pull off a pretty awesome move to catch some Thread that's fallen through. You're able to save one of your Wingmates! Quote one of your Wingmates who took damage this Round! This will remove damage and any possible negative effect from that roll!
roll 2: Trying valiantly to catch some thread, your dragon flames a bit sooner than you would have preferred. Surprisingly enough, the flame is long, hot, and sustained longer than usual. Your dragon manages to flame the clump and return to their position in their wing. [+1 Flame Length]
roll 3: Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]
roll 4: Diving after a small clump, a gust of wind suddenly pushes the Thread back into you and your dragon! Roll a D4 to see if you successfully Between (or dodge) in time!
- - - roll 4, part 2: 2. You swiftly jump Between! [+1 Between Accuracy]
roll 5: Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]

roll 1: You try to flame down some Thread, but your flame comes up short. Whoops! Hopefully your Wingleader didn't see that. Nothing to be done about it now except eat some more firestone, and try to catch the next clump!
roll 2: A clump of Thread catches you on your leg. You quickly hop Between, easing the sting of the burn. It hurts, but you're going to fight through the pain. Healers can wait. +1 Pain Resilience
roll 3: Ouch! You had successfully flamed Thread but the gust push the ash back into you as you fly! The hot ash cloud burns as you fly through it, but you're made of tougher stuff than that! The focus is Thread, not pain! [+2 Pain Resilience]
roll 4: A large swath of Thread heads your way! Roll a D4 to see what happens!
- - - roll 4, part 2: You're able to Between above the sheet, but it's too far to actually flame. Your wingmates below are going to have to take care of it!
 
houllow rolled 1 4-sided dice: 3 Total: 3 (1-4)
PostPosted: Mon Jun 03, 2019 7:15 pm
[ match d4 ]  

houllow

Sparkly Decorator

SilverLutz rolled 1 20-sided dice: 4 Total: 4 (1-20)

SilverLutz

Offensive Hero

PostPosted: Mon Jun 03, 2019 7:15 pm
Fire Storm
T'sar of brown Adarith
Full Flight Round 1 Hour 2 5/5
HP: 39
Status Effect:
XP:
Target Accuracy: 4 +2
Flame Length: 5 +2
General Stamina: 4
General Agility: 4
Between Accuracy: 6
Pain Resilience: 4
Instinct: 6
Luck: 4



The pair returned from the Weyr into a relatively calm moment. T'sar looked around for Thread, but it was falling elsewhere for now. Adarith stretched his wings and rolled his shoulders, ready to fight once more, quietly requesting more firestone from his rider.  
medigel rolled 1 20-sided dice: 18 Total: 18 (1-20)
PostPosted: Mon Jun 03, 2019 7:16 pm
FIRE STORM
Zallea of Green Illyriath
Round 1: (1) (2) (3) (4) (5) (6) (7) [8] (9) (10)
Round 2: (1) (2) (3) (4) (5) (6) (7) [8] (9) (10)
HP: 18/28
Status Effect:
XP:
Target Accuracy: 4
Flame Length: 5 (+2)
General Stamina: 5
General Agility: 4
Between Accuracy: 4
Pain Resilience: 5 (+1)
Instinct: 6 (+1)
Luck: 4 (+1)



While Zallea checked one side, she found her world suddenly spinning as Illyriath executed a roll without warning. She lurched in her seat but held onto the straps, watching as the patch of thread quickly fell. The green had felt something was up in the cloud they had just pierced, and her gut had been right.

Quote:
Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]
 

medigel

Anxious Spirit

houllow rolled 1 20-sided dice: 16 Total: 16 (1-20)

houllow

Sparkly Decorator

PostPosted: Mon Jun 03, 2019 7:18 pm
FIRE STORM
F'ell of Brown Teth
HP: 42
Status Effect: -
XP: +4 (base) + 5 (distribute)
Target Accuracy: 5 (+1)
Flame Length: 4 (+1)
General Stamina: 7 (+1)(+1)(+2)
General Agility: 4
Between Accuracy: 4 (+1)
Pain Resilience: 5 (+1)(+2)
Instinct: 4 (+1)(+1)
Luck: 4


Quote:
The wind picks up, and you fight to keep in formation. Your wings strain, but you're able to keep your place! Though your muscles ache, you're not going to give up so easily. Pern depends on you! +2 Stamina


Teth could do this all day. Thankfully it was only four hours.

roll 1: Your dragon hits a sudden thermal of air, threatening to push them up unexpectedly, and to miss their target! If a bronze or brown, thankfully, your dragon is able to fight the current of air, and keep their position steady. [+1 Stamina]
roll 2: You check in on your dragon to ensure they're doing all right. Thankfully, your dragon responds that they're feeling fine. All that training and practicing is coming full circle, as your dragon isn't feeling particularly fatigued. If they are suffering from a Fatigue Effect, they get a burst of renewed energy and the status is removed. [+1 Stamina] If your dragon isn't suffering, you are allowed to quote a fellow wingmate (must be in your same wing) who is suffering the effect! Your dragon trumpets at them encouragingly, making them feel better, and giving them a renewed burst of energy and effort. Remove Fatigue Effect from one wingmate!
roll 3: Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
- - - roll 3, part 2: 1. A guest of wind sends you out of formation, and you know your Wingleader (or their Seconds) just saw.
roll 4: You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]
roll 5: A small clump of Thread has fallen through! You successfully flame it down. [+1 Target Accuracy]
roll 1: By Faranth! You and your dragon pull off a pretty awesome move to catch some Thread that's fallen through. You're able to save one of your Wingmates! Quote one of your Wingmates who took damage this Round! This will remove damage and any possible negative effect from that roll!
roll 2: Trying valiantly to catch some thread, your dragon flames a bit sooner than you would have preferred. Surprisingly enough, the flame is long, hot, and sustained longer than usual. Your dragon manages to flame the clump and return to their position in their wing. [+1 Flame Length]
roll 3: Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]
roll 4: Diving after a small clump, a gust of wind suddenly pushes the Thread back into you and your dragon! Roll a D4 to see if you successfully Between (or dodge) in time!
- - - roll 4, part 2: 2. You swiftly jump Between! [+1 Between Accuracy]
roll 5: Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]

roll 1: You try to flame down some Thread, but your flame comes up short. Whoops! Hopefully your Wingleader didn't see that. Nothing to be done about it now except eat some more firestone, and try to catch the next clump!
roll 2: A clump of Thread catches you on your leg. You quickly hop Between, easing the sting of the burn. It hurts, but you're going to fight through the pain. Healers can wait. +1 Pain Resilience
roll 3: Ouch! You had successfully flamed Thread but the gust push the ash back into you as you fly! The hot ash cloud burns as you fly through it, but you're made of tougher stuff than that! The focus is Thread, not pain! [+2 Pain Resilience]
roll 4: A large swath of Thread heads your way! Roll a D4 to see what happens!
- - - roll 4, part 2: You're able to Between above the sheet, but it's too far to actually flame. Your wingmates below are going to have to take care of it!
roll 5: The wind picks up, and you fight to keep in formation. Your wings strain, but you're able to keep your place! Though your muscles ache, you're not going to give up so easily. Pern depends on you! +2 Stamina
 
faesinger rolled 1 20-sided dice: 18 Total: 18 (1-20)
PostPosted: Mon Jun 03, 2019 7:19 pm
Fire Storm Wing
Shahera of Green Therianth
HP: 16/27
Status Effect: N/A
XP:
Target Accuracy: +2 (+2)
Flame Length: +3 (+1)
General Stamina: +3
General Agility: +2
Between Accuracy: +2
Pain Resilience: +3
Instinct: +3 (+3)
Luck: +3(+3)

Quote:
Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]

Therianth could feel her wing muscles burning where they had been strained repeatedly. She felt herself dipping ever so slightly as they started to relax the wind picked up to lift that wing up and hold her up. Just long enough for her to rebalance.

Hour 2, round 1: 6 - 3 - 14 - 18 - X  

faesinger

Predestined Cultist

medigel rolled 1 20-sided dice: 3 Total: 3 (1-20)

medigel

Anxious Spirit

PostPosted: Mon Jun 03, 2019 7:20 pm
FIRE STORM
Zallea of Green Illyriath
Round 1: (1) (2) (3) (4) (5) (6) (7) [8] (9) (10)
Round 2: (1) (2) (3) (4) (5) (6) (7) [8] (9) (10)
HP: 18/28
Status Effect:
XP:
Target Accuracy: 4
Flame Length: 5 (+2)
General Stamina: 5
General Agility: 4
Between Accuracy: 4
Pain Resilience: 5 (+1)
Instinct: 6 (+1)
Luck: 4 (+2)


The maneuver had been costly, however. Zallea rolled her shoulder with a sympathetic pang of pain as Illyriath refused to acknowledge it.

Quote:
As you fight against a strong gust of wind, you feel something pull! Uh-oh. There's a pain in your wing muscle that hadn't been there before. This isn't good, especially this high up! Still, your dragon fights on. (1/3)
 
medigel rolled 1 20-sided dice: 11 Total: 11 (1-20)
PostPosted: Mon Jun 03, 2019 7:23 pm
FIRE STORM
Zallea of Green Illyriath
Round 1: (1) (2) (3) (4) (5) (6) (7) [8] (9) (10)
Round 2: (1) (2) (3) (4) (5) (6) (7) [8] (9) (10)
HP: 18/28
Status Effect:
XP:
Target Accuracy: 4
Flame Length: 5 (+2)
General Stamina: 5
General Agility: 4
Between Accuracy: 4
Pain Resilience: 5 (+2)
Instinct: 6 (+1)
Luck: 4 (+2)


“s**t!” The woman hissed as they dove to try and catch a clump that had just barely slipped past them, but in doing so neither could focus on incoming Thread. It latched onto Illyriath’s leg, and with a disgusted snort the green hopped Between. Zallea noticed there was a new inch of clothing gone as well as a sliver of her ankle. Well, so much for being fashion riders.

Quote:
A clump of Thread catches you on your leg. You quickly hop Between, easing the sting of the burn. It hurts, but you're going to fight through the pain. Healers can wait. +1 Pain Resilience
 

medigel

Anxious Spirit

faesinger rolled 1 20-sided dice: 14 Total: 14 (1-20)

faesinger

Predestined Cultist

PostPosted: Mon Jun 03, 2019 7:23 pm
Fire Storm Wing
Shahera of Green Therianth
HP: 16/27
Status Effect: N/A
XP:
Target Accuracy: +2 (+2)
Flame Length: +3 (+2)
General Stamina: +3
General Agility: +2
Between Accuracy: +2
Pain Resilience: +3
Instinct: +3 (+3)
Luck: +3(+3)

Quote:
The thread is thick and coming down fast. Unlike the lower wings, you don't have to chase this Thread around -- it's just about everywhere you turn! This is what your dragon was made for, this is what you, as a rider, were meant to do. Burn down those Threads so they are no longer a threat to your wingmates and the people of Pern! Your dragon flames a patch ahead of them, clearing some airspace for your wingmates below. +1 Flame Length

Shahera watched in satisfaction as the menace burned around them. There was a self satisfying and bloodthirsty pleasure in watching it burn to ash.

Hour 2, round 1: 6 - 3 - 14 - 18 - 14  
faesinger rolled 1 20-sided dice: 16 Total: 16 (1-20)
PostPosted: Mon Jun 03, 2019 7:33 pm
Fire Storm Wing
T’tain of Brown Thespeth
HP: 37/40
Status Effect: N/A
XP:
Target Accuracy: +5 (+1)
Flame Length: +4 (+5)
General Stamina: +5 (+2)
General Agility: +5
Between Accuracy: +5
Pain Resilience: +4
Instinct: +4 (+1)
Luck: +5


Quote:
The wind picks up, and you fight to keep in formation. Your wings strain, but you're able to keep your place! Though your muscles ache, you're not going to give up so easily. Pern depends on you! +2 Stamina

Thespeth strained with the effort it took to stay in formation and T'tain could feel the muscles moving under him. He would not be pushed out so soon or so easily. Not up here where it mattered so much.

Hour 2, Round 1: 16 - X - X - X - X  

faesinger

Predestined Cultist

faesinger rolled 1 20-sided dice: 6 Total: 6 (1-20)

faesinger

Predestined Cultist

PostPosted: Mon Jun 03, 2019 7:36 pm
Fire Storm Wing
T’tain of Brown Thespeth
HP: 29/40
Status Effect: N/A
XP:
Target Accuracy: +5 (+1)
Flame Length: +4 (+5)
General Stamina: +5 (+2)
General Agility: +5
Between Accuracy: +5
Pain Resilience: +4
Instinct: +4 (+1)
Luck: +5


Quote:
If 36'-46', you're able to fight the wind with relative ease. Unfortunately, the nearby Threadfall gets blown into your side and haunches -- and you were too big to move out of the way. Ouch! Moderate Damage -8 HP

Thespeth would not be moved. Even if it meant getting scored a little. He did hop between quickly and come back shedding frozen bits of thread.

Hour 2, Round 1: 16 - 6 - X - X - X  
Reply
Threadfall

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