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Roll Thread: Amaranth (Part 2: Windy Boogaloo) Goto Page: [] [<] 1 2 3 ... 4 5 [>] [»|]

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Darksol88 generated a random number between 1 and 45 ... 21!

Darksol88
Vice Captain

PostPosted: Sun Sep 24, 2017 2:43 pm
[Floor 1, Totem Pokemon]


Finally, Amaranth would come across a room she remembered a little better. The stairs. A sigh of relief escaped her as she started to make a few steps towards it, only to suddenly stop herself. "Wait," she said at once, motioning for Forge to keep near her instead of going ahead. "We're not alone here. Something guarded this last time. Where are you!?" Her question come with a bit of a shout, calling out whoever was surely around to ensure their journey ended here. But no one came.

She kept looking around to make sure she wasn't remembering things wrongly, keeping still all the while. Eventually, a red streak would show itself as a Kricketune tried to land a Slash on Forge, the odd otherworldly pressure becoming readily apparent. The Totem Pokemon had shown itself and, despite its enhanced power... it only managed to graze the Fletchling it tried to strike down. Flashy as it all looked, it was a bit underwhelming to both of them.

As Forge gave a look that asked if that was it, Amaranth was just glad that her Fletchling was still hanging in there. "Forge. Aerial Ace!" She called, ready to just take down this Totem Pokemon as soon as possible. Whatever speed the bug had managed earlier was shown up in spades, the Fletchling moving even faster to make a much more decisive strike upon Kricketune and watching to see what it'd do. Upon seeing it brace itself, seemingly ready to just Bide its time, he'd take to the air. The encounter with Kricketot was a good enough lesson to not be so ready to attack.

The two seemed to be locked into an eternal standoff, neither one wanting to attack before the other for fear of the counter attack that'd surely come. Neither one would be able to keep it up forever, however, and Kricketune would falter first as it couldn't keep bracing itself. Unfortunately for it, the opening was all that Forge needed to swoop down from the air and land a harsh Fly attack. The odd power boost Kricketune had wasn't enough to help it as much as it appeared, the bug falling surprisingly easy against the Fletchling's attacks.

Still, Amaranth wasn't about to rest on her laurels. The two would go up the stairs and to the next floor that awaited them, as well as the shop just before it.

Roll Modifiers and Result:
Type Advantage Matchup: 15-65 Damage
Gale Wings: Lower ranges by 20 if enemy doesn't resist Flying-type moves.
Sharp Beak: Lower maximum range by 10.
Totem Pokemon: Raise maximum range by 10.
Overall modification: -20 to minimum, -20 to maximum. Roll is 1-45.
Damage Taken: 21

Pokemon Info:
Fletchling: 39/294 HP | PP: 3/3
Ability: Gale Wings (Lowers ranges by 20 if enemy doesn't resist Flying-type moves)
Held Item: Sharp Beak
Status: None
Evo Points: 7/25

Current Items:
5 Silver Tokens
1 Blue Shard
1 Yellow Shard
Silver Key
Max Potion
Max Revive
Adrenaline Orb
Sharp Beak (held)

Floors Cleared: 1/3
Rooms Cleared, Floor 1: 4/4  
Darksol88 generated a random number between 1 and 30 ... 12!
PostPosted: Sun Sep 24, 2017 4:29 pm
[Floor 2, Silver Shop]


Sure enough, at the top of the stairs was the familiar sight of the dimly lit shop and Hedj just nearby. As well as a face Amaranth didn't recognize, with a multitude of colored shards nearby.

"Ah, come, come. I see good fortune has let you survive long enough for us to meet again. You are confused about my space being shared, yes?" Hedj asked, motioning towards the Medicham hybrid before focusing on his wares once more.

"They weren't here last time, right? Who are..."

"Her name's Bindu. After the last, shall we say, incident, Nebu was able to pull some strings. As long as she has the space to work, she'll offer her services."

"Well met, challenger," Bindu spoke up, hands clasped together as she bowed her head. "You've noticed shards like these as you journeyed here. I can tell you've pocketed them... if you would allow me to take them off your hands, their energy will let me help your Pokemon- ah... forgive me, your Pokemon's dance had me in awe."

"Dance...?" Amaranth would turn just in time to see Forge doing a fierce dance in the air, sharp chirps piercing everyone's ears as he psyched himself up to keep fighting. Swords Dance? She didn't think he'd know something like that... but, perhaps it was just the boon they'd need.

"But, as we were. The shards you see hold latent energies. With them and my talent at acupressure, your Pokemon will enjoy boosts neither of you thought possible. You will keep my services in mind."

"And I will continue to sell my wares as before," Hedj chimed in. "Consider the key you hold to be my way of offering assistance to you and any other challenger within these halls."

"I... will..." Though she felt bad that she couldn't really take advantage of either of their services for now, she'd nod to both of them and move to see what awaited them behind the door leading out of the shop.

Actions Taken:
Used Swords Dance to raise Attack by two stages. 2 PP consumed.

Pokemon Info:
Fletchling: 39/294 HP | PP: 1/3
Ability: Gale Wings (Lowers ranges by 20 if enemy doesn't resist Flying-type moves)
Held Item: Sharp Beak
Status: Attack +2
Evo Points: 7/25

Current Items:
5 Silver Tokens
1 Blue Shard
1 Yellow Shard
Silver Key
Max Potion
Max Revive
Adrenaline Orb
Sharp Beak (held)

Floors Cleared: 1/3
Rooms Cleared, Floor 2: 0/5  

Darksol88
Vice Captain

Darksol88 generated a random number between 1 and 12 ... 6!

Darksol88
Vice Captain

PostPosted: Sun Sep 24, 2017 4:34 pm
[Floor 2, Room 12]


Either by luck or sheer randomness, the room Amaranth would see next wasn't like any she'd seen before. The room itself looked fairly basic and wasn't noteworthy aside from the weird slot machine. A Castform was featured prominently on it, and it looked like it'd fit in better at some amusement park. Hoping there was no harm in seeing what it'd do, she walked over and pulled on the lever, trying to ignore the oddly cold feeling of it.

Each of the reels would spin at once, each of its images passing in a blur. A few seconds later, they would slow down and lock into place one by one. The image of a leaf could be seen as they lined up, with the slot at the bottom opening up to drop a Silver Token and followed up with the area suddenly covered in grass. The terrain proved to be oddly calming, and with any luck, perhaps it would be helpful to them as they continued.

Roll Results:
6. Grassy Terrain activates for the next two rooms.

Pokemon Info:
Fletchling: 39/294 HP | PP: 1/3
Ability: Gale Wings (Lowers ranges by 20 if enemy doesn't resist Flying-type moves)
Held Item: Sharp Beak
Status: Attack +2
Evo Points: 7/25

Current Items:
6 Silver Tokens
1 Blue Shard
1 Yellow Shard
Silver Key
Max Potion
Max Revive
Adrenaline Orb
Sharp Beak (held)

Floors Cleared: 1/3
Rooms Cleared, Floor 2: 1/5
Grassy Terrain: 2/2  
Darksol88 generated a random number between 1 and 30 ... 20!
PostPosted: Sun Sep 24, 2017 4:51 pm
(Rolling for room...)  

Darksol88
Vice Captain

Darksol88 generated a random number between 1 and 6 ... 6!

Darksol88
Vice Captain

PostPosted: Sun Sep 24, 2017 4:55 pm
[Floor 2, Room 20]


Continuing the mishmash of old and new with seemingly no rhyme or reason, Amaranth made her way into the next room. The yarn balls and scratching posts were enough to remind her of previous times in the room, let alone the Persian that was walking nearby. Wondering if maybe it remembered her or anything, she and Forge would slowly come near. This might've made for a precious scene if not for the fact that trying to pet the Persian from behind was a terrible idea.

In retaliation, it'd swipe at them once, scratching both of them and moving to get away. As Forge gave an angry chirp in response, Amaranth just shook her head. "Sorry, thought it'd be a little more tolerable..." Grabbing a couple of Silver Tokens nearby for her trouble, they'd move on to the next room as the grassy terrain remained and soothed their wounds.

Roll Results:
6: Persian attacked with Fury Swipes! Hit once for 20 damage.
10 HP restored from Grassy Terrain.

Pokemon Info:
Fletchling: 29/294 HP | PP: 1/3
Ability: Gale Wings (Lowers ranges by 20 if enemy doesn't resist Flying-type moves)
Held Item: Sharp Beak
Status: Attack +2
Evo Points: 7/25

Current Items:
8 Silver Tokens
1 Blue Shard
1 Yellow Shard
Silver Key
Max Potion
Max Revive
Adrenaline Orb
Sharp Beak (held)

Floors Cleared: 1/3
Rooms Cleared, Floor 2: 2/5
Grassy Terrain: 1/2  
Darksol88 rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Sun Sep 24, 2017 4:56 pm
(Rolling for Fury Swipes damage. Result is multiplied by 20.)  

Darksol88
Vice Captain

Darksol88 generated a random number between 1 and 30 ... 12!

Darksol88
Vice Captain

PostPosted: Sun Sep 24, 2017 5:03 pm
(And rolling for new room...)  
Darksol88 generated a random number between 1 and 12 ... 5!
PostPosted: Sun Sep 24, 2017 5:06 pm
[Floor 2, Room 12, MORE weather!]


Even weirder, Amaranth would... come back to the same slot machine from before? And it still felt ice cold? She was done trying to figure this place out anymore, deciding to just pull the lever and try her chances. She wasn't able to make out the results as well, however, trying to figure out why images of clouds had lined up. As soon as she got the Silver Token that fell out, however, she understood all too well when the grassy terrain wilted and fog rolled in. Suddenly having a hard time seeing, she and Forge would slowly make their way out and hope they weren't about to wind up with that Persian again.

Roll Results:
5: Fog shrouds the labyrinth. +20 to minimum range, -20 to maximum range.
10 HP restored from Grassy Terrain. Grassy Terrain disappears.

Pokemon Info:
Fletchling: 39/294 HP | PP: 1/3
Ability: Gale Wings (Lowers ranges by 20 if enemy doesn't resist Flying-type moves)
Held Item: Sharp Beak
Status: Attack +2
Evo Points: 7/25

Current Items:
9 Silver Tokens
1 Blue Shard
1 Yellow Shard
Silver Key
Max Potion
Max Revive
Adrenaline Orb
Sharp Beak (held)

Floors Cleared: 1/3
Rooms Cleared, Floor 2: 3/5
Grassy Terrain: 0/2
Fog: 2/2  

Darksol88
Vice Captain

Darksol88 generated a random number between 1 and 30 ... 15!

Darksol88
Vice Captain

PostPosted: Sun Sep 24, 2017 5:13 pm
(And another room...)  
Darksol88 generated a random number between 1 and 10 ... 7!
PostPosted: Sun Sep 24, 2017 5:16 pm
[Floor 2, Room 15]


The fog blanketing the room made it hard to see exactly what they had come into, though the buzzing and sweet smell of honey explained everything all too well. Tensing up and keen on simply trying to get out as fast as possible, Amaranth would try to see if she could get to the other side, hoping a door would await them. In the process, she'd manage to avoid one of the pressure-sensitive tiles by pure chance, as the fog made it hard to see much beyond right in front of her. Unfortunately, she'd hit another that'd get the attention of the Combee, each of them drenching her and Forge in the honey they'd been working with. The honey was enough to slow them down considerably, but with how sweet it smelled, they had the feeling it'd need to be gotten off sooner rather than later.

Though Forge at least had the bright idea to try and burn some of it off with Flame Charge, it wasn't enough to do much more than speed him up a bit. They were able to leave the room without further incident, but they doubted they'd be alone for long until they could get some of the honey off of them.

Roll Results:
7. Combee alerted. Affected with Gooey and Sweet Scent status.
Flame Charge used to raise Speed by one stage. 1 PP consumed.

Pokemon Info:
Fletchling: 39/294 HP | PP: 0/3
Ability: Gale Wings (Lowers ranges by 20 if enemy doesn't resist Flying-type moves)
Held Item: Sharp Beak
Status: Attack +2, Gooey, Sweet Scent
Evo Points: 7/25

Current Items:
11 Silver Tokens
1 Blue Shard
1 Yellow Shard
Silver Key
Max Potion
Max Revive
Adrenaline Orb
Sharp Beak (held)

Floors Cleared: 1/3
Rooms Cleared, Floor 2: 4/10
Fog: 1/2
Sweet Scent: 1/1  

Darksol88
Vice Captain

Darksol88 generated a random number between 1 and 30 ... 19!

Darksol88
Vice Captain

PostPosted: Sun Sep 24, 2017 5:33 pm
(This might take a few rolls.)  
Darksol88 generated a random number between 1 and 30 ... 26!
PostPosted: Sun Sep 24, 2017 5:33 pm
(And another roll.)  

Darksol88
Vice Captain

Darksol88 generated a random number between 10 and 20 ... 20!

Darksol88
Vice Captain

PostPosted: Sun Sep 24, 2017 5:43 pm
[Floor 2, Room 26]


The room to come next was already dark enough on its own, the fog serving to make it nearly impossible to see at all. Neither one had any chance of seeing anything trying to strike, but Forge would feel it as a Water Pulse seemed to cut especially sharp for such an attack. It wasn't enough to do much more than startle him and wash out some of the honey, making its scent much weaker in the process, but nearly any other attack would be enough to finish off the Fletchling.

As it was, he was struggling to maintain his flight, trying to look around for any hint of what was attacking. It wasn't until the fog finally began to lighten up that a silhouette could be made out of some... frog? It tried to throw another Water Pulse, but the slightly better sight allowed for Forge fly out of the way and evade it. Only then did the Fletchling get enough of an idea of where the attacker was, opting to strike it with a harsh Aerial Ace and knocking the Frogadier out of the tree it was hiding in. It'd spring up almost instantly and try to strike back, only to find out what can happen when Forge finally panicked a bit.

Flailing wildly and trying to keep Frogadier off, he'd end up slamming into it again and again with such ferocity that it wondered what the hell just happened. And that maybe fighting this beast of a bird wasn't a good idea. For now. Trying to cut its losses, it'd return to the trees and begin to prepare...

Regardless, a couple of Silver Tokens and a Blue Shard were left in the process, quickly grabbed as they went to the next room. Amaranth would start to get the Max Potion she carried inside ready, knowing it was going to be needed all too soon.

Roll Modifiers and Result:
Neutral Matchup: 20-80 Damage
Gale Wings: Lower ranges by 20 if enemy doesn't resist Flying-type moves.
Sharp Beak: Lower maximum range by 10.
Stat Modifiers: +2 Atk (Lower maximum by 10 per stage)
Fog: Raise minimum by 20, lower maximum by 20
Other: +15 Damage from Water Pulse.
Overall modification: -70 to maximum, range swapped. Roll is 10-20.
Damage Taken: 20, +15. Total damage is 35.

Pokemon Info:
Fletchling: 4/294 HP | PP: 0/3
Ability: Gale Wings (Lowers ranges by 20 if enemy doesn't resist Flying-type moves)
Held Item: Sharp Beak
Status: Attack +2, Gooey
Evo Points: 9/25

Current Items:
13 Silver Tokens
2 Blue Shards
1 Yellow Shard
Silver Key
Max Potion
Max Revive
Adrenaline Orb
Sharp Beak (held)

Floors Cleared: 1/3
Rooms Cleared, Floor 2: 5/10
Fog: 0/2
Sweet Scent: 0/1  
Darksol88 generated a random number between 1 and 5 ... 5!
PostPosted: Sun Sep 24, 2017 5:44 pm
(Rolling for Confusion chance.)  

Darksol88
Vice Captain

Darksol88 generated a random number between 1 and 4 ... 2!

Darksol88
Vice Captain

PostPosted: Sun Sep 24, 2017 5:45 pm
(And rolling for shard.)  
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