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Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Thu Apr 09, 2020 9:14 pm
--Customs for Aidoneous--  
PostPosted: Sun May 17, 2020 11:52 pm
[ NPC, Lin-Yu of Gurinbare ]

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Lin-Yu Qu'an
                        Nickname: Monohoshizao / Laundry-Drying Pole
                        Age: 42
                        Birthdate: 7/1
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S [ Gurinbare-to Based NPC ]

                        Hair Color: Black
                        Eye Color: Brown
                        Height: 5' 10"
                        Weight: 164lbs

                        Bloodline: Seinaru-Enjo

                        Non-Combat Outfit: Long, traditional, robes often inscribed with emblems of the Fire Empire or his own family crest. [ The crest and family so styled after he left his home country in his youth. ] At all times, except utter leisure, he wears the mantle and crest of the Adjutant upon his right shoulder. A leather spaulder with chakra-steel inlays, upon which the crest of office hangs.
                        Combat Outfit: A rarity, so he does not plan for such these days.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Don’t bother with the scheme, there’s no beguiling me
                        You’re just another job that’s to be done before I’m free
                        Your time is at an end, enough with bargaining
                        Your seat of power is vacated for someone else"
                        Personality: Lin-Yu is the consummate businessman of Gurinbare, a fastidious man with an iron will and an appreciation for art and cleanliness. He has taken care of the Imperial duties for both Masahiro and his predecessor in their stead when pressing matters have called and stands as their pillar to fall back upon in the harshest of storms. His quiet murmurs and constant footfalls can be heard as he shuffles around the Capital in an attempt to right some issue or another. Rumors exist of a deep anger within the man, and a sense of justice beneath the surface to rival that of the Emperor. But none have risen his ire to ever witness such a thing.

                        Village: Gurinbare-to
                        Title: Imperial Adjutant
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: -I need to review the details on, but long and short of his past is that he fled the Land of Iron as a young man of 18, no longer willing to attend the rules of court and abuses suffered by the hands of the current ruling family. Now, 24 years later, he has served the Fire Empire in an official capacity for over 15 years between two Emperors. I will get this properly finished, but I am writing on fumes and have been using him for a few months as a profile-less NPC in the background.-


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Ninjutsu SpecialistThe user's ninjutsu gains the ability to overwhelm ninjutsu of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Finally, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line.
                        Genjutsu:
                        ▱▰▱ Master of DeceptionWith genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: Sound

                        ▱▰▱ Cross Class or Specialization:Ninjutsu - Genjutsu: The user is able to combine their ninjutsu and genjutsu together for one action by using the ninjutsu as a trigger by effecting the target's senses. This ability has a three post cool down. Ninjutsu and Genjutsu cost five chakra less per rank of the technique.

                        Chakra Pool: 700
                        [ Baselines ]
                        Nin: 350
                        Gen: 350
                        Stamina Pool: 400
                        [ Baselines ]
                        Nin: 200
                        Gen: 200
                        Chakra Element: Katon, Raiton
                        Chakra Color: Heavenly Blue
                        Chakra Materialization: A phoenix bursting from Lin-Yu's frame.

                        Stats:
                        • Strength ► 2 [ +1 ]
                        → N/A
                        • Speed ► 2 [ +1 ]
                        → N/A
                        • Agility ► 2 [ +1 ]
                        → N/A
                        • Endurance ► 2 [ +1 ]
                        → N/A

                        Strengths:
                        • Master Strategist and Chess Player.
                        • Holds his cards close, not playing his deck out until necessary.
                        Weaknesses:
                        • Cyclical nature. He tends to go in full circles with issues, often ending back at square one. Especially with Himawari.
                        • Cynic.
                        Fears:
                        • The exposition of his past, returning to a land which he does not belong.
                        • Being forced to live a life he cannot abide.

                        Modifiers:
                        • Learn 5 extra Ninjutsu techniques per paragraph.
                        • Learn 5 extra Genjutsu techniques per paragraph.
                        • User learns an additional Katon technique per body rank [ 5 ]
                        • The user is able to add their active flame type to their fire-based techniques. Doing so requires five additional chakra per rank of the technique affected. This chakra spent counts towards a technique's strength during clashes.

                        Personal Attributes:
                        Flames of Salvation | The user's effected fire-based techniques effected by the active flame are reduced by 5 chakra for every other rank of the technique. ( D, B and S Rank ). In addition, fire-based techniques are considered one rank lower against the user.
                        Inferno Mastery | The user gains four additional ninjutsu slots to be used specifically for katon techniques per body rank. Additionally, hand signs may be executed with one hand. The user's fire techniques all cause an additional post of burning while adding an additional tier of burning/burns to fire based techniques.
                        Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 4,000
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        Simple, alchemically silvered, Odachi.

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 75 / 75
                        • Genjutsu | 00 / 80 - TBD [ I need to review the system again ]
                        • Taijutsu Styles | 02 / 02
                        • Bukijutsu Styles | 02 / 02

                        Maruton: 5
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        • Collaborative Summoning Technique [ Korabo Kuchiyose no Jutsu ] | Rank E | Universal
                        • Time Sealing [ Tebanasu Fuuin ] | Rank E
                        • Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        • Detonation Technique [ Bakuhatsu no Jutsu] | Rank E | Universal | Variable
                        • Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive
                        • Five Seal Barrier [ Gofuu Kekkai ] | Rank C
                        • Thirty-Six Layer Self-Repairing Barrier [ Sanjūroku-jū no Saisei Kekkai ] | Rank C
                        • Normality Sealing [ Seijou Houin ] | Rank A
                        • Summon Sealing [ Kuchiyose Houin ] | Rank S

                        Katon 34
                        ▰ Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
                        ▰ Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
                        ▰ Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        ▰ Veil Technique [ Fukumen no Jutsu ] | Rank E
                        ▰ Flare Technique[ Shoumeidan no Jutsu ] | Rank E
                        ▰ Mist Waltz Technique [ Kasumi Enbu no Jutsu ] | Rank D
                        ▰ Flaming Palm Technique [ Houka Hira no Jutsu ] | Rank D | Variable
                        ▰ Flame Spread Technique [ Hi Shinten no Jutsu ] | Rank D
                        ▰ Many Flowers in Bloom [ Hyakkaryouran ] | Rank X
                        ▰ Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D
                        ▰ Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
                        ▰ Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
                        ▰ Flame Whirlwind [ Kaen Senpuu ] | Rank C
                        ▰ Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C
                        ▰ Dragon Fire Technique [ Ryuuka no Jutsu ] | Rank C
                        ▰ Incendiary Technique [ Shouidan no Jutsu ] | Rank X
                        ▰ Bed of Fire Technique [ Hidoko no Jutsu ] | Rank C
                        ▰ Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
                        ▰ Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        ▰ Burning Rush [ Nenshou Tosshin ] | Rank C
                        ▰ Cloud Style Flame Slash [ Kumoryuu Kaengiri ] | Rank B
                        ▰ Incinerating Hail Technique [ Kaen Hisame no Jutsu ] | Rank B | Variable
                        ▰ Burning Long Sword Technique [ Nenshō Daitou no Jutsu ] | Rank B
                        ▰ Fire Prison Technique [ Horou no Jutsu ] | Rank B
                        ▰ Pillar of Fire Technique [ Hibashira no Jutsu ] | Rank B
                        ▰ Pheasant Hunter [ Kijigari ] | Rank B
                        ▰ Hellfire Clap [ Gouka Hataka no Jutsu ] | Rank A
                        ▰ Flame Fist [ Kaseiken ] | Rank A
                        ▰ Blaze Eruption [ Kasairyuu ] | Rank A
                        ▰ Incineration [ Shoukyaku ] | Rank A
                        ▰ Heavenly Prison Fire Sword [ Tenrō Kaken ] | Rank A
                        ▰ Hellfire Gale [ Jigoku no Hi Kyōfū ] | Rank S
                        ▰ Extinguishing Curtain Field [ Keshimakuga Hara ] | Rank S
                        ▰ Fire Release: Demon Lantern [ Katon: Onidōrō ] | Rank S
                        ▰ True Hydra Technique [ Shinhidora no Jutsu ] | Rank S
                        ▰ Dragon of the Raging Storm [ Oorashi no Ryuu ] | Rank S
                        ▰ Fire Release: Great Flame Rasengan [ Katon: Gōen Rasengan ] | Rank S
                        ▰ Fire Release: Great Flame Annihilation [ Katon: Gōka Mekkyaku ] | Rank S+
                        ▰ Pandemonium [ Daikonran ] | Rank S+

                        Raiton 36
                        ▰ Telegram Flash [ Denpō Sekka ] | Rank E
                        ▰ Flickering Light [ Touei no Jutsu ] | Rank E
                        ▰ Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        ▰ Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        ▰ Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
                        ▰ Burst Technique [ Heki no Jutsu ] | Rank D
                        ▰ Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        ▰ Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        ▰ Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D
                        ▰ Earth Flash [ Jibashiri ] | Rank C
                        ▰ Twitching Limb [ Hikuhiku Eda ] | Rank C
                        ▰ Blade Technique [ Yaiba no Jutsu ] | Rank C
                        ▰ Cloud Shield [ Kumo no Tate ] | Rank C
                        ▰ Electric Needle Spread [ Dendou Hari Fukyuu ] | Rank C
                        ▰ Lightning Release Bullet: Powerful Breath [ Raiton Dan: Ibuki ] | Rank B
                        ▰ Lightning Release: Electromagnetic Murder [ Raiton: Jibashi ] | Rank B
                        ▰ Rising Storm [ Shinkou Arashi ] | Rank X
                        ▰ Electric Gyroscope [ Dendou Kaitengi ] | Rank X
                        ▰ Call of Lightning [ Raikou no Yobigoe ] | Rank B
                        ▰ Electric Fog [ Dendou Enmu ] | Rank B
                        ▰ Spherical Shield [ Marui Tate ] | Rank B
                        ▰ Manipulated Lightning Technique [ Ayatsuri Raikou ] | Rank B
                        ▰ Lightning Strike Armor [ Raigeki no Yoroi ] | Rank B
                        ▰ Lightning Ball [ Raikyuu ] | Rank B | Variable
                        ▰ False Darkness [ Gian ] | Rank B
                        ▰ Lightning Wolf [ Raiton Okami ] | Rank A
                        ▰ Thousand Birds [ Chidori ] | Rank A
                        ▰ Chain Lightning [ Rensa Raikou ] | Rank A
                        ▰ Thunderous Applause [ Ikadzuchi ] | Rank A
                        ▰ Static Connection [ Seidenki no Myakuryaku ] | Rank A
                        ▰ Thunder Saber [ Sandaaseibaa ] | Rank A
                        ▰ Tornado Lightning [ Toruneedo Raitoningu ] | Rank A
                        ▰ Four Pillar Binding [ Shichuu Shibari ] | Rank S
                        ▰ Hell Thrust [ Jigokuzuki ] | Rank S | Variable
                        ▰ Holy Creature [ Kirin ] | Rank S
                        ▰ Lightning Bolt Fang [ Ikadzuchi no Kiba ] | Rank S | Variable
                        ▰ Lightning Bolt Feast [ Ikadzuchi no Utage ] | Rank S | Variable
                        ▰ Descent of Shina [ Shina no Kourin ] | Rank S
                        ▰ Sigh of the Yellow Dragon [ Kiiro Ryuu no Tameiki ] | Rank S
                        ▰ Lightning Armor [ Raiton no Yoroi ] | Rank S-S+ | Variable
                        ▰ Limelight [ Raimuraito ] | Rank S+

                        Seinaru-Enjo
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        Small Circle Combatives
                        • Mastered

                        Channeling Martial Skill
                        • Mastered

                        Bukijutsu {Remove if none}
                        Phantom Slayer
                        • Mastered

                        Edge Punisher
                        • Mastered


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Mon Jul 20, 2020 10:28 pm
--  
PostPosted: Mon Jul 20, 2020 10:29 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Batzorig
                        Nickname: Zori
                        Age: 24
                        Birthdate: 7/26
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Black
                        Eye Color: Brown
                        Height: 5' 11"
                        Weight: 187lbs

                        Bloodline: Non-Blooded: Duty

                        Non-Combat Outfit: A simple orange button-down, left open in the heat of the summer sands, or a simple robe if he has to actually travel in the sun.
                        Combat Outfit: Composite vest overtop of a grey bodysuit, terminated at his forearms. Loose combat pants with extra pouches for holding various ninja tools and scrolls.



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "When life is a prison and death is a door, this ain't a warning, this is a war."
                        Personality: Jovial and relaxed, but haunted by the events surrounding his current position in life. Zori has been the victim of consequences and fought to better his position in life and keep others from having to endure the same struggle he has. He is more often than not willing to shoulder the struggles of others, when he has the strength, to keep from seeing others suffer.

                        Village: Sunagakure
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Zori was a shinobi of Sunagakure before the fall and has been inured in the quagmire of politics and conflicts of the land. Following the last of the UHV Conflicts, Sunagakure fell entirely into civil war and began to devolve. Through the years of conflict, anger, and hope, eventually, some level of balance grew in the walled city. When the UHV was broken, the remnant parties fell back to Sunagakure and rallied under a new banner. With Sunagakure already fractured from the other Hidden Villages, and the Lands of Wind relatively withdrawn, the desert conflict was obscured from the eyes of the common man. This was the world, the city, the home, of Zori.

                        Obscured by what was already a technically marvelous city, in some regard, the mechanica of the UHV that was brought in was easily obscured, but contentious to the Shinobi population that it had subjugated. Resistance began to spread as the expansion of the Fire Empire took root. The Land of Wind accepted the Empire's proposal and bent to their authority, then the Junidaime Hokage ascended the Imperial Throne and began to place resources into Yorokawa, only a throw from Sunagakure. And within the last year, the rebellion gained massive traction.

                        This is where Batzorig's tale takes a life of its own.


                        ▰ CLASSES AND STATS

                        Bukijutsu:
                        ▱▰▱ JuggernautThe user suffers no restrictions of movement or drawbacks from any armor tier they wear and it requires no slot consumption from the Inventory System. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an action for the technique, instead spending it upon an offensive action if the user chooses.
                        Jack:
                        ▱▰▱ Right Tool for the JobAt the beginning of each combat encounter, the Jack may select one type of technique. For the duration of that fight, techniques of that selected type have their costs reduced by five chakra or stamina per rank of the technique. (Technique Types: Suiton, Doton, Fuuton, Maruton, Fuuin, Iryo, Sensory, etc) In addition, the user is able to carry an additional custom item or weapon that does not count towards their custom points.
                        ▱▰▱ Cross Class or Specialization:Bukijutsu – Jack [ Taijutsu ]: ::Battlefield Presence:: The user's powerful presence on the battlefield strikes terror into their foes. Opponents are able to sense the user's terrifying fighting spirit five feet from the user per body rank of the user through chakra sense. Those within range can have this radiating fearful aura become the trigger for genjutsu, allowing genjutsu to be cast by acknowledging the user. In addition, should an opponent be targeted by a melee technique that is greater in rank than the target's body rank that target has tier two paralysis applied to their legs, requiring it to be broken by Kai equal to the user's body rank, costing the target no action for that specific instance of kai.

                        Chakra Pool: 300
                        300 Base
                        Stamina Pool: 300
                        300 Base
                        Chakra Element: Raiton, Fuuton, Doton
                        Chakra Color: Blue
                        Chakra Materialization: Electrical sparks that dance from his frame, bouncing along the entirety of his body emenating from his eyes.

                        Stats:
                        • Strength ► 0
                        → 1
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → 1

                        Strengths:
                        • Strategist; will pick and plan for outcomes ahead of confrontations.
                        • Survivalist; having had to survive extended confrontations on his own, Batzorig has learned many nonstandard survival methods in the desert.
                        Weaknesses:
                        • Lone Wolf; lack of empathy and distant from others, caused from extended forays and hard-fought encounters that cost him dearly during the Suna Confrontations.
                        • Short-Sighted; Zori tends to plan for immediate situations, or only into the near future. The endgame is not his largest worry, because of his total loss and lack of belief that he will survive to meet the end of the rebellion. He seeks only to put the goal in sight for the others.
                        Fears:
                        • Drowning; born and raised in the desert, and locked into perpetual civil war, Zori never got to become a Zora and enjoy the beautiful seas. As such he cannot comfortably swim.
                        • Death; Not so much the finality of it, but moreso that his death will mean nothing in the greater scheme of things, and that Sunagakure will remain forever relegated to a footnote in history.

                        Modifiers:
                        • +2 Bukijutsu Per Paragraph
                        • +1 PA
                        Personal Attributes:
                        ▱▰▱ Beholden of the Blade | Reduce resource cost by [1] rank for Kakumei no Hono Ryu and Shinto Muso Ryu.
                        ▱▰▱ Weight of the World | Ranking and Status of Shinobi alone mean nothing when physical training and stature are much more demanding. Replaces the Rank difference ruling from Battlefield Presence, and replaces it with the Difference between the User's STR stat and their Opponent's END.
                        ▱▰▱ Shall move Heaven and Earth | Gains Doton Element.
                        ▱▰▱ Quickdraw | Batzorig has a trained to keep his motions veiled, and uses different gestures than other shinobi to cast what ninjutsu he utilizes. To this end he uses single-handed seals with inverse patterns to direct his chakra network.
                        ▱▰▱ The Lost Shinobi | As one of the last generation of Sunagakure Shinobi, Zori still retains 25 Training Coupons to recall his former knowledge.

                        Non-Bloodline Personal Attributes (Pick One):
                        ▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 15
                        • Genjutsu | 00 / 08
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Raiton


                        Fuuton


                        Doton


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        x

                        x

                        x
 

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Sat Aug 01, 2020 8:45 pm
Posting Format for Zori  
PostPosted: Sat Aug 01, 2020 8:46 pm
Customs for Zori  

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Sat Aug 01, 2020 8:53 pm
[ [ Post Temporarily Offline ] ]  
PostPosted: Sat Aug 01, 2020 9:05 pm
[ [ Post Temporarily Offline ] ]  

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200

Wolfe Whitehorn

Eloquent Elocutionist

10,100 Points
  • Partygoer 500
  • Bloodsucking Bros 250
  • Citizen 200
PostPosted: Sat Aug 01, 2020 9:05 pm
Hisoka's Customs  
PostPosted: Sat Aug 01, 2020 9:13 pm
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                        ▰ PERSONAL DATA

                        Full Name:Tachiko Ibis
                        Nickname: Tachiko no Kemuri [ Tachiko of the Smoke ]
                        Age: [ Waiting on the others ]
                        Birthdate: [ Waiting on the others ]
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Flaxen
                        Eye Color: Golden
                        Height: Short but still growing [ Not committing to a size until the others do and he's fully grown. He will be the shortest sibling. ]
                        Weight: [ Will be based on height, keeping an athletic build ]

                        Bloodline: Yozen / Void / Boil [ Respectively from Parent, parent, and Ninjutsu class bonus ]

                        Non-Combat Outfit: A blue haori worn over his shoulder like a cape, covering an elegant midnight kimono with gold accents and turtleneck accent. He wears simple jewelry, with accents of his fathers' lineage, and tokens of Yokai and Monsters.
                        Combat Outfit: A black bodysuit with armor inserts and basic mesh over the wrists and ankles.



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: If the early bird catches a worm, I'll sleep in and cook myself eggs. Thanks.
                        Personality: The more earnest and detail-oriented of his siblings, Tachiko is also the realist and the one most often driven to pessimism. He is tired, mostly of their constant bickering, and having to be responsible for them, even though he is the smallest of them. And while he is often the most serious, he cannot help but be drawn in their regular shenanigans.

                        Village: Wanderer
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: One of the Triplet Children of Moriko and Luo Ibis [ Following Story Progression ] Just getting approval out of the way. Will update Bio as he actively gets one.


                        ▰ CLASSES AND STATS

                        First Class: Ninjutsu
                        ▱▰▱ Elemental MasteryThe user's ninjutsu gains the ability to overwhelm techniques of the same rank. The overwhelming trait only applies to a single element at D rank, increasing to two at A rank. Overwhelming properties do not apply to techniques above S Rank. In addition, each rank that you gain an overwhelming property the user gains a free Element PA that allows the user to augment their ninjutsu that gained the property with an additional effect for no resource or action payment, allowing the user's ninjutsu to shine. You gain an additional 4 Ninjutsu per body rank that are dedicated to their primary element. Also, the user gains access to Augment Skill Lines for the cost of it's primary technique slot and is not required to pay additional slots for skills in this line. Finally, the user's two chosen overwhelming elements can be combined into [1] advanced nature kekkei genkai that counts as a free implant. This implant does not consume an implant slot but does have the restrictions of the implant system. The implant does not carry the overwhelming factor of its base elements through this discipline.
                        Second Class: Tamer
                        ▱▰▱ Chance EncounterYou are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                        ▱▰▱ Cross Class or Specialization:Ninjutsu - Tamer: Pets are allotted an elemental affinity automatically. This means that with two TA the pet gains access to the user’s second element, and at four TA the pet is given an element of their own. This grants the pet five ninjutsu slots for that element per every other body rank (D, B, S). In addition, the user gains an additional 25 chakra every body rank.

                        Chakra Pool: 350
                        Stamina Pool: 250
                        Chakra Element: Katon, Suiton, Fuuton
                        Chakra Color: Midnight Blue
                        Chakra Materialization: Static

                        Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Time Management [ God I ******** WISH ]
                        • Managing the headache that is his siblings, and conversely, crowds of people struggling for attention.
                        Weaknesses:
                        • Attention Starved.
                        • Very outspoken.
                        Fears:
                        • Death of his siblings.
                        • A distinct lack of chicken products for the rest of his life.

                        Modifiers:
                        • Kūton techniques give off a very faint glow that makes them slightly visible in darkness.
                        • Kūton techniques are always visible to Dōjutsu, unless under the blind status effect.
                        • Kūton techniques that originate from the same user are able to pass through each other as if they were intangible, so long as the user wishes to do so. This effect does not require an activation or chakra to switch between.
                        • When trained in korabo, and not directly engaged in combat with them, the user and their jutsu are considered to be constantly under the effects of [ Riposte ] for all techniques that their comrade(s) uses. This effect does not have the one chakra source limitation and does not override any use of [ Riposte ] against an opponent.
                        • Fuuinjutsu can be expressed through the body art with handseals.
                        • Fuuinjutsu are to be listed under the Clan Jutsu heading, requiring no slot to learn.
                        • Fuuinjutsu techniques require [10] less chakra per body rank of the Yozen clansman (maximum of 60 at S+) without losing their potency.
                        • Boil techniques are considered one rank stronger against all fire based techniques.
                        • Any boil technique that makes contact with an another's suiton technique, it generates vision-obscuring steam that fills the battlefield for one post. Boil release users are granted the passive ability to see through any steam created from their techniques or collisions from their techniques. Boil release users are also not harmed by their own techniques.
                        • Because of the proven positive health effects of steam on cardiovascular health, many boil release shinobi have been medics and as such, any boil release user can learn 1 Iryojutsu per body rank (6 at S+) even if not of the medical class. If the boil release user is bloodline class then this effect is doubled.

                        Personal Attributes:
                        {Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the Personal Attributes System for more information.}
                        ▱▰▱ Altered Perspective | For every body rank, starting at D, the user may choose three [ 3 ] of any jutsu ( nin, medic, etc ) or other bloodline jutsu and places them under their Kūton list to no longer consume a slot ( If they did before ). These function the same as normal with the exception that they are now performed with Kūton chakra and are considered purely void techniques for interactions with other jutsu (such as the ones in this list), along with benefits that are granted by classes.
                        ▱▰▱ Inscribed Flesh | The Yozen can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon their skin without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Yozen is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
                        ▱▰▱ Corrosion | Water and Fire techniques of the user may apply Corrosion Status at the following ranks: E-C: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. Hand seals for techniques may be replaced with somatic gestures.
                        ▱▰▱ Elemental Implosion | Gains the Fuuton Chakra Nature [ PA Gained via Discord Purchase... I seriously have a gambling problem ]


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 15
                        • Genjutsu | 00 / 10
                        • Iryojutsu | 00 / 01
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon


                        Suiton


                        Fuuton


                        Yozen
                        • {Remove if none}

                        Void
                        • {Remove if none}

                        Boil
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 

Wolfe Whitehorn

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Wolfe Whitehorn

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PostPosted: Wed Aug 12, 2020 8:43 am
Tachiko's Format  
PostPosted: Wed Aug 12, 2020 8:45 am
Some customs for the Birdbrain  

Wolfe Whitehorn

Eloquent Elocutionist

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