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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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[06.26.3576 HRW] Burning Aces: CLOSED! Goto Page: [] [<<] [<] 1 2 3 ... 18 19 20 21 22 23 ... 57 58 59 60 [>] [>>] [»|]

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Uta rolled 1 20-sided dice: 20 Total: 20 (1-20)

Uta
Captain

Shy Mage

PostPosted: Fri Jul 31, 2020 10:30 pm
Burning Aces Wing
Zyamel of brown Venandith
Both Waves
HP: 42 - 2: 40 - 8= 32 -1 = 31
Status Effect:
XP:
Target Accuracy: 2
Flame Length: 2
General Stamina: 4
General Agility: 2
Between Accuracy: 2 +1
Pain Resilience: 4
Instinct: 1
Luck: 2

Hour 2
1 Healers: +5 HP
2 Healers: +5 HP - Full Health!
3 Rolled 4: +1 Between Accuracy / -2 HP
4 Rolled 12: -8 HP / Painful x 2 - Removed by Suc <3
5 Rolled: 20: -1 HP

==

Dragon Damage Notes: -16 Damage to Right Hip & Tail Base // Bitten Tongue // - 10 HP shoulder, neck, partial wingsail; light tail damage; severe fire damage on chest and right foreleg from wingmate.

Rider Damage Notes: A burn from the heat of a wingmates flame on he right leg.


Quote:
You appear from Between and find the space you were hoping would be clear now has a large sheet of Thread being guested towards it. You've only a moment to decide where to go, and both you and your dragon pick a spot and hop Between in an attempt to avoid Thread. Roll a D4 and take whatever damage or XP you're given!

2: You appear close to the clump. Your dragons wings are grazed, but another quick hop and you're fully clear of the danger. [Minor Damage -1 HP.


Sucurith's encouragement seemed to brighten the slightly-charred brown. He felt far better, and found a second wind of strength. Sure, half of him was charred and crisped; but he was Venandith. Wasn't he a fighter? Wasn't he ready to do the most good and be the hero Pern needed?

You're right about that, brother. Watch me in action--I'll be sure to give you quite the show! Nevermind that he found himself in a bit of bad spot... but a quick jump Between left him only minorly scored.
 
Uta rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Fri Jul 31, 2020 10:31 pm
You appear from Between and find the space you were hoping would be clear now has a large sheet of Thread being guested towards it. You've only a moment to decide where to go, and both you and your dragon pick a spot and hop Between in an attempt to avoid Thread. Roll a D4 and take whatever damage or XP you're given!

1: You critically fail! You either appear between directly in the clump of Thread and take Major Damage for -8 HP =or= you could wind up getting lost Between, and die, having not properly visualized where to jump. Death -- optional.

2: You appear close to the clump. Your dragons wings are grazed, but another quick hop and you're fully clear of the danger. [Minor Damage -1 HP.

3: You're fully clear of the danger! Phew! That was close! +1 Extra Between Accuracy

4: You not only manage to blink out of danger, but you blink back again, flame half of the clump, and blink away again only to appear a safe distance away. It's an impressive display of thread fighting power! Good job! Word will be going around the lower caverns tonight! +2 Extra Between Accuracy  

Uta
Captain

Shy Mage

magnadearel rolled 1 20-sided dice: 16 Total: 16 (1-20)

magnadearel

PostPosted: Fri Jul 31, 2020 10:35 pm
Burning Aces Wing
Banashe of Brown Severith
HP: 36/38
Status Effect:
XP:
Target Accuracy: +7
Flame Length: +7
General Stamina: +7
General Agility: +6
Between Accuracy: +7 (+1)
Pain Resilience: +6
Instinct: +7
Luck: +6


The wind wasn't letting up either. Severith rumbled as it tried to force him from his position. Banashe felt the brown straining in his wingbeats, but maintaining his spot.


Hour 2; Round 3 Rolls
1. 6- The wind is getting pretty bad. You struggle through, but wind up having to be extra alert for the windblown Thread! This is not a good situation to be in! [Geens, and blues wind up easily avoiding the blown Thread, their smaller sizes a great advantage. [+3 Agility!] [Browns and bronzes aren't quite as lucky. They maneuver as they can, but still wind up scored. Minor Damage -2 HP
2. 16- The wind is fierce and fighting you. Greens, and blues will struggle against it, trying valiantly to keep in formation! [+1 Stamina] Browns and Bronzes can feel the strain, but it's nothing they can't seem to handle. [+3 Stamina]
3.
4.
5.
 
Cheri rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Fri Jul 31, 2020 10:36 pm
BURNING ACES WING
Assistant Weyrlingmaster Z'von of Bronze Dhremorath

HP: 46
Status Effect:
XP: +1 luck

Target Accuracy: 6
Flame Length: 7
General Stamina: 8
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 6
Luck: 6

-----

1/5

Quote:
Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]


When the wind howled, Dhremorath bellowed his defiance and subjugation of it - he would not bend to it, nor would he break. Though it sought to toss Thread in his path, he twisted away just in time.
 


Cheri

Vice Captain

Interstellar Pirate

Cheri rolled 1 20-sided dice: 2 Total: 2 (1-20)


Cheri

Vice Captain

Interstellar Pirate

PostPosted: Fri Jul 31, 2020 10:39 pm
BURNING ACES WING
Assistant Weyrlingmaster Z'von of Bronze Dhremorath

HP: 46
Status Effect:
XP: +1 luck, +1 between accuracy

Target Accuracy: 6
Flame Length: 7
General Stamina: 8
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 6
Luck: 6

-----

2/5

Quote:
As you're flaming down some Thread, a gust of wind suddenly pushes the remaining cloud back at you and your dragon. You've no choice but to blink Between to avoid it, and appear higher up, missing the clump. The rest of the thread falls down towards the lower altitude. [+1 Between Accuracy]


The wind once again sought to harm Dhremorath, but Z'von caught it in time. The pair hopped between, reappearing just above where they'd been moments before, and the Thread fell down below.
 
magnadearel rolled 1 20-sided dice: 14 Total: 14 (1-20)
PostPosted: Fri Jul 31, 2020 10:39 pm
Burning Aces Wing
Banashe of Brown Severith
HP: 36/38
Status Effect:
XP:
Target Accuracy: +7
Flame Length: +7
General Stamina: +7 (+3)
General Agility: +6
Between Accuracy: +7 (+1)
Pain Resilience: +6
Instinct: +7
Luck: +6


Severith went about his business of flaming Thread. Until he spotted a wingmate about to be in a bad position. He beat his wings furiously to close the gap, but knew he would not make it. Beware! The brown called to the other dragon as he flamed one of the three threatening clumps. Thankfully the other dragon managed to blink out in time before getting hit.


Hour 2; Round 3 Rolls
1. 6- The wind is getting pretty bad. You struggle through, but wind up having to be extra alert for the windblown Thread! This is not a good situation to be in! [Geens, and blues wind up easily avoiding the blown Thread, their smaller sizes a great advantage. [+3 Agility!] [Browns and bronzes aren't quite as lucky. They maneuver as they can, but still wind up scored. Minor Damage -2 HP
2. 16- The wind is fierce and fighting you. Greens, and blues will struggle against it, trying valiantly to keep in formation! [+1 Stamina] Browns and Bronzes can feel the strain, but it's nothing they can't seem to handle. [+3 Stamina]
3. 14- You notice one of your wingriders is in need! Three clumps of thread are heading straight for them, while they are flaming down another impressive sheet. Ah, but your dragon is clever, and quick, and manages to flame all three down with short spits of fire. If a green, or blue rider, the thread turns to harmless ash, and both of you can continue on your way. [+3 Target Accuracy] If a brown, or bronze, you can't quite get over there in time. You call out to warn them, and manage to at least catch one clump while your wingmates blink Between. [+1 Target Accuracy]
4.
5.
 

magnadearel

Hattaki rolled 1 20-sided dice: 5 Total: 5 (1-20)

Hattaki
Crew

Lonely Phantom

PostPosted: Fri Jul 31, 2020 10:39 pm
Burning Aces
D'ast of Brown Zetigeth
HP: 11/34
Status Effect: N/A
XP:
Target Accuracy: 6
Flame Length: 6
General Stamina: 6
General Agility: 8
Between Accuracy: 6
Pain Resilience: 9
Instinct: 7
Luck: 6



Day 1
Roll 1: -4 HP, wing pull
Roll 2: +1 Flame Length
Roll 3: +1 Luck
Roll 4: -6 HP, bad scoring
Roll 5: -8 HP, Betweened into thread clump

Day 2
Roll 1: Healers: +18 // Status Removed
Roll 2: Flame Length +1
Roll 3: -5HP + Fatigue Effect
Roll 4: +1 Pain Resilience ~ Negated by Fatigue
Roll 5: +2 Instinct ~ Negated by Fatigue

Day 3
Roll 1: Nothing, saved by Begath from three clumps
Roll 2: -4 HP - Burned by wingmate
Roll 3: -7 HP + Painful - Burned by wingmate
Roll 4: +3 Stamina ~ Negated by Painful


Everything hurt. EVERYTHING HURT. Zetigeth was barely keeping up in the air and flaming at the same time but somehow the brown was managing. He just wasn't quite in synch with his rider at the moment as his body throbbed in pain and he couldn't make any hops Between, which made the entire event that much more dangerous as he sailed through silver skies.
 
Hattaki rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Fri Jul 31, 2020 10:41 pm
Burning Aces
D'ast of Brown Zetigeth
HP: 11/34
Status Effect: N/A
XP:
Target Accuracy: 6
Flame Length: 6
General Stamina: 6
General Agility: 8
Between Accuracy: 6
Pain Resilience: 9
Instinct: 7
Luck: 6



Day 1
Roll 1: -4 HP, wing pull
Roll 2: +1 Flame Length
Roll 3: +1 Luck
Roll 4: -6 HP, bad scoring
Roll 5: -8 HP, Betweened into thread clump

Day 2
Roll 1: Healers: +18 // Status Removed
Roll 2: Flame Length +1
Roll 3: -5HP + Fatigue Effect
Roll 4: +1 Pain Resilience ~ Negated by Fatigue
Roll 5: +2 Instinct ~ Negated by Fatigue

Day 3
Roll 1: Nothing, saved by Begath from three clumps
Roll 2: -4 HP - Burned by wingmate
Roll 3: -7 HP + Painful - Burned by wingmate
Roll 4: +3 Stamina ~ Negated by Painful
Roll 5: +1 Between Accuracy ~ Negated by Painful


Finally there was some relief starting to ease across him, but the brown's eyes were still pure white as he flew in what almost felt like the dark. D'ast fared no better as he rode out the waves of his dragons sickening pain and panic, the only thing grounding them was the constant connection they'd always had for turns and one hand firmly gripping a single ridge on the small brown's back.
 

Hattaki
Crew

Lonely Phantom

Cheri rolled 1 20-sided dice: 16 Total: 16 (1-20)


Cheri

Vice Captain

Interstellar Pirate

PostPosted: Fri Jul 31, 2020 10:41 pm
BURNING ACES WING
Assistant Weyrlingmaster Z'von of Bronze Dhremorath

HP: 46
Status Effect:
XP: +1 luck, +1 between accuracy, + 3 stamina

Target Accuracy: 6
Flame Length: 7
General Stamina: 8
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 6
Luck: 6

-----

3/5

Quote:
The wind is fierce and fighting you. Greens, and blues will struggle against it, trying valiantly to keep in formation! [+1 Stamina] Browns and Bronzes can feel the strain, but it's nothing they can't seem to handle. [+3 Stamina]


Although his battle with the wind continued, Dhremorath was not tired. He was a strong, fierce bronze. There were young dragonets below looking up to him as an example, and he would not disappoint them.
 
Cheri rolled 1 20-sided dice: 14 Total: 14 (1-20)
PostPosted: Fri Jul 31, 2020 10:43 pm
BURNING ACES WING
Assistant Weyrlingmaster Z'von of Bronze Dhremorath

HP: 46
Status Effect:
XP: +1 luck, +1 between accuracy, + 3 stamina, +1 target accuracy

Target Accuracy: 6
Flame Length: 7
General Stamina: 8
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 6
Luck: 6

-----

4/5

Quote:
You notice one of your wingriders is in need! Three clumps of thread are heading straight for them, while they are flaming down another impressive sheet. Ah, but your dragon is clever, and quick, and manages to flame all three down with short spits of fire. If a green, or blue rider, the thread turns to harmless ash, and both of you can continue on your way. [+3 Target Accuracy] If a brown, or bronze, you can't quite get over there in time. You call out to warn them, and manage to at least catch one clump while your wingmates blink Between. [+1 Target Accuracy]


Vigilant as ever, Dhremorath caught sight of a wingmate in danger. He bugled a warning, sending a gout of flame at the offending Thread, even as his wingmate blinked between.
 


Cheri

Vice Captain

Interstellar Pirate

Hattaki rolled 1 20-sided dice: 11 Total: 11 (1-20)

Hattaki
Crew

Lonely Phantom

PostPosted: Fri Jul 31, 2020 10:44 pm
Burning Aces
Ri’ven of Brown Hoath
HP: 25/40
Status Effect:
XP:
Target Accuracy: 7
Flame Length: 6
General Stamina: 8
General Agility: 6
Between Accuracy: 6
Pain Resilience: 7
Instinct: 7
Luck: 6



Day 1
Roll 1: Nothing
Roll 2: -6 HP
Roll 3: Nothing
Roll 4: +1 Flame Length
Roll 5: -6 HP

Day 2
Roll 1: Flame Length +1
Roll 2: Nothing
Roll 3: -8 HP
Roll 4: +1 Luck ~ Negated by Painful
Roll 5: +2 Instinct ~ Negated by Painful

Day 3
Roll 1: Nothing, a safe breather


With the ache finally subsiding despite the ache in the brown's hearts from knowing that the Weyr had lost one dragon and his rider this day, Hoath was finally breathing just a little bit easier. Ri'ven had given him the coordinates to a spot that was thankfully free of thread currently and the two took the moment to glance around to make certain everyone else in their own wing was okay.
 
magnadearel rolled 1 20-sided dice: 1 Total: 1 (1-20)
PostPosted: Fri Jul 31, 2020 10:45 pm
Burning Aces Wing
Banashe of Brown Severith
HP: 36/38
Status Effect:
XP:
Target Accuracy: +7 (+1)
Flame Length: +7
General Stamina: +7 (+3)
General Agility: +6
Between Accuracy: +7 (+1)
Pain Resilience: +6
Instinct: +7
Luck: +6


A large sheet of Thread wiggled past on its downward trajectory. Severith wheeled over and came down upon it like flaming vengeance. The Thread didn't stand a chance as it was seared by hot flames.


Hour 2; Round 3 Rolls
1. 6- The wind is getting pretty bad. You struggle through, but wind up having to be extra alert for the windblown Thread! This is not a good situation to be in! [Geens, and blues wind up easily avoiding the blown Thread, their smaller sizes a great advantage. [+3 Agility!] [Browns and bronzes aren't quite as lucky. They maneuver as they can, but still wind up scored. Minor Damage -2 HP
2. 16- The wind is fierce and fighting you. Greens, and blues will struggle against it, trying valiantly to keep in formation! [+1 Stamina] Browns and Bronzes can feel the strain, but it's nothing they can't seem to handle. [+3 Stamina]
3. 14- You notice one of your wingriders is in need! Three clumps of thread are heading straight for them, while they are flaming down another impressive sheet. Ah, but your dragon is clever, and quick, and manages to flame all three down with short spits of fire. If a green, or blue rider, the thread turns to harmless ash, and both of you can continue on your way. [+3 Target Accuracy] If a brown, or bronze, you can't quite get over there in time. You call out to warn them, and manage to at least catch one clump while your wingmates blink Between. [+1 Target Accuracy]
4. 1- A larger clump of Thread falls down hard and fast. Thankfully, your dragon is on top of it, and manages to hit the target with a large belch of flame just as it passes. [+1 Target Accuracy]
5.
 

magnadearel

Cheri rolled 1 20-sided dice: 19 Total: 19 (1-20)


Cheri

Vice Captain

Interstellar Pirate

PostPosted: Fri Jul 31, 2020 10:46 pm
BURNING ACES WING
Assistant Weyrlingmaster Z'von of Bronze Dhremorath

HP: 46
Status Effect:
XP: +1 luck, +1 between accuracy, + 3 stamina, +1 target accuracy

Target Accuracy: 6
Flame Length: 7
General Stamina: 8
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 6
Luck: 6

-----

5/5

Quote:
Your dragon has a moment of true inspiration, and sends out encouragement to his or her wingmates. Encouragement Boon! Quote one of your wingmates and remove one status effect


This was par for the course for the large bronze, and it was no surprise that he readily flamed a sheet of Thread from the sky. With a mighty roar, he faced off with the silver rain that dared menace Pern!
 
Hattaki rolled 1 20-sided dice: 15 Total: 15 (1-20)
PostPosted: Fri Jul 31, 2020 10:49 pm
Burning Aces
Ri’ven of Brown Hoath
HP: 25/40
Status Effect:
XP:
Target Accuracy: 7
Flame Length: 6
General Stamina: 8
General Agility: 6
Between Accuracy: 6
Pain Resilience: 7
Instinct: 7
Luck: 6



Day 1
Roll 1: Nothing
Roll 2: -6 HP
Roll 3: Nothing
Roll 4: +1 Flame Length
Roll 5: -6 HP

Day 2
Roll 1: Flame Length +1
Roll 2: Nothing
Roll 3: -8 HP
Roll 4: +1 Luck ~ Negated by Painful
Roll 5: +2 Instinct ~ Negated by Painful

Day 3
Roll 1: Nothing, a safe breather
Roll 2: +1 Agility


With all the winds that were picking up it didn't take long for the empty area to be filled with little strands that were blowing in every direction. Though Hoath wasn't agile enough to mop them all up with his flame the brown was doing a decent job of scorching them down one at a time all the same. A few were falling past but he was working with a long flame and a wave of patience from his rider.
 

Hattaki
Crew

Lonely Phantom

Cheri rolled 1 20-sided dice: 8 Total: 8 (1-20)


Cheri

Vice Captain

Interstellar Pirate

PostPosted: Fri Jul 31, 2020 10:51 pm
BURNING ACES WING
Be'ren of Bronze Silmarath

HP: 35 - 4 = 31
Status Effect:
XP:

Target Accuracy: 7
Flame Length: 6
General Stamina: 7
General Agility: 6
Between Accuracy: 7
Pain Resilience: 6
Instinct: 8
Luck: 6

-----

1/5

Quote:
As you're flying, the wind picks up again, trying to knock you out of formaiton! If less than 22 feet, you get blown out of formation, but are agile enough to avoid getting hit with Thread. Hurry now -- better make it back before your Wingleader scolds you! If 23' to 35', you're able to fight it, but wind up pulling a wing muscle. Whoops. Maybe you over-compensated. -4 HP


Try though Silmarath might, he could not entirely fight back the wind without harm to himself. With a soft squeal of pain, the bronze noted that he had almost certainly pulled a muscle.
 
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Threadfall

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