β±β°β±My heart's rapid beating finally slowed when I could feel Kiku holding my hand. I was able to catch up to my breath and my chest loosened. Kiku's insistence that I take a break for the upcoming weekend was taken in stride. "Yeah, you're right. That was scary." But this was so much less scary with Kiku here with me. My grip on Kiku's hand tightened as we walked back to Konoha and then back to my place, no, our place. When we got back home, I spent time playing cards with Kiku until late at night. I laid down to go to bed although a couple of hours were stolen by a faint chiming. The music in my head was making me restless as each ring reminded me of what happened earlier. "Ching...ching...ching." The Utamushi rang consistently as if to torment me further. They were bitter at their loss at the hands of the swarm's own king, Chomei. Eventually, I fell into a sleep and the only dreams that I could remember were brief flashbacks of the Utamushi swarming around my body and Kiku screaming.
β±β°β±When I woke up and fought through my drowsiness with some coffee and a smoke I looked at Kiku with an expression that was more childish than I thought it would be. "Can we go to the record store today?" I probably looked like a kid who was asking to go to the toy store. That was how it felt anyway. I would then take her to my favorite place in the village. It was a special place that I had never taken her nor Moriyama before. I remembered bringing Takao once as I picked out some records and sank into my favorite beanbag chair. It practically had my name on it at this point. I would quietly smoke and listen to the new albums for a few hours and just unwind. The jazz music was able to steadily relieve my brain of the Utamushi's buzzing and chimes.
β±β°β±As I set my coffee cup down and plopped a cigarette into my mouth, I rested my hand on Kiku's knee. I allowed my head to sway as classic jazz filled the shop. I was grateful that Kiku would allow me to indulge in my hobbies with her. Despite the nightmare that was yesterday, today really was a dream.
β±β°β±When I woke up and fought through my drowsiness with some coffee and a smoke I looked at Kiku with an expression that was more childish than I thought it would be. "Can we go to the record store today?" I probably looked like a kid who was asking to go to the toy store. That was how it felt anyway. I would then take her to my favorite place in the village. It was a special place that I had never taken her nor Moriyama before. I remembered bringing Takao once as I picked out some records and sank into my favorite beanbag chair. It practically had my name on it at this point. I would quietly smoke and listen to the new albums for a few hours and just unwind. The jazz music was able to steadily relieve my brain of the Utamushi's buzzing and chimes.
β±β°β±As I set my coffee cup down and plopped a cigarette into my mouth, I rested my hand on Kiku's knee. I allowed my head to sway as classic jazz filled the shop. I was grateful that Kiku would allow me to indulge in my hobbies with her. Despite the nightmare that was yesterday, today really was a dream.
_______________
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γΓγγTITLE: Joninγβ°γRANK: S+γβ°γSTRENGTH: 08γβ°γSPEED: 10γβ°γAGILITY: 09γβ°γENDURANCE: 02γβ°γCHAKRA: 4,665 || 4,665γβ°γSTAMINA: 2,515 || 2,515γβ°γINSECTS: 1,000 || 1,000γβ°γCHOMEI CHAKRA: 5,000 || 5,000γβ°γCHOMEI STAMINA: 5,000 || 5,000γβ°γSONIC CHAKRA: 1,200 || 1,200γ
Technique Used:
Techniques Active:
Active Effects
Specialized Breeds:
β’ Utamushi: The Utamushi (ζθ«, Song Bug) are neon green flying crickets with orange wings. Because of these traits the Utamushi generally resemble Chomei. They release their characteristic chirps that can sound beautifully melodious or like a high-pitched screech. Because of this ability, they are also known as echo crickets. The Utamushi's song can be used as a sound-based trigger for the host's genjutsu and applies tiered jamming based on the rank of the technique. The Utamushi are capable of causing their bodies to glow neon green like fireflies. Utamushi consume chakra and therefore can be used for most Aburame insect techniques. Finally, the bugs are able to violently vibrate their wings to add vertigo to the user's fuuton.
Status Effects:
β’ None
Personal Attributes
β±β°β± Cricket Chorus | Some of the kikaichu who fed from Chomei's supersonic chakra evolved into a new species of Aburame insect that is entirely unique to Nimure called the Utamushi. The Utamushi feed on small amounts of Chomei's chakra to survive so without the demon's chakra present in some form in the body through fuuinjutsu or otherwise, the species cannot survive. The Utamushi consume the specialized breed slot.
Utamushi: The Utamushi (ζθ«, Song Bug) are neon green flying crickets with orange wings. Because of these traits the Utamushi generally resemble Chomei. They release their characteristic chirps that can sound beautifully melodious or like a high-pitched screech. Because of this ability, they are also known as echo crickets. The Utamushi's song can be used as a sound-based trigger for the host's genjutsu and applies tiered jamming based on the rank of the technique. The Utamushi are capable of causing their bodies to glow neon green like fireflies. Utamushi consume chakra and therefore can be used for most Aburame insect techniques. Finally, the bugs are able to violently vibrate their wings to add vertigo to the user's fuuton.
β±β°β± Demonic Metamorphosis | All the Utamushi insects in Nimure's body die and instantly regenerate when they come into contact with Chomei's chakra during a demon transformation. After regenerating, the Utamushi are supercharged by Chomei's chakra. This allows them to remember up to five of their past technique resistances through the innate adaptation ability of the Aburame clan. These adaptations must have actually happened in the past and must be noted on the modifiers section of the profile to be used. This metamorphosis of the Utamushi requires a demon transformation and thus all adaptations are lost when the demon transformations end.
β±β°β± Sonic Hellion | The jinchuuriki receives 200 sonic chakra per body rank rather than 100 for a total of 1,200 at S+ rank. Additionally, sonic chakra can be used to pay for a wind technique to add vertigo to any fuuton at [1] tier above the rank of the technique.
β±β°β± High Frequency | Sonic chakra causes wind, taijutsu, bukijutsu, and speed release techniques to vibrate violently. Doing so allows them to greatly damage bones and cause [1] tier higher trauma than the rank of the technique on contact. Additionally, these techniques gain a [1] rank advantage against armor, shattering the metal instantly.
β±β°β± Sensory Overload | Sensory techniques cost [1] rank less for the jinchuuriki to cast. Additionally, whenever sonic chakra is used jamming is applied at [1] tier higher than the technique's rank. A loud buzzing sound can also emit from sonic techniques and cause deafness within 20 feet per rank of the technique.
β±β°β± Supersonic | The user receives an extra 200 to their Sonic chakra reserves. The user is able to break the sound barrier while using Sonic techniques causing a concussive chakra blast that is [2] ranks lower than the sonic technique used (minimum of D-Rank) and the deafness status is inflicted. This blast costs no combat action or resource and can only happen once per post.
β±β°β± Swarm of Pestillence | By applying 10 chakra at no action cost, Nimure's insects inflict tiered disease status on contact based on the rank of the Aburame technique.
β±β°β± Swarm of Acidity | By applying 10 chakra at no action cost, Nimure's insects become acidic and inflict tiered corrosion status on contact based on the rank of the Aburame technique.
β±β°β± Unstable Mutation | When your Kikaichu adapts to a specific element the Kikaichu also gains that element. Insect techniques utilizing these Kikaichu can apply up to Tier-2 of their elemental status. Tier-4 if [Ninjutsu] class. Temporarily share your Kikaichu's adaptive resistance gaining a 1-rank reduction of its currently adapted resistance.
β±β°β± Give and Take | The Chakra your Kikaichu drain to reproduce themselves can instead be stored within their bodies. When the Kikaichu return to you the host you can instead regain the chakra that was drained at the expense of the Kikaichu that were used to drain said chakra. Because of this your initial Chakra pool is also expansive netting you an additional +100 Chakra.
β±β°β± Hive Meister | The max amount of Insects you can store in your body increases by [100]. You can house [2] Specialized Breeds instead of [1]. The Aburame may cast Ninjutsu using Insects instead of Chakra as the resource. When preforming ninjutsu in this manner, their insects swarm through their ninjutsu, latching to any targets it contacts. These ninjutsu techniques can be used in exchange for bugs at 1.5 times the cost.
β±β°β± Elusive Echoes | Sound manipulation techniques may cast a sound-based genjutsu simultaneously with these techniques for no additional activation with the sound technique acting as the trigger. Genjutsu cast this way must be kai'd and cannot be released through pain. These techniques require a kai above the rank of the technique to release, up to S, not stacking with any genjutsu discipline. Sound-based maruton techniques may be added to the bloodline list without taking up slots.
β±β°β± Clairvoyance | Sensory techniques cost one rank less in resource to use. Sensory techniques can be korabo'd with bloodline techniques for no additional activation. The user's passive radius of detailed information is increased to 100 meters.
β±β°β± Gale | The user gains +2 agility. In addition, the user may pick one fuuton technique per body rank to make variable, though this requires moderator approval. Also, wind techniques with vertigo have that status effect increased by [1] tier at a maximum of tier 4.
β±β°β± Plague Doctor | Nimure's mask has been electronically enhanced to resist the effects of gas-based poison. When this effect is active his voice becomes highly distorted and buzzing to further conceal his identity as a JUEI agent. This effect can only occur when Nimure is wearing his plague doctor mask with the goggles attachment that obscures the top half of his face.
β±β°β± Cloak and Dagger | Once a shinobi has completed 50 missions without gaining any fame or infamy, a shinobi is able to erase their presence almost entirely. For 5 posts, the shinobi is considered to have tier 2 jamming preventing sensory techniques from sensing them. Once these five posts are over, this PA is put on cooldown for 3 posts. This cooldown cannot be reduced. Additionally they are considered to be invisible. Dojutsu simply do not acknowledge their existence unless they are in their advanced forms. I.e. Mangekyou sharingan, Tenseigan, etc. The user may choose to activate this PA at any point for no activation or cost. The invisiblity be broken by a shinobi with Infinite perception using a technique at least one rank below the shinobi's body rank. I.e. The cloak and dagger shinobi is B rank, the infinite perception shinobi must use an C rank technique. Finally, the shinobi unlocks access to this exclusive technique:
Class Information
First Class: Bloodline [ Aburame and Kenzen ]
β±β°β± Dual Ancestry β Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
Second Class: Ninjutsu
β±β°β± Genius Keystone β You may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third action for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for [1] action to boost the rank of the korabo'd technique by [1] up to S+ rank with varying cool downs depending on the rank of the techniques.
E-D - None
C-B - 1
A-S - 2
S+ - 3
Third Class: Scholar
β±β°β± Infinite Perception β Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemyβs ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the userβs sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
β±β°β± Cross Class: β Bloodline β Ninjutsu: May combine one bloodline technique and one ninjutsu technique for a single action once every three posts by paying the resource cost for both. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.
Technique Used:
Techniques Active:
Active Effects
Specialized Breeds:
β’ Utamushi: The Utamushi (ζθ«, Song Bug) are neon green flying crickets with orange wings. Because of these traits the Utamushi generally resemble Chomei. They release their characteristic chirps that can sound beautifully melodious or like a high-pitched screech. Because of this ability, they are also known as echo crickets. The Utamushi's song can be used as a sound-based trigger for the host's genjutsu and applies tiered jamming based on the rank of the technique. The Utamushi are capable of causing their bodies to glow neon green like fireflies. Utamushi consume chakra and therefore can be used for most Aburame insect techniques. Finally, the bugs are able to violently vibrate their wings to add vertigo to the user's fuuton.
Status Effects:
β’ None
Personal Attributes
β±β°β± Cricket Chorus | Some of the kikaichu who fed from Chomei's supersonic chakra evolved into a new species of Aburame insect that is entirely unique to Nimure called the Utamushi. The Utamushi feed on small amounts of Chomei's chakra to survive so without the demon's chakra present in some form in the body through fuuinjutsu or otherwise, the species cannot survive. The Utamushi consume the specialized breed slot.
Utamushi: The Utamushi (ζθ«, Song Bug) are neon green flying crickets with orange wings. Because of these traits the Utamushi generally resemble Chomei. They release their characteristic chirps that can sound beautifully melodious or like a high-pitched screech. Because of this ability, they are also known as echo crickets. The Utamushi's song can be used as a sound-based trigger for the host's genjutsu and applies tiered jamming based on the rank of the technique. The Utamushi are capable of causing their bodies to glow neon green like fireflies. Utamushi consume chakra and therefore can be used for most Aburame insect techniques. Finally, the bugs are able to violently vibrate their wings to add vertigo to the user's fuuton.
β±β°β± Demonic Metamorphosis | All the Utamushi insects in Nimure's body die and instantly regenerate when they come into contact with Chomei's chakra during a demon transformation. After regenerating, the Utamushi are supercharged by Chomei's chakra. This allows them to remember up to five of their past technique resistances through the innate adaptation ability of the Aburame clan. These adaptations must have actually happened in the past and must be noted on the modifiers section of the profile to be used. This metamorphosis of the Utamushi requires a demon transformation and thus all adaptations are lost when the demon transformations end.
β±β°β± Sonic Hellion | The jinchuuriki receives 200 sonic chakra per body rank rather than 100 for a total of 1,200 at S+ rank. Additionally, sonic chakra can be used to pay for a wind technique to add vertigo to any fuuton at [1] tier above the rank of the technique.
β±β°β± High Frequency | Sonic chakra causes wind, taijutsu, bukijutsu, and speed release techniques to vibrate violently. Doing so allows them to greatly damage bones and cause [1] tier higher trauma than the rank of the technique on contact. Additionally, these techniques gain a [1] rank advantage against armor, shattering the metal instantly.
β±β°β± Sensory Overload | Sensory techniques cost [1] rank less for the jinchuuriki to cast. Additionally, whenever sonic chakra is used jamming is applied at [1] tier higher than the technique's rank. A loud buzzing sound can also emit from sonic techniques and cause deafness within 20 feet per rank of the technique.
β±β°β± Supersonic | The user receives an extra 200 to their Sonic chakra reserves. The user is able to break the sound barrier while using Sonic techniques causing a concussive chakra blast that is [2] ranks lower than the sonic technique used (minimum of D-Rank) and the deafness status is inflicted. This blast costs no combat action or resource and can only happen once per post.
β±β°β± Swarm of Pestillence | By applying 10 chakra at no action cost, Nimure's insects inflict tiered disease status on contact based on the rank of the Aburame technique.
β±β°β± Swarm of Acidity | By applying 10 chakra at no action cost, Nimure's insects become acidic and inflict tiered corrosion status on contact based on the rank of the Aburame technique.
β±β°β± Unstable Mutation | When your Kikaichu adapts to a specific element the Kikaichu also gains that element. Insect techniques utilizing these Kikaichu can apply up to Tier-2 of their elemental status. Tier-4 if [Ninjutsu] class. Temporarily share your Kikaichu's adaptive resistance gaining a 1-rank reduction of its currently adapted resistance.
β±β°β± Give and Take | The Chakra your Kikaichu drain to reproduce themselves can instead be stored within their bodies. When the Kikaichu return to you the host you can instead regain the chakra that was drained at the expense of the Kikaichu that were used to drain said chakra. Because of this your initial Chakra pool is also expansive netting you an additional +100 Chakra.
β±β°β± Hive Meister | The max amount of Insects you can store in your body increases by [100]. You can house [2] Specialized Breeds instead of [1]. The Aburame may cast Ninjutsu using Insects instead of Chakra as the resource. When preforming ninjutsu in this manner, their insects swarm through their ninjutsu, latching to any targets it contacts. These ninjutsu techniques can be used in exchange for bugs at 1.5 times the cost.
β±β°β± Elusive Echoes | Sound manipulation techniques may cast a sound-based genjutsu simultaneously with these techniques for no additional activation with the sound technique acting as the trigger. Genjutsu cast this way must be kai'd and cannot be released through pain. These techniques require a kai above the rank of the technique to release, up to S, not stacking with any genjutsu discipline. Sound-based maruton techniques may be added to the bloodline list without taking up slots.
β±β°β± Clairvoyance | Sensory techniques cost one rank less in resource to use. Sensory techniques can be korabo'd with bloodline techniques for no additional activation. The user's passive radius of detailed information is increased to 100 meters.
β±β°β± Gale | The user gains +2 agility. In addition, the user may pick one fuuton technique per body rank to make variable, though this requires moderator approval. Also, wind techniques with vertigo have that status effect increased by [1] tier at a maximum of tier 4.
β±β°β± Plague Doctor | Nimure's mask has been electronically enhanced to resist the effects of gas-based poison. When this effect is active his voice becomes highly distorted and buzzing to further conceal his identity as a JUEI agent. This effect can only occur when Nimure is wearing his plague doctor mask with the goggles attachment that obscures the top half of his face.
β±β°β± Cloak and Dagger | Once a shinobi has completed 50 missions without gaining any fame or infamy, a shinobi is able to erase their presence almost entirely. For 5 posts, the shinobi is considered to have tier 2 jamming preventing sensory techniques from sensing them. Once these five posts are over, this PA is put on cooldown for 3 posts. This cooldown cannot be reduced. Additionally they are considered to be invisible. Dojutsu simply do not acknowledge their existence unless they are in their advanced forms. I.e. Mangekyou sharingan, Tenseigan, etc. The user may choose to activate this PA at any point for no activation or cost. The invisiblity be broken by a shinobi with Infinite perception using a technique at least one rank below the shinobi's body rank. I.e. The cloak and dagger shinobi is B rank, the infinite perception shinobi must use an C rank technique. Finally, the shinobi unlocks access to this exclusive technique:
Class Information
First Class: Bloodline [ Aburame and Kenzen ]
β±β°β± Dual Ancestry β Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
Second Class: Ninjutsu
β±β°β± Genius Keystone β You may create a "keystone" technique; this technique is essentially a Ninjutsu ninja's signature move, with power, aesthetic flair and versatility as described in the Keystone Guideline. In addition, you are able to use your third action for any ninjutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Finally, Genius Keystone Ninja have the ability to Korabo their ninjutsu for [1] action to boost the rank of the korabo'd technique by [1] up to S+ rank with varying cool downs depending on the rank of the techniques.
E-D - None
C-B - 1
A-S - 2
S+ - 3
Third Class: Scholar
β±β°β± Infinite Perception β Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemyβs ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the userβs sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts.
β±β°β± Cross Class: β Bloodline β Ninjutsu: May combine one bloodline technique and one ninjutsu technique for a single action once every three posts by paying the resource cost for both. Bloodline techniques that share the user's elements gain the overwhelming property if not already applied.
gucci-shinigami