Hour 3, Round 1 +5 HP for round change! 1. -8 HP + Painful! 2. XP Negated
Quote:
Ouch! You had successfully flamed Thread but the gust push the ash back into you as you fly! The hot ash cloud burns as you fly through it, but you're made of tougher stuff than that! The focus is Thread, not pain! [+2 Pain Resilience]
Elzebuth flamed, searing Thread from the sky--and shuddered as the hot ash touched his fresh scores. G'ran's face was grim as he offered his dragon all the support he could, trying to share the burden with him.
Tsunake rolled 1 20-sided dice:
1Total: 1 (1-20)
Posted: Mon Aug 03, 2020 1:15 pm
TRESPASSERS G'ran of Brown Elzebuth HP: 14/41 Status Effect: Painful XP: Target Accuracy: 9 Flame Length: 9 General Stamina: 5 General Agility: 5 Between Accuracy: 3 Pain Resilience: 3 Instinct: 4 Luck: 3
Hour 3, Round 1 +5 HP for round change! 1. -8 HP + Painful! 2. XP Negated 3. -16 HP! (painful!)
Quote:
Blasted all! As you jump Between to avoid a clump of Thread, the winds change, and when you appear from the icey depths, it's right into a major sheet of Thread! Heavy Damage: -8 HP! They also now suffer a Painful status for the next 3 turns. This will negate any XP gained, and cause double damage if the prompt includes damage (or has you roll for damage).
One minute, they were fine. The next, Thread was all around them, clinging to Elzebuth's dark, scarred hide. He bellowed more with agony than fury, and G'ran's face was white as he took them back Between. Instead of visualizing their same airspace, however, he'd visualized the coordinates back to the Weyrbowl. He wasn't about to risk Elzebuth's life foolishly, and had the brown inform his wingleader as to his whereabouts.
Hour 3, Round 1 +5 HP for round change! 1. -8 HP + Painful! 2. XP Negated 3. -16 HP! (painful!) 4. +18 HP and status cleared! 5. -5 HP + Fatigue
Quote:
Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, but your dragon is just too tired to care. The wind is too much! Moderate Damage -5HP Your dragon also now suffers Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect, Guilt, Bitten Tongue, etc.) is also negated, since your dragon is too tired to care. The only exception is if you get a status that cures Fatigue or your Wingleader/Wingsecond rolls a status cancelling roll.)
That brief break was just enough for the exhaustion to hit Elzebuth hard. G'ran could hear the trumpets of alarm as they were blown out of formation, felt Elzebuth struggle to respond, but ultimately failed to do much against the power of the wind. A brief check in confirmed what he already knew--his poor dragon was exhausted.
Meepfur rolled 1 20-sided dice:
1Total: 1 (1-20)
Posted: Mon Aug 03, 2020 2:56 pm
Trespassers Herg'r of bronze Hyglath HP: 46/44 Status Effect: If applicable. XP: Target Accuracy: 9 Flame Length: 12 General Stamina: 9 General Agility: 6 Between Accuracy: 11 Pain Resilience: 11 Instinct: 9 Luck: 7
Hour 3, Round 1 1. -8 HP, Painful for 3 turns
Herg'r and Hyglath always looked forward to their time at high altitude, though their eagerness was at least somewhat tempered by caution, since they'd be fighting in the dark. And, as luck would have it, the moment they changed altitudes, they Betweened right into a sheet of Thread. They quickly blinked away, but reappeared.
Hour 1, Round 1 1. Almost toasted, but not! 2. +1 Target Accuracy 3. -2 HP, +1 Between Accuracy 4. +1 Between Accuracy 5. +1 Luck Hour 1, Round 2 1. +2 Between Accuracy 2. -2 HP, +1 Pain Resilience 3. Tongue Bitten, 3 rounds Saved! 4. Free space! 5. +1 Between Accuracy Hour 2, Round 1 1. +1 Instinct 2. Fatigue Save 3. -1 HP 4. Damage Save 5. +1 Flame Length Hour 2, Round 2 1. -3 HP 2. +1 Target Accuracy 3. Fatigue Save 4. -1 HP 5. +1 Target Accuracy
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Meepfur rolled 1 20-sided dice:
1Total: 1 (1-20)
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Posted: Mon Aug 03, 2020 3:03 pm
Trespassers Herg'r of bronze Hyglath HP: 38/44 Status Effect: Painful 1/3 XP: Target Accuracy: 9 Flame Length: 12 General Stamina: 9 General Agility: 6 Between Accuracy: 11 Pain Resilience: 11 Instinct: 9 Luck: 7
Hour 3, Round 1 1. -8 HP, Painful for 3 turns 2. -8 HP(x2), Painful for 3 turns
Thread came for them again, and coming right after the other, it was...not pretty. Though neither was the type to shy from pain, they needed to get back to the Weyr. Herg'r was reasonably certain he needed a good dunking, and fast.
Hour 1, Round 1 1. Almost toasted, but not! 2. +1 Target Accuracy 3. -2 HP, +1 Between Accuracy 4. +1 Between Accuracy 5. +1 Luck Hour 1, Round 2 1. +2 Between Accuracy 2. -2 HP, +1 Pain Resilience 3. Tongue Bitten, 3 rounds Saved! 4. Free space! 5. +1 Between Accuracy Hour 2, Round 1 1. +1 Instinct 2. Fatigue Save 3. -1 HP 4. Damage Save 5. +1 Flame Length Hour 2, Round 2 1. -3 HP 2. +1 Target Accuracy 3. Fatigue Save 4. -1 HP 5. +1 Target Accuracy
Trespassers Ishkhara of green Keyrarath HP: 19/19 Status Effect: If applicable. XP: Target Accuracy: 3 Flame Length: 2 General Stamina: 2 General Agility: 2 Between Accuracy: 3 Pain Resilience: 5 Instinct: 2 Luck: 2
Hour 3, Round 1 1. short flame
Once it was finally time, Keyrarath leapt eagerly into the fight with Hers, keen to do her duty as a dragon of Pern no matter the risk. As she dove after a clump of Thread, she got a bit overeager, and flamed too soon, missing it entirely. Ah...hopefully no one had seen that.
Trespassers Ishkhara of green Keyrarath HP: 19/19 Status Effect: If applicable. XP: Target Accuracy: 3 Flame Length: 2 General Stamina: 2 General Agility: 2 Between Accuracy: 3 Pain Resilience: 5 Instinct: 2 Luck: 2
Hour 3, Round 1 1. short flame 2. fancy flyin'
As Keyrarath flamed a knot of Thread (with much greater success than her initial attempt of the night), stray strands drifted towards them on the wind, and she was forced to twist and roll out of the way to avoid them.
Meepfur rolled 1 20-sided dice:
3Total: 3 (1-20)
Posted: Mon Aug 03, 2020 3:26 pm
Trespassers Ishkhara of green Keyrarath HP: 19/19 Status Effect: If applicable. XP: Target Accuracy: 3 Flame Length: 2 General Stamina: 2 General Agility: 2 Between Accuracy: 3 Pain Resilience: 5 Instinct: 2 Luck: 2
A powerful gust of wind tried to blow them out of formation, and Keyrarath fought valiantly against it...perhaps a bit too valiantly, as she felt a pull in her wing. Oh dear.
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Meepfur rolled 1 20-sided dice:
4Total: 4 (1-20)
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Posted: Mon Aug 03, 2020 3:27 pm
Trespassers Ishkhara of green Keyrarath HP: 19/19 Status Effect: If applicable. XP: Target Accuracy: 3 Flame Length: 2 General Stamina: 2 General Agility: 2 Between Accuracy: 3 Pain Resilience: 5 Instinct: 2 Luck: 2
Hour 3, Round 1 1. short flame 2. fancy flyin' 3. 1/3 pulled muscle 4. nothin' to do
For a few moments at least, in the midst of all the chaos, they got a bit of welcome calm as there was a gap in Thread that needed to be flamed.
Trespassers Ishkhara of green Keyrarath HP: 19/19 Status Effect: If applicable. XP: Target Accuracy: 3 Flame Length: 2 General Stamina: 2 General Agility: 2 Between Accuracy: 3 Pain Resilience: 5 Instinct: 2 Luck: 2
Hour 3, Round 1 1. short flame 2. fancy flyin' 3. 1/3 pulled muscle 4. nothin' to do 5. +1 Flame Length
Once that brief little respite was over, they were right back in the thick of things, and quite frankly, Keyrarath loved it. This was what she'd been born to do!
TRESPASSERS Ky’ess of Blue Hiraeth HP: 25/25 Status Effect: XP: Target Accuracy: 2 Flame Length: 4 General Stamina: 2 General Agility: 2 Between Accuracy: 4 Pain Resilience: 2 Instinct: 2 Luck: 3
1. +2 Pain Resilience 2. +1 Agility 3. -4 HP 4. -5 HP 5. +15 HP Conditions Roll: +5 XP
Quote:
+5 Extra XP Points You did great! We're not sure what you did, but you did great. Fill in post being successful or doing something like not-dying, and you can give yourself 5 extra XP points! You may put them all in one stat (at the game's end) or break them apart.
Their return back to their wing has Hiraeth startled, for where they appeared in, suddenly there was a sheet of thread aimed directly for he=is face. Diving, Hiraeth curled his body around to avoid being scored, breathing a soft sigh of relief.
Bitah and Phocath Both Waves - Hour 2 Round 1 HP: 25/33 Status: Roll 1/5 Target Accuracy: 6 +2 Flame Length: 6 General Stamina: 8 General Agility: 6 Between Accuracy: 6 +3 Pain Resilience: 8 +4 Instinct: 7 +1 Luck: 6 +1
3. As you fight against a strong gust of wind, you feel something pull! Uh-oh. There's a pain in your wing muscle that hadn't been there before. This isn't good, especially this high up! Still, your dragon fights on.
Flying on, bolstered by the words of D'mor, Phocath fought the wind that buffeted them in their new altitude. He grimaced and snarled as he pulled his wing a bit, but he managed to stay in place.
Bitah and Phocath Both Waves - Hour 2 Round 1 HP: 25/33 Status: Roll 2/5 Target Accuracy: 6 +2 Flame Length: 6 General Stamina: 8 General Agility: 6 Between Accuracy: 6 +3 Pain Resilience: 8 +4 Instinct: 7 +3 Luck: 6 +1
17. As you fly, you find that you're getting into a heavier patch of Thread ahead. You've got a bad feeling about this.... You warn one of your wingmates to let a patch go! Thankfully, they listen, and sure enough, the wind changes! It would have blown the pair right into the patch. As it stands, the wind blows the Thread back, and your wingmate are able to flame it down without injury. [+2 Instinct]
Phocath watched a wingmate as they were about to flame down some Thread, but he called out to them to wait. The wind shifted and together they brought the sheet down, both of them escaping unharmed.
Bitah and Phocath Both Waves - Hour 3 Round 2 HP: 25/33 Status: Roll 3/5 Target Accuracy: 6 +2 Flame Length: 6 +1 General Stamina: 8 General Agility: 6 Between Accuracy: 6 +3 Pain Resilience: 8 +4 Instinct: 7 +3 Luck: 6 +1
5. The air is thick with Thread. It's at its heaviest up here, and you are literally surrounded by silver tendrils. You roar defiance before spitting forth a great flame, scorching the deadly threads before you with ease. Flame Length +1
Fighting on, Phocath gave a roar as he flamed down Thread that was much further than Bitah thought he"d be able to reach.
TRESPASSERS K’vos of Blue Slistalth HP: 32/32 Status Effect:Tongue Bitten 0/3 -OR- Damage Taken XP: Target Accuracy: 7 Flame Length: 6 General Stamina: 6 General Agility: 9 Between Accuracy: 6 Pain Resilience: 7 Instinct: 6 Luck: 6
1. Tongue Bitten 2. 3. 4. 5.
Quote:
Your dragon asks for a few more pieces of firestone to chew. Unfortunately, they wind up chomping down on their tongue instead of their stone! This is going to distract your dragon for the next two rolls. [Tongue Bitten Effect! Your dragon is distracted by pain. No XP will be earned for the next 2 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.]
Silence had rang between the pair until it had been time to go up, watching as Trespasser after Trespasser had been brought down -- and then to lose Thella and Lireloth… It ached in them, the loss both fresh and old. But they’d known every time they went to fight that there was always that risk. Always..
With a hard beat of Slistalth’s wings, the blue worked on chewing the mouthful of stone. His eyes drawn to a falling clump, readying himself to sear it out of the sky -- when he crunched down on his tongue, snarling from the pain of it.