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SilverLutz rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Mon Aug 03, 2020 3:51 pm
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Bitah and Phocath Both Waves - Hour 3 Round 2 HP: 25/33 Status: Guilt Roll 4/5 Target Accuracy: 6 +2 Flame Length: 6 +1 General Stamina: 8 General Agility: 6 Between Accuracy: 6 +3 Pain Resilience: 8 +4 Instinct: 7 +3 Luck: 6 +1
2. A clump of Thread falls right before you! Unfortunately, the wind pushes you and the Thread away from one another. With determination, you fight the wind, trying valiantly to get to the great enemy! You hop Between, hoping to get closer, and flame the Threads that threaten to fall through! Roll a D4 to see if you successfully Between! 4. Failure! You overshoot, and miss your target completely. Instead, it falls on one of your fellow wingmates, and they scream in pain as they disappear to the sanctuary of Between. [Take 3 turns of Guilt! Any Damage rolled takes an additional -5 HP. Any successful bonuses or saves by other players don't affect your character. You just don't deserve it.]
Jumping Between to flame Thread, Phocath completely overshot and heard the roars of pain of his wingmate behind him. He grimaced and whined in shame, guilt eating away at him as he flew.
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SilverLutz rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Mon Aug 03, 2020 3:52 pm
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Prism Shine rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Mon Aug 03, 2020 3:57 pm
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SilverLutz rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Mon Aug 03, 2020 3:58 pm
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SilverLutz rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Mon Aug 03, 2020 4:00 pm
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Prism Shine rolled 1 20-sided dice:
8
Total: 8 (1-20)
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Posted: Mon Aug 03, 2020 4:03 pm
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TRESPASSERS K’vos of Blue Slistalth HP: 20/32 Status Effect: Damage Taken XP: Target Accuracy: 7 Flame Length: 6 General Stamina: 6 General Agility: 9 Between Accuracy: 6 Pain Resilience: 7 Instinct: 6 Luck: 6
1. Tongue Bitten 2. -- 3. -12 HP 4. 5.
Quote: You take a direct hit from Thread! The question is, where!? 4. Thread hits your leg and side, as well as your dragon's back and shoulders. Though you immediately jump between, some of the Thread is partially protected by your riding gear. As you return from its cold, and continue on the fight, it takes a moment to realize the wriggling Thread has eaten through your clothes, and is starting to burrow into you!!! GET BACK BETWEEN AND BACK TO THE WEYR TO BE DUNKED! Major Damage: -12 HP Your next post must be with the healers so you can get dunked into the pools, in hopes of drowning the borrowing Thread. Death is also an option.
The screech that rings from Slistalth echoes in their bond, as K’vos cried out as thread crept up her dragon’s leg wickedly, up her own leg and into her side. It bit fiercely, sinking in through her gear as she urged Slistalth between, to reappear shortly after. The frozen thread is wiped away quickly, though both rider and dragon visibly shook.
… It’s only when as Slistalth wheeled to try and catch another clump of thread that K’vos felt the wiggling, writhing feeling -- and where there was once cold numbness of between was quickly back to lancing, searing pain. It was still alive, and K’vos urged Slistalth quickly back to High Reaches, the pair disappearing quickly.
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Sinders Path rolled 1 100-sided dice:
34
Total: 34 (1-100)
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Posted: Mon Aug 03, 2020 4:05 pm
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Sinders Path rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Mon Aug 03, 2020 4:15 pm
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Trespassers Nimueh of Brown Mharlith HP:35/41 Status Effect: Fatigue XP: Target Accuracy: 6+1 Flame Length: 9 General Stamina: 9 +3 General Agility: 6+1 Between Accuracy: 7+2 Pain Resilience: 11+1 Instinct: 6 Luck: 6
Thread fall was always cruel but this one seemed determined to be particularly spiteful. Nim could feel Mharlith loosing some of his fight. Not for lack of stamina, since the large brown was equipped with more than enough to challenge bronzes. But they were both becoming mentally drained by the cries of pain from their wing that they did not seem to be able to stop.
In fact they were becoming numb to them, using their eyes and other senses to pick out those in trouble. However it lead them to miss a call for their own save and thread sunk into Mharlith's shoulder making him snap and shoot between to save himself.
Quote: Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, but your dragon is just too tired to care. The wind is too much! Moderate Damage -5HP Your dragon also now suffers Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect, Guilt, Bitten Tongue, etc.) is also negated, since your dragon is too tired to care. The only exception is if you get a status that cures Fatigue or your Wingleader/Wingsecond rolls a status cancelling roll.)
Roll 1:15
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Sinders Path rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Mon Aug 03, 2020 4:27 pm
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Trespassers Nimueh of Brown Mharlith HP:35/41 Status Effect: Fatigue 1/3 XP: Target Accuracy: 6+1 Flame Length: 9 General Stamina: 9 +3 General Agility: 6+1 Between Accuracy: 7+2 Pain Resilience: 11+1 Instinct: 6 Luck: 6
As the pair emerged from between shaking off the dead thread frozen by the travel into the air they both spotted a large sheet of thread coming towards them.
Sometimes age and experience really did play to their advantage and Mharlith's huge gut of flame seared it from the sky without to much trouble. Saving the world below and her fellow riders from it's dangers.
Quote: A large swath of Thread heads your way! Roll a D4 to see what happens!
Quote: 4. If you're a green or blue under 30', you go to flame the sheet, but find yourself blown into the Thread cloud by an errant gust! Moderate Damage: -5 HP If you're a blue 30' or over, brown, or bronze, you're able to catch the sheet with a long burst of flame! +2 Flame Length
Roll 1:15 Roll 2: 13
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Sinders Path rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Mon Aug 03, 2020 4:28 pm
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Sinders Path rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Mon Aug 03, 2020 4:33 pm
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Sinders Path rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Mon Aug 03, 2020 4:36 pm
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Sinders Path rolled 1 20-sided dice:
8
Total: 8 (1-20)
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Posted: Mon Aug 03, 2020 4:38 pm
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Trespassers Nimueh of Brown Mharlith HP:25/41 Status Effect: XP: Target Accuracy: 6+1 Flame Length: 9 General Stamina: 9 +3 General Agility: 6+1 Between Accuracy: 7+2 Pain Resilience: 11+1 Instinct: 6 Luck: 6
However much it hurt to see her wing Suffer Nim was born to be a rider and Mharlith had been born and made to fight thread. After a few minutes and reassuring the brown shook off the worst of his mental fatigue. Powering through thread with flame and shaking off the stinging ash like it was nothing.
But that didn't mean that they were immune from the realities of the deadly parasite. As they turned into a new formation a clump of thread flew at them and hit Mharlith stright on. surrounding his eyes and mouth.
He screamed in panic and pain.
Nim I can't see
Forget that! I am your eyes. Between now. IWe are going to the weyrbowl. Mharlith jumped to her voice shaking his head viciously side to side. Nim would have to take his eye to be checked,
Quote: You take a direct hit from Thread! The question is, where!? Roll a D4
Quote: This hits your dragon's face and eye! Your beast screeches in pain, and hops immediately back to the Weyr. Moderate Damage -5 HP It's up to you on how much face damage it does. If their eye is okay, they can return to their Wing. If there's eye damage, or possible worse damage than listed, have them land to get checked by a healer.
Roll 1:15 Roll 2: 13 Roll 3: 15 Roll 4:19 Roll 5: 8
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Sinders Path rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Mon Aug 03, 2020 4:40 pm
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