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A Dragonriders of Pern B/C RP 

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[06.26.3576 HRW] Harbingers Wing: CLOSED! Goto Page: [] [<<] [<] 1 2 3 ... 30 31 32 33 34 35 ... 38 39 40 41 [>] [»|]

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Meepfur rolled 1 20-sided dice: 15 Total: 15 (1-20)

Meepfur
Crew

PostPosted: Tue Aug 04, 2020 5:51 pm
Harbingers
Talis of blue Holleth
HP: 19/23
Status Effect: N/A
XP:
Target Accuracy: 4
Flame Length: 2
General Stamina: 2
General Agility: 3
Between Accuracy: 3
Pain Resilience: 3
Instinct: 2
Luck: 2


Hour 3, Round 2
1. +2 Extra Between Accuracy
2. +3 Agility

Making use of his small, delicate build and the speed and agility it lent him, Holleth dove and twisted, searing down still more tangles of Thread.

Hour 3, Round 1
1. +3 Agility
2. Tongue Bitten, 3 turns
3. +3 Agility
4. +1 Stamina
5. -4 HP, +1 Stamina
 
Meepfur rolled 1 20-sided dice: 10 Total: 10 (1-20)
PostPosted: Tue Aug 04, 2020 5:54 pm
Harbingers
Talis of blue Holleth
HP: 19/23
Status Effect: N/A
XP:
Target Accuracy: 4
Flame Length: 2
General Stamina: 2
General Agility: 3
Between Accuracy: 3
Pain Resilience: 3
Instinct: 2
Luck: 2


Hour 3, Round 2
1. +2 Extra Between Accuracy
2. +3 Agility
3. burn some thred

Spotting another clump of Thread falling through, the pair dove after it to keep it from going any farther.

Hour 3, Round 1
1. +3 Agility
2. Tongue Bitten, 3 turns
3. +3 Agility
4. +1 Stamina
5. -4 HP, +1 Stamina
 

Meepfur
Crew

Meepfur rolled 1 20-sided dice: 12 Total: 12 (1-20)

Meepfur
Crew

PostPosted: Tue Aug 04, 2020 5:56 pm
Harbingers
Talis of blue Holleth
HP: 19/23
Status Effect: N/A
XP:
Target Accuracy: 4
Flame Length: 2
General Stamina: 2
General Agility: 3
Between Accuracy: 3
Pain Resilience: 3
Instinct: 2
Luck: 2


Hour 3, Round 2
1. +2 Extra Between Accuracy
2. +3 Agility
3. burn some thred
4. almost crispy but not

Out of seemingly nowhere, one of their wingmates appeared flaming! Holleth cried out in alarm, and dropped and dove to spare himself and His, even as Talis shouted some choice words at the offender, not that they could hear them.

Hour 3, Round 1
1. +3 Agility
2. Tongue Bitten, 3 turns
3. +3 Agility
4. +1 Stamina
5. -4 HP, +1 Stamina
 
Meepfur rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Tue Aug 04, 2020 5:57 pm
D4 for Holleth!  

Meepfur
Crew

Meepfur rolled 1 20-sided dice: 16 Total: 16 (1-20)

Meepfur
Crew

PostPosted: Tue Aug 04, 2020 6:04 pm
Harbingers
Talis of blue Holleth
HP: 19/23
Status Effect: N/A
XP:
Target Accuracy: 4
Flame Length: 2
General Stamina: 2
General Agility: 3
Between Accuracy: 3
Pain Resilience: 3
Instinct: 2
Luck: 2


Hour 3, Round 2
1. +2 Extra Between Accuracy
2. +3 Agility
3. burn some thred
4. almost crispy but not
5. +1 Stamina

Though Talis was fuming, Holleth was quick to shake off the close call, and didn't say so much as a word to their wingmate, just confirmed with a gentle mental touch that they were alright and got right back to fighting. The wind kicked up again, and he had to fight that...but he did keep himself from being pushed out of formation!

Hour 3, Round 1
1. +3 Agility
2. Tongue Bitten, 3 turns
3. +3 Agility
4. +1 Stamina
5. -4 HP, +1 Stamina
 
Meepfur rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Tue Aug 04, 2020 6:11 pm
Harbingers
A'ryx of bronze Zijianth
HP: 27/46
Status Effect: N/A
XP:
Target Accuracy: 6
Flame Length: 6
General Stamina: 6
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 9
Luck: 6


Hour 3, Round 2
1. +1 Luck

Though Zijianth had been a bit battered so far this Fall, he and A'ryx persisted. They had a duty to do, and would never shirk it.

Hour 1, Round 1
1. Tongue Bitten, 3 rounds
2. +1 Flame Length
3. Fought wind and won!
4. -3 HP
5. -7 HP, Painful for 1 round
Hour 1, Round 2
1. +1 Target Accuracy, +2 Flame Length
2. +1 Target Accuracy, +2 Flame Length
3. +1 Flame Length
4. Damage Save
5. +1 Stamina
Hour 2, Round 1
1. Tongue Bitten, 2 turns
2. +1 Flame Length
3. +1 Flame Length
4. -5 HP, Fatigue for 3 turns (Saved!)
5. -8 HP, Painful (Saved!)
Hour 2, Round 2
1. +1 Between Accuracy
2. +1 Flame Length
3. -8 HP, Painful for 3 turns (Saved from effect!)
4. +1 Flame Length
5. +2 Instinct
Hour 3, Round 1
1. -2 HP, +1 Pain Resilience
2. +3 Stamina
3. Damage Save
4. -2 HP
5. -2 HP, +1 Between Accuracy
 

Meepfur
Crew

Meepfur rolled 1 20-sided dice: 1 Total: 1 (1-20)

Meepfur
Crew

PostPosted: Tue Aug 04, 2020 6:16 pm
Harbingers
A'ryx of bronze Zijianth
HP: 27/46
Status Effect: N/A
XP:
Target Accuracy: 6
Flame Length: 6
General Stamina: 6
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 9
Luck: 6


Hour 3, Round 2
1. +1 Luck
2. +1 Target Accuracy

A thick clump of Thread plummeted downward, and Zijianth darted after it, flaming it to ash with a precise burst of flame.

Hour 1, Round 1
1. Tongue Bitten, 3 rounds
2. +1 Flame Length
3. Fought wind and won!
4. -3 HP
5. -7 HP, Painful for 1 round
Hour 1, Round 2
1. +1 Target Accuracy, +2 Flame Length
2. +1 Target Accuracy, +2 Flame Length
3. +1 Flame Length
4. Damage Save
5. +1 Stamina
Hour 2, Round 1
1. Tongue Bitten, 2 turns
2. +1 Flame Length
3. +1 Flame Length
4. -5 HP, Fatigue for 3 turns (Saved!)
5. -8 HP, Painful (Saved!)
Hour 2, Round 2
1. +1 Between Accuracy
2. +1 Flame Length
3. -8 HP, Painful for 3 turns (Saved from effect!)
4. +1 Flame Length
5. +2 Instinct
Hour 3, Round 1
1. -2 HP, +1 Pain Resilience
2. +3 Stamina
3. Damage Save
4. -2 HP
5. -2 HP, +1 Between Accuracy
 
Meepfur rolled 1 20-sided dice: 8 Total: 8 (1-20)
PostPosted: Tue Aug 04, 2020 6:35 pm
Harbingers
A'ryx of bronze Zijianth
HP: 27/46
Status Effect: N/A
XP:
Target Accuracy: 6
Flame Length: 6
General Stamina: 6
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 9
Luck: 6


Hour 3, Round 2
1. +1 Luck
2. +1 Target Accuracy
3. -8 HP

The wind did its best to blow them out of formation, but Zijianth was difficult to move when he really set his mind to it...unfortunately, the same could not be said for Thread, and a large clump blew against his haunches, sending them Between.

Hour 1, Round 1
1. Tongue Bitten, 3 rounds
2. +1 Flame Length
3. Fought wind and won!
4. -3 HP
5. -7 HP, Painful for 1 round
Hour 1, Round 2
1. +1 Target Accuracy, +2 Flame Length
2. +1 Target Accuracy, +2 Flame Length
3. +1 Flame Length
4. Damage Save
5. +1 Stamina
Hour 2, Round 1
1. Tongue Bitten, 2 turns
2. +1 Flame Length
3. +1 Flame Length
4. -5 HP, Fatigue for 3 turns (Saved!)
5. -8 HP, Painful (Saved!)
Hour 2, Round 2
1. +1 Between Accuracy
2. +1 Flame Length
3. -8 HP, Painful for 3 turns (Saved from effect!)
4. +1 Flame Length
5. +2 Instinct
Hour 3, Round 1
1. -2 HP, +1 Pain Resilience
2. +3 Stamina
3. Damage Save
4. -2 HP
5. -2 HP, +1 Between Accuracy
 

Meepfur
Crew

Meepfur rolled 1 20-sided dice: 4 Total: 4 (1-20)

Meepfur
Crew

PostPosted: Tue Aug 04, 2020 6:38 pm
Harbingers
A'ryx of bronze Zijianth
HP: 19/46
Status Effect: N/A
XP:
Target Accuracy: 6
Flame Length: 6
General Stamina: 6
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 9
Luck: 6


Hour 3, Round 2
1. +1 Luck
2. +1 Target Accuracy
3. -8 HP
4. -2 HP, +1 Between Accuracy

No sooner had they returned than the wind gusted a clump up from below, and they blinked Between again to to get away from it...but it still caught Zijianth's long tail.

Hour 1, Round 1
1. Tongue Bitten, 3 rounds
2. +1 Flame Length
3. Fought wind and won!
4. -3 HP
5. -7 HP, Painful for 1 round
Hour 1, Round 2
1. +1 Target Accuracy, +2 Flame Length
2. +1 Target Accuracy, +2 Flame Length
3. +1 Flame Length
4. Damage Save
5. +1 Stamina
Hour 2, Round 1
1. Tongue Bitten, 2 turns
2. +1 Flame Length
3. +1 Flame Length
4. -5 HP, Fatigue for 3 turns (Saved!)
5. -8 HP, Painful (Saved!)
Hour 2, Round 2
1. +1 Between Accuracy
2. +1 Flame Length
3. -8 HP, Painful for 3 turns (Saved from effect!)
4. +1 Flame Length
5. +2 Instinct
Hour 3, Round 1
1. -2 HP, +1 Pain Resilience
2. +3 Stamina
3. Damage Save
4. -2 HP
5. -2 HP, +1 Between Accuracy
 
Meepfur rolled 1 20-sided dice: 10 Total: 10 (1-20)
PostPosted: Tue Aug 04, 2020 6:39 pm
Harbingers
A'ryx of bronze Zijianth
HP: 17/46
Status Effect: N/A
XP:
Target Accuracy: 6
Flame Length: 6
General Stamina: 6
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 9
Luck: 6


Hour 3, Round 2
1. +1 Luck
2. +1 Target Accuracy
3. -8 HP
4. -2 HP, +1 Between Accuracy
5. burned some thread!

Aching but undeterred, Zijianth dove for another clump of Thread, easily burning it to ash. They would see this through!

Hour 1, Round 1
1. Tongue Bitten, 3 rounds
2. +1 Flame Length
3. Fought wind and won!
4. -3 HP
5. -7 HP, Painful for 1 round
Hour 1, Round 2
1. +1 Target Accuracy, +2 Flame Length
2. +1 Target Accuracy, +2 Flame Length
3. +1 Flame Length
4. Damage Save
5. +1 Stamina
Hour 2, Round 1
1. Tongue Bitten, 2 turns
2. +1 Flame Length
3. +1 Flame Length
4. -5 HP, Fatigue for 3 turns (Saved!)
5. -8 HP, Painful (Saved!)
Hour 2, Round 2
1. +1 Between Accuracy
2. +1 Flame Length
3. -8 HP, Painful for 3 turns (Saved from effect!)
4. +1 Flame Length
5. +2 Instinct
Hour 3, Round 1
1. -2 HP, +1 Pain Resilience
2. +3 Stamina
3. Damage Save
4. -2 HP
5. -2 HP, +1 Between Accuracy
 

Meepfur
Crew

Hattaki rolled 1 20-sided dice: 15 Total: 15 (1-20)

Hattaki
Crew

Lonely Phantom

PostPosted: Wed Aug 05, 2020 2:32 am
Harbingers
F’nar of Brown Neirinth
HP: 36/41
Status Effect: N/A
XP:
Target Accuracy: 6
Flame Length: 6
General Stamina: 9
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 6
Luck: 6



Day 1
Roll 1: +1 Luck
Roll 2: +1 Between Accuracy
Roll 3: +1 Pain Resilience // -2 HP
Roll 4: -5 HP
Roll 5: +1 Instinct

Day 2
Roll 1: +1 Instinct
Roll 2: Out of Fire Stone, NPCd it
Roll 3: +1 Target Accuracy, +2 Flame Length
Roll 4: Tongue Bitten Effect
Roll 5: Save ~ Negated by Tongue Bitten

Day 3
Roll 1: -8 HP + Painful
Roll 2: +1 Flame Length ~ Negated by Painful
Roll 3: +1 Pain Resilience ~ Negated by Painful
Roll 4: Flame Length +1 ~ Negated by Painful
Roll 5: Flame Length +1

Day 4
Roll 1: 1st time rolling 3
Roll 2: -5HP + Fatigue
Roll 3: +2 Stamina ~ Negated by Fatigue
Roll 4: Nothing, empty airspace
Roll 5: -5HP + Fatigue

Day 5
Roll 1: Healers: +5 HP ~ Return Denied
Roll 2: Healers: +5 HP ~ Return Denied
Roll 3: Healers: +5 HP ~ Return Denied
Roll 4: Healers: +13HP ~ Return Granted
Roll 5: +1 Pain Resilience

Day 6
Roll 1: +2 Extra Between Accuracy
Roll 2: +1 Between Accuracy // -2 HP
Roll 3: Status Save
Roll 4: +3 Stamina
Roll 5: +3 Stamina
Roll 6: Extra Roll: +5XP

Day 7
Roll 1: +1 Pain Resilience // -7 HP


They were coming into the final hour, unfortunately that just meant that everything seemed to hurt WORSE than it did before. When ash blasted back into Neirinth's face he actually winced from it and lost some momentum as it burned harsher than before.
 
Hattaki rolled 1 20-sided dice: 12 Total: 12 (1-20)
PostPosted: Wed Aug 05, 2020 2:34 am
Harbingers
F’nar of Brown Neirinth
HP: 36/41
Status Effect: N/A
XP:
Target Accuracy: 6
Flame Length: 6
General Stamina: 9
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 6
Luck: 6



Day 1
Roll 1: +1 Luck
Roll 2: +1 Between Accuracy
Roll 3: +1 Pain Resilience // -2 HP
Roll 4: -5 HP
Roll 5: +1 Instinct

Day 2
Roll 1: +1 Instinct
Roll 2: Out of Fire Stone, NPCd it
Roll 3: +1 Target Accuracy, +2 Flame Length
Roll 4: Tongue Bitten Effect
Roll 5: Save ~ Negated by Tongue Bitten

Day 3
Roll 1: -8 HP + Painful
Roll 2: +1 Flame Length ~ Negated by Painful
Roll 3: +1 Pain Resilience ~ Negated by Painful
Roll 4: Flame Length +1 ~ Negated by Painful
Roll 5: Flame Length +1

Day 4
Roll 1: 1st time rolling 3
Roll 2: -5HP + Fatigue
Roll 3: +2 Stamina ~ Negated by Fatigue
Roll 4: Nothing, empty airspace
Roll 5: -5HP + Fatigue

Day 5
Roll 1: Healers: +5 HP ~ Return Denied
Roll 2: Healers: +5 HP ~ Return Denied
Roll 3: Healers: +5 HP ~ Return Denied
Roll 4: Healers: +13HP ~ Return Granted
Roll 5: +1 Pain Resilience

Day 6
Roll 1: +2 Extra Between Accuracy
Roll 2: +1 Between Accuracy // -2 HP
Roll 3: Status Save
Roll 4: +3 Stamina
Roll 5: +3 Stamina
Roll 6: Extra Roll: +5XP

Day 7
Roll 1: +1 Pain Resilience // -7 HP
Roll 2: Damage Save


Despite his pain, Neirinth roared straight towards a clump that was coming down at a wingmate. The Weyr had lost enough today, even one was too many and all those who had fallen! His flame ripped through it.
 

Hattaki
Crew

Lonely Phantom

Hattaki rolled 1 20-sided dice: 5 Total: 5 (1-20)

Hattaki
Crew

Lonely Phantom

PostPosted: Wed Aug 05, 2020 2:46 am
Harbingers
F’nar of Brown Neirinth
HP: 36/41
Status Effect: N/A
XP:
Target Accuracy: 6
Flame Length: 6
General Stamina: 9
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 6
Luck: 6



Day 1
Roll 1: +1 Luck
Roll 2: +1 Between Accuracy
Roll 3: +1 Pain Resilience // -2 HP
Roll 4: -5 HP
Roll 5: +1 Instinct

Day 2
Roll 1: +1 Instinct
Roll 2: Out of Fire Stone, NPCd it
Roll 3: +1 Target Accuracy, +2 Flame Length
Roll 4: Tongue Bitten Effect
Roll 5: Save ~ Negated by Tongue Bitten

Day 3
Roll 1: -8 HP + Painful
Roll 2: +1 Flame Length ~ Negated by Painful
Roll 3: +1 Pain Resilience ~ Negated by Painful
Roll 4: Flame Length +1 ~ Negated by Painful
Roll 5: Flame Length +1

Day 4
Roll 1: 1st time rolling 3
Roll 2: -5HP + Fatigue
Roll 3: +2 Stamina ~ Negated by Fatigue
Roll 4: Nothing, empty airspace
Roll 5: -5HP + Fatigue

Day 5
Roll 1: Healers: +5 HP ~ Return Denied
Roll 2: Healers: +5 HP ~ Return Denied
Roll 3: Healers: +5 HP ~ Return Denied
Roll 4: Healers: +13HP ~ Return Granted
Roll 5: +1 Pain Resilience

Day 6
Roll 1: +2 Extra Between Accuracy
Roll 2: +1 Between Accuracy // -2 HP
Roll 3: Status Save
Roll 4: +3 Stamina
Roll 5: +3 Stamina
Roll 6: Extra Roll: +5XP

Day 7
Roll 1: +1 Pain Resilience // -7 HP
Roll 2: Damage Save
Roll 3: +1 Target Accuracy


With clumps raining down from everywhere, Neirinth was making quick work of flaming down as many of the smallest and largest ones that he could. Any thread that made it to the Queen's wing was a danger.
 
Hattaki rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Wed Aug 05, 2020 2:48 am
Harbingers
F’nar of Brown Neirinth
HP: 23/41
Status Effect: N/A
XP:
Target Accuracy: 6
Flame Length: 6
General Stamina: 9
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 6
Luck: 6



Day 1
Roll 1: +1 Luck
Roll 2: +1 Between Accuracy
Roll 3: +1 Pain Resilience // -2 HP
Roll 4: -5 HP
Roll 5: +1 Instinct

Day 2
Roll 1: +1 Instinct
Roll 2: Out of Fire Stone, NPCd it
Roll 3: +1 Target Accuracy, +2 Flame Length
Roll 4: Tongue Bitten Effect
Roll 5: Save ~ Negated by Tongue Bitten

Day 3
Roll 1: -8 HP + Painful
Roll 2: +1 Flame Length ~ Negated by Painful
Roll 3: +1 Pain Resilience ~ Negated by Painful
Roll 4: Flame Length +1 ~ Negated by Painful
Roll 5: Flame Length +1

Day 4
Roll 1: 1st time rolling 3
Roll 2: -5HP + Fatigue
Roll 3: +2 Stamina ~ Negated by Fatigue
Roll 4: Nothing, empty airspace
Roll 5: -5HP + Fatigue

Day 5
Roll 1: Healers: +5 HP ~ Return Denied
Roll 2: Healers: +5 HP ~ Return Denied
Roll 3: Healers: +5 HP ~ Return Denied
Roll 4: Healers: +13HP ~ Return Granted
Roll 5: +1 Pain Resilience

Day 6
Roll 1: +2 Extra Between Accuracy
Roll 2: +1 Between Accuracy // -2 HP
Roll 3: Status Save
Roll 4: +3 Stamina
Roll 5: +3 Stamina
Roll 6: Extra Roll: +5XP

Day 7
Roll 1: +1 Pain Resilience // -7 HP
Roll 2: Damage Save
Roll 3: +1 Target Accuracy
Roll 4: -13 HP


And so it was a clump that nearly did them in! The winds, wicked as they had been, whipped back and the clump they'd been trying to flame tangled around Neirinth's neck, biting into F'nar's left leg as it wrapped into them both and sent them Between with a yowl of agony.
 

Hattaki
Crew

Lonely Phantom

Hattaki rolled 1 4-sided dice: 3 Total: 3 (1-4)

Hattaki
Crew

Lonely Phantom

PostPosted: Wed Aug 05, 2020 2:49 am
Oof.  
Reply
Threadfall

Goto Page: [] [<<] [<] 1 2 3 ... 30 31 32 33 34 35 ... 38 39 40 41 [>] [»|]
 
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