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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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Sweet Symmetry rolled 1 20-sided dice: 8 Total: 8 (1-20)

Sweet Symmetry

Tipsy Kitten

PostPosted: Mon Aug 03, 2020 2:02 am
BURNING ACES
Argathi of Brown Genkuroth
HP: 36/38
Status Effect:
XP:
Target Accuracy: 7
Flame Length: 7
General Stamina: 13
General Agility: 7
Between Accuracy: 7
Pain Resilience: 7
Instinct: 8
Luck: 7


Hour 3; Round 3 (day 5):
Quote:
Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]


HP: 36/38
Status Effect:

XP:
Round 1: WS Roll: Status or Damage Save
Round 2: +1 Stamina
Round 3: +1 Instinct
Round 4:
Round 5:


Target Accuracy: 7
Flame Length: 6 +1
General Stamina: 6 +7
General Agility: 7
Between Accuracy: 6 +1
Pain Resilience: 7
Instinct: 7 +1
Luck: 7



Genkuroth roared as he set his sights on a clump of Thread, but executed a swift tumble just as he was about to flame. Argathi clung to the straps, a p***k of anger starting in the pit of her stomach, but was glad to see him flame the suddenly moving strand of Thread that would have collided with them... Good instincts, Gen... She marvelled.

Quote:
Status or Damage Save available!
 
Sweet Symmetry rolled 1 20-sided dice: 6 Total: 6 (1-20)
PostPosted: Mon Aug 03, 2020 2:05 am
BURNING ACES
Argathi of Brown Genkuroth
HP: 33/38
Status Effect:
XP:
Target Accuracy: 7
Flame Length: 7
General Stamina: 13
General Agility: 7
Between Accuracy: 7
Pain Resilience: 7
Instinct: 8
Luck: 7


Hour 3; Round 4 (day 5):
Quote:
A strong gust of wind suddenly pushes you off course and right into a sliver of Thread! If you're a bronze or brown, you or your dragon take a scathing hit, unable to get out of the way. [Minor Damage -3 HP]


HP: 33/38
Status Effect:

XP:
Round 1: WS Roll: Status or Damage Save
Round 2: +1 Stamina
Round 3: +1 Instinct
Round 4: -3 HP
Round 5:


Target Accuracy: 7
Flame Length: 6 +1
General Stamina: 6 +7
General Agility: 7
Between Accuracy: 6 +1
Pain Resilience: 7
Instinct: 7 +1
Luck: 7



The winds pushed again. Genkuroth was caught off-guard this time, and couldn't quite avoid the sliver of Thread that dripped down his foreleg. He roared as he blinked Between, re-emerging with clear visuals from his rider.

Quote:
Status or Damage Save available!
 

Sweet Symmetry

Tipsy Kitten

Sweet Symmetry rolled 1 20-sided dice: 11 Total: 11 (1-20)

Sweet Symmetry

Tipsy Kitten

PostPosted: Mon Aug 03, 2020 2:07 am
BURNING ACES
Argathi of Brown Genkuroth
HP: 33/38
Status Effect:
XP:
Target Accuracy: 7
Flame Length: 7
General Stamina: 13
General Agility: 7
Between Accuracy: 7
Pain Resilience: 7
Instinct: 8
Luck: 7


Hour 3; Round 5 (day 5):
Quote:
You check in on your dragon to ensure they're doing all right. Thankfully, your dragon responds that they're feeling fine. All that training and practicing is coming full circle, as your dragon isn't feeling particularly fatigued. If your dragon isn't suffering, you are allowed to quote a fellow wingmate (must be in your same wing) who is suffering the effect! Your dragon trumpets at them encouragingly, making them feel better, and giving them a renewed burst of energy and effort. Remove Fatigue Effect from one wingmate!


HP: 33/38
Status Effect:

XP:
Round 1: WS Roll: Status or Damage Save
Round 2: +1 Stamina
Round 3: +1 Instinct
Round 4: -3 HP
Round 5: Remove Fatigue Effect from one wingmate


Target Accuracy: 7
Flame Length: 6 +1
General Stamina: 6 +7
General Agility: 7
Between Accuracy: 6 +1
Pain Resilience: 7
Instinct: 7 +1
Luck: 7



Genkuroth pushed through the darkness, roaring to his companions to keep up the good fight. Argathi's concerns were soothed with a terrible joke, and the pair kept flying.

Quote:
Status or Damage Save available! Remove Fatigue Effect available!
 
Sweet Symmetry rolled 1 20-sided dice: 19 Total: 19 (1-20)
PostPosted: Mon Aug 03, 2020 2:12 am
BURNING ACES
Argathi of Brown Genkuroth
HP: 33/38
Status Effect:
XP:
Target Accuracy: 7
Flame Length: 7
General Stamina: 13
General Agility: 7
Between Accuracy: 7
Pain Resilience: 7
Instinct: 8
Luck: 7


Hour 3; Round 5 (day 5):
Quote:
Risky Roll:
19-20. Automatic KO or Death to a Wingmate!! You done effed it up. You flamed a wingmate just due to the rough wind conditions; or perhaps you hopped Between right into their airspace, causing them to veer into a patch of Thread. Whatever happens, you know it's your fault and you get to live with the consequence. [If you do not find a PC to take the fall, we will assume an NPC gets the axe instead. ;3]


HP: 33/38
Status Effect:

XP:
Round 1: WS Roll: Status or Damage Save
Round 2: +1 Stamina
Round 3: +1 Instinct
Round 4: -3 HP
Round 5: Remove Fatigue Effect from one wingmate


Target Accuracy: 7
Flame Length: 6 +1
General Stamina: 6 +7
General Agility: 7
Between Accuracy: 6 +1
Pain Resilience: 7
Instinct: 7 +1
Luck: 7



As Genkuroth darted Between to flame more Thread, he didn't expect others to be in his space when he reappeared. He bugled in surprise, then groaned as the wingmate in question veered... straight into Thread.

Argathi gasped, watching in horror as the silvery grey tangles consumed them. By the First Egg... no... this was not good. Z'tir would have her hide for this... plus, if the pair didn't survive...

Quote:
Status or Damage Save available! Remove Fatigue Effect available!
 

Sweet Symmetry

Tipsy Kitten


Dea and #Teddy#

Shy Regular

PostPosted: Mon Aug 03, 2020 3:10 am
Burning Aces Wing
Zamistia of Brown Nanuth
HP: 31/42
Status Effect:
XP:
Target Accuracy: 2 (+1 to be added after Threadfall)
Flame Length: 3 (+4 to be added after Threadfall)
General Stamina: 4
General Agility: 2
Between Accuracy: 3
Pain Resilience: 3
Instinct: 2
Luck: 2 (+1 to be added after Threadfall)


Zamistia was keeping an eye on their area, not wanting one of those little pieces to slip past them again. What they didn't expect was Genkuroth to pop in from Between, right near them. The red head knew they would collide with the other brown, if they didn't get out of the way. Unfortunately, they had to act so quickly, neither of them saw they were headed right into a sheet of Thread. A cry of pain escaped between the pair as the Thread began to eat into both of them. The young woman had enough of a mind to get them Between as quickly as possible. However, they were both barely conscious when they came back out.

I am...sorry...my..light...Nanuth managed, before he began to fall as he slipped from consciousness. Misty was barely conscious herself, as she hoped one of the queens had heard his cry before he fell unconscious.

A Queen Is Needed! Help Catch Me!



First Wave Rolls

Hour 1, Round one (High Altitude)
1. 9) The wind is strong and trying hard to buffet you. If brown or bronze you see one of your wingmates struggling against the wind. They're getting blown out of their empty airspace, and dangerously close to a patch of Thread! You are able to twist and accurately flame down the clump they were going to fly into, saving them from Threadscore! Quote a Wingmate that took Threadfall Damage and nullify it! You saved them from the pain! +1 Flame Length (used save for Meep's Dob)
2. 1)
Blasted all! As you jump Between to avoid a clump of Thread, the winds change, and when you appear from the icey depths, it's right into a major sheet of Thread! Heavy Damage: -8 HP! They also now suffer a Painful status for the next 3 turns. This will negate any XP gained, and cause double damage if the prompt includes damage (or has you roll for damage).

3. 14) The thread is thick and coming down fast. Unlike the lower wings, you don't have to chase this Thread around -- it's just about everywhere you turn! This is what your dragon was made for, this is what you, as a rider, were meant to do. Burn down those Threads so they are no longer a threat to your wingmates and the people of Pern! Your dragon flames a patch ahead of them, clearing some airspace for your wingmates below. +1 Flame Length (negated by painful effect)
4. 18 ) Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck] (negated by painful effect)
5. 16) The wind picks up, and you fight to keep in formation. Your wings strain, but you're able to keep your place! Though your muscles ache, you're not going to give up so easily. Pern depends on you! +2 Stamina (negated by painful effect)

Hour 1, Round 2 (High Altitude)
1. 18 ) Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]
2. 5) The air is thick with Thread. It's at its heaviest up here, and you are literally surrounded by silver tendrils. You roar defiance before spitting forth a great flame, scorching the deadly threads before you with ease. Flame Length +1
3. 2) A clump of Thread falls right before you! Unfortunately, the wind pushes you and the Thread away from one another. With determination, you fight the wind, trying valiantly to get to the great enemy! You hop Between, hoping to get closer, and flame the Threads that threaten to fall through! Roll a D4 to see if you successfully Between!
-1 Failure! You Between right INTO the clump! Too close, too close!! Ouch! Damage is Moderate! -5 HP

4. 7) This is such a mess! Thread is everywhere. The High Altitude Wing is always in the thick of it, and today is no exception.

If you are a bronze, brown, or blue 30' or larger you find yourself getting hit by the wildly blown Thread! Moderate Damage: -6 HP!

5. 13) A large swath of Thread heads your way! Roll a D4 to see what happens!
-1 Critical Failure! The wind changes, and you find yourself blown right into the sheet! You hop Between, but miss your mark, and appear directly inside the writhing mass of silver. Major Damage: -10 HP


Hour 2, Round 1 (Mid Altitude)
(+5 HP added from Weyrleader during changeover)
1. 12) This is bad. Very bad. One of your wingmates appears out of Between flaming, but instead of catching a nearby target, they catch you instead. Your dragon roars in pain, blinking hastily Between! Just how bad is the damage? Roll a D4!
-2 The burn is painful, but you think you'll be okay! Moderate Damage -7 HP. They also now suffer a Painful status for the next 2 turns. This will negate any gained XP, and cause double damage if the prompt includes damage (or has you roll for damage).

2. (healer) 21) 2-35.The healer looks at your wound and gives a shake of their head. The prognosis doesn't look good, but they're determined to patch you up as best they can! Return Request Denied! Regain +5 HP but re-roll from the Healers Grid! You still haven't been given clearance to return!
3. (healer) 97) 90-99. You're in luck! The wound isn't as bad as first feared. They're able to see to you almost immediately, and are able to quickly get you patched up and on your way. The Weyrhealers are effective and quite efficient! You May Return to Your Wing! Full HP Returned if White! +20 HP for Greens! +25 HP for Blues! +30 HP for Browns! +35 HP for Bronzes and Golds! Status Effect Removed!
4. 12) This is bad. Very bad. One of your wingmates appears out of Between flaming, but instead of catching a nearby target, they catch you instead. Your dragon roars in pain, blinking hastily Between! Just how bad is the damage? Roll a D4!
- 3 If you're a green, or blue, you hastily weave out of the way. Your wingtips are a little singed, but you make it out without issue! Thank goodness you're so agile! If you're a brown or bronze, take Moderate Damage -4 HP.. A little crispy, but you can carry on the fight.

5. 11) The wind is rough, but you and your dragon are managing. You get a breather as your dragon flies into a small break of Threadfall. The upper altitudes must be doing a good job sweeping up!

Hour 2, Round 2 (Mid Altitude)
(no rolls done for this day, since I was off computer)


Second Wave Rolls

Hour 3, Round 1 (Low Altitude)
(+5HP from Weyrleader, but taking into account the wingsecond roll, adding +4)
1. 7) Oh no, look out! A small clump of thread broke through the ranks, and has managed to hit your and your dragon. It is an ugly tangle, and though you blink between, it's going to hurt! [Moderate Damage -5 HP. You are now flying with a Painful status effect. This will negate your next immediate rolls XP and double damage if the roll includes set damage (or has you roll for damage).

2. 8 ) Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct] (negated by painful)
3. 18 ) Your dragon spots a few clumps of thread being blown about in front of them. If white, green, or blue, they manage to catch a pocket of air and surge forward, flaming down two of the three clumps, before dropping hard and getting the third. No thread's slipping through on your watch! [+3 Target Accuracy!] If brown or bronze, they don't need as much speed, and instead belch a long flame, catching all three with ease. +1 Target Accuracy, +2 Flame Length!]
4. 9) Your dragon notices a sudden writhing stream of silver thread out of the corner of his or her eye. If a white, green, or blue, with surprising grace, they turn on a wingtip and manage to flame it to ash. You successfully flame it down. [+2 Target Accuracy] If a brown or bronze, you find yourself unable to dodge, and take a hit! [Minor Damage if Bronze - 1 HP // Moderate Damage if Brown - 3 HP]
5. 9) Your dragon notices a sudden writhing stream of silver thread out of the corner of his or her eye. If a white, green, or blue, with surprising grace, they turn on a wingtip and manage to flame it to ash. You successfully flame it down. [+2 Target Accuracy] If a brown or bronze, you find yourself unable to dodge, and take a hit! [Minor Damage if Bronze - 1 HP // Moderate Damage if Brown - 3 HP]

(This one is in response to Argathi's risky roll above)
 
Sweet Symmetry rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Mon Aug 03, 2020 3:54 am
Nyara of Gold Mictecath - Faranth's Furies

Quote:
2. Your gold flies high, ready to save their fallen wingmate. She positions herself well, with the dragon managing to land comfortably upon her back. Though the adrenaline is still racing through both of you, there's also excitement and ride. You're practically an expert at this catching thing, already! Back to the Weyr with you!


Through the fatigue, into the darkness where the light was swallowed up, Mictecath and Nyara flew on… And the roars continued above their heads, mingled with cries of warning and pain. The pair had steeled themselves as the night wore on, but terrible things lay waiting in the shadows. A familiar roar reached them, and Mictecath's head whipped upwards, distracted by the low altitude wing.

Nanuth!

Nyara squinted, and sure enough- a sturdy brown figure tumbled through the air. Mic did not need urging, for she was already racing through the air, determined not to let her dear brother fall to his death. A brief moment in which a younger Misty, riding a runner, flashed in her mind. No. The girl was so young… R'uun young. Too young.

Mictecath flared her wings, slowing her speed enough to match Nanuth's, and placing herself beneath him. She settled his weight across herself, then flew back to the bowl, eyes once more grey and yellow with fear and worry. She reached out with her mind, silent, but filled with love, bundling him up in a mental hug. No, she was never going to let him go. Not now. Not ever.  

Sweet Symmetry

Tipsy Kitten

demon_pachabel rolled 1 20-sided dice: 9 Total: 9 (1-20)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Mon Aug 03, 2020 8:51 am
BURNING ACES WING
N'ori of Bronze Meigth
HP: 43/42
Status Effect:
Target Accuracy: 6
Flame Length: 6 (+7)
General Stamina: 8 (+3)
General Agility: 6 (+1)
Between Accuracy: 6 (+2)
Pain Resilience: 8 (+2)
Instinct: 7
Luck: 6


1. Minor Damage -1HP
2.
3.
4.
5.

Quote:
Your dragon notices a sudden writhing stream of silver thread out of the corner of his or her eye. If a brown or bronze, you find yourself unable to dodge, and take a hit! [Minor Damage if Bronze - 1 HP // Moderate Damage if Brown - 3 HP]


Meigth could take a hit and keep coming, but man if it sucked to be a less nimble dragon at times, even if with a small blink Between the two were no less worse for wear.  
demon_pachabel rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Mon Aug 03, 2020 8:52 am
BURNING ACES WING
N'ori of Bronze Meigth
HP: 35/42
Status Effect:
Target Accuracy: 6
Flame Length: 6 (+7)
General Stamina: 8 (+3)
General Agility: 6 (+1)
Between Accuracy: 6 (+2)
Pain Resilience: 8 (+2)
Instinct: 7
Luck: 6


1. Minor Damage -1HP
2. Ego Check, Major Damage -8HP
3.
4.
5.

Quote:
Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!

Appear from Between directly into a clump of Thread. There is no avoiding the tangles, and you and your dragon are scored in multiple areas. [Major Damage -8 HP!]


Another jump Between. Things had been going so well that maybe N'ori hadn't pictured the clump of Thread that was at their destination as well when they emerged, both hissing as they blinked away again.

Ow ow ow!  

demon_pachabel
Crew

Beloved Werewolf

demon_pachabel rolled 1 4-sided dice: 4 Total: 4 (1-4)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Mon Aug 03, 2020 8:53 am
d4 for N'ori and Meigth  
demon_pachabel rolled 1 20-sided dice: 11 Total: 11 (1-20)
PostPosted: Mon Aug 03, 2020 8:56 am
BURNING ACES WING
N'ori of Bronze Meigth
HP: 35/42
Status Effect:
Target Accuracy: 6
Flame Length: 6 (+7)
General Stamina: 8 (+3)
General Agility: 6 (+1)
Between Accuracy: 6 (+2)
Pain Resilience: 8 (+2)
Instinct: 7
Luck: 6


1. Minor Damage -1HP
2. Ego Check, Major Damage -8HP
3. Fatigue Clear - saved
4.
5.

Quote:
You check in on your dragon to ensure they're doing all right. Thankfully, your dragon responds that they're feeling fine. All that training and practicing is coming full circle, as your dragon isn't feeling particularly fatigued. If your dragon isn't suffering, you are allowed to quote a fellow wingmate (must be in your same wing) who is suffering the effect! Your dragon trumpets at them encouragingly, making them feel better, and giving them a renewed burst of energy and effort. Remove Fatigue Effect from one wingmate!


Holding up? That was a bad hit. N'ori was admittedly concerned, no matter what the riskiness of both rider and dragon may have been seen for. I can keep going. We can ALL keep going!  

demon_pachabel
Crew

Beloved Werewolf

demon_pachabel rolled 1 20-sided dice: 14 Total: 14 (1-20)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Mon Aug 03, 2020 8:58 am
BURNING ACES WING
N'ori of Bronze Meigth
HP: 35/42
Status Effect: FATIGUED
Target Accuracy: 6
Flame Length: 6 (+7)
General Stamina: 8 (+3)
General Agility: 6 (+1)
Between Accuracy: 6 (+2)
Pain Resilience: 8 (+2)
Instinct: 7
Luck: 6


1. Minor Damage -1HP
2. Ego Check, Major Damage -8HP
3. Fatigue Clear - saved
4. FATIGUED (omg jfkalsdfj)
5.

Quote:
Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!


4. Whoops! Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, though it's unclear if your Wingleader has noticed or not. Either way, your dragon is just spent. Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect or Bitten Tongue) is also negated, since your dragon is too tired to care. The only exception is if you get a status that cures Fatigue or your Wingleader/Wingsecond rolls a status cancelling roll.)


So much for it being too early to be tired. N'ori and Meigth hit a bad gust and even for their size, it was a challenge to get back into formation. Rest it out, but do your best.  
demon_pachabel rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Mon Aug 03, 2020 8:59 am
(D4 for Meigth and N'ori)  

demon_pachabel
Crew

Beloved Werewolf

demon_pachabel rolled 1 20-sided dice: 5 Total: 5 (1-20)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Mon Aug 03, 2020 9:02 am
BURNING ACES WING
N'ori of Bronze Meigth
HP: 35/42
Status Effect: FATIGUED
Target Accuracy: 6
Flame Length: 6 (+7)
General Stamina: 8 (+3)
General Agility: 6 (+1)
Between Accuracy: 6 (+2)
Pain Resilience: 8 (+2)
Instinct: 7
Luck: 6


1. Minor Damage -1HP
2. Ego Check, Major Damage -8HP
3. Fatigue Clear - saved
4. FATIGUED (omg jfkalsdfj)
5. Fatigued 1/3, NULL

Quote:
A small clump of Thread has fallen through! You successfully flame it down. [+1 Target Accuracy]


It was hard to not at least do the best he could at flaming down Thread when N'ori encouraging him through this weird patch of exhaustion.  
demon_pachabel rolled 1 20-sided dice: 18 Total: 18 (1-20)
PostPosted: Mon Aug 03, 2020 9:03 am
BURNING ACES WING
Gloryah of Green Zeith
HP: 22/22
Status Effect: If applicable.
XP: (+6 to all, +5 to distribute as desired)
Target Accuracy: +7 (+3)
Flame Length: +6
General Stamina: +6
General Agility: +7
Between Accuracy: +6
Pain Resilience: +8
Instinct: +7
Luck: +6


1. +3 Target Accuracy
2.
3.
4.
5.

Quote:
Your dragon spots a few clumps of thread being blown about in front of them. If white, green, or blue, they manage to catch a pocket of air and surge forward, flaming down two of the three clumps, before dropping hard and getting the third. No thread's slipping through on your watch! [+3 Target Accuracy!]


They'd been on the ground far too long, and Zeith was feeling spicy. A few clumps of Thread were practically begging for her attention, and the green was all to ready to give them what they were asking for. Hmph!  

demon_pachabel
Crew

Beloved Werewolf

demon_pachabel rolled 1 20-sided dice: 9 Total: 9 (1-20)

demon_pachabel
Crew

Beloved Werewolf

PostPosted: Mon Aug 03, 2020 9:07 am
BURNING ACES WING
Gloryah of Green Zeith
HP: 22/22
Status Effect: If applicable.
XP: (+6 to all, +5 to distribute as desired)
Target Accuracy: +7 (+5)
Flame Length: +6
General Stamina: +6
General Agility: +7
Between Accuracy: +6
Pain Resilience: +8
Instinct: +7
Luck: +6


1. +3 Target Accuracy
2. +2 Target Accuracy
3.
4.
5.

Quote:
Your dragon notices a sudden writhing stream of silver thread out of the corner of his or her eye. If a white, green, or blue, with surprising grace, they turn on a wingtip and manage to flame it to ash. You successfully flame it down. [+2 Target Accuracy]


A little downtime hadn't cut into Zeith's sharpness at all and Gloryah was flooded with the high of success that her lifemate felt as they flamed down another strand of Thread. Hmph!  
Reply
Threadfall

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