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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

Reply Threadfall
[05.27.3575 WW] Star Flame Wing: Mid-Altitude Wing - CLOSED Goto Page: [] [<<] [<] 1 2 3 ... 35 36 37 38 39 40 [>] [»|]

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Uta rolled 1 20-sided dice: 5 Total: 5 (1-20)

Uta
Captain

Shy Mage

PostPosted: Sat Jun 08, 2019 6:10 pm
Star Flame Wing
J'cheyn of green Savaceth // Second Wave
HP: 19 - 4 = 15
Status Effect:
1. 0 damage
2. Nada
3. +3 Agility
4. +1 Pain Resilience
5. +1 Stamina, Moderate Damage -4 HP
XP:
Target Accuracy: 4
Flame Length: 4
General Stamina: 4
General Agility: 7 +3
Between Accuracy: 5
Pain Resilience: 4 +1
Instinct: 4 +2
Luck: 5


With another sudden squeal, the green dragon found herself entangled by yet another few strands of Thread. She had been fighting the wind, and was blown right into Thread. Another jump Between helped keep the damage limited, but J'cheyn gave a small hiss of residual pain. The green was hurting, but she did her best to carry forth without complaint.

Others had it much worse, after all.


1 As you're flying, the wind picks up again, trying to knock you out of formaiton! If less than 22 feet, you get blown out of formation, but are agile enough to avoid getting hit with Thread. Hurry now -- better make it back before your Wingleader scolds you!

2. A patch falls down ahead. You dive down, flaming as you go, and both rider and dragon are pleased to watch it turn into harmless ash. This is how it gets done!

3. The greens, and blues don't seem to be having trouble sweeping up thread. Yeehaw! This isn't so bad! [+3 Agility]

4. Thread falls, and a sneaky strand winds up chewing on your wingsail. You pop Between to ease the pain, and come out flaming. It hurts, but it's small tubers compared to what it could have been! +1 Pain Resilience]

5. Wheeling, flaming, catching thermals, fighting wind.... Threadfall is nothing if not exhausting. Greens, and blues find themselves panting with exhaustion. This is more tiring than they thought. Trying to come up from a dive, they struggle on wing and wind up getting blown right into some thread. Ouch! [+1 Stamina, Moderate Damage -4 HP ]
 
Tsunake rolled 1 20-sided dice: 13 Total: 13 (1-20)
PostPosted: Sun Jun 09, 2019 7:18 am
[1/5] Status save from Ansheth!

Ow! Paciseth recoiled sharply as she chomped down on her tongue, shuddering from headknobs to tail-tips. That hurt! But there was no time to dwell on her own small insignificant hurts--Thread still rained down heavily, and she intended to meet it with all the force she could muster!

Quote:
Ouch! Feeding your dragon some firestone has resulted in them biting their tongue! This is going to distract your dragon for the next three rolls. Their flaming aim will go down, and they might be slower to dodge out of Thread's way. [Tongue Bitten Effect! Your dragon is distracted by pain. No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.]


J'hcre and Green Paciseth
Star Flame
J'hcre of Green Paciseth
HP: 12/21
Status Effect: N/A
XP:
Target Accuracy: 5
Flame Length: 4 (+2)
General Stamina: 4 (+2)
General Agility: 5 (+1)
Between Accuracy: 5 (+1)
Pain Resilience: 4 (+3)
Instinct: 5
Luck: 5
 

Tsunake
Crew

Territorial Friend

Sweet Symmetry rolled 1 20-sided dice: 18 Total: 18 (1-20)

Sweet Symmetry

Tipsy Kitten

PostPosted: Sun Jun 09, 2019 7:28 am
STAR FLAME
O’dyn of Bronze Ansheth

Hour 4; Round 2 (day 8 ):

HP: 27/45
Status Effect: Wing strain counter: 1

XP:
Round 1: +1 Pain Resilience
Round 2:
Round 3:
Round 4:
Round 5:


Target Accuracy: 4 + 3
Flame Length: 5 + 1
General Stamina: 5 + 8
General Agility: 4 + 2
Between Accuracy: 4 + 2
Pain Resilience: 5 + 3
Instinct: 6 + 3
Luck: 4



Quote:
18. Thread falls, and a sneaky strand winds up chewing on your wingsail. You pop Between to ease the pain, and come out flaming. It hurts, but it's small tubers compared to what it could have been! +1 Pain Resilience]


A slither of Thread wrapped around his tail. Ansheth moved with instinct, under O’dyn’s guiding image, and returned.

Nothing but a tiny wound. We shall continue!  
Sweet Symmetry rolled 1 20-sided dice: 19 Total: 19 (1-20)
PostPosted: Sun Jun 09, 2019 7:32 am
STAR FLAME
O’dyn of Bronze Ansheth

Hour 4; Round 2 (day 8 ):

HP: 27/45
Status Effect: Wing strain counter: 1

XP:
Round 1: +1 Pain Resilience
Round 2: Status Save -- USED
Round 3:
Round 4:
Round 5:


Target Accuracy: 4 + 3
Flame Length: 5 + 1
General Stamina: 5 + 8
General Agility: 4 + 2
Between Accuracy: 4 + 2
Pain Resilience: 5 + 3
Instinct: 6 + 3
Luck: 4



Quote:
19. Your dragon has a moment of true inspiration, and sends out encouragement to his or her wingmates. Encouragement Boon! Quote one of your wingmates and remove one status effect.


One of his wingmates seemed to be faltering; Ansheth gave a small bugle as he sent them encouragement. Do not give up now! We are so close to seeing the end of this Fall!  

Sweet Symmetry

Tipsy Kitten

Sweet Symmetry rolled 1 20-sided dice: 3 Total: 3 (1-20)

Sweet Symmetry

Tipsy Kitten

PostPosted: Sun Jun 09, 2019 7:38 am
STAR FLAME
O’dyn of Bronze Ansheth

Hour 4; Round 2 (day 8 ):

HP: 25/45
Status Effect: Wing strain counter: 1

XP:
Round 1: +1 Pain Resilience
Round 2: Status Save -- USED
Round 3: +1 Pain Resilience; -2 HP
Round 4:
Round 5:


Target Accuracy: 4 + 3
Flame Length: 5 + 1
General Stamina: 5 + 8
General Agility: 4 + 2
Between Accuracy: 4 + 2
Pain Resilience: 5 + 4
Instinct: 6 + 3
Luck: 4



Quote:
3. Flaming down Thread, you find yourself getting blown right into the cloud of ash! It stings and burns, but you're pretty sure no Thread was alive in the cloud. [If a green, or blue take Moderate Damage -5HPbut gain +2 Pain Resistance.] [If a brown or bronze, take Minor Damage -2 Damage but gain +1 Pain Resistance]


The ash hurt his face, but flaming that clump of Thread had been very satisfying. Ansheth struggled off the throat-tickling, and O’dyn gave him a reassuring pat on his back.  
Sweet Symmetry rolled 1 20-sided dice: 14 Total: 14 (1-20)
PostPosted: Sun Jun 09, 2019 7:41 am
STAR FLAME
O’dyn of Bronze Ansheth

Hour 4; Round 2 (day 8 ):

HP: 25/45
Status Effect: Wing strain counter: 1

XP:
Round 1: +1 Pain Resilience
Round 2: Status Save -- USED
Round 3: +1 Pain Resilience; -2 HP
Round 4: +1 Target Accuracy
Round 5:


Target Accuracy: 4 + 4
Flame Length: 5 + 1
General Stamina: 5 + 8
General Agility: 4 + 2
Between Accuracy: 4 + 2
Pain Resilience: 5 + 4
Instinct: 6 + 3
Luck: 4



Quote:
14. You notice one of your wingriders is in need! Three clumps of thread are heading straight for them, while they are flaming down another impressive sheet. Ah, but your dragon is clever, and quick, and manages to flame all three down with short spits of fire. If a green, or blue rider, the thread turns to harmless ash, and both of you can continue on your way. [+3 Target Accuracy] If a brown, or bronze, you can't quite get over there in time. You call out to warn them, and manage to at least catch one clump while your wingmates blink Between. [+1 Target Accuracy]


There- danger in the distance, Thread about to consume a wingmate… Ansheth cried out in alarm and warning! The bronze put on a burst of speed, but he wasn’t quite quick enough… O’dyn gritted his teeth as he watched the other pair Between, but congratulated his dragon on managing to flame down one of the clumps.  

Sweet Symmetry

Tipsy Kitten

Sweet Symmetry rolled 1 20-sided dice: 6 Total: 6 (1-20)

Sweet Symmetry

Tipsy Kitten

PostPosted: Sun Jun 09, 2019 7:48 am
STAR FLAME
O’dyn of Bronze Ansheth

Hour 4; Round 2 (day 8 ):

HP: 23/45
Status Effect: Wing strain counter: 1

XP:
Round 1: +1 Pain Resilience
Round 2: Status Save -- AVAILABLE
Round 3: +1 Pain Resilience; -2 HP
Round 4: +1 Target Accuracy
Round 5: -2 HP


Target Accuracy: 4 + 4
Flame Length: 5 + 1
General Stamina: 5 + 8
General Agility: 4 + 2
Between Accuracy: 4 + 2
Pain Resilience: 5 + 4
Instinct: 6 + 3
Luck: 4



Quote:
6. The wind is getting pretty bad. You struggle through, but wind up having to be extra alert for the windblown Thread! This is not a good situation to be in! [Geens, and blues wind up easily avoiding the blown Thread, their smaller sizes a great advantage. [+3 Agility!] [Browns and bronzes aren't quite as lucky. They maneuver as they can, but still wind up scored. Minor Damage -2 HP


It seemed the wind had a final trick up its sleeve. It didn’t push Ansheth the wrong way, but it blew the Thread right into them. He gave a final roar, attempting to dive out of the way. Unfortunately, it snarled with his wings, and he flickered Between. Reemerging, he blew a long breath and snarled low in this throat.

Next time, I won’t be so slow…  
Tsunake rolled 1 20-sided dice: 1 Total: 1 (1-20)
PostPosted: Sun Jun 09, 2019 9:53 am
[2/5]

Paciseth nimbly darted forth, taking care of a patch of Thread that thought to streak past her. Not today, not while she was flying!

Quote:
A larger clump of Thread falls down hard and fast. Thankfully, your dragon is on top of it, and manages to hit the target with a large belch of flame just as it passes. [+1 Target Accuracy]


J'hcre and Green Paciseth
Star Flame
J'hcre of Green Paciseth
HP: 12/21
Status Effect: N/A
XP:
Target Accuracy: 5 (+1)
Flame Length: 4 (+2)
General Stamina: 4 (+2)
General Agility: 5 (+1)
Between Accuracy: 5 (+1)
Pain Resilience: 4 (+3)
Instinct: 5
Luck: 5
 

Tsunake
Crew

Territorial Friend

Tsunake rolled 1 20-sided dice: 11 Total: 11 (1-20)

Tsunake
Crew

Territorial Friend

PostPosted: Sun Jun 09, 2019 9:55 am
[3/5]

J'hcre and Paciseth paid close attention, but for now, it seemed that they were able to take a small break. This Threadfall had been rough, but they were so close to finishing...

Quote:
The wind is rough, but you and your dragon are managing. You get a breather as your dragon flies into a small break of Threadfall. The upper altitudes must be doing a good job sweeping up!


J'hcre and Green Paciseth
Star Flame
J'hcre of Green Paciseth
HP: 12/21
Status Effect: N/A
XP:
Target Accuracy: 5 (+1)
Flame Length: 4 (+2)
General Stamina: 4 (+2)
General Agility: 5 (+1)
Between Accuracy: 5 (+1)
Pain Resilience: 4 (+3)
Instinct: 5
Luck: 5
 
Tsunake rolled 1 20-sided dice: 3 Total: 3 (1-20)
PostPosted: Sun Jun 09, 2019 9:56 am
[4/5]

Though she beat her wings wildly, the wind pushed her right into a burning cloud of ash. Paciseth shrilled with pain, but she was certain there had been no Thread within!

Quote:
Flaming down Thread, you find yourself getting blown right into the cloud of ash! It stings and burns, but you're pretty sure no Thread was alive in the cloud. [If a green, or blue take Moderate Damage -5HP but gain +2 Pain Resistance.] [If a brown or bronze, take Minor Damage -2 Damage but gain +1 Pain Resistance.]


J'hcre and Green Paciseth
Star Flame
J'hcre of Green Paciseth
HP: 7/21
Status Effect: N/A
XP:
Target Accuracy: 5 (+1)
Flame Length: 4 (+2)
General Stamina: 4 (+2)
General Agility: 5 (+1)
Between Accuracy: 5 (+1)
Pain Resilience: 4 (+5)
Instinct: 5
Luck: 5
 

Tsunake
Crew

Territorial Friend

Meepfur rolled 1 20-sided dice: 6 Total: 6 (1-20)

Meepfur
Crew

PostPosted: Sun Jun 09, 2019 9:57 am
Set'al and Bronze Pipith
1/5

The wind was frustrating, to say the least, and made it difficult to avoid being scored.

Quote:
6. The wind is getting pretty bad. You struggle through, but wind up having to be extra alert for the windblown Thread! This is not a good situation to be in! [Browns and bronzes aren't quite as lucky. They maneuver as they can, but still wind up scored. Minor Damage -2 HP



Star Flame
Set'al of Bronze Pipith
HP: 16/36
Status Effect: N/A
XP:
Target Accuracy: 5+1
Flame Length: 4+1
General Stamina: 4+3
General Agility: 6+1
Between Accuracy: 4+1+2
Pain Resilience: 6+1+1+2+2
Instinct: 4+1+1
Luck: 4+1
 
Tsunake rolled 1 20-sided dice: 8 Total: 8 (1-20)
PostPosted: Sun Jun 09, 2019 9:58 am
[5/5]

The wind howled again, and Paciseth found herself wildly out of formation! Fortunately, she was able to dodge and weave around any incoming Thread, and quickly darted back to her rightful spot.

Quote:
As you're flying, the wind picks up again, trying to knock you out of formaiton! If less than 22 feet, you get blown out of formation, but are agile enough to avoid getting hit with Thread. Hurry now -- better make it back before your Wingleader scolds you! If 23' to 35', you're able to fight it, but wind up pulling a wing muscle. Whoops. Maybe you over-compensated. -4 HP If 36'-46', you're able to fight the wind with relative ease. Unfortunately, the nearby Threadfall gets blown into your side and haunches -- and you were too big to move out of the way. Ouch, does that not burn!? Moderate Damage -8 HP


J'hcre and Green Paciseth
Star Flame
J'hcre of Green Paciseth
HP: 7/21
Status Effect: N/A
XP:
Target Accuracy: 5 (+1)
Flame Length: 4 (+2)
General Stamina: 4 (+2)
General Agility: 5 (+1)
Between Accuracy: 5 (+1)
Pain Resilience: 4 (+5)
Instinct: 5
Luck: 5
 

Tsunake
Crew

Territorial Friend

Meepfur rolled 1 20-sided dice: 19 Total: 19 (1-20)

Meepfur
Crew

PostPosted: Sun Jun 09, 2019 10:00 am
Set'al and Bronze Pipith
2/5

For whatever reason, Pipith was exceptionally nosy this 'Fall, and determined to make sure his wingmates were alright.

Quote:
19. Your dragon has a moment of true inspiration, and sends out encouragement to his or her wingmates. Encouragement Boon! Quote one of your wingmates and remove one status effect.



Star Flame
Set'al of Bronze Pipith
HP: 16/36
Status Effect: N/A
XP:
Target Accuracy: 5+1
Flame Length: 4+1
General Stamina: 4+3
General Agility: 6+1
Between Accuracy: 4+1+2
Pain Resilience: 6+1+1+2+2
Instinct: 4+1+1
Luck: 4+1
 
Meepfur rolled 1 20-sided dice: 16 Total: 16 (1-20)
PostPosted: Sun Jun 09, 2019 10:03 am
Set'al and Bronze Pipith
3/5

The wind blew hard, but Pipith hung on and stayed in formation.

Quote:
16. The wind is fierce and fighting you. Browns and Bronzes can feel the strain, but it's nothing they can't seem to handle. [+3 Stamina]



Star Flame
Set'al of Bronze Pipith
HP: 16/36
Status Effect: N/A
XP:
Target Accuracy: 5+1
Flame Length: 4+1
General Stamina: 4+3+3
General Agility: 6+1
Between Accuracy: 4+1+2
Pain Resilience: 6+1+1+2+2
Instinct: 4+1+1
Luck: 4+1
 

Meepfur
Crew

Meepfur rolled 1 20-sided dice: 14 Total: 14 (1-20)

Meepfur
Crew

PostPosted: Sun Jun 09, 2019 10:05 am
Set'al and Bronze Pipith
4/5

Trouble was brewing again! Pipith called out a warning to a wingmate in danger, and swooped in to flame what Thread he could while they hopped to safety.

Quote:
14. You notice one of your wingriders is in need! Three clumps of thread are heading straight for them, while they are flaming down another impressive sheet. If a brown, or bronze, you can't quite get over there in time. You call out to warn them, and manage to at least catch one clump while your wingmates blink Between. [+1 Target Accuracy]



Star Flame
Set'al of Bronze Pipith
HP: 16/36
Status Effect: N/A
XP:
Target Accuracy: 5+1+1
Flame Length: 4+1
General Stamina: 4+3+3
General Agility: 6+1
Between Accuracy: 4+1+2
Pain Resilience: 6+1+1+2+2
Instinct: 4+1+1
Luck: 4+1
 
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Threadfall

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