Dea and #Teddy# rolled 1 100-sided dice:
95Total: 95 (1-100)
Dea and #Teddy#
Shy Regular
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Posted: Thu May 20, 2021 4:52 pm
Wingsecond Roll (Hour 1, Round 2)
U'sren had been looking out for the members of his wing, making sure they were ready for anything. As the wind made a change, he made sure the wing changed their positions. He took cues from his wingleader, but he knew he could hold his own. He smiled as he encouraged the wing, knowing that they looked up to him.
Quote:
95-100. This is exactly what you'd been hoping for! You know your riders inside and out. All that training, all that grinding, all that doubling down on drills and maneuvers. When the winds change, you're ready. You know what you need to do and have your wingriders change position -- this time to great effect! If a Wingleader you are able to get those dragons back into fighting shape! All Wingriders feel refreshed and confident! Quote your Wingriders -- they all are shielded from damage and negative status effects for either their current =OR= next immediate roll! If a Wingsecond, you're always looking out for your fellow wingmates, and trying hard to lead and inspire. Though you take cues from your Wingleader, you're a force onto yourself. This time, you make an inspired call, and wind up helping them get a burst of renewed confidence. Quote your Wingriders and they all immediately Gain +5 HP in a moment of renewed energy and inspiration. You can do this!
79-94 You know your Wing, and are confident in their abilities. Part of being Wingleader or Wingsecond is caring for those you fight with! Every dragon has his or her place, as well as their strengths and weaknesses. Thankfully, you notice when someone is struggling! You call out, encouraging them to fight through the pain, the hurt, the exhaustion, and assuring them of their greatness. Quote a Wingmate and nullify any negative Status Effect immediately. If no negative status effects are in play, you may nullify a Wingmates damage instead!
Z'pel noticed one of their wingmates struggling, and bid their dragon send them a message of encouragement and reassurance. Now was not the time to falter! They could do this!
6-23. There's a lot of chaos going on. Focusing on fighting Thread and getting updates with what's happening to your Wing leads to a moments inattentiveness. If a Wingleader you lead your entire wing out of formation, which puts them right into worsening wind shear! Though you are quick to right this mistake, the damage is done. Quote 3 Wingmates and have them lose -5 HP apiece! If a Wingsecond you wind up missing your Wingleaders command to change formation. Instead, as you come out of Between flaming, you find yourself flaming down one of your wingmates instead! Quote a Single Wingmate and have them lose -5 HP!
Perhaps this moment of inattentiveness was due to how well they had been flying, moments before. Z'pel cursed as they tried to rearrange the Wing, issuing commands with gesture and mental messages via dragon. Too late... some poor dragons had been scored in the process. Oh no.
Quote:
Kito of Bronze Auriath
Trissa of Blue Broleith
Amrit & Bronze Chirakumath
SilverLutz
Trissa and Broleith were caught in a bad formation change! -5 HP! =(
Prism Shine
Amrit and Chirakumath were caught in a bad formation change! -5 HP! =(
XP: +5 HP - Wingsecond Roll -5 HP - Wingleader Roll Round 1:+1 Stamina Round 2: Round 3: Round 4: Round 5:
Target Accuracy: 3 Flame Length: 2 + 1 General Stamina: 2 + 1 General Agility: 4 Between Accuracy: 2 Pain Resilience: 2 Instinct: 3 Luck: 3 + 1
14, 1
14. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
1. Your dragon successfully recovers, and keeps in formation. [+1 Stamina]
As the minutes stretched into hours, Kito and Auriath found their attention and strength waning. The Wingsecond's call helped them a great deal, and they found flying against the wind much easier than they had before.
XP: +5 HP - Wingsecond Roll -5 HP - Wingleader Roll Round 1:+1 Stamina Round 2:+1 Instinct Round 3: Round 4: Round 5:
Target Accuracy: 3 Flame Length: 2 + 1 General Stamina: 2 + 1 General Agility: 4 Between Accuracy: 2 Pain Resilience: 2 Instinct: 3 + 1 Luck: 3 + 1
20
Something doesn't feel right. You wind up glancing over your shoulder just in time to see a small, silver strand drifting dangerously close to your dragon. Thankfully, your dragon shares your thoughts, and is able to blink Between and higher above their position, missing the strand, and saving yourself from a score. [+1 Instinct]
Kito's skin prickled in a way he hadn't felt for many Turns- that sense of dread, of something terrible and unexpected looming right... behind them! Having glanced over his shoulder, he saw the sliver of Thread come right for them. Auriath didn't need to be told- he consumed his rider's danger-sense and disappeared Between.
XP: +5 HP - Wingsecond Roll -5 HP - Wingleader Roll Round 1:+1 Stamina Round 2:+1 Instinct Round 3:-8 HP Round 4: Round 5:
Target Accuracy: 3 Flame Length: 2 + 1 General Stamina: 2 + 1 General Agility: 4 Between Accuracy: 2 Pain Resilience: 2 Instinct: 3 + 1 Luck: 3 + 1
2, 4
Diving after a small clump, a gust of wind suddenly pushes the Thread back into you and your dragon! Roll a D4 to see if you successfully Between (or dodge) in time!
4. Whoops! Failure! Your dragon's neck is hit with Thread, and the thread also wraps around your rider's leg! Heavy Damage -8 HP]
As they spotted another clump of Thread, Kito and Auriath dove, without considering the weather around them. The wind blew the clump back into them, slopping living tendrils around Auriath's neck and Kito's leg. Before the man could so much as scream, the bronze took them Between. He fumbled first at his dragon's neck, trying desperately to save the dragon, then at his leg. Three coughs did not feel like enough. It stung and bled- and ichor dripped down his hands... They'd really messed up this time.
XP: +5 HP - Wingsecond Roll -5 HP - Wingleader Roll Round 1:+1 Stamina Round 2:+1 Instinct Round 3:-8 HP Round 4:Tongue Bitten 0/3 Round 5:
Target Accuracy: 3 Flame Length: 2 + 1 General Stamina: 2 + 1 General Agility: 4 Between Accuracy: 2 Pain Resilience: 2 Instinct: 3 + 1 Luck: 3 + 1
1
Ouch! Feeding your dragon some firestone has resulted in them biting their tongue! This is going to distract your dragon for the next three rolls. Their flaming aim will go down, and they might be slower to dodge out of Thread's way. [Tongue Bitten Effect! Your dragon is distracted by pain. No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.]
Kito fumbled, trying to ignore the pain in his leg, and passed some firestone to Auriath. The dragon gave a sharp snort of pain, tossing his head. Are you all right?
First Thread now stone, the world is against us I fear, my Kito! Melodrama lingered in his tones. Kito furrowed his brows, determined to make the best of a bad situation.
XP: +5 HP - Wingsecond Roll Round 1:+1 Target Accuracy Round 2:+1 Instinct Round 3: Round 4: Round 5:
Target Accuracy: 2 + 5 Flame Length: 3 General Stamina: 3 General Agility: 3 Between Accuracy: 3 Pain Resilience: 3 + 2 Instinct: 2 + 1 Luck: 2
8
Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]
Lunamichith was on a roll- quite literally. As more Thread fell between the Wings, she followed another on its path, but suddenly barrel-rolled to the left. Senara clung on, closing her eyes as the world span, and opened them to see a burst of flame as Luna seared the Thread that had blown back towards them. Amazing work my dearest heart! She commended her, awed by her dragon's own fighting instincts.
XP: +5 HP - Wingsecond Roll Round 1:+1 Target Accuracy Round 2:+1 Instinct Round 3:-5 HP, Painful status Round 4: Round 5:
Target Accuracy: 2 + 5 Flame Length: 3 General Stamina: 3 General Agility: 3 Between Accuracy: 3 Pain Resilience: 3 + 2 Instinct: 2 + 1 Luck: 2
7
Oh no, look out! A small clump of thread broke through the ranks, and has managed to hit your and your dragon. It is an ugly tangle, and though you blink between, it's going to hurt! [Moderate Damage -5 HP. You are now flying with a Painful status effect. This will negate your next immediate rolls XP, any save rolled, and double damage if the roll includes set damage (or has you roll for damage).
Luna was so focused on her wild, acrobatic manoeuvres that she completely missed the patch heading right towards them. With a squeak she managed to move Senara out of danger, but the parasites tangled around her leg. She blinked Between, rumbling with pain. Senara patted her disconsolately, aware of how powerless she was. Do you want to continue?
Yes. This will not stop me. Resolute and determined, Lunamichith moved back into her position.
XP: +5 HP - Wingsecond Roll Round 1:+1 Target Accuracy Round 2:+1 Instinct Round 3:-5 HP, Painful status Round 4:+1 Luck Round 5:Firestone Required!
Target Accuracy: 2 + 5 Flame Length: 3 General Stamina: 3 General Agility: 3 Between Accuracy: 3 Pain Resilience: 3 + 2 Instinct: 2 + 1 Luck: 2
10
You're low on firestone! If you've already replenished recently (within the last 5 posts) you may choose to skip this roll and just do a general post for no XP. OR you can keep it and blame it on a faulty bag, or some other excuse for being without stone. Call for one of the weyrlings to send you another sack of stone! [Flag down a weyrling! Post this code in your next post and see if a weyrling can get to you!
A weyrling can quote you and roll from the Weyrling Table to see what happens! If there are no PC weyrlings, feel free to play a semi-retired rider helping out and play out the scene or ping staff for an NPC assist!
I Need Some Firestone!
Senara realised she had ran out of firestone just as Lunamichith turned her head for more. Shards! She signalled for more, hoping the weyrlings would deliver without issue.
XP: Round 1:+35 HP, Status Effect Removed Round 2:+1 Flame Length, Damage Save Available Round 3: Round 4: Round 5:
Target Accuracy: 3 Flame Length: 2 + 2 General Stamina: 2 + 1 General Agility: 4 Between Accuracy: 2 Pain Resilience: 2 Instinct: 3 + 1 Luck: 3 + 1
Quote:
9. The wind is strong and trying hard to buffet you. If brown or bronze you see one of your wingmates struggling against the wind. They're getting blown out of their empty airspace, and dangerously close to a patch of Thread! You are able to twist and accurately flame down the clump they were going to fly into, saving them from Threadscore! Quote a Wingmate that took Threadfall Damage and nullify it! You saved them from the pain! +1 Flame Length
If a green or blue you find yourself struggling against the wind. The wind is powerful this high up, and you have to struggle to keep in your airspace. Unfortunately, a strong gust blows through, and you find yourself blown right into a clump of Thread! Moderate Damage -4 HP
They returned to strong winds and a mighty urge to do something right. It was Auriath who noticed his wingmate struggling first, and he twisted through the air, beating past aggressive thermals to flame the Thread that was about to embrace them. Not on my watch! You're safe now!