Trespassers C'lusi of blue Macuith HP: 27 -3 = 24 - 8 = 16 - 2= 14 + 12 = 26 - 5 = 21 - 13= 8 Status Effect: XP: +5 XP Anywhere Target Accuracy: 8 Flame Length: 9 General Stamina: 8 General Agility: 16 +3 +3 +3 Between Accuracy: 6 +1 Pain Resilience: 7 +1 Instinct: 6 Luck: 6
1. Singed by Wingsecond & Almost Singed by Wingmate 2. +3 Agility 3. GUILT x 3 4. Guilt (- 2 extra / No bonuses from others) + Damage Save 5. Guilt (- 2 extra / No bonuses from others) +1 Luck 6. Guilt (- 2 extra / No bonuses from others) +3 Agility 7. +3 Agility 8.+1 Between Accuracy] 9. -8 HP + -5= -13 10. +3 Target EXTRA
Dragon Injury: Minor score on his right foot and shoulder. Deep wound on his left shoulder/ribs/chest. Light score on his foot and tail. Pulled right wing muscle. Major damage of chest, right side, wings.
Rider Injury: Small score on his right thigh. Larger score on his right side/shoulder/chest.
Quote:
5-16. +5 Extra XP Points You did great! We're not sure what you did, but you did great. Fill in post being successful or doing something like not-dying, and you can give yourself 5 extra XP points! You may put them all in one stat (at the game's end) or break them apart.
Though exhausted and tired, the pair did their best to hang on. It would all be over soon... And then they could properly grieve, and mourn, and take care of the inured and those who were hurting.
TRESPASSERS Wa’ren of Brown Caironairth HP:28/42 Status Effect:Painful 2/3 XP: Target Accuracy: 6 Flame Length: 6 General Stamina: 6 General Agility: 6 Between Accuracy: 6 Pain Resilience: 9 Instinct: 8 Luck: 6
Rolls First Wave:
1. -2 HP / +1 Pain Resistance 2. +1 Agility 3. -8 HP Damage Nullified by Cyliodath 4. -2 HP 5. -8 HP 6. +3 Stamina 7. +3 Stamina 8. Tongue Bitten 9. XP Negated 10. Save Negated Weyrleader Boon: +5 HP 11. XP Negated 12. -3 HP 13. -3 HP 14. +1 Target Accuracy 15. +1 Target Accuracy 16. +1 Luck 17. +1 Flame Length 18. +1 Flame Length 19. -3 HP 20. Damage Save
Second Wave: Weyrleader Boon: +5 HP 21. -8 HP 22. +1 Flame Length 23. +1 Luck 24. +1 Flame Length 25. -- Conditions Roll: +5 XP 26. -5 HP/Fatigue 27. -7 HP 28. XP Negated 29. -8 HP/Painful 30. XP Negated Weyrleader Boon: +12 HP 31. +5 HP, Return Denied 32. +5 HP, Return Denied 33. +5 HP, Return Denied 34. +5 HP, Return Denied 35. +5 HP, Return Denied 36. -14 HP 37. 38. 39. 40.
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The wind is getting pretty bad. You struggle through, but wind up having to be extra alert for the windblown Thread! This is not a good situation to be in! [Browns and bronzes aren't quite as lucky. They maneuver as they can, but still wind up scored. Minor Damage -2 HP
His return to the wing was met with otherwise the same, terrible conditions. The wind whipping in the darkness, churning thread up in such low visibility… It’s not the first time they found themselves thankful that J’er and Cyliodath were on the ground at home, safe and sound. The slice of thread across the brown’s side is nasty as the wind buffets him around, making the brown groan in pain as his rider is quick with coordinates to cool it.
TRESPASSERS Wa’ren of Brown Caironairth HP:28/42 Status Effect:Painful 3/3 XP: Target Accuracy: 6 Flame Length: 6 General Stamina: 6 General Agility: 6 Between Accuracy: 6 Pain Resilience: 9 Instinct: 8 Luck: 6
Rolls First Wave:
1. -2 HP / +1 Pain Resistance 2. +1 Agility 3. -8 HP Damage Nullified by Cyliodath 4. -2 HP 5. -8 HP 6. +3 Stamina 7. +3 Stamina 8. Tongue Bitten 9. XP Negated 10. Save Negated Weyrleader Boon: +5 HP 11. XP Negated 12. -3 HP 13. -3 HP 14. +1 Target Accuracy 15. +1 Target Accuracy 16. +1 Luck 17. +1 Flame Length 18. +1 Flame Length 19. -3 HP 20. Damage Save
Second Wave: Weyrleader Boon: +5 HP 21. -8 HP 22. +1 Flame Length 23. +1 Luck 24. +1 Flame Length 25. -- Conditions Roll: +5 XP 26. -5 HP/Fatigue 27. -7 HP 28. XP Negated 29. -8 HP/Painful 30. XP Negated Weyrleader Boon: +12 HP 31. +5 HP, Return Denied 32. +5 HP, Return Denied 33. +5 HP, Return Denied 34. +5 HP, Return Denied 35. +5 HP, Return Denied 36. -14 HP 37. XP Negated 38. 39. 40.
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Wheeling, flaming, catching thermals, fighting wind.... Threadfall is nothing if not exhausting. Browns and bronzes aren't having quite as bad a time, their stamina having always been programmed to be a bit more hearty. [+3 Stamina] XP Negated
Exhausted and pained though he may be, Caironairth wheeled around to blast fire at another falling clump. The small speck of satisfaction at watching it fall as they carried on. Their pain was slipping away to the back of their minds -- still painful, but at least used enough to it they could carry on.
Spockat rolled 1 20-sided dice:
6Total: 6 (1-20)
Posted: Thu Aug 06, 2020 7:33 pm
TRESSPASSERS Sh’vel of green Misuth HP:22/20 Status Effect: XP: Target Accuracy: 3 [+1] = 4 Flame Length: 2 General Stamina: 3 General Agility: 2 [+3] [+3] =8 Between Accuracy: 3 Pain Resilience: 2 Instinct: 2 Luck: 4 [+5] [+1] =10
The wind is getting pretty bad. You struggle through, but wind up having to be extra alert for the windblown Thread! This is not a good situation to be in! [Geens, and blues wind up easily avoiding the blown Thread, their smaller sizes a great advantage. [+3 Agility!] [Browns and bronzes aren't quite as lucky. They maneuver as they can, but still wind up scored. Minor Damage -2 HP
Misuth moved painfully forward, guilt heavy in her chest making her feel ready to drop like she was full of stones. Oh, that poo blue had gone down rather hard. She didn't mean... she didn't want.. Oh if only she had paid more attention to where she was appearing between. Misuth moved with the gales, moving between clumps of thread carefully. Her head drooped, her burns received in the trade off hurt terribly. Misuth didn't dare think about her own pain when she had Slistalth drop from the skies.
TRESPASSERS Wa’ren of Brown Caironairth HP:28/42 Status Effect:Tongue Bitten 0/3 -OR- Damage Taken XP: Target Accuracy: 6 Flame Length: 6 General Stamina: 6 General Agility: 6 Between Accuracy: 6 Pain Resilience: 9 Instinct: 8 Luck: 6
Rolls First Wave:
1. -2 HP / +1 Pain Resistance 2. +1 Agility 3. -8 HP Damage Nullified by Cyliodath 4. -2 HP 5. -8 HP 6. +3 Stamina 7. +3 Stamina 8. Tongue Bitten 9. XP Negated 10. Save Negated Weyrleader Boon: +5 HP 11. XP Negated 12. -3 HP 13. -3 HP 14. +1 Target Accuracy 15. +1 Target Accuracy 16. +1 Luck 17. +1 Flame Length 18. +1 Flame Length 19. -3 HP 20. Damage Save
Second Wave: Weyrleader Boon: +5 HP 21. -8 HP 22. +1 Flame Length 23. +1 Luck 24. +1 Flame Length 25. -- Conditions Roll: +5 XP 26. -5 HP/Fatigue 27. -7 HP 28. XP Negated 29. -8 HP/Painful 30. XP Negated Weyrleader Boon: +12 HP 31. +5 HP, Return Denied 32. +5 HP, Return Denied 33. +5 HP, Return Denied 34. +5 HP, Return Denied 35. +5 HP, Return Denied 36. -14 HP 37. XP Negated 38. Tongue Bitten 39. 40.
Quote:
Ouch! Feeding your dragon some firestone has resulted in them biting their tongue! This is going to distract your dragon for the next three rolls. Their flaming aim will go down, and they might be slower to dodge out of Thread's way. [Tongue Bitten Effect! Your dragon is distracted by pain. No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.]
A sharp curse flooded their bond, as the brown chomped down on his tongue mid-chew, the mildest irritated wave as Wa’ren tried to reassure him -- they were tired, it was okay.
You notice one of your wingriders is in need! Three clumps of thread are heading straight for them, while they are flaming down another impressive sheet. Ah, but your dragon is clever, and quick, and manages to flame all three down with short spits of fire. If a green, or blue rider, the thread turns to harmless ash, and both of you can continue on your way. [+3 Target Accuracy]
Filled with sympathy, and the pain Misuth carried in her hearts Sh'vel wept openly in the air. His goggles fogged terribly as he pushed himself through the motions of threadfall. Toss stone, hold tight, direct between. Misuth crunched stone, spit flame, carefully judged her movements. They spotted a pair of wingriders with thread around them. Minds filled fresh with agonized dragon sounds.. no they would not let that happen. They couldn't. The greens flame torched the tread to harmless ash.
TRESPASSERS Wa’ren of Brown Caironairth HP:28/42 Status Effect:Tongue Bitten 2/3 -OR- Damage Taken XP: Target Accuracy: 6 Flame Length: 6 General Stamina: 6 General Agility: 6 Between Accuracy: 6 Pain Resilience: 9 Instinct: 8 Luck: 6
Rolls First Wave:
1. -2 HP / +1 Pain Resistance 2. +1 Agility 3. -8 HP Damage Nullified by Cyliodath 4. -2 HP 5. -8 HP 6. +3 Stamina 7. +3 Stamina 8. Tongue Bitten 9. XP Negated 10. Save Negated Weyrleader Boon: +5 HP 11. XP Negated 12. -3 HP 13. -3 HP 14. +1 Target Accuracy 15. +1 Target Accuracy 16. +1 Luck 17. +1 Flame Length 18. +1 Flame Length 19. -3 HP 20. Damage Save
Second Wave: Weyrleader Boon: +5 HP 21. -8 HP 22. +1 Flame Length 23. +1 Luck 24. +1 Flame Length 25. -- Conditions Roll: +5 XP 26. -5 HP/Fatigue 27. -7 HP 28. XP Negated 29. -8 HP/Painful 30. XP Negated Weyrleader Boon: +12 HP 31. +5 HP, Return Denied 32. +5 HP, Return Denied 33. +5 HP, Return Denied 34. +5 HP, Return Denied 35. +5 HP, Return Denied 36. -14 HP 37. XP Negated 38. Tongue Bitten 39. XP Negated 40. XP Negated
Quote:
Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck] XP Negated
Though his tongue hurt, it didn’t stop him from turning and twisting, searing down a clump before it could hit his wingmate. A lucky catch, so that someone may have been saved some damage -- or worse.
Prism Shine
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Spockat rolled 1 20-sided dice:
9Total: 9 (1-20)
Spockat
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Posted: Thu Aug 06, 2020 7:43 pm
TRESSPASSERS Sh’vel of green Misuth HP:22/20 Status Effect:Guilt XP: Target Accuracy: 3 [+1] [+3] = 7 Flame Length: 2 General Stamina: 3 General Agility: 2 [+3] [+3] =8 Between Accuracy: 3 Pain Resilience: 2 Instinct: 2 Luck: 4 [+5] [+1] =10
As you're fighting Thread, you see your nearby wingmate in danger. You immediately blink between, falling out of formation, but hoping to save them! Roll a D4.
Quote:
3. You overshoot, and listen to your wingmates scream in pain as they're caught by thread, distracted from their fight by your sudden presence. Oh no! [Take 3 turns of Guilt! Any Damage rolled takes an additional -2 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.]
Misuth closed her eyes. She knew her duty to weyr, to its dragons and people. To flame thread, to stay in formation. Was she just.. not good at it? It wasn't the first time tonight she heard painful cries. She pounded her wings with great effort, spitting at flame to make up for the damage she had caused. At least if thread is gone it couldn't hurt anyone like she had been. Sh'vel rested a hand on her hide, fingers dancing over her scored and muddled markings. Just a little bit further. Just a little bit longer. We have to keep our heads clear until we're back on the ground.
TRESPASSERS Wa’ren of Brown Caironairth HP:28/42 Status Effect:Tongue Bitten 2/3 -OR- Damage Taken XP: Target Accuracy: 6 Flame Length: 6 General Stamina: 6 General Agility: 6 Between Accuracy: 6 Pain Resilience: 9 Instinct: 8 Luck: 6
Rolls First Wave:
1. -2 HP / +1 Pain Resistance 2. +1 Agility 3. -8 HP Damage Nullified by Cyliodath 4. -2 HP 5. -8 HP 6. +3 Stamina 7. +3 Stamina 8. Tongue Bitten 9. XP Negated 10. Save Negated Weyrleader Boon: +5 HP 11. XP Negated 12. -3 HP 13. -3 HP 14. +1 Target Accuracy 15. +1 Target Accuracy 16. +1 Luck 17. +1 Flame Length 18. +1 Flame Length 19. -3 HP 20. Damage Save
Second Wave: Weyrleader Boon: +5 HP 21. -8 HP 22. +1 Flame Length 23. +1 Luck 24. +1 Flame Length 25. -- Conditions Roll: +5 XP 26. -5 HP/Fatigue 27. -7 HP 28. XP Negated 29. -8 HP/Painful 30. XP Negated Weyrleader Boon: +12 HP 31. +5 HP, Return Denied 32. +5 HP, Return Denied 33. +5 HP, Return Denied 34. +5 HP, Return Denied 35. +5 HP, Return Denied 36. -14 HP 37. XP Negated 38. Tongue Bitten 39. XP Negated 40. XP Negated Conditions:
Quote:
Automatic KO or Death to a Wingmate!! You done effed it up. You flamed a wingmate just due to the rough wind conditions; or perhaps you hopped Between right into their airspace, causing them to veer into a patch of Thread. Whatever happens, you know it's your fault and you get to live with the consequence. [If you do not find a PC to take the fall, we will assume an NPC gets the axe instead. ;3]
It was a mistake -- a dumb, stupid mistake that sank deep into his tired bones as soon as they appeared from between. Their eyes had been on another clump, to hop the short distance away as the wind threatened to carry it away. Mind only on the swindling fight and return home, they had failed to see another of their wingmates poised to jump and sear down that very same clump -- and they breached from between with fire in Caironairth's mouth, dread flooding the brown as soon as he saw her flash of forest green hide -- and tried so hard to scream out in warning. Misuth!
Spockat
Oops
Spockat rolled 1 20-sided dice:
9Total: 9 (1-20)
Posted: Thu Aug 06, 2020 7:54 pm
TRESSPASSERS Sh’vel of green Misuth HP:5/20 Status Effect:Guilt XP: Target Accuracy: 3 [+1] [+3] = 7 Flame Length: 2 General Stamina: 3 General Agility: 2 [+3] [+3] =8 Between Accuracy: 3 Pain Resilience: 2 Instinct: 2 Luck: 4 [+5] [+1] =10
As you're fighting Thread, you see your nearby wingmate in danger. You immediately blink between, falling out of formation, but hoping to save them! Roll a D4.
Quote:
4. You actually find yourself Betweening INTO the clump of Thread. Oh fardles! [Major Damage -10 HP]
She had to do something, anything. Sh'vel didn't give any protest as they rushed between to try and help a dragon surrounded by thread. It would be painful, to be buffeted by so many spores at once. With a great flame in her throat she appeared from between ready to help. The winds had changed, pulling thread to where she had jumped from between. Atleast... if it was hitting her it wasn't hitting anyone else. It stung terribly, no part of her body wasn't laced by the repugnant silver threads. She creeled in agony as she threw herself between when the pain became too unbearable. Sh'vel's breathes kept count in the inky cold.
Spockat
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Spockat rolled 1 4-sided dice:
4Total: 4 (1-4)
Spockat
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Posted: Thu Aug 06, 2020 7:55 pm
[rolling d4]
Posted: Thu Aug 06, 2020 8:20 pm
TRESSPASSERS Sh’vel of green Misuth HP:5/20 Status Effect:Guilt XP: Target Accuracy: 3 [+1] [+3] = 7 Flame Length: 2 General Stamina: 3 General Agility: 2 [+3] [+3] =8 Between Accuracy: 3 Pain Resilience: 2 Instinct: 2 Luck: 4 [+5] [+1] =10
Misuth gave a roar of pain, the heavy brassy tone sounding so unlike the bashful green that it was unnerving. The warning had meant nothing, she wasn’t experienced enough to jump quickly back. She wasn’t strong enough to get out of the way. The only thing she could do is endure. Sh’vel gasped in agony, his riding leathers doing nothing against the brown’s flame, burning and twisting him beneath it, Misth craned backwards, to protect him from the fire. It wasn’t enough. It wasn’t enough. She wasn’t enough.
Oh Sh’vel…I’m broken. She cried, flapping her burned. injured wings uselessly. The horribly, unyielding wind disgustingly moved between her wingjoints through the bent and broken flesh. She felt sick and broken with the pain the lit up around her. Broken, broken she keened deliriously. Whipping her tail, trying to somehow desperately right herself as she started to sink like a stone, and keep her rider from falling from off her back. Her red pained eyes, slowly turned to white. I’m sorry, I’m so sorry. She could feel the soft curl of Sh’vel with her thoughts, some how preciously lingering as he gasped from pain. She couldn’t break him too. She trumpeted for help, for anyone. For her mother as her eyes drifted shut.
Your gold makes the catch successfully! It goes relatively smoothly, and you're only too happy to deliver them back to the Weyr. Unfortunately, somewhere during the trip, the dragon's claws wind up cutting into your queen's back. Ouch! Minor Damage -2
Anakumath was getting far too much practice with catching falling dragons this day as yet another familiar clutch mate dropped from the sky. Unlike the last, however, Anakumath positioned herself far better to make the catch, humming as Marty confirmed the pair were comfortably settled and not going to be sliding off before they made their jump Between and back to the safety of High Reaches weyrbowl and their healers.
She'd linger for a moment, pressing her snout to Misuth's and radiating warm, assuring love to her clutch sister before it was time to return to the sky.