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SilverLutz rolled 14 4-sided dice:
2, 2, 4, 4, 1, 4, 3, 1, 1, 3, 1, 4, 3, 2
Total: 35 (14-56)
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Posted: Thu May 20, 2021 1:05 pm
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SilverLutz rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Thu May 20, 2021 1:08 pm
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SilverLutz rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Thu May 20, 2021 1:10 pm
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K'mar of Brown Vith Hour 1 | Round 2 HP: 25/32 Status: N/A Roll: 5/5 Target Accuracy: 6 Flame Length: 5 +8 General Stamina: 2 General Agility: 2 Between Accuracy: 5 +1 Pain Resilience: 4 Instinct: 2 +2 Luck: 2
Quote: 2. A clump of Thread falls right before you! Unfortunately, the wind pushes you and the Thread away from one another. With determination, you fight the wind, trying valiantly to get to the great enemy! You hop Between, hoping to get closer, and flame the Threads that threaten to fall through! 4. Failure! You overshoot, and miss your target completely. Instead, it falls on one of your fellow wingmates, and they scream in pain as they disappear to the sanctuary of Between. [Take 3 turns of Guilt! Any Damage rolled takes an additional -5 HP. Any successful bonuses or saves by other players don't affect your character. You just don't deserve it.]
A bit exhausted from all the maneuvering, Vith and K'mar tried to valiantly chase down a bit of Thread that escaped them. They hopped Between to try to catch up to it - even Vith's rather impressive flame length wouldn't reach it - only to find they'd overshot. A scream of pain from below them made Vith's hearts ache, knowing he could have saved his wingmate from the searing pain of Thread.
But an encouraging word from his Wingsecond lifted Vith's spirits a bit, and when their wingmate returned with minor scathing he did feel better. He'd just have to do better next time.
[Wingsecond save]
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SilverLutz rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Thu May 20, 2021 1:13 pm
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SilverLutz rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Thu May 20, 2021 1:20 pm
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Vennodren of Green Nzambith Hour 1 | Round 2 HP: 20/25 Status: Fatigued Roll: 2/5 Target Accuracy: 2 Flame Length: 3 General Stamina: 6 General Agility: 2 Between Accuracy: 2 Pain Resilience: 5 Instinct: 2 Luck: 4
Quote: 15. Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, but your dragon is just too tired to care. The wind is too much! Moderate Damage -5HP Your dragon also now suffers Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect, Guilt, Bitten Tongue, etc.) is also negated, since your dragon is too tired to care. The only exception is if you get a status that cures Fatigue or your Wingleader/Wingsecond rolls a status cancelling roll.)
No sooner had they appeared back in formation than they were blown right out of it. Nzambith struggled against the wind but eventually gave up, letting it push them far out of where they should be, her muscles aching as she tried to keep them at the right altitude at the very least.
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SilverLutz rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Thu May 20, 2021 1:23 pm
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SilverLutz rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Thu May 20, 2021 1:24 pm
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SilverLutz rolled 1 20-sided dice:
9
Total: 9 (1-20)
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Posted: Thu May 20, 2021 1:26 pm
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Smerdle rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Thu May 20, 2021 4:27 pm
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Smerdle rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Thu May 20, 2021 4:39 pm
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Sweet Symmetry rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Thu May 20, 2021 7:06 pm
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Sweet Symmetry rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Thu May 20, 2021 7:08 pm
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Sweet Symmetry rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Thu May 20, 2021 7:12 pm
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Sweet Symmetry rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Thu May 20, 2021 7:16 pm
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Sweet Symmetry rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Thu May 20, 2021 7:19 pm
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