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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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[06.26.3576 HRW] Burning Aces: CLOSED! Goto Page: [] [<<] [<] 1 2 3 ... 50 51 52 53 54 55 57 58 59 60 [>] [»|]

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Tsunake
Crew

Territorial Friend

PostPosted: Wed Aug 05, 2020 1:59 pm
/fail horn noises for not rolling  
Tsunake rolled 1 20-sided dice: 7 Total: 7 (1-20)
PostPosted: Wed Aug 05, 2020 2:00 pm
BURNING ACES
K'lar of Blue Mnereth
HP: 37/28
Status Effect: Tongue Bitten
XP:
Target Accuracy: 13
Flame Length: 7
General Stamina: 10
General Agility: 13
Between Accuracy: 8
Pain Resilience: 8
Instinct: 6
Luck: 8


Hour 3, Round 1
1. +1 Instinct
2. +2 Target Accuracy
3. +1 Flame Length
4. Fatigue save! (Used!)
5. -1 HP

CHANCE TIME!!! +5 XP!

Hour 3, Round 2
1. Damage save!
2. +1 Luck
3. +1 Pain Resilience, -2 HP
4. +1 Between Accuracy
5. Firestone run!


+12 HP from Weyrleader D'mon!

Hour 4, Round 1
1. Tongue Bitten!
2. Damage save! (Used on M'llin and Pravdath!)

Quote:
This is such a mess! Thread is everywhere. The High Altitude Wing is always in the thick of it, and today is no exception.

If you are a green, or blue smaller than 30' you're easily able twist and wheel out of the way of the thick clumps. Instead, you're able to flame down a patch of Thread threatening your wingmates, and what a burst of flame it is! Quote a Wingmate who took Thread Damage and nullify it for this Round! +2 Flame Length


Despite his sore mouth, Mnereth was doing well at keeping out of Thread's way! He twisted and turned--and spotted a wingmate that needed help! Diving closer, he flamed--and it just so happened to be a magnificent flame! The Thread that threatened his fellow blue was burnt to a crisp, and though he said nothing, Mnereth sent a wave of camaraderie to the other before he got himself back in position.

Smerdle
Damage save!
 

Tsunake
Crew

Territorial Friend

Tsunake rolled 1 20-sided dice: 20 Total: 20 (1-20)

Tsunake
Crew

Territorial Friend

PostPosted: Wed Aug 05, 2020 2:06 pm
BURNING ACES
K'lar of Blue Mnereth
HP: 37/28
Status Effect: Tongue Bitten
XP:
Target Accuracy: 13
Flame Length: 7
General Stamina: 10
General Agility: 13
Between Accuracy: 8
Pain Resilience: 8
Instinct: 6
Luck: 8


Hour 3, Round 1
1. +1 Instinct
2. +2 Target Accuracy
3. +1 Flame Length
4. Fatigue save! (Used!)
5. -1 HP

CHANCE TIME!!! +5 XP!

Hour 3, Round 2
1. Damage save!
2. +1 Luck
3. +1 Pain Resilience, -2 HP
4. +1 Between Accuracy
5. Firestone run!


+12 HP from Weyrleader D'mon!

Hour 4, Round 1
1. Tongue Bitten!
2. Damage save! (Used on M'llin and Pravdath!)
3. TONGUE BITTEN.

Quote:
Your dragon asks for a few more pieces of firestone to chew. Unfortunately, they wind up chomping down on their tongue instead of their stone! This is going to distract your dragon for the next two rolls. [Tongue Bitten Effect! Your dragon is distracted by pain. No XP will be earned for the next 2 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.]


Mnereth was grinding away at a few pieces of firestone when--yes, he'd bitten his already sore tongue again. If it wouldn't have looked utterly ridiculous, he might have tried to hang it out of his jaws so he could get a better look at it....  
Tsunake rolled 1 20-sided dice: 15 Total: 15 (1-20)
PostPosted: Wed Aug 05, 2020 2:11 pm
BURNING ACES
K'lar of Blue Mnereth
HP: 27/28
Status Effect: Fatigued
XP:
Target Accuracy: 13
Flame Length: 7
General Stamina: 10
General Agility: 13
Between Accuracy: 8
Pain Resilience: 8
Instinct: 6
Luck: 8


Hour 3, Round 1
1. +1 Instinct
2. +2 Target Accuracy
3. +1 Flame Length
4. Fatigue save! (Used!)
5. -1 HP

CHANCE TIME!!! +5 XP!

Hour 3, Round 2
1. Damage save!
2. +1 Luck
3. +1 Pain Resilience, -2 HP
4. +1 Between Accuracy
5. Firestone run!


+12 HP from Weyrleader D'mon!

Hour 4, Round 1
1. Tongue Bitten!
2. Damage save! (Used on M'llin and Pravdath!)
3. TONGUE BITTEN.
4. FATIGUED?!?! -10 HP

Quote:
Your dragon is blown completely out of formation, and is too tired to stop it. Fellow wingriders notice, and trumpet warning, but your dragon is just too tired to care. The wind is too much! Moderate Damage -5HP Your dragon also now suffers Fatigue Effect For the next 3 rolled turns your dragon will suffer from Fatigue Effect. Any XP earned during those turns is negated. On the plus side, any negative status effect (i.e. additional Fatigue Effect, Guilt, Bitten Tongue, etc.) is also negated, since your dragon is too tired to care. The only exception is if you get a status that cures Fatigue or your Wingleader/Wingsecond rolls a status cancelling roll.)


Maybe it was the pain of his bitten tongue that distracted him.... but a sharp gust of wind was enough to nearly bowl Mnereth nose over tail. He beat his wings wildly trying to right himself, but the wind was just too strong! K'lar could feel his dragon exhausting himself, struggling, but failing to get himself back into formation in a timely fashion.  

Tsunake
Crew

Territorial Friend

Tsunake rolled 1 20-sided dice: 13 Total: 13 (1-20)

Tsunake
Crew

Territorial Friend

PostPosted: Wed Aug 05, 2020 2:15 pm
BURNING ACES
K'lar of Blue Mnereth
HP: 12/28
Status Effect: Fatigued
XP:
Target Accuracy: 13
Flame Length: 7
General Stamina: 10
General Agility: 13
Between Accuracy: 8
Pain Resilience: 8
Instinct: 6
Luck: 8


Hour 3, Round 1
1. +1 Instinct
2. +2 Target Accuracy
3. +1 Flame Length
4. Fatigue save! (Used!)
5. -1 HP

CHANCE TIME!!! +5 XP!

Hour 3, Round 2
1. Damage save!
2. +1 Luck
3. +1 Pain Resilience, -2 HP
4. +1 Between Accuracy
5. Firestone run!


+12 HP from Weyrleader D'mon!

Hour 4, Round 1
1. Tongue Bitten!
2. Damage save! (Used on M'llin and Pravdath!)
3. TONGUE BITTEN.
4. FATIGUED?!?! -10 HP
5. -15 HP

Quote:
A large swath of Thread heads your way! Roll a D4 to see what happens!

1. Critical Failure! The wind changes, and you find yourself blown right into the sheet! You hop Between, but miss your mark, and appear directly inside the writhing mass of silver. Major Damage: -10 HP


K'lar could barely see the Thread shimmering in the light of the glows, urging Mnereth to move--and the wind blasted them straight towards it! He quickly took his dragon Between, but in his panic... they reemerged right in the middle of it. They both cried out in pain and fear, disappearing back into the icy depths.  
Tsunake rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Wed Aug 05, 2020 2:16 pm
Rolling for the above prompt!  

Tsunake
Crew

Territorial Friend

SilverLutz rolled 1 20-sided dice: 6 Total: 6 (1-20)

SilverLutz

Offensive Hero

PostPosted: Wed Aug 05, 2020 4:48 pm
M'aze and bronze Zeath
Both Waves - Hour 4 Round 2
HP: 36/37
Status:
Roll 1/5
Target Accuracy: 10 +2
Flame Length: 9 +2
General Stamina: 9 +7
General Agility: 6 +1
Between Accuracy: 9
Pain Resilience: 9
Instinct: 8 +3
Luck: 8 +4


6. As you're flying, the wind picks up again, trying to knock you out of formation!
If 36'-46', you're able to fight the wind with relative ease. Unfortunately, the nearby Threadfall gets blown into your side and haunches -- and you were too big to move out of the way. Ouch! Moderate Damage -8 HP


Up they went again, ready to finish the last bout of the fight in the high altitude wing. M'aze and Zeath were buffeted by the wind the moment they changed heights and Zeath held strong in his position, but it left him open to Thread trailing along his side. He gave a bellow of pain before jumping Between to rid himself of the Thread, reappearing a few moments later.  
SilverLutz rolled 1 20-sided dice: 3 Total: 3 (1-20)
PostPosted: Wed Aug 05, 2020 4:51 pm
M'aze and bronze Zeath
Both Waves - Hour 4 Round 2
HP: 36/37
Status:
Roll 2/5
Target Accuracy: 10 +2
Flame Length: 9 +2
General Stamina: 9 +7
General Agility: 6 +1
Between Accuracy: 9
Pain Resilience: 9
Instinct: 8 +3
Luck: 8 +4


3. As you fight against a strong gust of wind, you feel something pull! Uh-oh. There's a pain in your wing muscle that hadn't been there before. This isn't good, especially this high up! Still, your dragon fights on.

The wind was still blowing and Zeath continued to hold position, but M'aze felt him flinch beneath him. He'd need to make sure he didn't strain himself too much or else be rendered unable to fly.  

SilverLutz

Offensive Hero

SilverLutz rolled 1 20-sided dice: 7 Total: 7 (1-20)

SilverLutz

Offensive Hero

PostPosted: Wed Aug 05, 2020 4:52 pm
M'aze and bronze Zeath
Both Waves - Hour 4 Round 2
HP: 28/37
Status:
Roll 3/5
Target Accuracy: 10 +2
Flame Length: 9 +2
General Stamina: 9 +7
General Agility: 6 +1
Between Accuracy: 9
Pain Resilience: 9
Instinct: 8 +3
Luck: 8 +4


7. This is such a mess! Thread is everywhere. The High Altitude Wing is always in the thick of it, and today is no exception.
If you are a bronze, brown, or blue 30' or larger you find yourself getting hit by the wildly blown Thread! Moderate Damage: -6 HP!


They couldn't seem to catch a break! Zeath emerged from Between yet again, the hide across his nose burning with the recent Thread. M'aze checked in but the bronze was still ready to go, so on they flew.  
SilverLutz rolled 1 20-sided dice: 1 Total: 1 (1-20)
PostPosted: Wed Aug 05, 2020 4:54 pm
M'aze and bronze Zeath
Both Waves - Hour 4 Round 2
HP: 28/37
Status:
Roll 4/5
Target Accuracy: 10 +2
Flame Length: 9 +2
General Stamina: 9 +7
General Agility: 6 +1
Between Accuracy: 9
Pain Resilience: 9
Instinct: 8 +3
Luck: 8 +4


1. Blasted all! As you jump Between to avoid a clump of Thread, the winds change, and when you appear from the icey depths, it's right into a major sheet of Thread! Heavy Damage: -8 HP! They also now suffer a Painful status for the next 3 turns. This will negate any XP gained, and cause double damage if the prompt includes damage (or has you roll for damage).

Avoiding the Thread this time, Zeath felt good about jumping Between rather than flaming it down. But as he emerged a massive sheet of Thread welcomed him and M'aze. There wasn't time to think, let alone act, and the pair braced just as Dobrokhoth called to them, his flame close enough to feel the heat on their skin. But he didn't catch them at all and cleared a path for Zeath to continue through.

Thank you, Zeath called back, his voice weary but earnest. That had been extremely close.

Meepfur
 

SilverLutz

Offensive Hero

SilverLutz rolled 1 20-sided dice: 5 Total: 5 (1-20)

SilverLutz

Offensive Hero

PostPosted: Wed Aug 05, 2020 5:10 pm
M'aze and bronze Zeath
Both Waves - Hour 4 Round 2
HP: 28/37
Status:
Roll 5/5
Target Accuracy: 10 +2
Flame Length: 9 +3
General Stamina: 9 +7
General Agility: 6 +1
Between Accuracy: 9
Pain Resilience: 9
Instinct: 8 +3
Luck: 8 +4


5. The air is thick with Thread. It's at its heaviest up here, and you are literally surrounded by silver tendrils. You roar defiance before spitting forth a great flame, scorching the deadly threads before you with ease. Flame Length +1

Feeling rejuvenated by the close call and the help of his wingmate, Zeath got back into the swing of things and managed to flame down Thread that was a bit of a ways off, hopefully saving the lower wings from more work.  
Samuel Carlin rolled 1 20-sided dice: 4 Total: 4 (1-20)
PostPosted: Wed Aug 05, 2020 5:27 pm
Burning Aces
L'zant of blue Bhavaranth
HP: 28/29 (+12 HP)
Status Effect:
XP:
Target Accuracy: +7
Flame Length: +6
General Stamina: +6
General Agility: +6
Between Accuracy: +7
Pain Resilience: +6
Instinct: +8
Luck: +7

Rolls:

Hour 4:
1. Nothing yet.
2.
3.
4.
5.



Quote:
Nothing to flame quite yet, which is almost a miracle in this sort of Threadfall. Still, you're able to relax a moment, look around, and take note of your airspace. All's well... for now.


L'zant gave Bhavaranth a solid pat on the neck and squared his shoulders. They might have a break for the moment, but both of them knew that wouldn't last.  

Samuel Carlin

Aged Elocutionist

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Samuel Carlin rolled 1 20-sided dice: 12 Total: 12 (1-20)

Samuel Carlin

Aged Elocutionist

10,965 Points
  • Forum Sophomore 300
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PostPosted: Wed Aug 05, 2020 5:34 pm
Burning Aces
L'zant of blue Bhavaranth
HP: 28/29 (+12 HP)
Status Effect:
XP:
Target Accuracy: +7
Flame Length: +6
General Stamina: +6
General Agility: +6
Between Accuracy: +7
Pain Resilience: +6
Instinct: +8
Luck: +7

Rolls:

Hour 4:
1. Nothing yet.
2. Short flame syndrome. Happens to everyone.
3.
4.
5.



[qupte]You try to flame down some Thread, but your flame comes up short. Whoops! Hopefully your Wingleader didn't see that. Nothing to be done about it now except eat some more firestone, and try to catch the next clump!

When the flame issuing from his dragon's open mouth didn't quite reach the falling Thread, L'zant checked in again. No, nothing was wrong. He'd really tried his best. Nothing a little more 'stone couldn't cure, surely.  
Samuel Carlin rolled 1 20-sided dice: 18 Total: 18 (1-20)
PostPosted: Wed Aug 05, 2020 5:37 pm
Burning Aces
L'zant of blue Bhavaranth
HP: 28/29 (+12 HP)
Status Effect:
XP:
Target Accuracy: +7
Flame Length: +6
General Stamina: +6
General Agility: +6
Between Accuracy: +7
Pain Resilience: +6
Instinct: +8
Luck: +7

Rolls:

Hour 4:
1. Nothing yet.
2. Short flame syndrome. Happens to everyone.
3. +1 luck
4.
5.



Quote:
Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]


Fortuately a short flame wasn't a recurring problem. The next time he blew a firey breath, he was just fine.  

Samuel Carlin

Aged Elocutionist

10,965 Points
  • Forum Sophomore 300
  • Partygoer 500
  • Conventioneer 300
Samuel Carlin rolled 1 20-sided dice: 10 Total: 10 (1-20)

Samuel Carlin

Aged Elocutionist

10,965 Points
  • Forum Sophomore 300
  • Partygoer 500
  • Conventioneer 300
PostPosted: Wed Aug 05, 2020 5:40 pm
Burning Aces
L'zant of blue Bhavaranth
HP: 28/29 (+12 HP)
Status Effect:
XP:
Target Accuracy: +7
Flame Length: +6
General Stamina: +6
General Agility: +6
Between Accuracy: +7
Pain Resilience: +6
Instinct: +8
Luck: +7

Rolls:

Hour 4:
1. Nothing yet.
2. Short flame syndrome. Happens to everyone.
3. +1 luck
4. Fancy wingwork!
5.



Quote:
You mange to pull off a quick save with some fancy wing-work! Instead of getting hit by some stray strands, you're able to roll out of harm's way! While you weren't able to catch it, you're certain one of your wingmates will.


Even better than not having a flame size problem, Bhavaranth's wings worked just fine as well, thank you.  
Reply
Threadfall

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