|
|
|
|
Prince Lestat rolled 4 6-sided dice:
3, 4, 3, 3
Total: 13 (4-24)
|
|
Posted: Sun Apr 23, 2006 11:38 pm
Stat one: 15 Stat two: 13 Stat three:
|
|
|
|
|
|
|
|
|
|
Prince Lestat rolled 4 6-sided dice:
3, 1, 1, 1
Total: 6 (4-24)
|
Posted: Sun Apr 23, 2006 11:40 pm
Stat one: 15 Stat two: 13 Stat three: 13 Stat four:
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Apr 23, 2006 11:42 pm
Antun My favorite class has always been Rogue, but I dont know if that would be useful here. Id need advice on making one too, if I was going to be useful. There seems to be alot you can do with them. I can offer advice on creating numerous variants of rogue. Some would be great for an army actually, if you think about it, because you can run recon missions. A rogue's skills can make him into almost anything, not just a thief. You could work primarily on stealth and diplomatic stuff. (forgery, disguise, diplomacy) so you can sneak around and get the enemy in trouble. (what general wouldn't behead his captain for having information sealed and addressed to your leader? even if the captain never wrote it. . .) A rogue can be very useful for an army. You just have to think espionage more than burglary.
|
|
|
|
|
|
|
|
|
|
Prince Lestat rolled 4 6-sided dice:
2, 3, 5, 2
Total: 12 (4-24)
|
Posted: Sun Apr 23, 2006 11:44 pm
Stat one: 15 Stat two: 13 Stat three: 13 Stat four: 6 Stat five:
|
|
|
|
|
|
|
|
|
|
|
Prince Lestat rolled 4 6-sided dice:
6, 3, 4, 1
Total: 14 (4-24)
|
|
Posted: Sun Apr 23, 2006 11:46 pm
Stat one: 15 Stat two: 13 Stat three: 13 Stat four: 6 Stat five: 12 Stat six: 14
|
|
|
|
|
|
|
|
|
|
Prince Lestat rolled 4 6-sided dice:
2, 6, 4, 1
Total: 13 (4-24)
|
Posted: Sun Apr 23, 2006 11:48 pm
Stat one: 15 12 Stat two: 13 Stat three: 13 Stat four: 6 Stat five: 12 Stat six: 14
|
|
|
|
|
|
|
|
|
|
|
Prince Lestat rolled 4 6-sided dice:
6, 1, 2, 4
Total: 13 (4-24)
|
|
Posted: Sun Apr 23, 2006 11:49 pm
Stat one: 15 12 Stat two: 13 12 Stat three: 13 Stat four: 6 Stat five: 12 Stat six: 14
|
|
|
|
|
|
|
|
|
|
Prince Lestat rolled 4 6-sided dice:
4, 5, 3, 2
Total: 14 (4-24)
|
Posted: Sun Apr 23, 2006 11:50 pm
Stat one: 15 12 Stat two: 13 12 Stat three: 13 12 Stat four: 6 Stat five: 12 Stat six: 14
|
|
|
|
|
|
|
|
|
|
|
Prince Lestat rolled 4 6-sided dice:
4, 6, 4, 2
Total: 16 (4-24)
|
|
Posted: Sun Apr 23, 2006 11:51 pm
Stat one: 15 12 Stat two: 13 12 Stat three: 13 12 Stat four: 6 14 Stat five: 12 Stat six: 14
|
|
|
|
|
|
|
|
|
|
Prince Lestat rolled 4 6-sided dice:
4, 4, 2, 1
Total: 11 (4-24)
|
Posted: Sun Apr 23, 2006 11:52 pm
Stat one: 15 12 Stat two: 13 12 Stat three: 13 12 Stat four: 6 14 Stat five: 12 10 Stat six: 14
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Apr 23, 2006 11:52 pm
Shadow-Savant Antun My favorite class has always been Rogue, but I dont know if that would be useful here. Id need advice on making one too, if I was going to be useful. There seems to be alot you can do with them. I can offer advice on creating numerous variants of rogue. Some would be great for an army actually, if you think about it, because you can run recon missions. A rogue's skills can make him into almost anything, not just a thief. You could work primarily on stealth and diplomatic stuff. (forgery, disguise, diplomacy) so you can sneak around and get the enemy in trouble. (what general wouldn't behead his captain for having information sealed and addressed to your leader? even if the captain never wrote it. . .) A rogue can be very useful for an army. You just have to think espionage more than burglary. Ah... good point. Maybe I will do that then, depending on what everyone else chooses. Maybe Ill just do it despite what anyone else chooses. stare Thank you.
|
|
|
|
|
|
|
|
|
|
Prince Lestat rolled 4 6-sided dice:
6, 6, 1, 3
Total: 16 (4-24)
|
Posted: Sun Apr 23, 2006 11:53 pm
Stat one: 15 12 Stat two: 13 12 Stat three: 13 12 Stat four: 6 14 Stat five: 12 10 Stat six: 14 15
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sun Apr 23, 2006 11:55 pm
Antun Ah... good point. Maybe I will do that then, depending on what everyone else chooses. Maybe Ill just do it despite what anyone else chooses. stare Thank you. I say if you like a rogue, play it. If someone has a fighter later then you can support them with backstabbing abilities and ranged sneak attacks. wink
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Apr 24, 2006 7:23 am
Shadow-Savant 11, 12, 13, 14, 14, 16 Looks good. Some people would balk at them but you can't have that many using the Point Buy System. (though everyone is created equal that way) {Edit} Since nobody else specified a class I'll start. I'll play a Warmage (Complete Arcane) since it's a good class for a war setting and a few of the players have commented on not being well experienced. Since I'm familiar with the system and spells I'll take on the responsibility of arcane powerhouse. I approve the War Mage, what race?
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Apr 24, 2006 7:30 am
Shadow-Savant Antun Ah... good point. Maybe I will do that then, depending on what everyone else chooses. Maybe Ill just do it despite what anyone else chooses. stare Thank you. I say if you like a rogue, play it. If someone has a fighter later then you can support them with backstabbing abilities and ranged sneak attacks. wink Remember that rogues are one of the broader classes to play, usualy when I play a rogue I try to narrow my focus to one of the three specialties of a rogue: Skills (int), Fighting (dex), or Manipulation (cha). Take Weapon Finesse so you don't have to worry about strength.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|