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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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TheWishling rolled 1 20-sided dice: 9 Total: 9 (1-20)

TheWishling

Feral Phantom

12,375 Points
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
  • Generous 100
PostPosted: Thu May 03, 2018 12:08 pm
Tornado Wing
Seikih of Green Kath
HP: 23 (- 2) (-4)
Status Effect:
XP: (+6 to all stats, +5 to distribute)
Target Accuracy: 7
Flame Length: 6
General Stamina: 6
General Agility: 7
Between Accuracy: 8
Pain Resilience: 8
Instinct: 7
Luck: 7



Struggling to stay aloft in the wind, the pair were triyng hard to keep up, only to be tossed directly in to thread. Seikih let out a cry of pain, feeling it burrow in to her leg as she leaned forwards and they shot Between. Kath had been hit on her wing joint, and when they came back out, Seikih had never been more glad that they were almost finished with their shift.

Round 1:
[19] [16] [2] [1] [14] || [9] [6] [ ] [ ] [ ]
Round 2:
[19] [4] [13] [8] [19] || [8] [10] [9] [ ] [ ]
 
ShinosBee rolled 1 20-sided dice: 7 Total: 7 (1-20)
PostPosted: Thu May 03, 2018 12:13 pm
BURNING ACES WING
=Flying First Wave=
V'rind of Blue Krahsujunth
Round 2-9
11 – 1 – 10 – 16 – 15
5 – 14 – 4 – 7 – X
Roll: 7 - This is such a mess! Thread is everywhere. The High Altitude Wing is always in the thick of it, and today is no exception. If you are a bronze, brown, or blue 30' or larger you find yourself getting hit by the wildly blown Thread! Moderate Damage: -6 HP!
HP: 14/33
Status Effect:
XP: +2 Luck, +1 Flame Length, +2 Stamina
Target Accuracy: 6
Flame Length: 6
General Stamina: 9
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 6
Luck: 6


And then the clouds rolled in. Clouds of thread, and wind, and the peaceful silence was shattered by roars and battle once more. the shift was so abrupt that Krahsujunth dodged slowly. Perhaps if he'd been a smaller blue, more agile and less bulky, he would have dodged it...but instead the blue ended up cracking between, a pained scream joining the fray as thread tangled about his neck like a noose, carving into the skin before being frozen off.

...Krah...do you need to—

I AM FINE! I will NOT falter, not today!


The blue snarled his fury, even as a few tiny drops of ichor rained down on those flying in the lower wings.  

ShinosBee

Nerd

ShinosBee rolled 1 20-sided dice: 6 Total: 6 (1-20)

ShinosBee

Nerd

PostPosted: Thu May 03, 2018 12:27 pm
TRESPASSERS WING
=Flying First Wave=
Tyila of Green Mishaath
Round 2-10
6 – 12(1) – 6 – 513
9 – 15 – 13 – 17 – 6
Roll: 6 - The wind is getting pretty bad. You struggle through, but wind up having to be extra alert for the windblown Thread! This is not a good situation to be in! [Greens, and blues wind up easily avoiding the blown Thread, their smaller sizes a great advantage. [+3 Agility!]
HP: 19/19
Status Effect:
XP: +13 Agility, +1 Stamina, +1 Luck
Target Accuracy: 3
Flame Length: 2
General Stamina: 2
General Agility: 4
Between Accuracy: 2
Pain Resilience: 2
Instinct: 2
Luck: 4


Snapping her wings wide, Mishaath was able to nimbly brake and drop out of the line of flying thread. Then a swirl, up, around...She was spent, really, out of stone and out of time to do anything but dodge for now, but that was fine. She'd made it...they'd made it!  
ShinosBee rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Thu May 03, 2018 12:34 pm
ASHLINGS WING
V'mel of Brown Aviroth
Round 2-10
(Gold Altitude)
18 – 1 – 619(4) – 10
12 – 3 – 13 – 2(3) – 2
Roll: 2 - You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy
HP: 30/40
Status Effect:
XP: +1 Stamina, +2 Between Accuracy, +1 Instinct, +2 Target Accuracy, +4 Flame Length
Target Accuracy: 8
Flame Length: 6
General Stamina: 7
General Agility: 6
Between Accuracy: 7
Pain Resilience: 7
Instinct: 6
Luck: 6


It was time. V'mel and Aviroth coasted lower, over the top of their weyrlings, and down towards those lingering with the golds. Aviroth scorched a bit of thread along they way even as he checked in with them all. Hopefully the next shift goes as well. Or better. Though they have much to be proud of, all of them.

None dead. Enough of a success, for now.
 

ShinosBee

Nerd

ShinosBee rolled 1 20-sided dice: 9 Total: 9 (1-20)

ShinosBee

Nerd

PostPosted: Thu May 03, 2018 12:39 pm
QUEENS' WING
Lestenna of Gold Uridith
Round 2-10
15 – 2 – 15 – 2 – 3
3 – 15 – 13 – 9 – 9
Roll: 9 - You suddenly see a clump of Thread. Your dragon wheels towards it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft. You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length
HP: 37/46
Status Effect: N/A
XP: +2 Agility, +5 Target Accuracy, +1 General Stamina, +3 Luck, +2 Flame Length
Target Accuracy: 7
Flame Length: 6
General Stamina: 7
General Agility: 6
Between Accuracy: 8
Pain Resilience: 6
Instinct: 7
Luck: 6


My heart, over there. Uridith directed Lestenna, and with mixed satisfaction they flamed a clump. If only they could do the same to the Red Star itself.  
ShinosBee rolled 1 20-sided dice: 10 Total: 10 (1-20)
PostPosted: Thu May 03, 2018 12:42 pm
QUEENS' WING
=Flying First Wave=
V'tre of Green Thanoth
Round 2-10
13 – 15 – 11 – 8 – 15
6 – 12 – 6 – 12 – 10
Roll: 10 - You keep looking up, but nothing seems to be heading your way. Your neck is starting to object, but it doesn't matter. You must be ever vigilant, or so the saying goes. The Queen's Wing is an important position, but it sure can be boring... Part of you wishes you could be higher up, where all the action is. Part of you is grateful you're safer down here.
HP: 11/14
Status Effect: N/A
XP: +4 Target Accuracy, +1 Agility, +2 Pain Resilience, +1 Luck, +1 Between Accuracy
Target Accuracy: 2
Flame Length: 1
General Stamina: 1
General Agility: 2
Between Accuracy: 3
Pain Resilience: 1
Instinct: 1
Luck: 2


Quote:
DAMAGE SAVES: 1 used previously, using 1 on Elzebuth now!


As their time in the fray came to an end, Thanoth and V'tre relaxed. They'd made it through a proper threadfall, and despite a close call or two, not much worse for wear. The boy glanced up, at his fellow weyrlings working hard overhead...that'd be them, next time, he swore. They'd do their job, and protect the golds, and their home, from above. But now? Now they dove. Thread was heading right for Elzebuth, and Thanoth just wouldn't have any of that. She owed him one, right? And even if she hadn't, she'd still help. Probably. She ducked around her larger sibling, nimble and swift, flaming it away from him.

Tsunake
Saving Elze!
 

ShinosBee

Nerd

ShinosBee rolled 1 20-sided dice: 3 Total: 3 (1-20)

ShinosBee

Nerd

PostPosted: Thu May 03, 2018 12:45 pm
BURNING ACES WING
=Flying First Wave=
V'rind of Blue Krahsujunth
Round 2-10
11 – 1 – 10 – 16 – 15
5 – 14 – 4 – 7 – 3
Roll: 3 - As you fight against a strong gust of wind, you feel something pull! Uh-oh. There's a pain in your wing muscle that hadn't been there before. This isn't good, especially this high up! Still, your dragon fights on.
HP: 14/33
Status Effect:
XP: +2 Luck, +1 Flame Length, +2 Stamina
Target Accuracy: 6
Flame Length: 6
General Stamina: 9
General Agility: 6
Between Accuracy: 6
Pain Resilience: 8
Instinct: 6
Luck: 6


Determined to see though his shift to the end, Krahsujunth fought on. Thread was burned, and V'rind cringed at the feel of something pulling. Sharding idiot! You're going to ruin yourself fighting like this. Still, she made no move to urge him down. Her words had come from a place of love, not actual fear. He was the strongest dragon she knew, and telling him to land now, so near the finish line, would have been a betrayal of who they both were. The wing twanged with every flap now, but the mental image of pale golden hide kept most of the pain at bay. Just a little longer.  
Kolina rolled 1 20-sided dice: 3 Total: 3 (1-20)
PostPosted: Thu May 03, 2018 1:05 pm
Queen’s Wing
Ephia of gold Ariath
HP: 36(45)
Status Effect: None

XP: (All new stats earned will be in ()'s for easy calculations later.)
Target Accuracy: 6 (+2)
Flame Length: 6
General Stamina: 7
General Agility: 8 (+1)
Between Accuracy: 6
Pain Resilience: 6 (+1)
Instinct: 8
Luck: 6 (+1)




The thread seemed to come out of nowhere. At the last second Ephia raised her flamethrower and, by some miracle, managed to burn the silver clump before it hit her or Ariath.

Round 1: 8, 2 (+1 to accuracy), 19, 17, 15 (-3 dmg)
Round 2: 15 (-3 dmg), 7 (+1 pain resistance), 15 (-3 dmg), 20 (+1 flame accuracy, +1 agility), 17
Round 3: MISSED
Round 4: 6 (), 3 (+1 luck),
 


Kolina


Inquisitive Agent

Kolina rolled 1 20-sided dice: 16 Total: 16 (1-20)


Kolina


Inquisitive Agent

PostPosted: Thu May 03, 2018 1:09 pm
Queen’s Wing
Ephia of gold Ariath
HP: 36(45)
Status Effect: None

XP: (All new stats earned will be in ()'s for easy calculations later.)
Target Accuracy: 6 (+2)
Flame Length: 6
General Stamina: 7
General Agility: 8 (+1)
Between Accuracy: 6
Pain Resilience: 6 (+1)
Instinct: 8
Luck: 6 (+1)




Since their little lucky save the falling of thread seemed to have halted around them. Instantly a whole lot of nothing began happening and the pair opted to take a breather during this time.

Round 1: 8, 2 (+1 to accuracy), 19, 17, 15 (-3 dmg)
Round 2: 15 (-3 dmg), 7 (+1 pain resistance), 15 (-3 dmg), 20 (+1 flame accuracy, +1 agility), 17
Round 3: MISSED
Round 4: 6 (), 3 (+1 luck), 16
 
Kolina rolled 1 20-sided dice: 9 Total: 9 (1-20)
PostPosted: Thu May 03, 2018 1:11 pm
Queen’s Wing
Ephia of gold Ariath
HP: 36(45)
Status Effect: None

XP: (All new stats earned will be in ()'s for easy calculations later.)
Target Accuracy: 6 (+2)
Flame Length: 6 (+1)
General Stamina: 7
General Agility: 8 (+1)
Between Accuracy: 6
Pain Resilience: 6 (+1)
Instinct: 8
Luck: 6 (+1)




Like deja vu another clump reeled towards the rider and dragon. In a flash Ephia raised her flamethrower and seared the clump to ash and dust.

WElld one, mine!

And they say the queens wing does nothing. Ephia chuckled.

Round 1: 8, 2 (+1 to accuracy), 19, 17, 15 (-3 dmg)
Round 2: 15 (-3 dmg), 7 (+1 pain resistance), 15 (-3 dmg), 20 (+1 flame accuracy, +1 agility), 17
Round 3: MISSED
Round 4: 6 (), 3 (+1 luck), 16, 9 (+1 flame length)
 


Kolina


Inquisitive Agent

Kolina rolled 1 20-sided dice: 11 Total: 11 (1-20)


Kolina


Inquisitive Agent

PostPosted: Thu May 03, 2018 1:24 pm
Queen’s Wing
Ephia of gold Ariath
HP: 36(45)
Status Effect: None

XP: (All new stats earned will be in ()'s for easy calculations later.)
Target Accuracy: 6 (+2)
Flame Length: 6
General Stamina: 7
General Agility: 8 (+1)
Between Accuracy: 6 (+1)
Pain Resilience: 6 (+1)
Instinct: 8
Luck: 6 (+1)




Tailing a clump of thread the winds shifted sending to towards them. Ariath zipped between and reappeared behind it. Ephia's flamethrower kicked into gear and the clump of thread turned into ash.

Perfect, dearheart!

Ariath rumbled happily from the praise.

Round 1: 8, 2 (+1 to accuracy), 19, 17, 15 (-3 dmg)
Round 2: 15 (-3 dmg), 7 (+1 pain resistance), 15 (-3 dmg), 20 (+1 flame accuracy, +1 agility), 17
Round 3: MISSED
Round 4: 6 (), 3 (+1 luck), 16, 9, 11 (+1 between accuracy)
 
Sinders Path rolled 1 20-sided dice: 11 Total: 11 (1-20)
PostPosted: Thu May 03, 2018 1:37 pm
Trespassers Wing
[L'rel of Green Devith
HP:26
Status Effect: N/A
XP:
Target Accuracy: 7
Flame Length: 6
General Stamina: 6
General Agility: 8
Between Accuracy: 7
Pain Resilience: 6
Instinct: 7
Luck: 6



Being in the middle tier was a relief after the intensity of the highest ranges. Whats more their relief team were doing an excellent job. It gave Devith some time to catch her breath before launching into battling the winds and belching fire at the stray strands.
Even L'rel was bolstered and he sat up straighter in his riding straps trying not to think of the other wingriders that had already fallen out of the fight with injury.

1/5:The wind is rough, but you and your dragon are managing. You get a breather as your dragon flies into a small break of Threadfall. The upper altitudes must be doing a good job sweeping up!  

Sinders Path

Liberal Lover

Sinders Path rolled 1 20-sided dice: 12 Total: 12 (1-20)

Sinders Path

Liberal Lover

PostPosted: Thu May 03, 2018 1:47 pm
Trespassers Wing
[L'rel of Green Devith
HP:26
Status Effect: N/A
XP:
Target Accuracy: 7
Flame Length: 6
General Stamina: 6
General Agility: 8
Between Accuracy: 7
Pain Resilience: 6
Instinct: 7
Luck: 6


Devith had gotten her second wind, was flaming well and the thread even seemed to be thinning in places. Everything was going so well....it couldn't last.
L'rel was not one to ruffle any feathers, Devith wanted to do her best for the wing therefore they did their best to keep formation where the wind allowed. Staying close to the larger dragons also helped shield them from the worst of the gale. However keeping tight with other dragons during high intensity battle had it's own risks. As the pair discovered much to their cost. L'rel jerked as he felt a sudden cold rush, the familiar chill of between. But Devith had not made the jump.
Instead a larger dragon had jumped out practically on top of them. What was worse they came out flaming. L'rel only saw a flash of (insert colour here) dragon hide before his world crumbled.

Devith screamed. She had instinctively turned on her wing tip to try and avoid the new dragon, banking hard and using all the agility of her colour. But the move had exposed her vulnerable belly and the hot close flame completely enveloped her under side, part of her wing and a front leg. Due to the most L'rel was protected from the worst of the blast, only feel it licking hot and dangerous across one leg. But that didn't mean he was spared pain. He felt everything Devith felt and he screamed with her.

For the green the raw agony was too much, her mind went blank, her consciousness fled the horror of her injuries and suddenly she was falling. Tumbling and free wheeling DownDownDown.

Trailing smoke in their wake.

L'rel was not much better, he had managed to hold onto his awareness but not his wits. He yelled, screamed and begged trying to catch anyones attention, while all he could do was cling to his burning straps and pray they didn't snap.

In his mind he was only saying one thing over and over.

Devith. Devith. Devith!


A Queen Is Needed! Help Catch Me!


1/5:The wind is rough, but you and your dragon are managing. You get a breather as your dragon flies into a small break of Threadfall. The upper altitudes must be doing a good job sweeping up!
2/5: This is bad. Very bad. One of your wingmates appears out of Between flaming, but instead of catching a nearby target, they catch you instead. Your dragon roars in pain, blinking hastily Between! Just how bad is the damage? Roll a D4!

1. It's bad. Very bad. In fact, coming back into the fray, your realize your dragon slips unconscious from the pain and falls from place! Post this to ensure a queen catches you!

If there are no active Queen Rider's able to make a saving roll, or you simply don't want to RP it out, feel free NOT to post the above prompt. Instead, simply say one of the NPC queens catches you, and is able to drop you and your dragon off successfully at the Weyr for Healing. This is an automatic KO. Your dragon is going to need some major healing. They will not return to the fight. This roll can also be a death roll if you wish it, with neither rider or dragon coming out of Between or the dragon perishing later.
 
Sinders Path rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Thu May 03, 2018 1:48 pm
Rolling D4  

Sinders Path

Liberal Lover

Tsunake rolled 1 20-sided dice: 2 Total: 2 (1-20)

Tsunake
Crew

Territorial Friend

PostPosted: Thu May 03, 2018 2:17 pm
Queen's Wing
G'ran of brown Elzebuth
HP: 22/22 HP !!
Status Effect: N/A
XP: (Base Stat - +1 to everything)(+5 to distribute)
Target Accuracy: +2 (+4)
Flame Length: +1 (+1)
General Stamina: +3 (+1)
General Agility: +1 (+1)
Between Accuracy: +1
Pain Resilience: +2 (1)
Instinct: +2
Luck: +1


Roll 1: Another gust wind blows, sending some silvery strands of Thread your way! Your dragon manages to twist their way through it with surprising and relative ease, and you're able to even flame down some of the fray! [+1 Agility // +1 Target Accuracy]
Roll 2: As you're looking for the rogue Thread, you notice one of your wingmates in danger. You and your dragon call out warning and are lucky to see the pair respond. Quote a Wingmate and have all damage removed from their most recent roll!
Roll 3: A whole lot of nothin'. The Queen's Wing can sure be quiet sometimes. You should be getting XP points for patience the way this is going. Part of you wonders how your fellow wingmates are doing... maybe your dragon can get you a status report.
4. A tangle of Thread manages to slip through! Though you try to get it, you're not fast enough, or aim was way off base. Though it doesn't hurt you and your dragon, you do watch as it makes it through the last line of defense, to fall upon the helpless world below. Crops, plants, animals, and even possibly people are now in danger... you can only hope the ground crews will find the burrow safely once Thread is through. If this is your fourth time rolling this status, you start feeling Guilt [Take 3 Turns of Guilt! Any Damage rolled takes an additional -4 HP. Any successful bonuses by other players don't affect your character. You just don't deserve it.] ((2/4))
5. You suddenly see a clump of Thread. Your dragon wheels towards
it. With a flash of hot fire, you manage to catch the whole clump, and turn it into harmless ash. And they say the Queen's Wing doesn't do anything, pfft.
You'll prove them you're just as worthwhile as any of the fighting wings. Well done! +1 Flame Length

Roll 1: You see a stray strand writhe out of the corner of your eye. Your rider quickly twists in her seat, and catches the errant strand with a well-timed aim of their flamethrower! +1 Target Accuracy



There! G'ran gave a wordless roar as more thread streaked towards them, gathering Elzebuth's attention. The brown deftly snaked his head forward, belching a lick of flame that incinerated the patch. Easily done!  
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Threadfall

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