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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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Shaddaling rolled 1 20-sided dice: 17 Total: 17 (1-20)

Shaddaling

Wrathful Shapeshifter

PostPosted: Thu May 03, 2018 3:15 pm
Tsunami Wing!
Shyn'ar of Blue Gwyllinth
HP:23-2=21
Status Effect:
XP:+6 xp to all), +5 to distribute
Target Accuracy: 6
Flame Length: 6
General Stamina: 6
General Agility: 6 +3 =9
Between Accuracy: 6+2 =8
Pain Resilience: 6
Instinct: 6
Luck: 6


Will be flying in the first wave

Gwyllinth had settled into burn and swerve and Shyn'ar was relaxing a bit against his back as the dragon swerved and burned thread around them. Perhaps a bit to relax as Gwyllinth recent burning caused ash to fly back and peeper them with small burns.



First roll - 3 loose 5HP but gain +2 Pain Resistance
Second roll -7 -saved a wingmate
Roll 3-18 -It hurts, but it's small tubers compared to what it could have been! +1 Pain Resilience]
Roll 4 -1- A larger clump of Thread falls down hard and fast. Thankfully, your dragon is on top of it, and manages to hit the target with a large belch of flame just as it passes. [+1 Target Accuracy]
Roll 5 -16=The wind is fierce and fighting you. Greens, and blues will struggle against it, trying valiantly to keep in formation! [+1 Stamina]

Roll 6-13-Ouch! Feeding your dragon some firestone has resulted in them biting their tongue!
Roll 7-16-The wind is fierce and fighting you. Greens, and blues will struggle against it, trying valiantly to keep in formation! [+1 Stamina]
Roll 8-You appear from Between and find the space you were hoping would be clear now has a large sheet of Thread being guested towards it. You've only a moment to decide where to go, and both you and your dragon pick a spot and hop Between in an attempt to avoid Thread. Roll a D4 and take whatever damage or XP you're given!
2: You appear close to the clump. Your dragons wings are grazed, but another quick hop and you're fully clear of the danger. [Minor Damage -1 HP.

Roll 9-The wind is rough, but you and your dragon are managing. You get a breather as your dragon flies into a small break of Threadfall. The upper altitudes must be doing a good job sweeping up!
Missed roll 10


roll 11-8 Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]


Roll 15-17 -Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!

2. You successfully flame another clump, but accidentally fly into the ash cloud, leaving you with some ash burns [Minor Damage -2 HP ]  
PostPosted: Thu May 03, 2018 3:16 pm
Harbinger's Wing
K'lar of blue Mnereth
HP: 25/28 HP
Status Effect: Saved by Kini! N/A
XP: (+6 to all stats to begin, +5 to distribute)
Target Accuracy: +6 (+7)
Flame Length: +6 (+1)
General Stamina: +7
General Agility: +7 (+6)
Between Accuracy: +8
Pain Resilience: +7 (+1)
Instinct: +6
Luck: +6 (+2)


Roll 1: Your dragon flames a small strand of thread, but unfortunately, a gust of wind blows the ash back into you. Your dragon hisses in pain, and if your face isn't protected, you might get a burn yourself! Thankfully, the burn isn't severe, and your dragon at least can carry on. [+1 Pain Resilience // -2 HP]
Roll 2: Trying valiantly to catch some thread, your dragon flames a bit sooner than you would have preferred. Surprisingly enough, the flame is long, hot, and sustained longer than usual. Your dragon manages to flame the clump and return to their position in their wing. [+1 Flame Length]
Roll 3: Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]
Roll 4: You check in on your dragon to ensure they're doing all right. Thankfully, your dragon responds that they're feeling fine. All that training and practicing is coming full circle, as your dragon isn't feeling particularly fatigued. If they are suffering from a Fatigue Effect, they get a burst of renewed energy and the status is removed. [+1 Stamina] If your dragon isn't suffering, you are allowed to quote a fellow wingmate (must be in your same wing) who is suffering the effect! Your dragon trumpets at them encouragingly, making them feel better, and giving them a renewed burst of energy and effort. Remove Fatigue Effect from one wingmate!
Roll 5. Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
--1. A guest of wind sends you out of formation, and you know your Wingleader (or their Seconds) just saw.

Roll 1: Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
--1. A guest of wind sends you out of formation, and you know your Wingleader (or their Seconds) just saw.
Roll 2: You're low on firestone! If you've already replenished recently (within the last 5 posts) you may you may choose to skip this roll and just do a general post for no XP. OR you can keep it and blame it on a faulty bag, or some other excuse for being without stone. Call for one of the weyrlings to send you another sack of stone! [Flag down a weyrling! Post this code in your next post and see if a weyrling can get to you!
Roll 3: You're low on firestone! If you've already replenished recently (within the last 5 posts) you may you may choose to skip this roll and just do a general post for no XP. OR you can keep it and blame it on a faulty bag, or some other excuse for being without stone. Call for one of the weyrlings to send you another sack of stone! [Flag down a weyrling! Post this code in your next post and see if a weyrling can get to you! (LOL SKIPPING)
Roll 4: Ouch! Feeding your dragon some firestone has resulted in them biting their tongue! This is going to distract your dragon for the next three rolls. Their flaming aim will go down, and they might be slower to dodge out of Thread's way. [Tongue Bitten Effect! Your dragon is distracted by pain. No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.]
5. You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]


Thread!!! Mnereth flamed it down expertly without issue, and K'lar breathed a sigh of relief. If the worst that happened was that his poor blue had bitten his tongue.... well, they'd done quite well! In fact, he was almost... happy!  

Tsunake
Crew

Territorial Friend

Shaddaling rolled 1 4-sided dice: 2 Total: 2 (1-4)

Shaddaling

Wrathful Shapeshifter

PostPosted: Thu May 03, 2018 3:18 pm
rooll how bad  
Shaddaling rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Thu May 03, 2018 3:22 pm
Burning Aces!
Aly'on of Brown Ihiannsith
HP:37-8=29
Status Effect:
XP:Base Stat: +6 to everything; +5 to distribute)
Target Accuracy:6
Flame Length: 6
General Stamina:6
General Agility: 6
Between Accuracy: 6
Pain Resilience: 6
Instinct: 6+3 = 9
Luck: 6+2 =8


High Altitude

Ihiannsith grumbled and blinked between as wanting to get closer to burn the thread as the wind kept trying to push him away. He appeared and flamed, rumbling in satisfaction as it burned up into dust. There.



Roll 1 - 16 You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]

Roll 2 - 10 Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]

Roll 3-5 A small clump of Thread has fallen through! You successfully flame it down. [+1 Target Accuracy]

Roll 4-Oh no, look out! A small clump of thread broke through the ranks, and has managed to hit your and your dragon. It is an ugly tangle, and though you blink between, it's going to hurt! [Moderate Damage -5 HP. You are now flying with a Painful status effect. This will negate your next immediate rolls XP and double damage if the roll includes set damage (or has you roll for damage)

Roll 5-You're so focused on flaming Thread that you miss a clump of thread blows up on the wind -- beneath you! If a brown or bronze, your heavier size does cause your tail to get caught! [+1 Between Accuracy & Minor Damage - 2 HP!] / 4 damage


Roll 6- A small clump of Thread has fallen through! You successfully flame it down. [+1 Target Accuracy]
Roll 7 -[Moderate Damage -5 HP. You are now flying with a Painful status effect.
Roll 8 - Healers roll - 9-10. You're in luck! +30 HP for Browns! Effect Removed!
roll-9 - Something doesn't feel right. You wind up glancing over your shoulder just in time to see a small, silver strand drifting dangerously close to your dragon. Thankfully, your dragon shares your thoughts, and is able to blink Between and higher above their position, missing the strand, and saving yourself from a score. [+1 Instinct]
Roll 10-If brown or bronze, they don't need as much speed, and instead belch a long flame, catching all three with ease. +1 Target Accuracy, +2 Flame Length!]

Roll 11 - If 36'-46', you're able to fight the wind with relative ease. Unfortunately, the nearby Threadfall gets blown into your side and haunches -- and you were too big to move out of the way. Ouch! Moderate Damage -8 HP


Roll 15 - 3-As you fight against a strong gust of wind, you feel something pull! Uh-oh. There's a pain in your wing muscle that hadn't been there before. This isn't good, especially this high up! Still, your dragon fights on. -1st

roll 16 -A clump of Thread falls right before you! Unfortunately, the wind pushes you and the Thread away from one another. With determination, you fight the wind, trying valiantly to get to the great enemy! You hop Between, hoping to get closer, and flame the Threads that threaten to fall through! Roll a D4 to see if you successfully Between!

2. Success! You appear close to your target and are able to flame it down successfully! [+1 Between Accuracy]  

Shaddaling

Wrathful Shapeshifter

Shaddaling rolled 1 4-sided dice: 2 Total: 2 (1-4)

Shaddaling

Wrathful Shapeshifter

PostPosted: Thu May 03, 2018 3:22 pm
time to roll again for howww bad are we going to dooo
doop doop  
Shaddaling rolled 1 20-sided dice: 18 Total: 18 (1-20)
PostPosted: Thu May 03, 2018 3:25 pm
Tsunami Wing!
Shyn'ar of Blue Gwyllinth
HP:23-2=21
Status Effect:
XP:+6 xp to all), +5 to distribute
Target Accuracy: 6
Flame Length: 6
General Stamina: 6
General Agility: 6 +3 =9
Between Accuracy: 6+2 =8
Pain Resilience: 6
Instinct: 6
Luck: 6


Will be flying in the first wave

There was three clumps ahead and Gwyllinth trusted his speed and agility to get them all. He shifted catching a pocket of air to zoom forward, burning the thread to dust as he went and dropped hard, catching the third with a smug air. He was great.



First roll - 3 loose 5HP but gain +2 Pain Resistance
Second roll -7 -saved a wingmate
Roll 3-18 -It hurts, but it's small tubers compared to what it could have been! +1 Pain Resilience]
Roll 4 -1- A larger clump of Thread falls down hard and fast. Thankfully, your dragon is on top of it, and manages to hit the target with a large belch of flame just as it passes. [+1 Target Accuracy]
Roll 5 -16=The wind is fierce and fighting you. Greens, and blues will struggle against it, trying valiantly to keep in formation! [+1 Stamina]

Roll 6-13-Ouch! Feeding your dragon some firestone has resulted in them biting their tongue!
Roll 7-16-The wind is fierce and fighting you. Greens, and blues will struggle against it, trying valiantly to keep in formation! [+1 Stamina]
Roll 8-You appear from Between and find the space you were hoping would be clear now has a large sheet of Thread being guested towards it. You've only a moment to decide where to go, and both you and your dragon pick a spot and hop Between in an attempt to avoid Thread. Roll a D4 and take whatever damage or XP you're given!
2: You appear close to the clump. Your dragons wings are grazed, but another quick hop and you're fully clear of the danger. [Minor Damage -1 HP.

Roll 9-The wind is rough, but you and your dragon are managing. You get a breather as your dragon flies into a small break of Threadfall. The upper altitudes must be doing a good job sweeping up!
Missed roll 10


roll 11-8 Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]


Roll 15-17 -Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!

16 You successfully flame another clump, but accidentally fly into the ash cloud, leaving you with some ash burns [Minor Damage -2 HP ]

Roll 17 -18-Your dragon spots a few clumps of thread being blown about in front of them. If white, green, or blue, they manage to catch a pocket of air and surge forward, flaming down two of the three clumps, before dropping hard and getting the third. No thread's slipping through on your watch! [+3 Target Accuracy!]  

Shaddaling

Wrathful Shapeshifter


Prism Shine

Fanatical Egg

PostPosted: Thu May 03, 2018 3:27 pm
HARBINGERS WING
Sam’kel of Blue Kinitarth
HP: 23/23
Status Effect: None
XP: (Base 6)
Target Accuracy: 6 /+14
Flame Length: 6
General Stamina: 6 /+2
General Agility: 9 /+3
Between Accuracy: 7 /+2
Pain Resilience: 6
Instinct: 7
Luck: 6


The shadow that appeared above them caught both their gazes, looking up to see the large figure above them both. Was that..? Possibly..? His wings weren't opening, and Kinitarth's eyes started to whirl a brighter yellow as it seemed Siloth began to teeter and fall. Yet as he fell to their altitude, Kinitarth gave a start as wings snapped open and he flew. He bugled, loud and victorious as Sam'kel cheered loudly from his back--only to break off into hoarse, dry coughing fit.


[Rolls Finished]

Round 1, round 1 Rolls
1. +3 Target Accuracy
2. +3 Target Accuracy
3. Wingmate Damage Save
4. +3 Agility
5. +1 Between Accuracy

Round 1, round 2 Rolls
1. -4 HP
2.+1 Between Accuracy
3.+3 Agility
4.+1 Stamina
5.-7 Damage Damage negated! Thank you Brieteth

Round 2, round 1
(Top of the round, +10 Health)
1. +1 Stamina
2. Tongue Bitten
3. +1 Target Accuracy Negated from Bitten Tongue
4. +1 Luck Negated from Bitten Tongue
5. +1 Stamina Negated from Bitten Tongue

Round 2, round 2
1.+1 Target Accuracy
2.+2 Target Accuracy
3.+3 Target Accuracy
4.Damage save
5.+2 Target Accuracy
 
stella cinere rolled 1 20-sided dice: 16 Total: 16 (1-20)
PostPosted: Thu May 03, 2018 3:27 pm
Tornado Wing
Sa’do of bronze Rynsaith
HP: 32/45hp
Status Effect: -----
Wave 2 Round 2: 2/5


XP: +6hp
Target Accuracy: 8 +1
Flame Length: 7 +2 +1
General Stamina: 7 +2
General Agility: 6
Between Accuracy: 6
Pain Resilience: 7
Instinct: 6
Luck: 6 +1


For once Sa’do was really detesting the wind, it was easily pulling and tugging on the dragons as they did their best to stay in formation. Luckily for the bronzerider, Rynsaith managed to keep them in line, at least this time he didn’t earn a look from the wingleader.  

stella cinere
Crew

Ice-Cold Codger

stella cinere rolled 1 20-sided dice: 2 Total: 2 (1-20)

stella cinere
Crew

Ice-Cold Codger

PostPosted: Thu May 03, 2018 3:31 pm
Tornado Wing
Sa’do of bronze Rynsaith
HP: 32/45hp
Status Effect: -----
Wave 2 Round 2: 3/5


XP: +6hp
Target Accuracy: 8 +1
Flame Length: 7 +2 +1
General Stamina: 7 +2
General Agility: 6
Between Accuracy: 6
Pain Resilience: 7
Instinct: 6
Luck: 6 +1
 
stella cinere rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Thu May 03, 2018 3:33 pm
Tornado Wing
Sa’do of bronze Rynsaith
HP: 32/45hp
Status Effect: -----
Wave 2 Round 2: 3/5


XP: +6hp
Target Accuracy: 8 +1
Flame Length: 7 +2 +1
General Stamina: 7 +2
General Agility: 6
Between Accuracy: 6 +2
Pain Resilience: 7
Instinct: 6
Luck: 6 +1


A clump found its way in front of them as Rynsaith’s chest rumbled as he prepared to unleash the flames a gust of wind blew the target out of their way. Quick to not lose his prey the bronze shifted in between and managing to reappear just in the perfect spot to finish it off.  

stella cinere
Crew

Ice-Cold Codger

Shaddaling rolled 1 20-sided dice: 8 Total: 8 (1-20)

Shaddaling

Wrathful Shapeshifter

PostPosted: Thu May 03, 2018 3:33 pm
Burning Aces!
Aly'on of Brown Ihiannsith
HP:37-8=29-12 =17
Status Effect:
XP:Base Stat: +6 to everything; +5 to distribute)
Target Accuracy:6
Flame Length: 6
General Stamina:6
General Agility: 6
Between Accuracy: 6
Pain Resilience: 6
Instinct: 6+3 = 9
Luck: 6+2 =8


High Altitude

'Ihiaansith, move!' Aly'on called at the thread was falling faster and it hit that was a bad connection. He hissed, as the tangle wrapped around leg and hip and they were gone in the cold of between and back and Ihiaansith was faultering in pain. That had been bad.

Aly'on breathed through his noise, trying to relax and winced, confusion clouding him.. THat.. ********. 'between, now the healers,' he called and they were gone.




Roll 1 - 16 You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]

Roll 2 - 10 Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]

Roll 3-5 A small clump of Thread has fallen through! You successfully flame it down. [+1 Target Accuracy]

Roll 4-Oh no, look out! A small clump of thread broke through the ranks, and has managed to hit your and your dragon. It is an ugly tangle, and though you blink between, it's going to hurt! [Moderate Damage -5 HP. You are now flying with a Painful status effect. This will negate your next immediate rolls XP and double damage if the roll includes set damage (or has you roll for damage)

Roll 5-You're so focused on flaming Thread that you miss a clump of thread blows up on the wind -- beneath you! If a brown or bronze, your heavier size does cause your tail to get caught! [+1 Between Accuracy & Minor Damage - 2 HP!] / 4 damage


Roll 6- A small clump of Thread has fallen through! You successfully flame it down. [+1 Target Accuracy]
Roll 7 -[Moderate Damage -5 HP. You are now flying with a Painful status effect.
Roll 8 - Healers roll - 9-10. You're in luck! +30 HP for Browns! Effect Removed!
roll-9 - Something doesn't feel right. You wind up glancing over your shoulder just in time to see a small, silver strand drifting dangerously close to your dragon. Thankfully, your dragon shares your thoughts, and is able to blink Between and higher above their position, missing the strand, and saving yourself from a score. [+1 Instinct]
Roll 10-If brown or bronze, they don't need as much speed, and instead belch a long flame, catching all three with ease. +1 Target Accuracy, +2 Flame Length!]

Roll 11 - If 36'-46', you're able to fight the wind with relative ease. Unfortunately, the nearby Threadfall gets blown into your side and haunches -- and you were too big to move out of the way. Ouch! Moderate Damage -8 HP


Roll 16 - 3-As you fight against a strong gust of wind, you feel something pull! Uh-oh. There's a pain in your wing muscle that hadn't been there before. This isn't good, especially this high up! Still, your dragon fights on. -1st

roll 17-A clump of Thread falls right before you! Unfortunately, the wind pushes you and the Thread away from one another. With determination, you fight the wind, trying valiantly to get to the great enemy! You hop Between, hoping to get closer, and flame the Threads that threaten to fall through! Roll a D4 to see if you successfully Between!

2. Success! You appear close to your target and are able to flame it down successfully! [+1 Between Accuracy]'

Roll 18 -You take a direct hit from Thread! The question is, where!? Roll a D4
4. Thread hits your leg and side, as well as your dragon's back and shoulders. Though you immediately jump between, some of the Thread is partially protected by your riding gear. As you return from its cold, and continue on the fight, it takes a moment to realize the wriggling Thread has eaten through your clothes, and is starting to burrow into you!!! GET BACK BETWEEN AND BACK TO THE WEYR TO BE DUNKED! Major Damage: -12 HP Your next post must be with the healers so you can get dunked into the pools, in hopes of drowning the borrowing Thread. Death is also an option.  
Shaddaling rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Thu May 03, 2018 3:35 pm
Rolling how bad... again  

Shaddaling

Wrathful Shapeshifter

stella cinere rolled 1 20-sided dice: 7 Total: 7 (1-20)

stella cinere
Crew

Ice-Cold Codger

PostPosted: Thu May 03, 2018 3:39 pm
Tornado Wing
Sa’do of bronze Rynsaith
HP: 32/45hp - 6hp
Status Effect: -----
Wave 2 Round 2: 4/5


XP: +6hp
Target Accuracy: 8 +1
Flame Length: 7 +2 +1
General Stamina: 7 +2
General Agility: 6
Between Accuracy: 6 +2
Pain Resilience: 7
Instinct: 6
Luck: 6 +1


The high altitude was the pits as Sa’do gritted his teeth, the silvery masses were everywhere and bits and pieces managed to snag them sending bits of pain as they tried to avoid it.  
Shaddaling rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Thu May 03, 2018 3:41 pm
Tsunami Wing!
Shyn'ar of Blue Gwyllinth
HP:23-2=21
Status Effect:
XP:+6 xp to all), +5 to distribute
Target Accuracy: 6
Flame Length: 6
General Stamina: 6
General Agility: 6 +3 =9
Between Accuracy: 6+2 =8
Pain Resilience: 6
Instinct: 6
Luck: 6


Will be flying in the first wave

Gwyllinth was feeling cocky, Shyn'ar could feel it in his head, humming and they got blown off course. It was hard and they were out of formation and he was sure their wingleader or second saw and ugh. Shyn'ar frowned and sighed. 'Come on Gwylinth, lets get our head back in the game, just a bit longer.'


First roll - 3 loose 5HP but gain +2 Pain Resistance
Second roll -7 -saved a wingmate
Roll 3-18 -It hurts, but it's small tubers compared to what it could have been! +1 Pain Resilience]
Roll 4 -1- A larger clump of Thread falls down hard and fast. Thankfully, your dragon is on top of it, and manages to hit the target with a large belch of flame just as it passes. [+1 Target Accuracy]
Roll 5 -16=The wind is fierce and fighting you. Greens, and blues will struggle against it, trying valiantly to keep in formation! [+1 Stamina]

Roll 6-13-Ouch! Feeding your dragon some firestone has resulted in them biting their tongue!
Roll 7-16-The wind is fierce and fighting you. Greens, and blues will struggle against it, trying valiantly to keep in formation! [+1 Stamina]
Roll 8-You appear from Between and find the space you were hoping would be clear now has a large sheet of Thread being guested towards it. You've only a moment to decide where to go, and both you and your dragon pick a spot and hop Between in an attempt to avoid Thread. Roll a D4 and take whatever damage or XP you're given!
2: You appear close to the clump. Your dragons wings are grazed, but another quick hop and you're fully clear of the danger. [Minor Damage -1 HP.

Roll 9-The wind is rough, but you and your dragon are managing. You get a breather as your dragon flies into a small break of Threadfall. The upper altitudes must be doing a good job sweeping up!
Missed roll 10


roll 11-8 Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]


Roll 16-17 -Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!

17 You successfully flame another clump, but accidentally fly into the ash cloud, leaving you with some ash burns [Minor Damage -2 HP ]

Roll 18 -18-Your dragon spots a few clumps of thread being blown about in front of them. If white, green, or blue, they manage to catch a pocket of air and surge forward, flaming down two of the three clumps, before dropping hard and getting the third. No thread's slipping through on your watch! [+3 Target Accuracy!]

roll 19 - lets see how bad this one is -1. A guest of wind sends you out of formation, and you know your Wingleader (or their Seconds) just saw.  

Shaddaling

Wrathful Shapeshifter

stella cinere rolled 1 20-sided dice: 10 Total: 10 (1-20)

stella cinere
Crew

Ice-Cold Codger

PostPosted: Thu May 03, 2018 3:41 pm
Tornado Wing
Sa’do of bronze Rynsaith
HP: 26/45hp
Status Effect: -----
Wave 2 Round 2: 5/5


XP: +6hp
Target Accuracy: 8 +1
Flame Length: 7 +2 +1
General Stamina: 7 +2
General Agility: 6
Between Accuracy: 6 +2
Pain Resilience: 7
Instinct: 6
Luck: 6 +1


Another gust of wind brought strands of thread even closer to them, luckily Rynsaith easily rolled out of the way avoiding the damage completely.  
Reply
Threadfall

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