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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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Hattaki rolled 1 10-sided dice: 2 Total: 2 (1-10)

Hattaki
Crew

Lonely Phantom

PostPosted: Mon Jun 03, 2019 10:48 pm
Flame's Fury
D'ein of Bronze Haezeth
HP: 46
Status Effect: N/A
XP:
Target Accuracy: 4
Flame Length: 5
General Stamina: 4
General Agility: 4
Between Accuracy: 4
Pain Resilience: 10
Instinct: 4
Luck: 4


Round 1:
Day 1:
Roll 1: +2 Pain Resilience
Roll 2: -3 HP
Roll 3: -6 HP
Roll 4: +2 Pain Resilience
Roll 5: Flame Length +1

Day 2:
Roll 1: -6 HP
Roll 2: +2 Pain Resilience
Roll 3: -8 HP + Painful
Roll 4: -6 HP + -6 HP
Roll 5: +5 HP - Return Denied

Round 2:
Day 1:
Roll 1: +5 HP - Return Denied
Roll 2: +5 HP - Return Denied
Roll 3: +5 HP - Return Denied
Roll 4: +24HP - Return Granted
Roll 5:


At last one or two healers breathed a sigh of relief and wandered off, leaving one there slathering on salve and making certain that everything was okay. With one last test to make certain the bronze wasn't going to be in unneeded pain, they were given the all set and D'ein was back in his straps in a flash. Despite his words, despite mentioning that they had pushed it too hard, both of them knew that their wingmates were out there, that they needed them where they now were.

Strapped in carefully, the pair lept into the air and back towards the fight, back towards thread.  
Hattaki rolled 1 10-sided dice: 8 Total: 8 (1-10)
PostPosted: Mon Jun 03, 2019 10:58 pm
Flame's Fury
Liaven of Green Sarbath
HP: 19
Status Effect: Fatigue
XP:
Target Accuracy: 2
Flame Length: 2
General Stamina: 3
General Agility: 5
Between Accuracy: 2
Pain Resilience: 2
Instinct: 3
Luck: 3


Round 1:
Day 1:
Roll 1: -2 HP
Roll 2: +1 Luck
Roll 3: Pulled muscle 1st
Roll 4: Nothing
Roll 5: Nothing

Day 2:
Roll 1: -5HP + Fatigue
Roll 2: +2 Pain Resilience - Negated by Fatigue
Roll 3: +1 Luck - Negated by Fatigue
Roll 4: +2 Instinct - Negated by Fatigue
Roll 5: -5HP + Fatigue

Round 2:
Day 1:
Roll 1: +5 HP - Return Denied
Roll 2:
Roll 3:
Roll 4:
Roll 5:


With a pop, Sarbath arrived in the bowl, her body almost crumpling up like worn cloth as she barely managed to angle down to the ground. She was exhausted and in pain, so much pain. It throbbed through her long body, but she made certain that she landed as carefully as she could, so her rider wouldn't be hurt. Of everything that had happened to her, at least she'd managed to keep him safe by the skin of her nose. But still safe. Liaven's reaction to her landing, which he knew she thought was gentle but really was much rougher than she'd ever had happen before, the boy frantically pulled at the straps to release himself.

Once on the ground he pulled her head towards him, looking at it, looking at the muscles of her jaw and down to her neck and chest and all the ichor that was leaking from her. His focus on his dragon was great enough that he missed the healers that came running, missed the ones that wanted to check him. For he didn't hurt and surely it didn't matter what he felt, only that Sarbath was leaking green ichor into the dirt of the bowl where she had come to lay.  

Hattaki
Crew

Lonely Phantom

Hattaki rolled 1 10-sided dice: 2 Total: 2 (1-10)

Hattaki
Crew

Lonely Phantom

PostPosted: Mon Jun 03, 2019 11:04 pm
Flame's Fury
Liaven of Green Sarbath
HP: 26
Status Effect: N/A
XP:
Target Accuracy: 2
Flame Length: 2
General Stamina: 3
General Agility: 5
Between Accuracy: 2
Pain Resilience: 2
Instinct: 3
Luck: 3


Round 1:
Day 1:
Roll 1: -2 HP
Roll 2: +1 Luck
Roll 3: Pulled muscle 1st
Roll 4: Nothing
Roll 5: Nothing

Day 2:
Roll 1: -5HP + Fatigue
Roll 2: +2 Pain Resilience - Negated by Fatigue
Roll 3: +1 Luck - Negated by Fatigue
Roll 4: +2 Instinct - Negated by Fatigue
Roll 5: -5HP + Fatigue

Round 2:
Day 1:
Roll 1: +5 HP - Return Denied
Roll 2: +12 HP - Return Granted
Roll 3:
Roll 4:
Roll 5:


"It's okay!" The words were all but yelled in his ears, but Liaven didn't hear them at first. It took the healer shaking him for him to stop running his hands over the green's hide. "It'll be okay! She's not that bad, her wounds are shallower than they look." It was just because she was so thin, so they explained when he finally took his eyes off his baby and looked up at them soberly. His face had no emotions on it, despite the mask having been removed before the flight. They had to re-assert that she was okay, Sarbath herself had to let him know that she was okay.

In the end he had to watch them finish stitching her up, slathering redwort on her until the pain of it all eased in his own chest. "We can always wait. If you need a second or so." He whispered to her, pressing his head into the top of hers.

No, we need to get back in the air. We won't be up as high this time. It'll be okay. As if to make her point entirely clear, Sarbath rose to her feet and then sat back on her hind legs, glancing over at her siblings across the bowl carefully. Baihath and Talmaith. She would need to be strong. Her tail lashed as she fell back down for her rider to mount up. The green might not have been the most memorable of her clutch in regards to color or personality, but she had aspirations that wouldn't leave her tied to the ground. Off we go.  
Hattaki rolled 1 10-sided dice: 10 Total: 10 (1-10)
PostPosted: Mon Jun 03, 2019 11:53 pm
Fire Storm
Onasta of Brown Jibasth
HP: 40
Status Effect: N/A
XP:
Target Accuracy: 7
Flame Length: 6
General Stamina: 6
General Agility: 4
Between Accuracy: 5
Pain Resilience: 5
Instinct: 7
Luck: 4


Round 1:
Day 1:
Roll 1: - 3 HP
Roll 2: -2 HP
Roll 3: Fire stone refresh
Roll 4: +1 Target Accuracy
Roll 5: Tongue Bitten! - Negated by Wingsecond save

Day 2:
Roll 1: +1 Target Accuracy, +2 Flame Length!
Roll 2: +1 Target Accuracy
Roll 3: +1 Instinct
Roll 4: +1 Instinct
Roll 5: -5 HP + Painful

Round 2:
Day 1:
Roll 1: -8 HP(Doubled to -16) + Painful
Roll 2: -5 HP(Doubled to -10) + Fatigue
Roll 3: +35 HP - Return Granted
Roll 4:
Roll 5:


They had landed in a flurry, ichor everywhere with a dragon that was still growling and rumbling in pain, but it turned out to be superficial even if she knew she'd be taking extra care to keep the scars at a minimum. With some salve and stitches he was given the okay to return so quick that Onasta barely had time to focus. She climbed back into her straps quickly, head feeling as though it was spinning.  

Hattaki
Crew

Lonely Phantom

Hattaki rolled 1 10-sided dice: 9 Total: 9 (1-10)

Hattaki
Crew

Lonely Phantom

PostPosted: Tue Jun 04, 2019 12:03 am
Fire Storm
Amra of Green Seirath
HP: 21
Status Effect: N/A
XP:
Target Accuracy: 8
Flame Length: 2
General Stamina: 2
General Agility: 4
Between Accuracy: 3
Pain Resilience: 2
Instinct: 3
Luck: 4


Round 1:
Day 1:
Roll 1: +2 Target Accuracy
Roll 2: +2 Target Accuracy
Roll 3: +1 Luck
Roll 4: +1 Instinct
Roll 5: Fire Stone refill

Day 2:
Roll 1: -5 HP + Painful
Roll 2: +3 Target Accuracy - Negated by Painful
Roll 3: +1 Luck
Roll 4: 1 Damage & Status save
Roll 5: -3 HP

Round 2:
Day 1:
Roll 1: +25 HP
Roll 2:
Roll 3:
Roll 4:
Roll 5:


Gratefully, healers were all over them from the moment that they arrived and Amra barely had to be down off her little green before they were airborne again. With some healing and a few circles to test their strength again over the Bowl, they went back.  
Sweet Symmetry rolled 1 10-sided dice: 6 Total: 6 (1-10)
PostPosted: Tue Jun 04, 2019 6:08 am
STAR FLAME
O’dyn of Bronze Ansheth

Hour 2; Round 1 (day 3):

HP: 34/45
Status Effect: Fatigued 1

XP:
Round 1: Fatigued
Round 2: +5 HP; request denied
Round 3:
Round 4:
Round 5:


Target Accuracy: 4
Flame Length: 5
General Stamina: 5 + 3
General Agility: 4 + 1
Between Accuracy: 4 + 1
Pain Resilience: 5 + 2
Instinct: 6
Luck: 4



Quote:
5-7. The healer looks at your wound and starts trying to patch you up. They're not being particularly gentle on you, but you can tell they're quite invested in making sure your wound (or your dragons) heals right! Unfortunately, that's going to take some time. Return Request Denied! Regain +5 HP but re-roll from the Healers Grid! You still haven't been given clearance to return!


They set down in the Weyrbowl. Ansheth took a great gasp of air, the pain of the previous hour catching up to him. A healer moved towards them swiftly, and he lowered his head, letting the woman inspect his neck.

“It’s not looking too good, but it’s treatable. Don’t let him move around too much.” The lady told O’dyn, who nodded mutely. Ansheth was already scanning the bowl for any sign of Myrrath, both anxious to see her and afraid that if she did, she would find his recklessness repulsive.

Stop fussing… O’dyn patted his leg, knowing that no matter how much... distaste he held for Myrrath’s rider, that his dragon was at his happiest by the pretty green’s side. Be patient. Ansheth usually was, but Threadfall had him wound up tighter than normal. He lowered his head once more.

Does it look that bad? He asked, of the threadscore on his neck.

It just makes you more dashing. I would know. He smiled, lifting a hand to the eyepatch and scar beneath. Don't worry. I'll make sure to treat it everyday, so it heals as best as it can.

... thank you, O'dynMine.

Mr Cheri
For mention of Ada and Myrrath! heart
 

Sweet Symmetry

Tipsy Kitten

Sweet Symmetry rolled 1 10-sided dice: 8 Total: 8 (1-10)

Sweet Symmetry

Tipsy Kitten

PostPosted: Tue Jun 04, 2019 6:21 am
STAR FLAME
O’dyn of Bronze Ansheth

Hour 2; Round 1 (day 3):

HP: 39/45
Status Effect: Fatigued 2

XP:
Round 1: Fatigued
Round 2: +5 HP; request denied
Round 3: +5 HP; request denied
Round 4:
Round 5:


Target Accuracy: 4
Flame Length: 5
General Stamina: 5 + 3
General Agility: 4 + 1
Between Accuracy: 4 + 1
Pain Resilience: 5 + 2
Instinct: 6
Luck: 4



Quote:
8. Free space! Write whatever sort of healer's response you'd like, but know that ultimately, you're still not going anywhere. Not yet. Return Request Denied! Regain +5 HP but re-roll from the Healers Grid! You still haven't been given clearance to return!


The healer continued to apply numbweed and redwort to the minor scores on Ansheth’s wings. It really was a patience game, at this stage. O’dyn fought not to think of his wing in trouble, holding fast to the hope that Cortun would lead them through safely, that they would rely on their training. They were good folk. It would be okay.  
Sweet Symmetry rolled 1 10-sided dice: 7 Total: 7 (1-10)
PostPosted: Tue Jun 04, 2019 6:24 am
STAR FLAME
O’dyn of Bronze Ansheth

Hour 2; Round 1 (day 3):

HP: 44/45
Status Effect: Fatigued 3

XP:
Round 1: Fatigued
Round 2: +5 HP; request denied
Round 3: +5 HP; request denied
Round 4: +5 HP; request denied
Round 5:


Target Accuracy: 4
Flame Length: 5
General Stamina: 5 + 3
General Agility: 4 + 1
Between Accuracy: 4 + 1
Pain Resilience: 5 + 2
Instinct: 6
Luck: 4



Quote:
5-7. The healer looks at your wound and starts trying to patch you up. They're not being particularly gentle on you, but you can tell they're quite invested in making sure your wound (or your dragons) heals right! Unfortunately, that's going to take some time. Return Request Denied! Regain +5 HP but re-roll from the Healers Grid! You still haven't been given clearance to return!


Though Ansheth’s fatigue was easing, and the worst of his injuries treated, the healer still wasn’t convinced he was fighting-ready. O’dyn waited, pressing his lips together as he fought the urge to argue. Healers knew best, or something. Was that a Teaching Ballad? It should be… He started to pace impatiently, but was causing Ansheth to shift about restlessly, so he stopped.  

Sweet Symmetry

Tipsy Kitten

Sweet Symmetry rolled 1 10-sided dice: 8 Total: 8 (1-10)

Sweet Symmetry

Tipsy Kitten

PostPosted: Tue Jun 04, 2019 6:27 am
STAR FLAME
O’dyn of Bronze Ansheth

Hour 2; Round 1 (day 3):

HP: 45/45
Status Effect:

XP:
Round 1: Fatigued
Round 2: +5 HP; request denied
Round 3: +5 HP; request denied
Round 4: +5 HP; request denied
Round 5: +5 HP; full health, request approved


Target Accuracy: 4
Flame Length: 5
General Stamina: 5 + 3
General Agility: 4 + 1
Between Accuracy: 4 + 1
Pain Resilience: 5 + 2
Instinct: 6
Luck: 4



Quote:
8. Free space! Write whatever sort of healer's response you'd like, but know that ultimately, you're still not going anywhere. Not yet. Return Request Denied! Regain +5 HP but re-roll from the Healers Grid! You still haven't been given clearance to return!

If your dragon regains FULL HEALTH while waiting to roll for clearance, the can return to their Wing and healer clearance is assumed to be granted.


Finally, the all-clear was given! O’dyn slapped Ansheth’s leg, vaulting to climb aboard, then took off. Ansheth gave a loud bugle as he leapt skywards, Betweening at a safe height to rejoin Star Flame as they continued to fight at low altitude.  
PostPosted: Tue Jun 04, 2019 8:22 am

"Hold still," Tristram commanded as he began to extract the dead thread from J'lar's wounds. The sight of the stuff, grey and congealed, was enough to turn one's stomach. Especially when knowing that it had started to eat away at his friend. "You are barred from Threadfall for the duration. This is going to take time to heal, and you're missing muscle tissue." Frowning, Tristram bent over his work. The redwort kept everything sterile, but he couldn't administer numbweed for the pain. Not in an open wound. The thread had eaten through J'lar's back, nesting above the right scapula. It was no wonder that the rider was struggling to breathe.

"Loreleth, please calm yourself. He will be fine. He's just hurting. Your rider is strong and healthy. You are fortunate." Others... had not been so fortunate. Cutting away dead tissue so that it would not fester, he began working to stem the flow of blood. A flicker of pain crossed the healer's face briefly. He had two friends in this world and had almost lost one of them. But now was not time for that. "Candidate, bring the numbweed." The other candidate was watching like a lost puppy, jar of redwort in hand. "I'll need several rolls of bandages. Now."

-----

It seemed that Myrrath had just missed Ansheth. She was preparing for Threadfall, Ada checking all of the straps to ensure they were strong and firm. "This one needs to be mended," the rider remarked, taking away one of the smaller straps to do just that. They had the time - Myrrath and Ada were flying in the second wave of the Fall. Do you think that Ansheth is doing well? the little green asked anxiously.

"Probably. When have you ever known him to fail when there was a chance to impress you?" Ada said dryly. Indeed, when did Ansheth fail to impress? He'd certainly managed when it came to flights. You're being mean again, Myrrath accused with a mild, reproachful dismay.

"Myrrath. You know it's true." But little Myrrath thought that Ansheth hung the moons. Nothing would convince her that he wasn't anything but the prince she envisioned him as - and perhaps she was right. He was a noble enough beast. His rider, on the other hand... well. They had their disagreements.

Uta
magnadearel
Sweet Symmetry
 


Cheri

Vice Captain

Interstellar Pirate

ShinosBee rolled 1 10-sided dice: 4 Total: 4 (1-10)

ShinosBee

Nerd

PostPosted: Tue Jun 04, 2019 9:09 am
FIRE STORM WING
=Flying BOTH Waves=
Ilauria of Brown Ovshth
Round 1 - Day 3 - Healers' Station
11 – 87 – 4 – X
X – X – X – X – X
Roll:4 - 2-4. The healers patch you and/or your dragon back with relative ease. They lather you in redwort, and actually make quick work of the wounds on hand. You May Return to Your Wing! If Brown return with +18 HP total! Status Effect Removed!
HP: 26/32
Status Effect: None.
XP: Target Accuracy +1, Stamina +2, Flame Length +1
Target Accuracy: 6
Flame Length: 6
General Stamina: 4
General Agility: 4
Between Accuracy: 5
Pain Resilience: 4
Instinct: 4
Luck: 4


The brown quickly dove to limp onto the sand of the bowl, holding his wing out with practiced discipline that was entirely of his rider. She, mercifully, was untouched by the thread, and did not even unstrap herself as the healers surged forward to work. The dragon audibly sighed as the redwort and numbweed did their jobs, holding out each limb or offering up scored flesh at Ilauria's direction. His efficient movements made their work easy, and what felt like only minutes later, they launched again, shooting back to rejoin their wing.  
ShinosBee rolled 1 10-sided dice: 9 Total: 9 (1-10)
PostPosted: Tue Jun 04, 2019 9:22 am
FIRE STORM WING
=Flying FIRST Wave=
Amna of White Zunulth
Round 1 - Day 3 - Healers' Station
9 – X – X – X – X
X – X – X – X – X
Roll: 9 - 9-10. You're in luck! The wound isn't as bad as first feared. They're able to see to you almost immediately, and are able to quickly get you patched up and on your way. The Weyrhealers are effective and quite efficient! You May Return to Your Wing! Full HP Returned if White! +20 HP for Greens! +25 HP for Blues! +30 HP for Browns! +35 HP for Bronzes and Golds! Status Effect Removed!
HP: 6/17
Status Effect: None.
XP: Instinct +2, Luck +1
Target Accuracy: 5
Flame Length: 4
General Stamina: 4
General Agility: 7
Between Accuracy: 5
Pain Resilience: 4
Instinct: 4
Luck: 4


The large (for his size) white touched down gingerly, trying his best not to jostle his rider. Thankfully there were healers aplenty, and they were quickly seen to. As they were tended he spied another of the Weyr's whites, downed and being fed ichor from a blue... He gave a comforting croon to his brother in arms and color, but then there was no time to waste. As much as Amna would have preferred they call it a day, they still had work to do.  

ShinosBee

Nerd


demon_pachabel
Crew

Beloved Werewolf

PostPosted: Tue Jun 04, 2019 1:12 pm
"I'll let him keep some," Veena assured, gently touching Bai's head again, "Don't worry about that, sweet child." Taiena would make sure of that - no need to kill one dragon to save another. There were plenty more to give if it was needed.

As for Alya.... "You say your fine, dear, but I suspect you were not born with your leg looking like....that," Veena pressed, gesturing to the slightly unpleasant looking limb that the whiterider had barely had to stand on before she'd collapsed to hold her dragon with worry. They'd both be down for a while after this, she suspected.

Tsunake
Going off the leg talk in DMs let me know if you changed your mind ;3
 
Prism Shine rolled 1 10-sided dice: 4 Total: 4 (1-10)
PostPosted: Tue Jun 04, 2019 9:41 pm
Star Flame
First wave

Wingleader Cortun of White Menyherth
HP: 9/18
Status Effect:
Round 1, Hour 1
1. Waiting [1/3]
2. -5 HP
3. Negate Damage
4. +2 Flame Length
5. Waiting [2/3]
6. +1 General Stamina
7. --
8. --
9. +1 Between Accuracy
10. +1 Stamina

11. +1 Instinct
12. +1 Luck
13. Out of firestone
14. +1 Flame Length
15. +1 Stamina

16. -1 HP
17. Tongue Bitten
18. -8 HP
Wingleader Roll. -3 HP
19. +8 HP
20.
XP:
Target Accuracy: 4
Flame Length: 5
General Stamina: 4
General Agility: 4
Between Accuracy: 4
Pain Resilience: 4
Instinct: 7
Luck: 5


The stop in to the healer's station was necessity, as Cortun had to give a push of will to get them patched up. Guilt weighed heavily on his mind for botched call after accidental disaster. Yet he was determined to not finish his wave on the ground, a sentiment that was heartily shared. Menyherth about danced as he was slathered with redwort and numbweed, as was the more worse scores on Cortun. But the healers couldn't keep the pair down long, cleared to finish out the fall where they belonged -- with Star Flame.

2-4. The healers patch you and/or your dragon back with relative ease. They lather you in redwort, and actually make quick work of the wounds on hand. You May Return to Your Wing! If White return with +8 HP! If Green return with +12 HP total! If Blue return with +15 HP total! If Brown return with +18 HP total! If bronze return with +24 HP total! If Gold return with +28 HP total! Status Effect Removed!


 

Prism Shine

Fanatical Egg

Cheri rolled 1 10-sided dice: 8 Total: 8 (1-10)


Cheri

Vice Captain

Interstellar Pirate

PostPosted: Tue Jun 04, 2019 10:15 pm
C'sar of Bronze Illiandinth

Chewed up by thread as they were, C'sar and Illiandinth were forced to stop in the weyrbowl for a check up. It galled Illiandinth considerably to be caught in such a vulnerable state, but he bore the indignity well. The healers went to work on them both swiftly, with C'sar half falling off of Illiandinth's back. Numbweed was a welcome blessing... but they needed to get back up into the air. "We're needed -"

"Here. Letting me heal you."

Frustration wrinkled C'sar's brow, but that tone was not to be argued with.



Roll 1, Day 1: -8HP
Roll 2, Day 1:
Quote:
By Faranth! You and your dragon pull off a pretty awesome move to catch some Thread that's fallen through. You're able to save one of your Wingmates! Quote one of your Wingmates who took damage this Round! This will remove damage and any possible negative effect from that roll!
Used to save Amairrith!
Roll 3, Day 1: -5 HP, Painful
Roll 4, Day 1:
Quote:
By Faranth! You and your dragon pull off a pretty awesome move to catch some Thread that's fallen through. You're able to save one of your Wingmates! Quote one of your Wingmates who took damage this Round! This will remove damage and any possible negative effect from that roll!
Used to save Adarith!
Roll 5, Day 1: [+1 Target Accuracy]
Roll 1, Day 2: [+1 Flame Length]
Roll 2, Day 2:
Quote:
Save expired

Roll 3, Day 2: Moderate -5 HP
Roll 4, Day 2: Out of firestone
Roll 5, Day 2:
Quote:
Save expired

Roll 1, Day 3: -2 HP
Roll 2, Day 3: +2 Flame Length
Roll 3, Day 3: Negated by R'mor's awesomeness
Roll 4, Day 3: [+1 Between Accuracy]
Roll 5, Day 3: [+2 Instinct]
Roll 1, Day 4: Heavy Damage: -8 HP + Painful
Roll 2, Day 4: Painful - SAVED from dmg
Roll 3, Day 4: Painful / Return Request Denied! Regain +5 HP
Roll 4, Day 4: Painful
Roll 5, Day 4:



Firestorm Wing
C'sar of Bronze Illiandinth
HP: 44 - 8 = 36 - 5 = 31 - 5 = 26 - 2 = 24 - 8 = 16 + 5 = 21
Status Effect: If applicable.
XP: 0
Target Accuracy: 2
Flame Length: 3
General Stamina: 4
General Agility: 2
Between Accuracy: 3
Pain Resilience: 3
Instinct: 2
Luck: 2
 
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Threadfall

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