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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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[05.18.3577 WW] Fire Storm Wing - Mid Alt. Goto Page: [] [<] 1 2 3 ... 6 7 8 9 [>] [»|]

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SilverLutz rolled 1 20-sided dice: 10 Total: 10 (1-20)

SilverLutz

Offensive Hero

PostPosted: Thu May 27, 2021 7:36 pm
T'sar of Brown Adarith
Hour 5 | Round 1
HP: 7/39
Status: Guilt 3/3
Roll: 5/5
Target Accuracy: 6 +1
Flame Length: 7
General Stamina: 14 +3
General Agility: 6 +1
Between Accuracy: 6 +1
Pain Resilience: 6 +1
Instinct: 10
Luck: 5 +3


Quote:
10. You mange to pull off a quick save with some fancy wing-work! Instead of getting hit by some stray strands, you're able to roll out of harm's way! While you weren't able to catch it, you're certain one of your wingmates will.


Again, they were lucky to still be airborne at this point. When enough of their wing returned from the healers and the rotation of blues and greens finished, T'sar urged Adarith to head back to the weyr for some healing.  
magnadearel rolled 1 20-sided dice: 16 Total: 16 (1-20)
PostPosted: Mon May 31, 2021 8:43 pm
Fire Storm Wing
Rinis of Green Galensith
HP: 20/20
Status Effect:
XP:
Target Accuracy: +3
Flame Length: +2 (+1)
General Stamina: +3
General Agility: +4
Between Accuracy: +3
Pain Resilience: +2 (+2)
Instinct: +2
Luck: +2


The green pair returned from their two hour break, fresh and ready to go! Galensith came out of Between to find herself right in the perfect spot to flame some thread. Without a second thought she belched forth the flames to destroy it.


Hour 7; Round 13 Rolls
1. You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]
2.
3.
4.
5.

Rider Injuries:
Dragon Injuries:
 

magnadearel

magnadearel rolled 1 20-sided dice: 8 Total: 8 (1-20)

magnadearel

PostPosted: Mon May 31, 2021 8:47 pm
Fire Storm Wing
Rinis of Green Galensith
HP: 20/20
Status Effect:
XP:
Target Accuracy: +3 (+1)
Flame Length: +2 (+1)
General Stamina: +3
General Agility: +4
Between Accuracy: +3
Pain Resilience: +2 (+2)
Instinct: +2
Luck: +2


Galensith spotted a tangle and dived for it. She was about to flame it when something held her back and she jerked to the side much to rider's surprise. The wind gusted and if they'd stayed there it would have gone right into her face. Good call! Galensith hummed and this time flamed down the thread without further issue.


Hour 7; Round 13 Rolls
1. You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]
2. Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]
3.
4.
5.

Rider Injuries:
Dragon Injuries:
 
magnadearel rolled 1 20-sided dice: 1 Total: 1 (1-20)
PostPosted: Mon May 31, 2021 8:55 pm
Fire Storm Wing
Rinis of Green Galensith
HP: 20/20
Status Effect:
XP:
Target Accuracy: +3 (+1)
Flame Length: +2 (+1)
General Stamina: +3
General Agility: +4
Between Accuracy: +3
Pain Resilience: +2 (+2)
Instinct: +2 (+1)
Luck: +2


Mine, I need more firestone. The green turned her head back to her rider to get more stones. Instead of chewing the stone, she bit down hard on her own tongue. Galensith yelped in pain as Rinis winced in sympathy.


Hour 7; Round 13 Rolls
1. You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]
2. Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]
3. Ouch! Feeding your dragon some firestone has resulted in them biting their tongue! This is going to distract your dragon for the next three rolls. Their flaming aim will go down, and they might be slower to dodge out of Thread's way. [Tongue Bitten Effect! Your dragon is distracted by pain. No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.]
4.
5.

Rider Injuries:
Dragon Injuries:
 

magnadearel

magnadearel rolled 1 20-sided dice: 14 Total: 14 (1-20)

magnadearel

PostPosted: Mon May 31, 2021 9:01 pm
Fire Storm Wing
Rinis of Green Galensith
HP: 20-1= 19/20
Status Effect: Tongue Bitten 3/3- No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.
XP:
Target Accuracy: +3 (+1)
Flame Length: +2 (+1)
General Stamina: +3
General Agility: +4
Between Accuracy: +3
Pain Resilience: +2 (+2)
Instinct: +2 (+1)
Luck: +2


Rinis could sense her dragon was getting tired. Her wing beats were slow and sluggish. A strong gust of wind easily threw them out of their formation. It wasn't until the wind died down that it was possible for them to get back. Galensith crooned softly in pain from a possibly wrenched wing muscle.


Hour 7; Round 13 Rolls
1. You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]
2. Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]
3. Ouch! Feeding your dragon some firestone has resulted in them biting their tongue! This is going to distract your dragon for the next three rolls. Their flaming aim will go down, and they might be slower to dodge out of Thread's way. [Tongue Bitten Effect! Your dragon is distracted by pain. No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.]
4. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
-3. Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]
5.

Rider Injuries:
Dragon Injuries:
 
magnadearel rolled 1 4-sided dice: 3 Total: 3 (1-4)
PostPosted: Mon May 31, 2021 9:02 pm
razz  

magnadearel

magnadearel rolled 1 20-sided dice: 10 Total: 10 (1-20)

magnadearel

PostPosted: Mon May 31, 2021 9:17 pm
Fire Storm Wing
Rinis of Green Galensith
HP: 19/20
Status Effect: Tongue Bitten 2/3- No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.
XP:
Target Accuracy: +3 (+1)
Flame Length: +2 (+1)
General Stamina: +3
General Agility: +4
Between Accuracy: +3
Pain Resilience: +2 (+2)
Instinct: +2 (+1)
Luck: +2


We are almost there Galensith. I know you are tired, but we can hang in there. Rinis gently encouraged her dragon. I will keep going, the green replied.


Hour 7; Round 13 Rolls
1. You appear from Between only to find yourself in the perfect spot to catch a sliver of Thread. You successfully flame it down easily. [+1 Target Accuracy]
2. Your dragon dives for a strand of thread that has fallen through the upper wings. Right before they belch forth their flame, they suddenly jerk hard to the right, almost in a roll, and quite unexpectedly. Sure enough, a gust of wind would have whipped the thread back in their face! Instead, the strand whips by, and your dragon is able to successfully flame it. [+1 Instinct]
3. Ouch! Feeding your dragon some firestone has resulted in them biting their tongue! This is going to distract your dragon for the next three rolls. Their flaming aim will go down, and they might be slower to dodge out of Thread's way. [Tongue Bitten Effect! Your dragon is distracted by pain. No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.]
4. Your dragon is starting to feel tired. This particular fight is wearing them down. A strong gust of winds tries to throw them out of their position. Roll a D4 to see what happens!
-3. Your dragon is blown out of formation. They struggle and flap against the wind, and only are able to recover when the wind dies down, feeling more exhausted than before. Worse, you think they may have pulled a muscles in their wing arm! Best watch it. [Light Damage -1 HP ]
5. Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]

Rider Injuries:
Dragon Injuries:
 
SilverLutz rolled 1 20-sided dice: 5 Total: 5 (1-20)
PostPosted: Tue Jun 01, 2021 4:11 pm
T'sar of Brown Adarith
Hour 5 | Round 1
HP: 37/39
Status: N/A
Roll: 2/5
Target Accuracy: 6 +1
Flame Length: 7
General Stamina: 14 +6
General Agility: 6 +1
Between Accuracy: 6 +1
Pain Resilience: 6 +1
Instinct: 10
Luck: 5 +3


Quote:
5. Wheeling, flaming, catching thermals, fighting wind.... Threadfall is nothing if not exhausting. Browns and bronzes aren't having quite as bad a time, their stamina having always been programmed to be a bit more hearty. [+3 Stamina]


When they returned they were right back in the thick of things, but Adarith had his energy back and performed perfectly. He used the wind to his advantage, gliding a bit before diving down to sear some Thread from the sky.  

SilverLutz

Offensive Hero

SilverLutz rolled 1 20-sided dice: 14 Total: 14 (1-20)

SilverLutz

Offensive Hero

PostPosted: Tue Jun 01, 2021 4:14 pm
T'sar of Brown Adarith
Hour 5 | Round 1
HP: 37/39
Status: N/A
Roll: 3/5
Target Accuracy: 6 +2
Flame Length: 7
General Stamina: 14 +6
General Agility: 6 +1
Between Accuracy: 6 +1
Pain Resilience: 6 +1
Instinct: 10
Luck: 5 +3


Quote:
14. You notice one of your wingriders is in need! Three clumps of thread are heading straight for them, while they are flaming down another impressive sheet. If a brown, or bronze, you can't quite get over there in time. You call out to warn them, and manage to at least catch one clump while your wingmates blink Between. [+1 Target Accuracy]


Roaring a warning, Adarith flew hard to try to get a few clumps of Thread threatening a wingmate. He managed to get one and thankfully they hopped Between to avoid the other bits that he hadn't caught.  
SilverLutz rolled 1 20-sided dice: 6 Total: 6 (1-20)
PostPosted: Tue Jun 01, 2021 4:17 pm
T'sar of Brown Adarith
Hour 5 | Round 1
HP: 35/39
Status: N/A
Roll: 4/5
Target Accuracy: 6 +2
Flame Length: 7
General Stamina: 14 +6
General Agility: 6 +1
Between Accuracy: 6 +1
Pain Resilience: 6 +1
Instinct: 10
Luck: 5 +3


Quote:
6. The wind is getting pretty bad. You struggle through, but wind up having to be extra alert for the windblown Thread! This is not a good situation to be in! [Browns and bronzes aren't quite as lucky. They maneuver as they can, but still wind up scored. Minor Damage -2 HP


Watching out for a wingmate proved to be a painful decision. A clump of Thread was blown up onto Adarith's belly, sending them Between quickly to rid them of it.  

SilverLutz

Offensive Hero

SilverLutz rolled 1 20-sided dice: 17 Total: 17 (1-20)

SilverLutz

Offensive Hero

PostPosted: Tue Jun 01, 2021 4:18 pm
T'sar of Brown Adarith
Hour 5 | Round 1
HP: 35/39
Status: N/A
Roll: 5/5
Target Accuracy: 6 +2
Flame Length: 7
General Stamina: 14 +6
General Agility: 6 +1
Between Accuracy: 6 +1
Pain Resilience: 6 +1
Instinct: 10
Luck: 5 +4


Quote:
17. Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]


Finally they caught a break as they returned from Between. A clump of Thread fell right in front of them, letting Adarith sear it away with a powerful blast of flame. That satisfied the brown for the moment at least, letting them fly on with a bit less restless energy.  
magnadearel rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Tue Jun 01, 2021 7:08 pm
Fire Storm Wing
Rinis of Green Galensith
HP: 19-2= 17/20
Status Effect: Tongue Bitten 1/3- No XP will be earned for the next 3 rolls. Any successes will be nullified. Should you roll a prompt with the possibility of damage, take the max damage allotted for your size/color automatically but it will also end the Tongue Bitten Effect immediately.
XP:
Target Accuracy: +3 (+1)
Flame Length: +2 (+1)
General Stamina: +3
General Agility: +4
Between Accuracy: +3
Pain Resilience: +2 (+2)
Instinct: +2 (+1)
Luck: +2 (+1)


Galensith was in her groove. Her flames easily found the targets. As she flamed one group, the ash scattered back into her face making the green snort out ash.


Hour 7; Round 14 Rolls
1. Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
-2. You successfully flame another clump, but accidentally fly into the ash cloud, leaving you with some ash burns [Minor Damage -2 HP ]
2.
3.
4.
5.

Rider Injuries:
Dragon Injuries:
 

magnadearel

magnadearel rolled 1 4-sided dice: 2 Total: 2 (1-4)

magnadearel

PostPosted: Tue Jun 01, 2021 7:09 pm
question  
magnadearel rolled 1 20-sided dice: 11 Total: 11 (1-20)
PostPosted: Tue Jun 01, 2021 7:15 pm
Fire Storm Wing
Rinis of Green Galensith
HP: 17/20
Status Effect:
XP:
Target Accuracy: +3 (+1)
Flame Length: +2 (+1)
General Stamina: +3
General Agility: +4
Between Accuracy: +3
Pain Resilience: +2 (+2)
Instinct: +2 (+1)
Luck: +2 (+1)


Practice was paying off. The pair felt their movements were confident and working well together. They came in from a quick jump Between and the green spotted a pair nearby. She gave an encouraging trumpet to them.


Hour 7; Round 14 Rolls
1. Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
-2. You successfully flame another clump, but accidentally fly into the ash cloud, leaving you with some ash burns [Minor Damage -2 HP ]
2. You check in on your dragon to ensure they're doing all right. Thankfully, your dragon responds that they're feeling fine. All that training and practicing is coming full circle, as your dragon isn't feeling particularly fatigued. If they are suffering from a Fatigue Effect, they get a burst of renewed energy and the status is removed. [+1 Stamina] If your dragon isn't suffering, you are allowed to quote a fellow wingmate (must be in your same wing) who is suffering the effect! Your dragon trumpets at them encouragingly, making them feel better, and giving them a renewed burst of energy and effort. Remove Fatigue Effect from one wingmate!
3.
4.
5.

Rider Injuries:
Dragon Injuries:
 

magnadearel

magnadearel rolled 1 20-sided dice: 17 Total: 17 (1-20)

magnadearel

PostPosted: Tue Jun 01, 2021 7:20 pm
Fire Storm Wing
Rinis of Green Galensith
HP: 17-5= 12/20
Status Effect:
XP:
Target Accuracy: +3 (+1)
Flame Length: +2 (+1)
General Stamina: +3
General Agility: +4
Between Accuracy: +3
Pain Resilience: +2 (+2)
Instinct: +2 (+1)
Luck: +2 (+1)


Rinis patted her green's shoulder proudly as Galensith made flaming Thread look easy. They got a bit too cocky and took a small tangle of thread to the green's rump. Galensith screamed and took a jump Between.


Hour 7; Round 14 Rolls
1. Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
-2. You successfully flame another clump, but accidentally fly into the ash cloud, leaving you with some ash burns [Minor Damage -2 HP ]
2. You check in on your dragon to ensure they're doing all right. Thankfully, your dragon responds that they're feeling fine. All that training and practicing is coming full circle, as your dragon isn't feeling particularly fatigued. If they are suffering from a Fatigue Effect, they get a burst of renewed energy and the status is removed. [+1 Stamina] If your dragon isn't suffering, you are allowed to quote a fellow wingmate (must be in your same wing) who is suffering the effect! Your dragon trumpets at them encouragingly, making them feel better, and giving them a renewed burst of energy and effort. Remove Fatigue Effect from one wingmate!
3. Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
-3. Find a tangle of thread hitting you from behind! Quick, hop Between so it doesn't do more damage than it already has! [Moderate Damage -5 HP]
4.
5.

Rider Injuries:
Dragon Injuries:
 
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Threadfall

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