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Posted: Mon Sep 20, 2010 5:51 pm
___Personally, I take quite pride in my profiling, but I need help with a lot of profile skeletons for a guild I'm planing on opening. This future guild of mine has a Sci-fi theme and takes place in a hundred or so years in the future right after World-War 3. ___The history is simple. The government commits experiments on children to create a "better" tomorrow and some of those experiments escape to the out-side world.
Here's what I need profiles for:
_____- Experiments _______-- Animal Based Experiments [aka First Experiments] __________--- Escapees __________--- Soldiers for the Government __________--- Contained _______-- Mental Based Experiments [aka New Experiments] __________--- Escapees __________--- Contained __________--- Soldiers for the Government
_____- Humans _______-- Villagers _______-- Rebels _______-- Travelers _______-- Government Officials
The story: -------------------------------------------------------------------- Government Break-Outs -------------------------------------------------------------------- Experimentation or Extermination! In the year 2197, the Government has successfully covered a conspiracy until one day, one escaped. This is their story for survival. Can you survive the New world? -------------------------------------------------------------------- ____Over a 159 years ago, World-War 3 broke out leaving Humanity on the brink of extinction along with the rest of the animal kingdom. Those that survived had to fight for their life through starvation, dehydration, and the beasts that stalked them at night. Many fell to the madness and became cannibals, tricking others into trusting them and killing them for their flesh when their guard is completely down.____But many did not. They kept a hope plenty of their parents had told them before death. Up North, where the French and Canadians take refuge, bases have been formed filled with growing plants and drinkable water. So many head North and plenty died in this dream. Many killed by the still attacking Germans, Spanish, and other enemies, but a profusion amount made it to sanctuary.____Today, in the year 2197, people have learned the lesson of the generations of before. Racism and hatred may still be with us in the present day but the issue of violence is at the up-most low. The trouble of differences are settled with words and not fists. People give their all to understand each other. ____But to all Utopias, something dark is being covered. ____The Government found the war’s less fortunate, the experimented people’s children who had survive in secret in the year 2172. Once they found the DNA strand that had let them survive the biological change, they recreated the serum for the treatment. ____Over a few years, a scientist decided to expand to a new destination. They decided to make a new breed of advanced humans; ones with the ability to tap further into one’s mind. ____New subjects were brought in for a more painful treatment. Many died through their selfish wish but a few struggled to remain alive. Those who did became human weapons, a fate they could not refuse. ____Soon more powerful abilities arise and the dream to push it to the deadly edge was revived. ____Over more years, the subjects soon found new allies, their first friend that gave them a hope for a new tomorrow: their security guards. ~*~ Αs less-than-a-hundred subjects breathe the midnight air, hoping not to be caught, the guards take them home to sent them off. Ѻnce the Government found out of the break outs, they sent groups of their already to-the-bitter-death obedient soldiers to go out and capture them alive. Αs rumors spread, the villagers started to judge every new comer. They now start to divide amongst themselves, choosing a side. ____Ʈ𝖍𝖎𝖘 𝖎𝖘 𝖙𝖍𝖊𝖎𝖗 𝖘𝖙𝖔𝖗𝖞.
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Posted: Mon Sep 20, 2010 5:55 pm
Here is me shamelessly advertising: If you need banners and character art for anything, check out my shop in my signature. I am decently good at coding (though in my shop it says I wont do it) but if you would like me to help, I'b be rather happy to do so for a fellow guild member!
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Posted: Mon Sep 20, 2010 6:01 pm
___All I really need are suggestions.
What I already have is:
Experiments: name, age, case-name, case-number, *time of escape, *who helped/helps, power, and history.
Humans: name, age, occupation/place in group, what side their on (government/experiment), Weapon of choice, likes and dislikes, and history.
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Posted: Mon Sep 20, 2010 6:04 pm
Jojishi No Kitsune Here is me shamelessly advertising: If you need banners and character art for anything, check out my shop in my signature. I am decently good at coding (though in my shop it says I wont do it) but if you would like me to help, I'b be rather happy to do so for a fellow guild member! Thank you. When my friend and I get to that point I'll bring you up. ^-^ I'm actually wondering about the guild banner. You know the picture that's always up on the top right of any guild ... neutral Edit: You are expensive, and really good, but expensive. eek Not like it's a bad thing, but how do you color it so? I've always wondered. sweatdrop
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Posted: Mon Sep 20, 2010 6:11 pm
I actually did design the banners for two guilds. They're rather simple by the owner's requests: I can do anything really razz I do guild banners for free if they're simple as I need anything I can get for my portfolio. EDIT:: Yes, I know I am expensive. I offer discounts if I really really like what I am going to do razz As for coloring, it really depends on that I'm doing. If it is a photo realistic painting, I use Adobe Photoshop CS2, for vectorized drawings without shading, I use Adobe Illustrator CS2, and for everything else, I use Paint Tool SAI.
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Posted: Mon Sep 20, 2010 6:21 pm
Cool, I have those! oh, haha sweatdrop i'm becoming slow. Thanks too.
Well anyway, you can design the banner anyway you want, make it creative or just splat things on it. Just as long as it looks pretty. smile
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Posted: Tue Sep 21, 2010 6:55 pm
It's the story of my life.Whoa, this sounds interesting! You've got me pulled in. BUT! What do you mean by "animal-based" and "mental-based", exactly? I personally would like to mess around with extreme telekinesis and mind control... Heh heh heh. Let me know! biggrin I know who would want to take me home...--Semisonic, Closing Time
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Posted: Tue Sep 21, 2010 7:41 pm
Spellbound Blasphemy Whoa, this sounds interesting! You've got me pulled in. BUT! What do you mean by "animal-based" and "mental-based", exactly? I personally would like to mess around with extreme telekinesis and mind control... Heh heh heh. Let me know! biggrin
YAY!! blaugh I'm happier now. I thought it would die before it was born. ___Well to answer your question, what I mean by 'Animal-based' is that the children are fused with animal DNA. To be truthful we are actually going to have 3 stages: The human stage, The half-breed stage, and The Beast stage. - The human stage is when you are more human than animal, but cursed with the animal instinct to kill and conquer. Most fall for it and become murderous, but a few keep control, only losing sight a few times. - The half-breed stage is when you are between the two stages. The way you appear is human with animal characteristics. You have heighten senses and more if you want, but I want more reality to all this. The reason why is because it's just more fun, don't you think. - And the final stage is The Beast stage. During this stage you have little if no human conscience present. You satisfy your fill and desire. You also act before thinking, too. ___This is basically the Animal based stages. Changes may also happen during the completion of the Guild. ___Well anyway, I think you got the jiff of the Mental-based experiments. There are different types of this operation, but all have the same detail which is that the drugs dig deeper into the mind and widening it to the child. ___Well this is what you asked for. When my guild is up I'll both send you an invite and post the link on this topic. Okay? smile
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Posted: Tue Sep 28, 2010 6:14 pm
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Posted: Wed Sep 29, 2010 2:59 pm
So you just want people to help make up characters and their bios? sweatdrop
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Posted: Sat Oct 02, 2010 9:36 am
You could do that, actually that would be nice to see how people who make one in their own version, but what i really need help on is the profile skeleton it self.
I should make the history more understandable. I'll add the story soon to this guild.
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Posted: Sat Oct 02, 2010 9:46 am
This is what I think should be in it but I think it's too long... What should I keep in it and what should I take out?? Quote: << Basic Statistics >> Name: Age/Birthday: Race: Current Residence: Occupation: Talents/Skills: Material status: Relationship skills: << Physical >> Height: Weight: Does s/he wear glasses? Shape of Face: Distinguishing features: How does he/she dress? What is his’/her Style (Elegant, shabby etc.): Health: (Past-sickness, current sickness, diseases, etc...) Disabilities: << Personality >> passivised or not? How does the character act?: Habits: (Health-risking, health-improving, nervous, etc…) Hobbies: (free-time, past-time, favorite, random, etc…) Favorite Sayings/word: Greatest flaw: Political view: Best quality: Fear: (How did s/he gain these fears? How does s/he react? How does s/he feel when someone is not afraid when s/he is?) Educational Background: Intelligence Level: Any Mental Illnesses? Goals in life: (Long term goals and Short term goals) Does the character seem ruled by emotion or logic or some combination thereof? << History >> Bio: [Learning/Past Experiences:] [How does the Character see himself/herself?] [How does the Character believe he/she is perceived by others?] [How self-confident is the character?] [Relationships: (mother, father, brother, sister, friends, husbands/wives, kids, etc)] << Others >> Pets??? Hunters = [what do you kill?] [What have you killed?] [Weapon of choice] [Why did you start hunting?] Villagers = Rebels = [crew status] [crew members] [why are you a rebel?] Traveler = [what do you carry?] [Weapon of choice] [Travel Partner??]
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Posted: Sun Oct 03, 2010 1:53 am
Quote: << Basic Statistics >> Name: Age /Birthday: Race: Current Residence: Occupation: Talents/Skills: Material status: Relationship skills:<< Physical >> Height: Weight: General appearance:Does s/he wear glasses? Shape of Face:Distinguishing features: How does he/she dress? What is his’/her Style (Elegant, shabby etc.):Health: (Past-sickness, current sickness, diseases, etc...) Disabilities: << Personality >> Pacifist or not?How does the character act?: Habits: (Health-risking, health-improving, nervous, etc…) Hobbies: (free-time, past-time, favorite, random, etc…) Favorite Sayings/word:Greatest flaw: Political view:Best quality: Fear: (How did s/he gain these fears? How does s/he react? How does s/he feel when someone is not afraid when s/he is?) Educational Background: Intelligence Level: Any Mental Illnesses? Goals in life: (Long term goals and Short term goals) Does the character seem ruled by emotion or logic or some combination thereof?<< History >> Bio: [Learning/Past Experiences:] [How does the Character see himself/herself?] [How does the Character believe he/she is perceived by others?] [How self-confident is the character?] [Relationships: (mother, father, brother, sister, friends, husbands/wives, kids, etc)] << Others >> Pets??? Hunters = [what do you kill?] [What have you killed?] [Weapon of choice] [Why did you start hunting?] Villagers = Rebels = [crew status] [crew members] [why are you a rebel?] Traveler = [what do you carry?] [Weapon of choice] [Travel Partner??] Things that I think should be ommitted have been scored out and the addition is in italics. Thins is just my opinion though.
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Posted: Sun Oct 03, 2010 6:59 am
Articx-Frost Quote: << Basic Statistics >> Name: Age /Birthday: Race: Current Residence: Occupation: Talents/Skills: Material status: Relationship skills:<< Physical >> Height: Weight: General appearance:Does s/he wear glasses? Shape of Face:Distinguishing features: How does he/she dress? What is his’/her Style (Elegant, shabby etc.):Health: (Past-sickness, current sickness, diseases, etc...) Disabilities: << Personality >> Pacifist or not?How does the character act?: Habits: (Health-risking, health-improving, nervous, etc…) Hobbies: (free-time, past-time, favorite, random, etc…) Favorite Sayings/word:Greatest flaw: Political view:Best quality: Fear: (How did s/he gain these fears? How does s/he react? How does s/he feel when someone is not afraid when s/he is?) Educational Background: Intelligence Level: Any Mental Illnesses? Goals in life: (Long term goals and Short term goals) Does the character seem ruled by emotion or logic or some combination thereof?<< History >> Bio: [Learning/Past Experiences:] [How does the Character see himself/herself?] [How does the Character believe he/she is perceived by others?] [How self-confident is the character?] [Relationships: (mother, father, brother, sister, friends, husbands/wives, kids, etc)] << Others >> Pets??? Hunters = [what do you kill?] [What have you killed?] [Weapon of choice] [Why did you start hunting?] Villagers = Rebels = [crew status] [crew members] [why are you a rebel?] Traveler = [what do you carry?] [Weapon of choice] [Travel Partner??] Things that I think should be ommitted have been scored out and the addition is in italics. Thins is just my opinion though. Thank you, but the political view is important to the role-play since it involves sides. For example what side are you on: The Government or the Experiments? But still thank you ......
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