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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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Neri and Alloth

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DruidTigeress

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PostPosted: Sat Jan 28, 2017 10:44 am
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"There's no other life for a sailor like me,
But to sail the salt sea, boys, to sail the salt sea!"


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PostPosted: Sat Jan 28, 2017 10:47 am
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    Name: Nerissa
    Age: 27
    Sex: Female
    Sexual Orientation: Heterosexual
    Weyr: None- located in Southern Islands of Western
    Rider Rank: Co-Founder of Sea Guard
    Previous Rank/Craft: Fishercraft Apprentice / Weyrling
    Physical Description: Neri is tall and lean. She has the body of a swimmer and a deep suntan from spending many hours outside. Her hair is a dark dirty blonde, though it gets stained by the sun in the summer so the top layers are light while underneath it remains dark. For now her hair is quite long, stopping around the middle of her back, though from time to time she will cut it quite short. She usually wears her hair in braids, from one to many, and likes to experiment both on herself and others. Whatever she does to it, a few strands always fall in front of her ears, making them seem to stick out (in her opinion) which is her least favorite feature and a cause of much fussing. Her eyes are a solid, dark brown, and she long dark eyelashes, making them one of her more striking featuers. In comparison, the rest of her face is quite muted. She has an olivey skin tone, pale lights, and a smattering of light brown freckles across her face.

    Personality: Neri is an eccentric girl. She's willing to try anything once; the only she can't stand is monotony. She loves to be the center of attention, the life of the party. She is endlessly friendly, remembers everyone, and loves nothing more than good company and good conversation. She'll often shock people, that she only met in passing, by remembering even the smallest details of things they had said. She collects stories like some people collect trinkets or jewelry, and just like these baubles, she loves to show them off at parties, repeating stories that she heard as they come up in conversation. She is a skilled conversationalist, and loves a rousing debate, though she may scare some people off with how aggressively she will argue. It's nothing personal though, and once the debate is over, that part of her will usually switch off like a light and she'll go back to being cheerful and even tempered as always.

    Neri is forever teasing; everyone from her closest friends, to total strangers. And has a brutal sarcastic sense of honesty sometimes. She’s not in the business of hiding either truths or emotions, although she has a good control over both. She values personal freedom above anything, and hates those that use any kind of emotional blackmail to bind others too them or their way of thinking. Because of her own feelings on the matter, Neri isn’t one to push people into doing anything. She prefers to gently guide someone, but let them walk their own path. She’s of the mind that coddling someone does nothing good, and will always let someone make their own mistakes, even if she sees them coming. She’ll be there to help them back up, but she won’t stop someone from falling.

    Though carefree in nature, Neri has a responsible, slightly motherly side that says 'well, I suppose I'd better look after you, if you're not going to do it for yourself!' She has a keen eye for picking out people who might be having problems.. Not that she always knows what to do about it. She is not exactly a gentle hand. She herself will freely admit she isn't the most tender-hearted of people. She has a hands-off way of helping people that is better suited to coaxing in feral firelizards, but she's found a couple stray souls over the turns that always, inevitably, manage to worm their way into her heart. And though she might not be the best with a comforting hug or a kind word, once her protective instincts are ignited, Faranth help whoever they're directed on.

    Neri is a moral girl with a strong sense of duty. She has a great respect for all those that choose to make the sea their home, and wants to protect them. That being said, she believes strongly in independence and self-sufficency. She has a family-first philosophy and believes that to guarantee your loved ones are protected is to do it yourself. She is extremely close to those she considers her 'family'. She can be an entirely different person around her closest friends. With them she can be gentle, with them she can be quiet, she can be calm, she can be weak or foolish.. And it doesn't matter. Both they and their dragons have been together since childhood, and they know each other's emotions as well (or better) than they know their own.

    History: For her first fifteen turns, Neri lived a relatively free and unstructured life. Her mother died when she was very young. Her father was too busy to police her activity, and with no female figure in her life, Neri grew up just like one of the boys. She had two close friends growing up, [Founder1] and [Founder2]. They were all of a similar age and would frequently go sailing or swimming together when they were young. Being from the Southern Islands, the people of their Hold relied on sea for everything. Children there started to learning how to sail from an early age. Still, Neri started her official training in Fishercraft at 12, focusing on small personal sailing ships and deep sea fishing.

    Neri was 17 when a goldrider came to their island. It wasn't the first dragon rider she had seen. The island stretched to the East of Western Continent, making it a popular port on the way from both Southern and the main continent, and a lot of firestone passed through the region. With the increase of piracy in the region, the queenrider had come to ensure its safe delivery. However, what was supposed to be a simple collection mission quickly turned dangerous when a powerful storm hit the region. Not only did the foul weather make travel dangerous, it also hurried the spread of disease, and the gold's rider fell gravely ill. Though she was close to clutching, the gold refused to leave her rider, and by the time the woman was well enough to be moved, she was too far along to return to the Weyr safely.

    Fortunately, there was once a small Weyrhold on the neighboring island (whose large coves and warm climate made it ideal for dragon habitation) and though it had long since been abandoned, it served the function of a hatching grounds well enough. Though some candidates were able to fly in from the Weyr and nearby weyrholds, the Sands were mostly packed with kids from the islands, anyone of an age to Impress was encouraged to Stand, as a lack of Candidates could be a serious threat to the remote island's clutch. It wasn't until after the eggs hatched that anyone seemed to consider what they were going to do with them. Weyrling classes were a hodgepodge of whoever they could get to train them. Riding straps were limited, so the naturally sea-bound natives found other ways of 'flying' with their dragons. The queen's Weyrhold maintained a good relationship with the Weyr, and they managed to get a few riders to come down and teach them the basics of flaming and betweening, but the young dragonets spent much of their time swimming or sailing with their seafaring partners.

    Still, even in absence of structured lessons, they had other things going for them. Their wings grew strong from swimming, and they started to learn complicated maneuvers from underwater where they could safely guide them without risking a nasty fall. Until, before long, they were doing barrel rolls around fishing boats and skillfully weaving between the coral reefs. When the dragonets were old enough to between safely, many of those who had come from outside the island opted to return to the Weyr to finish their training, but a small number remained. They learned what the Hold deemed most useful to them, which was largely fishing. Working together underwater, the dragons were able to steer large schools of fish into the Islander's nets, like the firelizards they used, but on a much larger scale. For their own part, Neri and her friends could hold their breath for longer than the average fish, so could adeptly coordinate detailed maneuvers underwater along with their partners.

    It was then that they got the idea of buying a boat and going into business together. While originally they intended to go into fishing, the rise in piracy and bad storms in the area gave them a different idea. They moved to a more centrally located island, taking up residency in a series of coves, and founded what is now known as the Sea Guard. While the group is paid to protect trading ships from pirates, they also perform a number of other duties on the side, including rescuing ship-wrecked sailors, searching for boats lost at sea, and (most recently) fighting thread over open water. The group has grown a lot since its inception, recruiting sailors and dragon riders from the surrounding islands, but also from the continent and as far as Northern and Southern. Many of those that wished to do their part in the fight against thread, but didn't wish to rejoin a Weyr, signed up recently.

    Other:

    DRAGON
    Name: Ianath
    Age: 10
    Color: Green
    Size: 22
    Physical Description: Ianath has a dark green color, with lighter wings and a lighter belly. She has light green marking along her back, teaching her eyes and neck. She is average in size but has large wings and a long tail.
    Personality:

    Alloth is a the poise to Neri's passion. They're very much the same person, just in different packages. She is just as teasing as Neri, just as friendly. But she has a elegant refinement to her attitude that Neri lacks. Her barbs are delicately subtle, so that you can barely tell if she's insulting you at all. She guides conversations skillfully, but from the background, only adding a word in here or there when it's really needed. She is just as honest, but she knows when her honesty should be wrapped in a gentle casing and when she can make it cut like a knife... And, when caught alone with just those that she is especially close to, she is just as much of a shy, sheepish, goofball.

    Sweet and sprightly in one moment, dainty and delicate in the next, she has an effortless femininity that Neri can only envy. She's the girliness that Neri was secretly craving, if she didn't spend so much of her time trying to prove how tough she was. But Alloth can get down and dirty as well as anyone, and she's a spitfire when it comes to combat. She loves flying circles around her companions (or trying to at least) and eagerly seeks out new challenges. She has a deadly focus when they're working and is fiercely competitive when it comes to those things. Outside of work, she is about as laid back as they come. And long as she has sun and sand (and Neri of course), she'll be content.


 

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PostPosted: Sat Jan 28, 2017 10:48 am
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    Grew up with Cal
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    Protective of Finbar and Lucky
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    Friends with
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PostPosted: Wed Mar 01, 2017 7:50 pm
 

DruidTigeress

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PostPosted: Wed Mar 15, 2017 6:40 pm
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PostPosted: Thu Mar 16, 2017 4:19 pm
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DruidTigeress

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