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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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[05.27.3575 WW] Star Flame Wing: Mid-Altitude Wing - CLOSED Goto Page: [] [<<] [<] 1 2 3 ... 37 38 39 40

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Uta rolled 1 6-sided dice: 6 Total: 6 (1-6)

Uta
Captain

Shy Mage

PostPosted: Sun Jun 09, 2019 4:43 pm
Queen's Wing - Catching Eirinth
Hour 4, Round 2
Elysia of gold Sheyoth
HP: 45 - 5 = 40 - 15 = 25 - 8 = 17 HP + 5 + 5 = 27 + 28 = 45 HP - 5 = 40 - 15 = 25
Status Effect: Painful x 3
1. Someone's Butt in Tight Pants
2.
3.
4.
5.


It all happened so suddenly. A dragon was going down, and Eirinth moved up for the rescue. Elysia hardly thought anything of it until Sheyoth bugled in concern, twisting her neck up as if she might see what was happening so far above. She falls! The pale gold moaned in despair and concern, eyes whirling bright yellow-white in fear.

In a moment, Khamaith was up, ready to aid. Ah, but there was no way a single gold could catch both dragons who fell. Thankfully, Faroe and Neliath seemed to understand the situation, and were not long behind to help catch the fallen brown Beylith. But things went from bad to worse as Sheyoth trumpeted alarm. In a moment, Elysia's heart dropped as Khamaith also struggled to catch the falling queen, and also began to fall herself!

Both rider and dragon immediately turned and flew as fast as their wings could carry them, up, up, up. Callioth! Silovath! Ouheth! Please assist us! One of you grab Khamaith, the rest prepare to assist should we fail. Faranth help them all but this was a catastrophe. Susurith and Zulatoth were already down for the count, but now there were two more golds! What a nightmare.

Sheyoth aimed for Eirinth, with Ouheth close behind (and just a bit under).

medigel
Up you go! You're not going to let this dragon fall -- not on your watch! Though they land awkwardly, and start to slide, your queen is able to quickly better position herself beneath the dragon. All that practice has paid off, and she knows exactly what to do. Bravo! Now back to the Weyr so you can get back to your Wing!


Eirinth hit hard, and Sheyoth could immediately tell that the queen's position was precarious. Thankfully, the young gold knew exactly what to do. She was able to better position herself beneath Eirinth, spreading her wings wide, lifting them up so as to help better cradle the gold upon her back. As soon as Sheyoth was certain the queen was safe, Elysia gave the coordinates back to Western Weyr, and they quickly jumped Between.
 
sariraii rolled 1 20-sided dice: 7 Total: 7 (1-20)
PostPosted: Sun Jun 09, 2019 4:44 pm
STAR FLAME - WESTERN
Flying Both Waves!


K'srin of Bronze Cyndreth
HP: 33/45
Status Effects: tongue bitten (2)
XP:
Target Accuracy: 4
Flame Length: 5 (+3)
General Stamina: 6 (+8 )
General Agility: 4
Between Accuracy: 4 (+3)
Pain Resilience: 6 (+2)
Instinct: 4 (+1)
Luck: 4

Tracker
round 1, day 1:
1. 18 (+1 Pain Resilience)
2. 2 (+1 Between Accuracy)
3. 16 (+3 stamina)
4. 4 (+1 Between Accuracy & Minor Damage - 2 HP)
5. 19 (Encouragement Boon)

round 1, day 2:
1. 12 (-7 hp, Painful)
2. 13 (Tongue Bitten)
3. 6 (-2 hp)
4. 4 (-2 hp, +1 Between Accuracy)
5. 16 (+3 stamina)

round 2, day 1:
1. 6 (-3 hp)
2. 4 (Low firestone, -3 hp)
3. 19 (Low firestone, N/A)
4. 17 - 3 (-5 hp)
5. 3 (+1 Stamina)

round 2, day 2:
1. 3 (+1 Stamina)
2. 15 (+1 Pain Resilience, -2 hp)
3. 8 (+1 Instinct)
4. 7(-5 hp, painful)
5. 12 (Damage/negative effect negation!)

round 3, day 1:
1. 5 (Flame Length +1)
2. 13 - 2 (-7 hp)
3. 20 (Tongue Bitten)
4. 6 (-8 hp)
5. 7 (healer's station - +5 hp, no clearance)

round 3, day 2:
1. 4 (healer's station - +24 hp, clearance, no status)
2. 9 (+1 flame length, damage nullify)
3. 4 (Nothing)
4. 3 (rolled cramp 1x)
5. 5 (+1 flame length)

round 4, day 1: n/a

round 4, day 2:
1. 13 (Tongue Bitten)
2. 7 (Nullify Damage, n/a)


Quote:
You notice that one of your wingmates is in trouble. Look out! Your dragon screams warning, and you watch as they successfully dodge catastrophe. Quote a Wingmate who took damage to Nullify Damage for that post! The quoted wingmate can remove that damage, unless they have already returned to the Weyr for healing or are already playing out a KO'd scenario.


One of their wingmates was struggling, but Cyndreth was too sluggish in his call, and injury awaited them anyways. It seemed dragons were falling like flies...golds included. At least he was okay. He wouldn't get too cocky--K'srin wouldn't let him--but he'd be fine...  

sariraii

Cheri rolled 1 6-sided dice: 6 Total: 6 (1-6)


Cheri

Vice Captain

Interstellar Pirate

PostPosted: Sun Jun 09, 2019 4:46 pm
Theya of gold Silovath - Catching Khamaith

Answering her fellow queen's call, Silovath stretched her great wings, turning in the air as she took stock of the situation. There was an immediate need - a young Queen falling from the sky, something that stirred the much older queen's hearts. Poor baby, much too young to perish like this! But Theya was quick to guide her dragon, angling beneath the younger queen, ready for the catch.

The little one slid slightly on Silovath's back, but with a careful turn, the queen secured her. Not today. Khamaith, child of Susurinth, would not fall this day. Carefully, the pair eased their precious cargo onto the Weyrbowl floor, healers already swarming over them as they did so. I've got you... you're safe now. Rest, dear one.

Queen's Wing
Theya of gold Silovath
HP: 51
Status Effect: If applicable.
XP:
Target Accuracy: 4
Flame Length: 4
General Stamina: 7
General Agility: 4
Between Accuracy: 5
Pain Resilience: 4
Instinct: 4
Luck: 5
Prism Shine
 
sariraii rolled 1 20-sided dice: 11 Total: 11 (1-20)
PostPosted: Sun Jun 09, 2019 4:47 pm
STAR FLAME - WESTERN
Flying Both Waves!


K'srin of Bronze Cyndreth
HP: 33/45
Status Effects: tongue bitten (1)
XP:
Target Accuracy: 4
Flame Length: 5 (+3)
General Stamina: 6 (+8 )
General Agility: 4
Between Accuracy: 4 (+3)
Pain Resilience: 6 (+2)
Instinct: 4 (+1)
Luck: 4

Tracker
round 1, day 1:
1. 18 (+1 Pain Resilience)
2. 2 (+1 Between Accuracy)
3. 16 (+3 stamina)
4. 4 (+1 Between Accuracy & Minor Damage - 2 HP)
5. 19 (Encouragement Boon)

round 1, day 2:
1. 12 (-7 hp, Painful)
2. 13 (Tongue Bitten)
3. 6 (-2 hp)
4. 4 (-2 hp, +1 Between Accuracy)
5. 16 (+3 stamina)

round 2, day 1:
1. 6 (-3 hp)
2. 4 (Low firestone, -3 hp)
3. 19 (Low firestone, N/A)
4. 17 - 3 (-5 hp)
5. 3 (+1 Stamina)

round 2, day 2:
1. 3 (+1 Stamina)
2. 15 (+1 Pain Resilience, -2 hp)
3. 8 (+1 Instinct)
4. 7(-5 hp, painful)
5. 12 (Damage/negative effect negation!)

round 3, day 1:
1. 5 (Flame Length +1)
2. 13 - 2 (-7 hp)
3. 20 (Tongue Bitten)
4. 6 (-8 hp)
5. 7 (healer's station - +5 hp, no clearance)

round 3, day 2:
1. 4 (healer's station - +24 hp, clearance, no status)
2. 9 (+1 flame length, damage nullify)
3. 4 (Nothing)
4. 3 (rolled cramp 1x)
5. 5 (+1 flame length)

round 4, day 1: n/a

round 4, day 2:
1. 13 (Tongue Bitten)
2. 7 (Nullify Damage, n/a)
3. 11 (none)


Quote:
The wind is rough, but you and your dragon are managing. You get a breather as your dragon flies into a small break of Threadfall. The upper altitudes must be doing a good job sweeping up!


A whole lot of nothing followed--which was good, because it gave Cyndreth a moment of checking to see which dragons nearby had left for healing or fallen from the sky. It was a hard threadfall, to be sure, but at present, the high altitude wings were doing their job, at least. So, there was that!  

sariraii

sariraii rolled 1 20-sided dice: 20 Total: 20 (1-20)

sariraii

PostPosted: Sun Jun 09, 2019 4:49 pm
STAR FLAME - WESTERN
Flying Both Waves!


K'srin of Bronze Cyndreth
HP: 25/45
Status Effects:
XP:
Target Accuracy: 4
Flame Length: 5 (+3)
General Stamina: 6 (+8 )
General Agility: 4
Between Accuracy: 4 (+3)
Pain Resilience: 6 (+2)
Instinct: 4 (+1)
Luck: 4

Tracker
round 1, day 1:
1. 18 (+1 Pain Resilience)
2. 2 (+1 Between Accuracy)
3. 16 (+3 stamina)
4. 4 (+1 Between Accuracy & Minor Damage - 2 HP)
5. 19 (Encouragement Boon)

round 1, day 2:
1. 12 (-7 hp, Painful)
2. 13 (Tongue Bitten)
3. 6 (-2 hp)
4. 4 (-2 hp, +1 Between Accuracy)
5. 16 (+3 stamina)

round 2, day 1:
1. 6 (-3 hp)
2. 4 (Low firestone, -3 hp)
3. 19 (Low firestone, N/A)
4. 17 - 3 (-5 hp)
5. 3 (+1 Stamina)

round 2, day 2:
1. 3 (+1 Stamina)
2. 15 (+1 Pain Resilience, -2 hp)
3. 8 (+1 Instinct)
4. 7(-5 hp, painful)
5. 12 (Damage/negative effect negation!)

round 3, day 1:
1. 5 (Flame Length +1)
2. 13 - 2 (-7 hp)
3. 20 (Tongue Bitten)
4. 6 (-8 hp)
5. 7 (healer's station - +5 hp, no clearance)

round 3, day 2:
1. 4 (healer's station - +24 hp, clearance, no status)
2. 9 (+1 flame length, damage nullify)
3. 4 (Nothing)
4. 3 (rolled cramp 1x)
5. 5 (+1 flame length)

round 4, day 1: n/a

round 4, day 2:
1. 13 (Tongue Bitten)
2. 7 (Nullify Damage, n/a)
3. 11 (none)
4. 20 (max damage: -8hp)


Quote:
You appear from Between and find the space you were hoping would be clear now has a large sheet of Thread being guested towards it. You've only a moment to decide where to go, and both you and your dragon pick a spot and hop Between in an attempt to avoid Thread. Roll a D4 and take whatever damage or XP you're given!

1: You critically fail! You either appear between directly in the clump of Thread and take Major Damage for -8 HP =or= you could wind up getting lost Between, and die, having not properly visualized where to jump. Death -- optional.


As they appeared from between, just as the ache in his tongue began to abate, Cyndreth found himself right in the path of a large sheet of thread. Quick, between! They popped away, only to reappear directly inside the clump of thread. Both rider and dragon screamed as the thread ate at them, but after slipping between and back again, the scores weren't life threatening. Infection would be the biggest risk, and the scores had gone through K'srin's jacket to score his arms and chest. Thankfully, he'd protected his face...what would he do without it?

Cyndreth was even less lucky, and would have several scars over his lovely bronze hide, scars that couldn't be hidden by clothing. He'd flown a few threadfalls before, though. A few scars weren't the end of the world. Aching and sore, the pair nonetheless had more endurance in them. They'd last the end of the fall...they had it in them! Right?  
sariraii rolled 1 20-sided dice: 16 Total: 16 (1-20)
PostPosted: Sun Jun 09, 2019 4:54 pm
STAR FLAME - WESTERN
Flying Both Waves!


K'srin of Bronze Cyndreth
HP: 25/45
Status Effects:
XP:
Target Accuracy: 4
Flame Length: 5 (+3)
General Stamina: 6 (+11)
General Agility: 4
Between Accuracy: 4 (+3)
Pain Resilience: 6 (+2)
Instinct: 4 (+1)
Luck: 4

Tracker
round 1, day 1:
1. 18 (+1 Pain Resilience)
2. 2 (+1 Between Accuracy)
3. 16 (+3 stamina)
4. 4 (+1 Between Accuracy & Minor Damage - 2 HP)
5. 19 (Encouragement Boon)

round 1, day 2:
1. 12 (-7 hp, Painful)
2. 13 (Tongue Bitten)
3. 6 (-2 hp)
4. 4 (-2 hp, +1 Between Accuracy)
5. 16 (+3 stamina)

round 2, day 1:
1. 6 (-3 hp)
2. 4 (Low firestone, -3 hp)
3. 19 (Low firestone, N/A)
4. 17 - 3 (-5 hp)
5. 3 (+1 Stamina)

round 2, day 2:
1. 3 (+1 Stamina)
2. 15 (+1 Pain Resilience, -2 hp)
3. 8 (+1 Instinct)
4. 7(-5 hp, painful)
5. 12 (Damage/negative effect negation!)

round 3, day 1:
1. 5 (Flame Length +1)
2. 13 - 2 (-7 hp)
3. 20 (Tongue Bitten)
4. 6 (-8 hp)
5. 7 (healer's station - +5 hp, no clearance)

round 3, day 2:
1. 4 (healer's station - +24 hp, clearance, no status)
2. 9 (+1 flame length, damage nullify)
3. 4 (Nothing)
4. 3 (rolled cramp 1x)
5. 5 (+1 flame length)

round 4, day 1: n/a

round 4, day 2:
1. 13 (Tongue Bitten)
2. 7 (Nullify Damage, n/a)
3. 11 (none)
4. 20 (max damage: -8hp)
5. 16 (+3 stamina)


Quote:
The wind is fierce and fighting you. Greens, and blues will struggle against it, trying valiantly to keep in formation! [+1 Stamina] Browns and Bronzes can feel the strain, but it's nothing they can't seem to handle. [+3 Stamina]


They were right to stick it out. As they reached the ends of the threadfall, the wind picked up, but they avoided any difficulties with it. Threadfall would be over soon, and then...then they could rest for a little bit.  

sariraii

Uta rolled 1 100-sided dice: 14 Total: 14 (1-100)

Uta
Captain

Shy Mage

PostPosted: Sun Jun 09, 2019 5:17 pm
Star Flame Wing
J'cheyn of green Savaceth // Second Wave
HP: 19 - 4 = 15
Status Effect:
1. +3 Target Accuracy
2.
3.
4.
5.
XP:
Target Accuracy: 4 +3
Flame Length: 4
General Stamina: 4
General Agility: 7 +3
Between Accuracy: 5
Pain Resilience: 4 +1
Instinct: 4 +2
Luck: 5


Things were a bit harried and frenzied. Not only ha a wngmate fallen, but there seemed to be difficulties catching him. Unfortunately, neither Savaceth nor J'cheyn could spare to become spetators, as Thread was still falling around them. With a wingmate in trouble, the green dove to the rescue, flaming down the patches that threatened their airspace, before bugling support as she passed.

Just a little while longer!

You notice one of your wingriders is in need! Three clumps of thread are heading straight for them, while they are flaming down another impressive sheet. Ah, but your dragon is clever, and quick, and manages to flame all three down with short spits of fire. If a green, or blue rider, the thread turns to harmless ash, and both of you can continue on your way. [+3 Target Accuracy]
 
Uta rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Sun Jun 09, 2019 5:21 pm
Star Flame Wing
J'cheyn of green Savaceth // Second Wave
HP: 19 - 4 = 15
Status Effect:
1. +3 Target Accuracy
2.
3.
4.
5.
XP:
Target Accuracy: 4 +3
Flame Length: 4
General Stamina: 4
General Agility: 7 +3
Between Accuracy: 5 +1
Pain Resilience: 4 +1
Instinct: 4 +2
Luck: 5


Another deadly patch was flamed down, but unfortunately, the wind pushed the ash back at Savaceth. In a blink, she took herself Between to avoid the worst of the burn. Once she reappeared, higher up, she carried on the fight.

You notice one of your wingriders is in need! Three clumps of thread are heading straight for them, while they are flaming down another impressive sheet. Ah, but your dragon is clever, and quick, and manages to flame all three down with short spits of fire. If a green, or blue rider, the thread turns to harmless ash, and both of you can continue on your way. [+3 Target Accuracy]

As you're flaming down some Thread, a gust of wind suddenly pushes the remaining cloud back at you and your dragon. You've no choice but to blink Between to avoid it, and appear higher up, missing the clump. The rest of the thread falls down towards the lower altitude. [+1 Between Accuracy
 

Uta
Captain

Shy Mage

Uta rolled 1 20-sided dice: 4 Total: 4 (1-20)

Uta
Captain

Shy Mage

PostPosted: Sun Jun 09, 2019 5:28 pm
Star Flame Wing
J'cheyn of green Savaceth // Second Wave
HP: 19 - 4 = 15
Status Effect:
1. +3 Target Accuracy
2. [+1 Between Accuracy
3.
4.
5.
XP:
Target Accuracy: 4 +3
Flame Length: 4
General Stamina: 4
General Agility: 7 +3
Between Accuracy: 5 +2
Pain Resilience: 4 +1
Instinct: 4 +2
Luck: 5


Watch out! J'cheyn saw the small, deadly strands of Thread reach up for Savaceth thanks to a gust of wind. Thankfully, the green dragon made a successful jump Betwee, avoiding the imminent danger.

You notice one of your wingriders is in need! Three clumps of thread are heading straight for them, while they are flaming down another impressive sheet. Ah, but your dragon is clever, and quick, and manages to flame all three down with short spits of fire. If a green, or blue rider, the thread turns to harmless ash, and both of you can continue on your way. [+3 Target Accuracy]

As you're flaming down some Thread, a gust of wind suddenly pushes the remaining cloud back at you and your dragon. You've no choice but to blink Between to avoid it, and appear higher up, missing the clump. The rest of the thread falls down towards the lower altitude. [+1 Between Accuracy]

You're so focused on flaming Thread that you miss a clump of thread blows up on the wind -- beneath you! If a greeen, or blue, you manage to jump Between ahead of it. Thankfully, your smaller size means you're able to avoid getting harmed! [+1 Between Accuracy]
 
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Threadfall

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