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A Dragonriders of Pern B/C RP 

Tags: Pern, Dragons, Dragonriders, Role-Play, Fantasy 

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[05.18.3577 WW] Fire Storm Wing - Mid Alt. Goto Page: [] [<] 1 2 3 ... 6 7 8 9

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magnadearel rolled 1 4-sided dice: 3 Total: 3 (1-4)

magnadearel

PostPosted: Tue Jun 01, 2021 7:22 pm
question  
magnadearel rolled 1 20-sided dice: 18 Total: 18 (1-20)
PostPosted: Tue Jun 01, 2021 7:28 pm
Fire Storm Wing
Rinis of Green Galensith
HP: 12/20
Status Effect:
XP:
Target Accuracy: +3 (+1)
Flame Length: +2 (+1)
General Stamina: +3
General Agility: +4
Between Accuracy: +3
Pain Resilience: +2 (+2)
Instinct: +2 (+1)
Luck: +2 (+1)


Galensith pushed through the pain to keep going. Up ahead she spotted three clumps of thread. The green surged in a pocket of air, claiming two, and then folding her wings to drop and flame the third. No Thread could escape them!


Hour 7; Round 14 Rolls
1. Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
-2. You successfully flame another clump, but accidentally fly into the ash cloud, leaving you with some ash burns [Minor Damage -2 HP ]
2. You check in on your dragon to ensure they're doing all right. Thankfully, your dragon responds that they're feeling fine. All that training and practicing is coming full circle, as your dragon isn't feeling particularly fatigued. If they are suffering from a Fatigue Effect, they get a burst of renewed energy and the status is removed. [+1 Stamina] If your dragon isn't suffering, you are allowed to quote a fellow wingmate (must be in your same wing) who is suffering the effect! Your dragon trumpets at them encouragingly, making them feel better, and giving them a renewed burst of energy and effort. Remove Fatigue Effect from one wingmate!
3. Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
-3. Find a tangle of thread hitting you from behind! Quick, hop Between so it doesn't do more damage than it already has! [Moderate Damage -5 HP]
4. Your dragon spots a few clumps of thread being blown about in front of them. If white, green, or blue, they manage to catch a pocket of air and surge forward, flaming down two of the three clumps, before dropping hard and getting the third. No thread's slipping through on your watch! [+3 Target Accuracy!] If brown or bronze, they don't need as much speed, and instead belch a long flame, catching all three with ease. +1 Target Accuracy, +2 Flame Length!]
5.

Rider Injuries:
Dragon Injuries:
 

magnadearel

magnadearel rolled 1 20-sided dice: 10 Total: 10 (1-20)

magnadearel

PostPosted: Tue Jun 01, 2021 7:33 pm
Fire Storm Wing
Rinis of Green Galensith
HP: 12/20
Status Effect:
XP:
Target Accuracy: +3 (+4)
Flame Length: +2 (+1)
General Stamina: +3
General Agility: +4
Between Accuracy: +3
Pain Resilience: +2 (+2)
Instinct: +2 (+1)
Luck: +2 (+1)


Mine, more firestone please. The green bent her head around to take a mouthful of the rocks. She needed her flame strong and hot to be sure no Thread reached the ground!


Hour 7; Round 14 Rolls
1. Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
-2. You successfully flame another clump, but accidentally fly into the ash cloud, leaving you with some ash burns [Minor Damage -2 HP ]
2. You check in on your dragon to ensure they're doing all right. Thankfully, your dragon responds that they're feeling fine. All that training and practicing is coming full circle, as your dragon isn't feeling particularly fatigued. If they are suffering from a Fatigue Effect, they get a burst of renewed energy and the status is removed. [+1 Stamina] If your dragon isn't suffering, you are allowed to quote a fellow wingmate (must be in your same wing) who is suffering the effect! Your dragon trumpets at them encouragingly, making them feel better, and giving them a renewed burst of energy and effort. Remove Fatigue Effect from one wingmate!
3. Your dragon is effortlessly flaming Thread. Honestly, they almost seem to make it look easy. Both you and your dragon start to feel more confident, and even start to get a bit cocky. Low Altitude Wing was always the easiest wing to fly. Unfortunately for you.... Roll a D4!
-3. Find a tangle of thread hitting you from behind! Quick, hop Between so it doesn't do more damage than it already has! [Moderate Damage -5 HP]
4. Your dragon spots a few clumps of thread being blown about in front of them. If white, green, or blue, they manage to catch a pocket of air and surge forward, flaming down two of the three clumps, before dropping hard and getting the third. No thread's slipping through on your watch! [+3 Target Accuracy!] If brown or bronze, they don't need as much speed, and instead belch a long flame, catching all three with ease. +1 Target Accuracy, +2 Flame Length!]
5. Are you feeling lucky? Well you should! Free reply! Respond to this post with any action pertaining to Threadfall, and gain a little luck. [+1 Luck]

Rider Injuries:
Dragon Injuries:
 
SilverLutz rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Wed Jun 02, 2021 11:28 am
T'sar of Brown Adarith
Hour 8 | Round 1
HP: 35/39
Status: N/A
Roll: 1/5
Target Accuracy: 6 +2
Flame Length: 7
General Stamina: 14 +6
General Agility: 6 +1
Between Accuracy: 6 +2
Pain Resilience: 6 +1
Instinct: 10
Luck: 5 +4


Quote:
2. A clump of Thread falls right before you! Unfortunately, the wind pushes you and the Thread away from one another. With determination, you fight the wind, trying valiantly to get to the great enemy! You hop Between, hoping to get closer, and flame the Threads that threaten to fall through! 2. Success! You appear close to your target and are able to flame it down successfully! [+1 Between Accuracy]


Back up to the high altitude they went, and upon their arrival Adarith chased down a clump of Thread and seared it from the sky after jumping Between again to catch it.  

SilverLutz

Offensive Hero

SilverLutz rolled 1 4-sided dice: 2 Total: 2 (1-4)

SilverLutz

Offensive Hero

PostPosted: Wed Jun 02, 2021 11:29 am
Rolling for T'sar and Adarith  
SilverLutz rolled 1 20-sided dice: 1 Total: 1 (1-20)
PostPosted: Wed Jun 02, 2021 11:31 am
T'sar of Brown Adarith
Hour 8 | Round 1
HP: 35/39
Status: N/A
Roll: 2/5
Target Accuracy: 6 +2
Flame Length: 7
General Stamina: 14 +6
General Agility: 6 +1
Between Accuracy: 6 +2
Pain Resilience: 6 +1
Instinct: 10
Luck: 5 +4


Quote:
1. Blasted all! As you jump Between to avoid a clump of Thread, the winds change, and when you appear from the icey depths, it's right into a major sheet of Thread! Heavy Damage: -8 HP! They also now suffer a Painful status for the next 3 turns. This will negate any XP gained, negate any saves rolled, and cause double damage if the prompt includes damage (or has you roll for damage).
 

SilverLutz

Offensive Hero

Reply
Threadfall

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