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little mintchan

Heroic Mage

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PostPosted: Mon Oct 17, 2011 9:59 pm
Welcome to Amegakure, village hidden in the rain! Please no double posting or deleting, no signatures either! And please only post once you've been approved in the Profile acceptance forum!
 
PostPosted: Tue Oct 18, 2011 12:02 pm
Armand Tikoshi


User Image

Personal Data


xxxxxxRPC Full Name|| Armand Yamanaka Tikoshi
xxxxxxNicknames|| None
xxxxxxAge||15
xxxxxxBirth Date|| December 4th
xxxxxxHeight|| 6 foot
xxxxxxWeight|| 140 pounds
xxxxxxPersonality|| Quiet and polite, but very friendly and welcoming.
xxxxxxBehaviour|| Acts calm and collected, cares about what others think about him. In battle, always attempts to have an exit strategy, and a tries to think strategically, and with caution. Out of battle, likes to be very loose and carefree. Has a passion for coffee and alchohol (when he can get any).
xxxxxxEthinicy|| Caucasian/European (American Accent)

xxxxxxPersonal Skill[blue]|| Able to play the ukulele, and isn't a horrible cook.
xxxxxxFavorite Food|| Popcorn
xxxxxxFavorite Drink|| Coffee
xxxxxxLeast Favorite Food|| Anything too sweet

xxxxxxLikes Hanging around, playing the ukulele, and doing relaxing activities.
xxxxxxDislikes|| Anything obnoxious or loud in public.
xxxxxxHates|| Loud and obnoxious people

xxxxxx Strengths||
xxxxxxxxxxxx• Able to think in multiple ways
xxxxxxxxxxxx• Has the virtue of patience
xxxxxxWeaknesses||
xxxxxxxxxxxx• Will almost do anything for a girl
xxxxxxxxxxxx• Likes to avoid lethal combat
xxxxxx Fears||
xxxxxxxxxxxx• Bees
xxxxxxxxxxxx• Fighting a hopeless battle

xxxxxx Relationships|| None
xxxxxx Family|| Lives away from family and relatives, but writes often.

Shinobi Data

xxxxxx Village|| Village Hidden in the Rain
xxxxxx Rank|| Genin

xxxxxx Ninja Class|| Genjutsu
xxxxxx Nindo|| "Mission first, friends second and a half."

xxxxxx Bloodline|| Chakra Mouths - Clay Manipulation
User Image

xxxxxx Clan|| Yamanaka
User Image

Shinobi Technique Data

xxxxxx Chakra Color|| Bright neon green
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Raiton
xxxxxxxxxxxx2. Suiton (Not Available)

xxxxxx Ninjutsu
xxxxxx Non-Elemental {
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]
xxxxxxxxxxxx • Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
xxxxxxxxxxxx • Suimen Hokou no Gyou (The Art of Water Walking)

xxxxxx Raiton
Academy
xxxxxxxxxxxx • Raikou Bunshin no Jutsu (Lightning Clone Technique)
xxxxxxxxxxxx • Teikou no Kuntou (Electricity Resistance Training)
Genin
xxxxxxxxxxxx • Nagare Isou no Jutsu (Current Transfer Skill)
xxxxxxxxxxxx • Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)
xxxxxxxxxxxx • Raiton: Yaiba no Jutsu (Lightning Release: Blade Technique)
Chunin
xxxxxxxxxxxx
Jounin
xxxxxxxxxxxx
S-Ranked
xxxxxxxxxxxx

xxxxxx Taijutsu


xxxxxx Genjutsu
Academy Student
Fukushi no Jutsu (Double Vision Technique)
Ikamono Chishio (Fake blood)
Suiganmourou no Jutsu (Drunken Sight Technique)
Bouzenjishitsu no Jutsu (Stupification Technique)


Genin
Genjutsu Kai (Release)
Magen: Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique)
Kori Shinchuu no Jutsu (Sly Fellow Mind Skill)
Senro Ue Fuku no Jutsu (Track Covering Technique)
Meisai no Jutsu (Camouflage Technique)



xxxxxx Bloodline/clan techinques
Chakra Hands - Clay Manipulation
xxxxxxxxxxxx • Kibaku Nendo : C1 [ Exploding Clay : C1 ]
Yamanaka Clan Jutsu
xxxxxxxxxxxx • Name: Yamanaka Clan Telepathy (Unnamed, Unranked, Supplementary)
Chunin
xxxxxxxxxxxx • Shintenshin no Jutsu - Mind Body Change Technique


xxxxxx Angel/Demon|| Hachibi
User Image




Equipment Data

xxxxxx Headband Location|| On hat
xxxxxx Headband Style|| Metal plate attached to a grey-brown baseball cap.
xxxxxx Headband Color|| Grey-Brown
xxxxxx Flak Jacket Style|| No flak jacket as of now
xxxxxx Flak Jacket Color||
Will be white or grey
xxxxxx Kunai Holster Location|| Right thigh
xxxxxx Kunai Holster Color||
Black
xxxxxx Shuriken and Bomb Holster Location|| Left Thigh
xxxxxx Shuriken and Bomb Holster Color|| White
xxxxxx Backpack Color|| Black
xxxxxx Backpack Style|| One Strap

xxxxxx Extra Equipment|| Two pouches on his back waist to carry clay in.

A specially made survival knife made of very keen steel with a serration on the bottom-half of the cutting edge. Colored black for a non-reflective blade with a rubber grip.
User Image - Blocked by "Display Image" Settings. Click to show.

Name of weapon: Omoikiri (Mind Cutter)
Your Rank: Genin
Who owns the weapon: Armand Tikoshi
Where it was found/Who made it: Carved by Armand Tikoshi
Users Class: Genjutsu
The Range of the weapon: Weapon's length is three feet, including the grip, plus however long the user can reach.
Weakness: Prolonged exposure to chuunin and below Katon jutsu, or instant exposure to jounin and higher Katon jutsu. Not recommended for fighting against a metal blade.
Description: The Omoikiri is very basic in design and usage. Simply put, it is a strong wooden sword. Armand fashioned it from the strong wood of the tree that "chakra paper" is made from. (The paper that tells you your chakra nature) The blade and handle have been coated in a fire-resistant covering so as to not catch ablaze immediately when contacted with fire. (However, prolonged exposure, or a high-level fire jutsu will negate this.) It will not break when fighting normal metal swords right away, but it will become damaged over time and eventually break. The sword, like all wooden swords, are blunt, and isn't necessarily used to kill, though it could with enough effort. The special effect of this sword, is that when the user is able to get off a hit, chakra will channel from them, into the victim. Through this, the user can initiate a genjutsu that doesn't require eye contact. (Genjutsu come from the guild's list. Eye contact genjutsu don't apply to this weapon. The user must have already learned the genjutsu, and it must be their rank or lower.) There is also a small, metal dagger sheathed within the handle of the blade. It does not have any special effects, as it is just a regular dagger.

User Image - Blocked by "Display Image" Settings. Click to show.


Custom Jutsu

Your Rank: Genin
Ninja Class: Genjutsu
Name of Jutsu: Magen: Kuchisaki no Garasu (Demonic Illusion: Mouth of Glass)
Rank of Jutsu: C
Jutsu's Element: None (genjutsu)
Jutsu Type: Genjutsu
Do you want you Jutsu added to the Guild List? No
Description: As obviously given of by the name, this genjutsu invokes a belief that the victim's mouth has been stuffed full of sharp shards of glass. There are two parts to the effectiveness of the technique. There is the initial shock and panic that the victim's mouth has been filled with such a painful and dangerous material, and the realization that it needs to come out...or go in. This usually urges the victim to carefully remove the shards of glass in their mouth by hand, or lead them to believe that they can endure the pain, and attempt to swallow the glass. This leads them to feel and believe that their throat and esophagus are being ruptured, cut, and damaged by the glass.

The one drawback to the jutsu is the ability to realize almost immediately that it is a genjutsu, considering that is highly illogical, almost impossible, that shards of glass suddenly appear in one's mouth. This jutsu is mainly used as a shock-and-panic delay tactic.

This jutsu must be initiated by eye contact. If the eye contact is more direct and held longer, the more real the jutsu will seem. If it is just quick, passing glance, then the jutsu will feel exponentially less real, and be easy to break out of it. The technique only lasts a couple of minutes, but it is meant to be a quick delay-and-strike. (2 posts, given they can't realize it's a genjutsu and break out of it) The genjutsu will also stop itself once the glass has been "swallowed" and the target has endured the pain of it, or the shards have been removed.


Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank|| 0
xxxxxx A Rank|| 0
xxxxxx B Rank|| 0
xxxxxx C Rank|| 1
xxxxxx D Rank|| 0
xxxxxx E Rank|| 0

xxxxxx Battles Fought
xxxxxx Fights Won|| 2
xxxxxx Fights Lost|| 0
xxxxxx Fights Tied|| 1
xxxxxx Opponents Killed|| 1

Other Data

xxxxxx Background History|| Grew up in a poor family. From birth to the age of 13, he lead a hard, but favorable life. Armand enjoyed the simplicity of it, but he saw that his family needed money, and decided to get a well paying job. When nobody would hire him, he moved into the Hidden Rain Village by following a trade caravan, and decided to enroll in the ninja academy in order to protect the ones who took him in, and to help his family back home.


 

thefire158

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Alicia Joana

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PostPosted: Tue Oct 18, 2011 1:23 pm
Nayely Dragconic


User Image

Personal Data


xxxxxxRPC Full Name|| Nayely Hatake Dragconic
xxxxxxNicknames|| Queen of Dragons, Queen of Angels
xxxxxxAge|| 20
xxxxxxBirth Date|| 10/08
xxxxxxHeight|| 5' 7''
xxxxxxWeight|| 110
xxxxxxPersonality|| Flirtatious
xxxxxxBehavior|| Serious
xxxxxxEthnicity|| 70% Caucasian, 30% German

xxxxxxPersonal Skill|| Singing
xxxxxxFavorite Food|| Sea Food
xxxxxxFavorite Drink|| Any
xxxxxxLeast Favorite Food|| None

xxxxxxLikes Train, Draw
xxxxxxDislikes|| Selfish People
xxxxxxHates|| Snobby, Arrogant, Selfish People
xxxxxx Strengths||
xxxxxxxxxxxx• Speed
xxxxxxxxxxxx• Chakra Reserve
xxxxxxWeaknesses||
xxxxxxxxxxxx• Blurry Vision (From Speed)
xxxxxxxxxxxx• Large Chakra Usage
xxxxxx Fears||
xxxxxxxxxxxx• Giant Insects
xxxxxxxxxxxx• Extreme Combat

xxxxxx Relationships|| None
xxxxxx Family|| Erick {Brother}, Noriko Uchiha Dragconic {Daughter}, Shanz {Father}

Shinobi Data

xxxxxx Village|| Rain Village
xxxxxx Rank|| Amekage, Akatsuki Leader, SS-Ranked

xxxxxx Ninja Class|| Medical
xxxxxx Nindo||

xxxxxx Bloodline|| Hatake, Sharingan
xxxxxx Bloodline Stage|| Eternal Mangekyou Sharingan
xxxxxx Clan|| Dragconic
xxxxxx Clan Stage|| 3
xxxxxx Summoning Type|| Dragon
xxxxxx Summon Sage?|| Yes

Shinobi Technique Data

xxxxxx Chakra Color||
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Fire
xxxxxxxxxxxx2. Water
xxxxxxxxxxxx3. Raiton

xxxxxx Ninjutsu
xxxxxx Non-Elemental
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]


xxxxxx Katon
xxxxxxxxxxxx •All Fire Jutsu Known

xxxxxx Suiton
xxxxxxxxxxxx •All Water Jutsu Known

xxxxxx Raiton
xxxxxxxxxxxx •All Lightning Jutsu Known

xxxxxx Medical/Sealing
xxxxxxxxxxxx •All Medical Jutsu Known
•Infuuin • Kai - Secret Mark Seal • Release
Genryuu Kyuu Fuujin - Complete Nine Mystical Dragon Seal
Fuuja Houin - Evil Sealing Method
Fuukoku Houin - Dark Sealing Method
Gofuu Kekkai - Five Seal Barrier
Gogyou Fuuin - Five Elements Seal
Gogyou Kaiin - Five Elements Unseal
Shikoku Fuuin - Finger Engraving Seal

xxxxxx Genjutsu
xxxxxxxxxxxx •Kiss of Death Jutsu

xxxxxx Bloodline/clan techniques
xxxxxxxxxxxx • White Rasengan
• Amaterasu

xxxxxx Rain Village Jutsu
xxxxxxxxxxxx •All Rain Jutsu Known

xxxxxx Custom Jutsu
xxxxxxxxxxxx • Poison Kiss of Death
• Blazing Rasengan
• Dwayna's Kiss
• Dwayna's Touch

Equipment Data

xxxxxx Headband Location|| Waist
xxxxxx Headband Style|| Straight
xxxxxx Headband Color|| Pink
xxxxxx Flak Jacket Style|| None
xxxxxx Flak Jacket Color|| None
xxxxxx Kunai Holster Location|| Right Thigh
xxxxxx Kunai Holster Color|| Pink
xxxxxx Shuriken and Bomb Holster Location|| Waist
xxxxxx Shuriken and Bomb Holster Color|| Pink
xxxxxx Backpack Color|| Black
xxxxxx Backpack Style|| Two Straps

xxxxxx Dragon Edge
xxxxxx Weapon Type|| Sword
xxxxxx Weapon Length/Range|| 5 ft
xxxxxx Weapon Weight|| 1 1/2 lbs
xxxxxx Weapon Location|| Inside of Ashledra
xxxxxx Weapon Properties|| Kusanagi Equivalent, Fire Elemental Properties

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank|| 100
xxxxxx A Rank|| 210
xxxxxx B Rank|| 360
xxxxxx C Rank|| 487
xxxxxx D Rank|| 691
xxxxxx E Rank|| 804

xxxxxx Battles Fought
xxxxxx Fights Won||
xxxxxx Fights Lost||
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History|| Abandoned as a young girl, she had a hard life and finally became the Kage of the Rain Village. She was betrayed years ago by rebellious villagers and her family was killed. She was next to the royal line but was stuck as Princess. She now lives and leads the Rain Village. She is also a renowned and most respected by her Medical Jutsu.
xxxxxx Theme Song||
xxxxxx Extra Stuff on Character||
 
PostPosted: Wed Oct 19, 2011 4:36 pm
Adam Nagareboshi


User Image

Personal Data


xxxxxxRPC Full Name|| Adam Nagareboshi Makyo
xxxxxxNicknames|| Red X
xxxxxxAge|| 27
xxxxxxBirth Date|| July 19
xxxxxxHeight|| 5'7"
xxxxxxWeight|| 160
xxxxxxPersonality|| Happy, curious, heroic.
xxxxxxBehaviour|| Calm, smooth, and exhilirated
xxxxxxEthinicy|| Latino

xxxxxxPersonal Skill|| Art
xxxxxxFavorite Food|| Lasagna
xxxxxxFavorite Drink|| Pina Colada
xxxxxxLeast Favorite Food|| Seafood

xxxxxxLikes Drawing, partying, dancing, and being a hero
xxxxxxDislikes|| Any seafood, people who act all evil, doesn't like reading, or waiting
xxxxxxHates|| SEAFOOD

xxxxxx Strengths||
xxxxxxxxxxxx• Wind jutsu take two less posts to learn.
xxxxxxxxxxxx• The persons body become quicker using wind as a boost in their body parts.
xxxxxxWeaknesses||
xxxxxxxxxxxx• Must take time to paint
xxxxxxxxxxxx• Lightning
Weak- Fire
xxxxxx Fears||
xxxxxxxxxxxx• Losing his mind on battle
xxxxxxxxxxxx• Not knowing the difference between genjutsu and reality

xxxxxx Relationships|| Many
xxxxxx Family|| The Nagareboshi Family

Shinobi Data

xxxxxx Village|| Rain
xxxxxx Rank||Jounin

xxxxxx Ninja Class|| Ninjutsu
xxxxxx Nindo|| "X marks the spot, dude"

xxxxxx Bloodline|| Katon Blood Artistry
xxxxxx Clan|| Fuuton Masters

xxxxxx Implants|| N/A

xxxxxx Curse Mark|| Clan Curse Mark

xxxxxx Summoning Type|| (Chuunin rank only)
xxxxxx Summon Sage?|| None

Shinobi Technique Data

xxxxxx Chakra Color|| Red
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Fuuton
xxxxxxxxxxxx2. Doton
xxxxxxxxxxxx3. (Jonin and up obtain 3)

xxxxxx Ninjutsu
xxxxxx Non-Elemental
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]

- Nawanuke No Jutsu (Rope Untying Technique)
Description: A basic skill that lets the user invest chakra into a rope or chain to push the knot in it in the right way, so it loosens. This is used to escape from a rope binding.

- Anrokku no Jutsu (Unlocking Technique)
Description: A relatively easy-to-perform jutsu used mostly on stealth missions and when stealing. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering.

- Name of Jutsu: Arial dodge
Description: This is a very basic in air manuver. after focusing chakra into their feet in mid air the user will suddenly release it and spin off to one side 5ft (10 for genin, 15 for Chuunin, 20 for Jounin) which allows them to dodge an attack in mid air. this technique can be extremely useful when up against straight forward techniques such as the Great Fire Ball and Water Dragon jutsu's.

- Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface.

- Kyou Masukingu No Jutsu (Sound Masking Technique)
Description: This ninjutsu helps to cover up any sounds the user makes if they are on a mission that requires stealth. The user sends some chakra to the target’s ears and performs the needed hand seals. Any natural sounds in the area (running water, crickets, wind, ect…) are magnified slightly to mask any soft sounds that the user may make.

- Name of Jutsu: Shadow vision fist
Description: The user of the Taijutus first throws an extremly fast punch at an opponent but brings the punch back and then throws another punch at the opponent the purpose of this is that when the user does this fast enough they may give the illusion of two punches and when the opponent guards from the first punch the user may aim their second punch past the targets defences

- Name of Jutsu: Camo no Jutsu
Description: A sly ninjutsu used mainly by ninja trained to be spies. It adapts the body to change color depending on its surroundings, so no one can see you. To use this ninjutsu effectively you must at least have sly feet, not able to be heard, otherwise it is useless. This jutsu uses up a small amount of chakra depending on your surroundings, and how much the body has to concentrate to adapt to its surroundings. Once another income of chakra to attack is used, this jutsu is broken, so it only works on one sneak attack. It's not very effective in the sand, snow, water, or any place where your feet can be marked on the floor. Not effective either against Byakugan. It's slightly visible when in movement, since the body takes at least one second to adapt to its surroundings.

- Suimen Hokou no Gyou (The Art of Water Walking)
Prerequisites: Kinobori no Jutsu
Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.

xxxxxx {Your first element's name} Fuuton
xxxxxxxxxxxx (Academy level) Kaze Bunshin (Wind Clone)
Description: Basically your typical clone, formed from wind. It is easily bested by any sort of skill, but this clone is still better than the average bunshin as it is able to attack and be attacked.

- (Academy level) Kaze Fuuchuufuyuu (Wind Levitation)
Description: Utilising and controlling the wind, the user is able to force the wind beneath an object in order to force it to rise up from the ground. The effectiveness of this jutsu is very much dependant upon the weight of the object in question, so large objects will take longer to lift, while lighter objects can be quickly lifted. Additionally, as the jutsu works by forcing wind beneath the targeted object, the higher the object gets, the harder it is to raise it any higher. The users control affects the speed at which they may raise an object, so while a person with only 5 control would be slow to raise a rock the size of a persons head, someone with a control of 40 could lift enormous boulders without showing significant sign of slowing. Only inanimate objects can be levitated.

- (Academy level) Yadama Furooseigyo (Projectile Control Skill)
Description: A basic skill for those learning to master the art of wind control. With the ability to control air currents the user can utilize them to their advantage when throwing projectiles such as kunai or shuriken, using the wind to aid the speed and trajectory of their weapon. Someone with a 5 in control would only be able to give it a slight boost in power, while someone with a control of 40 could make them fly twice as fast.

- (Academy level) Hanpatsu Kaze no Jutsu (Retrieving Wind Technique)
Description: Creating a small gust of wind, the user utilizes it to push towards them instead of away, specifically to push nearby objects towards them. Those with a 5 or so in Power will only be able to push small objects about the size of a kunai or shuriken towards them, while someone with a 40 in Power can push large animals and even people.

- (Genin level) Boufuu Kyouzuu no Jutsu (Gale Surge)
Description: A defensive jutsu at best. The user distils the air around him or her with his or her chakra and at the exact moment of attack releases a large burst of air. The blast of wind goes out three feet and knocks a victim back at least five feet and can stop projectiles. It is a defensive move that is usually used when the user is caught off guard. The wind can only be released in one direction however, and a cool down period of three posts is required before it can be used again.

- (Genin level) Kaze Bakuhatsu (Wind Explosion)
Requirements: Kaze Bunshin
Description: Wind is gathered with chakra into a swirling ball that is hurled towards the opponent. The blast explodes on impact, causing cuts on the target's body if a direct hit. The actual force of the explosion of the Kaze Bakuhatsu feels as if a Gouken Stage 2 Punch is hitting you. A cool down period of two posts is required before this jutsu can be used again.

- (Genin level) Yadama Henshin Bakuha (Projectile Deflection Blast)
Description: Building up a great amount of air in their chest, the user distils chakra to expel a great gust of wind directly from their mouth. The wind is not strong enough to push back something as solid as a human body but can deflect light projectiles such as kunai and shuriken.

- (Genin level) Okuridashi Kaze (Propelling Winds)
Description: Loosing a short blast of air from their hands, the user is able to propel themselves in the opposite direction with considerable force. This jutsu is ideally suited to Wind ninjutsu specialists, who often tend to favour avoidance of attacks rather than powerful defences, and can be used to either move very quickly to the side, or even propel themselves quite high into the air.

- (Genin level) Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts)
Description: Focusing on the air around them, the user is capable of causing parts of the wind to “burst” suddenly, causing anything nearby to be knocked aside. The burst does not do any damage however, and its primary purpose is to interrupt and leave the enemy open for further attacks. However the bursts can only be created within a twenty metre radius of the user and only at spots they are able to see.

- (Genin level) Bouseki Tate no Kaze (Spinning Shield of Winds)
Description: Focusing on an area in front of them about 5 feet wide and across, the user dispels chakra to cause the wind to spin rapidly in a circular motion, creating something akin to a shield. Instead of deflecting attacks however the shield will reflect whatever was thrown at them back towards the enemy at the same speed it was fired at.The degree of reflection depends on the user’s control stat; a 5 would only reflect small projectiles and stage one ninjutsu, while a 40 could repel fairly large thrown weapons and level 4 ninjutsu techniques.

- (Genin level) Kaze no Yoroi (Armor of Wind)
Description: The user utilizes his chakra and the wind around him to create a whirlwind around himself. The wind forms a circle around the user, five feet in radius, so ten feet in diameter. The wind picks up debris and acts as armour for the user. The wind armour lasts for five posts. Debris on the ground strengthens the armour and projectiles thrown towards the wind also become part of the armour. A taijutsu user is useless against the armour. A genin who gets caught in the wind will become part of the armour, Chuunin will be knocked back five feet, and a Jounin will be knocked back two feet. An elemental jutsu is useless against the armour, but if one is used against the armour it weakens it greatly. Two posts after an elemental jutsu is used against the Kaze no Yoroi the armour is dispelled.

- (Chuunin level) Fuuton: Tatsumaki Wana (Wind Release: Tornado Trap)
Description: The user creates a large tornado about ten feet high directly around their enemy wide enough so that they have little room to move. The opponent will find themselves trapped inside the eye of this tornado, unharmed by the winds but unable to move without touching the tornado. If they attempt to escape they will find the swirling winds will push them back inside the center, with several cuts and scratches due to the ferocity of the winds. However just as what’s inside cannot leave what is outside cannot enter; any attacks or projectiles will simply be deflected back out. The tornado lasts for two posts and has a three post cool down time.

- (Chuunin level) Kaze no Yaiba (Wind Sword)
Description: The user summons a violent gust of wind, moving so fast that if caught within the blast an enemy will suffer blade like wounds from the wind slashing them so strongly. Due to it’s nature it’s difficult to block but can be avoided. The injuries look very much like that of a sword wound, which is where the name originated.

- (Chuunin level) Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another in a gust of wind. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used in the same post if the shinobi has attacked or defended.

- (Chuunin level) Daikamaitachi no Jutsu (Grand Slashing Wind Skill)
Description: A much stronger form of Kamaitachi No Jutsu that creates a much larger gust of wind. This jutsu, because of its severity, has the power to be both an offensive and defensive move all at once. A much larger tornado is shot forth horizontally and instead of cutting mere branches down it has the capability of ripping the greatest of trees to shreds. As seen by Temari using this technique, the Daikamaitachi has the ability to blow chakra waves away.

- (Chuunin level) Fuuton: Tei Hakusha (Wind Release: Air Riding)
Description: As wind ninjutsu is typically more focused on ranged combat rather than close combat such as what taijutsu specialists favour, it was necessary to create jutsu’s that made them as hard to hit as possible, as a result, the wind riding technique was created. The technique in essence has the user form a ball of rapidly swirling air beneath their feet, upon which they typically sit (some with exceptional balance may choose to stand). As a result the user is left hovering several feet above the ground, and is able to control the ball to move quickly in any direction, essentially allowing the user a high degree of speed and agility while they remain on the ball, and due to the hovering nature of the ball combined with its speed, it is quite natural for users of this technique to move across walls and ceilings. All of this makes this an excellent jutsu for wind ninjutsu users when forced into a corner, or even can be used when scouting is necessary. Additionally the user can use a platform of sorts to help keep their balance, such as a large fan.

- (Chuunin level) Kaze Gyorai no Jutsu (Wind Torpedo)
Description: The user gathers a large amount of wind into his lungs and expels it in a single blow, similar to the projectile deflection blast. This version however is significantly more devastating as the wind forms a torpedo that is near invisible that launches towards the opponent. Upon contact it explodes with the force of two exploding tags.

- (Chuunin level) Fuuton Reppu-Ookami ((Wind Style: Gale Wolf))

Description: Gathering the wind in one hands from the surrounding area as well as ones own wind chakra, they make a ball of wind in ones hand, that would look like a Rasegan. Then using wind manipulation a wolf made of wind comes out and is control by the user. The wolf once it attacks it causes many slashes from the fang and claws attacking greatly, or a tackle that causes a small condense tornado that can knock back a person with incredible force.
Rank: B can create up to four wolves
Sannin can create up to six wolves
Kage can create up to eight

- (Chuunin level) Name of jutsu/ability: Fuuton: Seijitsu Kaze-ken ((Wind Style: Faithful Wind Blade)

Description: Using a blade like Kunai, Katana, sword, or anything with a blade sticking it is used as base and from the blade a giant 10 foot condense blade of wind formed, since it's made out of wind it is light as a feather and it is able to cut easily through hard dense materials also it is able to add another element to the mix to make it more destruction from it.

Rank: C-S
Duration: 4 Posts as Chunnin
7 Posts as Jounin
10 Posts as kage or Sannin
Element: Wind and other
Type: Ninjutsu and Taijutsu

- (Chuunin level) Name of Jutsu:Shinku (Vacuum)
Rank of Jutsu: Chuunin+
Range of Jutsu: Covers area about two feet in diameter, in a sphere. Can be used within 200 yards.
Jutsu's Element: Wind
Jutsu's Type: Ninjutsu
Description:
This is a nasty jutsu. The user focuses on an area a few feet in diameter, and creates a near invisible skin of hardened wind around that area. From within this area, the jutsu's user removes the oxygen, causing asphyxiation as the vital air component is taken. There are three stages to this jutsu, and each stage can be used by progressively higher ranks of shinobi.
At Chuunin: Jutsu is immobile, easily escaped.
At Jounin: This Jutsu can be fixed to a body part or object, so is harder to escape.
At Sannin/Kage: Jutsu is truly deadly, moving in to A or S rank. Jutsu now covers an area several yards in diameter, and can move, although slowly.
To escape: Pop the bubble; not as easy as it sounds.
Wind jutsu do not pop bubble, but rather enhance its toughness, making subsequent attempts to pop it harder.
Fire jutsu cannot originate within the bubble, as there is no oxygen to fuel fire. Techniques that create fire outside the sphere can burn away bubble, but if the bubble is around someone's head when burned away, they will receive burning on the head, and quite probably lose a good deal of hair.
Lightning jutsu of equal or lesser rank cannot pierce the wind jutsu, but higher rank can.
Water jutsu: See Fire jutsu, minus risk of burn damage.
Earth Jutsu: All earth jutsu above D rank can pop the skin of the vacuum bubble.
Metal (ie kunai, senbon, shuriken) Can pop the bubble, but care must be taken not to accidentally pierce the victim.



- (Chuunin level) Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon)
Description: Creates a dragon formed from wind. The dragon looks like a large serpent, a traditional Chinese dragon that is twenty feet long. The dragon has a red mane and the rest of his body borders light blue. The colour is not distinct because the wind manipulates it from its colour to transparency. The dragon can shoot Kaze Bakuhatsu from its mouth.

- (Jouning level) Mugensajin Daitopa (Great Infinite Sandblast Breakthrough)
Description: The user inhales deeply and then exhales a vicious stream of wind capable of holding back a small army of ninjas. The blast of wind is capable of uprooting trees and blowing down cheaply made houses. Any enemy caught within the blast will find it hard to stand up at all as they will be pushed back with the force. If used in the desert the wind is capable of stirring up enough sand to create a huge sand storm in their area.

- (Jounin level) Fuuton: Kyoushu no Tosshin (Wind Release: Assassin’s Rush)
Description: Expelling a great deal of chakra, the user forces a vast amount of wind out behind them. This blast of wind has two effects, first, anything behind the user will likely be knocked over by the blast, secondly it propels the user extremely quickly in their desired direction, and the user may use the wind to make continual adjustments to their trajectory during this short dash. The dash lasts for barely a second, but in that time the user can cover considerable distance, making this an excellent assassination jutsu as the name implies. After use the user must wait three posts before using it again.



xxxxxx Second Element: Doton
xxxxxxxxxxxxDoton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.

- (Academy level) Doton: Bunshin no Jutsu (Earth Release: Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. Two hits will destroy the bunshin.

- (Academy level) Koujin Bunshin no Jutsu (Dust Clone Technique)
Description: A simple bunshin jutsu, using dust and small particles of dirt found everywhere but the cleanest of places, the user is able to form a clone. The clone itself cannot attack, but can pose as a good distraction, since once it is hit, the dust and dirt particles burst open, entering the enemy's eyes, mouth and nose. Also, the clone can be dismissed at will.

- (Academy level) Doton: Iwa Tounyuu no Jutsu (Earth Release: Rock Throw Technique)
Description: A small rock, the size of a fist, can be lifted and thrown using chakra.

- (Academy level) Doton: Doroku Gaeshi (Earth Release: Rock Shield)
Description: In the jutsu, the user lifts up a giant piece of earth and uses it as a shield. For every rank, the shield grows 5 feet by 5 feet, and thickens by 3 inches.

- (Academy level) Doton: Ishi Yoroi no Ude (Earth Release: Stone Bracers)
Description: By taking dirt and rubbing it on his/her arms or legs, after performing the necessary hand seals, the shinobi is able to create very durable defensive bracers that add extra protection when using the arms to block. The chakra that is infused in them help to soften the blows of any physical attacks. These are very useful for taijutsu users or to defend against an onslaught of upper body blows. These bracers block physical attacks.

- (Academy level) Doton: Gou no Doro (Earth Release: Mud Moat)
Description: This jutsu converts the area immediately surrounding the performer of it into a a deep murky moat full of mud. The moat is at least 6 ft deep and four feet in radius (6 feet radius for genin, 8 feet for chuunin, 10 feet for Jounin, 15 feet for Sennin). Due to the nature of the moat, water walking can not be performed on it. Only an area of 1½ feet in diameter remains of solid, dry land for the user to stand on.

- (Academy level) Tsuchi Tou Tou (Swift Earth)
Description: When performing this jutsu the shinobi places his/her hands on the ground and causes it to move rapidly away as if it were a conveyor belt. As the shinobi increases in skill and rank the size, speed, and range of this jutsu all increase.

- (Academy level) Mizu Sousetsu no Jutsu (Water Founding Skill)
Description: Using the users earth Doton skills they will shift the earth slightly and a small hole will appear and then water will fill the hole in place of the earth. When it is filled there is no mud, or dirt in the water.

- (Academy level) Doton Henge (Earth Release Transformation)
Description: By using this skill the user will be able to use their Doton ninjutsu to camoflauge their being. They are able to change shape into any human being in a respected being. With the transformation the earth will change color.

- (Academy level) Torappingu no Jutsu (Trapping Skill)
Description: The user is able to make a 15 foot hole in the ground and cover the top of the hole lightly with earth, in a very small speed of time. With every rank the hole becomes bigger, and around Jonin level the user will be able to cover the hole with grass.

- (Genin level) Name of Jutsu: Iwa Toge Fushido no Jutsu (Rock thorn bed jutsu)
Range of Jutsu: 25 feet from center
Description: After the user performs the necessary hand seals, they put both palms onto the ground. They force chakra into the ground and push down hard. 6 inch spikes raise out of the ground sticking straight up. This extends around the user 25 feet in each direction. The only spot not affected is a small 5 foot wide circle where the user is. These spikes are very sharp and can puncture skin very easily.

- (Genin level) Doton: Shuriken no Jutsu (Earth Release: Stone Shuriken Skill)
Description: Widely used in situations where the user runs out of projectiles. By picking up dirt from the ground and infusing it with chakra, it molds together and takes the form of a shuriken.

- (Genin level) Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)
Description: This earth jutsu allows the user to “dive” into the ground and move around in it as if it was water, or even thin air. This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks.

- (Genin level) Doton: Tamaishi Danmaku (Earth Release: Pebble barrage)
Description: Another basic technique. The user releases a surge of chakra that is capable of lifting small stones and pebbles off the ground and sending them flying towards the enemy. Only small stones up to the size of a grape can be sent flying, and objects too small such as sand will not be carried by the chakra. The force of this attack is not really damaging. It’s only something like having many pebbles thrown at you. It’s more of a distraction and annoyance than to actually damage. Yet, it’s pretty useful to distract an enemy while one makes an escape.

- (Genin level) Doton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique)
Description: Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. Usually used for distraction as well.

- (Genin level) Doton: Jihibiki Kansei no Jutsu (Earth Release: Earth Tremor Sense Technique)
Description: By touching the ground, the user can sense tremors or vibrations in the ground. These tremors indicate movement, which the user can sense, although he doesn't know who exactly it is. The range is half a mile.

- (Genin level) Ohitsuji Kashira (Ram head)
Description: A basic earth protection jutsu where a small, curved wall about the size of the creator is created. It can deflect shuriken and fire jutsu but is weakened by water jutsu. For every rank, the wall grows 5 feet by 5 feet.

- (Genin level) Doton: Tsuka no Tsuchi Souzou (Earth Release: Earth Mound Creation)
Description: The earth is caused to rise up at least 10 feet and a steep sloped mound is made with the shinobi performing this jutsu at its peak. The mound soaks up water like a sponge making this an effective jutsu to perform when fighting any water using shinobi.

- (Genin level) Geigeki No Doro (Mud Inteceptor)
Description: The performer of this jutsu causes small mud balls to shoot out of the ground, deflecting and countering any projectiles. This has no effect on a person other than soiling their clothes. Though it has been used by many a boy who wished to get into a mud fight.

- (Genin leve) Doton: Sekkai Koutetsuban (Earth Release: Stone Breast Plate)
Description: By taking earth and rubbing it on his/her chest and stomach, the earth is hardened into a stone breast plate that adds extra protection to the user. The breastplate is held intact through the chakra molded into it.

- (Genin level) Kajuu No Doro (Mud Weights)
Description: Mud shoots at a target’s limbs and then gets stuck, through chakra the mud is made to weigh a quarter ton(1/2 ton if chuunin and 1 ton if a Jounin). This helps to slow down opponents a great deal.

- (Genin level) Doton Tamuro (Earth Release Camp)
Description: The user is able to carve out a small cave into the side of a mountain or hill. Then using that skill he is able to create living spaces, and stone furniture. With more skill the more with less detail the place will be. For the whole purpose of this ninjutsu is to make a hidden camp, while on a mission, so that enemy shinobi will be unable to find you.

- (Genin level) Doton Bunsho (Earth Release Note)
Description: The user will create a note, then performing a hand seal he will dip the note into the earth where then the note will travel to the person to receive the note. This has its downfall though. An extremely skilled earth user will be able to sense the note and grab it out of the earth.

- (Genin level) Doton Tsuna (Earth Release Rope)
Description: Using this skill requires the user to carry around a small piece of earth in his clothing, or must be around the ground not in a house. The user will perform the provided hand seals and a slender piece of earth will form and tie around an object or person(s).

- (Chuunin level)Name of Jutsu: Iwa Toge Chakushu no Jutsu (Rock Thorn Launch Jutsu)
Range of Jutsu: 25 feet from center
Description: The user must know Iwa Toge Fushido no Jutsu(Rock thorn bed jutsu). The user performs Iwa Toge Fushido no Jutsu(Rock thorn bed jutsu) as usual, but sometimes the opponent jumps right toward the center. Then the user makes a single hand seal and presses their hands onto the ground again. They force chakra into the ground, causing all the spikes to fly out of the ground. These can travel about 100 mph for about 500 yards. They then rain down in about the same circle.

- (Chuunin level) Name of Jutsu: Hell Zone Rock Shard
Range of Jutsu: 5x5 Yards
Description: This jutsu is a deadly one and may be difficult to dodge the user will focus his chakra into the ground shaking it violently then raising small rock shards from the ground then surrounds an Area of 5 yards by 5 yards then after a few seconds the user will clap his hands together the rock shards will then will gather into the center of the area destroying a target.

- (Chuunin level) Doton: Doryu Taiga (Earth Release: Mud River)
Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses hisher standing and starts sliding wherever the mud river will take him/her.

- (Chuunin level) Maruishi Tounyuu (Boulder throw)
Description: This technique focuses chakra on a single large boulder found in the vicinity and sends it flying towards an enemy. The impact is of course greater since it’s a big rock, and yet, being a big rock, it’s easier to dodge. Also, only one rock can be thrown at time. However if the user is good at chakra control, (those with tree and water walking mastered) this can be done in quick rapid succession (a few rocks sent consecutively, about 5). Can also be used on variations such as concrete rubble.

- (Chuunin level) Tsuchi Shouaku no jutsu (Earth holding technique)
Description: This technique allows the user to manipulate the earth below an opponents feet to rise up and grab hold onto both their legs. The earth is rather durable, and can only be physically forced away by taijutsu specialists and human tanks. However, the downside is that the earth rises up rather slowly, and a well trained shinobi would be able to notice it fairly easily. Another disadvantage is that it can only be used on natural earth, meaning it can’t be used in buildings or grounds with no earth. Should be used only when the shinobi is distracted.


xxxxxx (Your third element's name) {Katon, Suiton, Raiton, Doton, Fuuton} (Jounin/sannin/kage only!)
xxxxxxxxxxxx

xxxxxx {Other Jutsu type's name} Katon Blood Artistry Jutsu
xxxxxxxxxxxx - (Genin level) Choujuu Giga (Great Beast Paintings)
Description: Brings paintings to life and increases the size of the painting itself.

- (Genin level) Peinto Bunshin no Jutsu (Paint Clone jutsu)
Description: This technique is much like the Suiton: Oil Clone technique. You need blood from yourself to make these types of clones. They are almost invincible when it comes to cutting at them or tackling them, but they are extremely weak to Katon and Raiton jutsu just like Oil clones. The user drops blood to the ground, and creates these paint clones. They are very slow, but can easily hide shuriken, and attack the enemy.

- (Genin level) Chakushoku (Coloring)
Description: This Genjutsu is only to self, and the painting just looks like it has color, but it actually has no other colors. By controlling the painting that you just drew, you can use this sort of Genjutsu to make it look like it has color with just extra Genin level chakra. The painting will look more vivid. This only works for paintings that have been used with the "Choujuu Giga", "Kyukyaku Giga", or "Peinto Bunshin" jutsu.

- (Chuunin level) Hekiga (Mural Painting)
Description: This jutsu is designed as a means to escape without harm. The user can turn his body into a painting on any solid surface and seem as though a paintings was moving there off to another place. As long as there is another solid surface for the paintings to touch, it can move elswhere, this means the painting can move over on human body The user cannot use any jutsu at all in this stage of mural body paint.

- (Jounin level) Kyūkyoku Giga (Ultimate Painting)
Description: This is a very rare type of ninjutsu. You need to paint the human drawing with detail. This type of jutsu revives the figure that you channel your chakra into whatever you want enough as the size of a human.

This type of painting is defeated in 5 solid hits, which means hit by any ninjutsu, taijutsu, or even genjutsu other than Katon type, but it has a good power that makes this type of painting 1 rank lower than your own strength and speed. These paintings can use taijutsu and can use ninjutsu just like the owner, but consume the user's chakra, since they don't have their own. They are extremely weak to Katon ninjutsu. If even touched by a Katon type ninjutsu of Genin level, the "living" figure will automatically be destroyed. Of course, these figures are only limited to being used only two at a time, and just once per battle.

The movement of the "living" painting can be manipulated by the user's chakra. They can carry the user's clan powers. It is also just as solid as any human, but just prone to Katon ninjutsu. You can control these paintings, even in another part of the village, but only 1 in that case. It takes a separate post for each painting. They talk, but are unable to learn. They see in sync with the user as well.

- (Jounin level) Tosō bodi (Painted Body)
Description: The user of this jutsu turns his own body into paint for 20 posts. The user can reconstruct his body over and over again like a pack of blood reorganizing itself into the original shape. Due to the power of this jutsu, the user cannot use any clan or elemental jutsu at all, and this technique does not work in rain because the user splatters all over the ground. This also means the user becomes weak to water. At this stage, the user can paint with just putting his finger on a scroll. The user also becomes meltable with fire, so he is weak to fire as well.

- (Jounin level) Doragontato~ū (Dragon Tattoo)
Description: This technique can only be used outside of battle. This specific type of technique is carving directly into the skin of the user, and making a Dragon Tattoo out of his/her own very blood. This type of jutsu allows for a protecting dragon made of blood paint to be summoned when the user has fallen under any genjutsu. This dragon is available to protect for 5 posts, and can take a good pounding before turning back into blood. It cannot be used to release the user from his/her own genjutsu, but it allows protection, and the dragon is 12 feet big, and 5 feet wide. It is not able to breath fire, but it is resistant to fire.

- (S-rank) Bodiāto (Body Art)
Description: The technique actually takes up Chuunin level chakra points. This technique allows for the user to use a normal painting of a weapon, and turn it into reality. Not only can it do that, but it can also add augmentations to the body itself, like extra arms, blades connected to the arms, and so on.

This technique is also usable when the user has lost a limb. The user can paint himself up an arm with his own blood, and the painting attaches right to where the limb was lost. The limb takes 30 posts to become a normal human limb. Until then it's a painting, and it can get smudged by rain, and weak to fire.

- (Forbidden S - SS level) Shinseina tango (Sacred word)
Description: The user of this jutsu doesn't need a scroll, instead the user can paint in midair while using his other hand with a handsign to paint the "sacred word" in midair. The word has to touch the opponent right after it is used "and it's one rank faster than the rank of the type of word being used. Depending on the word are the effects of the jutsu itself. These are the following words that can be used:

Mahi sa seru (Paralyze) - SS-rank: After the user paints this word in the air, and the word touches it's opponent, the other user is to remain paralyzed for the next 2 posts. The user using the jutsu is NOT allowed to auto-kill the opponent after the use of this jutsu under any circumstances, and is also not allowed to hurt them. This jutsu can only be used for escape, or questioning.

Mohō (Imitation) - S-rank: Allows the user to copy ANY ninjutsu or genjutsu the enemy has used right after it is used and only ONCE after it is used with this certain word at the cost of S-rank chakra, no matter what the jutsu is.

Chinmoku (Silence) - S-rank: This makes the one affected not be able to talk, or make any noise for 2 posts.

Fukkatsu (Revival) - S-ranked: This jutsu can only be used on dead bodies. The user gains control over any dead body, but it's strength is auto reduced to Genin rank, or less if the user was an Academy student.

xxxxxx (Genjutsu, taijustu, weapon, puppet) Genjutsu
xxxxxxxxxxxx

xxxxxx Taijutsu
xxxxxx The Hidden Rain's Mirror Image Taijutsu
xxxxxx Mastery Level: Stage 5||
xxxxxx Techniques Learned:
xxxxxxxxxxxx • Side step - Dodging an attack but making your opponent think they hit you but really they hit the after image making a counter easy.

- Delayed Punch- Attempting to punch opponent at close range and missing on purpurse and then the delayed image will attack.

- Triple kick - Kick the opponent whilst sliding around the opponent the opponent if hit will be hit three times in different postions.

- Block and Double Kick- attempting to block an opponents move with a kick witch intrun allows the after images to kick the opponent twice.

xxxxxx Custom Taijutsu Techniques Learned:
xxxxxxxxxxxx


Equipment Data

xxxxxx Headband Location|| Right Thigh
xxxxxx Headband Style|| Straight
xxxxxx Headband Color|| Black
xxxxxx Flak Jacket Style|| N/A
xxxxxx Flak Jacket Color|| N/A
xxxxxx Kunai Holster Location|| Left Leg
xxxxxx Kunai Holster Color|| Black
xxxxxx Shuriken and Bomb Holster Location|| His Belt Is His Holster
xxxxxx Shuriken and Bomb Holster Color|| Silver
xxxxxx Backpack Color|| Black
xxxxxx Backpack Style|| One strap, and has a Red X in the middle

xxxxxx Red X Hero Gloves
xxxxxx Weapon Type|| Silver Metallic Gloves
xxxxxx Weapon Length/Range || Depending on skill of the weapon used
xxxxxx Weapon Weight|| 1/2 pound each
xxxxxx Weapon Location|| On His Hands
xxxxxx Weapon Properties||

Weaknesses: 1: The X's run out after being shot. He has 30 shots with the X's, so make sure to evade them.

2: Energy also runs out on the saw-like motion of the X blades after 20 posts.

3: Even though the stickiness of the sticky X's is great, it may break with the slash of a sharp sword or with Fire ninjutsu.

4: Does not count as a proper weapon, so he cannot learn a weapon style.


Description: These babies have various techniques. 3 to be exact.

The X on the top can expand and take the form of an X-shaped blade that may also start in a saw-like motion to cut it requires a Genin chakra to activate. Though it runs out of energy, it is very useful in battle for cutting through rock. The gloves themselves are made of a metallic object, almost making normal swords go at shame with these gloves if he uses them to block. It expands exactly 6 inches more of his reach with normal fists.

The X on the bottom can do 2 things on itself. It can be used to shoot X's that grab the opponent like a net, and trap them behind the red x when it touches a solid spot, and can also send a shock, but it consumes 5 posts of the energy for his saw if he uses the shock at his opponent. Requires Academy level chakra to shoot the X's from his palms.

The other technique the bottom X can do is that he can put his hand over something, and by controlling his own chakra outward from his hand, he makes some goo slip out of the glove, and it sticks greatly. He uses this to stick a rock to another, or an opponent to another and they stick together greatly, but the stickiness can be broken with a sharp sword, or fire ninjutsu. Requires Academy level chakra to slip the glue out, and Genin level chakra to revert it back to the glove.

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank||
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won|| 1
xxxxxx Fights Lost|| 1
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History|| Adam was always quite the lucky kid to have a family that loves him and appreciates him. He always loved painting and bringing his paintings to life. Somehow this ability did not run in the family, but from himself and his great grandfather. He grew up with no pain, nor blood on his slate, and he enjoys life to the fullest till this very day. He loves to be a hero, or dress up as one, and that's why he always wears a mask, and his suit.

Proving his worth after reaching Genin, and making the best he can out of himself, he was quickly promoted to Chuunin, and he now depends on this new power to protect the ones he has come to love with his own life. He is ready to lay down his life for them, and his squad.
xxxxxx Theme Song|| Hero
xxxxxx Extra Stuff on Character||



 

R0bot0

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The Town Taunts Hadou

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PostPosted: Sat Oct 22, 2011 8:06 pm
XXXXXXXXXXXXXXXXXXX
User ImageXXXXXXXXXXXXXXXX


XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇

XXXXXXXName: Zatoshi Nagato
XXXXXXXNickname: Paper King of Amegakure
XXXXXXXXXXXX↬ Given the name by fellow villagers of Ame
XXXXXXXAge: 24
XXXXXXXEthnicity: Caucasian
XXXXXXXHeight: 6''4
XXXXXXXWeight: 100 lbs.
XXXXXXXPersonality: Friendly │Kind │Respectful

XXXXXXXSexuality: Heterosexual
XXXXXXXFamily: Yahiko Nagato; Father; Deceased, Konan Nagato; Mother; Deceased.

XXXXXXXTheme Song: His Heart
XXXXXXXNindo: "No one can truly grasp the meaning of strength and the truth of it, I shall."
XXXXXXXBackground Info:
XXXXXXXOther InfoNone


XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇

XXXXXXXStrength:
Extremely Fast - - the wind and his extremely light body, along with his clan, bloodline, class, etc. allow him to move faster than most shinobi of his rank
Learns During Battle and Is Unpredictable - - during battle, Zatoshi becomes smarter and learns more from the opponent, not only that, but also becomes more unpredictable in his moves
XXXXXXXWeakness:
Fire - - he can handle lower ranked fire techniques, but strong ones can honestly harm him, though he has taken precautions to handle this issue
Concentration - - While in battle, Zatoshi, if he loses concentration, can end up lowering his defenses in battle more quickly than others would.
XXXXXXXXXXXX↬ Death
XXXXXXXVillage: Amegakure/Rain
XXXXXXXRank: Jounin Nidaime Amekage
XXXXXXXClass: Bounty Hunter
XXXXXXXBloodline: Origami no Dara
XXXXXXXXXXXX↬ Second and Final Stage - - Suiton
XXXXXXXClan: Fuuton Masters
XXXXXXXImplant: Mokuton

XXXXXXXChakra Points: 830

XXXXXXXMissions Complete:
XXXXXXXS - 0
XXXXXXXA - 0
XXXXXXXB - 2
XXXXXXXC - 2
XXXXXXXD - 0
XXXXXXXE - 0

XXXXXXXOpponents Defeated: Fought Against Zenchi Hyuuga Raiken; Tied, Draco Viraga; Tied, Armand Tikoshi; Tied, Ryugan Kaguya; Tied, Amekage: Nayely Hatake Dragconic; Ended Short/Vicotory. No losses yet.
XXXXXXXBattle Theme: Terra


XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇
Hadou
User Image

《 Dragon 《


Summon Information
xxxxxx• The rules with this summon is that you can only summon the dragon that matches your element, you cannot summon any other element. Also during the fusion mode you can only use it for up to 10 posts, if hold the fusion longer then that the dragon will take over your mind and body.

《 Wind Dragon - Uindo 《
xxxxxx• Uindo has the power to control wind. Uindo has no wings but can make itself fly by using the wind. With one swipe of its tail it can make tornado. Uindo best move is "Spinning Hurricane" Uindo starts to spin a huge tornado and then huge wind blades surround the tornado cutting even metal. When fusion with the summoner, wind makes a type of wind blade on the summoner feet making him/her move faster and fly also it can be used as a weapon. Uindo is very playful but still listen.

《 Water Dragon - Mizu 《
xxxxxx• Mizu has the power to control and make water. Mizu doesn't have any feet or wings, only has fins so she can swim. Mizu is only female dragon. With one splash from her fins can make a large tsunami. Her best move is "Water Vortex Prison" Mizu makes water tornado's trapping her enemy. Mizu is a very calmest one of all the dragons but can show a very nasty side if you piss her off enough. When fuse with the summoner puts a water whip around both arms and can also use them as weapons.

《 Earth Dragon - Koudo 《
xxxxxx• Koudo has the power to control Earth itself. This Dragon is the largest one of all the other Dragons. People say that Koudo had a city on a back, that explain the ruins on its back. It's also can't fly because how big it is. Its also the slowest, but it has great strength. It's strongest move is "Gaia Blast" its a green energy blast from its mouth that is strong as rock. It can also fusion it power with its summoner, the summoner will get a rock armor. Koudo is the only one that aged old.



XXXXXXXJutsu List:
XXXXXXXXXXXX↬ A LOT
XXXXXXXXXXXX↬ Unl.
XXXXXXXXXNinjutsu
XXXXXXXXXXXXUniversal
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]
xxxxxxxxxxxx • Kakuremino No Jutsu (Magic Cloak Of Invisibility Technique)
xxxxxxxxxxxx • Nawanuke No Jutsu (Rope Untying Technique)
xxxxxxxxxxxx • Anrokku no Jutsu (Unlocking Technique)
xxxxxxxxxxxx • Chakra Hikari no Jutsu (Chakra Light Technique)
xxxxxxxxxxxx • Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
xxxxxxxxxxxx • Suimen Hokou no Gyou(Art of Water Walking)
xxxxxxxxxxxx • Shuriken Kage Bunshin no Jutsu[Shuriken Shadow Clone Jutsu][CJ]
xxxxxxxxxxxx • Hitoshizeru Bakuhatsu No Jutsu (Hidden Explosion Technique)
xxxxxxxxxxxx • Kage Bunshin no Jutsu(Shadow Clone Technique)
XXXXXXXXXXXXFuuton
xxxxxxxxxxxx •Up to Kage + CJ
XXXXXXXXXXXXSuiton
xxxxxxxxxxxx • Up to Kage
XXXXXXXXXXXXDoton
xxxxxxxxxxxx • Up to Jounin
XXXXXXXXXXXXMokuton
xxxxxxxxxxxx • All + Senju
XXXXXXXXXXXXMedical
xxxxxxxxxxxx • Up to Basic
XXXXXXXXXXXXRain
xxxxxxxxxxxx • Up to Kage
XXXXXXXXXXXXOrigami no Dara Suiton
xxxxxxxxxxxx •パルプ果肉を押す芸術作品 (Art of Pressing Pulp)
xxxxxxxxxxxx •Kimitate-assembly
xxxxxxxxxxxx •Chou Tokkoutai-Butterfly Kamikaze unit
xxxxxxxxxxxx •爆発を削減する芸術作品 (Art of Cutting blast)
xxxxxxxxxxxx •Paper Thinning and Camo Technique[CJ]
xxxxxxxxxxxx •ペーパー翼 ( paper wings)
xxxxxxxxxxxx •Shinsei Kami Bunshin no Jutsu[True Paper Clone Jutsu][CJ]
xxxxxxxxxxxx •爆発性のトルネード ( Explosive tornado)
xxxxxxxxxxxx •Chou tokkoutai-butterfly kamikaze unit(part two)
xxxxxxxxxxxx •爆発を削減する芸術作品 (Art of Cutting blast)
xxxxxxxxxxxx •Paper Style: Paper Tag Motion Minefield[CJ]
xxxxxxxxxxxx •紙爆弾 (Paper bomb)
xxxxxxxxxxxx •紙転換換算 (paper conversion)
XXXXXXXXXTaijutsu
xxxxxxxxxxxx •Side Step
xxxxxxxxxxxx •Delayed Punch
xxxxxxxxxxxx •Triple Kick
xxxxxxxxxxxx •Block and Double Kick
xxxxxxxxxxxx •Rising Punch
xxxxxxxxxxxx •Rising Repeated Punch
xxxxxxxxxxxx •Descending Kicks
xxxxxxxxxxxx •Multi-Tap
xxxxxxxxxxxx •Multi-Tap Pressure
XXXXXXXXXGenjutsu
xxxxxxxxxxxx •Fukushi no Jutsu (Double Vision Technique)
xxxxxxxxxxxx •Genjutsu Kai (Release)
XXXXXXXOther Info: (regarding important shinobi info)


Satsui-No-Hadou21395

User Image
xxxxxx Shinsei Chimeiteki Suto-mu [True Fatal Storm]
xxxxxx Weapon Type||Giant Paper Fan
xxxxxx Weapon Length/Range||Long/Close Range, 6ft.
xxxxxx Weapon Weight||150 lbs.
xxxxxx Weapon Location||Upon Back
xxxxxx Weapon Properties||The "Fatal Storm" was a weapon that was forged by the Fuuton Masters during the second worldwide ninja war. Though it was never used during it for a strange reason. But, years later, they gave the fan to a Genin who was determined to use it for its general purpose and for an even higher purpose than that. "Fatal Storm" raises any Fuuton and/or Raiton jutsu's used with it up by one rank. It can carry the user up into the air, since his body will be as light as the wind, though it cannot allow him to fly, only to glide. It also works as a conductor to lightning attacks, if the user blocks a Raiton or Fuuton ninjutsu with the fan. The jutsu's after effects on the user of the fan are weakened slightly. While wielding this fan, the user's control of wind is raised by one rank. Learning Fuuton jutsus with this fan takes two less posts and taking hits from the fan head on is not recommended. The fan is durable and only slightly hard to break since the ends of the fan were made with obsidian and the paper is a strong type that cannot be destroyed by any common means.


Satsui-No-Hadou21395
Name of weapon:Bunkobon Gesaku(Pulp Fiction)
Where it was found/Who made it:Zatoshi carved it from one of the trees in the rainfall forest and used some of the sacred rain water of the fallen rain shrine to strengthen the wood, he kept his own gourd and gave one to Cassandra Origina, head of the Stage 2 of the Bloodline.
The Range of the weapon:Long Range
Weakness:
-Fire Ninjutsu of Chuunin and above can destroy the gourd yet it can easily be remade but the process can ONLY be done in the hidden Rain village.
-The gourd does nothing else, literally, except supply origami no dara users pulp in order to perform their jutsu's and replenish paper supply
Description:
Bunkobon Gesaku is a strong and LARGE gourd but is light since its made from the trees of the Rainfall Forest and covered with the waters of the Fallen Rain Shrine which are said to be sacred and save the gourd from being harmed by Chuunin and lower Fire attacks(jutsu and taijutsu included), Jounin fire attacks and higher can destroy the gourd completely BUT it can easily be remade within the hidden Rain and ONLY the hidden Rain. The gourd's main purpose though is to resupply Origami no Dara(Stage 1 and 2) users with pulp so that they can use more paper jutsu and restock if they're low on paper, thats it. Nothing more and nothing less. The gourd is durable in any environment and can handle harsh conditions, its more like a portable tree for Origami no Dara users.


XXXXXXXStyle:

XXXXXXXXXXXX↬ Hidden Rain Village Mirror Image Taijutsu Style - - COMPLETE // Shigure Souen Ryu -- Complete // Mist Standard Sword Style -- Complete
 
PostPosted: Tue Oct 25, 2011 9:05 pm
Draco Viraga


User Image

Personal Data


xxxxxxRPC Full Name|| Draco Viraga
xxxxxxNicknames|| Draco
xxxxxxAge||26 (looks 17 though)
xxxxxxBirth Date|| 9/15
xxxxxxHeight||5’11
xxxxxxWeight||192 lb
xxxxxxPersonality|| Loyal to his village, and generally a good guy.
xxxxxxBehaviour|| Acts defensively in battle, and likes to take his time.
xxxxxxEthinicy||White

xxxxxxPersonal Skill|| Making animal shapes out of the water.
xxxxxxFavorite Food|| Pizza.
xxxxxxFavorite Drink|| Soda
xxxxxxLeast Favorite Food|| Olives

xxxxxxLikes|| Likes to spend time with his friends, and reading books.
xxxxxxDislikes|| Isn’t fond of studying out of text books.
xxxxxxHates|| People that do things for themselves, and don’t care how it effects other people.

xxxxxx Strengths||
xxxxxxxxxxxx• Ninjutsu’s
xxxxxxxxxxxx• Swimming
xxxxxxWeaknesses||
xxxxxxxxxxxx• Genjutsu
xxxxxxxxxxxx• Crying women
xxxxxx Fears||
xxxxxxxxxxxx• Poisonous creatures.
xxxxxxxxxxxx• The inability to save a loved one.

xxxxxx Relationships|| None
xxxxxx Family|| None

Shinobi Data

xxxxxx Village|| Rain
xxxxxx Rank|| Jounin
xxxxxx Chakra Points|| 478

xxxxxx Ninja Class|| Ninjutsu Sage
xxxxxx Nindo|| "Fight to protect your self. Live to protect others."

xxxxxx Bloodline|| Bloodline Crusher
xxxxxx Bloodline Stage|| 1
xxxxxx Clan|| Dragconic

xxxxxx Implants|| None


xxxxxx Summoning Type|| Fish
xxxxxx Summon Sage?|| No.

Shinobi Technique Data

xxxxxx Chakra Color|| Blue
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Water
xxxxxxxxxxxx2. Rain

xxxxxx Ninjutsu
xxxxxx Non-Elemental
Academy

xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]
Genin

xxxxxxxxxxxx • Initial Gate
xxxxxxxxxxxx • Ant-Lion technique
xxxxxxxxxxxx • Kabenobori no Jutsu (Wall Walking Technique)
Chuunin

xxxxxxxxxxxx • Suimen Hokou no Gyou (The Art of Water Walking)


xxxxxx Suiton
Academy

xxxxxxxxxxxx • Mizu no Waruasobi (Trick of Water)
xxxxxxxxxxxx • Uo Tsuba (Fish Spit)
xxxxxxxxxxxx • Mizu Bunshin no Jutsu (Water Clone Technique)
xxxxxxxxxxxx • Mizu Soujuu (Water Manipulation)
xxxxxxxxxxxx • Mizu Kagami no Jutsu (Water Mirror Technique)
Genin

xxxxxxxxxxxx • Mizu Peretto (Water Pellet)
xxxxxxxxxxxx • Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
xxxxxxxxxxxx • Isonagi no Jutsu (Beach Crab)
xxxxxxxxxxxx • Mizu Tate no Jutsu (Water Shield Technique)
xxxxxxxxxxxx • Suiton: Abura Bushin no Jutsu (Water Release: Oil Clone Technique)
xxxxxxxxxxxx • Mizutamari no Jutsu (Water Puddle Technique)
Chuunin

xxxxxxxxxxxx • Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
xxxxxxxxxxxx • Kirigakure no Jutsu (Hidden Mist Technique)
xxxxxxxxxxxx • Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique)
xxxxxxxxxxxx • Water Release: Evil Windmill Water Shuriken
xxxxxxxxxxxx • Water Chains Technique
xxxxxxxxxxxx • Mizu no Yaiba (Water Sword)
xxxxxxxxxxxx • Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill)
xxxxxxxxxxxx • Deido Tama (Mud Ball)
xxxxxxxxxxxx • Water Release: Water Sky Convergence
xxxxxxxxxxxx • Thunder God of Water
xxxxxxxxxxxx • Active Underwater Sonar
Jounin

xxxxxxxxxxxx • Water Release: Exploding Water Colliding Wave
xxxxxxxxxxxx • Suiton: Suihou no Jutsu (Water Release: Water Cannon Technique)
xxxxxxxxxxxx • Mizuhada Bunshin No Jutsu (Water Body Clone Technique)
xxxxxxxxxxxx • Doiru Suiyari no Jutsu (Drilling Water Spears)
xxxxxxxxxxxx • Suiton: Suijinheki (Water Release: Water Barrier)
xxxxxxxxxxxx • Suiton: Suikoudan no Jutsu (Water Release: Water Shark Blast Technique)
xxxxxxxxxxxx • Suijouki no Jutsu (Steam Technique)
xxxxxxxxxxxx • Kiri Shikaku no Jutsu (Mist Vision Technique)
xxxxxxxxxxxx • Suiton: Nenshou Ame (Water Release: Burning Rain)
xxxxxxxxxxxx • Water Prison Shark Dance Technique
xxxxxxxxxxxx • Suirou no Jutsu (Water Prison Technique)
xxxxxxxxxxxx • Suiton: Suigadan (Water Release: Water Fang Bullet)
Kage

xxxxxxxxxxxx • Water Release: Great Exploding Water Colliding Wave
xxxxxxxxxxxx • Suiton: Shindo Futan (Water Release: Depth Charge)
xxxxxxxxxxxx • Suiton: Suiryuudan no Jutsu (Water Release: Water Dragon Blast Technique)
xxxxxxxxxxxx • Suiton: Daibakufu no Jutsu (Water Release: Great Waterfall Technique)

xxxxxx Rain
Academy

xxxxxxxxxxxx • Rain Clone
xxxxxxxxxxxx • Rain Water Crafting (Beginner)
xxxxxxxxxxxx • Rain Pocket
Genin

xxxxxxxxxxxx • Puddle of Rain
xxxxxxxxxxxx • Water Guard
xxxxxxxxxxxx • Cube of Rain
xxxxxxxxxxxx • Rainy Arms
xxxxxxxxxxxx • Rain Cloud

xxxxxx Genjutsu
Academy

xxxxxxxxxxxx • Fukushi no Jutsu (Double Vision Technique)
xxxxxxxxxxxx • Suiganmourou no Jutsu (Drunken Sight Technique)
Genin

xxxxxxxxxxxx • Atsubottai Mizu no Jutsu (Heavy Water Technique)
xxxxxxxxxxxx • Genjutsu Kai (Release)

xxxxxx Bloodline/clan techinques
xxxxxxxxxxxx • None


xxxxxx Taijutsu
xxxxxx The Hidden Rain's Mirror Image
xxxxxx Mastery Level|| Stage 5
xxxxxx Techniques Learned:
xxxxxxxxxxxx • Side step
xxxxxxxxxxxx • Delayed Punch
xxxxxxxxxxxx • Triple kick
xxxxxxxxxxxx • Block and Double Kick
xxxxxxxxxxxx • Rising Punch
xxxxxxxxxxxx • Rising repeated Punch
xxxxxxxxxxxx • Descending Kicks


xxxxxx Weapon style
xxxxxx Stolen Salvation: Style of the Drawing Sword [Tsukyuusei-ryu Battoujutsu]
xxxxxx Mastery Level|| Stage 3
xxxxxx Techniques Learned:
xxxxxxxxxxxx • The Art of the Drawing Sword [Battoujutsu]
xxxxxxxxxxxx • Delayed Punch
xxxxxxxxxxxx • Umbrella Shield [Tate no Kasa]
xxxxxxxxxxxx • One for the Win [Ichi Shouri]
xxxxxxxxxxxx • As the Edge of thy Blade [Mamaha]
xxxxxxxxxxxx • Glides Across thy Opponent [Kassou Juudan Hantaisha]


Equipment Data

xxxxxx Headband Location|| forehead
xxxxxx Headband Style|| Straight
xxxxxx Headband Color|| Black
xxxxxx Flak Jacket Style|| Doesn't wear one.
xxxxxx Flak Jacket Color|| N/A
xxxxxx Kunai Holster Location|| Left Hip
xxxxxx Kunai Holster Color|| Grey
xxxxxx Shuriken and Bomb Holster Location|| Right hip
xxxxxx Shuriken and Bomb Holster Color|| Grey
xxxxxx Backpack Color|| Dark Blue
xxxxxx Backpack Style|| Two Straps


Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank|| 0
xxxxxx A Rank|| 1
xxxxxx B Rank|| 0
xxxxxx C Rank|| 1
xxxxxx D Rank|| 0
xxxxxx E Rank|| 0

xxxxxx Battles Fought
xxxxxx Fights Won|| 3
xxxxxx Fights Lost|| 0
xxxxxx Fights Tied|| 0
xxxxxx Opponents Killed|| 0

Other Data

xxxxxx Background History|| Draco grew up in an orphanige, and always wanted a better life. When he was 12 he decided to become a ninja so he could finally get out of the orphanage. He became a genin without any difficulties, and his life as a genin was very fulfilling. One day while he was training, he was kidnapped and was taken to the sage lands where he was trained, along with 4 other people his age, to become a sage. Draco was taught by the person who kidnapped him, and eventually became the water sage, while the 4 other ninjas become sages of the other 4 elements. However over time all of the sages disappeared. Whether they went in hiding or were killed in battle, Draco didn't know. But because of it, Draco became the only currently known elemental sage. He then fought a four way chuunin match, and won, becoming a chuunin along with a few friends of his from the rain village. Draco was ecstatic when he became a chuunin, but he didn't stay happy for long, because soon after the Rain was hit by a natural disaster and the villagers had to move to the Grass village. After some more training in the sage lands, Draco took the jounin exam near the Cloud village. He had a long and fairly even fight, but eventually his opponent gave, saying that it felt like he wouldn't be able to beat Draco no matter how hard he tried. So after Draco became a jounin, he went out and got the fish summon, and help proctor a chuunin exam. And right now he's currently still in the Grass village.
xxxxxx Extra Stuff on Character|| Transformations, and Ninja Picture Time line.
Picture:
Genin
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chuunin
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Jounin
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Partial transformation
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Half transformation
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Half transformation: Water
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Full transformation
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Quote:
Sage Class

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Class Description:
An elite group of ninja who are considered masters of their art. It is a select group that has mastered one of the six main elements of the ninja world. This includes Earth, Fire, Wind, Water, Lightning, and Medical. There is both a master and an apprentice for each element, no more no less.

Strength:
-Element Master: Considered the strongest in that element

Weakness:
Single Focus: If fighting against someone who can counter their element, they are at a huge disadvantage.

Bonuses:
-Each Element get + 1 rank of power
-An exclusive set of moves only able to be learned by sages
-Able to preform their elemental jutsu without handseals
-Because Sages are chosen not born, you add 2 bonuses from your previous class.
Quote:
*Can learn Ninjutsu in 1 less post than required*
*No limit to ninjutsu knowlage*


Limitations:
-Only allowed 1 element (but may have 1 sub element)
-Because Sages are chosen not born, you add 2 Limitations from your previous class.
Quote:
*Can only learn a limited number of Genjutsu
(Genin can learn 5, Chuunin 10 and Jounin 15, Kage or Sannin can learn 20)*
*Cannot learn Medical Ninjutsu (Kage or Sannin can learn up to Basic level)*



[img]http://i38.photobucket.com/albums/e117/hentaiprince/Rp stuff/4b49486629943cfbe5b3a24fff59429f896c0a17-1.jpg[/img]
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[/align]
[align=right][img]http://i38.photobucket.com/albums/e117/hentaiprince/Rp stuff/draconian1.jpg[/img]
[size=18]Dragconic Clan[/size][/align]
[/color]
 

rusbob13

Girl-Crazy Genius

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Xaumeric

Unbeatable Warrior

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PostPosted: Fri Nov 04, 2011 11:17 am
Kensei Shiroi

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_____________[│║║█║▌][ρ є я ѕ σ η α ℓ - ∂ α т α]


Full Name: Kensei Shiroi
Nickname: Shir/ Ken/ Sei
Famous Shinobi Name: Dehstroyer
Birthdate: September 1
Age: 13
Gender: Male
Sexual Orientation: Straight
Height: 5'3'''
Weight: 120lbs
Appearance: Tan sking, short blonde hair, lean build, gental appearance
Personality: Silent, Ferocious, Quick-tempered, Fearless, Deadly, Cold, Honorable and Loyal
Personal Skill:
- Swordsman ship (his ability with a blade is so great he can send chakra to his arms to increase the speed and strength of his attacks)
- Experience (is well experienced in battle and can adapt to any situation)
- Repairs (can do small repairs to his blade and armor)
Favorite Food: Anything Meaty
Favorite Drink: Saki
Least Favorite Food: Vegitables
Likes: Weaponry, his sword
Dislikes: Annoying people
Hates: Emo/Victims (people who blame their problems on others)

_____________[│║║█║▌][¢ σ м в α т - ∂ α т α]
Ninja-Class: Samurai
Ninja-Type: Offensive
Rank: Academy Student
Village: Amegaukre (hopefully)
Nindo: "I'll lay my life on the line with these blades."
Bloodline: n/a
Curse/Demon: Ex-Jinchuriki (Rokubi's old host)
Eye Implant: none
DNA Implant: none
Chakra Color: Emerald, with a gold lining
Chakra Element:
1. Fuuton
2. Acid
3.
Battle Strength:
• Has affinity and knowlege for combat
• Can access first tail of 6 tail bijuu
• Can still harness whats left of bijuu's chakra
• Can use Rokubi's Acid element as secondary element
Battle Weakness:
• Fire jutsu, water

_____________[│║║█║▌][ѕ т α т ι ѕ т ι ¢ α ℓ - ∂ α т α]
¢ σ м ρ ℓ є т є ∂ - м ι ѕ ѕ ι σ η ѕ -
ѕ - я α η к : 0
α - я α η к : 0
в - я α η к : 0
¢ - я α η к : 0
∂ - я α η к : 0
ƒ ι g н т ѕ - ω σ η : 0
ƒ ι g н т ѕ - ℓ σ ѕ т : 0

_____________[│║║█║▌][є q υ ι ρ - ∂ α т α ]
Headband Location: Around his waist
Headband Color: Black
Name of Weapon:
- Name of weapon:Iryūjon no ejji (Illusion's Edge)
Weakness: The sword effect depends on the user's element and is the user can only use his first two chakra elements the third is too weak to use. must be a samurai class to wield for other classes are far too untrained or physically inept to wield
Description: This blade like Kamisori no Ha, is made by Kensei Muramasa. The difference is this blade cannot cut. It drains chakra from the user when in use. It sends a pulse of chakra through the blade, gives the blade the user's main element. If wind is used then the blade can extend and is razor sharp, if water it is fluid and came be used like the segmented blades (snake blades), lightning gives it piercing damage so it's used like a fensing sword and can give low level paralisys, earth gives blunt so it breaks and bruises rather than cuts, fire makes it hot so it burns and scorches.
Activation
Academy- 2 post
Genin- 4 post
Chunin - 6 post
Jounin- 8 post
Kage/sanin - 10 post
After which it will take academy level chakra for its ability to stay active

Weapon's Name: Kamisori no ha (Razor's Edge)
Range:Short to Mid
Weakness: This weapon must have a constant upkeep of blood or it will result in it's effect being non-existant and be turned to a simple katan. The user must sacrifice it's own blood, so using this blood may cause fatigue unless he drains the blood of another.
Description: A powerful sword forged by Kensei Muramasa, Shiroi's father. The blade allows the user to cut through almost anything. It's ability being absolute sharpness. The blade drains blood from it's victims, needing it to keep sharp and never allow it to dull. If this blade doesn't keep an upkeep of blood it begins to draw blood from it's user (10 post after unsheathing). The user can always resheath it but that only prolongs it, when they use the blade the cost would be payed. When unsheathed an ominous blood lust can be sensed from it. The blade vibrates giving it a higher cutting rate at the cost of chakra (genin level chakra per post its in use). This would take chakra so that doesn't drain the user completely or kill them from blood loss. Ofcoarse this means the blade can only cut through weaker ranked attacks and weapons and even causes minor to damage (by User level i.e if chunin academy level attacks are completely destroyed, genin level attacks are knocked back, chunin level attacks are weakened)
Weapon Ranges: Mid-to-Close
Weapon Location: On his lower back
Summoning Type:

_____________[│║║█║▌][נ υ т ѕ υ - ∂ α т α]

Ninjutsu:
Academy Level
Henge No Jutsu (Transformation Technique)
Description: A user of this skill has the ability to transform their outer appearance to that of another form, which can be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely smaller or larger than what they already are. Therefore one could not transform into a shuriken or a small animal. Neither can the user transform into an enlarged or distented form of anything (therefore no such thing as a small human-sized adult elephant, or a human-sized ant). Therefore the user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge. (i.e. transforming into a cheetah will not give you a cheetah's speed) Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.

Kawarimi No Jutsu (Body Switch Technique)
Description: A common jutsu - used to quickly replace a body with a close by object. Creates confusing among the opponent(s) - creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies.

Bushin no Jutsu [Clone Technique]

Kaze Bunshin (Wind Clone)
Description: Basically your typical clone, formed from wind. It is easily bested by any sort of skill, but this clone is still better than the average bunshin as it is able to attack and be attacked.

Kaze Fuuchuufuyuu (Wind Levitation)
Description: Utilising and controlling the wind, the user is able to force the wind beneath an object in order to force it to rise up from the ground. The effectiveness of this jutsu is very much dependant upon the weight of the object in question, so large objects will take longer to lift, while lighter objects can be quickly lifted. Additionally, as the jutsu works by forcing wind beneath the targeted object, the higher the object gets, the harder it is to raise it any higher. The users control affects the speed at which they may raise an object, so while a person with only 5 control would be slow to raise a rock the size of a persons head, someone with a control of 40 could lift enormous boulders without showing significant sign of slowing. Only inanimate objects can be levitated.

Yadama Furooseigyo (Projectile Control Skill)
Description: A basic skill for those learning to master the art of wind control. With the ability to control air currents the user can utilize them to their advantage when throwing projectiles such as kunai or shuriken, using the wind to aid the speed and trajectory of their weapon. Someone with a 5 in control would only be able to give it a slight boost in power, while someone with a control of 40 could make them fly twice as fast.

Hanpatsu Kaze no Jutsu (Retrieving Wind Technique)
Description: Creating a small gust of wind, the user utilizes it to push towards them instead of away, specifically to push nearby objects towards them. Those with a 5 or so in Power will only be able to push small objects about the size of a kunai or shuriken towards them, while someone with a 40 in Power can push large animals and even people.

Acid Slime Release ⇨ Jinchuriki Rank ⇨ Passive
The host of the Rokubi is allowed to have Acid Slime Release as one of their three chakra elements regardless of the other two. Acid Slime based jutsu will stop the opponent from using any Taijutsu depending on how much chakra is given, and will cause any cooldown for their jutsu to be increased by one if used while under the effects of slime. The "Slimed" status lasts for 1 post while using E rank chakra, 2 for D, 3 for C posts after impact and can only be inflicted twice per battle. The effect on the victim is that is burns at the touch and is not removed will eventually corrode what ever it is in contact with. Corrosion time will be 2 post up until B rank chakra used then the corrosion times is 1 post, even if the victim is wearing clothing or armor. A rank chakra can burn to the bone, and S rank can dissolve an entire area that is hit. This technique can be added to other jutsu excluding water, the safest way to rid slime is with water, and it can be healed by medics C rank and higher, below C rank doesn't have the skill necessary or chakra to fix such intense burns.
Rank: E (it's passive lol)

Genin
Boufuu Kyouzuu no Jutsu (Gale Surge)
Description: A defensive jutsu at best. The user distils the air around him or her with his or her chakra and at the exact moment of attack releases a large burst of air. The blast of wind goes out three feet and knocks a victim back at least five feet and can stop projectiles. It is a defensive move that is usually used when the user is caught off guard. The wind can only be released in one direction however, and a cool down period of three posts is required before it can be used again.

Kaze Bakuhatsu (Wind Explosion)
Requirements: Kaze Bunshin
Description: Wind is gathered with chakra into a swirling ball that is hurled towards the opponent. The blast explodes on impact, causing cuts on the target's body if a direct hit. The actual force of the explosion of the Kaze Bakuhatsu feels as if a Gouken Stage 2 Punch is hitting you. A cool down period of two posts is required before this jutsu can be used again.

Yadama Henshin Bakuha (Projectile Deflection Blast)
Description: Building up a great amount of air in their chest, the user distils chakra to expel a great gust of wind directly from their mouth. The wind is not strong enough to push back something as solid as a human body but can deflect light projectiles such as kunai and shuriken.

Okuridashi Kaze (Propelling Winds)
Description: Loosing a short blast of air from their hands, the user is able to propel themselves in the opposite direction with considerable force. This jutsu is ideally suited to Wind ninjutsu specialists, who often tend to favour avoidance of attacks rather than powerful defences, and can be used to either move very quickly to the side, or even propel themselves quite high into the air.

Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts)
Description: Focusing on the air around them, the user is capable of causing parts of the wind to “burst” suddenly, causing anything nearby to be knocked aside. The burst does not do any damage however, and its primary purpose is to interrupt and leave the enemy open for further attacks. However the bursts can only be created within a twenty metre radius of the user and only at spots they are able to see.

Bouseki Tate no Kaze (Spinning Shield of Winds)
Description: Focusing on an area in front of them about 5 feet wide and across, the user dispels chakra to cause the wind to spin rapidly in a circular motion, creating something akin to a shield. Instead of deflecting attacks however the shield will reflect whatever was thrown at them back towards the enemy at the same speed it was fired at.The degree of reflection depends on the user’s control stat; a 5 would only reflect small projectiles and stage one ninjutsu, while a 40 could repel fairly large thrown weapons and level 4 ninjutsu techniques.

Kaze no Yoroi (Armor of Wind)
Description: The user utilizes his chakra and the wind around him to create a whirlwind around himself. The wind forms a circle around the user, five feet in radius, so ten feet in diameter. The wind picks up debris and acts as armour for the user. The wind armour lasts for five posts. Debris on the ground strengthens the armour and projectiles thrown towards the wind also become part of the armour. A taijutsu user is useless against the armour. A genin who gets caught in the wind will become part of the armour, Chuunin will be knocked back five feet, and a Jounin will be knocked back two feet. An elemental jutsu is useless against the armour, but if one is used against the armour it weakens it greatly. Two posts after an elemental jutsu is used against the Kaze no Yoroi the armour is dispelled.

Chunin

Fuuton: Kaze Sogekihei(Wind Release: Breeze Sharpshooter)
Description: The user inhales a large breath of air from the lungs and concentrate it, you then fire small compressed shots of wind towards the opponent and these are strong enough that if they hit ANYTHING vital, it could be severe BUT not fatal. The user can only hold it's breath for this for a good moment(5 posts) after that,the user would have to release it or harm their lungs severely. The jutsu is nearly invisible and its speed is immense, and also it DOES take a short moment for the user to catch their breath before doing it again, its a strong Chuunin-ranked Fuuton Ninjutsu.

Slime Armor ⇨ Jinchuriki Rank ⇨ Defensive
At first this jutsu will cause anyone using a C ranked or lower taijutsu on the user to be struck with the "Slimed" status. With each level of charka the rank of the opponents jutsu that this effects will be increased (3=C, 4=B, 5=S).
Rank: C

Kenjutsu :
Stage One: No Rank Requirement
The pupil is just now beginning his training under the style. He should know how to manipulate different elements around his blade to make more lethal and deadly in battle.

Regular Technique:
Kensho - A simple technique that thrust the blade with powerful force enough to knock the foe off balance.
Rank D

Special Technique:
Shajiku no Ame [Torrential Rain] - A more powerful version of Kensho that applies the Fuuton Element (Technically Wind around you) giving you more velocity as you charge toward your opponent swinging with a more powerful thrust.
Rank D

---------
Stage Two: Genin
The pupil now can attain a great level of elemental control both external and internal.

Regular Techniques:
Reinkazu - A dependable technique that when up against a strong opponent the user does not swing to kill but to stun by colliding with the opponents blade sending vibrations threw his blade with your own chakra to stun the foe for a few seconds.
Rank C

Henjiboshi [Endless Fate] - The user holds his sword behind him and gathers chakra in both his hands and feet then releases it all at once giving him a great up rise in speed and hand quickness as the user vanishes and appears behind you he has already done exactly twelve slashes that could not been seen by the normal eye and each slash is hitting a vital organ or tendon which will result in sudden shock or paralysis.
Rank C

Special Technique:
Attacco Di Squalo [Shark Attack] - A very useful technique when hit by his blade causes a moment of Paralysis because it is fused with more of the users chakra. Now his entire body will not be able to move for the maximum time of 120 seconds.
Rank B


Taijutsu



_____________[│║║█║▌][H i s t o r y - ∂ α т α]

Family:
• Read Bio

Background History:
• Kensei Shiroi was the son of Kensei Muramasa, a proud swordsman of the Kirgakure. When Shiroi was growing up his father taught him that of the ways of the Samurai and the ways of the sword and nothing else. His father saw him as nothing more than a warrior for their home land and that if he could not be that, Shiroi was nothing to him. While Shiroi grew up he found solace in his mother, taught him the things a parent should, love, family, companionship, things of that nature. When he wasn't being trained by his father he was being raised by his mother, Kensei Tsuki.

By the time he entered the Academy his swordsmanship had already excelled far past those of his age, but his father wasn't satisfied, he soon began to feel that it wasn't that his teachings that was failing his son but that of his blacksmithing. He aimed to build the perfect weapons for the perfect swordsman. Durring this time Shiroi was taken under the wing of a jounin and was placed in a private class for the gifted. Where he started to build bonds, something his father couldn't accept. The man felt his son was building weaknesses but because he needed to finish the blades, he could not deal with his son.

With his father locked away in his blacksmith shop, Shiroi grew to be a fine student in the academy at a the young age of 13. One day he'd been out training, something he did every day out of fear that his father would catch him doing something else, when he felt ominous feeling in his stomach, as something dark was calling for him. He rushed home to a gruesome sight of his mother, stitting against the wall; a gash lying against her chest and down her midsection. There was no blood. In raged he rushed into his father's blacksmith work shop to find him gone. He'd feared his father suffered the same fate as his mother. Rushing into the town, he could hear a battle going on, though small scale, a battle non-the-less. In the distance he could see his sensei and comrades fighting against an armed shinobi. The blade he weilded was long, ellogant and seemed to call to him.

Before he could rush into the fray, his friends were sliced down, and the blood drained from them. His sensei fought bravely but sword overpowered him and he fell to the same fate. The shinobi that killed his mother and friends, was one in the same, but what shocked him the most was that his swordship was familiar. A horrible feeling sunk in his heart when it came to him that it was his father, his own father was the one who killed everything that mattered to him. Shiroi, now enraged, called his father's name and the man turned to him.
"Why!? Why do this!?" Shiroi yelled, his fist clenched and tears in his eyes.
"To make the perfect warrior for the perfect warrior had no weakness." His Muramasa said, with no remorse or emotion in his face.
"I'll kill you!" Shiroi roared.
"This is to good to be true, you have more than enough to be that of what I dream." Muramasa said stepping closer to his son.
Shiroi was quiet as he reached for the blade on his hilt, he body flickered and appeared by his father but Muramasa was a master at the blade, he quickly parried nearly slicing Shiroi's blade into.
"You won't win using a weak tool as that, my son." He said with a low cackle as he charged in, Shiroi jumped back to gain distance in between them, he held his hand out and looked at his blade. Muramasa laughed as he slashed downward at Shiroi, who side stepped and slashed horizontaly to from the right. Muramasa stabbed his katana into the ground and did a hand stand. Shiro tried to dodge as his father front flipped off the blade, bringing it into the flip making a large arching slash, but Shiroi wasn't fast enough and was sliced across the stomach, the blade stopped as, Shiro's blood started to be drained. Muramasa tugged but he could not bring the blade free.
"What is this." Muramasa growled.
"This blade is for me right, that's why you were in the Shop all these years." Shiroi said as he gripped the broken blade still in his grasp. He growled as the broken edge of the blade was replaced by a blade of wind and he plunged it straight through is father's heart. Muramasa grip on the his sword faded as he fell backwards. Shiroi yanked the massive blade from his stomach and took the scabbar from his father a sheathed it.
"I've done it." Muramasa said, coughing between each word.
"What was that?" Shiroi barked.
"I've made the perfect weapon for the perfect soldier, you have no weakness and now you have nothing to loose. Return to my shop and take the sword on shelf. That is also for you my son."
Those were Muramasa's last word's before Shiroi unsheathed the blade, he stared at it before naminging it Kamisori no ha, and impaled it straight into his father's chest. Later that day Shiroi stumbled into his father's shed once again. On a shelf was a katana with the same sheath as Kamisori no Ha. He took the blade and and put in on his lower back by sliding it through his belt. It kept it close to Kamisori no Ha, and named it Iryūjon no Ejji."

Later that week after Shiroi was hospitalized; he was given an monthly allowance. He used this money to pay for his every day living fees. Like food, the upkeep of his apartment and rent. He's currently finishing his studies as a student.
Theme Song: Reminded- Disturbed  
PostPosted: Mon Nov 07, 2011 9:44 am
Hiro Sherudon


(Chunin & Jounin)
User Image

Personal Data


xxxxxxRPC Full Name||Hiro Takanawa Sherudon
xxxxxxNicknames||Sherudon
xxxxxxAge||16
xxxxxxBirth Date|| August 31
xxxxxxHeight||5' 8"
xxxxxxWeight||156
xxxxxxPersonality||Mildly shy around new people
xxxxxxBehaviour||Confident Tactician
xxxxxxEthinicy||Brazilian

xxxxxxPersonal Skill|| Archery, Music
xxxxxxFavorite Food|| Roasted Chicken
xxxxxxFavorite Drink|| Tea
xxxxxxLeast Favorite Food|| Salmon

xxxxxxLikesBoard Games and being Outside
xxxxxxDislikes|| Indoor Work and Studying
xxxxxxHates||Snakes

xxxxxx Strengths||
xxxxxxxxxxxx•Accuracy
xxxxxxxxxxxx•Stradegy
xxxxxxWeaknesses||
xxxxxxxxxxxx• Genjutsu
xxxxxxxxxxxx
xxxxxx Fears||
xxxxxxxxxxxx• Losing his family
xxxxxxxxxxxx

xxxxxx Relationships|| N/A
xxxxxx Family|| Has a Father who drives Hiro to his fullest potential after losing his oldest son in combat.

Shinobi Data

xxxxxx Village|| -Rain Village
xxxxxx Rank|| Chuunin

xxxxxx Ninja Class|| Weapons Ninjutsu
xxxxxx Nindo|| "Get back up and try again."

xxxxxx Bloodline|| N/A
xxxxxx Bloodline Stage|| N/A
xxxxxx Clan|| N/A
xxxxxx Clan Stage|| N/A

xxxxxx Implants|| N/A
xxxxxx Curse Mark||
Accuracy Curse Mark

Stage 1: User is covered in arrow tip like patterns all around the body.

Benefits:
- Far more accurate, attacks more likely to hit

Weakness:
- focusing more on aiming, less of surroundings, as a result, your defenses are weak

Stage 2: the user's skin turns orange, and their eyes grow, allowing for a larger zoom.

Benefits:
- incredibley accurate, rarely miss

Weakness:
- defenses are dropped further as you focus on your target
xxxxxx Angel/Demon|| N/A
xxxxxx Summoning Type|| N/A
xxxxxx Summon Sage?|| N/A

Shinobi Technique Data

xxxxxx Chakra Color|| Faded Blue
xxxxxx Chakra Element||
xxxxxxxxxxxx1.Raiton
xxxxxxxxxxxx2.Fuuton
xxxxxxxxxxxx3. (Jounin and up obtain 3)

xxxxxx Ninjutsu
xxxxxx Non-Elemental {Start with the following three only}
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]

Projectile Bushin (Projectile Clone)
Description: This Jutsu creates one clone of the user. Although its close range combat is terrible, these clones have amazing long range accuracy. When this clone is hit on impact, by either the opponent or any projectile, the clone disperces, firing projectiles in the direction in which the clone was hit.

Kugutsu no jutsu (puppetry technique)
Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.

Anrokku no Jutsu (Unlocking Technique)
Description: A relatively easy-to-perform jutsu used mostly on stealth missions and when stealing. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering.

Name of Jutsu: Arial dodge
Description: This is a very basic in air manuver. after focusing chakra into their feet in mid air the user will suddenly release it and spin off to one side 5ft (10 for genin, 15 for Chuunin, 20 for Jounin) which allows them to dodge an attack in mid air. this technique can be extremely useful when up against straight forward techniques such as the Great Fire Ball and Water Dragon jutsu's.

Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface.

Suimen Hokou no Gyou (The Art of Water Walking)
Prerequisites: Kinobori no Jutsu
Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.

Genjutsu Kai (Release)
Special: This skill is not available at character creation for Genin unless they are of the Genjutsu Specialist archetype.
Description: A jutsu that destroys/cancels out an illusionary jutsu attempted on the user once it is recognized as an illusion. With very powerful shinobi, Kai may be performed without handseals.

xxxxxx Genjutsu
xxxxxxxxxxxx

Suiganmourou no Jutsu (Drunken Sight Technique)
Description: A basic technique that makes the opponent see the world around him in a blur, as if drunk.

Fukushi no Jutsu (Double Vision Technique)
Description: This is a simple genjutsu that causes the opponent to see doubles of everything.

Meisai no Jutsu (Camouflage Technique)
Description: This skill allows the user to become transparent and slink into the confines of a natural resource. It takes a small amount of chakra to initiate but it can take quite a bit depending on how long you wish to stay camouflaged within the confines of the natural resource. Elaborating on natural resources, it must be something like a tree or the ground or a boulder that has not been created or shaped by mankind.

xxxxxx Raiton
xxxxxxxxxxxx

Academy

Seiteki Suji no Jutsu (Static Strings Technique)
Description: This skill allows the user to create strings of electricity that can either act physically as strings, or as a medium that can send small shocks to an opponent. One of this technique's most useful features is its ability to allow the user to detect outsiders. When the strings are placed around an area, they are often fairly difficult to see, and unnoticed by the quick eye. But when the string is used to detect outsiders, they can adapt a quality that is string-like and electrical at the same time. This quality makes the static strings into a string of electricity, but with such a weak current that it is rarely noticed by Shinobi who accidentally walk through the strings. However, when this happens, the user at once will feel a small shock in their fingers, or where ever else they are keeping the strings intact. But unless the opponent felt the weak current as they walked through the strings, the opponent will usually never know the strings were there. But beyond its ability to detect outsiders, this skill can be used as a normal string when it is needed but none is around, or it can be used to create small shocks to other people. However, the shocks are only a little bit stronger than static electricity, and usually do no damage at all.

Teikou no Kuntou (Electricity Resistance Training)
Description: While not necessarily a technique that must be taken, most Cloud-nin are taught this at the Academy. As most know electricity in general is a deadly and somewhat scarce element, generally one could only collect the necessary electricity necessary to perform techniques if they were fighting in the middle of a thunderstorm, or near an electrical source. However current training standards in the academy show how a cloud-nin tends to make electricity through the use of chakra, turning most Cloud-nin in to human capacitors, technically. The process is generally quite painful and requires about 5 months of mental and physical conditioning to resist the charges you activate onto your body. As it is written, this technique is optional. A person who doesn't take this skill will generally feel pain when even performing their own electricity based techniques, also one who tends to take this ability tends to notice that minor shocks generally do not hurt them as badly.
Note: This skill is passive.

Genin

Nagare Isou no Jutsu (Current Transfer Skill)
Description: An overall simple yet very effective technique, the Cloud-nin creates a sort of electrical current on his hand, this current can then be transferred onto any weapon he happens to be holding at that moment be it a kunai, senbon, shuriken, or even a sword. The next physical attack he performs is charged with this electrical current, if he blocks a weapon attack with his own weapon the current transfers over shocking the attacker. If by chance the user is not carrying a weapon he can transfer this current into his opponent's weapon shocking him, or can even hit him with this current.


Raikou Henge no Jutsu (Lightning Transformation Technique)
Description: This technique, while being a branch of Henge no Jutsu, allows the user to transform in a way they never dreamed of. When performing this skill, the user transforms into an extremely quick 'strand' of lightning. In this quick state, nothing is done slowly - everything is in a rush for the user. However, this strand of lightning is incapable of changing directions on its own. It can only change directions by bouncing off another object, such as a tree or a boulder, but the user is capable of bouncing off in any angle they wish to. It is not recommended using this technique in a field with little objects to bounce off of. The Henge automatically dissipates when the user makes contact with a living target. Being in a state similar to lightning, the user plunges completely into their target, and ends up in their physical state on the other side of their opponent. In addition to giving the target a painful electrical shock, this skill may or may not paralyze their opponent. Because of the fast speeds associated with this skill, the user will feel dizzy, confused, and often nauseous for some time afterwards.
Note: This technique can be used in conjunction with other jutsu, such as the Call of Lightning Technique, or the Lightning Clone Technique, to confuse the opponent. However, no skills can be used in this state.

xxxxxx Fuuton
xxxxxxxxxxxxYadama Furooseigyo (Projectile Control Skill)
Description: A basic skill for those learning to master the art of wind control. With the ability to control air currents the user can utilize them to their advantage when throwing projectiles such as kunai or shuriken, using the wind to aid the speed and trajectory of their weapon. Someone with a 5 in control would only be able to give it a slight boost in power, while someone with a control of 40 could make them fly twice as fast.

Hanpatsu Kaze no Jutsu (Retrieving Wind Technique)
Description: Creating a small gust of wind, the user utilizes it to push towards them instead of away, specifically to push nearby objects towards them. Those with a 5 or so in Power will only be able to push small objects about the size of a kunai or shuriken towards them, while someone with a 40 in Power can push large animals and even people.


:Genin

Boufuu Kyouzuu no Jutsu (Gale Surge)
Description: A defensive jutsu at best. The user distils the air around him or her with his or her chakra and at the exact moment of attack releases a large burst of air. The blast of wind goes out three feet and knocks a victim back at least five feet and can stop projectiles. It is a defensive move that is usually used when the user is caught off guard. The wind can only be released in one direction however, and a cool down period of three posts is required before it can be used again.

Kaze Bakuhatsu (Wind Explosion)
Requirements: Kaze Bunshin
Description: Wind is gathered with chakra into a swirling ball that is hurled towards the opponent. The blast explodes on impact, causing cuts on the target's body if a direct hit. The actual force of the explosion of the Kaze Bakuhatsu feels as if a Gouken Stage 2 Punch is hitting you. A cool down period of two posts is required before this jutsu can be used again.

Kamaitachi no Jutsu (Slashing Wind Skill)
Requirement: Weapon, like a fan
Description: The user uses chakra and a weapon usually to create large bursts of wind at an extent. In reality it is not an actual burst of wind but a tornado that came from the user. The wind slashes objects; at most it can cut tree branches. Like a real tornado, the wind expands as it goes farther and hits larger targets. The wind disappears after being shot for twenty feet and at most it widens to fifteen feet. If this hits you will be severely cut and knocked back, and most genin elemental jutsu are dispelled when they are hit by this jutsu.

Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts)
Description: Focusing on the air around them, the user is capable of causing parts of the wind to “burst” suddenly, causing anything nearby to be knocked aside. The burst does not do any damage however, and its primary purpose is to interrupt and leave the enemy open for further attacks. However the bursts can only be created within a twenty metre radius of the user and only at spots they are able to see.

Kaze no Yoroi (Armor of Wind)
Description: The user utilizes his chakra and the wind around him to create a whirlwind around himself. The wind forms a circle around the user, five feet in radius, so ten feet in diameter. The wind picks up debris and acts as armour for the user. The wind armour lasts for five posts. Debris on the ground strengthens the armour and projectiles thrown towards the wind also become part of the armour. A taijutsu user is useless against the armour. A genin who gets caught in the wind will become part of the armour, Chuunin will be knocked back five feet, and a Jounin will be knocked back two feet. An elemental jutsu is useless against the armour, but if one is used against the armour it weakens it greatly. Two posts after an elemental jutsu is used against the Kaze no Yoroi the armour is dispelled.

-Chunin-

Name of Jutsu/Ability: Fuuton Reppu-Ookami ((Wind Style: Gale Wolf))

Description: Gathering the wind in one hands from the surrounding area as well as ones own wind chakra, they make a ball of wind in ones hand, that would look like a Rasegan. Then using wind manipulation a wolf made of wind comes out and is control by the user. The wolf once it attacks it causes many slashes from the fang and claws attacking greatly, or a tackle that causes a small condense tornado that can knock back a person with incredible force.
Rank: B can create up to four wolves
Sannin can create up to six wolves
Kage can create up to eight
Element: Wind
Type: Ninjutsu

Name of Jutsu:Shinku (Vacuum)
Rank of Jutsu: Chuunin+
Range of Jutsu: Covers area about two feet in diameter, in a sphere. Can be used within 200 yards.
Jutsu's Element: Wind
Jutsu's Type: Ninjutsu
Description:
This is a nasty jutsu. The user focuses on an area a few feet in diameter, and creates a near invisible skin of hardened wind around that area. From within this area, the jutsu's user removes the oxygen, causing asphyxiation as the vital air component is taken. There are three stages to this jutsu, and each stage can be used by progressively higher ranks of shinobi.
At Chuunin: Jutsu is immobile, easily escaped.
At Jounin: This Jutsu can be fixed to a body part or object, so is harder to escape.
At Sannin/Kage: Jutsu is truly deadly, moving in to A or S rank. Jutsu now covers an area several yards in diameter, and can move, although slowly.
To escape: Pop the bubble; not as easy as it sounds.
Wind jutsu do not pop bubble, but rather enhance its toughness, making subsequent attempts to pop it harder.
Fire jutsu cannot originate within the bubble, as there is no oxygen to fuel fire. Techniques that create fire outside the sphere can burn away bubble, but if the bubble is around someone's head when burned away, they will receive burning on the head, and quite probably lose a good deal of hair.
Lightning jutsu of equal or lesser rank cannot pierce the wind jutsu, but higher rank can.
Water jutsu: See Fire jutsu, minus risk of burn damage.
Earth Jutsu: All earth jutsu above D rank can pop the skin of the vacuum bubble.
Metal (ie kunai, senbon, shuriken) Can pop the bubble, but care must be taken not to accidentally pierce the victim.

Name of Jutsu: Wind Bullets
Description: An advance revision of the Projectile Control Technique that is meant for directing more of an impact. By concentrating chalkra into their hands the castor can then direct these bullets of concentrated wind towards their desired target through a punching/throwing motion. These Wind Bullets are capable of traveling up to 300 meters and feel like a punch to the stomach. If the technique is combined with projectiles it becomes more lethal, but will only travel up to 200 meters. Can fire up to three shots per jutsu.

-Jounin-

Kuchiyose: Kirikiri no Mai (Summoning: Execution Whirl)
Description: After the user wipes their own blood on the area in front of them or on the offensive weapon they intend to use for the attack, Daikamaitachi No Jutsu is prepared as normal. But instead, when the wind is released, a large summoned weasel, as well as a long pole, two short sickles and a container becomes shaped out of the wind. This is a much more intensified gust of wind that is able to chop down trees with ease.




xxxxxx Shuriken Constellation
xxxxxxxxxxxx


Name of Jutsu: Shuriken Constellation: Cygnus Safeguard
Rank of Jutsu: Sannin
Jutsu's Element: Raiton
Jutsu Type: Ninjutsu

Requirements: Windmill Shuriken
Description: The castor gathers electrical Chalkra into the Windmill Shuriken, giving the projectile its electrical blue aura. Once enough electrical force is funneled into the Windmill Shuriken it is placed infront of the user, with the bladed edges pointing to either side. Once the electrical charge is released it takes on the appearance of Cygnus, the Swan. Her wings span out in a protective "V" shape wall, capable of shielding small regions (Like the size of a large house) from most high ranked elemental jutsu. The length of the entire wall is approximately 300 feet (Or the length of an American Football Field) and the jutsu lasts for 2 posts. The wall is capable of blocking A rank jutsu, and canceling out S rank jutsu.

Note:Weak against Wind jutsu/ Strong against Earth jutsu


Name of Jutsu: Shuriken Constellation: Cirrus' Wolfpack
Rank of Jutsu: Chuunin
Jutsu's Element: Raiton
Jutsu Type: Ninjutsu

Requirements: Shurikens
Description: The user gathers electrical Chalkra into his/her throwing hand giving the Shuriken their electrical blue aura. Once the castor tosses the projectile at the desired target, the Shuriken will take on the role of a heart as the electrical charge from within expands outward, taking on the static image of a ravenous dog. Once taken shape the the movement of the dog becomes staggered, making its movements unpredictable. If the dog hits its target it will bite down on the point of impact, sending an electrical charge through the point of impact. Maximum Shuriken that can be used per jutsu is 3, and there is a post cool down of 3.

xxxxxx Weapon
xxxxxxxxxxxx •Phantom Shuriken
xxxxxxxxxxxx •Projectile Bands

xxxxxx Bloodline/clan techinques
xxxxxxxxxxxx •(can only learn up to rank)


xxxxxx Taijutsu
xxxxxx The Hidden Rain's Mirror Image Taijutsu
xxxxxx Stage 4||
xxxxxx Techniques Learned:
xxxxxxxxxxxx
xxxxxx Custom Taijutsu Techniques Learned:(Customs must be put in the custom taijustu acceptance forum to be approved of)
xxxxxxxxxxxx


Equipment Data

xxxxxx Headband Location|| Head
xxxxxx Headband Style|| Straight
xxxxxx Headband Color|| Faded Blue
xxxxxx Flak Jacket Style|| Vest Style Flak Jacket
xxxxxx Flak Jacket Color|| Faded Blue
xxxxxx Kunai Holster Location|| Left Leg
xxxxxx Kunai Holster Color|| Black
xxxxxx Shuriken and Bomb Holster Location|| Right Leg
xxxxxx Shuriken and Bomb Holster Color|| Black
xxxxxx Backpack Color||
xxxxxx Backpack Style|| (Two Straps, One Strap)



Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank||
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won||
xxxxxx Fights Lost||
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History||
The Beginning

Hiro was born into the Sherudon family; a clan that utilizes the power of chalkra strings to manipulate weapons, like the puppet users of the Sand. Hiro’s mother passed away after giving birth, which left Natoya, the father, to look after the kids. The oldest son, Kazuma, was approximately twelve when Hiro was born as he was recently promoted to the Genin status. As the family grew older Natoya and Kazuma grew a tight bond as they practiced perfecting their flawless combat technique while Hiro was left to study, and become a scholar like his mother would have wanted. However, the fatherly-son bond usually left Hiro on the sideline, making him feel unseen, and neglected. To Hiro it seemed that no matter what he did to impress his father, Natoya was more focused on preparing Kazuma for the upcoming war.

Letter of Terror

Hiro, a bright six year old child at the time, began to grow an interest in projectile weaponry as a hobby outside of his studies. However, it seemed that whenever he asked his father to teach him how to throw a projectile he would always be pushed aside so that Natoya could finish building weapons to fuel the war, as well as protecting his oldest son. As for Kazuma he was promoted to the rank of Jounin as he led a platoon to blockade enemy reinforcements. So Hiro took it upon himself to learn how to throw projectiles on his on. At first his accuracy was horrid, but through months of practice Hiro’s aims quickly progress. One day the small child took ten of his favorite throwing stars to the target behind the family armory with the hopes of achieving perfection. Finally after weeks of practice Hiro had hit the target all ten times as he ran into the armory to tell his father. However, what Hiro didn’t know was how Natoya had just received a letter from the battlefield on the death of Kazuma as he attempted to cover his platoons retreat single-handedly. Hiro, excited as he could be, made his way to his father sitting at his work been. The boy tugged on the fathers shirt, trying to get him to come see as Natoya pushed him away, saying nothing. Being young, and unable to understand, Hiro continued to prod at his father to come as he constantly was pushed away, until the rage from within Natoya caused him to turn around, backhanding Hiro across the face. The teary eyed Hiro was frozen with fear as Natoya went back to his stage of grieving.

Intensified Training

A few weeks had passed as Natoya coped with the death of his older son, and Hiro had learned to stay out of his fathers way, or at least until he did something that he felt would make his father proud. One day Natoya came into Hiro’s room, and told him to meet him outside. Unquestionably Hiro listened as he went into the training yard. From that day on Natoya soley focused on teaching Hiro the art of combat. To make the boy faster, stronger, smarter than Kazuma was when he died, so that he would not have to bare the burden of losing the last member of his family. This went on for years, up until Hiro was enlisted into the ninja academy. Throughout their training Natoya was strict, demanding perfection, and always referencing to how Kazuma would have done better. Eventually Natoya presented Hiro with his signature weapon, the Phantom Shuriken, and taught him how to master, and perfect this powerful windmill shuriken. However, this weapon was in the making way before Hiro’s training, and was meant to be given to Kazuma on the battlefield.

Starving for Acceptance

Hiro had come a long ways in his training, and it was only a few weeks before the ninja academy would begin to train the young child. But still, through all Hiro’s hard work his father was still not satisfied. Natoya was always finding flaws in the boys technique, critiquing him if he was of Jounin level, and always referring back to how Kazuma would have done better. Then one day Hiro overheard some talk that the Rain village was looking for volunteers of an experimental jutsu that was to improve a shinobi’s technique drastically. So, in an attempt to please his father, Hiro made his way to the testing grounds as he sneaked his way through the preliminary tests, and received the experimental curse mark. Although it brought agony, and pain, to Hiro it did in fact allow him to throw weapons farther, faster, and dead accurately. Once Hiro shared his secret with his father, Natoya, he grew very cross at Hiro. Scolding him about how real shinobi can reach higher potential without experimental curses, and more importantly how Kazuma would never have stooped down to that level. Once again Hiro was left to be a loser in his fathers eyes, or so he thought.

(Academy & Genin)
User Image

(Chunin & Jounin)
User Image


xxxxxx Theme Song|| "Re-Education" by: Rise Against
 

Cappey-San

Aged Gekko

9,350 Points
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Othiara -Tfs-

PostPosted: Sun Dec 04, 2011 10:07 pm
Elena Gray


User Image


Personal Data


xxxxxxRPC Full Name||Elena Lee Gray
xxxxxxNicknames|| Elena/Elena Lee/ Or just Gray
xxxxxxAge|| 16
xxxxxxBirth Date|| April, 5th
xxxxxxHeight|| 5'8
xxxxxxWeight|| 155
xxxxxxPersonality|| Outspoken, a real go-getter
xxxxxxSexuality|| Bisexual
xxxxxxBehavior|| -In Battle-(Serious, Likes to taunt) -Out of- Generally nice, Laid back
xxxxxxEthnicity|| Italian(50%) French(50%)

xxxxxxPersonal Skill|| Singing
xxxxxxFavorite Food|| Anything with Meat
xxxxxxFavorite Drink|| Water


xxxxxxLikes Swimming, Shopping, Boys, Girls, Animals..
xxxxxxDislikes|| Hot climate, Feeling useless, Being alone.

xxxxxxHates|| Cruelness without reason.

xxxxxx Strengths||
xxxxxxxxxxxx• Combination of chakra and weaponry
xxxxxxxxxxxx•Mastery of weaponry
xxxxxxxxxxxx• Friendships
xxxxxxxxxxxx• Negotiability

xxxxxxWeaknesses||
xxxxxxxxxxxx• Tougher time learning Taijutsu/Genjutsu
xxxxxxxxxxxx•Lean/Slender bodies

xxxxxx Fears||
xxxxxxxxxxxx• Losing loved ones
xxxxxxxxxxxx• Letting someone down

xxxxxx Relationships|| No one as of yet =3

xxxxxx Family|| No one as of yet =3

Shinobi Data

xxxxxx Village|| -Amegakure,Rain village-

xxxxxx Rank|| - Chunin-

xxxxxx Ninja Class|| Ninjutsu

xxxxxx Nindo|| "-Fight for what you believe in -"


Shinobi Technique Data

xxxxxx Chakra Color|| Dark Blue

xxxxxx Chakra Element||
xxxxxxxxxxxx1. Suiton
xxxxxxxxxxxx2.


xxxxxx Ninjutsu
xxxxxx Non-Elemental
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]


xxxxxx (Suiton)
xxxxxx Genin
xxxxxxxxxxxx •Mizu no Waruasobi (Trick of Water)
xxxxxxxxxxxx •Mizu Kagami no Jutsu (Water Mirror Technique)
xxxxxxxxxxxx •Uo Tsuba (Fish Spit)
xxxxxxxxxxxx •Mizu Bunshin no Jutsu (Water Clone Technique)
xxxxxxxxxxxx •Mizu Soujuu (Water Manipulation)
xxxxxxxxxxxx •Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
xxxxxxxxxxxx •Mizu Peretto (Water Pellet)
xxxxxxxxxxxx •Mizutamari no Jutsu (Water Puddle Technique)
xxxxxxxxxxxx •Isonagi no Jutsu (Beach Crab)
xxxxxxxxxxxx •Mizu Tate no Jutsu (Water Shield Technique)
xxxxxxxxxxxx •Suiton: Abura Bushin no Jutsu (Water Release: Oil Clone Technique)

xxxxxx Chunin
xxxxxxxxxxxx •Mizu no Yaiba (Water Sword)
xxxxxxxxxxxx •Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
xxxxxxxxxxxx •Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique)
xxxxxxxxxxxx •Fuuma Mizu Shuriken (Water Release: Evil Windmill Water Shuriken)
xxxxxxxxxxxx •Mizu no Yoroi (Water Armor)
xxxxxxxxxxxx •Deido Tama (Mud Ball)
xxxxxxxxxxxx •Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill)

xxxxxx { Weaponry }
xxxxxxxxxxxx

xxxxxx ( Medical)
xxxxxxxxxxxx

xxxxxx ( Genjutsu )
xxxxxxxxxxxx

xxxxxx ( Taijutsu)
xxxxxxxxxxxx

xxxxxx Bloodline/clan techinques
xxxxxxxxxxxx


xxxxxx Taijutsu
xxxxxx (Name of Style)
xxxxxx Mastery Level||
xxxxxx Techniques Learned:
xxxxxxxxxxxx

xxxxxx Custom Taijutsu Techniques Learned:(Customs must be put in the custom taijustu acceptance forum to be approved of)
xxxxxxxxxxxx


Equipment Data

xxxxxx Headband Location|| Belt

xxxxxx Headband Color|| Dark Blue

xxxxxx Kunai Holster Location|| Right hip

xxxxxx Kunai Holster Color|| Black

xxxxxx Shuriken and Bomb Holster Location
|| Lower left side of back

xxxxxx Shuriken and Bomb Holster Color|| Black

xxxxxx Backpack Color|| Black

xxxxxx Backpack Style|| Two Straps

xxxxxx Weapon Type||
xxxxxx Weapon Length/Range||
xxxxxx Weapon Weight||
xxxxxx Weapon Location||
xxxxxx Weapon Properties||

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank||
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won||
xxxxxx Fights Lost||
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History|| Being born and raised in he Rain Village of Amegakure, Elena thought she had her path set out for her in her family's local fishery business. A simple life that is needed as well as shinobi in Amegakure . As she was fileting through a fish that was caught earlier that day, and had that knife in her hand she had a sense of change, and felt like a reevaluation of her life was in order. She told her parents who fully supported her, and she was on her way to the academy to enroll in becoming a shinobi of the village, hoping to fined her true calling in life.

xxxxxx Extra Stuff on Character||

 
PostPosted: Thu Dec 22, 2011 7:46 pm
Kemuri Rosu


User Image

Personal Data


xxxxxxRPC Full Name||
xxxxxxKemuri Rosu
xxxxxxNicknames||
xxxxxxSmoker
xxxxxxAge||
xxxxxx39 (2 year 2 months)
xxxxxxBirth Date||
xxxxxxNov 7th 2009
xxxxxxHeight||
xxxxxx5' 9"
xxxxxxWeight||
xxxxxx157.4 lb.
xxxxxxPersonality||
xxxxxxVery prideful and silent. Kemuri morns for the loss of his village.
xxxxxxBehaviour||
xxxxxxSticks to himself. Calm and collected. Never lets the opponents understand his weakness.
xxxxxxEthinicy||
xxxxxxAmegakureian.

xxxxxxPersonal Skill||
xxxxxxSmoking, rolling, crafting Tobacco.

xxxxxxLikes
xxxxxxSmoking, the rain, peace.
xxxxxxDislikes||
xxxxxxIgnorance.
xxxxxxHates||
xxxxxxThe loss of Amegakure.

xxxxxx Strengths||
xxxxxxHis ability's are not known, so he holds the element of surprise.
xxxxxxWeaknesses||
xxxxxxFire, because his smoke is normally highly flammable.
xxxxxx Fears||
xxxxxxFinding a home and then losing it again.

xxxxxx Relationships||
xxxxxx Family||
xxxxxxBoth were lost along with his Village.

Shinobi Data

xxxxxx Village|| Amegakure
xxxxxx Rank||Jounin

xxxxxx Ninja Class||Ninjutsu.
xxxxxx Nindo|| "There is nothing but loss."

xxxxxx Bloodline|| Smoke Shifting.

xxxxxx Summoning Type|| (Chuunin rank only)
xxxxxx Summon Sage?|| (Chuunin rank only)

Shinobi Technique Data

xxxxxx Chakra Color||Smoke.
xxxxxx Chakra Element||
xxxxxxxxxxxx1.Wind.


xxxxxx Ninjutsu
xxxxxx
Non-Elemental
xxxxxx Academy
xxxxxxxxxxxx • Transformation Technique
xxxxxxxxxxxx • Substitution Technique
xxxxxxxxxxxx • Clone Technique
xxxxxx Genin
xxxxxxxxxxxx • Ant-Lion Jutsu
xxxxxxxxxxxx • Tree Climbing/Wall Walking
xxxxxx Chunin
xxxxxxxxxxxx • Water Walking

xxxxxx
Smoke
xxxxxx Academy
xxxxxxxxxxxxSmoke Screen Jutsu
xxxxxxxxxxxxSmoke Clone Jutsu
xxxxxx Genin
xxxxxxxxxxxxSmoked lungs*
xxxxxxxxxxxxSmoke ball*
xxxxxxxxxxxxSmoke forming*
xxxxxxxxxxxxSmoke combustion*
xxxxxxxxxxxxTar Bullet*
xxxxxxxxxxxxSmoke Dome*
xxxxxxxxxxxxSmoke Movment
xxxxxxxxxxxxChaos Fog
xxxxxx Chunin
xxxxxxxxxxxxSmoked Snake*
xxxxxxxxxxxxSmoke Blades*
xxxxxxxxxxxxSmoke Spear*
xxxxxxxxxxxxDrilling Fist*
xxxxxxxxxxxxSmoke Instantaneous Body Skill
xxxxxxxxxxxxSmoke Dragon jutsu
xxxxxx Jounin
xxxxxxxxxxxxGrand Spiral of Smoke
xxxxxxxxxxxxSmoke snake fist
xxxxxx Sanin
xxxxxxxxxxxxSmoke Bound Armor

xxxxxx
Fuuton
xxxxxx Academy
xxxxxxxxxxxx Projectile Control Skill
xxxxxxxxxxxx Wind Clone
xxxxxxxxxxxx Wind Levitation
xxxxxxxxxxxx Retrieving Wind Technique
xxxxxx Genin
xxxxxxxxxxxx Wind Explosion
xxxxxxxxxxxx Spinning Shield of Winds
xxxxxxxxxxxx Propelling Winds
xxxxxx Chunin
xxxxxxxxxxxx Low Air Pressure Technique

xxxxxx
Doton
xxxxxx Academy
xxxxxxxxxxxx
xxxxxx Genin
xxxxxxxxxxxx
xxxxxx Chunin
xxxxxxxxxxxx

xxxxxx
Suiton
xxxxxx Academy
xxxxxxxxxxxx Water Manipulation
xxxxxxxxxxxxWater Clone Technique
xxxxxx Genin
xxxxxxxxxxxx Water Pellet
xxxxxxxxxxxxWater Puddle Technique
xxxxxxxxxxxxWater Shield Technique
xxxxxxxxxxxxBeach Crab
xxxxxxxxxxxxWater Release: Oil Clone Technique
xxxxxxxxxxxxWater Sword

xxxxxx Chunin
xxxxxxxxxxxx

xxxxxx
Genjutsu
xxxxxxxxxxxx



xxxxxx Taijutsu
xxxxxx Tame Za Kyokudo Style
xxxxxx Mastery Level||Stage 4
xxxxxx Techniques Learned:
xxxxxx Academy
xxxxxxxxxxxx • Tame Za Kyokudo Style; Resu Tame Taibu
xxxxxxxxxxxx • Tame Za Kyokudo Style; Rosutoai
xxxxxx Genin
xxxxxxxxxxxx • Tame Za Kyokudo style; Tsuyoi Senkou
xxxxxxxxxxxx • Tame Za Kyokudo style; Kire Ono
xxxxxx Chunin
xxxxxxxxxxxx • Hyoushi Tentou
xxxxxxxxxxxx • Assai Hiza

xxxxxx Cloud's Large Sword Style
xxxxxx Mastery Level||Stage 3

xxxxxx Custom Taijutsu Techniques Learned:
xxxxxxxxxxxx • None.


Equipment Data

xxxxxx Headband Location|| Forehead
xxxxxx Headband Style|| Straight
xxxxxx Headband Color|| Dark Blue

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank||
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won||
xxxxxx Fights Lost||
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

 

Sindenky


l_Valkyrie_I

PostPosted: Fri Dec 23, 2011 6:29 pm
Omi Echo


User Image

Personal Data


xxxxxxRPC Full Name||
Omi,Draco, Echo
xxxxxxNicknames||None
xxxxxxAge||15
xxxxxxBirth Date|| October 25th
xxxxxxHeight|| 4 feet and 11 inches
xxxxxxWeight|| 85 pounds
xxxxxxPersonality||She is a quiet person. Omi is serious as well being oblivious to jokes or being hit on. Even tho she is not the best in social situations she does know about manners. Omi tries to be professional in nearly every way that she can but if told she needs to relax she will try not knowing when it's right to relax or be professional. This is why her paerents decided for her to get some social skills.
xxxxxxSexuality|| Straight
xxxxxxBehaviour||In battle she hides and looks for a good opportunity t strike, thanks to her clan, the body sensors, knowing the targets location is not a problem. Relying on her speed and stealth in the field of battle.
xxxxxxEthinicy||Dovahkiin
xxxxxxPersonal Skill|| Tells stories, hiding, using her blade.
xxxxxxFavorite Food|| Loves to tell stories even though she never gets a chance to.
xxxxxxFavorite Drink||Fruit juice.
xxxxxxLeast Favorite Food||Vinnala ice cream.

xxxxxxLikesOmi is a confusing girl when it comes to her likes. Depending on the time of day she will be training with her blade, telling a story (If some one is there or not), trying to get better at flying, and bird watching.
xxxxxxDislikes|| There are very few things that she dislikes but one could be when some one tries to sneak up on her.
xxxxxxHates||The one thing she hates is when some one is playing or messing around when they are on a mission. "We can relax once the goal is achieved."

xxxxxx Strengths||
xxxxxxxxxxxx•Speed
xxxxxxxxxxxx• Stealth
xxxxxxWeaknesses||
xxxxxxxxxxxx•Taking hits
xxxxxxxxxxxx• Can't cook (unless you like burnt food)
xxxxxx Fears||
xxxxxxxxxxxx• Losing wings so can't fly
xxxxxxxxxxxx• Having no goals in life.

xxxxxx Relationships|| None so far
xxxxxx Family|| A farther, mother, and older brother.

Shinobi Data

xxxxxx Village|| Rain village
xxxxxx Rank||Genin

xxxxxx Ninja Class|| Assassin
xxxxxx Nindo|| "You get a goal, you peruse it, goal complete, another goal received."

xxxxxx Bloodline|| Body Sacrifice Sensor
xxxxxx Bloodline Stage|| Stage 1
xxxxxx Clan||Dragconic Clan
xxxxxx Clan Stage|| None yet

xxxxxx Summoning Type|| None
xxxxxx Summon Sage?|| None

Shinobi Technique Data

xxxxxx Chakra Points|| 150
xxxxxx Chakra Color|| Glassy blue
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Wind
xxxxxxxxxxxx2. Lighting
xxxxxxxxxxxx3. -none-

xxxxxx Ninjutsu
xxxxxx Non-Elemental
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]


xxxxxx Fuuton
xxxxxxxxxxxx • Kaze Bunshin (Wind Clone)
xxxxxxxxxxxx • Kaze Fuuchuufuyuu (Wind Levitation)
xxxxxxxxxxxx • Yadama Furooseigyo (Projectile Control Skill)
xxxxxxxxxxxx • Hanpatsu Kaze no Jutsu (Retrieving Wind Technique)
xxxxxxxxxxxx • Boufuu Kyouzuu no Jutsu (Gale Surge)
xxxxxxxxxxxx • Kaze Bakuhatsu (Wind Explosion)

xxxxxx Raiton
xxxxxxxxxxxx

xxxxxx None yet
xxxxxxxxxxxx

xxxxxx {Other Jutsu type's name} (Sealing, medical, ect)
xxxxxxxxxxxx

xxxxxx (Genjutsu, taijustu, weapon, puppet)
xxxxxxxxxxxx

xxxxxx Bloodline/clan techinques
xxxxxxxxxxxx


xxxxxx Taijutsu
xxxxxx (Name of Style)
xxxxxx Mastery Level||
xxxxxx Techniques Learned:
xxxxxxxxxxxx
xxxxxx Custom Taijutsu Techniques Learned:(Customs must be put in the custom taijustu acceptance forum to be approved of)
xxxxxxxxxxxx


Equipment Data

xxxxxx Headband Location|| Neck
xxxxxx Headband Style|| Straight
xxxxxx Headband Color|| Blue
xxxxxx Flak Jacket Style|| None
xxxxxx Flak Jacket Color|| none
xxxxxx Kunai Holster Location|| Upper right leg
xxxxxx Kunai Holster Color|| White
xxxxxx Shuriken and Bomb Holster Location|| Upper left leg
xxxxxx Shuriken and Bomb Holster Color|| White
xxxxxx Backpack Color|| Blue
xxxxxx Backpack Style|| Two Straps

xxxxxx None yet
xxxxxx Weapon Type|| None
xxxxxx Weapon Length/Range|| None
xxxxxx Weapon Weight||
xxxxxx Weapon Location||
xxxxxx Weapon Properties||

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank||
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won||
xxxxxx Fights Lost||
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History|| Omi was raised to be a assassin at birth like her mother and farther before her. On her time off she would read books as well as train some more. Soon after her eleventh birthday they decided to enroll her the ninja academy so she can get social skills. She does not talk much and does what she see's is her goal. Omi goal now is to try to learn new skills as well as make allies in her village.
xxxxxx Theme Song||
xxxxxx Extra Stuff on Character||Even though she is to make friends in the village she does not see how to do it.

 
PostPosted: Mon Dec 26, 2011 1:34 pm
Saiga Tatsumi


User Image

Personal Data


xxxxxxRPC Full Name|| Saiga Tatsumi
xxxxxxNicknames|| n/a
xxxxxxAge|| 16
xxxxxxBirth Date|| Sept/12
xxxxxxHeight|| 5'10
xxxxxxWeight|| 150lbs
xxxxxxPersonality|| Saiga likes to flaunt what he's got. There is almost nothing he enjoys more than showing off by doing some stupid stunt.
xxxxxxSexuality|| heterosexual
xxxxxxBehaviour|| outside of battle is a joker and likes to mess around, though he isn't totally immature. He knows when the right time to joke is, and a fight isn't one of those times.
xxxxxxEthinicy|| Japanese
xxxxxxPersonal Skill|| Musical talent
xxxxxxFavorite Food|| Squid
xxxxxxFavorite Drink|| water
xxxxxxLeast Favorite Food|| squash

xxxxxxLikes|| play different instruments, listen to music
xxxxxxDislikes|| disruptions
xxxxxxHates|| overly annoying people

xxxxxx Strengths||
xxxxxxxxxxxx• quick on his feet
xxxxxxxxxxxx• high defense
xxxxxxWeaknesses||
xxxxxxxxxxxx• Lightning jutsu
xxxxxxxxxxxx• cocky
xxxxxx Fears||
xxxxxxxxxxxx• Ants, wretched ants
xxxxxxxxxxxx

xxxxxx Relationships|| single
xxxxxx Family|| family in the village

Shinobi Data

xxxxxx Village|| Rain
xxxxxx Rank|| Gennin

xxxxxx Ninja Class|| ninjutsu
xxxxxx Nindo|| "don't try and top me, cause I'm absolutely flawless"

xxxxxx Bloodline|| n/a
xxxxxx Bloodline Stage|| n/a
xxxxxx Clan|| Akkimizu


xxxxxx Implants|| n/a
xxxxxx Curse Mark|| n/a
xxxxxx Angel/Demon|| Sanbi

xxxxxx Summoning Type|| n/a
xxxxxx Summon Sage?|| n/a

Shinobi Technique Data

xxxxxx Chakra Points|| 150
xxxxxx Chakra Color|| cobalt
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Water
xxxxxxxxxxxx2. Fire
xxxxxxxxxxxx3. Earth

xxxxxx Ninjutsu
xxxxxx Non-Elemental {Start with the following three only}
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]


xxxxxx Water
Academy
xxxxxxxxxxxx •Water Clone
xxxxxxxxxxxx •Water Mirror Technique

xxxxxx Wind
xxxxxxxxxxxx

xxxxxx Earth
xxxxxxxxxxxx


xxxxxx Bloodline/clan techinques
xxxxxxxxxxxx •(can only learn up to rank)


xxxxxx Taijutsu
xxxxxx (Name of Style)
xxxxxx Mastery Level||
xxxxxx Techniques Learned:
xxxxxxxxxxxx
xxxxxx Custom Taijutsu Techniques Learned:(Customs must be put in the custom taijustu acceptance forum to be approved of)
xxxxxxxxxxxx


Equipment Data

xxxxxx Headband Location|| Right arm
xxxxxx Headband Style|| tied around upper arm
xxxxxx Headband Color|| blue
xxxxxx Flak Jacket Style|| none
xxxxxx Flak Jacket Color|| n/a
xxxxxx Kunai Holster Location|| left leg
xxxxxx Kunai Holster Color|| black
xxxxxx Shuriken and Bomb Holster Location|| n/a
xxxxxx Shuriken and Bomb Holster Color|| n/a
xxxxxx Backpack Color|| black
xxxxxx Backpack Style|| two straps

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank||
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won||
xxxxxx Fights Lost||
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History|| Saiga had a pretty normal childhood. Him being the Sanbi host was kept secret from him for a long while, until he graduated the ninja academy. The initial reaction was one his superiors did not expect. The boy's ego swelled to insane heights. Boasting a grand power, one of which he had no idea how to use, to any and all around the world.
xxxxxx Theme Song|| (Optional)
xxxxxx Extra Stuff on Character|| (This can be any information from a pet for Inuzuka members or a certain type of bug your Aburame uses. Also, If you Have a Summon, or Angel/Demon or Curse Mark. Your Information would go Here.)

 

The Extra Syllable


thefire158

Dangerous Capitalist

3,050 Points
  • Member 100
  • Brandisher 100
  • Risky Lifestyle 100
PostPosted: Fri Jan 06, 2012 6:54 pm
Aurus Ironsoul


User Image - Blocked by "Display Image" Settings. Click to show.

Personal Data


xxxxxxRPC Full Name||Aurane S. Ironsoul
xxxxxxNicknames|| Iron
xxxxxxAge|| 17
xxxxxxBirth Date|| September 7th
xxxxxxHeight|| 6 Foot 6 Inches
xxxxxxWeight|| 192
xxxxxxPersonality|| Mildly friendly and polite, but very unemotional about combat, often aiming for the kill if it can happen.
xxxxxxSexuality|| Hertero
xxxxxxBehaviour||Outside of battle, he is fairly welcoming and friendly, but a tad cynical. In combat, quick and decisive and loses no sleep over killing.
xxxxxxEthinicy|| Russian

xxxxxxPersonal Skill|| An excellent painter and craftsman/engineer. This shows in his puppetry.
xxxxxxFavorite Food|| Steak
xxxxxxFavorite Drink|| Cherry soda
xxxxxxLeast Favorite Food|| Coconut

xxxxxxLikes Likes to paint in his spare time, as well as work on his puppets or craft other devices. Also likes girls, but isn't completely obsessed with them.
xxxxxxDislikes|| Dislikes to sit through long and boring speeches.
xxxxxxHates|| Hates overly happy people and terrible leadership.

xxxxxx Strengths||
xxxxxxxxxxxx•Puppetry
xxxxxxxxxxxx•Containing his emotion
xxxxxxWeaknesses||
xxxxxxxxxxxx• Close quarters
xxxxxxxxxxxx• Too analytical
xxxxxx Fears||
xxxxxxxxxxxx• Drowning
xxxxxxxxxxxx• What awaits after death

xxxxxx Relationships|| None
xxxxxx Family|| Retired

Shinobi Data

xxxxxx Village|| Rain
xxxxxx Rank|| Genin

xxxxxx Ninja Class|| Puppeteer
xxxxxx Nindo|| "Shinobi are simply in a state of nature. Those who are weak die. Those are strong live."

xxxxxx Bloodline|| Hyoton
xxxxxx Bloodline Stage|| Stage 1

xxxxxx Summoning Type|| None

Shinobi Technique Data

xxxxxx Chakra Points|| 150
xxxxxx Chakra Color|| Icy blue
xxxxxx Chakra Element||
xxxxxxxxxxxx1. Water
xxxxxxxxxxxx2. Wind (Unusable at this time)


xxxxxx Ninjutsu
xxxxxx Non-Elemental {Start with the following three only}
xxxxxxxxxxxx • Henge no Jutsu [Transformation Technique]
xxxxxxxxxxxx • Kawarimi no Jutsu [Substitution Technique]
xxxxxxxxxxxx • Bushin no Jutsu [Clone Technique]


xxxxxx (Your first element's name) Suiton
xxxxxxxxxxxx • Mizu Soujuu (Water Manipulation)
xxxxxxxxxxxx • Mizu Bunshin no Jutsu (Water Clone Technique)
xxxxxxxxxxxx • Mizu Peretto (Water Pellet)
xxxxxxxxxxxx • Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
xxxxxxxxxxxx •Mizutamari no Jutsu (Water Puddle Technique)

xxxxxx (Your second element's name) Fuuton (Unavailable)
xxxxxxxxxxxx


xxxxxx Puppetry
xxxxxxxxxxxx • Kugutsu no jutsu (puppetry technique)
xxxxxxxxxxxx • Kugutsu Fukuwajutsu (Puppet Ventriloquism)
xxxxxxxxxxxx • Chakra String Jutsu
xxxxxxxxxxxx • Bladed Chakra String

xxxxxx Hyoton - Ice Release
xxxxxxxxxxxx • Reido [Freezing Point]
xxxxxxxxxxxx • Reinigiri [Zero Grip]
xxxxxxxxxxxx • Retsu Kaze No Jutsu [Cold Breeze Technique]
xxxxxxxxxxxx • Hyouga Bunshin No Jutsu [Glacier Bunshin Technique]



Equipment Data

Puppet Name: Prowler
Puppet Rank: D Rank
Description: A very basic but deadly puppet. This puppet, shaped like a spider, is made of a fairly sturdy (D-Rank in strength) but not too heavy wood that is polished and has a gold sheen. This is good against basic weapons such as kunai and shuriken. It has 6 powerful legs that are fairly sharp on the end, good for piercing attacks. However, that is not its dangerous aspect. On the underside of the puppet is a sharp and very fast drill. The Prowler will can its 6 spring-loaded legs to hop up and wrap its self around a body part or head. It can then extend its drill and do heavy damage on an unprotected body. This can range from extreme pain, or if on the face or into a vital, possible death. The puppet is slightly larger than the average head. Aside from this, the Prowler is a fairly simple puppet. Its size and weight gives it quick speed, but it can easily be swept up in a powerful elemental jutsu.
Weak Joint: A hard strike against the joint in which the upper body meets the lower body will disable the drill.
Picture (not mandatory):

User Image - Blocked by "Display Image" Settings. Click to show.


Puppet Name: The Wraith
Puppet Rank: C
Description: This puppet was designed with more of a physiological factor. The puppet is designed as a very tall (7 and a half feet) and thin man wearing a black suit. However, he lacks a face. He is designed and painted so that the skin looks and feels realistic, like it was an actual person. Created out of C-ranked strength wood, this puppet is sturdier than Aurane's other puppet, the Prowler. Its weapons come a compartment in its back. The section will open in the back, which is filled with around 8 very long, black, rope-like apparatuses that have sharp blades at their ends. Apart from this, the normal hands on the Wraith's arms can snap upward at the wrists, which allows a long blades to slide out. The head is jointed into the neck with a blade. If the head is removed, it might still be able to be used as a weapon. A frontal compartment of the chest is also able to launch a single metal spike from its midsection. This puppet might be less used for combat, and more for stalking and scaring the victim through conjunction with things like genjutsu. The presence of this puppet is generally unnerving, given how rigid and creepy its body is.

Weak Joint: The rope-like apparatuses are easily cut with a strong blade, such as a katana. Kunai may inflict damage on it, but it would have to be very concentrated. (I.e. a sawing motion)
Picture (not mandatory):

User Image - Blocked by "Display Image" Settings. Click to show.

xxxxxx Headband Location|| Forehead
xxxxxx Headband Style|| Straight
xxxxxx Headband Color|| White
xxxxxx Flak Jacket Style|| Sand Village style (Unavailable)
xxxxxx Flak Jacket Color|| Dark Grey
xxxxxx Kunai Holster Location|| Right leg
xxxxxx Kunai Holster Color|| black
xxxxxx Shuriken and Bomb Holster Location|| Right leg, to the right of kunai
xxxxxx Shuriken and Bomb Holster Color|| black
xxxxxx Backpack Color|| Grey
xxxxxx Backpack Style|| Two

Shinobi Combat Statistics

xxxxxx Missions Completed
xxxxxx S Rank||
xxxxxx A Rank||
xxxxxx B Rank||
xxxxxx C Rank||
xxxxxx D Rank||
xxxxxx E Rank||

xxxxxx Battles Fought
xxxxxx Fights Won||
xxxxxx Fights Lost||
xxxxxx Fights Tied||
xxxxxx Opponents Killed||

Other Data

xxxxxx Background History|| From birth, Aurus was gifted artistically and was very inventive. He grew up in a trade caravan that often passed between the 5 great nations. He picked up many stories and learned of many battles of shinobi, familiarizing himself with shinobi history. However, one thing stood out to him, and that was puppetry. He soon discovered an uncanny talent for puppetry. At the age of 15 was when he first used how to create a chakra thread. He couldn't use it much, but would prank the others in the caravan with harmless jokes using it. After acquiring books about puppetry through trade, he knew it was what he wanted to learn and do. When his parents retired he soon left for Rain, his favorite village to visit on the trade route, and joined up with the shinobi forces. Joining was like meeting old friends, as he knew many civilians in the village from trade with them.
xxxxxx Theme Song|| You Know My Name
xxxxxx Extra Stuff on Character|| (Possibly a basic sealing scroll to store puppets in)

 
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