Welcome to Gaia! ::

Naruto: Ultimate Roleplaying (NUR) [CLOSED]

Back to Guilds

A long-lived guild, filled with memories of a time long-gone. RIP NUR. 

Tags: naruto, roleplaying, jutsu, fantasy, discussion 

Reply -
Ra-Adam Weapons/Drugs/Poisons

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Panthers7

PostPosted: Fri Feb 17, 2012 10:12 am
Name of weapon: Frozen in time ( Superhuman Drug )
Your Rank: Genin
Who owns the weapon: Ra Ammon Dara
Where it was found/Who made it: Ra Ammon
Users Class:[/b Puppet Master
The Range of the weapon: Must procure some form of cut to the opponent.
Weakness: If a Suiton technique hits the weaponry of his puppets, or they are submerged in water, the drug is dissolved and made null.
Description:

-Visual Description: When it is not coated upon the weapons, it is in a small crystal like bottle. The bottle is rather beautifully designed and shows that the liquid is rather light blue. When coated upon a weapon, it gives a slight blue tinge to it, as well as a rather nice gloss that can be quite distracting in the light.

The 'Superhuman drug', basically is a drug that will enhance the senses. With Ra's weapons coated, it will only take a cut, a stab, or rather anyway of the substance to brush of and get into the bloodstream of the victim. Upon being cut, the opponent will go through the process of having their senses be jolted up a thousand notches while the body will start to slow down into eventual paralysis. Making everything they receive come an hour, to a day, to a week, to a month, and so on later. It takes a total week ( Real time ) to gather the herbs and spices required to make the poison. ( All posts pertaining to it will be in document form. ) The antidote to this, will have to take just as much time to retrieve, in which certain factors of the body may have failed during the time of retrieval, if the body hasn't been killed already. Reason being, with the body reacting so slow with the inhuman height of senses, certain organs will be doing the same.

Act I: Upon being cut, the poison will enter the body. The poison will not be felt immediately or even start taking effect until the 3rd post in.

Act II: The poison begins to elevate the senses in a rapid manner. Leaving the body to react slower ( By one rank ), and start to feel damage done to them on the second post they make.

Act III: By this time, the opponent will probably notice that they are infected in some manner. The poison seem to be acting faster, possibly with the adrenaline and the constant movement to make it spread along the body faster, and enhance the senses to where pain will be felt once more on the second post they make but the pain will seem like it is doubled. Even more so, their reaction speed will be decreased by a half of a rank. Making a total of one and a half rank deduction.

Act IV: This is where the poison will start to take over and take dominance over the body. It will reduce the reaction speed, this time, by a full rank and then even further enhance the senses. Making everything from what the person said, to what they are seeing, to even when they feel to be received in the brain a second post later. Putting the opponent in disarray in what is happening to them, and possibly making them feel crazy as they would basically be defending against acts that have already occurred.

Final Act: This point is where the poison has made it's claim in the blood system of the opponent. Every post after this point, the reductions will increase until they are basically in a special comatose state. Though at the beginning of this 'Act', they will be defending against basically attacks that occurred a post later. Their reaction speed will will total out at 2 and a half ranks, plus the constant continual reduction with every post after.

To Cure: It takes about seven posts of pure brewing and finding the samples that will dilute the poison. It can only be cured by a medical shinobi of Jounin status or higher. [ They will have to be VERY descriptive in finding the cure. Any less, will be a call on the antidote being invalid. ]

* Exception: Should the user not be able to become healed within the allotted time, or is healed by a lower nin that does not have the capabilities, or has not found the antidote to find the poison, the inflicted user will have a down period with the poison should they not be treated after the 10th after being poisoned post, the user faces a permanent two ranks of reduction upon om speed and reactor.
 
PostPosted: Tue May 15, 2012 9:50 pm
Name of weapon: The Shroud of Osiris
Your Rank:
Who owns the weapon: Ra Ammon Dara
Where it was found/Who made it: It was made and created by Ra Ammon. With his knowledge seals, be figured out an innovative way to create a cloak that would do the best to hide what truly lies in his Chakra pathways. With the combination of Egyptian Modacrylic material. Through this material, he not only protects himself from his own techniques, but protects eyes or senses that may be gifted in chakra sensory.

The cloth has seemingly decorative images stitched all over the the cloak. Within these stitches, is mini-seals that represent Egyptian for 'invisibility'. No, the cloak doesn't make the user invisible but it does turn revert sensory prone shinobi for noticing his chakra level. Like a mirror, it rather reverts the energy utilized to see his chakra back at the user. Making the wearer, 'invisible.' Although, should chakra be expended at a great amount, such as jutsu above Chuunin rank, the power is too powerful for suppression. I.E:

The shroud, in the most bluntest sense, the shroud protects against sensory techniques a half rank above the wearers own, and cancels the piercing of Dojutsu. Making the Dojutsu-er see only darkness or the chakra of a untrained person.


Also, as stated above, the cloak has some heat resistance due to Ra acknowledging the fact that he possibly can burn the cloak with his flames. With the use of Modacrylic material, it provides at least a reduction of one rank of the heat of the technique imposed against it. But a B-Rank or above technique, can inevitably burn the cloak.
Users Class: Puppetry
The Range of the weapon: Personal
Weakness: Should chakra be expended at a great amount, such as jutsu above Chuunin rank, the power is too powerful for suppression.
Description: Stated above.  

Panthers7


Panthers7

PostPosted: Tue Jun 12, 2012 3:11 pm
Name of Armor: The Mind of Exodia
Your Rank: Chuunin
Who owns the weapon: Ra Ammon
Where it was found/Who made it: In the depths of the Wind Country's caverns.
Users Class: Puppeteer
The Range of the weapon: I'd guess the reach of the 'summons'.
Weakness: The aromor doesn't have a weak spot per-say, but weaknesses in general. First, is that by constructing Exodia, with the power and effort it goes to it's creation ( most power of utilizing it as it requires SS rank chakra as 'payment' for summoning ), Ra loses his ability to Summon any creature. As this puppet, has become a personal summon.[ Such as the Dragons, Snakes, Etc. are removed from being able to be grasped]

Also, should someone manage to stab through the thick metal of the puppet's head, they can severely harm Ra as that is his station of utilizing the puppet.

Genjutsu, also is a factor, for being under an illusion disturbs chakra, which disturbs the perfect chakra control needed to keep the puppet functional.
Description: This armor is the appitimy of Ra's creation. By summoning Exodia, all of his puppets will disappear and be replaced with this 3 story armor of power. The armor serves two purposes. One, is to make an ultimate second body to embody Ra; and two, is to amplify his chakra to the point that he can control larger puppets. Taking a totally innovative way to puppetry.

The metal that is utilized in the making of this puppet, is the ancient metal of the Wind Country; Vibranium. A weaker metal than the up most legendary metal that has yet to be discovered. Vibranium, is a metal that exceptionally hard to pierce, dent, or scratch. Although the joints of the puppet can be knocked out of place with significant force from the puppet and make that limb useless; but actually harming the puppet out right would be of exceptional difficulty. The metal, also seems to suppress or rather absorb sounds. Making sound related techniques (Not calling out jutsu's at a normal tone) or loud noises, to be absorbed and suppressed by this ancient metal.

Next, would be how one can effectively move such an enormous mechanism. Ra figured this out by working out the internal mechanics which will make manipulating the machine highly effective specifically for his style of the shinobi. For unlike a normal puppeteer who try to just gain a numerous amount of puppets, Ra decided to take another route with this machine and fight with larger puppets instead of more numerous ones. So Ra focused on adding turning belts, chakra initiated pressurized hydraulics, and gears. Giving the final product, of the machine having exceptional maneuverability and which would enable it to do fluent attacks.

But you must be wondering, how this too, can be done. Ra figured this out, by positioning himself actually within the machine; taking an entirely different approach to the creation of machines. From within, he figured he'd be able to hold supreme control of this giant, through use of Egyptian Seals (Fuinjutsu) and chakra. By positioning himself at key points as stated above, he will add chakra strings to multiple parts of his body; to be specific, the tekkensetsu points of a shinobi's body. By adding his chakra in this way, he gains the ability to do (as mentioned above) to manipulate the puppet as if it were his own body.

With that explained, now is time to speak about the weapons as mentioned above. The first, would be Exodia's body. It can move in retaliation to Ra's movements a rank slower than his own. The physical attacks from the machine are exceptionally basic but limited.( Reverse punch, front kick, snap kick, etc.) For doing a back-flip or advanced techniques are exceptionally illogical for this large puppet to do. But to be hit by this machine, would induce extreme damage upon the opponent. With such a massive construction, the damage would make be exceptional should it be direct.

But the primary function of the machine, is to enact as a vessel for Ra to command larger puppets. There is more than one reason Ra chose the sacrifice of picking such an enormous machine to build and wield. For upon the shackles and the inner palms of the puppet, lays symbols that summon puppets (representative on the amount of puppets Ra can summon without the use of Exodia. These puppets stand one story tall, and wield a sword and shield, that are composed of the same metals as Exodia. Their abilities are cutting, stabbing, throwing, grabbing, pummeling,etc. As you can see, they have no real powers except to be up most brutes.

Summary:

- 50 CP to summon
- 15 per post CP to keep active
- One SS-ranked direct hit, two direct S-ranked hits can break through the head. It can't be repaired during battle.  
PostPosted: Sat Jul 21, 2012 11:54 pm
Your Rank: Chuunin
Ninja Class: Ninjutsu
Name of Armor: Rinnengan Earrings ( Couldn't find the Custom Armor section XD )
Rank of Armor: E
Armor Type: Kekkei Genkai
Description: The Rinnengan earrings are simply just the chakra rods of the Rinnengan user, broken off and handed to a person to put into their ears. Upon doing so and the Rinnengan user is in the 'Animal Path' path, they will be able to summon the person dawning the earring in their ear.

Restrictions: This will take up all three summons, upon utilizing the powers of the earrings. Or rather fills up all the slots upon utilizing the summons.  

Panthers7

Reply
-

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum