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Posted: Sun Aug 24, 2014 12:01 am
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Posted: Sun Aug 24, 2014 12:02 am
Name of weapon: Dākufurasshu (ダークフラッシュ) (lit Dark Flash) Your Rank: Chuunin Who owns the weapon: Haruko Senju Where it was found/Who made it: Crafted in Konoha Users Class: Weapon The Range of the weapon: Close ~1.5 feet Weakness: Limited range. Standard metal Description: The leading edge is coated in a powerful neuro toxin that dulls the sense the more times it hits. The first couple of hits will slow reaction time and cause a slight visual delay (-1 speed) while later applications will almost paralyze the enemy and cause muscle contractions, almost eliminating their ability to attack. However, to have any effect, the hit must break skin, allowing the poison to seep in. The poison has no effect otherwise. Rp Sample: fuchsia Name of weapon: Yami no ejji (闇のエッジ) (lit. Edge of Darkness) Your Rank: Chuunin Who owns the weapon: Haruko Senju Where it was found/Who made it: Forged in the leaf village, blending the skill of the Leaf Village smiths ability and the style of the Hyuuga in a sense Users Class: Weapon Master The Range of the weapon: Normal Weapon Range. ~3 feet Weakness: Without chakra being applied, it is a normal weapon Description: When Chakra is applied through the hilt, a thin layer of chakra appears on the leading edge of the blade, forming a thin, razor sharp layer of chakra. As the blade strikes an opponent, it cuts the flesh and the chakra network underneath. Each strike causes the enemy to 'bleed' 10 CP. However, to it costs the User 5 CP a post to maintain the layer of chakra on the edge of the blade. Rp Sample: purple
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Posted: Sun Aug 24, 2014 12:04 am
Your Rank: Gennin Ninja Class: Genjutsu Name of Jutsu: Quicksand Rank of Jutsu: B rank Jutsu's Element: Jutsu Type:Genjutsu Do you want you Jutsu added to the Guild List: No Description: The caster forms a series of signs as another shinobi approaches them. Suddenly, the ground beneath the shinobi appears to liquefy and they slowly begin to sink into the ground more and more the longer they are trapped in the Genjutsu. Struggling also speeds up this process. However, they do stop once it reaches their neck and they are once again standing on solid ground. RP Sample:
(If requested)
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Your Rank: Gennin Ninja Class: Genjutsu Name of Jutsu: Voices of Wrath Rank of Jutsu: A rank Jutsu's Element: Jutsu Type:Genjutsu Do you want you Jutsu added to the Guild List: No Description: The caster of this Genjutsu first starts by pointing at the enemy nin, then once the enemy nin looks at them, the genjutsu is activated. Their head is then seemingly filled with hundreds of voices yelling at them, often criticizing them or laughing at them. This often confuses them or makes it seems like they are going insane, haunted by the spirits of the damned and those they have hurt. Can cause some form of paranoia. RP Sample:
(If requested)
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Your Rank: Gennin Ninja Class: Genjutsu Name of Jutsu: Supreme Sunlight Rank of Jutsu: B rank Jutsu's Element: Jutsu Type:Genjutsu Do you want you Jutsu added to the Guild List: No Description: The caster forms a series of signs and most ninja in the area begin to feel as if the Sun is getting hotter and hotter. It also appears to be getting brighter, seeming to blind those who are not under some sort of cover of shade. RP Sample:
(If requested)
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Posted: Tue Sep 02, 2014 12:10 am
The Hidden Art of Kung FuSmooth, Gliding, GentleHistory: More of a way of life than a style, this method of fighting blends a calm mind with a trained body, creating a very powerful foe. Through intense training and hundreds of hours of meditation, masters of this art hone their body into a weapon stronger than any blade and achieve a state of near perfection, ever searching in an attempt to reach a state of ascension, where they can leave this world behind. Practitioners of this art are usually calm and reserved, and will never attack unless provoked or if they feel they have no other choice to prevent a greater evil. Style Requirements: Taijutsu/Medical Class can learn all stages. All other classes cannot pass Stage 4. Demon Hosts and Curse Mark holders cannot learn this. Those who devote themselves to evil cannot learn this. Movement Description Hand to Hand Passive: +1 Speed/+1 Strength
Stage 1 - Gennin The Art of Finding Peace (ファインディング平和のアート Faindingu heiwa no āto)
Stage Description: Before the User can even begin to train their body or face the trials ahead, they must first conquer themself. This stage forms the basis for all other stages as it instills a nature of calmness within the user, allowing for judgement that is not clouded by emotion, and removes any notion of fear from them as well. By the end of this, they are in perfect harmony with all emotion, and in control of them. Stage Powers:
Meditation: The Mind is a weapon just as much as the body and the user knows this. Through intense meditation and hours of practice, they find it easier to recognize and escape Genjutsu passively
Calm: The user is very calm, reacting less to taunts and jeers from other ninja.
Stage Training: A total of 2000 words spent meditating, where the user faces the evils that control their mind. Stage Jutsu: None
Stage 2 - Gennin The Art of Finding Balance (ファインディング·バランスのアート Faindingu· baransu no āto)
Stage Description: After mastering the mind and the fears that plague the mortal body, a user must now master their body, finding a balance between their calm mind, and powerful body. Where the mind must be calm, the body must be able to endure endless hardship without losing any of its power. Stage Powers:
Boundless Energy: The user hides fatigue very well, and seems as fresh at the end of the fight as they were at the beginning, even capable of masking injuries, making enemies think they are non-existent.
Body of a Warrior: While attacks do not do less damage, users are less phased by them, seeming to shrug off powerful attacks like they are nothing.
My Body is a Temple: Your body is a symbol of purity, void of evils and toxins. Your body is capable of targeting and destroying poisons passively. [CP cost based on rank of poison and amount used. D and C rank poison - No CP / B - A rank Poison - 20 CP / S-SS Poison - 30 CP and takes 2 posts]
Stage Training: 2000 posts spent doing intense full body training while maintaining a calm mind as part of stage 1.
Stage Jutsu:
Stage 3 - Chuunin The Art of A Single Strike (単一のストライキのアート Tan'itsu no sutoraiki no āto)
Stage Description: The user is finally ready to begin basic striking. However, unlike most styles that prefer power and speed, this one focuses solely on form and perfection of technique. This stage focuses on delivering a single, powerful strike from the palm. While novices laugh at the training, later on, they realize the full power that an open palm strike can deliver after countless months spent training. Stage Powers: Stage Training: Learn From a Master
Stage Jutsu:
The Iron Palm: The user enters a near zen-like state before stepping forward to strike. Every movement flows smoothly, resulting in the power of a full body strike being delivered through the user's palm.
Stage 4 - Chuunin The Art of Several Strikes (いくつかのストライキのアート Ikutsu ka no sutoraiki no āto)
Stage Description: The mark of a true user of the art. The user can now launch multiple strikes in sucession, each one as accurate as the last, maintaining their calm, cool, collected persona throughout the battle. The user becomes a beacon of serenity on the battle field, flowing from attack to attack in perfect harmony with each other. The sight of a practicioner of this style can strike fear into the hearts of the enemy, and bring hope to allies. Stage Powers:
Beacon of Serenity: Simply being near the user makes others feel calm and enter a peaceful state. Enemies are less likely to wish to continue fighting, and allies will feel less discouraged, even when fighting a losing battle. (Purely RP, no actual value xD) Stage Training: Learn From a Master
Stage Jutsu:
Cobra Strike: Just as with Iron Palm, the user flattens the hand and moves forward as if to attack with the flat of the palm. Instead, they change the direction of the attack and drive the fingers into exposed weak areas, such as the neck or joints.
Dragon's Tail: The user slides on the ground, positioning their feet between the enemies legs, before spinning their entire body, causing the enemy ninja whose feet they have trapped to also spin wildly.
Teeth of the Tiger: Just like Dragon's tail, the user tries to position their feet to allow them to throw an enemy, but this time lock the feet on either side of the opposing ninja's head, spinning with enough force to dislocate the neck and cause serious harm.
Stage 5 - Jounin The Art of Controlling The Battle (バトルの制御のアート Batoru no seigyo no āto)
Stage Description: Controlling the flow and pace of battle is important. If you allow your foe to set the tempo, they force you into a defensive stance, and you are always reacting to their movements and attacks. But if you can control the speed that the fight moves at, you can force them to take on a defensive stance are react to you. During this stage, the User learns to slow, reverse, and control the tempo of a fight. They begin to excel at countering their opponents attacks and capitalize on the mistakes of others, seeing every little opening that their opponent leaves.
Stage Powers:
An Eye for Battle: The user is a seasoned fighter. By learning and studying the way their opponent moves and strikes, they can quickly recognize patterns of attacks, weak areas, and hole in their defense.
Stage Training: Learn From a Master Stage Jutsu:
Break Yourself Upon My Body: The User instantly tenses the muscles in a certain area, reinforcing it with chakra, reducing the damage of an attack that hits this area. [Jounin - Slightly Less Damage / S Rank - Skin is much harder, blades can barely cut through / SS Rank - Blades only scratch now]
A Slight of Hand: The user launches an attack at a certain part of the enemy, before changing direction at the last moment, to the other side, attacking the enemy's flank.
Stage 6 - Jounin The Art of A Perfect Attack (完璧な攻撃のアート Kanpekina kōgeki no āto)
Stage Description: You are all but a master now. Few can withstand the power of your attacks and your body is rock solid. You fully understand just how devastating a single strike can really be in the hands of a skilled warrior. You devote all your training to creating the perfect attack. Stage Powers:
Stage Training: Must train with a master of the art. [Cannot buy this rank] Stage Jutsu:
A Perfect Strike: A User slowly stores chakra in the arm readying for a final, all out palm strike. The moment the attack makes contact, a massive blast of chakra exits their palm with explosive force, causing damage to whatever it strikes. Can also be used as a means to negate an incoming jutsu {has to be something like a projectiles or a stream that way it can actually impact something} of S rank and below.
Stage 7 - Densetsu The Art of Serenity (セレニティのアート Sereniti no āto)
Stage Description: You are a master now. The embodiment of balance and peace. Stage Powers: Stage Training: Must train with another master of the art. [Cannot buy this rank] Stage Jutsu:
The 3 Grand Stances:
A true master of Kung Fu now, you are the embodiment of the perfect, ideal, balanced warrior. Depending on the situation that you face, you are capable of changing your fighting form to overcome each threat as it stands to oppose you. Maintaining each form costs 15 CP a post. Switching between forms in battle costs an additional 10 CP.
Flight of the Crane: +2 Speed, greater reaction time. Attacks focus on using the feet and staying mobile, making it hard to trap or stop your movement. You almost look like you are gliding across the battlefield, as graceful as a crane.
Roar of the Dragon: +1 Strength, +1 Speed. 1 rank less damage from other Taijutsu attacks. Your focus less on attacks now, and instead on being the most balanced warrior you can be. Your strikes are powerful, but your defense remains as solid as a dragon's scales.
Attack of the Lion: +2 Strength. You are the ultimate warrior, striking fear into those that face you. Your ferocity is matched only by your strength and skill in combat.
Masters - Akihiro Hyuuga
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