You approach the rooster's domain and are greated by a rather round avian digimon. “Ya know," The golden fowl would call out taking a deep puff from his cigar, "Muda always said, you can get much further with a kind word and a gun then you can with a kind word alone!” He would chuckle to himself as he looked down at the rabbit-followers that approached. “Ya see, I, Don Sinduramon, have tried da whole kind word ding wiff dat rabbit to step down, but she won't listen... guess. So I'll just have to resort to brute force and leave words for after da fact... startin with you fools." Tossing his cigar aside, the rooster stretches out golden wings. " But... it's nothing personal, it’s just business...” Sinduramon then takes to the sky with an aura of electricity encircling him.
Sinduramon HP: 1000 + (100 x #of teammates)
Attributes: Data Damage: roll 8 4-sided dice
Special Attacks- Bǎo Fǔ- Summons Treasure Pestel to shower the area with electricity. Effect/Duration: This turn's attack hits all involved combatants,instant effect Other: can only be used every three attacks
Puyavaha- Channels electricity into the earth, altering gravity Effect/Duration: Attackers have to have three posts in-between attacks,last 1 turn + (number of combatants/2) Other: Can be used only once per major health percentage (100%, 50%, & 25%)
Positron Pulse- A channeled blast of electricity that is sure to paralyze its victim. Effect/Duration: deals no damage to, but they can't attack afterwards, stuns for 1 6sided dice amount turns Other: each potential target as a 3 turn cool-down before it can be hit with this again.
Sphere Form- When faced with heavy aggression, it turns into an almost impenetrable ball. Effect/Duration: all received damage is halved,till whenever it wants to deactivate Other: cannot normal attack until deactivated, special attacks still usable
Posted: Sat Apr 11, 2015 11:39 pm
Here are the rules again:
1: Pick a side (Which you should have already done in the Chatterbox)
2: In this battle you represent a Digimon, either of the Rabbit Species or Chicken Species. As such you will be able to Digivolve and Attack like a Digimon. You will roll Dice for attacks and will "Digivolve" by meeting an Exp/Post requirement:
Your HP: 500 If you health drops to 0, it takes five turns (enemy actions) before you come back
3: You may attack as often as you want but there must be 2 posts between yours, up to 4 attacks between the Boss's Attack turns (the boss can attack with the same rules of once per two posts)
4: Be sure to number your posts so we know what level you should be at, start over when you reach a new level.
5: The Team that gets the HP of their appropriate boss to 0 wins.
6: Your opponent has the ability to attack as well so watch out for any buffs or nerfs from them.
Use this form for your posts
Exp/Post Count: Current Level: Amount of Damage Dealt:
"Ugh... you rodents ain't nuthin but gabage!" The rooster sneers as their attacks come against him. "I'll show you the shocking truth of your trash attempts!" Spreading out his wings, the avian digimon would charge electricity into his treasure pestal and then rain down electricity on all those that had attacked him thus far.
Sinduramon HP: 2152/2200 Damage: roll 8 4-sided dice Turn: 1
Attack: "Bǎo Chǔ!!" Summons Treasure Pestel to shower the area with electricity, hitting all active combatants
Buffs/Nerfs: Bǎo Chǔ cooldown: 0/3
Special Attacks-
Bǎo Chǔ- Summons Treasure Pestel to shower the area with electricity. Effect/Duration: This turn's attack hits all involved combatants,instant effect Other: can only be used every three attacks
Puyavaha- Channels electricity into the earth, altering gravity Effect/Duration: Attackers have to have three posts in-between attacks,last 1 turn + (number of combatants/2) Other: Can be used only once per major health percentage (100%, 50%, & 25%)
Positron Pulse- A channeled blast of electricity that is sure to paralyze its victim. Effect/Duration: deals no damage to, but they can't attack afterwards, stuns for 1 6sided dice amount turns Other: each potential target as a 3 turn cool-down before it can be hit with this again.
Sphere Form- When faced with heavy aggression, it turns into an almost impenetrable ball. Effect/Duration: all received damage is halved,till whenever it wants to deactivate Other: cannot normal attack until deactivated, special attacks still usable