▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ PR O F I L E____UP D A T E S ►exchange word count into stats/ryo and update anything relevant to your character ▬▬▬▬▬▬ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ▬▬▬▬▬▬ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Use the code listed below to exchange your Word Count for READ, Ryo, Custom Slots or add Forum/Custom tricks. Refer to the Guild System for exchange rates.
►Requirements - You must have at least 1,000 Words to exchange or at least one trick to add. We suggest you use Word Counter to get the most words out of your posts.
►Link Posts - We ask that you directly link each of your posts, profile, tricks and approval of customs. This will help the mods quickly cycle through updates. If you fail to do so, your update will be delayed and you will essentially hold up others waiting for an update as well. /Smh. We suggest you make a thread in our Misc Forum to keep track or copy links in your post.
►Update Denied - If there's an issue, please fix it. If you don't understand the problem, please PM us to avoid "discussion" in this thread. If we find that you are "forging" or lying, consider us taking as many points from you as we see fit. This is non-debatable.
Additionally, if links are incorrect, if updates are incomplete, or if there are any other issues of any sort with your update, you will be asked to correct it in order to make the update go smoother. The mods have lives too, you know, and the less time they have to spend figuring out coding, or finding posts, the faster updates will go - and the happier everyone will be.
►Mod Error - If we make an error please PM the mod that made a mistake and explain. Remember to mind your manners. We do not wish to see "Non - Update" posts in this thread. Discussion is to be completely avoided in this thread.
►Coding - Please provide coding to insert within a "Code" tag [ i.e., like the form below] and in a spoiler tag to avoid messiness. Otherwise updates to techniques and inventory will be coped 'as is'. When coding, please put a spoiler before your coding in order to keep things organized.
[b]Character's Name:[/b] [b]Character's Rank:[/b] [b]Link to Character's Profile: [/b] [b]Link to Last Character Update:[/b] [b]Words Roleplayed:[/b] [b]Link To Posts:[/b]
Please from now on quote the mods for your updates. We may not be able to get to them in the same day they are posted but at least with this we will know they are there so we can hopefully attend to them in a more timely fashion.
Genji Gincosu
Negative J3T
Hero Kesshin
Posted: Sun Sep 18, 2016 2:20 pm
Character's Name: Riley Antoinette Tafita Character's Rank: F Link to Character's Profile: x Words Roleplayed: Link To Posts:212 220 252 137 159 81 354
Battle BeginxxxBattle End I won = x = gimme my +5 Parts Added: n/a Parts Removed: n/a Money Added: $1,425 Money Spent: n/a Stats Added: +5 Spd Trick(s) Added: n/a Trick(s) Removed: n/a
Cor Contritum
Raider
Offline
Fangs of the Father
Unsealed Phantom
Offline
Posted: Mon Sep 19, 2016 5:06 am
Character's Name: Sherry Farthing Character's Rank: F Link to Character's Profile:[!] Words Roleplayed: 4,066 Link To Posts: [1][2][3][4][5][6] [7][8][9][10][11]
Character's Name: Riley Antoinette Tafita Character's Rank: F Link to Character's Profile: x Words Roleplayed: Link To Posts:212 220 252 137 159 81 354
Battle BeginxxxBattle End I won = x = gimme my +5 Parts Added: n/a Parts Removed: n/a Money Added: $1,425 Money Spent: n/a Stats Added: +5 Spd Trick(s) Added: n/a Trick(s) Removed: n/a
Character's Name: Sherry Farthing Character's Rank: F Link to Character's Profile:[!] Words Roleplayed: 4,066 Link To Posts: [1][2][3][4][5][6] [7][8][9][10][11]
[size=7][color=#ffffff]_________[/color][/size][size=9][b]BIOGRAPHY[/b][/size] [size=7]▪▫[/size] [size=10] Xeno was born and raised in Japan. His mother and father both worked at the ATP, so Xeno got accustomed ATs real quick. Xenos father trained him how to ride the ATs, thinking he would become a part of the ATP. When Xeno became 10, he decided to go explore the city, at night, with his ATs. He went from roof to roof with ease looking around town, seeing sights he would have never seen without the help of his ATs. Xeno then heard a loud clash, that sounded like wheels turning and slamming into each other. Xeno, drawn in by the sounds, made his way over to see two Storm riders, fighting it out on their ATs and a crowd around them cheering both sides on.. Xeno became totally infatuated with the way they fought. He went into the crowd and pushed his way through the crowd till finally he was at the front. He then saw it right in front of him, lightning and fire, coming from both ATs. The two of them used their tricks to try to better one another. Xeno became absolutely taken by the two of them. Xeno was so focused on the fight, that he didn't even hear the sirens, or see the crowd ride off. He just stood there feeling mixed excitement flow through his system. He then came back to reality when a familiar hand tapped his shoulder. It was his father, and he wast very happy. Xeno got lectured about going out at night and riding ATs, and how dangerous storm riders were to him, but Xeno heard but one word his father siad that day. 'Storm Rider' is what went through his mind his father continued. After the lecture, they went home, and Xeno began to search the web, from his room, about storm riders. He learned everything he could from the web and then went to sleep. Xeno the trained himself for 6 years to be able to fight with lightning as the storm rider he first met had done. Xeno is now 16, and his made quite a name for himself, even tho he was so young. His father and Mother disapprove of him being a storm rider but couldn't stop him. Xenos was so into it he flew to america where his new life with ATs would begin.... . [/size] [size=7][color=#ffffff]_________[/color][/size][size=9][b]THEME SONG[/b][/size] [size=7]▪▫[/size] [size=10] N/A [/size]
[size=7][color=#ffffff]_________[/color][/size][size=9][b]ALIAS[/b][/size] [size=7]▪▫[/size] [size=10] Wire Kid [/size] [size=7][color=#ffffff]_________[/color][/size][size=9][b]RANK[/b][/size] [size=7]▪▫[/size] [size=10] F[/size] [size=7][color=#ffffff]_________[/color][/size][size=9][b]TYPE[/b][/size] [size=7]▪▫[/size] [size=10] Strategic or Straight on(depending on the situation) [/size] [size=7][color=#ffffff]_________[/color][/size][size=9][b]ROAD[/b][/size] [size=7]▪▫[/size] [size=10] Rising [/size] [size=7][color=#ffffff]_________[/color][/size][size=9][b]SUB-ROAD[/b][/size] [size=7]▪▫[/size] [size=10] Coming Soon[/size] [size=7][color=#ffffff]_________[/color][/size][size=9][b]SHADOW[/b][/size] [size=7]▪▫[/size] [size=10] [url=http://img12.deviantart.net/a025/i/2013/045/d/8/chibi_articuno_by_meankitty6-d5uy6eo.png]Aura[/url] [/size] [size=7][color=#ffffff]_________[/color][/size][size=9][b]AIR TREKS[/b][/size] [size=7]▪▫[/size] [size=10] Lightning Maniac [/size] [size=9] [Current TUs: 0 SPD | 0 STR | 0 STA | 0 JMP] [/size] [size=7][color=#ffffff]___________[/color][/size] [size=10]•[/size] [size=10] Xenos ATs are self colored and designed, just the color and stuffs. His shoes mostly black with white lightning bolt designs on the left and right sides of both ATs. The tounge of his shoes also has two lightning bolts ,white, crossing each other making an X. [/size] [size=7][color=#ffffff]_________[/color][/size][size=9][b]TEAM[/b][/size] [size=7]▪▫[/size] [size=10] Nova [/size]
[size=7][color=#ffffff]___________[/color][/size] [size=10]•[/size] [size=10] 2 Specially made yoyos[/size] [size=7][color=#ffffff]______________[/color][/size] [size=10]○[/size] [size=9]Xeno has 2 yoyos he carries around. These yoyos were specifically designed for Xenos riding. They are made out of metal with a wire, instead of string, attached. The friction between the two usually cause static while its spinning..[/size] [size=7][color=#ffffff]___________[/color][/size] [size=10]•[/size] [size=10] Backpack [/size] [size=7][color=#ffffff]______________[/color][/size] [size=10]○[/size] [size=9]Xeno carries around a small backpack to hold his extras stuff in. It has about six straps , 3 on each side, to wear around his arms.[/size] [size=7][color=#ffffff]___________[/color][/size] [size=10]•[/size] [size=10] 1708$ [/size] [size=7][color=#ffffff]______________[/color][/size] [size=10]○[/size] [size=9](item description)[/size] [size=7][color=#ffffff]___________[/color][/size] [size=10]•[/size] [size=10] (item) [/size] [size=7][color=#ffffff]______________[/color][/size] [size=10]○[/size] [size=9](item description)[/size]
jak1strider
Approved. Please be advised, there is a new Word to $ amount. Be sure to check that out before you update again. - Duo
Character's Name:Ruka Daisetau Character's Rank:F Link to Character's Profile:http://www.gaiaonline.com/guilds/viewtopic.php?t=25011437&page=2 Words Roleplayed: 4055 (i think) Link To Posts: I lost, but I got a date A B C D E F G
Parts Added: Parts Removed: Money Added: $4055 Money Spent: $50 Stats Added: 20SP Ruka 20+20=40 Speed: 5+10=15 Strength: 5+5=10 Stamina: 5 Jump: 5+5=10 Air time: 10 sec. Trick(s) Added: Trick(s) Removed:
QueenBAD_KittyKat
Have Teddy show you how to add the coding. From what I can tell, this looks good. Once he shows you how to add the coding, quote me and I'll approve. - Duo
Posted: Fri Sep 23, 2016 10:41 pm
Character's Name: Kesshin Gaia Character's Rank: F Link to Character's Profile: Kesshin Gaia Words Roleplayed: 5900 Link To Posts:Post 1, Post 2
Parts Added: N/A Parts Removed: N/A Money Added: $5900 Money Spent: 0 Stats Added: 50 R.E.A.D. ▪▫ 70 [0] • ACCELERATION ▪▫ 25 • STRENGTH ▪▫ 20 • STAMINA ▪▫ 15 • JUMP ▪▫ 10 AIR TIME ▪▫ 15 secs (1/2 [strength + jump]) Trick(s) Added: In Step: Reverse Turn Stance, Upper Soul 23 Roll, Roof Gap To Disaster One Foot "Air Line", Spinning Wallride Overbank 1800, Digger Wasp Lock, Air Method to Spin That Grab Moonride, Super Stride IV Sonic Boom, Spiral Spin Wallride 999 Sidewinder, Amazing Forward Special, Moon Walk Trick(s) Removed: N/A
Changing Flame Road to Rising Road. Adjust shadow to be "Raven's Wings and dancing sparks"
Steel Lapin
Approved. Please update your coding in your next character update. - Duo
Posted: Mon Sep 26, 2016 4:35 pm
QueenBAD_KittyKat
Character's Name:Ruka Daisetau Character's Rank:F Link to Character's Profile:http://www.gaiaonline.com/guilds/viewtopic.php?t=25011437&page=2 Words Roleplayed: 4055 (i think) Link To Posts: I lost, but I got a date A B C D E F G
Parts Added: Parts Removed: Money Added: $4055 Money Spent: $50 Stats Added: 20SP Ruka 20+20=40 Speed: 5+10=15 Strength: 5+5=10 Stamina: 5 Jump: 5+5=10 Air time: 10 sec. Trick(s) Added: Magnetic World (Free Trick) Trick(s) Removed: Abilities added: a magnetic world
QueenBAD_KittyKat
Have Teddy show you how to add the coding. From what I can tell, this looks good. Once he shows you how to add the coding, quote me and I'll approve. - Duo
Yeah I too lazy do that. I just went ahead and updated it. She'll learn the coding next time
-X Duo Yiro X-
There is no special coding. It's the same one straight from the profile format posted in the storm rider forum. So there is no confusion. I been had the shock. I just didn't have an ability section for some reason. Adding the whirl pool.
Character's Name: Karina Ellysion Character's Rank: F Link to Character's Profile: profile Words Roleplayed: will do in another update Link To Posts: Dash!! First Post Dash
[size=11][b]Full Name: [/b] Karina Ellysion [b]Nicknames: [/b] Kari [b]Age: [/b] 20 [b]Birthdate: [/b] August 1st [b]Sex: [/b] Female [b]Sexual Orientation: [/b] Has distanced herself from romance so good luck [/color]
[b]Height:[/b] 5'6" | 167 cm
[b]Weight: [/b] 132 lb | 60 Kg
[b]Physical Description: [/b] Long red straight hair that falls till about her bum if she has it down. Her eyes are blueish green. Her past experience has left her with scars on her body: the most obvious of them all are on her back between her shoulder blades (these she always keeps covered). Some others are on her legs and arms however much fainter blender better with her skin. She likes to wear asiatic influenced clothing. [url=http://i1134.photobucket.com/albums/m610/draga7/kagura/Kagura.28Gin.Tama29.600.1786947_zpso9elwryz.jpg]Alternante clothing[/url] [url=http://i1134.photobucket.com/albums/m610/draga7/kagura/Kagura.28Gin.Tama29.600.1923171_zpsbtdatgyz.jpg]Alternante clothing 2[/url]
[b]Personality: [/b] If one word was needed to describe Karina it would be wild, or fiesty. She speaks her mind when she wants and how she wants. She is considerably impulsive (although it has improved drastically over the years) and has a tendency to be very forward with an aggressive and violent attitude. She isn't one to back down from a fight. She has always been in fights, after causing them. In the past she would often pick fights with people she probably shouldn't have but she was quite the wild child and still carries some of that tenacity with her.
Towards people, she doesn't open up much. She has blockaded her heart behind the walls of her 'tenacity'. She fears to let anyone come close only to lose them again, for when she cares, she cares very deeply.
[b]Backstory: [/b] Kari is actually an experienced storm rider, she began at a young age in Japan. She is the second child, and only daughter of Kestueki and Tatiana. Both her parents also were storm riders in Japan. It became a family thing.
At the age of 16, she was close to being Queen of her road. A part wars with her best friend Alan as her teammate was the final stepping stone. The result was fatal. One minor calculation and she nearly lost her life, unfortunately, when she woke up a few weeks later, she would have to live with the news that her friend had lost his. This was part of the world of Storm Riding. Dying was a risk... some riders were not merciful....
Mind and body damaged, Karina took nearly four years to recover. Yet, even though she could bring herself to put on air treks again she could not do it in Japan. Hearing that her brother was in the USA and it was new there, she decided to head over as well and make a fresh start where no one there would know who she was.
[i][size=11]→ Air Time:[/size][/i] [size=9][7.5 seconds][/size]
[size=11][b]→ Air Tracks: unnamed[/b][/size] [list]► [size=9]The outside shine is worn, they look like they have been used for years. They are deep red. [/size][/list] [list]► [size=9]TUs: 0 ACC | 0 STR | 0 STA | 0 JMP[/size][/list]
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}[/size] [/spoiler]
[size=11][color=white]---[/color][b]Trick Passes[/b][/size] [spoiler][size=9][color=white]-----[/color][b]→[/b] {Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}[/size] [/spoiler]
[size=11][color=white]---[/color][b]Custom Tricks[/b][/size] [spoiler][size=9][color=white]-----[/color][b]→[/b] {Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}[/size] [/spoiler]
You post 1567 words. Your profile has been updated.
Posted: Mon Sep 26, 2016 5:20 pm
Character's Name: Takui Ellysion Character's Rank: F-Rank Link to Character's Profile: Words Roleplayed: Dunno...saving for later Link To Posts: Race Post 1 Race Post 2 Race Post 3 / Declared Loss
Parts Added: N/A Parts Removed: N/A Money Added: N/A Money Spent: N/A Stats Added: +20 Total [Lost Parts War] +3 Acceleration +7 Strength +0 Stamina +10 Jump
[b]Height: [/b] 6'4" [b]Weight: [/b] 198 lbs [b]Physical Description: [/b] Just see image
[b]Personality: [/b] Takui is a pretty laid back person. He has been as of rather recently after meeting someone. He typically disregards things that have little to do with him. He enjoys joking around with people and also is generally nice. He is way more often than not fully willing to assist someone if it comes down to it. [b]Backstory: [/b] Takui comes from a storm rider family, beginning in Japan as the first son and oldest child of Ketsueki and Tatiana. He had begun training to be a storm rider rather early in his life. He was among the best, although he did not intend to become a king of a road, he was heavily content with his situation of just riding with his team.
However eventually a series of incidents happened. Starting from him getting sick, and being unable to interact much with his team without risking them getting sick, and eventually turning into a rather hard shock to his well being as a friend and team member of his practically rejected his help. With this incident occurring followed by something else he had become aware of quickly he left Japan. He in fact was not storm riding the whole time as air treks simply brought up pretty bad memories.
While in New York he didn't exactly make friends, he was in a pretty deep state of depression. His will to ride broken as he just lived a new yorkian life. after a year of living in New York he had gotten word that Karina had been nigh-fatally injured. That was when he stopped feeling sorry for himself and got his own life back on track. Still unable to wear air treks, he was soon enough relieved that Karina was alive, however in a state much like his own for a much worse reason than his own. After another two years, he got a call from his dad, telling him his sister was coming to America to live with him. It was around this time he figured that it was a good idea to begin riding again. However he did not intend on doing such until his sister got to America.
[size=11][b]→ Air Trecks: Angel's wilted wings.[/b][/size] [list]► [size=9]Takui's air treks are very simply designed as to look like he skeletal head of a fox.[/size][/list] [list]► [size=9]TUs: 0 ACC | 0 STR | 0 STA | 0 JMP[/size][/list]
[size=11] [color=white]---[/color][b]Road Tricks[/b][/size] [spoiler][size=9][color=white]-----[/color][b]→[/b] {Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}[/size] [/spoiler]
[size=11][color=white]---[/color][b]Trick Passes[/b][/size] [spoiler][size=9][color=white]-----[/color][b]→[/b] {Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}[/size] [/spoiler]
[size=11][color=white]---[/color][b]Custom Tricks[/b][/size] [spoiler][size=9][color=white]-----[/color][b]→[/b] {Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}[/size] [/spoiler]
[size=11][b]→[/b][/size] Headset [list]► [size=9]Custom made "Hell's Headset" A Headphone and microphone combination wireless headset he uses to speak to two of his friends connected to the Hell's Wireless Communication system...a system of communication for his old team. It's basically a radio.[/size][/list]
[size=11][b]→[/b][/size] Chain Cuffs and Anklets [list]► [size=9] A set of cuffs and anklets that are made with velcro, fabric and rubber. There is a metal plate on each of them, and chains attached to the metal plates. Each chain is about four feet long.[/size][/list]
[size=11][b]→[/b][/size] Wallet ($50) [list]► [size=9]Contains his ID, and all essentials.[/size][/list]
[size=11][b]→[/b][/size] Cellphone [list]► [size=9]Normal smart phone with a READ installed.[/size][/list]
Parts Added: Parts Removed: Money Added: 2735 (Was all posted before update) Money Spent: Stats Added: +2 Acl +1 Str + 2 Stam Trick(s) Added: Moon Walk Location: Rank: F | Stamina: 1 | Passive The "Moon Walk" skill is a supplementary one, becoming usable at any point in time after learning. This AT riding skill is an advancement upon the user's reverse riding. With this ability, the rider can skillfully ride backwards with the same versatility as they do forward. The rider is only required to keep track of their rear every so often, making sure they can tell where they're going. The higher rank the rider is, the less frequent this glancing back is required. Riders of [ B Class ] and above appear to not even have to look where they're going over. Their general skills allow them to ride backwards with optimal efficiency, only needing a single look of whatever is going to be behind them to keep track of what's going on or could happen. This pertains to things such as cars, ledges, or other obstacles where the user could simply maneuver over them as if to have predicted their coming.
Trick(s) Removed:
Genji Gincosu
Updated
Posted: Tue Sep 27, 2016 3:19 pm
Character's Name: Cecil Lancaster Character's Rank: F Rank Link to Character's Profile: Passport Words Roleplayed: 1961 Link To Posts: 134 532 63 1232
Parts Added: N/A Parts Removed: N/A Money Added: + $392 Money Spent: N/A Stats Added: +15 [15/20 for Trick SP] Trick(s) Added: Moon Walk, In Step: Reverse Turn Stance, Spinning Wallride Overbank 1800, Air Method to Spin That Grab Moonride, Spiral Spin Wallride 999 Sidewinder, Super Stride IV Sonic Boom, Magnetic World Trick(s) Removed: N/A
[b]Height: [/b] 6'2" /// 1.88 m [b]Weight: [/b] 180 lbs /// 81.6 kg [b]Physical Description: [/b] --->
[b]Personality: [/b] Cecil is a calm and relaxed person, not usually stressing out about anything. A sharp tongue enables him to quickly tease any of his friends and allies, and a level head lets him make quick decisions in heated fights. Cecil takes care of his allies though, always doing his best to ensure their safety, while enabling them to do their best. One of his personal favorite traits and habits is his ability and penchant for cooking. [b]Backstory: [/b] There are years that go into training for a specific set of skills. Sleight of Hand. Misdirection. Stage Presence. Prestige. So many know of "Rook; The Vanishing Master" on the streets of London that it has been...expected. Even when new tricks are made, and new people take on the role, nothing really changes. Until Cecil took up the mantle. Raised on those same streets, with those same stories and events, he learned quickly that magic was merely a skill, not a power. So he learned to use magicians as a cover to survive, until he himself had the skills to stand in the light. It is a road few walk. Now, Cecil Lancaster has a life that he wants to take to the next level. There have been so few innovations in street performance that he needs to find the next stage. And America has already acquired it. Instead of having to learn a new language and integrate into a different culture and dynamic between people...Cecil can just go to London's sister: New York City.
A refreshing boat trip later, and the young performer stood ready to take a new stage. Equipped with his own Air Tracks, it was time to hit the streets and learn a new art, gain new skills, and apply his own history to carve a new path in both Street Magic and Riding. Those that wish to get close to him should know, there are two people to learn about: the showman magician "Rook" and the streetwise rogue "Cecil". Both have their parts to play in the upcoming events...
[b]Country of Birth: [/b] GB. Lived in London. [/size]
[b][size=14]________________________________________|R|un |I|nformation[/size][/b] [size=11] [b]Road: [/b] Rising [b]Rank: [/b] F [b]Alias: [/b] Rook, the Vanishing Master [b]Shadow:[/b] Purple sparks begin dancing through the air [b]Karma Level: [/b] Storm Rider [/size]
[size=11][b]→ Air Tracks: Coruscating Eminence[/b][/size] [list]► [size=9]Coruscating Eminence is worn over top of standard footwear. The AT has two modes: Standby and Geared. In Standby, the inline skates are at rest behind the leg of the wearer, letting the shoe treads be on the ground. Geared is activated by kicking hard forward, then dragging back to lock the inline skates in place underneath the feet the wearer, effectively "gearing up" to ride. The is accomplished through a unique overlay bracer that is worn in addition to shoes. It has bracing around the ankles to minimize potential damage, and secures the inline skates to whatever the user is wearing. Coruscating Eminence's design is a black bracer with dark purple wheels and accents. There are 4 wheels, in lieu of only two as the standard. [/size][/list] [list]► [size=9]TUs: 0 ACC | 0 STR | 0 STA | 0 JMP[/size][/list]
[size=11] [color=white]---[/color][b]Road Tricks[/b][/size] [spoiler][size=9][color=white]-----[/color][b]→[/b] {Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}[/size] [/spoiler]
[size=11][color=white]---[/color][b]Trick Passes[/b][/size] [spoiler][size=9][color=white]-----[/color][b]→[/b] Trick Pass: Moon Walk| F [color=white]-------[/color]► The "Moon Walk" skill is a supplementary one, becoming usable at any point in time after learning. This AT riding skill is an advancement upon the user's reverse riding. With this ability, the rider can skillfully ride backwards with the same versatility as they do forward. The rider is only required to keep track of their rear every so often, making sure they can tell where they're going. The higher rank the rider is, the less frequent this glancing back is required. Riders of [ B Class ] and above appear to not even have to look where they're going over. Their general skills allow them to ride backwards with optimal efficiency, only needing a single look of whatever is going to be behind them to keep track of what's going on or could happen. This pertains to things such as cars, ledges, or other obstacles where the user could simply maneuver over them as if to have predicted their coming.
[color=white]-----[/color][b]→[/b]Trick Pass: In Step: Reverse Turn Stance | F [color=white]-------[/color]► The "In step" is a simple move of simply pointing the toes inwards meeting a 90"-45" degree angle placing their heels at an angle too. This positioning of the feet allows one to consistently keep themselves moving in an forward motion while the other skate causes them to veer to the left or right and perform something for a short or wide turn. This motion is a basic thing that most anyone can do but when reversing the forward motion into a backwards one reveals the full use of the In Step: Reverse Stance. The Stance causes a tight spinning turn about motion that can allow the rider to turn around abruptly to change direction fluidly out of their forward run. By slowing their motion and Turning all at once and one AT pulls back while the other pushes forward into the reversed motion. This way the rider can aim their back or front in any direction in short notice and perform attacks in this turn about fashion that may benefit from the recoiling whiplash of pulling back their forward momentum abruptly to swing their bodies about or continue to spin in place. This motion is more strong than fast and requires the rider to bend their knees slightly or rather low to adjust according to how much recoil their speed incurred. As time passes this turn about motion can fluidly work in to just about any run style the user may conceive as they progress growing more fluid as they grow in ability.
[color=white]-----[/color][b]→[/b]Trick Pass: Spinning Wallride Overbank 1800 | F [color=white]-------[/color]► Using this technique, Storm Riders rapidly propel themselves up a wall using a series of push-offs and spins to keep up momentum. This gives riders the ability to overcome walls thought impossible with a straightforward jump, and may even save them from falling.
[color=white]-----[/color][b]→[/b]Trick Pass: Air Method to Spin That Grab Moonride | F [color=white]-------[/color]► This flashy technique is used for aerial vaulting to bypass other riders in an array of acrobatic maneuvers. The arching trick begins with a diagonal jump, appearing as though the body is intended to simply go through a forward flip. Not long after gaining air does the user tilt forward and aside in a three hundred and sixty degree corkscrew. During this motion the body is constantly in an arcing path, turning and contorting in a slow and steady aerial gyroscope. Once exiting the corkscrew the user's frame is turned horizontally, upper body still winded as they turn and perform an inverted split with their legs. After this peak maneuver the user turns with their back facing the intended landing area. During the entire way down, the user performs a singular somersault, stabilizing for the backwards riding skid to a stop.
[color=white]-----[/color][b]→[/b]Trick Pass: Spiral Spin Wallride 999 Sidewinder | F [color=white]-------[/color]► This is a melee-based variation of the Spinning Wallride Overbank 1800, made for close to mid-ranged combat. The user makes use of whatever walls, ceilings, or flooring a room or space can provide for them, confusing the enemy with extremely swift wall hopping and riding maneuvers. The user will propel them self up a wall with the natural corkscrew crouch but may alter the maneuver by springing and inverting their body to continue the run along another surface without any loss of gathered momentum. This accumulates into a range of stunted, chaotic, run maneuvers that give the impression the user is highly focused on aerial and jump based attacks. Contrary to this belief, the constant change in surfaces is a sign of surface/ground based rider skill. The user can easily perform punch or kick based melee strikes but also has the option of throwing all the gathered force in their run into one volatile, unexpected, slam with the legs or entire body.
[color=white]-----[/color][b]→[/b]Trick Pass: Super Stride IV Sonic Boom | F [color=white]-------[/color]► This basic ground technique is used for evasion in a run as well as a manner of striking enemies on either side of the user with ease. The trick is usually practiced by criss crossing bottles or cans, performing rudiment 'Karaoke' styled feet transitions with the skates at top speed. The result is the ability to zig zag in short bursts to the left and right, able to veer with at least a seven foot distance between each strides beginning and end point. This allows the user to evade incoming projectiles of small size or maneuver to melee attack enemies in rapid succession. Ducking, spinning, and crouching are common variations of movements for this trick. This is a valuable asset to the rider's vocabulary, no doubt. [/size] [/spoiler]
[size=11][color=white]---[/color][b]Custom Tricks[/b][/size] [spoiler][size=9][color=white]-----[/color][b]→[/b] Magnetic World | F - King [color=white]-------[/color]► The User revs his ATs until a weak -to- powerful ( depends upon rank ) magnetic current is formed form the air in and around them. Kinji will than releases this magnetic and electrical charge outward up to a radius of twenty [20] feet at the strongest level. This skill is used to repel or push anything that has a magnetic pulse/ charge away from the center ( user ) using same charge ( like magnets ). This applies to people, electrical objects, metals, electronics, and etc. But, the user will have to apply the same charge of the repelling charge upon the intend target for this to fully work. However the flaw of this technique is that the repel is only as strong and far as the stamina put in to it. [ Magnetic Wold's Radius & Power; By Rank ] F: Two Feet; Weak [ 1 Stamina :: 2% Wear ] E: Four Feet; Above Weak [ 1 Stamina :: 2% Wear ] D: Five Feet; Below Average [ 2 Stamina :: 2% Wear ] C: Eight Feet; Average [ 3 Stamina :: 5% Wear ] B: Ten Feet; Above Average [ 4 Stamina :: 8% Wear ] A: Twelve Feet; Strong [ 5 Stamina :: 10% Wear ] S: Fifteen Feet; Powerful [ 10 Stamina :: 20% Wear ] King: Twenty Feet; Dangerous [ 15 Stamina :: 50% Wear ]
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}
[color=white]-----[/color][b]→[/b]{Trick Name l Rank} [color=white]-------[/color]► {Description.}[/size] [/spoiler]
[size=11][b]→[/b][/size] Wallet [list]► [size=9]Bifold wallet with a purple butterfly design. Has both debit and credit cards, up to 50$ cash, and various IDs. Also, business cards. [b][Bank Account has $392][/b][/size][/list]
[size=11][b]→[/b][/size] Android Smart Phone [list]► [size=9]As a means of keeping in touch with teammates, friends, and others across vast distances. Has a rook chess piece cellphone strap charm. This smart phone is a highly advanced flip phone and keyboard, as Cecil prefers not having to use two hand to navigate his phone.[/size][/list]
[size=11][b]→[/b][/size] Messenger Bag [list]► [size=9]Cecil has a small, over chest shoulder strap bag to carry wallet, phone, and kit. The bag matches his standard motif of dark purple and black.[/size][/list]
[size=11][b]→[/b][/size] Magician's Kit [list]► [size=9]Hidden away in various pockets and his bag, Cecil carries a number of tools and props for any sort of street magician act. This includes, but is not limited too; colored scarfs, decoy watches and wallets, a number of marked decks of cards, and ping pong balls.[/size][/list]
Parts Added: -None- Parts Removed: -None- Money Added: -None- Money Spent: -None- Stats Added: +2 Acceleration [From Learning Trick Pass] Trick(s) Added: In Step: Reverse Turn Stance Trick(s) Removed: -None-
Hareonca
Everything so far looks good. In order to make things run smoother, please update your own profile and drop it in a Spoiler Code format. I'll leave the format below. - Duo