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With Storm Riding at its most popular height, A civil war is brewing to combat its Gentrification. 

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Hero Kesshin

Hilarious Gaian

PostPosted: Sat Apr 08, 2017 9:47 pm
Character's Name: Kesshin Gaia
Character's Road: Firestrom Road
Free Trick: No
Trick Slot: 1/15
Trick Type: Offensive
Trick Name:Meteor Moon Drop Salvo to Air Raid 360° [aka Pyre Trigger] [aka Meteor Moon Drop]
Description: The method is generally the same as how a wind or a hurricane rider might pull of the standard Moon Drop, dissolving & re-coagulating streams of air the rider will create a compact surface of air created through the differentiating streams and currents that he destroyed. This is known as catching a Moon Drop in which he interfaces with the air, the only difference is the rider is combining the great friction gain generated from the flame road (his flames if you will) and is using it to alter the temperature of the Moon Drop. While wind weaving is rudimentary for the Hurricane Road given the added pressure from tightly weaving this wind makes this surface unstable yet tractable. It's common for this surface to be kept at or near ground level for when it's triggered, this condensed wind explodes. The generated force is enough to bruise the flesh and possibly but not regularly fracture weaker, smaller bones [Ankles, Wrists, a Rib, Digits, and so one] and scold the skin from 1st degree burns to 3rd degree although 3rd degree burns are rare. Furthermore, this Moon Drop doesn't necessarily have to be in the user's grasp to use [Doesn't have to be holding it] but can use his creation & dissimulation of wind to form it in a controllable range, also the user can determine how much heat they want to inject into the Moon Drop. Commonly kept at ground level due to the fact that when it explodes beneath an opponent's feet the generated force is enough to launch anyone into the air, making them susceptible to an aerial assault as a follow-up tactic to make up for the trick's low damaging output. The appearance of the trick is no longer one of wind but one of flames The trick's range and aerial lift vary among the amount of effort used to perform the trick and are as follows:
D Rank ━ Controllable Max Range: 10ft. Aerial Lift: 5ft.
C Rank ━ Controllable Max Range: 20ft. Aerial Lift: 15ft.
B Rank ━ Controllable Max Range: 30ft. Aerial Lift: 25ft.
A Rank ━ Controllable Max Range: 40ft. Aerial Lift: 35ft.
S Rank ━ Controllable Max Range: 50ft. Aerial Lift: 45ft.
Rank of Trick: D

Character's Name: Kesshin Gaia
Character's Road: Firestorm Road
Free Trick: No
Trick Slot: 1/15
Trick Type: Offensive
Trick Name:Hot Shots
Description: This trick is similar to the Meteor Moon Drop Salvo, using the same method of dissolving and re-coagulating the rider creates smaller more condensed versions of the Meteor Moon Drop the size of mini fireballs (For a reference look up Higan) and launching them at another rider. The mini fireball shots explode on impact and have next to no blast radius, but is made up for by the blunt and burn damage that can vary from 1st degree to 2nd degree depending on how much heat energy is place in the shots.
Rank of Trick: C

Character's Name: Kesshin Gaia
Character's Road: Firestorm
Free Trick: No
Trick Slot: 1/15
Trick Type: Defensive
Trick Name:Flame Force Wall
Description: Through very blatant hand gestures, the user will create a highly dense barrier of wind before them. With their arms outstretched and palms opened, air will appear to branch from the fingers to directly connect to the visibly air disrupting 'wall'. This characteristic of solidity is the technique's main trait, the user having the ability to completely nullify mid to high powered impact forces. The dense air barrier is created by making the air before the user become completely still and, in turn, keeping the body in place temporarily to hold this compacted 'front' of air as a protective shielding. The user can also choose to heat the outer or inner layer of the barrier that can inflict 1st degree burns. The appearance of the trick is no longer one of wind but one of flames.
Rank of Trick: C

Character's Name: Kesshin Gaia
Character's Road: Firestorm
Free Trick: No
Trick Slot: 1/15
Trick Type: Offensive
Trick Name:Flamethrower
Description: The Firestorm rider will manipulate the wind with a strict outstretching of the arm, forcing wind production with that simple a gesture. Displaced air appears to funnel around the beam-shaped laser of air, wind strips spiralling the mass of highly concentrated wind energy. Living up to the volatile nature similar to the Hurricane run, the trick takes on a wide and expanding nature upon production, possibly catching a physical dodge to the side with the brush off force if the target is close enough. This displaced 'shell' of wind and heat isn't as harmful as the centered beam, but can blow back the unsuspected and most moderate sized inanimate objects. The actual 'Fire Beam' has potential to pressure impact surfaces and deal a moderate to severe amount of damage and has the potential of 2nd degree to 3rd degree burns, appearing as a linear, focused, compression cannon of highly volatile heat and wind energy. The appearance of the trick is no longer one of wind but one of flames.
Rank of Trick: B

Character's Name: Kesshin Gaia
Character's Road: Firestorm Road
Free Trick: No
Trick Slot: 1/15
Trick Type: Offensive
Trick Name:Fire Whirl
Description: This trick involves the user first circulating an air flow with wide hand gestures as well as channelling the heat energy from around them and their run. The resulting wind and heat amassing before them appears as a miniature fire tornado yet to be formed. In the next motion the wind grows a compressed fireball in its center. The user will kick this orb of scorching wind in the center, sending off a volatile beam of blazing air. Around this beam, the fire twister appears like a coil to coat the outer portion of this pointed wind blast. The Firestorm rider controls how much heat is put into the trick which can be but not limited to 1st degree through 3rd degree burns.
- Ghost Rider Express: The follow-up trick, Limited Express is a strive in the direction of complete domination in the field of hand to hand combat. Using Fire Whirl, the user jumps into the fire twister after the fire beam is already fired and rides the inner walls of the trick, giving a substantial, but momentary burst in speed that can lead to devastating hits. To pull this off the Firestorm rider cannot unleash to much heat energy when using Fire Whirl, also because this is a tornado with slightly heated air the user expends a bit more stamina riding inside unlike the original counterpart Pile Tornado / Limited Express. (Doubles the stamina cost for Fire Whirl when using follow up trick Ghost Rider Express)
Rank of Trick: A

Character's Name: Kesshin Gaia
Character's Road: Firestorm Road
Free Trick: No
Trick Slot: 1/15
Trick Type: Method
Trick Name: Break Flame
Description: Through the useage of the rider's knowlegde of both the flame and hurricane road, the user has created the Firestorm Road. With this new road, the rider is able to turn blunt forced wind tricks, into heated more powerful versions. Through the use of friction, wind manipulation and solid air reinforcement the rider is able to create blunt forced wind and moves at will as well as infuse the blunt wind into already known flame tricks.
Rank of Trick: E
(Genji already looked at and approved them but yeah)


Hero Kesshin
Approved.
 
PostPosted: Thu Apr 20, 2017 10:38 pm
Character's Name: Rain Kwon
Character's Road: Apollon
Free Trick: No
Trick Slot: (01/15)
Trick Type: Offensive
Trick Name: Time Kick
Description: By using the Time shield trick she makes a clock appear in front of her to block attacks, but with this trick she is able to literally kick the clock from behind making the clock fly towards her opponent. Since the clock shield is made up of heat, anyone who is hit with the clock is dealt with extreme heat, close to having an actual burn. It's an offensive trick based on a defensive trick, so it would be considered to still have the properties of time shield. This move can still block attacks coming at it, or be sent forward to block attacks coming at it.
Rank of Trick: C

Character's Name: Rain Kwon
Character's Road: Apollon
Free Trick: No
Trick Slot: (02/15)
Trick Type: Offensive, Defensive, Support
Trick Name: Heat Clones
Description: Much like the flame road trick for Flame clones, Apollon uses the same concept to create after images of themselves made out of heat. As they make the after image of themselves these clones are made up of pure heat so if someone retaliates and attack the clones then they are met with some extreme heat as it will burn them. This trick it combining the cam concepts of Oh! Time and Time shield together, being able to create an after image made up of heat and being able to disappear from sight and leaving behind the image at the same time.
Rank of Trick: C

N7-Ame
Approved
 

N7-Rain

Loyal Knight

13,425 Points
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asbloodrunscold


Extragalactic Elder

10,875 Points
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PostPosted: Sun Apr 23, 2017 8:31 pm
Noble Negative J3T

Being Reviewed by Noble Negative J3T


(Getting the asks out of the way before the update which will be coming soon)
(Be patient, still working out things)


Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (03/15)
Trick Type: Method
Trick Name: War Path
Description:
The user understands the principles of their roads, finally understanding the needs of their road. The User is able to make use of the concepts of adrenaline in focus and performance through self harm. Making use of the concept of wind control and centrifugal force they shape the wind to great use to make themselves more fit for combat. This allows them greater control over a fight than many other roads.
Rank of Trick: E

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (02/15)
Trick Type: Passive
Trick Name: Knight of The Round
Description:
By tapping into the users already impressive state the rider can push both their mind and body to the brink.
By hyperventilating one an create a serious of cushions, though not just focused on the body it is also focused in other areas creating intense pain, but sending the production of adrenaline into overdrive. With enough focus the pain becomes a bit more numb, but the body and mind achieve their highest states affording the rider greater strength, focus, flexibility, and durability than they are normally capable of even at their level. The trick steadily delete stamina as long as it is active.
Rank of Trick: C

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Offensive
Trick Name: Ron
Description:
By working on a similar principle to Sonia Road, the user is able to control and focus the wind in far greater measure than before, the user is afforded three methods of using these fangs. By using the spinning method the user s able to make a snap motion once enough centrifugal force is built. This results in the release of a projectile moving a little faster than sonic speeds. The wind flys through the air enough until it is null and becomes a type of thin, extremely pointed object capable of piercing human skin like a spear, with this method the spears are strong enough to even tear through thin metal. It can even be shot in multiple directions at once by continued spinning. They are precise and destructive to more personalized targets.
However By kicking, or throwing the them a similar, but somewhat weaker effect can be achieved though these methods only allow the piercing of skin. If the spears come up against a force they cannot pierce, they act more concussive due to the great force behind them, as through they bend upon themselves to push.
Rank of Trick: C

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Defensive - Offense
Trick Name: Pridwen
Description:
By focusing air into a singular point and then shaping it one is able to create what looks to be a large ball. The user is able to kick it the ball upward to create what looks to be a great shield. The air is compressed so hard that its almost a solid wall. It is quite adept at almost nullifying high impact attacks as well, though it can be pushed which allows it to be used to slam into an opponent, adding force to the rush.
Rank of Trick: B

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Offensive
Trick Name: Bleeding Lance
Description:
By focusing air into into the palms compressing by stretching the swirling air it create a highly dangerous move meant to inflict serious harm to another rider as it also tears the palms. By relying on all of their strength and spinning they are able to toss the spear which becomes a highly focused beam of air. The super intense focus is capable of tearing through & piercing a great number of things though it gets weaker the longer it gets before it dissipates.
Max Length: 40 ft
Max Effective Length: 20 ft
Rank of Trick: A

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Offensive
Trick Name: Fail-not
Description:
Works on the same principles as spears, only the wind is less stable set to explode with a powerful concussive force. This requires a much different movement, one that still relies on the amped snap kicks, but can only be done by the thus forcing the user to often their to being more active. This is meant to explode in a rather large area of effect whether its slammed into an area, or a person having the effect of forcing all of the wind violently away from area rendering it still.
This has the effect of making certain tricks weaker for short period if they rely on its presence though this effects her too if she is in the effective area.
Explosive Yield Radius: 15ft Radius
Time: 3 posts.
Rank of Trick: C

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Stat Boost - Acceleration
Trick Name: Llamrei
Description:
The user understands the principles of their road, finally understanding the needs of their road. The user is able to rely upon the Principe of the Sonia's road to centrifugal force while bending air around themselves. By upping amping the energy in their lower bodies at a certain point in this spin they can slingshot themselves forward with great speed, amping their strength, and jump if launched up by +10 an in a linear line as they themselves become like a spear due to the air wrapped around them, and the force with which they propelled themselves from the spin whether it be on the ground or in the air.
They cannot stop or it is lost, but they can turn in an attempt to correct missteps though this is difficult and wears heavily upon them.
Lasts: 3 turns
Rank of Trick: B

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Offense
Trick Name: Ardonight
Description:
By shaping the wind around themselves after a spin the user is able to launch themselves forward like a violent missile after jumping upon a wall or adjacent surface at allows them to face forward and crouching a bit, by jumping off this surface that go shooting forward at an instantly high speed with the legs or arms extended s through they themselves were a spear. The wind around the figure is very sharp, cutting anyone who effectively gets near them, though it is most dangerous to get head on once contact is made either a kick or punch can be deliverers which reverses the wind upon the target as they take the force of the wind in a large blast that cuts them. This is dangerous to the user who is themselves cut by the winds, in pain thanks to the strain, and dizzy It can move only in one direction so t must be used carefully.
Rank of Trick: A  
PostPosted: Mon Apr 24, 2017 3:07 pm
asbloodrunscold
Approved. But I am watching you ~Teddy


(Getting the asks out of the way before the update which will be coming soon)
(Be patient, still working out things)


Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (03/15)
Trick Type: Method
Trick Name: War Path
Description:
The user understands the principles of their roads, finally understanding the needs of their road. The User is able to make use of the concepts of adrenaline in focus and performance through self harm. Making use of the concept of wind control and centrifugal force they shape the wind to great use to make themselves more fit for combat. This allows them greater control over a fight than many other roads.
Rank of Trick: E

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (02/15)
Trick Type: Passive
Trick Name: Knight of The Round
Description:
By tapping into the users already impressive state the rider can push both their mind and body to the brink.
By hyperventilating one an create a serious of cushions, though not just focused on the body it is also focused in other areas creating intense pain, but sending the production of adrenaline into overdrive. With enough focus the pain becomes a bit more numb, but the body and mind achieve their highest states affording the rider greater strength, focus, flexibility, and durability than they are normally capable of even at their level. The trick steadily delete stamina as long as it is active.
Rank of Trick: C

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Offensive
Trick Name: Ron
Description:
By working on a similar principle to Sonia Road, the user is able to control and focus the wind in far greater measure than before, the user is afforded three methods of using these fangs. By using the spinning method the user s able to make a snap motion once enough centrifugal force is built. This results in the release of a projectile moving a little faster than sonic speeds. The wind flys through the air enough until it is null and becomes a type of thin, extremely pointed object capable of piercing human skin like a spear, with this method the spears are strong enough to even tear through thin metal. It can even be shot in multiple directions at once by continued spinning. They are precise and destructive to more personalized targets.
However By kicking, or throwing the them a similar, but somewhat weaker effect can be achieved though these methods only allow the piercing of skin. If the spears come up against a force they cannot pierce, they act more concussive due to the great force behind them, as through they bend upon themselves to push.
Rank of Trick: C

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Defensive - Offense
Trick Name: Pridwen
Description:
By focusing air into a singular point and then shaping it one is able to create what looks to be a large ball. The user is able to kick it the ball upward to create what looks to be a great shield. The air is compressed so hard that its almost a solid wall. It is quite adept at almost nullifying high impact attacks as well, though it can be pushed which allows it to be used to slam into an opponent, adding force to the rush.
Rank of Trick: B

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Offensive
Trick Name: Bleeding Lance
Description:
By focusing air into into the palms compressing by stretching the swirling air it create a highly dangerous move meant to inflict serious harm to another rider as it also tears the palms. By relying on all of their strength and spinning they are able to toss the spear which becomes a highly focused beam of air. The super intense focus is capable of tearing through & piercing a great number of things though it gets weaker the longer it gets before it dissipates.
Max Length: 40 ft
Max Effective Length: 20 ft
Rank of Trick: A

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Offensive
Trick Name: Fail-not
Description:
Works on the same principles as spears, only the wind is less stable set to explode with a powerful concussive force. This requires a much different movement, one that still relies on the amped snap kicks, but can only be done by the thus forcing the user to often their to being more active. This is meant to explode in a rather large area of effect whether its slammed into an area, or a person having the effect of forcing all of the wind violently away from area rendering it still.
This has the effect of making certain tricks weaker for short period if they rely on its presence though this effects her too if she is in the effective area.
Explosive Yield Radius: 15ft Radius
Time: 3 posts.
Rank of Trick: C

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Stat Boost - Acceleration
Trick Name: Llamrei
Description:
The user understands the principles of their road, finally understanding the needs of their road. The user is able to rely upon the Principe of the Sonia's road to centrifugal force while bending air around themselves. By upping amping the energy in their lower bodies at a certain point in this spin they can slingshot themselves forward with great speed, amping their strength, and jump if launched up by +10 an in a linear line as they themselves become like a spear due to the air wrapped around them, and the force with which they propelled themselves from the spin whether it be on the ground or in the air.
They cannot stop or it is lost, but they can turn in an attempt to correct missteps though this is difficult and wears heavily upon them.
Lasts: 3 turns
Rank of Trick: B

Character's Name: Millennia Ainsworth
Character's Road: Chivalry Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Offense
Trick Name: Ardonight
Description:
By shaping the wind around themselves after a spin the user is able to launch themselves forward like a violent missile after jumping upon a wall or adjacent surface at allows them to face forward and crouching a bit, by jumping off this surface that go shooting forward at an instantly high speed with the legs or arms extended s through they themselves were a spear. The wind around the figure is very sharp, cutting anyone who effectively gets near them, though it is most dangerous to get head on once contact is made either a kick or punch can be deliverers which reverses the wind upon the target as they take the force of the wind in a large blast that cuts them. This is dangerous to the user who is themselves cut by the winds, in pain thanks to the strain, and dizzy It can move only in one direction so t must be used carefully.
Rank of Trick: A  

Noble Negative J3T
Captain

9,775 Points
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Noble Negative J3T
Captain

9,775 Points
  • Member 100
  • Gaian 50
PostPosted: Fri May 12, 2017 9:37 pm
N7-Ame
Character's Name: Rain Kwon
Character's Road: Apollon
Free Trick: No
Trick Slot: (01/15)
Trick Type: Offensive
Trick Name: Time Kick
Description: By using the Time shield trick she makes a clock appear in front of her to block attacks, but with this trick she is able to literally kick the clock from behind making the clock fly towards her opponent. Since the clock shield is made up of heat, anyone who is hit with the clock is dealt with extreme heat, close to having an actual burn. It's an offensive trick based on a defensive trick, so it would be considered to still have the properties of time shield. This move can still block attacks coming at it, or be sent forward to block attacks coming at it.
Rank of Trick: C

Character's Name: Rain Kwon
Character's Road: Apollon
Free Trick: No
Trick Slot: (02/15)
Trick Type: Offensive, Defensive, Support
Trick Name: Heat Clones
Description: Much like the flame road trick for Flame clones, Apollon uses the same concept to create after images of themselves made out of heat. As they make the after image of themselves these clones are made up of pure heat so if someone retaliates and attack the clones then they are met with some extreme heat as it will burn them. This trick it combining the cam concepts of Oh! Time and Time shield together, being able to create an after image made up of heat and being able to disappear from sight and leaving behind the image at the same time.
Rank of Trick: C

N7-Ame
Approved


[After further review these heat cloens are getting puled. Two things are needed for this. One, The trick needs be A rank since you trying to replicate the A rank trick of the Flame road. 2nd, the Clones would be translucent. see through, just heat. They wouldn't be visible. They wouldn't have the physical make up or be seen just like the clock. Please edit accordingly and quote me when done.  
PostPosted: Thu Jun 29, 2017 3:50 pm
Character's Name: Karina Ellysion
Character's Road: Hurricane
Free Trick: No
Trick Slot: (2/15)
Trick Type: Support
Trick Name:West Side Tear
Description: By gathering and manipulating wind during high speeds (and/or bursts of acceleration) the user is able to create two types of illusions. The first is a mere consequence of the wind gathering around the user, appearing as if it is ripping away around them, making the rider come off as a blur when in use. The second illusion, and the main purpose of the trick, is the leaving of temporary after images behind the user where the wind was manipulated. This trick therefore can confuse and distract opponents.
Rank of Trick: C

Character's Name: Karina Ellysion
Character's Road: Hurricane
Free Trick: No
Trick Slot: (3/15)
Trick Type: Defensive
Trick Name:Bastet's Embrace
Description: Manipulating the winds around her, Karina is able to form a type of shield/barrier around her. The speed at which these winds swirl around her protect her not only from certain attacks as well as slice at anyone that comes too close, like countless miniature claws.
~Takes one post to form
~ Lasts a total of 3 posts
~ Can be used once per fight

~ The "claw effect" is effect enough to cut through skin and most cloth.
Rank of Trick: C



Character's Name: Karina Ellysion
Character's Road: Hurricane
Free Trick: No
Trick Slot: (4/15)
Trick Type: Stat
Trick Name:Limber Tigren
Description: Fully aware of her lack of stamina compared to many other riders, Karina Ellysion, has worked into understanding how her body and winds work in order to reduce the energy spent during her movements. By taking advantage of the winds around her, she is able manipulate them, but only slightly, enough to create as little resistance as possible. It may not seem like much, but when every extra ounce of energy is added up due to resistance it can surprising what one could have done.
-Gives +15 stamina (trick remains active until 10 stamina is used up)
-Must be activated in the beginning of a battle, if it isn't it can't be activated at all.
Rank of Trick: F

Character's Name: Karina Ellysion
Character's Road: Hurricane
Free Trick: No
Trick Slot: (5/15)
Trick Type: Offense
Trick Name: Shifter: Tiger Claw Strike
Description:The rider must have at least minimal logic behind wind manipulation in order to be able to do this. Manipulating wind to gather around their lower torso, the user will then move one or both legs in any sort of kick like motion. Once released, the torn wind takes on the shape of a tiger's claw rising from the ground. The claw(s) follows the direction of the user's kick.
The number of claws generated depends on the rank of the rider and the power they wish to put behind it. The claws will stay visible until they are either hit by another trick or strike an object until a maximum of 20 feet.
D-Class: 1 Claw, C-Class: 2 Claws, B-Class: 3 Claws, A-Class: 4 Claws ,King-Class: 5 Claws
(When more than one claw is fired, they are spread out from one another)
Rank of Trick: D and Up

Character's Name: Karina Ellysion
Character's Road: Hurricane
Free Trick: No
Trick Slot: (6/15)
Trick Type: Offense
Trick Name: Shifter: Combat Claw
Description: By focusing wind manipulation around anyone of her members (arms, legs) Karina is able to generate close ranged claws for offense. The speTs at which the wind spins around her limbs gives one the sensation that they are being clawed at. However, this only works in close combat as direct. The winds only a maximum of a foot around the limbs. This trick although mostly offensive, in used wisely can also work defensively by blocking and possibly harming an attacker at the same time.
- The strength and duration of these claws depends on rank. More experience means stronger and longer lasting as control has improved.
C rank = 2 posts || B = 4 || A = 6 || S = 8 .
Rank of Trick: C and Up


Time for judgement! >o> I'll admit I struggled with some of these

Edit: removed what you asked teddy (its striked just to you recall what it was  

Aquos Dragoa
Crew



asbloodrunscold


Extragalactic Elder

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PostPosted: Sat Jul 08, 2017 1:37 am
Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Method - (Stat Boost)
Trick Name: Goswhit or Heaven's Crown
Description: Through the use of the four roads used in Taranis Road the user is able to turn themselves into a veritable storm. Making use of the various methods by which each road operates in conjunction. The user is able to harness multiple forces to use tricks of these roads, relying mostly upon Ionized Wind, Nitrogen, electricity, and pure force.

Jumps of electricity are seen from Millennia when the road is in use. It also seemingly causes her to hit harder as every move has some manner of electricity formed into it even if unintentionally (+10 Strength).
Rank of Trick: E

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (02/15)
Trick Type: Defensive Move
Trick Name: Arfwisg A gwyrdd or Skin of Maahes
Description: Millennia begins to sweat or generate a thin layer of nitrogen that covers her skin. Using the wind she lowers the pressure around herself until the Nitrogen turns solid, creating a thin but strong armor around herself.
The armor itself lasts for a little while (3 posts) it can nullify damage (Up to C-Class) (3 attacks) before it cracks and fall away especially tricks involving heat.
Overclock:
When Overlocked Once it only last for only 2 posts but can block moves further.
+ (4 C) (2 B) (1 A) (1 S)
Rank of Trick: C


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (03/15)
Trick Type: Offensive
Trick Name: Methu-Ni or Lightning Bolt
Description: Millennia is capable of easily & Rapidly glaringly powerful bolts of electricity at people. These bolts come in two shapes however, one looks like an electrified thorn from the Sonia road almost, though it is actually Coronal discharge in high amount thus causing even greater damage to the enemies internals as well as external damage. In this use which the bolt is really just nitrogen greatly charged to create a very small but held storm. These are quite devastating as they are basically carrying impossible strong charge within them.

However as Mil fill the air with Nitrogen she is capable of generating actual strikes of lightning by aiming her hands or even fingers, using the principles of the road to connect the electrons where the concentration is strongest. She is capable of changing the length & strength of these at will within the field of Nitrogen.

They move extremely fast, moving about as fast as thorns and carry the voltage of actual lightning though the amps are weak enough to cause serous damage but not kill.
[Allows only 2 tricks to be preformed for 2 posts.]
Overlock:
When Overclocked they also can damage AT's & AT-Tech that isn't explicitly made to resist shock leaving them unable to preform tricks for 2 post as well as long as one is by the direct bolt, rather than the smaller combat storms.
They also change in strength, carrying more amps which has the potential to be fatal.

Rank of Trick: C


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (04/15)
Trick Type: Offense
Trick Name: Prydwen or Flight Chord
Description:
Millennia is capable of forming Nitrogen around her fists or feet in an orb like shape. She is capable of keeping these orbs forced around her fists until she goes to attack. Once she attacks she releases a single jump of electricity which causes the orb to give off a powerful explosion outward adding an exceptionable devastating amount of force to her punches or kicks even to even crack or tear up the ground. This can be coupled with lighting or cold to deliver a shock or damaging cold to the system of the person she's punched as well causing even more damage to them.
[-10 Stamina damage per hit]
Overclock:
However when Overclocked Millennia is capable of punching with enough force to completely toss & damage a large truck while amping the electrical charge of her fists to 200 mA which causes extreme damage to whoever manages to get hit.
Or lowering the temperature of the cold she create to unreasonable temperatures by lowering the temperature rapidly.
Needless to say her punch can be fatal in this event if she isn't careful.
Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (06/15)
Trick Type: Offensive
Trick Name: Gwaedu Gwaywffon or Heaven's Hand
Description:
By manipulating the wind Mil is capable of creating a line of nitrogen in a single direction in which Millennia is then capable of firing off a large, and powerful beam of that is essentially a single, loud bolt of lightning for a sustained charge which enough heat to burn anything that not only gets hit, but anything within 4 feet of it begins to burn as well but the potential is kept enough so as not to kill but enough to essentially incapacitate a person if they aren't strong enough though it can easily be blocked.
It also causes massive damage to AT's & AT in the process
[10% Wear inflicted if ones AT's do not resist shock].
Overclock:
It begins to carry Lethal potential as well as the amp-age goes up drastically. However, the Damage to AT's & AT tech goes up to 20% Inflicted if ones AT's are not made to resist shock.
Rank of Trick: A


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (07/15)
Trick Type: Offensive & Defensive - (Stat Boost)
Trick Name: Carnwennan or Lightning Flash
Description:
Millennia is causing a strike the lightning around her to flash with great intensity blinding (Or even causing a bit of illusion to anyone who is not instantly blinded for a few seconds) anyone who has eyes on her for a few seconds if they are within 10ft.
She also couples this with a powerful gust of wind enough to push her in any one direction & give her brain a quick start to catch up with any subtle movement (+10 Acceleration) which causes her to appear as though she were moving with the lightning in which she can then deliver a powerful electrified strike if someone is close enough with greater force.

She is able to use this to counteract moves like Time Rondo & such.
[10 Stamina Damage]
Overclock:
The bolt becomes even more intense blinding someone for (1 posts) if they are within 30ft, with the noise able to disorient someone anyway causing a sense of vertigo making it harder to move + [-10 Accel reduce]

Rank of Trick: C

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (08/15)
Trick Type: Offensive
Trick Name: Pridwen or Heaven's Breath
Description: With this truck Millennia is capable of circulating wind and Nitrogen around her extremities she is capable of attacking creating large swirling blasts of wind, using electricity she is capable of supercharging the nitrogen rich air to create swirling storm blasts of great strength, electrocuting anyone hit by them as well as striking them with a force strong enough to destroy a helicopter.
This gets even more powerful in involved environments where it becomes difficult to counteract.
[-10 Strength] [-10 Acceleration] [2 Posts Strained movement]
Overclock:
When Overclocked these winds are even colder, essentially freezing what she hits with the total remove of heat up to the freezing point, allowing her to inflict horrible freezing burns upon people comparable for frostbite, or freezing wounds which causes great internal damage.
+ [Inflicts 1 turn of total Paralysis] [3 Posts of Strained Movement]
She also becomes capable of nullifying applicable moves up to (S) though this puts a lot of strain on her At's (9% more wear each time)

Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (09/15)
Trick Type: Offense
Trick Name: Tanlladwyr or Heaven's Hammer
Description: Millennia is capable of coating her entire being in wind, Nitrogen, and electricity in which she goes rushing forward to deliver a powerful punch where these three forces are actually manipulated to meet by the wind creating a powerful explosion of electricity & heat that absolutely devastates anyone who who was caught. This move is the only one of Millennia's that carries an initial fatal probability as it is strong enough to shake an entire building and at its very foundation like an extremely powerful bomb.
Even in the even that one is not killed which she attempts to control it absolutely ruins a person whose been hit, throwing their systems out of wack, creating 2nd degree burns, and is strong enough to break many bones and show them back a great number of feet.
However the arm she uses to do this stops working for (1 posts). It is said the area grows dark when she uses this because the light she generates darkens the world around her hence "Brightkiller" in welsh much like the sword its named after.
[Inflicted with 2 posts of vastly reduced & strained movement , - 10 to Accel.]
Overclock:
In the event of Overclocking she must use both arms to deliver a force strong enough to topple destroy a helicopter or two in one move, but both arms stop working for 2 posts.
+ [Inflicted with 3 posts of vastly reduced & strained movement, -20 in Strength]
Rank of Trick: A

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (10/15)
Trick Type: Offense
Trick Name: Rhongomiant or Great Lion
Description: Millennia is capable of creating a large orb of wind infused with nitrogen and electricity in front of herself. She is then capable of kicking this orb to create a powerful and very large laser of wind and electricity, a very direct storm capable of destroying an entire house in one move as well as greatly damaging others in one or destroying them in multiple moves, delivering a powerful shock.
The noise is enough that it becomes even impossible to hear ones own thoughts as it tears through everything in its path.
[2 Posts of vastly reduced & strained movement ] [- 10 Strength] [- 10 Stamina]
Overclock:
The move becomes capable of clashing with IA's if it must, though it is possible it might lose of course, as well as it becomes fatal as the amps and the force of the wind become incredibly powerful.
+ [3 posts of vastly reduced & strained movement ] [20% Wear of AT's & AT Tech]
Rank of Trick: S

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (11/15)
Trick Type: Offense
Trick Name: Egeking or Lightning Lashes
Description: Millennia creating lightning infused Thorn Whips by using long lines of wind accompanied by Coronal discharge this causes them to appear as if they are glowing trails caused by the strong Ionization of wind. This causes even greater internal damage than before, enough to make it harder to fighter
[-10 Stamina for every hit]
Overclock
The lashes have the ability to deliver fatal electrical strikes. They, much like thorn whips, are able to cut through regular steel bars.
[- 20 Stamina for every hit]
Rank of Trick: C

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (12/15)
Trick Type: Offense & Defensive
Trick Name: Secace or Heaven's Wrath
Description: Millennia capable of actually creating a very large strike of lightning directly on her person. It is incredibly powerful acting a bit like an explosion as it explodes into the heavens, capable of either delivering nearly lethal shocks to those who were unfortunate to get cause in her area, as well as greatly damage AT's & AT Weapons, it also has the ability shock & burn those within 30ft.

[Inflicts with 2 posts of vastly reduced & strained movement, - 10 strength, Wear 10%]
Overclock:
The move becomes capable of killing anyone caught in it & causing more serious muscle damage.
+ [Inflicts with 3 posts of vastly reduced & Strained movement, -10 Accel.]
Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (13/15)
Trick Type: Offensive
Trick Name: Coreiseuse or Star Shine
Description: Millennia becomes capable of creating an extremely large orb comprised seemingly of storms which she is able to kick or push at an opponent. This orb entraps someone literally electrocuting them while they are enclosed by this orb.
[1 Strained Movement, 10 Stamina damage total.]
Overclock:
The move becomes possibly fatal as well as harder to escape
[20 Stamina damage total, 2 posts of Strained Movement.]
Rank of Trick: B

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (14/15)
Trick Type: Offensive - Defense
Trick Name: Arondight or Lion's Sleep
Description: Millennia is capable of creating a powerful shocking blast from her palms. This puts her in great danger as she must be close enough for the blast to be most effective as she supercharges the air to create this large & explosive stream of bolts. It requires her to basically be still & directly in front of the target butt his move more than makes up for it by carrying the power to topple a building. Needless to say its very much a dangerous move than can be fatal if she is not careful.
[2 Posts of vastly reduced & strained movement ]
Overclock:
The move becomes possible fatal with a further increase in uptake of Amps. It really ******** over AT's in return (50% though hers suffer 20% more)
Rank of Trick: S


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (15/15)
Trick Type: Offensive
Trick Name: Excalibur or Heaven's Wrathful Lion
Description: Millennia's IA allows her to access the full power of her thunderous rage as the energy she harnesses begins to radiate through her very being as she essentially takes herself to her limit. This "Wrathful Lion" mode allows her to unleash the power at her disposal seeming to change as well at the same time.
She often looks heavenly in this form, but once this form comes out it means she has deemed you a plausible threat & is aiming to take you out. Her AT's automatically Overclock, allowing her to mitigate the consequences it normally carries.
[Strength +10] [ Accel +10] [All tricks are Overclocked automatically.] [C-rank tricks & Below cost 0 Stamina]
[10 Stamina drain on Mil every post]
[Overclocking is automatic]
Rank of Trick: S-IA  
PostPosted: Mon Jul 10, 2017 7:27 am
asbloodrunscold
Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (01/15)
Trick Type: Method - (Stat Boost)
Trick Name: Goswhit or Heaven's Crown
Description: Through the use of the four roads used in Taranis Road the user is able to turn themselves into a veritable storm. Making use of the various methods by which each road operates in conjunction. The user is able to harness multiple forces to use tricks of these roads, relying mostly upon Ionized Wind, Nitrogen, electricity, and pure force.

Jumps of electricity are seen from Millennia when the road is in use. It also seemingly causes her to hit harder as every move has some manner of electricity formed into it even if unintentionally (+10 Strength).
Rank of Trick: E

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (02/15)
Trick Type: Defensive Move
Trick Name: Arfwisg A gwyrdd or Skin of Maahes
Description: Millennia begins to sweat or generate a thin layer of nitrogen that covers her skin. Using the wind she lowers the pressure around herself until the Nitrogen turns solid, creating a thin but strong armor around herself.
The armor itself lasts for a little while (3 posts) it can nullify damage (Up to C-Class) (3 attacks) before it cracks and fall away especially tricks involving heat.
Overclock:
When Overlocked Once it only last for only 2 posts but can block moves further.
+ (4 C) (2 B) (1 A) (1 S)
Rank of Trick: C


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (03/15)
Trick Type: Offensive
Trick Name: Methu-Ni or Lightning Bolt
Description: Millennia is capable of easily & Rapidly glaringly powerful bolts of electricity at people. These bolts come in two shapes however, one looks like an electrified thorn from the Sonia road almost, though it is actually Coronal discharge in high amount thus causing even greater damage to the enemies internals as well as external damage. In this use which the bolt is really just nitrogen greatly charged to create a very small but held storm. These are quite devastating as they are basically carrying impossible strong charge within them.

However as Mil fill the air with Nitrogen she is capable of generating actual strikes of lightning by aiming her hands or even fingers, using the principles of the road to connect the electrons where the concentration is strongest. She is capable of changing the length & strength of these at will within the field of Nitrogen.

They move extremely fast, moving about as fast as thorns and carry the voltage of actual lightning though the amps are weak enough to cause serous damage but not kill.
[Allows only 2 tricks to be preformed for 2 posts.]
Overlock:
When Overclocked they also can damage AT's & AT-Tech that isn't explicitly made to resist shock leaving them unable to preform tricks for 2 post as well as long as one is by the direct bolt, rather than the smaller combat storms.
They also change in strength, carrying more amps which has the potential to be fatal.

Rank of Trick: C


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (04/15)
Trick Type: Offense
Trick Name: Prydwen or Flight Chord
Description:
Millennia is capable of forming Nitrogen around her fists or feet in an orb like shape. She is capable of keeping these orbs forced around her fists until she goes to attack. Once she attacks she releases a single jump of electricity which causes the orb to give off a powerful explosion outward adding an exceptionable devastating amount of force to her punches or kicks even to even crack or tear up the ground. This can be coupled with lighting or cold to deliver a shock or damaging cold to the system of the person she's punched as well causing even more damage to them.
[-10 Stamina damage per hit]
Overclock:
However when Overclocked Millennia is capable of punching with enough force to completely toss & damage a large truck while amping the electrical charge of her fists to 200 mA which causes extreme damage to whoever manages to get hit.
Or lowering the temperature of the cold she create to unreasonable temperatures by lowering the temperature rapidly.
Needless to say her punch can be fatal in this event if she isn't careful.
Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (06/15)
Trick Type: Offensive
Trick Name: Gwaedu Gwaywffon or Heaven's Hand
Description:
By manipulating the wind Mil is capable of creating a line of nitrogen in a single direction in which Millennia is then capable of firing off a large, and powerful beam of that is essentially a single, loud bolt of lightning for a sustained charge which enough heat to burn anything that not only gets hit, but anything within 4 feet of it begins to burn as well but the potential is kept enough so as not to kill but enough to essentially incapacitate a person if they aren't strong enough though it can easily be blocked.
It also causes massive damage to AT's & AT in the process
[10% Wear inflicted if ones AT's do not resist shock].
Overclock:
It begins to carry Lethal potential as well as the amp-age goes up drastically. However, the Damage to AT's & AT tech goes up to 20% Inflicted if ones AT's are not made to resist shock.
Rank of Trick: A


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (07/15)
Trick Type: Offensive & Defensive - (Stat Boost)
Trick Name: Carnwennan or Lightning Flash
Description:
Millennia is causing a strike the lightning around her to flash with great intensity blinding (Or even causing a bit of illusion to anyone who is not instantly blinded for a few seconds) anyone who has eyes on her for a few seconds if they are within 10ft.
She also couples this with a powerful gust of wind enough to push her in any one direction & give her brain a quick start to catch up with any subtle movement (+10 Acceleration) which causes her to appear as though she were moving with the lightning in which she can then deliver a powerful electrified strike if someone is close enough with greater force.

She is able to use this to counteract moves like Time Rondo & such.
[10 Stamina Damage]
Overclock:
The bolt becomes even more intense blinding someone for (1 posts) if they are within 30ft, with the noise able to disorient someone anyway causing a sense of vertigo making it harder to move + [-10 Accel reduce]

Rank of Trick: C

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (08/15)
Trick Type: Offensive
Trick Name: Pridwen or Heaven's Breath
Description: With this truck Millennia is capable of circulating wind and Nitrogen around her extremities she is capable of attacking creating large swirling blasts of wind, using electricity she is capable of supercharging the nitrogen rich air to create swirling storm blasts of great strength, electrocuting anyone hit by them as well as striking them with a force strong enough to destroy a helicopter.
This gets even more powerful in involved environments where it becomes difficult to counteract.
[-10 Strength] [-10 Acceleration] [2 Posts Strained movement]
Overclock:
When Overclocked these winds are even colder, essentially freezing what she hits with the total remove of heat up to the freezing point, allowing her to inflict horrible freezing burns upon people comparable for frostbite, or freezing wounds which causes great internal damage.
+ [Inflicts 1 turn of total Paralysis] [3 Posts of Strained Movement]
She also becomes capable of nullifying applicable moves up to (S) though this puts a lot of strain on her At's (9% more wear each time)

Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (09/15)
Trick Type: Offense
Trick Name: Tanlladwyr or Heaven's Hammer
Description: Millennia is capable of coating her entire being in wind, Nitrogen, and electricity in which she goes rushing forward to deliver a powerful punch where these three forces are actually manipulated to meet by the wind creating a powerful explosion of electricity & heat that absolutely devastates anyone who who was caught. This move is the only one of Millennia's that carries an initial fatal probability as it is strong enough to shake an entire building and at its very foundation like an extremely powerful bomb.
Even in the even that one is not killed which she attempts to control it absolutely ruins a person whose been hit, throwing their systems out of wack, creating 2nd degree burns, and is strong enough to break many bones and show them back a great number of feet.
However the arm she uses to do this stops working for (1 posts). It is said the area grows dark when she uses this because the light she generates darkens the world around her hence "Brightkiller" in welsh much like the sword its named after.
[Inflicted with 2 posts of vastly reduced & strained movement , - 10 to Accel.]
Overclock:
In the event of Overclocking she must use both arms to deliver a force strong enough to topple destroy a helicopter or two in one move, but both arms stop working for 2 posts.
+ [Inflicted with 3 posts of vastly reduced & strained movement, -20 in Strength]
Rank of Trick: A

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (10/15)
Trick Type: Offense
Trick Name: Rhongomiant or Great Lion
Description: Millennia is capable of creating a large orb of wind infused with nitrogen and electricity in front of herself. She is then capable of kicking this orb to create a powerful and very large laser of wind and electricity, a very direct storm capable of destroying an entire house in one move as well as greatly damaging others in one or destroying them in multiple moves, delivering a powerful shock.
The noise is enough that it becomes even impossible to hear ones own thoughts as it tears through everything in its path.
[2 Posts of vastly reduced & strained movement ] [- 10 Strength] [- 10 Stamina]
Overclock:
The move becomes capable of clashing with IA's if it must, though it is possible it might lose of course, as well as it becomes fatal as the amps and the force of the wind become incredibly powerful.
+ [3 posts of vastly reduced & strained movement ] [20% Wear of AT's & AT Tech]
Rank of Trick: S

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (11/15)
Trick Type: Offense
Trick Name: Egeking or Lightning Lashes
Description: Millennia creating lightning infused Thorn Whips by using long lines of wind accompanied by Coronal discharge this causes them to appear as if they are glowing trails caused by the strong Ionization of wind. This causes even greater internal damage than before, enough to make it harder to fighter
[-10 Stamina for every hit]
Overclock
The lashes have the ability to deliver fatal trikes, able to cut through steel bars with each and burn the wounds.
[- 20 Stamina for every hit-]
Rank of Trick: C

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (12/15)
Trick Type: Offense & Defensive
Trick Name: Secace or Heaven's Wrath
Description: Millennia capable of actually creating a very large strike of lightning directly on her person. It is incredibly powerful acting a bit like an explosion as it explodes into the heavens, capable of either delivering nearly lethal shocks to those who were unfortunate to get cause in her area, as well as greatly damage AT's & AT Weapons, it also has the ability shock & burn those within 30ft.

[Inflicts with 2 posts of vastly reduced & strained movement, - 10 strength, Wear 10%]
Overclock:
The move becomes capable of killing anyone caught in it & causing more serious muscle damage.
+ [Inflicts with 3 posts of vastly reduced & Strained movement, -10 Accel.]
Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (13/15)
Trick Type: Offensive
Trick Name: Coreiseuse or Star Shine
Description: Millennia becomes capable of creating an extremely large orb comprised seemingly of storms which she is able to kick or push at an opponent. This orb entraps someone literally electrocuting them while they are enclosed by this orb.
[1 Strained Movement, 10 Stamina damage total.]
Overclock:
The move becomes possibly fatal as well as harder to escape
[20 Stamina damage total, 2 posts of Strained Movement.]
Rank of Trick: B

Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (14/15)
Trick Type: Offensive - Defense
Trick Name: Arondight or Lion's Sleep
Description: Millennia is capable of creating a powerful shocking blast from her palms. This puts her in great danger as she must be close enough for the blast to be most effective as she supercharges the air to create this large & explosive stream of bolts. It requires her to basically be still & directly in front of the target butt his move more than makes up for it by carrying the power to topple a building. Needless to say its very much a dangerous move than can be fatal if she is not careful.
[2 Posts of vastly reduced & strained movement ]
Overclock:
The move becomes possible fatal with a further increase in uptake of Amps. It really ******** over AT's in return (50% though hers suffer 20% more)
Rank of Trick: S


Character's Name: Millennia Ainsworth
Character's Road: Taranis Road
Free Trick: No
Trick Slot: (15/15)
Trick Type: Offensive
Trick Name: Excalibur or Heaven's Wrathful Lion
Description: Millennia's IA allows her to access the full power of her thunderous rage as the energy she harnesses begins to radiate through her very being as she essentially takes herself to her limit. This "Wrathful Lion" mode allows her to unleash the power at her disposal seeming to change as well at the same time.
She often looks heavenly in this form, but once this form comes out it means she has deemed you a plausible threat & is aiming to take you out. Her AT's automatically Overclock, allowing her to mitigate the consequences it normally carries.
[Strength +10] [ Accel +10] [All tricks are Overclocked automatically.] [C-rank tricks & Below cost 0 Stamina]
[10 Stamina drain on Mil every post]
[Overclocking is automatic]
Rank of Trick: S-IA


Teddy Approves: #ARGotAHeatCensor  

Noble Negative J3T
Captain

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asbloodrunscold


Extragalactic Elder

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PostPosted: Sat Jul 22, 2017 8:41 am
Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (01/20)
Trick Type: Method
Trick Name: Blessing of the Lake or Nitro-Slither
Description: Nitro-Slither is the more powerful version of Nitro Cushion. Increasing the intake of nitrogen to form multiple bubbles located even more minute & crucial areas meant to loose almost the entirety of the users body the user reaches a level of flexibility that is almost snake-like in capability allowing them to use the full range of their bodies motion with greater ease after the initial shocks of pain.

This becomes the crux of the Parsia road just as Nitro Cushion was the crux of Sonia but on a much higher level. This allows them to preform inhuman movements as well as preform a number of sonia tricks with an ease not found in the original road. It is a simple trick in its execution, but its important cannot be understated.
[Passive]
Sonia Road tricks can be preformed at one rank lesser.
Rank of Trick: E


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (02/20)
Trick Type: Ride Style
Trick Name: Llamrei or Dream Stride
Description: A method of riding that makes use of the theory of Hyper-Rotation. The method of Riding allows its user to keep in constant movement mitigation the loss of momentum to keep their speed at a solid constant no matter the actions they take, especially when moving upon the three axes of rotation. This makes the user capable of acting at great speeds without having to slow themselves, or even sharply turn directions with no loss of speed.
The Stride make the performance of Sonia tricks actually fairly simple with the increased rotation, taking advantage of it to make themselves more elusive. Of course they can be stopped or tripped out, but at full speed they learn how to remain at this speed even when acting. Of course this only applies to thins in rotation, but there's a number of things it applies greatly too, including her own body.

This can be used off AT's as well.
Rank of Trick: E


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (03/20)
Trick Type: Offensive
Trick Name: Methu-Ni or Great Arrow
Description: Thanks to the greater movement and rotation of the Parsia Road Millennia is capable of kicking out enhanced thorns. This is achieved by pulling ones leg back a great length and kicking forward in a manner akin normal thorn fire, however, rotating the foot itself back at a rapid face to add a second, more intense whipping movement to create a more powerful snap.

These thorns move at a far greater speeds than thorns, shearing the air with greater speed & power to become more elongated. These great arrows are powerful, and a bit harder to dodge & defend against in regards to the power behind them,. They become strong enough to dent even dense metals (Though not deeply) & cause serious bodily harm to their targets by cutting (If the aim is fine) or Piercing flesh though she can make them blunt by choosing.

Rank of Trick: C


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (04/20)
Trick Type: Offensive
Trick Name: Egeking or Great Blade
Description: A move that relies upon the friction, rotation, and delay. After reaching maxed speed the user is able to drop themselves low to the ground. While it appears to be one spin the user has actually spun multiple times at an insanely fast speed, dragging their whips upon the round as the pure friction & velocity of the spin etches upon the ground a glowing reminder of their trail.

However this innocuous symbol holds a very specific danger as the user as spun so fast hey sheared the air heavily in a specific pattern causing the air to follow at insane enough speeds to ignite the air & seemingly set out a series of explosions filled with powerful wind and hot air enough to throw a person several times or damage a significant portion of roof.
Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (05/20)
Trick Type: Defensive - Offensive
Trick Name: Pridwen or Tearing Shield
Description: An excellent show of speed & force for the purpose of defense as well as a supremely powerful offense. The user is capable of creating a shield seemingly out of thorn whips, blocking incoming wind, Water, heat, shockwave, and blunt attacks. After few seconds the shields rushes forward a veritable tidal wave of thorns whips aiming to cut, lacerate, and blast all in its path if she activates it again.

What this trick is however is actually the rider destroying tricks before they got to them by use of the wind shearing ability of their road to essentially tear apart tricks at the seams. They do this so fast that it appears to be a solid wall that the attacks impact against. It is simply a delay in movement.
Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (06/20)
Trick Type: Offensive - Effect
Trick Name: Maccabee or Twisting Nether
Description: Millennia is capable of creating a small vortex which seems combat, almost thorn like by twisting her legs before unleashing the snap kick. This swirling vortex thorn, if it hits will actually begin to expand into a more violent vortex around the person in a sort of explosion with enough strength to toss a car into the air a few feet. Whats worse however is what it does to the inner working of a person.

The vortex around a person, even for a mere moment, will begin to jostle and cause liquids in a person to behave in multiple strange ways. This will create in a person a sort of Hybrid rotation, inner & outer with will result in a persons mental state soon enough becoming impaired in a sense of violent vertigo. This veritgo results in a person not being able to operate as effectively as they might at full capacity. This only gets worse with each subsequent blow as the body heals, but never quite steels itself against the in battle without proper rest.
She can only fire one of these per post

1st Vortex: Confusion -Harder to think properly- (2 posts)
Cheat: [Can be negated with sufficient shock to the system]

2nd Vortex: Disorientation -Even Harder to think Properly, Slower reactions- (2 posts)
Cheat: [Can be negated with sufficient shock to the system]

3rd Vortex: Nausea -Slow & sluggish movement, slower reactions- (2 posts)
Cheat: [Can be negated with one post of taking a moment to recover (Cannot preform any other action)]

4th Vortex: Unconsciousness -Body can't take any more & shut itself down to heal- (However long)
Cheat: [Can be negated with sufficient shock to the system]
Rank of Trick: A


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (07/20)
Trick Type: Defensive - Offensive
Trick Name: Cylch o Chwalu or Vortex
Description: Millennia is spinning her legs in rapid fashion, using the whips upon her ATs to create a directive vortex which begins to draw in air as though she were controlling a tornado itself. What this allows is for her alter the condition of the area around her to suck in air. This often results in making an area colder or disrupting the flow which results in some tricks being made unusable or unstable, basically meant to clear an area if it is applicable.

She is able able to sort of "return" this in the form of a redirection allowing her to return the force upon the target in a powerful thorn. However this move requires her to lower he speed in order to focus the movement into her legs forcing her to get back up to speed.

Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (08/20)
Trick Type: Offense - Effect
Trick Name: Siege Perilous or Weight of The World
Description: A outward manifestation of the pressures a sonia or Parsia rider feels upon themselves this move is meant to increase the gravity around another one unfortunate enough to be caught by its effects. This move uses the whips of the AT's to spin the air around an area once they have gained sufficient height.

This rapid spinning of air actually begin to create an increase in pressure around a point to the point where it becomes crushing, enough to begin to crush cars and cause significant internal damage. Of course there is at least another stage to this attack but this stage can only be avoided with the appropriate trick, sufficient strength (100+ Strength) if one is in the state to do so anyway, and being able to disrupt the attack.

The second stage of this is Millennia is able to shoot a single great arrow into the vortex which uses the pressure to fall faster & faster with enough speed & strength to put a person through a few floors of an apartment with ease.

Of course this only lasts as long her air time.
Rank of Trick: S


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (09/20)
Trick Type: Offensive Maneuver.
Trick Name: Courtain or Edge of Mercy
Description: A fairly brutal move in truth, it as a move where Millennia, if able, will wrap the whips of her At's around a part of the opponent (Usually arms of legs). They take a firm grip but of course they can be removed if one has the right strength or trick.
With the whips of her At's wrapped around these points she begins to rotate. This rotation is so intense it is actually meant to inflict a pain so great that it feels as though ones bones have been broken multiple times though it hasn't as Millennia only rotates the part multiple times to the near exact breaking point of most human bones before turning it back in such rapid succession its hard to tell the difference.
This is meant as a submission move, though Mil can break the bones in several ways with intense rotation.

This is the closest Mil comes to offering mercy in a fight.
Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (10/20)
Trick Type: Offense
Trick Name: Rhongomiant or Bounce Spear
Description: Millennia is capable of using the forces of rotation, angle, and snap to kick out another variation of thorn known as a spear. By rotating enough and utilizing every move she is able to create a very harsh kick that creates a thorn which begins to rotate as it shears the wind. These spears are rather strong in impact as they create pinpoint pains which causes one to feel as though they were penetrated by a spear, but are about as fast as thorns are so lose the speed of arrows.

These projectiles are not straight forward however as because of the moment Millennia releases them they actually seem to turn in the air depending on where Millennia might have releases her kicks. This allows a degree of ingenuity & aim with the trick
Rank of Trick: C


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (11/20)
Trick Type: Offense
Trick Name: Secace or Loyal Blade
Description: Upgraded versions of thorn whips, Millennia is capable of using her rotational ability to create greater sheers through the wind to the point where she actually becomes more capable of shearing into flesh, or even cutting sheets of steel into ribbons.
This makes these more dangerous than usual, but it often speaks to Mil's commitment to victory or total insanity. Instead of thorn whips, these take the form of her shadow, slashing along with her.
Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (12/20)
Trick Type: Defense - Offense
Trick Name: Evalach or Great Breaker
Description: By utilizing a more localized rotation around her extremities Millennia is capable of creating a powerful momentum around her extremities. This creates momentum victors which allows her to effectively create a powerful defense against attack in which she can even appear to "kick" attacks as the momentum of attacks are broken by these nearly invisible swirling vortexes around her hands & legs.
She is also capable of attacking with these, adding a powerful burst quality to her kicks & punches strong enough to throw grown men several feet if she directs them.
These fade within 2 posts however. They only work on direct attacks however, not unconventional things.
Rank of Trick: B


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (13/20)
Trick Type: Stat Boost
Trick Name: Prydwen or Flight Chord
Description: Millennia is capable of spinning, focusing much of the built up rotational energy to her legs & AT's in specific. She is capable of allowing them to burst propelling her into the air at great height & speed. It is a simple maneuver meant to aid her in getting to the high levels or move her from one location to another with great speed so aid her in reaching max.
She is actually capable of leaving these in place for another to get the benefit if she wishes by kicking them off. It basically acts like a spring board for people.
[Acc +10] [Jump + 10]
Rank of Trick: C


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (14/20)
Trick Type: Offensive
Trick Name: Kilgharrah or Meteor Kick
Description: Through the use of heavy rotation, fiction, and snapping Millennia is capable of kicking out an arrow. When released at the right time the strength of this arrow is great, as is its speed, but there is a slight delay in the snap of the kick making the arrow slightly larger than others. This arrow travels through the air at such speeds that it compresses gas in front of it. The gas then ignites, heating up greatly until it impacts.

Upon impact a large explosion triggers a powerful enough to destroy a car. The arrow takes on the appearance of a flowing red projectile and carries a lot of power, but is easier to dodge or rather, counteract because of its nature.
Rank of Trick: A


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (15/20)
Trick Type: Defensive Maneuver
Trick Name: Mae'r Ngwregys Gwyrdd or The Green Sash
Description: A fairly simple maneuver, allowing Mil to wrap her opponent up in her whips completely should she get the appropriate height above them. This just keeps them in place unless they have an appropriate maneuver or strength. Its so tight wound this it does feel like its choosing a person, but just keeps them in place.
d She can use this to actually throw her opponent or rapidly unwind to spin them. She can even use this to pull herself closer to deliver a powerful strike with enough pull, or fling them herself.

Its not meant for 1x1 engagements as it leaves both her & the one wrapped immobile for a time.
Rank of Trick: E



Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (16/20)
Trick Type: Defensive
Trick Name: Wynebgwrthucher or Requiem Shield
Description: A fine maneuver based on viquar. It makes use of Millennia's Nitro Slither in order to lesson physical attacks levied against her, or nullify shock-wave attacks against her. It is a strain to do so naturally making it so that she can only do this four times in a battle before it becomes too much for her.
Rank of Trick: A


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (17/20)
Trick Type: Offensive
Trick Name: Galatine or Empress's Chasm
Description: An extremely fast move, Millennia jump into the air to spin, one she has enough momentum build up she strikes out with her leg allowing her whips to shear through the air as great speeds. This leaves another imprint upon the ground. Moments later am explosively powerful, but liner shockwave will follow this path, cleaving all it comes across with ease.

It won't necessarily cut a person apart, but getting hit by the resulting shockwaves will inflict massive internal damage, but it goes through most materials with ease.
Rank of Trick: S


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (18/20)
Trick Type: Offensive & Defensive
Trick Name: Aroundight or Cutting Across the Stars
Description: Millennia began to spin rather quickly in the air allowing her whips spin around her, creating a sort of very large vortex which protects her from projectiles as she falls towards her opponent. Once she gets close enough she stops before dragging her whip across the ground to create a very ornate patterns.

However, much like a certain other move, this begins a very localized explosion that is actually enough to blow the roof off a house.
Rank of Trick: S

Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (19/20)
Trick Type: Offensive Maneuver
Trick Name: Caliburn or Million Swords
Description: Relying upon Millennia max speed it is a move that requires Millennia get close before using her speed to deliver a shocking number of thorns that are crippling to her opponent in moments by rotating on the appropriate axis in matters of moments, utilizing multiple boosts & rotations to cut with her chain whips creating a powerful force in the process if it works.

Once its done her opponent may have found themselves deeply in multiple ways in seconds where she not stopped. She mostly aims at important parts, seeking to completely & violently disable her opponent. The area where the move happens appearing to be extremely damaged in return, her shadow appearing with her all the while she does it.
It essentially pushes her physicals to the limit to preform.
Rank of Trick: S


Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (20/20)
Trick Type: Offensive
Trick Name: Excalibur or End Song
Description: Relying upon Millennia's max rotation speed Millennia is capable of delivering a special kick to create a special type of projectile she calls a "Bleeding lance." this powerful lance carries a great force behind it.

It moves very quickly as well, and while it might lose to an IA in a clash from a true Regalia, to be hit with this is to know pain unlike any other. It almost completely breaks a person down inside, and might even kill them if they are not strong enough to well..survive. It also inflicts great outer damage as the shearing air is strong enough to cut.
Rank of Trick: S  
PostPosted: Thu Jul 27, 2017 9:18 pm
Character's Name: Maya MacGrady
Character's Road: Aqua
Free Trick: No
Trick Slot: (--/15)
Trick Type: Offensive, ,Passive
Trick Name: Black Marlin/ Exploding Fang/ Aqua Fang/ Breach/ Wave Pool/ Sea Fangs/ True Bloody Fang
Description:

The Black Marlin is a high speed, aggressive trick wherin the rider kicks at their opponent , aiming to cause minor to severe lacerations. Once contact is made the rider revs their wheels while they are still creating the cut, forming bubbles in the wound that will pop and cause the wound to become deeper and more painful for the victim.

Exploding Fang is essentially a boost to existing fang tricks that increases their damage exponentially. To perform this the rider performs the zero-max-zero function as well as the Lather road's moisture creation function to form bubbles that will crown the front of the fang once fired. Upon contact with a target or solid surface, the bubbles at the crown of the fang burst with great force, increasing the damage the fang already does, for example , a base level Bloody Fang with the exploding passive has enough force behind its burst to leave visible gouges in concrete and leave deep cuts in flesh, and even being in the vicinity of an exploding fang's burst leaves riders vulnerable to splash damage that causes a severe stinging sensation on the affected area while leaving numerous small lacerations. [costs an additional 2&#xwe;ar]

Aqua Fang is a fang made with water created by the Lather Road's water creation function. during the run the water is collected on the wheels , pressurized, and fired in the same fashion. This version of the fang however relinquishes the impact/burst effect of the traditional fang for pure cutting power strong enough to slice clean through even a steel I beam

Rank of Trick: C/---/B [If trick is passive, the rank is "---"]  

konaustin

Wheezing Smoker

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Noble Negative J3T
Captain

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PostPosted: Thu Jul 27, 2017 10:15 pm
konaustin
Character's Name: Maya MacGrady
Character's Road: Aqua
Free Trick: No
Trick Slot: (--/15)
Trick Type: Offensive, Defensive, Support, Stat Boosting, Acceleration, Method)
Trick Name: Black Marlin/ Exploding Fang/ Aqua Fang/ Breach/ Wave Pool/ Sea Fangs/ True Bloody Fang
Description:

The Black Marlin is a high speed, aggressive trick wherin the rider kicks at their opponent , aiming to cause minor to severe lacerations. Once contact is made the rider revs their wheels while they are still creating the cut, forming bubbles in the wound that will pop and cause the wound to become deeper and more painful for the victim.

Exploding Fang is essentially a boost to existing fang tricks that increases their damage exponentially. To perform this the rider must be skating on a surface with moisture on it, this allows them to perform the zero-max-zero function as well as create bubbles that will crown the front of the fang once fired. Upon contact with a target or solid surface, the bubbles at the crown of the fang burst with great force, increasing the damage the fang already does, for example , a base level Bloody Fang with the exploding passive has enough force behind its burst to leave visible gouges in concrete and leave deep cuts in flesh, and even being in the vicinity of an exploding fang's burst leaves riders vulnerable to splash damage that causes a severe stinging sensation on the affected area while leaving numerous small lacerations.

Aqua Fang can only be performed in the water and ,as such , requires knowledge of the hydroplane trick. This type of fang is performed the same as a normal fang, but is formed out of pressurized water kicked off with enough force to keep it's shape and size. The main trade off is easily the impact/ burst force of the traditional and exploding fangs, for a fang with pure cutting power at the cost of double the stamina

Rank of Trick: C/C/B [If trick is passive, the rank is "---"]


Approved. do better next time on format >W>  
PostPosted: Sat Jul 29, 2017 5:10 am
Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (07/20)
Trick Type: Defensive - Offensive
Trick Name: Cylch o Chwalu or Cold Front
Description: This allows is for her alter the condition of the area around her, using whips and rapid rotation drawing in air until the following area becomes ice cold. The pressure also increases greatly in subtle ways, enough to disturb the environment, but not the riders themselves. This can be focused upon her or into a singe point, but the methods produce the same end. This often results in making an area intensely colder (Ruining any trick that relies upon heat) and violently disrupting the flow which results in some (Mostly tricks that rely upon the application of wind and air flow) tricks being made unusable or unstable, basically meant to clear an area of the conditions necessary to preform many tricks

She able to use this to cold air to kick thorns that, using the cold air and low pressure, gather lingering water vapor which freeze as they move, becoming needle like structures that are also spinning. They easily pierce the likes of cloth & flesh, embedding themselves painfully into the skin of all those in their line of fire. They eventually melt or break, but the pain they cause is very intense. Of course they won't stand up to many outside heat sources if recreated.

Rank of Trick: B

Character's Name: Millennia Ainsworth
Character's Road: Parsia Road
Free Trick: No
Trick Slot: (15/20)
Trick Type: Offensive Effect
Trick Name: Mae'r Ngwregys Gwyrdd or Finger of Taranis
Description: Keeping her ATs or hand upon the ground she is capable of using her hyper rotation to achieve a particular type of spin. Using friction, even eventually builds up enough of a charge, supercharging herself to extremely dangerous level much in the way her shocker necklace does only to greater effects. It mostly replies on the the transferable materials on her AT's and in her arm, though the charge becomes visible thanks to the intensity fooling many into believing she is outlining some manner of rising trick. She then has a choice to deliver a physical strike to transfer the charge to the others ATs, able to either strike ATs or AT weapons direction, or even strike the body as the electrical discharge uses the targets own electrical fields to transfer.
While this won't do much more than give a person a quick (somewhat shocking) jolt, what it will do is cause the discharge to transfer to their much less resistant AT or AT weapons.

As Friction is the enemy of mechanics, this causes intense damage to the inner workings of ATs &AT Weapons to the point where they will eventually break down completely as with all machines. Of course quick fix can deal with this easily, but if it not used after each blast its devastating in the long run for the damage has a tendency to mount and rather quickly erode the workings of machines until they finally break down, thus resulting in them needing repairs.

This normally won't effect those of rising road as they normally have tech built to protect against this thanks to the working of their own roads in the first place.

1st shock: ATs & AT weapons can only use two tricks

2nd shock: ATs & AT weapons work only at 80% Capacity (Stats reduce by 20%)

3rd shock: ATs & AT Weapons can use only one trick

4th shock: ATs & AT weapons sputter lowing the ranks of working tricks by 2 & weakening their effects greatly.

5th Shock: ATs & AT weapons may only use tricks every other post.

6th Shock: ATs & AT weapons burn out unless made by Axis rendering them unusable until repaired

Rank of Trick: A  


asbloodrunscold


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Genji Gincosu

Divine Phantom

PostPosted: Mon Jul 31, 2017 5:38 pm

Character's Name: Nova Valentine
Character's Road: Over
Free Trick: [For the guild. Cannon trick]
Trick Slot: [For the guild. Cannon trick]
Trick Type: Offensive, Defensive,
Trick Name: Wind Absorption
Description: The most basic move any over rider can learn. This trick is fairly simple in practice. All the overroad user simply do is suck the wind into their A.T via some sort of part or run and collect the wind among their A.T's. This is The basic circulation of wind during movement in a run is focused at the ATs, being ventilated before a 'thrusting' release from both ATs at once. All an overroad rider must do is simply observe how much wind a trick takes and they can absorb the wind from that move, nullifying it. This is to obviously cancel other tricks of the same rank, requiring the stamina and wear of that move.
Rank of Trick: C-S

Free Trick: [For the guild. Cannon trick]
Trick Slot: [For the guild. Cannon trick]
Trick Type: Offensive - Defensive
Trick Name: Mirror World
Description: This is a highly advanced Over road trick that requires the usage of two or more Over Road riders. One rider acts as a decoy, being the front man for in-coming attacks, or evasion. The other overroad rider collects wind and shoots it back out in "Mirrors" or large collections of walls that are so clear and thin, they can hide a set of people behind them. This is called optical phase conjugation in which the over road rider simply uses light and wind to trick the eyes. When the mirrors are created, the opposing rider is fooled into thinking that they are fighting one person, or that the other rider has vanished. When the decoy is hit, the hiding rider then comes out for a quick moment, a moment so quick that they are rendered unseen and strike the enemy. This move is meant to act as an "Eye for an eye" move. If the decoy gets hit, the reaction is to automatically attack. The amount of mirrors are ten, covering up to sixty feet. These mirrors are also considered reflective and thus send back any move ranked below. If an over road rider uses this move by themselves, it is simply a defensive move in which they reflect moves back by kicking up walls of wind. The true power is in the amount of over road riders used to make this trick.
Rank of Trick: A

Free Trick: No?
Trick Slot: 3/10
Trick Type: Offensive
Trick Name: Climax Cannon Barrage
Description: Expanding upon the usage of Climax cannon, the over-road rider begins their run by gathering a set force of wind. As they prepare their kick, they collect the wind into little orbs, or 'pockets' of wind that follow them along their. These orbs compress and gather into hardened spheres before the over-rider goes about the same process of a climax cannon. The same arch of the leg, the same rising action, etc, except this is now a series of kicks from the same arch as to release consecutive blasts of collected wind. The number of projectile orbs are five, can dent steel and fracture bones if taken head on as this is a more compressed and stronger version of Climax cannon.
Rank of Trick: B


Free Trick: No?
Trick Slot: 4/10
Trick Type: Offensive
Trick Name: Mine Field
Description: An offensive part of the Over Road user's run. By constantly absorbing a set of wind and then pushing it back out, the over road rider can create up to 3 orbs of pressured wind. The rider does this through simple absorption such as from another trick, or from simply riding around enough. The orbs are clear, but easy to see upon getting close as the light reflects like a prism or giant bubble. The orbs travel with the rider until kicked somewhere else in which it simply stays in place upon contact. The mines explode into large bursts of pressured air that can sprain bones when hit after two posts.
Rank of Trick: C


Free Trick: No?
Trick Slot: 5/10
Trick Type: Offensive
Trick Name: Blast Zone
Description: A more advanced version of mine zone. By adding the riders capability to fight with aerial combat and maneuver, the over road rider is able to absorb air needed to create more mines as well as even use them as they ride through the air. With the usage of gravity added to the riders run, the mines become more damaging. As long as the rider can run along the skies, they can create up to 5 mines in the same way as the rider makes their mines in the mine field trick. The difference between mine field and blast zone is that the over ride simply lets go of the mines previously created, dropping them to the ground. They explode on contact, but the rider can add a spin to their ride, stretching out the range of the orb to thirty feet of distance. The mines are bigger, the size of medicine balls. These explosions can break bones and fill up the area as the orbs explode for a range of 6ft an orb.
Rank of Trick: B


Free Trick: No?
Trick Slot: 6/10
Trick Type: Offensive
Trick Name: Stay- Afloat
Description: A way to absorb air and walk on air. By constantly absorbing air into the Over-road riders tracks, they are able to put out a solid form of air under them to skate across. This gives the user the illusion that they are riding on air akin to the Wing Roads Wings.
Rank of Trick: D


Free Trick: No?
Trick Slot: 7/10
Trick Type: Offensive
Trick Name: Over Barrier
Description: A defensive move in the over riders run. By sucking up wind on their run, the over-road rider can store up a large amount of wind. The wind is then shot out as a solid barrier, or "wall" that shoots outward from the rider as they preform a spin, or rotation of their body and treks to shot the air outwards. The barrier acts as swirling wind that either deflects a move or stops it on impact. In order to block a move, the user must pay the amount of wear and stamina that matches the incoming move.
Rank of Trick: C-A


Free Trick: No?
Trick Slot: 8/10
Trick Type: Offensive
Trick Name: Blast Meteor.
Description: This is considered a follow up move to Over Barrier. This is where the reflective capabilities of Over Barrier comes into place. Once Over Barrier blocks a move, the inside over-rider immediately kicks the inside of the barrier rapidly. This shoots out many orbs of wind [10 at B rank, 15 at B rank and 20 at A rank] in all directions. These orbs are the size of basketballs and explode in a 10 foot radius whenever they hit something. The force is enough to dent steel and crack bones if someone is hit.
Rank of Trick: C-A

Free Trick: No?
Trick Slot: 9/10
Trick Type: Offensive
Trick Name: Climax Cannon Spear
Description: The top of the rise of the Climax Cannon series. While in the past, the Climax cannon was a force of wind that was meant to dent and be a hardened blast of air, Climax Cannon spear is a move made to work a bit differently. The rider must still gather air, kick and release in order to fire, but the spear is different. The Over-road rider does a series of kicks rapidly in the same direction, gathering wind with every kick. Each kick is made to thin out and shape a fine film of air, and with one last kick, the thin sheet is sent in the direction of the kicks. While the thin wind looks nothing like an over-road move and would compare to the death roads "beams", the CCS pierces the wind, moving faster than any of the Over-road moves. The CCS is able to cover feets in seconds and pierce whatever is in-front of it. This spear can pierce either a person but is made to pierce tricks as well. When this trick comes into contact with a move that is the same, its soul purpose is to not only destroy the move it is clashing against, but keep going.
Rank of Trick: A
 
PostPosted: Mon Jul 31, 2017 8:52 pm
Character's Name: Kesshin Gaia
Character's Name: Kesshin Gaia
Character's Road: Flame Emperor Road
Free Trick: No
Trick Slot: 1/15
Trick Type: Offensive
Trick Name:Mirage Dance
Description: Combining both Flame and Oh Time together (of course on a higher scale) the user makes what can be portrayed as a semi mirage. Using the heat output the mirage is small and subtle only forming around the user and giving an appearance as if there is an afterimage trying to split from there body. The main function of the trick is the suggestion and deception of the user's movements, the opponents eye sees one thing that they may react to but in that time the user actually did another only shifting the direction of their movements, this is why it needs both heat and time, coupled with speed it is a dangerous combo in head to head combat. Once activated it takes 1 stamina point to sustain after it's initial use and takes up one trick slot as somewhat of a passive trick.
Rank of Trick: B

Character's Name: Kesshin Gaia
Character's Road: Flame Emperor Road
Free Trick: No
Trick Slot: 1/15
Trick Type: Offensive
Trick Name: Clone Bang
Description: Using the method of the Meteor Moon Drop trick combined with the break flame method, the user is able to have their flame clone absorb more heat and ignite it for an explosion with a radius of 20ft. Has the potential to cause 1st, 2nd, or 3rd degree burns dependant upon how close an opponent was to the blast radius.
Rank of Trick: B


Hero Kesshin
Approved. >_> still F on these tricks tho
 

Hero Kesshin

Hilarious Gaian


konaustin

Wheezing Smoker

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PostPosted: Tue Aug 01, 2017 1:19 pm
Character's Name: Maya McGrady
Character's Road: Aqua
Free Trick: No
Trick Slot: (--/15)
Trick Type: Offensive
Trick Name: Kraken's Arm
Description: Once again generating water with their run, the rider forms a a flexible tendril of water on their wheels which they then use to lash out like a whip with a rapid snap kick. The trick's main focus is to cause a deep stinging laceration , though it can also be used to trip another rider, or cut through wind based tricks, shells, fangs and thorns.
Rank of Trick: C [If trick is passive, the rank is "---"]

Character's Name: Maya McGrady
Character's Road: Aqua
Free Trick: No
Trick Slot: (--/15)
Trick Type: Offensive
Trick Name: Fangtooth
Description: By constantly revving their wheels at high speed and generating water, the rider forms a rapidly rotating blade of water with devastating cutting power comparable to the Aqua Fang at close range and with more control to the angle as the attacks are delivered with a flurry of kicks much like the slice method. Easily cuts into flesh as well as into concrete and metal.
Rank of Trick: A [If trick is passive, the rank is "---"]  
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