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MUSICnS0NN3TS

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PostPosted: Thu Jul 12, 2018 7:32 pm
Mattysandwich
MUSICnS0NN3TS


Mind Body Switch Trauma: approved.

Your other genjutsu which I forget the name of that you thought that you could just slide into this message: approved. Don't ever do this again please. Just make a new post.


Sorry I didn't try to slide it in, I thought you would get the message and you'd be able to review it again. Sorry!  
PostPosted: Thu Jul 12, 2018 8:01 pm
Mattysandwich

Approved
 

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PostPosted: Fri Jul 13, 2018 6:59 pm

Character: Masato Umechika
Technique Name: Storm God's Visage
Rank: S
Type: Bloodline
Element:
Description: A compact variation of Susanoo that require's the original Susanoo technique to be learned before utilizing this one. This technique converts the giant mass that is Susanoo into a compact chakra based armor that provides excellent protection. Due to it's compact form, this technique requires only a C Rank amount of chakra per post to sustain it in lou of it's larger, fully formed variation. Additionally, each limb or piece of the armor is repaired at the same cost if broken. While active, for a B Rank amount of chakra, the user may form a chakra based weapon of their choosing that increases the sustainment cost to B Rank per post.


Mattysandwich

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PostPosted: Fri Jul 13, 2018 7:12 pm
Kondo Kaicho


Pending. If it's only going to cost a C-ranked amount to sustain, then you can only have to active for eight post.  

Mattysandwich

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Kondo Kaicho
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PostPosted: Fri Jul 13, 2018 7:13 pm

Character: Masato Umechika
Technique Name: Storm God's Visage
Rank: S
Type: Bloodline
Element:
Description: A compact variation of Susanoo that require's the original Susanoo technique to be learned before utilizing this one. This technique converts the giant mass that is Susanoo into a compact chakra based armor that provides excellent protection. Due to it's compact form, this technique requires only a C Rank amount of chakra per post to sustain it in lou of it's larger, fully formed variation. Additionally, each limb or piece of the armor is repaired at the same cost if broken. While active, for a B Rank amount of chakra, the user may form a chakra based weapon of their choosing that increases the sustainment cost to B Rank per post. This technique has a maximum endurance of eight posts.


Mattysandwich

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PostPosted: Fri Jul 13, 2018 7:34 pm
Kondo Kaicho


Approved.  

Mattysandwich

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The Wild Hunt

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PostPosted: Fri Jul 13, 2018 8:00 pm
Character: Shinsei Sanada
Technique Name: The Blighted Gloom [θ’γ‚ŒγŸζ†‚ι¬±] Areta YΕ«utsu
Requirements: Requires the Blighted Thicket to have taken effect.
Rank: S
Type: Bloodline Ninjutsu
Element: Mokuton
Description: The Blighted Gloom begins with a dark, slumbering gloom escaping from the Thicket in what appears to be a misty, purple-black haze, though actually a murky umber-purple pollen; an overwhelming shadow lurching forward, before looming behind Shinsei at his back, much like the S-rank variant of the Anguish of the Forest in appearance. Rather than creating hostile weaponry, however, the gloom merely remains quietly behind him, surrounding him and following his movements.

Those who draw near Shinsei and seek to harm him will be met with the breadth of the Thicket escaping from the shadowy pollen of the gloom -- vast, encompassing tendrils of thick Mokuton escaping the specter to defend him in droves, and swat away -- or murder -- his opposition. The gloom can reach out, or follow, the target up to sixty meters away from Shinsei's location before it must recede, lumbering back to its master. However, it appears that until the Blighted Gloom is destroyed, vast sums of these sleeping, blighted tendrils can defend Shinsei and pursue opponents at will - dangerously, quickly, and sturdily. This technique lasts for up to 8 posts, at which point the gloom recedes. The technique also costs 25 chakra per post to maintain.


Mattysandwich

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PostPosted: Fri Jul 13, 2018 8:07 pm
The Wild Hunt


Approved. .  

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PostPosted: Sat Jul 14, 2018 1:20 am

Character: Jay and Jeon
Technique Name: ODR | BRODYR | BLINDR
Rank: A
Type: Complex Ninjutsu
Element: Raiton
Description: This skill requires that the twins be separated. Jay, holding his sheild, will charge the weapon with lightning before calling out the technique and bashing whatever is in his off hand into it, calling out the name of the attack in unison with Jeon. Jeon, while charging her own weapon with lightning, will slam her weapon into the shield after being goaded by her brother. The end result is a massive burst of lightning that has a 30m radius. This technique is simply the slam, but when Korabo'd with ODR | SYSTUR | BLINDR becomes an S ranked technique.


Mattysandwich

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Character: Jay and Jeon
Technique Name: ODR | SYSTUR | BLINDR
Rank: A
Type: Complex Ninjutsu
Element: Suiton
Description: This skill requires that the twins be separated. Jay, holding his sheild, will charge the weapon with lightning before calling out the technique and bashing whatever is in his off hand into it, calling out the name of the attack in unison with Jeon. Jeon, while charging her own weapon with lightning, will slam her weapon into the shield after being goaded by her brother. The end result is a massive burst of lightning chakra that radiates in a massive radius, reducing vision by creating thick black storm clouds. Everywhere. These clouds reduce visibility as if the Hidden Mist Jutsu in every regard. When Korabo'd with ODR | BRODYR | BLINDR this skill becomes an S ranked one.



Character: Jay and Jeon
Technique Name: Might of Magni
Rank: A
Type: Complex Ninjutsu
Element: Raiton
Description: After grasping his sister, Jay will spin her in a large circle and fling her up into the air towards a target charged with the power of raiton. Once she reaches the height of the arc of the throw, she rockets down like a meteor capable of crushing a target unfortunate enough to be below her while also scattering bolts of electricity everywhere within 15 feet.
 
PostPosted: Sat Jul 14, 2018 8:21 am
___youwillknownihilism


These are legitimately awesome. Approved.  

Mattysandwich

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PostPosted: Sat Jul 14, 2018 8:31 am

Character: Takumi Saegahara
Technique Name: Severance of Bonds
β†’β†’Rank: A
β†’β†’P/S. Sense: Chakra
β†’β†’Base Duration // Upkeep: Four Posts// 50 Chakra
β†’β†’Source: Auditory
β†’β†’Description: While the target is under the influence of a technique that causes them to trust the user or would cause them to obey the user, this technique may be cast. By speaking to the target about events past that involved both the target and another RPC, they may implant false memories that cause the target to believe the third party has always been an enemy or has betrayed them recently.

Technique Name: Creation of Bonds
β†’β†’Rank: A
β†’β†’P/S. Sense: Chakra
β†’β†’Base Duration // Upkeep: Four Posts// 50 Chakra
β†’β†’Source: Auditory
β†’β†’Description: While the target is under the influence of a technique that causes them to trust the user or would cause them to obey the user, this technique may be cast. By speaking to the target about events past that involved both the user and the target, they may implant false memories that cause the target to believe the user has always been a close ally or friend.

Technique Name: Cementing of Bonds
β†’β†’Rank: A
β†’β†’P/S. Sense: Chakra
β†’β†’Base Duration // Upkeep: Permanent until Discharged or Broken// --
β†’β†’Source: Physical Contact
β†’β†’Description: Only usable after the Creation of Bonds technique and or the Severance of Bonds is utilized. The user places their hand on the target, giving them access to their mind. During this time, the user creates a similar effect as the Mental Barricade Technique, placing sealed japanese style doors inside the target's mind that cement the created bonds of the Creation of Bonds technique in place, keeping them from being easily discounted by the target. Should the target become weary of their memories and try to think about an alternate memory involving the user, their minds become confused and forget what it was they were attempting to remember. This technique may not be Kai'd from, however can be broken with Jigyakkou no Jutsu [ Time Regression Technique ].


Mattysandwich

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PostPosted: Sat Jul 14, 2018 8:42 am
Kondo Kaicho


Severance and Creation of Bonds: Approved.

Cementing of Bonds: Denied. I'm sorry, but I do not like this idea. If used on low ranking ninja you could use this to make all rpcs think that they owe their lives to your rogue organization, and thus rob them of the freedom of doing what they want. It's one thing to make genjutsu which temporarily make them more lenient to be with you. It's another thing to hard wire someone into being buddy buddy with you.
 

Mattysandwich

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PostPosted: Sat Jul 14, 2018 10:13 am

Character: Taylor Childe
Technique Name: Dance of the Camilla: Fields of War
Rank: A
Type: Bukijutsu
Element: Spiritual
Description: Taylor forms a set of handseals while his feet are attached to some physical surface. His chakra then channels into the ground and swords of bones erupt within a thirty meter radius from his position. Each sword can be picked up by himself or someone else and used as any sword. While within the field of swords, the user's speed is increase by a heavy amount while they remain in the area of the sword field. This bonus extends to anyone who has a korabo bond with Taylor of A-ranked or above. This technique last for eight post.


Mattysandwich

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Character: Horus (Taylor's pet)
Technique Name: Spiral Twister
Rank: A
Type: Ninjutsu
Element: Wind
Description: Allows Horus to create a spiraling gust of wind which he can control with the flaps of his wings. This current moves like a snake through the air and has free manipulation. The technique last for six post. During this technique's duration, this technique can Korabo with Taylor's Field's of War at any point of either of their duration. Meaning that the two techniques do not need to be used in the same post in order for them to Korabo. However, in return once the two techniques are korabo'd they become one spiraling gale current imbued with swords, and after the one post they make their attack, both techniques disburse, regardless of duration.



Character: Chie Saegahara
Technique Name: Parastasis
Rank: X (Learned at C-ranked)
Type: Ninjutsu
Element: Non-elemental
Description: This technique allows Chie to create something which looks like her incantation circle. Chie fires this circle as anything which passes through the circle is bound as though it was hit with the temporary paralysis ninjutsu. This means that, if it hits an enemy rpc, it would freeze their body until they pay the amount which the technique cost to make. If this technique collides with another ninjutsu then it pauses the ninjutsu in suspended animation for one post, which then would allow Chie to dodge the attack with ease. Only works on techniques equal rank to the rank parastasis was used. Does not work on chakra cloaks or other barriers which cover an rpc in regards to suspending them. Does not count as a collision. The technique at D-ranked starts only as the size of five feet in diameter. However, for every rank used, the size of the two dimensional circle which forms increases by five feet. The parastatis last on rpcs for either three post or until the cost of the technique is paid. The parastatsis on other ninjutsu last only for one post.



Character: Chie Saegahara
Technique Name: Premonition
Rank: A
Type: Ninjutsu
Element: Passive
Description: This technique only activates when an attack is launched from an angle which Chie cannot see. Chie pays an A-ranked amount of chakra in order to foresee the attack that is used, and how it would damage her. She can then use this knowledge to figure out how to dodge or counter it. It should be noted that this technique only works to detect attacks A-ranked and below. It also does not provide a guard itself, only the means to be aware of an attack. Finally, it only grants her one premonition every three attacks.
 
PostPosted: Sat Jul 14, 2018 3:13 pm
Mattysandwich
All approved, but ima put Premonition on a trial run.
 

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PostPosted: Sun Jul 15, 2018 11:33 am
Starting to roll out Sonyo's customs. Slots currently used 6 // 10, Doraihyouton will come soonish... I hope? I changed some things, as lowering the effective range of Exploding frozen suns and clarifying deficiency a little.

Character: Sonyo Rue

Technique Name: Hyouton: Frozen Wasteland
Rank: B
Type: Ninjutsu/ Bloodline
Element: Hyouton ( Ice )
Description: After making a series of hand seals, the user will begin to pull the moisture from the air and freeze it; said ice will cover everything in a circular range. This is plates everything in the surrounding area in an inch thick layer of ice. The user cannot break the hand seal in till the ice formation is finished, thus the advance of the ice will halt. Not having been made of Hyouton ice, the ice can be broken by techniques of the same rank.
Range: B- 36 yrds ( About 1/3 of a football field )


Technique Name: Chill of a Frozen Spirit
Rank: B [ C-rank upkeep ]
Type:Ninjutsu
Element: Ice [ Hyouton ]
Description: By embedding the air with her Hyouton chakra, Sonyo decreases the air temperature of her surroundings to 30 degrees Fahrenheit. The radius of this technique is 10 ft in every direction, giving her a cold area in which it's very implausible her ice will melt. Using an A-rank Katon technique for two posts in a row will return the area back to its normal temperature.

Technique Name: Exploding Frozen Suns
Rank: A-rank
Type: Bloodline/ Ninjutsu
Element: Hyouton / Fuuton
Description: Upon studying the workings of Fubuki's Ice Bombs, Sonyo came upon a different idea. Upon finishing a string of handseals, a hallow ball of ice forms with a shell about two inches thick with a diameter of a foot and a half. Inside this ball is compressed air, enough to bring the shell of ice just before the breaking point. This makes the balls of ice very sensitive, and even the lightest touch causes them to explode in to millions of shards of super sharp Hyouton ice that fly 50 feet in every direction. The lethal range of this bomb is anywhere in till the 20 foot distance, severe injury occurs in till 40 feet away from the initial explosion, and acute injury anywhere from there till the end of the effective range of the explosion. Any physical contact with this bomb, including with ninjutsu, will set it off.

Technique Name: Oxygen Mask
Rank: C-rank ( E-rank upkeep per post )
Type: Eiseijutsu
Element: Fuuton
Description: The user covers the mouth and nose of the target in a thin layer of chakra. This layer of chakra creates a selectively semipermeable membrane that lets only oxygen in and letting all exhalation waste out. This has many positive benefits like helping those with troubles getting enough oxygen in to their system. It also filters the air breathed in by the person effected; filtering out any toxins, spores, viruses, and other unwanted particles like sand, dust, and ash out of the air before entering the lungs. This jutsu has the appearance of a bubble like film covering the mouth and nose.

Technique Name: Deficiency
Rank: C-rank [ B-rank for Moderate, A-rank for Severe ]
Type: Eiseijutsu
Element: Suiton
Description: After making a hand seal, the user envelops their hands in Eisei-fused Suiton, creating a semi-permeable membrane. By feeding directions to this chakra during formation, the user can change what can penetrate the membrane, but once the jutsu is casted it cannot be changed. Using osmosis, the user hits the target, drawing out a specific vitamin or mineral from the opponent; this can be anything except water. Deficiency in any vitamin or mineral can cause serious issues-- therefor the effects of the deficiency must be stated along with the jutsu. D-rank bodies can cause acute deficiency, C-rank bodies can cause moderate deficiency, and B-rank bodies and above can cause Severe Deficiency in their target. This jutsu also has healing properties, as sometimes someone has an access of a vitamin or mineral in their body. The effects of the said deficiency must be stated, as a whole, when the jutsu is casted and cannot be changed or added upon, even if effects are forgotten in the first post.

Character: Sonyo Kuno Rue
Technique Name: Neural Disruption
Rank: B-rank
Type: Eiseijutsu
Element:
Description: Coating the hands in chakra, the user stabs at the opponent. This jab sends a surge of chakra through the nerves and muscles of the body, scattering signals from the brain to the muscles. The body begins to work in reverse; actions are inverted and the brain starts to get confused. Someone goes to move right and they move left, someone means to jump and they duck. This effect lasts for [3] posts and gives the user time to either attack, run away, or come up with a plan. Though it is possible to begin to work against the jutsu, it is impossible to do so when dealing with reflexes such as grabbing for something when you're falling or flinching away from heat.


Mattysandwich

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