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Royal Taorito
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PostPosted: Wed Jan 16, 2019 7:24 am
--  
PostPosted: Wed Jan 16, 2019 7:37 am
Metal - Tier [0]


User ImageNAME : Scrap Metal
type : Metal
tier: [0]
uses per unit: [8]
crafting check: [-1]
durability bonus: [0]
defense bonus: [Scale 0]

description :
____ Mixed pieces of metal, usually iron and steel, left from the old world that has been gathered and re-purposed. Due to its nature, it is only really any good for makeshift weapons, although a skilled crafter can melt down and purify the ore.

|| attributes ||
► Scrap - Harvested rather than mined, so it can be gathered by anyone. Yield based on Foraging or Mining, whichever skill is higher, and gathering it can count toward training either.



Metal - Tier [1]


User ImageNAME : Iron
type : Metal
tier : [1]
uses per unit: [4]
crafting check: [0]
durability bonus: [+2]
defense bonus: [Scale +2]

description :
____ In mass, iron is the most common metal on the planet, as it makes up both the outer and inner core, and is the fourth most common element in the earth's crust. Iron and purified iron (steel) are the most commonly used metal used for crafting and building, so it is always in good demand. Iron rusts very easily when exposed to water and from age, but it still serves as a good foundation for Artisans. Iron is very susceptible to magnetism.

|| attributes ||
► Rust - Suiton attacks do double durability damage to items made from this material, due to susceptibility. Negated by Passivation.
► Ferromagnetic - This material has a high susceptibility to magnetism.
► Alloy - This metal is an alloy and can be made by mixing [1] Iron and [1] Coal.


User ImageNAME : Aluminum
type : Metal
tier : [1]
uses per unit: [4]
crafting check: [-1]
durability bonus: [-2]
defense bonus: [Scale -2]

description :
____ This nonmagnetic, malleable metal is the most abundant metal in the earth's crust, and is the third most common element on the planet. However, it is rarely found in its pure form, because it is highly chemically reactive, and must be refined before it can be used in crafting, which is an energy consuming process. However, in the past it was frequently used in flying machines due to its low density and corrosion-resistant nature. Alloys made from Aluminum are able to similarly resist corrosion.

|| attributes ||
► Soft Metal - This metal is soft and easy to mold, but because of that, products made from it have reduced durability.
► Light Metal - This metal is lighter than Steel, and reduces weight of other metals when used in alloys. Reduces negatives to wearing armor made from this by [1] step.
► Passivation - This metal is very resistant to corrosion, and when used in an alloy with another metal, prevents that metal from all forms of corrosion.
► Impure - This metal must be purified before it can be used in crafting.


User ImageNAME : Tin
type : Metal
tier : [1]
uses per unit: [4]
crafting check: [-2]
durability bonus: [-4]
defense bonus: [Scale -4]

description :
____ Tin is another soft, malleable metal that is not quite as common as Iron. However, in history it was used due to its low melting point and how easy it was to shape and cast with. It was commonly combined with copper to form bronze, which was used for centuries in weapons and armor before the Iron Age. Tin is still commonly used for packaging, and as a coating for steel to prevent rusting.

|| attributes ||
► Very Soft Metal - This metal is very soft and easy to mold, but because of that, products made from it have reduced durability.
► Passivation - This metal is very resistant to corrosion, and when used in an alloy with another metal, prevents that metal from all forms of corrosion.


User ImageNAME : Copper
type : Metal
tier : [1]
uses per unit: [4]
crafting check: [-1]
durability bonus: [-2]
defense bonus: [Scale -2]

description :
____ This pinkish-orange metal is one of few metals that occur in nature in a directly usable form. Because of this, it was used in very early human history, and was also the first metal to be smelted and cast. Later, it was combined with tin to create bronze, which revolutionized civilization, and brought about metal weapons and armor. Copper is one of the most commonly used conductors in electronics, since it has a very high thermal and electrical conductivity. When it oxidizes, it gains a green tone (or patina) that was frequently used in decorative art and in pigments. Unlike iron, it does not oxidize in water, but slowly over time, and the layer of patina prevents further corrosion from occurring.

|| attributes ||
► Soft Metal - This metal is soft and easy to mold, but because of that, products made from it have reduced durability.
► Flexible - Items made from this metal can easily be bent back into their proper shape, and do not easily chip; instead other materials easily cut into it.
► Highly Conductive - Heat and electricity move easily through this material, making it great for running power and warmth, but terrible when put up against Katon or Raiton techniques. These elements deal double durability damage to items made of this metal.


User ImageNAME : Zinc
type : Metal
tier : [1]
uses per unit: [4]
crafting check: [-1]
durability bonus: [-2]
defense bonus: [-2]

description :
____ HERE

|| attributes ||
► Soft Metal - This metal is soft and easy to mold, but because of that, products made from it have reduced durability.


User ImageNAME : Nickel
type : Metal
tier : [1]
uses per unit: [4]
crafting check: [0]
durability bonus: [+2]
defense bonus: [Scale +2]

description :
____ HERE

|| attributes ||
► None.


User ImageNAME : Bronze
type : Example
tier : [1]
uses per unit: [4]
crafting check: [0]
durability bonus: [-2]
defense bonus: [Scale -2]

description :
____ HERE

|| attributes ||
► Soft Metal - This metal is soft and easy to mold, but because of that, products made from it have reduced durability.
► Alloy - This metal is an alloy and can be made by mixing [1] Copper and [1] Tin.


User ImageNAME : Brass
type : Example
tier : [1]
uses per unit: [4]
crafting check: [-1]
durability bonus: [-2]
defense bonus: [Scale -2]

description :
____ HERE

|| attributes ||
► Soft Metal - This metal is soft and easy to mold, but because of that, products made from it have reduced durability.
► Alloy - This metal is an alloy and can be made by mixing [1] Copper and [1] Zinc.
 

Royal Taorito
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Royal Taorito
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PostPosted: Mon Feb 11, 2019 1:21 pm
Metal - Tier [2]


User ImageNAME : Chromium
type : Metal
tier : [2]
uses per unit: [2]
crafting check: [+2]
durability bonus: [+6]
defense bonus: [D-rank Defense, Scale +3]

description :
____ HERE

|| attributes ||
► Very Hard Metal - This metal is very hard and durable, but because of that, it is more difficult to mold. Items made with this material gain a [D-rank] defensive bonus.
► Passivation - This metal is very resistant to corrosion, and when used in an alloy with another metal, prevents that metal from all forms of corrosion.


User ImageNAME : Cobalt
type : Metal
tier : [2]
uses per unit: [2]
crafting check: [0]
durability bonus: [+2]
defense bonus: [Scale +2]

description :
____ HERE

|| attributes ||
► Impure - This metal must be purified before it can be used in crafting.
► Toxic - Smelting the ore causes Arsenic Poisoning from exposure; It is recommended to wear protective gear.
► Ferromagnetic - This material has a high susceptibility to magnetism.


User ImageNAME : Gold
type : Metal
tier : [2]
uses per unit: [2]
crafting check: [-1]
durability bonus: [-2]
defense bonus: [Scale -2]

description :
____ HERE

|| attributes ||
► Soft Metal - This metal is soft and easy to mold, but because of that, products made from it have reduced durability.
► Flexible - Items made from this metal can easily be bent back into their proper shape, and do not easily chip; instead other materials easily cut into it.
► Highly Conductive - Heat and electricity move easily through this material, making it great for running power and warmth, but terrible when put up against Katon or Raiton techniques. These elements deal double durability damage to items made of this metal.


User ImageNAME : Lead
type : Metal
tier : [2]
uses per unit: [2]
crafting check: [-2]
durability bonus: [-4]
defense bonus: [Scale -4]

description :
____ HERE

|| attributes ||
► Very Soft Metal - This metal is very soft and easy to mold, but because of that, products made from it have reduced durability.
► Toxic - Extended exposure to this material causes Lead Poisoning.


User ImageNAME : Platinum
type : Metal
tier : [2]
uses per unit: [1]
crafting check: [0]
durability bonus: [+2]
defense bonus: [Scale +2]

description :
____ HERE

|| attributes ||
► Passivation - This metal is very resistant to corrosion, and when used in an alloy with another metal, prevents that metal from all forms of corrosion.
► Rare Metal - This metal is found in very small amounts, reducing the number of uses per unit.


User ImageNAME : Silver
type : Metal
tier : [2]
uses per unit: [2]
crafting check: [-1]
durability bonus: [-2]
defense bonus: [Scale -2]

description :
____ HERE

|| attributes ||
► Soft Metal - This metal is soft and easy to mold, but because of that, products made from it have reduced durability.
► Flexible - Items made from this metal can easily be bent back into their proper shape, and do not easily chip; instead other materials easily cut into it.


User ImageNAME : Stainless Steel
type : Metal
tier : [2]
uses per unit: [2]
crafting check: [+1]
durability bonus: [+4]
defense bonus: [E-rank Defense, Scale +4]

description :
____ HERE

|| attributes ||
► Hard Metal - This metal is hard and durable, but because of that, it is more difficult to mold. Items made with this material gain an [E-rank] defensive bonus.
► Passivation - This metal is very resistant to corrosion, and when used in an alloy with another metal, prevents that metal from all forms of corrosion.
► Alloy - This metal is an alloy and can be made by mixing [1] Iron, [0.5] Chromium, and [0.5] Nickel.


User ImageNAME : Titanium
type : Metal
tier : [2]
uses per unit: [2]
crafting check: [0]
durability bonus: [+3]
defense bonus: [Scale +3]

description :
____ HERE

|| attributes ||
► Passivation - This metal is very resistant to corrosion, and when used in an alloy with another metal, prevents that metal from all forms of corrosion.
► Light Metal - This metal is lighter than Steel, and reduces weight of other metals when used in alloys. Reduces negatives to wearing armor made from this by [1] step.
► Impure - This metal must be purified before it can be used in crafting.


User ImageNAME : Tungsten
type : Metal
tier : [2]
uses per unit: [2]
crafting check: [+2]
durability bonus: [+6]
defense bonus: [D-rank Defense, Scale +3]

description :
____ HERE

|| attributes ||
► Very Hard Metal - This metal is very hard and durable, but because of that, it is more difficult to mold. Items made with this material gain a [D-rank] defensive bonus.
► Impure - This metal must be purified before it can be used in crafting.


Metal - Tier [3]


User ImageNAME : Adamantine
type : Metal
tier : [3]
uses per unit: [1]
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


User ImageNAME : Bismuth
type : Metal
tier : [3]
uses per unit: [1]
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


User ImageNAME : Black Steel
type : Metal
tier : [3]
uses per unit: [1]
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


User ImageNAME : Corundum
type : Metal
tier : [3]
uses per unit: [1]
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


User ImageNAME : Mercury
type : Metal
tier : [3]
uses per unit: [1]
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


User ImageNAME : Uranium
type : Metal
tier : [3]
uses per unit: [1]
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||
 
PostPosted: Mon Feb 11, 2019 1:23 pm
Metal - Tier [4]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


Metal - Tier [5]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||
 

Royal Taorito
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Royal Taorito
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PostPosted: Mon Feb 11, 2019 1:24 pm
Stone - Tier [0]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []
description :
____ HERE

|| attributes ||


Stone - Tier [1]


User Image - Blocked by "Display Image" Settings. Click to show.
NAME : Sandstone
type : Stone
tier : [1]
uses per unit: [4]
crafting check: [+1]
durability bonus: [+2]
defense bonus: [Defense E, Scale +2]
description :
____ It is relatively soft, making it easy to carve. Because of the hardness of individual grains, uniformity of grain size and friability of their structure, some types of sandstone are excellent materials from which to make grindstones, for sharpening blades and other implements. It has been widely used around the world in constructing temples, homes, and other buildings. It has also been used for artistic purposes to create ornamental fountains and statues.

|| attributes ||


User Image - Blocked by "Display Image" Settings. Click to show.
NAME : Slate
type : Stone
tier : [1]
uses per unit: [4]
crafting check: [+1]
durability bonus: [+2]
defense bonus: [Defense E, Scale +2]
description :
____ Slate has two lines of fracture – cleavage and grain – which make it possible to split the stone into thin sheets. When broken, slate retains a natural appearance while remaining relatively flat and easy to stack. and improvements in road and waterway transportation systems. Slate is incredibly durable and can last several hundred years, often with little or no maintenance. Its low water absorption makes it very resistant to frost damage and breakage due to freezing. Natural slate is also fire resistant and energy efficient. Slate roof tiles are usually fixed (fastened) either with nails, or with hooks. Both these methods, if used properly, provide a long-lasting, weather-tight roof with a lifespan of around 80–100 years.

|| attributes ||
► Temperature Control - This material can fend off the elements, and structures and items made from it resist most of them. Water-, fire-, and ice-based techniques all act as [1] rank lower against it.


User Image - Blocked by "Display Image" Settings. Click to show.
NAME : Limestone
type : Stone
tier : [1]
uses per unit: [4]
crafting check: [0]
durability bonus: [0]
defense bonus: [0]
description :
____ Limestone is readily available and relatively easy to cut into blocks or more elaborate carving, because it was easy to work and good for fine detail. Limestone is long-lasting and stands up well to exposure, which explains why many limestone ruins survive. However, it is very heavy, making it impractical for tall buildings, and relatively expensive as a building material. it is hard, durable, and commonly occurs in easily accessible surface exposures. it is a porous and permeable material. The surface is fragile so usual abrasion methods run the risk of "severe surface loss". Because it is an acid-sensitive stone some cleaning agents can not be used due to adverse effects.

|| attributes ||


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NAME :
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []
description :
____ HERE

|| attributes ||


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type : Example
tier : []
uses per unit: []
crafting check: []
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defense bonus: []
description :
____ HERE

|| attributes ||


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type : Example
tier : []
uses per unit: []
crafting check: []
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description :
____ HERE

|| attributes ||


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type : Example
tier : []
uses per unit: []
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description :
____ HERE

|| attributes ||


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tier : []
uses per unit: []
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description :
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|| attributes ||


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type : Example
tier : []
uses per unit: []
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description :
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|| attributes ||


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description :
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|| attributes ||


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type : Example
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description :
____ HERE

|| attributes ||
 
PostPosted: Mon Feb 11, 2019 1:26 pm
Stone - Tier [2]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []
description :
____ HERE

|| attributes ||


Stone - Tier [3]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []
description :
____ HERE

|| attributes ||
 

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PostPosted: Mon Feb 11, 2019 1:30 pm
Stone - Tier [4]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


Stone - Tier [5]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||
 
PostPosted: Mon Feb 11, 2019 1:31 pm
Wood - Tier [0]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


Wood - Tier [1]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||
 

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PostPosted: Mon Feb 11, 2019 1:34 pm
Wood - Tier [2]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


Wood - Tier [3]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
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description :
____ HERE

|| attributes ||
 
PostPosted: Mon Feb 11, 2019 1:35 pm
Wood - Tier [4]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


Wood - Tier [5]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||
 

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PostPosted: Sun Apr 07, 2019 6:01 pm
Monster - Tier [0]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


Monster - Tier [1]


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type : Example
tier : []
uses per unit: []
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description :
____ HERE

|| attributes ||
 
PostPosted: Sun Apr 07, 2019 6:02 pm
Monster - Tier [2]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


Monster - Tier [3]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||
 

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PostPosted: Sun Apr 07, 2019 6:04 pm
Monster - Tier [4]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


Monster - Tier [5]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
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defense bonus: []

description :
____ HERE

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PostPosted: Sun Apr 07, 2019 6:05 pm
Other - Tier [0]


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NAME : Animal Hide
type : Other
tier : [0]
uses per unit: [2-8]
crafting check: [0]
durability bonus: [0]
defense bonus: [Scale 0]

description :
____ Animal Hide is the skin of an animal. The material is often used for makeshift clothes or bedding in its original form, but it can be very valuable in cold climates. It can also be dried and tanned into leather to make armor and slightly more durable fabric. Depending on the animal the hide is being removed from, removal methods might vary in order to get the most out of the harvest. Likewise, individual hides might have better durability than others--any changes to the durability will be listed in the animal's compendium entry. Hides from small animals can be used [2] times, medium animals [4] times, and large animals [8] times.

|| attributes ||
► Cold Resistance - This material provides natural warmth when used as clothing. When worn, cold-based hazards will not progress naturally, and ice-based techniques act as [1] rank lower.


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


Other - Tier [1]


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NAME : Small Animal Bone
type : Other
tier : [1]
uses per unit: [4]
crafting check: [0]
durability bonus: [-2]
defense bonus: [Scale -2]

description :
____ Bone makes up the structure of virtually all vertebrates, allowing them to move with the help of muscle. Although the size of the bone determines just how strong it is, a human bone, as an example, can be as hard as iron. Bone is easily harvested and can be carved like wood into a variety of items, particularly tools and weapons. Small animal bones can be harvested from small animals such as birds, rodents, and reptiles.

|| attributes ||
► None


User Image - Blocked by "Display Image" Settings. Click to show.
NAME : Medium Animal Bone
type : Other
tier : [1]
uses per unit: [4]
crafting check: [+1]
durability bonus: [+2]
defense bonus: [Scale +2]

description :
____ Bone makes up the structure of virtually all vertebrates, allowing them to move with the help of muscle. Although the size of the bone determines just how strong it is, a human bone, as an example, can be as hard as iron. Bone is easily harvested and can be carved like wood into a variety of items, particularly tools and weapons. Medium Animal Bones are the most common of the bone types used, and can be harvested from the majority of animals.

|| attributes ||
► None


User Image - Blocked by "Display Image" Settings. Click to show.
NAME : Large Animal Bone
type : Other
tier : [1]
uses per unit: [4]
crafting check: [+2]
durability bonus: [+4]
defense bonus: [Scale +4]

description :
____ Bone makes up the structure of virtually all vertebrates, allowing them to move with the help of muscle. Although the size of the bone determines just how strong it is, a human bone, as an example, can be as hard as iron. Bone is easily harvested and can be carved like wood into a variety of items, particularly tools and weapons. Large Animal Bone can be harvested from large animals such as horses, bears, and anything of similar or bigger size.

|| attributes ||
► None
 

Royal Taorito
Vice Captain

Wrathful Cat

12,925 Points
  • Cool Cat 500
  • Conventioneer 300
  • Partygoer 500

Royal Taorito
Vice Captain

Wrathful Cat

12,925 Points
  • Cool Cat 500
  • Conventioneer 300
  • Partygoer 500
PostPosted: Sun Apr 07, 2019 6:06 pm
Other - Tier [2]


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NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||


Other - Tier [3]


User Image - Blocked by "Display Image" Settings. Click to show.
NAME : Example
type : Example
tier : []
uses per unit: []
crafting check: []
durability bonus: []
defense bonus: []

description :
____ HERE

|| attributes ||
 
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