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Noble Negative J3T
Captain

9,775 Points
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PostPosted: Sat Jan 26, 2019 8:28 pm
This area where Tuner Profiles are put no matter the rank. Battle Tuners area placed here as well.  
PostPosted: Sat Mar 09, 2019 1:16 pm
User Image
________________________________________|C|haracter |I|nformation

Full Name: Minerva Vivi Valerius
Nicknames: Min, Vi
Age: 22
Birthdate: June 3rd
Sex: Female
Sexual Orientation: Bi-sexual

Height: 5' 7"
Weight: 164 lbs (before pregnancy), 251 lbs (currently)
Physical Description: Minerva physical looks are that of a thicker set woman, in her thighs, hips, and breasts. She is pregnant with quadruplets making her stomach being the obvious focus points. Eyes have heterochromia meaning one eye is blue and the other is green,that are behind her rather thick glasses. Hair is black with a single red highlight, and her skin is covered in freckles. Always wears her headphones and hair clips, as well as stockings and leg warmers. Surprisingly has a fair ammount of "customized" geek maternity wear. Also has a penchant for cosplay but that has kinda stopped since getting pregnant.

Personality: To the outside looking in Minerva can appear to be a lazy, unmotivated, rarely talking blunt pregnant girl with the ability to fall asleep anywhere so long as she is tired enough. Much like a cat in how she works. This decription would be true, however there is more to it then that. When confronted with her interested such as video games, anime, robotics, and of course air gear her levels of excitement kick in depending on the project she seems to "awaken" gradually becoming talkative and reaching mad scientist levels if it interests her enough, and starts to wear her emotions on her sleeve. If you want to know what she's really thinking, 50 bucks in tokens and an arcade trip are the best way to rile her up to show it, that or give her a bunch of mechanical parts and tell her to make something interestint. Though at the same time if it interests her and then something happens to bore her she'll still play, build, or tune with the same ferocity but her personality will revert back to normal lazy mode. Being hard to read and rarely showing emotions she'll say what she wants to say without consideration usually to whoever it needs to be said too especially when it's important. If she considers something important that doesn't trigger her to wake up more her behavior won't show it in her personality but will show it physically such as dressing up nice, or actually cooking something that ISN't instant food. Due to growing up in an orphanage for awhile Minerva has a phobia of lightning, and power outages nearly turning into a scared little girl if it surprises her and shaking scared if she knew it was going to happen, she has a slight nervousness around rising road riders due to this. Getting pregnant minerva hasn't showed many mood swings and emotions about it personality wise however in secret she does read baby books and sometimes VERY rarily, cooks something healthy to make sure her babies are healthy however it's still setting in her lazy mind. All and all Minerva is a lazy cat-like person.

Backstory: Minerva is the child of a roman woman and a japanese man, or at least thats what her birth certificate says. unfortunately she doesn't know a lot about herself and her parents due to when she was a baby an accident occured oh their way back from rome to tokyo. Minerva's plane crashed and by some miracle baby Minerva lived while her parents not so much. All she inherited or at least what she was told she inherited was a pair of hair clips in the shape of demon horns, and noise cancelling head phones. With no family to tell her what happened she only grew up on little stories from the police investigations, and the orphanage she was sent too. So it's hard to say what was true and what was false about the accident and her birth for her.

Life in the orphanage was standerd, schooling and other things though her caretakers had a bit of problems with Minerva's personality she was always alone semi-unresponsive to most conversations. Things that didn't interest minerva tended to get one word answers as she grew up. It was only until someone donated a video game console, tv, and other things that caught minerva true self. Orginally they weren't planning on using such toys on the children due to fear that it wouldn't help them. However one Caretaker saw a game that was donated from their childhood and in secret set up the systems for some nostalgia. Playing in the dark the caretaker tried to be careful but Minerva's lazy and quiet nature snuck up on her. The caretaker was shocked at the little girl at night but minerva just reached for the second controller, and the caretaker nodded. The two would spend the night playing the old game however as they played the quiet minerva slowly came out of her shell. It started with her starting small conversation, then her responses began full statements instead of one word, then full conversations, and following that minerva was giggling and talking up a storm. They were at it so much that the other caretakers woke up and noticed the little girl talking deciding a different approach to Minerva.

From then on the caretakers slowly used the trick to get her to open up a little at the time, they discovered she was very inquistive about machines and the such. On her birthday they gave her a tool box to satiate her curiousity. Though this was mostly was because minerva was also spending way to much in front of the TV watching anime, and playing games. They gave her mechanical toys she could dissesemble and ressemble to learn more how things works. Not long after Minerva despite being a kid had relative knowledge on how to fix simple machines and mechanics. The caretakers used this to have her fix some broken equipment at the orphanage. Though it was obvious that the high from her intrests were dying down causing her to while working on things go back to her more lazy tendencys due to the tedium of only fixing things that broke again and again. The girl needed new challenges and the orphanage didn't have the budget to help her. Not to mention her personality made it a little hard to be adopted. That was the case until a certain someone came to the orphanage.

August Valerius, he wasn't a very important man nothing really truly special about him came to the orphange due to his wife being barren and they wanted to raise a daughter. However August was a bit of a shrewd man not wanting to find a daughter that shared his insterests so they could relate better, he made a test not out of malice but out of curiousity to find a twinkle in a child's eye as he was a bit.... social inept which made him nervous the test was in hopes to calm his nervous of being a parent. It was a simple clock but the inner workings were something "more" each child he interviewed he'd give them the clock guaging the response. A lot of girls said it was pretty, a lot of boys just kind of looked confused. When it got to minerva she looked at it a bit, and before anything started to get her toolbox the caretakers nearly lept out of her seat to stop her from taking appart the clock when august stopped them. He let Minerva take the clock appart and when she saw the inner workings of the device her eyes lit up as she never saw such parts before. August began to talk, and minerva would reply, the two would keep talking eventually going into almost like two mad scientists talking about it and would talk so long that the caretakers had to stop it. August would smile pat Minerva's head and leave, he'd be back the next day with his wife Mariah and show her Minerva, and on the third day it was decided Minerva's last name would be Valerius.

Growing up as a Valerius Minerva was met with a lot of geek chic from her now father, and cosplay from her mother and she'd enjoyed it so much. She was introduced to online games and air treks, and her new family could deal with her lazy nature cause they had their own idioscracys but came together for games and mechanics and stuff. She was given correct schooling which bored her until she got home and her dad had something fun like a mechanical project for her to help with. When she was sixteen and a semi-functioning engineer did her dad reveal something to her. He took her to a factory where he revealed his lab to her, he was an air trek technician and while he didn't do custom stuff he did help to improve the treks you get in stores. Seeing all this made Minerva drool over the tools and possiblities as August smiled he'd teach her a few things about Air treks before explaining that this lab was his sanctuary, and that someday minerva would need to discover her own. August knew that minerva wouldn't be satisfied by making the same thing over and over every day she needed crazy challenges but also knew she loved air treks. He challenged her to be a storm riders tuner, then come back when she was ready to enter the ring with him as her opponent to which she smiled and Accepted.

Minerva wouldn't leave home until she was twenty for two reason one being she was pretty comfy there and saving money to go to kanto. The second was she wanted to sponge all the knowledge of ATs from her dad before leaving and when it was time she left the nest. She went to Kanto. though it took awhile to fully move into Kanto getting all her equipment and games took a long while. When she was fully moved in she explored a bit eventually finding a parts war and Storm riding convention which got Minerva rather excited for making and tuning her own style of parts though recently one event was a little too excited for her, and after a few bad decisions left her with a few biological parts growing within her. Minerva got pregnant after watching a parts war and seeing new parts, getting a few drinks, and following a storm rider into a hotel. Not her crowning moment but it happened and gave her multiples. Though pregnancy won't stop her though it is making her think more and more resposibly every day, rather then her normal laziness though that does tend to win. Even now she doesn't know what the future holds for her and her children, or even what the past of her biological parents can reveal.

Country of Birth: Rome, Italy


________________________________________|R|un |I|nformation

Road: Ring Road
Rank: B
Tuner Rank: A
Allias: Lazy power-up
Shadow: Ninth Fortress, Cocytus
Race: Descendent of Brain Charger, Ascendent
TOTAL AP: 23/33


BATTLE R.E.A.D 220
→ Acceleration: [50] [T.S. - 25]
→ Battle Strength: [50] [T.S. - 25]
→ Stamina: [100] [T.S. - 50]
→ Jump: [20] [T.S. - 10]
→ Air Time: [75]
→ Reaction: [60]
→ Air Reaction: [45]

TUNER R.E.A.D 430
→ Acceleration: [90] [T.S. - 45]
→ Battle Strength: [140] [T.S. - 70]
→ Stamina: [140] [T.S. - 70]
→ Jump: [60] [T.S. - 30]


→ Air Tracks: Konami Codex
    "A pair of B rank Treks using three in line wheels, The style are boots going up to the shin however on the sides are two large discus wheels reminiscent of the Wheels of Nezha for extra balance and stability. Inside this discus' are buttons like one would see on a video game controller, the buttons can be disconnected to use in the hands connected by a wire. These treks aren't made for battle as the buttons are actually made to use the tuning parts that are connected to the ATs."

→ Parts Equipped
    "Controller One Wheels: RANK B:
    "The controller one wheels actually connect to the two large discuss wheels connected to the ATs. The wheel looks normal however with a button push the wheels open revealing one large wire like part that can connect to another AT from there the buttons that Minerva's AT's have help further her tune up almost like adding coding to the ATs. When used in a basic or custom tuning the Tune Up is furthered by an extra +5 points however it can't be used to go over Minerva's max tune up abilities. it also can't be used for herself."

    "N/A"

→ AT weapon/tech
    "Mysterious Merchant: RANK C:
    "An advanced up-gradable tuning toolkit of Minervas design that is located as several bags on her thighs and arms for tools, and a backpack for parts. Using custom tech that Minerva has made the tool kit allows her to be able to create, and tune parts anywhere she goes as long as she has the parts and depending on the creations rank at a catch. The toolkit only has so many parts in it before Minerva has to return home and restock. Upgrading the toolkit adds 3 more uses to it's usage count however it must be upgraded at full AP price for it's new rank. The C rank toolkit only has 5 uses to use before it needs to restock. The usage of it's abilities to craft anywhere are as follows.

    C part/trek/tuning - 1 usage
    B part/trek/tuning - 2 usage
    A part/trek/tuning - 3 usage
    S part/trek/tuning - 4 usage
    SS part/trek/tuning - 5 usage
    legend part/trek/tuning - 8 usage"




    TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


________________________________________|T|rick |I|nformation


---Road Tricks

----- {Metronome l Rank F}
-------► The unique riders of the Ring Road begin their journey with the realization of a very basic, but extremely innate, 'talent'. The link tuner has a natural affinity for 'time', having the degree of attention to such details that they are in tune to perfection in keeping time. Despite its simplicity, having "correct timing" is the basis of a Tuner who both examines and aligns with their sense of rhythm. This talent extends into an ability to recognize familiar riders by the sound of their A-T. This trait works best when the tuner has personally worked on the skates. This is an F Class trick.

-----{Quick Fix l Rank C}
-------► With the introduction of tool usage in the tuner's inventory, they can take advantage of their natural talents to a more advanced level than any time prior. Though tuners are not judged by the speed of their work, but by the quality, they also may find themselves in dire need of the former. For that reason, the user may implement 'makeshift repair' tactics, performing their tool based run with increased efficiency as a result. With the usage of a tool similar in appearance to a stenographer's typewriter, the tuner can get a physical read of the Air Treck's current state, allowing them to mentally diagram and optimize necessities in repair based on a number system read out. What the tuner does afterward is assessed the necessities in treck wear, performing a quick repair based off of the diagnosis. If incorrect hold of the necessary materials, the tuner can go so far as to fully reassemble what would've appeared to have been an unusable pair of skates. However, the repair does not account for a full maintenance check up and will show quicker wear than usual if left unattended. A quick fix can only be used on treks in the yellow or red "zone", and from that point on, the amount of wear caused from every trick is doubled until an out-of-combat tune is performed. (The x2 wear stacks with each Quick Fix applied to the treks) This is a C Class trick.

-----{Deconstruction:l Rank X}
-------► With their advanced knowledge pertaining to the functions and customizations of Air Trecks, a tuner has the apprehension to break apart Air Treck Technology with only a passing moment. If the target is within arm's reach, the tuner can quickly dismantle the advanced piece of technology beyond immediate repair (Quick Fix). The speed in which the process can be completed is dependent on the skill of the tuner and how heavily customized the Air Treck Technology is. Unfortunately, anything created by Axis can only be destroyed by Axis, regardless of the tuner's rank and other capabilities.
- You can not deconstruct Air Treck equipment of a higher or equal rank that you're capable of creating.
[Example: C Rank Tuners can not destroy S Class Air Trecks. A rank Tuners can not destroy A Class Air Trecks.]

-----{Trick Name l Rank}
-------► {Description.}


---Trick Passes
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


---Custom Tricks
----- {Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}

-----{Trick Name l Rank}
-------► {Description.}


________________________________________|I|nventory |I|nformation

→ Tunning toolbox
    A small toolkit that houses Minerva's tools for quick repairs and tunes on the go. capable of repairs and basic tune ups on the fly however can't be used to custom jobs by itself. The bag her tools are in are riddled with patches from various games and animes. Including dragon quest, dragon ball, persona, disgaea, pokemon, and digimon.


→Smart phone & wallet
    Minerva's smart phone and wallet, her smart phone is a custom made job with enchanced memory and bigger graphics and stuffed to the brim with various games and other stuff. It also has the hospital on speed dial should an accident occur. Her wallet is in he shape of an old super nintendo controller with her id, money, and other stuff inside.


Maou's pillow, and blanket
    a very fluffy portable pillow and blanket with a demon queens motiff on the pillow case. Minerva has a habit if she's bored of playing games on her phone or falling asleep. Doing so she has learned to fall asleep anywhere and as such.... brings a pillow and blanket with her wherever she goes.


→demon horn hair clips & headphones
    the only set of items she has that "supposidly" belong to her parents, the hair clips that look like demon horns were said to be her mother's while pregnant with minerva wore them to a halloween party claiming that her daughter was the heir of the underworld as a joke. The headphones were said her fathers big at first but she grew into them. These items are her treasures even if they are fake as if brings up happy memories of imagining what her parents might have been like. She'll always wear them even if they aren't plugged into anything though it makes it hard when she really is listening to music and someone is talking to her.
 

Noble Negative J3T
Captain

9,775 Points
  • Member 100
  • Gaian 50

Noble Negative J3T
Captain

9,775 Points
  • Member 100
  • Gaian 50
PostPosted: Sun Mar 17, 2019 2:56 pm
          User Image

          PERSONAL DATA
          ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

          Full Name: Ṙ̸͉͙̹͎ę̶̯͕͕̪͕́̆d̷̞̪̬̟̔̐̐̍͛å̷̡̗̿͐̑̋͜c̷̱͍̠͕̤̘̈́̆̍͛͊t̴̯́͂́̐͘͝ę̸̧̫̻͛͋̅̔̄͘d̸͍̩͖̍̎̈́̾̕͝"̵̛͖̝̥͕͑͊͐̚͠ͅ

          Nicknames: Gadget, G, Blondie
          Age: 18
          Birthdate: February 14th
          Sex: Female
          Sexual Orientation: Lol no.

          Appearance:
            ██ 5'6" & 139 lbs
            ██ Athletic build cause thick thighs save lives.
            ██ Blonde hair, usually.
            ██ Hazel eyes
            ██ Ear piercings, tattoo on her shoulder blades

          Personality: Tenacious | Feisty | Independent | Competitive | Charismatic
          Backstory: Gadget grew up in a single parent home after her father skipped town, probably ran back to America. Her mother tried her best to support them, but it was hard for her given her limited job experience. They ended up in the industrial apartments, a place no one wanted to be, especially not women. From an early Gadget knew no one was coming to save them, so she'd just have to do it. She does exceptionally well in school and picks up things quickly.


          RUN INFO
          ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

          Road: Ring Road
          Rank: C
          Allias: ??
          Shadow: ??
          Race: Ascendant
          TOTAL AP: 40/40


          R.E.A.D[180]
          → Acceleration: [35]
          → Battle Strength: [75]
          → Stamina: [50]
          → Jump: [20]
          → Air Time: 47.5

          TUNER R.E.A.D[170]
          → Acceleration: [45]
          → Battle Strength: [75]
          → Stamina: [50]
          → Jump: [0]
          → Air Time: 37.5


          → Air Treks: PROJEKT KORE
            A pair of C-ranked ATs finely finshed in a high-gloss black enamel.

            TUs: 0 ACC | 0 STR | 0 STA | 0 JMP


          TRICK FILE
          ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

          ---Road Tricks

          ----- Metronome | F
          -------► The unique riders of the Ring Road begin their journey with the realization of a very basic, but extremely innate, 'talent'. The link tuner has a natural affinity for 'time', having the degree of attention to such details that they are in tune to perfection in keeping time. Despite its simplicity, having "correct timing" is the basis of a Tuner who both examines and aligns with their sense of rhythm. This talent extends into an ability to recognize familiar riders by the sound of their A-T. This trait works best when the tuner has personally worked on the skates. This is an F Class trick.

          ----- Quick Fix | C
          -------► With the introduction of tool usage in the tuner's inventory, they can take advantage of their natural talents to a more advanced level than any time prior. Though tuners are not judged by the speed of their work, but by the quality, they also may find themselves in dire need of the former. For that reason, the user may implement 'makeshift repair' tactics, performing their tool based run with increased efficiency as a result. With the usage of a tool similar in appearance to a stenographer's typewriter, the tuner can get a physical read of the Air Treck's current state, allowing them to mentally diagram and optimize necessities in repair based on a number system read out. What the tuner does afterward is assessed the necessities in trek wear, performing a quick repair based off of the diagnosis. If incorrect hold of the necessary materials, the tuner can go so far as to fully reassemble what would've appeared to have been an unusable pair of skates. However, the repair does not account for a full maintenance check-up and will show quicker wear than usual if left unattended. A quick fix can only be used on treks in the yellow or red "zone", and from that point on, the amount of wear caused from every trick is doubled until an out-of-combat tune is performed. (The x2 wear stacks with each Quick Fix applied to the treks) This is a C Class trick.

          ----- Deconstruction | Varies
          -------► With their advanced knowledge pertaining to the functions and customizations of Air Trecks, a tuner has the apprehension to break apart Air Treck Technology with only a passing moment. If the target is within arm's reach, the tuner can quickly dismantle the advanced piece of technology beyond immediate repair (Quick Fix). The speed in which the process can be completed is dependent on the skill of the tuner and how heavily customized the Air Treck Technology is. Unfortunately, anything created by Axis can only be destroyed by Axis, regardless of the tuner's rank and other capabilities.
          - You can not deconstruct Air Treck equipment of a higher or equal rank that you're capable of creating.
          [Example: C Rank Tuners cannot destroy S Class Air Trecks. A rank Tuners cannot destroy A Class Air Trecks.]


          ---Trick Passes (You get 3 Free at creation)
          ----- Amazing Forward Special | F
          -------► Stamina: 1 | Passive
          This basic ground technique is used for pursuit, done with the intention of aligning and then fitting oneself in the direct path behind a rider ahead. Despite its simplicity, the trick allows users to hone in and aim better with run disrupting maneuvers. Even if the ahead rider turns the user can remain aligned with them as long as they are at a close or mid ranged distance behind.

          ----- Super Stride IV Sonic Boom | F
          -------► This basic ground technique is used for evasion in a run as well as a manner of striking enemies on either side of the user with ease.
          The trick is usually practiced by crisscrossing bottles or cans, performing rudiment 'Karaoke' styled feet transitions with the skates at top speed. The result is the ability to zig zag in short bursts to the left and right, able to veer with at least a seven-foot distance between each strides beginning and endpoint. This allows the user to evade incoming projectiles of small size or maneuver to melee attack enemies in rapid succession. Ducking, spinning, and crouching are common variations of movements for this trick. This is a valuable asset to the rider's vocabulary, no doubt.

          ----- Air Method to Spin That Grab Moonride | F
          -------► This flashy technique is used for aerial vaulting to bypass other riders in an array of acrobatic maneuvers.
          The arching trick begins with a diagonal jump, appearing as though the body is intended to simply go through a forward flip. Not long after gaining air does the user tilt forward and aside in a three hundred and sixty degree corkscrew. During this motion the body is constantly in an arcing path, turning and contorting in a slow and steady aerial gyroscope. Once exiting the corkscrew the user's frame is turned horizontally, upper body still winded as they turn and perform an inverted split with their legs. After this peak maneuver the user turns with their back facing the intended landing area. During the entire way down, the user performs a singular somersault, stabilizing for the backwards riding skid to a stop.


          ---Custom Tricks
          ----- THRILL LINK | C
          -------► Stamina: 3 | Wear: 5% | Road: Ring
          The Tuner creates a "lifelink" draining stamina from her body while supplementing another rider. The Tuner is easily excitable, especially when being carried by a rider of another road as they perform tricks and feats. Her heartbeat quickens with excitement which blends with the sound of the rider holding her. Like a war drum, the sound of her body beats with an intensity that releases adrenaline a rider never knew they possessed. The trick is both mentally and physically exhausting for The Tuner, but the holder is refreshed with newfound energy to ride! It is the next step towards Link Tuning for a C Rank rider.
          - Riders have a different road or style from the tuner.
          - 10 Stamina transfers from tuner to rider.

          -----{Trick Name l Rank}
          -------► {Description.}


          INVENTORY
          ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

          → KAWASAKI VERSYS- X
            Functioning as low maintenance and easy-going travel partner, the Versys-X is simply built for adventure; all thanks to a compact yet responsive Ninja-derived 296cc twin cylinder engine functioning alongside a lightweight chassis and long-travel suspension for a nimble yet sporty handling experience. It’s a dual-sport bike suited for any and all terrain and road conditions. High-gloss black finish.


          → HUAWEI P20 Lite
            32GB, 4 GB RAM - microSD, up to 256 GB, Android 8.0 (Oreo) - Octa-core. Main camera: Dual: 16 MP (f/2.2, 1.0 µm) + 2 MP - Secondary Camera: 16 MP, 1080p. Fingerprint (rear-mounted). 5.84 inches. LTPS IPS LCD capacitive touchscreen, 16M colors. Li-Po 3000 mAh battery. READ enabled.


          → SLING BACKPACK
            Lightweight and carries all the s**t she needs for school and whatever else like keys, wallet, etc etc etc.

 
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