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Barry_VII

Bashful Bachelor

12,275 Points
  • Perfect Attendance 400
  • Partygoer 500
  • Elocutionist 200
PostPosted: Mon Apr 01, 2019 11:11 am
User Image

User Image
                        ▰ PERSONAL DATA

                        Full Name: Tokiyama
                        Nickname: --
                        Age: 23
                        Birthdate: April 20th
                        Gender: Male
                        Appearance: See picture

                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S

                        Hair Color: Black
                        Eye Color: Brown
                        Height: 5'10
                        Weight: 150 lbs

                        Bloodline: Mokuton

                        Non-Combat Outfit: Same as combat
                        Combat Outfit: Turtle Neck, Red Vest, Baggy Pants, Steel toe Boots, Steel Wrist Guards.

                        Inventory:
                        Library Expansion Atlas x2
                        Library Expansion Encyclopedia


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Freedom is Priceless
                        Personality: Toki is someone who prefers to act aloof well-running things in the background. His surface personality is easy going, friendly, and in general rather oblivious to the world around him. In personal moments or areas that he feels safe, he talks more freely and shows he's definitely not dull. In the role of leadership he tries to ensure the safety for every member of his group, taking it very seriously in terms of planning and caretaking.

                        Village: Rogue, Shishin
                        Title: Dragon
                        Subtitle: Human Sage

                        Background: Growing up under unknown but likely rough circumstances Toki spent his younger years working in the lesser villages to keep himself sheltered and fed. After a bit of time he took an interest in the ninja arts and through practice he gained enough skills to start undertaking missions. He didn't really enjoy the idea of being conscripted to a village so he kept to himself. Eventually, he wanted to step things up a bit and formed his own group of ninjas who also didn't want to be stuck to a village in terms of work.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Blood KnightYour bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals.
                        Second Class: Bloodline
                        ▱▰▱ KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third activation for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline.

                        Natures Gift - By using an additional 10 chakra Tokiyama is able to create his wood release abilities with the added benefit creating specific plants along them. Any kind of plant can be created, even those that would not normally be found on branches or long sections of wood. This affect is permanent once used.


                        Chakra Pool: 1900
                        Stamina Pool: 1660

                        Event Bonuses
                        April Fools - +50 Chakra/Stamina

                        One Year Anniversary
                        Class Package -Grants one class related PA, 150 chakra, and 1 tai/buki style.
                        Energy Pool Expansion - 50 Chakra and 50 Stamina
                        New PA
                        +100 chakra [ SR original character bonus ]

                        Chakra Element: Earth, Water, Wind
                        Chakra Color: Black
                        Chakra Materialization: A Shadowed Forest

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Control of the Battlefield
                        • Planning Ahead
                        Weaknesses:
                        • Friendly Fire
                        • Can overdo things.
                        Fears:
                        • Losing his group
                        • Deep Water

                        Modifiers:
                        • Learn 6 extra Bloodline techniques per post.
                        • Learn 1 extra Doton [ Earth ] and Suiton [ Water ] ninjutsu per post.
                        Personal Attributes:
                        • Wind Heart: Wind Element.
                        • Naturalization: With their connection to natural energy, the Senju have learned to eliminate the usage of handseals for mokuton, instead able to form ninjutsu with simplistic somatic actions such as claps, waves of the arms, stomps etc. In addition, they are capable of creating their Mokuton techniques from any surface that isn't in use by another ninja. This includes their own Mokuton techniques.
                        • Disbelief: Loses all genjutsu slots. For every 1 lost gains 2 ninjutsu slots.

                        ▰ JOBS AND MISSIONS

                        Ryo: 両40250
                        AC: 101800 (Replinishing with Atsuko)

                        Missions Complete:
                        D Rank :: 3
                        > Learn a Jutsu x3 [x]
                        C Rank :: 0
                        B Rank :: 3
                        > Rescue x3 [x]
                        A Rank :: 0
                        S Rank :: 27
                        > Assassination x10 [x]
                        >Assassination x17 [x]

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 11 / 68
                        • Taijutsu Styles: : 00 / 04
                        • Bukijutsu Styles: : 00 / 02
                        • Custom Techniques: : 00 / 13

                        Maruton:
                        • Kai | X Rank | Default


                        • Henge no Jutsu | E Rank | Default
                        • Bunshin no Jutsu | E Rank | Default
                        • Substitution | E Rank | Default


                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Earth
                        • Underground Submarine Voyage | C Rank | [x]

                        Water
                        • Water Puddle | C Rank | [x]

                        Wind


                        Sage
                        • Sage Mode [x]
                        Oracle: Through a special talent given at birth, you can naturally sense chakra around yourself. You can sense chakra up to 5 meters away without the use of a sensory technique. This radius is increased by 5 meters every time you rank up. This nautral talent is also able to sense the presence of demonic chakra within it's range.

                        Mokuton
                        • Wood Manipulation | X Rank | [x]
                        • Militant Flower Defense | X Rank | [x]

                        • Wood Clone D | Rank | [x]
                        • Underground Roots D | Rank | [x]

                        • Transformation C | Rank | [x]

                        • Flight of Boreal Anguish B | Rank | [x]
                        • Great Forest | B Rank | [x]
                        • Four-Pillar House | B Rank | [x]
                        • Foo Dog Heads | B Rank | [x]

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ FORMLESS STYLES → 00 / 00 {REMOVE. Current formless slots.}
                        {Find in Formless Style and Class information}

                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}

 
PostPosted: Mon Apr 01, 2019 12:23 pm
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User Image
                        ▰ PERSONAL DATA

                        Full Name: Makara
                        Nickname: Maka
                        Age: ??
                        Birthdate: 03/12
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: A

                        Hair Color: White
                        Eye Color: Crimson
                        Height: 6'3"
                        Weight: 201 lbs

                        Bloodline: Kemono Shinzo / Saiketsu

                        Combat Outfit: Makara normally doesn't wear clothing, though she has no real exterior organic parts that can be seen.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "..."
                        Personality: Makara is a very unusual individual. She's silent and tends to be far more physical when relating to her experiences and moods. While innately curious towards the world, she has a very open mind and tends to explore and investigate each and every little thing. The girl has a very primal mindset and tends to react poorly to being touched or handled without permission or prior agreement.

                        Village: Wanderer
                        Title: N/A

                        Background: A lone axolotl would wade in waters of Iron Country, untouched by the forces of the shinobi world. Free to live its life in content isolation had it not been for its captor's intervention. In its new prison, the creature would be subjected to such horrible experiments. Her body would turn a pale, sickly color, slowly gaining less than ideal features. The short and bestial body would soon become human sized, and soon a full woman. A great carnivorous hunger would take a hold of the axolotl. Her meals of smaller aquatic beings wouldn't do it for her anymore. The prey would grow in size and each time, she would eat a little more. Her body changed, grew better. She gained abilities that people could only dream of. The ability to control her blood, soon the ones of her enemies shortly after. It was a glorious evolution. Thin red streaks of blood would be able to be seen darting across her body before vanishing in the pale skin. Eventually she was able to take down larger prey. Pretty soon, her captor. Out of all of the bodies, his tasted the sweetest. After freeing herself from her bounds, the creature would venture out into the world. She skulked around before coming across a house. It was only the touch of the resident within that would cause the creature to hesitate her consumption. With the joys of headpats and affection, the monstrosity would be given a name, Makara. Life with Kameyo would be quiet, her days spent exploring around or digging in the yard for any kind of water.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. Your primary bloodline's roster is where your name appears. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. The Rinnegan may not be chosen as a secondary bloodline. Combo Element Kekkei Genkai and Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute.
                        Second Class: Bloodline
                        ▱▰▱ Blood KnightYour bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals.

                        Chakra Pool: 400 {Base} + 100 {Power of Blood} + 600 {AC Bonus} + 75 {Crew} + 50 {Event} = 1,225
                        Stamina Pool: 390 {Base} + 600 {AC Bonus} + 75 {Crew} + 50 {Event} = 1,115
                        Chakra Element: Suiton, Fuuton
                        Chakra Color: Dark Red
                        Chakra Materialization: Thick, Whirling Aura

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Tracking Prey
                        • Durable Fighter
                        Weaknesses:
                        • Feral; Prone to Going Berserk
                        • No Way of Verbal Communication
                        Fears:
                        • Freezing to Death
                        • Losing All of Her Blood

                        Modifiers:
                        • {Bloodline Specialist} Bloodline techniques cast by this specialization are cheaper in cost as determined by the users body rank. At body rank D and C costs are reduced by five[5]. At body rank B and A, costs are reduced by ten[10]. Finally at body rank S and S+ costs are reduced by fifteen[15] These reductions DO NOT stack and override their previous totals. (D+C -5, B+A -10, S beyond -15). Gain an Additional 5 Custom slots dedicated to your bloodline.
                        • {Bloodline} Learn 8 extra Bloodline techniques per post.
                        • {Saiketsu} Learn 1 extra Suiton [ Water ] ninjutsu per post.
                        • {Kemono Shinzō} Learn Taijutsu at a rate of +1 per post.
                        • {Kemono Shinzō} Access to animal taijutsu
                        • {Kemono Shinzō} May speak with their own species in its native tongue
                        • {Kemono Shinzō} Treated as a body rank higher when forming pacts
                        • {Kemono Shinzō} May revert to their original form at any time for no chakra cost. This form is roughly the size of the original species which can maximally only be the size of an average human. I.e dog Kemono Shinzō can turn into a dog and back into its anthro state. This functions essentially as a henge.
                        • {Saiketsu} Regenerates blood very quickly. This can be used to offset bleeding, but does not regenerate enough to offset arterial wounds.
                        Personal Attributes:
                        Stalwart Skin l {Reptillian, Bear} Gain +1 Taijutsu Slot, Learn Taijutsu +1 Faster, and gain a [Slightly] increased fortitude every two body ranks. Your scales or hide are harder to penetrate than your other brethren. When using [Jujin-Kaiki {Man Beast Regression} your physically defensive techniques are treated as Overwhelming]
                        Blood Moon Magic l Use of blood as a component can be quite costly no matter who or what you are, but the Saiketsu learned that their own Chakra need not be the only fuel for their jutsu. Especially when it is so abundant. Blood Moon Magic allows a Saiketsu user to use the opponent's blood rather than just their own to fuel techniques the Saiketsu user uses so long as it's no longer in contact with the opponent's body and has been around for one post. Taking this Pa will grant a pair of fangs hearkening to the day of the blood moon and while not necessary will come with possible vampiric tendencies. Grants access to Kenketsu, and Chi - Saikuru.
                        Power of Blood l Saiketsu users can perform Suiton [ Water ] and Saiketsu jutsu without the need for handsigns. Instead these are replaced with either verbal commands or somatic gestures. Furthermore users start with an additional 100 chakra.

                        ▰ JOBS AND MISSIONS

                        Ryo: 両17,600
                        AC: 53,000

                        Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 11

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims
                        Event Claim:
                        • {Emiko Replenish} +14,600 AC, Auto-learn 17 Techs
                        • {April Fools 2k19} +50 Chakra/Stam
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 00 / 16
                        • Genjutsu : : 00 / 16
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 00 / 02
                        • Bukijutsu Styles: : 00 / 02

                        ▬▬┤| 𝐍𝐢𝐧𝐣𝐮𝐭𝐬𝐮

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        SUITON


                        FUUTON


                        KEMONO SHINZO [x]
                        • Jujin-Kaiki {Man Beast Regression}]
                        ____ < E-Rank >
                        • Bubun Kaiki [ Partial Regression ]
                        • Jujin [Man Beast Musk ]

                        ____ < D-Rank >
                        • Kōdona Bubun Kaiki [ Advanced Partial Regression ]
                        • Hokyō suru Kaiki: [ Reinforced Regression ]

                        ____ < C-Rank >
                        • Yasashī Haru: [ Man Beast Instinct ]
                        • Fuanteina shinka [Unstable Evolution]

                        ____ < B-Rank >
                        • Jujin Kaiki - Yasei Moddo [Man Beast - Feral Mode]
                        • Yassei - Moddo : Attōtekina kettō [Feral Mode: Overwhelming Bloodlust]

                        ____ < A-Rank >
                        • Wairudo dōbutsu shikkō [ Wild Animal Execution ]
                        • Jujin Shinkō [Man Beast - Progression]

                        SAIKETSU [x]
                        • Akaishi [ Red Stone ]
                        • Chi Soujuu [ Blood Manipulation ]
                        Kenketsu : [ Blood Donation ]
                        ____ < E-Rank >
                        • Sasu no Hari [ To p***k with a Needle ]
                        • Ken no Rubi [ Ruby Weapon ]
                        • Blood Wall

                        ____ < D-Rank >
                        • Arei no Hari [ Array of Needles ]
                        • Shinku Wa [ Crimson Ring ]


                        ____ < C-Rank >
                        • Ikatsui Tsume [ Grim Claw ]
                        • Blood Wave


                        ____ < B-Rank >
                        • Chi Pa-ji [ Blood Purge ]
                        • Aka Kouseki Keppei [ Red Crystal Clot ]
                        • [Chi - Yuketsu]
                        • [Chi - Saikuru {Blood Cycle}]
                        • Aka Harinezumi no Sujou [ Birth of Red Porcupine ]

                        ____ < A-Rank >
                        • Sabi Kougake [ Rust Colored Gauntlet ]
                        • Akahagane [ Red Steel ]

                        ▬▬┤| 𝐆𝐞𝐧𝐣𝐮𝐭𝐬𝐮
                        • {Remove if none}

                        ▬▬┤| 𝐓𝐚𝐢𝐣𝐮𝐭𝐬𝐮
                        {Style name here}
                        • {Stage progression / techniques learned}

                        ▬▬┤| 𝐁𝐮𝐤𝐢𝐣𝐮𝐭𝐬𝐮
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ FORMLESS STYLES → 00 / 02
                        {Find in Formless Style and Class information}

                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}

 

Novasse


Pad Chief

Winner

PostPosted: Mon Apr 01, 2019 12:30 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Breezy Songlin
                        Nickname: Breezy
                        Age: 21
                        Birthdate: 9/12
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        Hair Color: Blue with red streaks
                        Eye Color: Yellow and sharklike
                        Height: 4'7"
                        Weight: Secret

                        Bloodline: Hoshgaki Clan First Bloodline,Yōton Lava Release Second Bloodline


                        ▰ SOCIAL AND PERSONALITY

                        Personality: Breezy has a bad personality in general. She is naturally resistant to authority and hates any attempts to control her. She makes friends rather easily but loses them quite quickly too. She isn't very good at planning and tends to make spur of the moment bad decisions. She isn't exactly quick to anger or irritable just impetuous.

                        Breezy isn't quiet exactly as she's loud and constantly making a noise but isn't very talkative. She prefers to stare awkwardly at people which is often unsettling as she looks like a shark.

                        Village: N/A
                        Title: N/A

                        Background:

                        Breezy had the misfortune to be born out of wedlock. Worse still she was born to a lady of high noble standing and the moment she popped out everybody knew something was wrong. Two Yoton users should not be having a baby that blue and frankly "sharky".

                        From that moment on she was ostracized by her mother and her half siblings. Always treated the worst of her family. Her misfortune was to be the product of one brief night of passion.

                        Breezy eventually grew fed up with her treatment. By the age of 11 she made herself scarce and left the village in search of her father. She'd heard whisperings of him. A handsome and powerful pirate who took what he wanted. So for a number of years she sought out his vessel.

                        When, eventually, she found him she was not unimpressed but also not too impressed. He was an ordinary man of no particular importance. She demanded to join the crew and her father seeing her as a potential asset to his crew took her own.

                        For the next few years along with the other pirates she pillaged and took what she wanted getting to know her father and coming to understand him a little better. He'd not even known he had a daughter and was rather embarrassed by the whole affair.

                        Breezy was a good pirate in the sense that she was objectively quite good at piracy. Her strange abilities made her good at the job however she'd burnt as many allied boat as friendly ones and after getting her very drunk one night her crew left her at shore.

                        Understandably she was annoyed but decided not to pursue them further. She had been feeling like there was something missing. It was a happy time for her but it had not filled her heart with any joy.

                        At 21 with 8 years of piracy under her belt Breezy has returned to the world of Ninja to find her purpose.



                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. Your primary bloodline's roster is where your name appears. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. The Rinnegan may not be chosen as a secondary bloodline. Combo Element Kekkei Genkai and Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute.

                        Second Class: Bloodline
                        ▱▰▱ Keystone You receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third activation for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline.

                        Keystone: Ascendant Sage Mode: Scion of the First Sea
                        All members of the Hoshigaki Clan have the potential to access Sage Mode however genetic mutations and the changes to Breezy's form have allowed her to access a stronger version of Sage Mode. She is however unable to use the basic Sage Mode but can use its techniques.

                        Ascendant Sage Mode as mentioned previously is a stronger form of Sage Mode. Like the Hoshgaki Clan sage mode the user is able to move freely while using it but unlike with that transformation Sage Mode is able to last much longer lasting for as long as the user can stay on the ground. Unlike other Sage Mode transformations which take natural chakra from the air Ascendant Sage Mode draws nature chakra from the planet itself in the form of geothermal currents. Heat from the planet it drawn directly to the user and then turned into chakra. However notably this is also a weakness. The transformation ends the moment the user loses the planet's heat meaning it is weak against aerial combatants though it is not completely without its means of combating them and has a number of techniques to create land on which to walk.

                        Upon losing Sage Mode 50% of the user's current Chakra and Stamina total is taken so the transformation incurs significant risk as leaving the ground will trigger the end of Sage Mode.

                        The transformation makes Breezy's hair a glowing orange that flows like molten rock and changes her eyes from the usual Hoshigaki Clan's into a deep emerald green version of those eyes. Her usual blue skin also takes on the same orange glowing tone.

                        Ascendant Sage Mode grants the following enhancements
                        Generates 50 Nature Chakra each post provided one foot is in contact with the ground.
                        Water Techniques become Yoton Release Techniques. All water is replaced with lava (or magma if she's fighting underground).
                        While active Sage Mode provides a supreme bonus to Fortitude and Reflex.
                        Yoton Techniques overwhelm techniques of the same rank
                        While this transformation is active and another is within 50ft they gain one rank of Dehydration for each full post they remain within that range. The effect doubles for each 25ft closer they move.
                        All bodily fluids are replaced with molten magma until the end of the transformation and the body is modified to withstand this while the transformation is active. This renders Breezy resistant to Fire and Water techniques as Fire techniques are simply not hot enough and Water largely turns to steam before it can make contact.

                        As a Keystone the transformation also gives access to its own special techniques some of which are available only in the transformed state and some which are merely enhanced by it.

                        Chakra Pool: 750
                        Stamina Pool: 650

                        Event Bonuses
                        April Fools +50 Chakra/Stamina

                        Chakra Element: Fire, Earth, Water
                        Chakra Color: Bright Orange
                        Chakra Materialization: Like a rush of white hot air it heats the surroundings

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • A capable seamstress
                        • Can do a handstand
                        Weaknesses:
                        • She can't touch her toes with her legs straight
                        • She dislikes small dogs
                        Fears:
                        • Abandonment
                        • Loss of Freedom

                        Modifiers:
                        • Learn 6 extra Bloodline techniques per post.
                        • Techniques that form a fling sharks made of water do not require slots to learn.
                        • Learn water techniques and bukijutsu at a rate of +1 per post.
                        • Hoshigaki are capable of harnessing natural energy while moving so long as the are in water, and have their own sage mode as well. This sage mode cannot be maintained for long while on dry land, but because they can continuously refresh their own natural energy while in water they are capable of using it for much longer than normal. Requires A rank to access. It only requires 5 posts of deep meditation on their connection to the sea itself for them to access it. This sage mode follows its own rules, and gives the listed Senjutsu techniques as well. Incompatible with another sage mode simultaneously.
                        • Immune to heat and lava stemming from one's own techniques.
                        • Bloodline cast by this specialization are cheaper in cost as determined by the users body rank. At body rank D and C costs are reduced by five[5]. At body rank B and A, costs are reduced by ten[10]. Finally at body rank S and S+ costs are reduced by fifteen[15] These reductions DO NOT stack and override their previous totals. (D+C -5, B+A -10, S beyond -15).


                        Personal Attributes:

                        • Fire Release
                        • Herald of the First Sea: Breezy can convert any water jutsu into a Lava Release Jutsu whether or not she used it. She has to pay an additional cost to do so of 10 chakra. She can do this to allied, enemy and her own water element jutsu.
                        • Newton!? Because of it's nature as a Non-newtonian solid, Lava techniques are all capable of being switched between lava, rubber and wet cement. This PA also gives the user access to 100 additional chakra.
                        • Somatic Bloodline: Breezy can perform her bloodline techniques with somatic motions rather than having to use handsigns


                        ▰ JOBS AND MISSIONS

                        Ryo: 両0
                        AC: 15000

                        Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete: {all start at 0, remove this}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, and jobs.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 00 / 12
                        • Genjutsu : : 00 / 12
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 00 / 04
                        • Bukijutsu Styles: : 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Water


                        Fire


                        Earth


                        Yōton


                        The Hoshigaki Clan


                        Genjutsu


                        Taijutsu




                        ▰ FORMLESS STYLES → 00 / 00 {REMOVE. Current formless slots.}
                        {Find in Formless Style and Class information}

                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}


                        [quote="NecroPlant"
                        [quote="Evanescently Magnificent"
 
PostPosted: Mon Apr 01, 2019 1:23 pm
updated profile

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                        PERSONAL DATA

                        Full Name: Kameyo
                        Nickname: Kami
                        Age: 22
                        Birthdate: November 12
                        Gender: Female


                        PHYSICAL CHARACTERISTICS

                        Body Rank: A

                        Height: 5'8
                        Weight: 140 lbs

                        Bloodline: Jiongu

                        Non-Combat Outfit: Pictured.
                        Combat Outfit: Pictured.


                        SOCIAL AND PERSONALITY

                        Nindo: "Don’t kill if you can wound, don’t wound if you can subdue, don’t subdue if you can pacify, and don’t raise your hand at all until you’ve first extended it."
                        Personality: Kameyo is a pretty lazy person, but in order to be genuinely lazy, she's learned to be impressively efficient at the things she has to do in order to get as much time as possible for herself. She naps frequently and likes to do low-pressure, low-energy things. She's hard to get motivated but once she gets going, she does the task as well as possible, as quickly as possible, so she can get back to resting. She values her friends deeply and is much more a lover than a fighter, which is why she pursues medicine. She's fairly perceptive but often opts to ignore it in favor of chilling.

                        She's idealistic and, unfortunately, optimistic. She believes in the best in people and finds herself disappointed frequently because she expects too much of others. This breaks her heart and, when surrounded by tragedy, she appears to wear her heart on her sleeve because of her deep sense of empathy for others and willingness to cry.

                        She loves philosophy and loves being promised that the world will be better, but she'll eventually need to wake up. Definitely a dreamer, Kameyo is out to experience that the world is a painful place, but if she doesn't lose her faith in humanity, then she'll be invested in making it a better place.

                        Village: N/A
                        Title: N/A

                        Background: Kameyo was raised by her mother until she was about five years old, when her father left all of a sudden and her mother was swallowed by her grief. Kameyo was adopted by her grandmother and never saw her mother again; later on, she was told her mother died of a broken heart. Kameyo was very angry at her father as a child and acted out frequently, but through her grandmother's love, patience, and faith, Kameyo was tamed early on and grew to be a fairly respectable young lady. Her grandmother had owned a clinic and Kameyo was fully invested in helping every day to make the community healthier.

                        One night, the clinic was set on fire in an attempt to scare the community into paying for protection to a local gang. Kameyo pushed her grandmother out of the way when the ceiling collapsed, finding herself pierced by a wooden support beam. She passed out, presumably dead, but woke up a few hours later to see her grandmother by her side, dead from smoke inhalation, and herself alive but without a beating heart. Utilizing the tendrils that have lived inside of her body since birth, she extracted her grandmother's heart and inserted it into herself, living again. She vowed to live her (and her grandmother's) life to the fullest.

                        The dated nature of her grandmother's heart has given Kameyo a near-constant sense of tiredness that aches in her bones, leaving her to sleep most of the day when given the opportunity, but it has also granted her a deep capacity to love and make close friends. Finding Tokiyama and crew has helped her move out of her shell and quit guarding herself so sternly. Only time will tell if she learns to love openly.


                        CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ Support Specialist:The user is capable of conferring a moderate stat boost to any ally that they desire. This stat boost can be what ever the medic wishes, however it can only go on one ally for as long as the medic wishes. Additionally to this, the medic is able to use healing eseijutsu on an ally from a distance as opposed to having to touch them. The range for this is fifty [50] feet.
                        Second Class: Sensor
                        ▱▰▱ Resolution:You are more determined to get fine details from your sensory techniques, but in order to get this type of clarity the range of your techniques is reduced by half. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank. At body ranks D and C users of this discipline able to sense their enemy’s ninjutsu attacks and their composition, which grants a -1 rank deduction to dodging with the dodge mechanic X-ranked skill if you know the technique that was used. This only works for techniques which originate within the sensory area of the user.

                        Chakra Pool: 480 (classes) + 700 (tiered) + 50 (event) + 200 (sage) = 1430
                        Stamina Pool: 305 (classes) + 700 (tiered) + 200 (sage) = 1215
                        Chakra Element: Doton [Second Heart: Suiton]
                        Chakra Color: White
                        Chakra Materialization: Appears like tendrils

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Encouraging people to be lazy
                        • Shaming people
                        Weaknesses:
                        • Extremely empathetic, hates close combat/seeing others in pain
                        • Judgemental
                        Fears:
                        • Romance - Kameyo was told her mother died of a broken heart after her father left her; Kameyo is a closet romantic but is deathly afraid of falling in love because she doesn't handle disappointment well.
                        • Claustrophobia - Kameyo is specifically scared of being stuck in a small building she cannot escape, as it ties to her memory of the clinic being burned down.
                        • Suffocation - Kameyo doesn't fear fire, though she is rightly apprehensive, but she does fear smoke and suffocating from it. She believes this stems from her grandmother's heart but hasn't been able to prove her theory of a new heart carrying old scars yet.

                        Modifiers:
                        • Jiongu users learn 1 extra Ninjutsu per post.
                        • Jiongu threads are roughly the width of an index finger.
                        • Jiongu threads are roughly three times as long as their owner's height.
                        • Jiongu users have two special attributes, listed below.
                        xxxxxxxx• Fooling Death: If a killing blow is struck, a spare heart is expanded and used as a replacement.
                        xxxxxxxx• Organic Alteration: Able to rearrange internal organs on a whim, though this takes a small amount of time.
                        • Learn 4 extra Medical techniques per post.
                        • Learn 4 extra Ninjutsu techniques per post. [+5]
                        • Learn 4 extra Genjutsu techniques per post.
                        • Resolution 2: Members of the Resolution discipline can gain similar information about any chakra source in your sensory technique's range, including what bloodline the person possesses and approximately how large the chakra source is. At body ranks B and A you’re able to sense the chakra pool of the opponent and what classes they belong to, which gives you a -1 to dodging their attacks with the X-ranked dodge skill if you dodge with a type of skill they have access to.
                        Personal Attributes:
                        • +10 Eiseijutsu Slots
                        • Heartless: The Jiongu user can exist without a heart for one day. They will also retain the hearts element until the end of combat. Still, this does not mean they cannot be rendered unconscious.
                        • Stitched Together: When having two elemental hearts the Jiongu may combine them to be treated as [1] heart for the purpose of slots. The slots are then halved granting up [4] techniques of a corresponding bloodline combination. I.e having a Wind and a Fire heart will grant access to Shakuton. Once the [4] techniques are chosen they cannot be changed. If Still Beating is Taken the number of techniques increases to [6]

                        JOBS AND MISSIONS

                        Ryo: 両20,800
                        AC: 28,000 + 41, 600 = 69,600 AC

                        Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 13

                        Mission, Training, Events, and Job Claims


                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]
                        Events Claim:
                        [ Guild Time Skip (28k AC) ]
                        [ April Fools 2019 (+50 Chakra) ]


                        INVENTORY

                        • A bag of butterscotch candies


                        Weapon Specs


                        TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 20 / 31 (+ Hearts)
                        - Doton : : 08 /
                        - Suiton : : 08 / 08 (Heart 2)
                        - Sensory : : 04 /
                        - Maruton : : 09 /
                        • Genjutsu : : 00 / 28
                        • Eiseijutsu : : 04 / 32
                        • Taijutsu Styles: : 00 / 01
                        • Bukijutsu Styles: : 00 / 01

                        Sennin: Fish Sage

                        Maruton: 9
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        • Kaeru Kaeru no Jutsu [ Frog Conversion Technique ] | Rank C
                        • Karasu Bunshin no Jutsu [ Crow Clone Technique ] | Rank C
                        • Chakra Kyuuin Jutsu [ Chakra Absorption Technique ] | Rank X
                        • Dokushinjutsu [ Eye Mind Reading ] | Rank C
                        • Kozumikku Jigyou no Jutsu [ Astral Projection Skill ] | Rank C
                        • Kage Bunshin no Jutsu [ Shadow Clone Technique ] | Rank B
                        • Rasengan [ Spiral Sphere ] | Rank X
                        • Chou Chakra Rasengan [ Super Chakra Spiral Sphere ] | Rank X
                        • Kuchiyose no Jutsu [ Summoning Technique ]

                        Sensory 4
                        • Kenchiki: Shunshin [ Sensor: Body Flicker ] | Rank D
                        • Kagura Shingan [ Kagura Mind's Eye ] | Rank X (B)
                        • Mitsugo Heki [ Whispering Walls ] | Rank C
                        • Monko no Keibou [ Door Guard ] | Rank C

                        Doton 9
                        • Tsuchi Gunjikoudou no Jutsu [ Earth Military Movement Technique ] | Rank E
                        • Koujin Bunshin no Jutsu [ Dust Clone Technique ] | Rank D
                        • Arijigoku no Jutsu [ Ant-Lion Technique ] | Rank C-S ( Learned as C )
                        • Doryuu Heki [ Mud Slide Barrier ] | Rank D-S [Learned as B]
                        • Wareme Souzou [ Chasm Creation ] | Rank A
                        • Karyoku Bunshin no Jutsu [ Volcanic Earth Clone Skill ] | Rank B
                        • Domu [ Earthen Spear ] | Rank B
                        • Dosekiryuu [ Mudslide ] | Rank B
                        • Doton Kaigara [ Earth Release Shell ] | Rank B


                        Suiton (Heart 2) 8
                        • Mizu Bunshin no Jutsu [ Water Clone Technique ] | Rank D
                        Mizu Soujuu [ Water Manipulation ] | Rank E
                        • Kokuun no Jutsu [ Black Clouds Technique ] | Rank D
                        • Suimenka no Kisoku [ Breathing Underwater Technique ] | Rank D Passive
                        • Kirigakure no Jutsu [ Hidden Mist Technique ] | Rank D
                        • Kiri Shikaku no Jutsu [ Mist Vision Technique ] | Rank D Passive
                        • Mizu Tate no Jutsu [ Water Shield Technique ] | Rank D-B
                        • Mizu Shinmon no Jutsu [ Water Interrogation Technique ] | Rank B

                        Bloodline - Jiongu (8/9)
                        • D ] Ito Todoku [ Thread Reach ]
                        • D ] Ito Souken: Shuriken [ Thread Creation: Shuriken ]
                        • C ] Ito Enchou [ Thread Extension ]
                        • C ] Ito Souken: Mori [ Thread Creation: Lance ]
                        • B ] Ito no Gaikotsu [ Exoskeleton of Threads ]
                        • B ] Ayumi Eda [ Walking Limb ]
                        • B ] Tekishutsu [ Extraction ]
                        • A ] Ichimyaku [ A Thread of Connection ]


                        Genjutsu



                        Eiseijutsu
                        (Healing)
                        • C ] Chiyute No Jutsu: Karui [ Healing Hands Technique: Minor ]
                        • B ] Chiyute no Jutsu [ Healing Hands Technique ]
                        (Harmful)
                        • B ] Kinniku Saichousei [ Muscle Realignment ]
                        (Situational)
                        • E ] Shindan [ Diagnosis ]

                        Taijutsu
                        Tame Za Kyokudo - Ultimate Kickboxing
                        • {Stage progression / techniques learned}

                        Bukijutsu
                        Honshi Art - Projectile Mastery
                        • {Stage progression / techniques learned}


                        FORMLESS STYLES → 00 / 07


                        Style:
                        • D - Rank : :
                        • C - Rank : :


                        Style: Projectile - Needles
                        • D - Rank : :
                        • C - Rank : :
                        • B - Rank : :


                        Style: Projectile - Kunai
                        • D - Rank : :
                        • C - Rank : :
                        • B - Rank : :
 

ghostfinch

Seeker


ZephyrsBlade

Business Businessman

PostPosted: Tue Apr 02, 2019 10:17 am
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                        ▰ PERSONAL DATA

                        Full Name: Chadmium Hammerslammer
                        Nickname: ---
                        Age: 38
                        Birthdate: Jan. 1
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B-rank

                        Hair Color: Bald
                        Eye Color: Brown
                        Height: 6'0"
                        Weight: 100 kilos

                        Bloodline: N/A
                        Courage: +2 PA, ten jutsus


                        ▰ SOCIAL AND PERSONALITY

                        Personality: Chadmium Hammerslammer is a prideful and somewhat avaricious man who holds himself to high standards. While one may call him principled, his principles are of his own logic and making. Sometimes this puts him at odds with the principles of others. One could almost call him an anarcho-capitalist except it wasn't always the case. He is pragmatic and logical in his usual approach but may experience bouts of dwarven madness when he so desires to create something. Chadmium Hammerslammer is an intellectually driven man as well, constantly seeking new knowledge and expertise.

                        Village: N/A
                        Title: N/A
                        Background: Chadmium Hammerslammer was an orphan adopted and renamed by the relatively obscure but locally renowned Hammerslammer blacksmith clan. The clan was generally commissioned by local peasants, merchants, and warlords alike to slam hammers down onto things. For the most part these things were bits of steel or metal but sometimes these things were bits of people's fingers or heads. As an adopted child, Chadmium rigorously learned the craft of hammer slamming alongside his siblings. Of course, when he became old enough to set a path for himself, he found little place for him in the workshop run by the Hammerslammers. He'd either hold an eternally subservient role as an apprentice or be cast out. Not being of Hammerslammer blood was reason enough for the clan elders to rule out a position as a branch family.

                        So instead, Chadmium Hammerslammer departed, or perhaps more accurately escaped, his clan. It was the middle of the day and instead of haggling for charcoal to fuel the furnaces he simply started found a trading caravan leaving the town and departed with it. He traveled until the name of Hammerslammer first meant nothing and then was ridiculed before he was content to settle down. Though he had left the clan assuming there was a possibility he'd be hunted for his knowledge of some clan secrets, he had a pride in holding the last name of Hammerslammer, of the kind parents and siblings who had taken him in as family. Chadmium threw himself at any work available, even certain illegal ones, to create a name for himself. Even without the blessings of the elders, he hopes to establish a more "tolerant", as tolerant as a pseudo-mafia can be, Hammerslammer branch and for that he's made himself useful to a Rogue group, the Shishin.


                        ▰ CLASSES AND STATS

                        First Class: Worker
                        ▱▰▱ Legendary WorkerThe user is able to create one additional legendary weapon for one rpc. In addition, the user can also create one additional weapon for their village or their rogue group that the character is a member of.
                        Second Class: Worker
                        ▱▰▱ Lifetime DiscipleThis discipline allows the user to half the mission requirement in order to reach the next rank of the crafting tree. This makes it easier for the user to craft further in the branches.
                        Specialization:
                        Worker – Worker: If this class is taken as the first and second class, you can choose two of the disciplines. Reduces the cost of all worker based missions by two. Increase the number of [Special] items craftable to 4 specifically for the Worker-Worker.

                        Chakra Pool: 720
                        Stamina Pool: 800
                        Event Bonus:
                        • April Fools Event: +50 Stamina

                        Chakra Element: Suiton, Doton, Katon (PA)
                        Chakra Color: Clear and Colorless
                        Chakra Materialization: A shimmering, heat-wave like aura.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Chadmium Hammerslammer holds tremendous expertise at various crafting branches. This is supplemented by his age and experience allowing him to continue picking things up.
                        • Chadmium can appear, and indeed is, quite intimidating with his shaven head and general demeanor. This aids him in his negotiations or haggling with those who aren't looking to test his or their strength.
                        Weaknesses:
                        • Chadmium Hammerslammer is, at heart, not a fighter. He was a craftsman by trade and despite entering into a shady underworld as part of his craftsmanship, he is ultimately at somewhat of a disadvantage in a head-to-head if he cannot rely on the strength of his creations.
                        • Chadmium is a believer of the phrase "If you want something done right, do it yourself" when it comes to creative efforts. This means that he is often running multiple projects by himself at any given time and can easily stretch himself thin that way. There are definitely times he has forgotten to eat for days before realizing.
                        Fears:
                        • The original Hammerslammer clan tend to be insular and are very far from where Chadmium Hammerslammer has set himself up. However, there is always the possibility and fear that should they discover their prodigal adopted son by some happenstance, they may attempt something.
                        • Chadmium fears the destruction of his ability to create. As such, he highly prizes his hands. Though he has considered contingencies for losing other parts, such as his sight, most contingencies require his own hands to craft. Should he find a highly responsive prosthetic, it would allow him to sleep easier.

                        Modifiers:

                        Lifetime Discipline: This discipline allows the user to half the mission requirement in order to reach the next rank of the crafting tree. This makes it easier for the user to craft further in the branches.
                        Specialization: Reduces the cost of all worker based missions by two
                        • Learn 6 extra of every jutsu type per post (Worker specialization)
                        • 4 free job title upgrades (purchased) + 6 job titles from Class.
                        • 10 free training posts
                        • "Grandmaster" in two smithings --- (-1) post to all missions.

                        Personal Attributes:
                        Forged in Fire: Gains the Katon chakra element
                        Forged in Forgery: Having spent many years operating in the underworld, Chadmium can replicate the works of others if he recognizes the material and has a chance to study the item in detail. While a superficial forgery can be made of anything, if Chadmium wishes to create an effective forgery of an item he must first be able to craft on the job rank of the item, and accept that his forgery will likely be defective in some way. When creating a forgery of a legendary item, it will take either twice the time (posts) or material/costs to create, the proper material to craft, and cannot be replicated again for one month. A forgery is not perfect by any means and very careful inspection of the original and the forgery side-by-side will reveal differences.
                        Using Your Own Supply: Chadmium gains an additional buki style to better understand his weapon and armor crafting.
                        Meaningless: Chadmium gains an additional PA.
                        Variable Technique: Chadmium can change a rank-stated technique into an X-rank technique. [Currently Unchosen]

                        Worker Job-centered PAs
                        Toxin Chemist - Extra-Strength Dosage: The first application/tick of a Light Poison crafted by Chadmium on an individual body can apply an additional dosage.
                        Weapon-Crafting - Reinforced: Weapons crafted by Chadmium are considered reinforced and cannot be broken or destroyed by Simple techniques.


                        ▰ JOBS AND MISSIONS

                        Ryo: 両0
                        AC: 25,000

                        Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • Weapon-Crafting || → Grandmaster
                        • Toxin Chemist || → Grandmaster
                        • Technology-Crafting || → Veteran
                        • Armor-Crafting || → None
                        • Pharmaceutical Chemist || → None
                        • Mechanism-Crafting || → None
                        • Scroll Crafting || → None
                        • Enchantment || → None

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • Botany || → None
                        • Mining || → None
                        • Cooking || → None
                        • Medicine || → None

                        Job Missions Complete: {all start at 0}
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, Events, and Job Claims


                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]
                        Events Claim: [ Time-Skip Claim ]


                        ▰ INVENTORY








                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 00 / 22
                        • Genjutsu : : 00 / 12
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 00 / 00
                        • Bukijutsu Styles: : 00 / 5

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Doton


                        Suiton


                        Katon


                        Genjutsu


                        Bukijutsu
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ FORMLESS STYLES → 00 / 04
                        {Find in Formless Style and Class information}

                        Formless Styles
                        • {Formless style name}

                        Formless Techniques
                        • {Formless technique name}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}
 
PostPosted: Fri Apr 05, 2019 7:57 pm
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                        ▰ PERSONAL DATA

                        Full Name: Taketori Kaguya
                        Nickname: Bone Druid, Bones Malone
                        Age: 26
                        Birthdate: Nov. 20
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: A-rank

                        Hair Color: Silver-Gray
                        Eye Color: Green
                        Height: 6'9"
                        Weight: 250 lb

                        Bloodline: Kaguya, Byakugan-implant


                        ▰ SOCIAL AND PERSONALITY

                        Appearance: Taketori Kaguya's face had been mauled off by a pack of starving wolves when he was young in the course of a multi-day running battle. Thanks to the inherent strength of his bloodline manifesting in the fight, his bones were able to withstand and eventually defeat enough of the wolves to encourage the rest to escape. It was a big event in his understanding of the world and while he can always choose to regenerate his face, he finds himself defaulting to his basic skeletal appearance as his image of self was solidified in that horrid violence. Not one for casual wear, Taketori often wears furs and his combat gear. Thanks to his bloodline, he doesn't need to overly worry about heavier armors.
                        Nindo: "People have forgotten their nature. This modern world has not led to greater happiness. I shall show them the way."
                        Personality: Within Taketori runs much of the feral Kaguya Clan blood that originally led the foolish, bloodthirsty clan eradicated by its own declaration of war against an entire country. Tempered by his upbringing in the wilderness, he nurtured a healthy respect for nature and for understanding the effects one's action may have not unlike that of a druid. He seeks to understand that which is unclear to him while having a weakness of instinctual and overpowering blood lust at times. While away from civilization he makes little effort to rein it in, though in a city he does try to control it. Prison was not enjoyable the first few times. And that was the problem with civilized folk wasn't it? They bottled up all feelings and never found a proper outlet, simply moving through the day like the materialistic zombies they are.

                        Taketori also has a strong moral code, though a little different than what most would expect, from his upbringing. In a world where a failed hunt meant people starved to death, the honor among his nomadic clan was fierce. Seeing problems with the world he came from and the world he goes to, Taketori decided that one day he would reign over a novel lifestyle.

                        Village: N/A
                        Title: N/A
                        Background: Taketori Kaguya was raised in isolation in a hunter-gatherer tribe, hidden and hiding from the rest of the world. It was certainly not an easy life, with his face having been mauled off by wild wolves before as a child and the trauma of the event having him imagine himself as a faceless one, even though he could regenerate a face. As such, the tribal shaman started teaching and training him. In such circumstances, Taketori found himself maturing quickly. In any normal society, he’d be seen as a strange, unnatural child yet in his own this sort of thing had precedent.

                        One day, the shaman asked of him a quest to go out and observe the real world, then report back his findings. He took this upon himself and did so. He made observations and felt a mix of disgust and admiration. Humanity was certainly flourishing and many of the shinobi he heard of or met were powerful beings indeed. However, individual people often suffered terribly and were barely valued. With this verdict, he had returned to his tribe with this report. The tribe would remain in isolation.

                        Yet having experienced the outside world, Taketori himself had changed. The ties he had forged, and the things he had learned, had anchored him there. Regular travel between his nomadic tribe and the outside world was impractical and carried risks with it. He vowed, then, to be a great reformer who would change the world into a place where his tribe could come out of the shadows without being picked apart or destroyed. This is not necessarily a peaceful world, for the Kaguya and his tribe especially were a violent, nearly suicidal people. Once more, the Druid of Bones would return not to only observe the world but to influence change, for better or worse. For certainly, it would be better to simply erase and start anew certain institutions.


                        ▰ CLASSES AND STATS

                        First Class: Taijutsu
                        ▱▰▱ Berserker Your external training and devotion to taijutsu has allowed you to have moderately increased Strength and Fortitude. Your hardened body allows you to mitigate the pain/status effect of an incoming attack for two post per body rank, allowing you to continue the fight until the pain or hazards settle in. This means that a stunning effect can be delayed by up to ten posts at S rank. However, you ignore pain anytime you use this discipline for any reason, meaning if you delay having your arm disabled by a skill, you can also ignore the pain from having been stabbed on that post as well. Ex.: A ninja uses a lightning technique designed to stun you. For one post, you can delay that effect from taking hold, and have nine posts to continue delaying effects. Similarly, the pain from the attack itself is also ignored. This doesn't, however, prevent you from being blown away in the wind, or set on fire/drowned for example. Furthermore, if lethal damage is suffered then the delaying ability will be nullified for that effect.
                        Second Class: Taijutsu
                        ▱▰▱ Monk A more internal martial artist, you focus on the ability to utilize chakra to increase your power and techniques. You learn any style with a Mental Formless related training 2 posts faster. Your attacks overwhelm physical taijutsu techniques of the same type and same rank or lower.{The Overwhelming Trait does not apply to anything above S}.
                        Specialization:
                        Taijutsu – Taijutsu: If this class is taken as the first and second class, then you may take two disciplines from this class and start with 1 additional taijutsu style. Additionally, all Formless is treated as Complex for interactions with other techniques.
                        Chakra Pool: 1745
                        Stamina Pool: 1315

                        Very-Not-Quick Maffs
                        Chakra Pool: 300 [Base] + 600 [bonus for AC] + 500 [Art of Longsword Fencing Training for Mastering 10 Styles] + 250 [Sage Mode at A-rank] + 50 [Halloween Event] + 25 [Mission Reward] + 20 [Monthly Check-in for 2 months] = 1745
                        Stamina Pool: 300 [Base] + 600 [bonus for AC] + 250 [ Sage Mode at A-rank] + 50 [Halloween Event] + 50 [April Fools] + 50 [Minor PA replacing Good Host] + 25 [ Mission Reward] = 1315

                        Chakra Element: Raiton (Lightnign) and Katon (Fire)
                        Chakra Color: Black aura outlining bone white inner layer
                        Chakra Materialization: Chakra materializes as a blurry, white flowing robe with black markings reminsicent of those seen on Kaguya. This is another sign of Kaguya's lineage.

                        Passive Stats Increases:
                        • Strength ► 12 [ MAXED ]
                        → Berserker-class, Impact of the Clenched Fist (6), Hsing-I-Pakua training, Kaiser Fist training, Shigure Souen (3), King of the Iron Fist (3)
                        • Speed ► 12 [ MAXED ]
                        → Kyouzou (6), Sobagai Deba Sentou (3) and Sobagai Deba Sentou training, Seven Sword Dance (3)
                        • Reflex ► 12 [ MAXED ]
                        → Sobagai Deba Sentou (3) and Sobagai Deba Sentou training (6), Seven Sword Dance (3)
                        • Fortitude ► 12 [ MAXED ]
                        → Berserker-class (3), Kaiser Fist (6), Kishitou Yoroi (6), Shigure Souen (3), King of the Iron Fist (3)
                        Strengths:
                        • Strong defense
                        • Close Combat
                        Weaknesses:
                        • Difficulty engaging in long-ranged combat
                        • Large build makes stealth more difficult
                        • Bad at social situations, especially nuanced ones
                        • Does not properly understand the concept of property ownership
                        Fears:
                        • Loss of personal honor
                        • Being rendered helpless or unable to respond (genjutsu especially exacerbates this)
                        • An unforgettably pathetic death, like from choking on mochi or drowning in a swimming pool after eating a large meal
                        Modifiers:

                        • Learn 9 extra Taijutsu techniques per post.
                        • Learn 1 extra Bukijutsu technique per post.





                        Personal Attributes:
                        • One extra Bukijutsu style.
                        • Striking Branches: The favored fighting styles of the Kaguya are Taijutsu and Bukijutsu, and they learn 1 extra technique per post when training either. In addition, the user is able to start off with 1 additional taijutsu or bukijutsu style.
                        • One extra Bukijutsu style.
                        Event PAs:
                        • Library Expansion +1 Taijutsu
                        • Variable Technique [1x]: Allows a rank-stated technique to be turned into an x-rank technique. [Teshi Sendan - Ten Finger Drilling Bullet]
                        • Minor PA: +50 Stamina The Good Host PA: 1/2 off all implant chakra requirements. (multiplicative with duplicates) [#1]
                        • PA: Santa's Knowledge #4: -1 post to any 1 particular learning [nin/gen/tai/buki/etc], job, or mission.... pick two! [-2 posts to missions] [Arsonist]

                        ▰ JOBS AND MISSIONS

                        Ryo: 両0
                        AC: 25,000

                        Missions Complete:
                        D Rank :: 8
                        Learn a Jutsu! x3
                        Mentor x4
                        Create Your Squad
                        C Rank :: 6
                        Networking x4
                        Establishment x2
                        B Rank :: 0
                        A Rank :: 2
                        Infiltration
                        Information Extraction
                        S Rank :: 2
                        Make It Go Boom
                        Mercenary
                        Arcs:
                        UHV in the Tunnels --- Magnus
                        • 10 free missions/training posts that come with (temporary) access to a teacher & dojo/academy (meaning you get learning reductions for those). Think of this as a very small time skip where your character goes and trains with an appropriate instructor, provided by Magnus.
                        • +25 Chakra/Stamina

                        Crafting Trees
                        • || →
                        • || →


                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0


                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]
                        Events Claim: [ Time-Skip Claim ]


                        ▰ INVENTORY

                        • Kunai x15
                        • Various animal jerky
                        • His own bones pulled out
                        ♦ Radio (communicator_
                        Breathing Mask
                        UHV necklaces and dog tags
                        Salvaged armor
                        Vambraces [Purchased 1/20/2018. 200/200 posts completed.]
                        Mechanics' Goggles + Lens Pack Also purchased three additional ones, a set each for Atsuko, Artemis, and Zetsu
                        • Senjutsu Beating Stick [x]
                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 05 / 16
                        • Genjutsu : : 00 / 00
                        • Taijutsu Styles: : 08 / 08
                        • Bukijutsu Styles: : 03 / 05

                        • Kuchiyose Slots : : 01 / 12
                        Contract with Bears
                        • Custom Slots : : 0 / 8 [ Regular ] : : 0 / 1 [ Shigure Souen slot ]
                        Maruton
                        • Henge no Jutsu [ Transformation Technique ]
                        • Kawarimi no Jutsu [ Substitution Technique ]
                        • Bushin no Jutsu [ Clone Technique ]
                        • Suimen Hokou no Waza [ Act of Water Surface Walking ]
                        • Kinobori no Waza [ Act of Tree Climbing ]
                        • Kai [ Release ]

                        • Bikou Ninjutsu [ Shadowing Stealth Technique ]
                        • Kawanuke no Jutsu [ Escaping Skill ]
                        • Kakuremino no Jutsu [ Magic Cloak of Invisibility Technique ]
                        • Kekkai Massatsu no Jutsu [ Barrier Shatter Technique ]
                        • Tanukineiri no Jutsu [ Feigning Sleep Technique ]

                        Kozumikku Jigyou no Jutsu [ Astral Projection Skill ] --- Rank: C
                        Kage Bunshin no Jutsu [ Shadow Clone Technique ] (B-rank)
                        [ Korabo Jutsu ] with Self (A-rank)
                        Fuuinjutsu
                        Bunshin Houin [ Clone Sealing ] (A-rank)
                        Funyu no Jutsu E-rank
                        Kaifu no Jutsu E-rank
                        Kuchiyose no Jutsu C-rank
                        Raiton


                        Katon
                        • Bounetsu no Jutsu [ Flame-Resistance Technique ]
                        • Shoumeidan no Jutsu [ Flare Technique ]
                        • Tanebi no Jutsu [ Cinder Technique ]
                        • Fukumen no Jutsu [ Veil Technique ]
                        Katon: Shunshin no Jutsu [ Fire Release: Instant Movement Technique ] --- Rank: D

                        Kaguya
                        Teshi Sendan [ Ten Finger Drilling Bullets ] --- Post 1 [Made X-rank by Christmas Gift 2017 Variable Technique]
                        Yanagi no Mai [ Dance of the Willow ] --- Post 2 and 3
                        Tsubaki no Mai [ Dance of the Camella ] --- Post 4 and 5
                        Karamatsu no Mai [ Dance of the Larch ] --- Post 5.5 and Post 6
                        Tessenka no Mai [ Dance of the Clematis ] --- Post 7 through 10 (inclusive)
                        Sawarabi no Mai [ Dance of the Young Fern ] --- Post 11 through 16
                        Gaikotsu no Hakui no Mai [ Dance of the Skeleton's Robes ]
                        Obon no Mai [ Dance of the Festival of the Dead ]
                        [ Dance of the Inspirational Clone ]
                        Hyuuga - Byakugan Implant

                        Sage Mode [ Animal Contract: Bear ]
                        • Training to achieve Sage Mode [x]
                        • Ryousei no Jutsu [x]
                        • Dōbutsu Kumite [ Animal Kata ] (Automatically gained)
                        • Dōbutsu Jutsu [ Animal Jutsu ] (Automatically gained, undecided)
                        Custom Jutsu

                        Taijutsu
                        [ Kaiser Fist ]
                        • [ All Techniques ]
                        Stages One to Four Post 17 through 35
                        Stage Five
                        Stage Six


                        [ Kishitou Yoroi (Knight's Blade, the Armor) ]
                        • [ All Techniques ]
                        Stages One to Five or [X]
                        Stage Six


                        [ Hsing-I-Pakua ]
                        • [ All Techniques ]
                        Stages One to Five or [X]
                        Stage Six Training Post A

                        [ Kyouzou ]
                        • [ All Techniques ]
                        Stages One to Five or [X]
                        Stage Six Training Post A


                        [ King of the Iron Fist (Rebel With an Iron Fist) ]
                        • [All Techniques ]
                        Stage One through Six


                        [ Kunst des Fechtens (The Art of Longsword Fencing) ]
                        ***Trading in for Kunst des Fechtens
                        [ Nigirikobushi no Shintou (Impact of the Clenched Fist]
                        • [ All Techniques Up to Stage Five ]
                        Stages One to Four
                        Stage Five


                        Trade explanation: E-rank = 1 point, D-rank = 2 points, C-rank = 4 points, B-rank = 8 points, A-rank = 16 points (for personal record keeping, I will not trade up only equal or trade down)

                        Stage One [ E ]
                        • vom Tag ( From the Day/Roof ) trading in Shindoutaisei [ Impact Resistance ] [ E ]
                        • Kron ( Crown ) trading in Sokyaku Ouda [ Rejection Strike ] [ E ]
                        • Pflug ( Plough ) trading in Hanchou [ Recoil ] [ D ] [1/2]
                        • Longort ( Longpoint ) trading in Hanchou [ Recoil ] [ D ] [2/2]
                        • Alber ( Fool ) trading in Jiten Atemi [ Spinning Blow ] [ D ] [1/2]
                        • Hengetort ( Hanging Point ) trading in Jiten Atemi [ Spinning Blow ] [ D ] [2/2]
                        • Ochs ( Oxen ) trading in Shouten [ Focal Point ] [ C ] [1/4]

                        Stage Two [ D ]
                        • Zornhau [ Wrath Hew ] trading in Shouten [ Focal Point ] [ C ] [3/4] **1 point overrun
                        • Krumphau [ Crooked Hew ] trading in Hyouji [ Marking ] [ C ] [2/4]
                        • Zwerchau [ Thwart-Hew ] trading in Hyouji [ Marking ] [ C ] [4/4]
                        • Schielhau [ Squinting Hew ] trading in Hyouryuu [ Drift ] [ C ] [2/4]
                        • Scheitelhau [ Part-Hew ] trading in Hyouryuu [ Drift ] [ C ] [4/4]

                        Stage Three [ C ]
                        • Winden [ Winding ] trading in Hibiware [ Fissure ] [ C ] [4/4]
                        • Nachreisen [ After-traveling ] trading in Renzoku Mouda [ Repeated Heavy Blows ] [ B ] [4/8]
                        • Händedrücken [ Pressing of Hands ] trading in Renzoku Mouda [ Repeated Heavy Blows ] [ B ] [8/8]
                        • Überlaufen [Overrunning ] trading in Kenka no Mouda [ Heavy Blows of the Brawl ] [ B ] [4/8]
                        • Duplieren [ Doubling ] trading in Kenka no Mouda [ Heavy Blows of the Brawl ] [ B ] [8/8]
                        • Hängen [ Hanging ] trading in Reiki no Mouda [ Heavy Blows of the Aura ] [ A ] [4/16]

                        Stage Four [ B ]
                        • Schieben Sie den Vorteil [ To Push the Advantage ] trading in Reiki no Mouda [ Heavy Blows of the Aura ] [ A ] [12/16]
                        • Griefen und Binden [ To Grip and Bind ] trading in Konsen [ Free-for-All ] [ A ] [8/16]
                        • Festzunageln [ To Pin ] trading in Konsen [ Free-for-All ] [ A ] [16/16]
                        • Werfen [ To Toss ] trading in Toushi [ Will to Fight ] [ A ] [8/16]
                        • Entwaffnen [ To Disarm ] trading in Toushi [ Will to Fight ] [ A ] [16/16]

                        • The Rest of the Techniques [X]
                        • Madoukishi's Banishing Blade selected for [ Mutieren ] [X]


                        [ Impact of the Clenched Fist ]
                        • [ All Techniques ]
                        Stage One through Six

                        Bukijutsu
                        [ Sobagai Deba Sentou ]
                        • [ All Techniques ]
                        Stages One to Five or [X]


                        [ Seven Swords Dance ]
                        • [ All Techniques ]
                        Stages One to Six [Training Coupons with Teacher Provided Used]


                        [ Shigure Souen ]
                        • [ All Techniques ]
                        Stages One to Six



                        ▰ FORMLESS STYLES → 13 / 14
                        Locked Formless
                        • Hard Physical [S-rank]
                        B-rank and A-rank Training or [X]
                        S-rank Training

                        Slots Used
                        • Soft Physical (5 slots: D to S-rank) → || [X]
                        • Medium Weapon: Longsword (5 slots: D to S-rank) → || [X]
                        • TarenKen and TarenKyaku [ Multi-Connecting Fist and Leg ] (1 slot)→ || [X]
                        • _______ → || [X]
                        • _______ → || [X]
                        ▰ ACADEMY STUDENT

                        Learned E Rank Formless
                        • {Formless type learning}

                        Event Additions
                        Little Shoppe of Horrors (Halloween 2017)

                        PA Targeted Immune x1
                        +50 chakra/stamina
                        Library Expansion +1 Taijutsu

                        Thanksgiving Celebration
                        10 free training/mission posts [5/10 used]
                        1 extra smithing title (not title tree, just 1 title)

                        Thanksgiving Celebration --- Gifted by Shou Senju
                        10 free training/mission posts [0/10 used]
                        1 extra smithing title (not title tree, just 1 title)

                        Merry Christmas! Gift Claim
                        2017 X-mas, pick 2 from this first section, per rpc:
                        • 10 free mission posts (1 post minimum to perform) [0/10 used]
                        • Variable Technique [1x]: Allows a rank-stated technique to be turned into an x-rank technique. [Teshi Sendan - Ten Finger Drilling Bullet]
                        1 of these, only, per rpc:
                        • The Good Host PA: 1/2 off all implant chakra requirements. (multiplicative with duplicates) [#1]
                        1 of these, only, per rpc:
                        • PA: Santa's Knowledge #4: -1 post to any 1 particular learning [nin/gen/tai/buki/etc], job, or mission.... pick two! [-2 posts to missions] [Arsonist]

                        2018 New Years Gift
                        For each month experienced in 2018, choose one of the below at the beginning of each month:
                        • +10 chakra
                        • +10 stamina
                        • +1 Formless slot
                        • +100 ryou

                        January: +10 Chakra
                        February: +10 Chakra


                        Time Skip:
                        • 28k AC
                        • 20 free training posts

                        April Fools:
                        • +50 stamina
 

ZephyrsBlade

Business Businessman


Might Senju Flowers

Badgeless Loiterer

PostPosted: Sat Apr 13, 2019 12:34 pm
User Image - Blocked by "Display Image" Settings. Click to show.


User Image
                        ▰ PERSONAL DATA
                        User Image - Blocked by "Display Image" Settings. Click to show.


                        User Image
                                              ▰ PERSONAL DATA

                                              Full Name: Issei Senju
                                              Nickname:
                                              Age: 27
                                              Birthdate: ??
                                              Gender: male


                                              ▰ PHYSICAL CHARACTERISTICS

                                              Body Rank: B

                                              [will provide drawing of appearance]
                                              Height: 6ft
                                              Weight: 190

                                              Bloodline: Senju

                                              Non-Combat Outfit: [will provide drawing]
                                              Combat Outfit: [will provide drawing]



                                              ▰ SOCIAL AND PERSONALITY

                                              Nindo:
                                              Personality: Houou has an extreme dislike of tyranny. As such, he has a problem with authority. He will never follow a leader who treats his people like anything less than family. Houou will go completely out of his way to help the powerless. Having failed to save one person, he now trains religiously to rid himself of any weakness. To his enemies, he's a ruthless killer. Outside of the battlefield he will only smile around children, In order to assure them of their safety. Houou is a tactical genius however, his anger will get the best of him when he sees the weak being stepped on and abused. He will not hesitate to cut down anyone that stands in the way of his vision. However, after his five year stay under the mountain, Issei is developing a tendency to wander aimlessly until he has found something that piques his interest. Without a goal in mind, Issei travels are filled with silence and blank thought. It’s not as if he’s brain dead, instead he’s more in a meditative state when traveling, becoming one with his surroundings and focusing only on what his senses are feeding him. He finds peace in nature, with discomfort in dense urban areas. Issei doesn’t know it himself but he’s a natural master when it comes to meditation, doin so while constantly on the move.

                                              Village: N/A
                                              Title: N/A

                                              Background:
                                              As far back as Houou remembers, his family had always been praised for their Jutsu, even as far as Senju go. Because of this exceptional skill, they were tasked with the clans much darker dealings behind the scenes. Torture, enslavement, murder, his clan had their hand in it all. From sealing great beasts to utilizing their nature manipulation, his clan would stop at nothing to attain great power. As his father before him, he would be in line to lead this detestable group of individuals one day. Because of this, he was forced to participate in all manner of foul acts as a child. Seeing his father capture enemy shinobi and torture them for information, never sat well with him. "This is the way of the world" he had always though, being an obedient son. As Houou advanced in age, he would begin to think independently no question the dealings of his family, but never outside of his thoughts. However his indifference revealed itself through his actions. He would always sneak the prisoners extra food and and even talk to many of them, attempting to take their minds off the current situation. He knew they were enemies and in different circumstances, some would torture and kill him without hesitation. This did not stop Houou from assisting when he could. He had many questions, such as, why are we constantly waging secret wars? What did we have to hide our nefarious dealings, from even our own clansmen and villagers? What was the end goal? These questions drive Houou mad, as he would never have the audacity to to ask his father or the elders. Instead he would only help when he could, hoping that one day he could change the way they operated behind closed doors. It was until three months ago, that Houou had begun to receive training for his inevitable position as head of Black Seed(dark senju sect), when suddenly his heart was unintentionally put to the test. His father thought it would be an easy job for his hardened young son. Houou was tasked with retrieving information from a prisoner that could lead them to a hideout of long sought after refugees and tax evaders. Apparently the prisoner was abandoned by their comrades, after being caught smuggling supplies to their camp, and refused to speak. Houou knew his position and would do the job, putting his personal feelings aside. That is until he laid eyes on the prisoner. She was a young girl, probably 12 years of age. She was filthy and looked as though she hadn't eaten in days. This was typically how the tortures would start, starvation and lack of basic human needs. His father would leave him to his business with a reassured pat on the shoulder, as he had other matters to attend to. Immediately as the doors closed, Houou rushed over to the young girls and untied her bindings. Her people weren't even shinobi, so why would his father take these lengths just to catch tax evaders. He had but only one steamed rice bun with him but she gratefully accepted. As she washed the bun down with with water, she told him her tale. She wasn't abandoned, she was merely foraging for food during a pit stop, when the shinobi showed up. She was far enough from the group that they weren't compromised but she could not give up her people, who were only trying to live in peace. Something was triggered inside Houou. A once familiar discomfort was now replaced with rage. How could his family sleep a night while doing deeds such as this? Without hesitation he tabbed the young girl and escorted her out of the facility through the old abandon section. Vowing to return her to her family, Houou was willing to accept the consequences of his treacherous acts. Sadly they had not made it far before his own clan tracked them down. As Houou held his ground against the two pursuers, he instructed the girl to keep running and he would catch up. Handling these 2 shinobi was no easy task but Houou was consumed by rage and determination however, Houou didn't know that there as a second team. As he heard he screams, he abandoned his fight to rush to her aid. But he was too late, the young girl had fallen off the side of a very steep cliff and broken her neck. Left with nothing but sadness and anger. He turned on his clan 4 members who sat idly by. He forced them to defend themselves with his relentless attacks, but he was outmatched. As he was about to run himself into the grave, two mysterious men had appeared to help him. Making short work of the four Senju, the two men bid Houou farewell. He had different plans, As he cut them off and bowed at their feet requesting to join the powerful wonderers. Houou knew he could return home, but things would never return to how they once were. He would now travel as a rogue ninja and member of Shishin, hoping to cure his weakness and inability to save the life of a single girl. His goal is to create a safe haven free of corruption, while executing anyone he deems "unfit" for leadership.


                                              ~TIME SKIP~

                                              Assumed dead, Houou has spent the last 5 years meditating deep beneath mountain, surviving on what little he could in the vast caverns, completely void of memories. After breaking through his cultivation layer, Houou has now tapped into his latent power, prepared to leave the mountain in search of something... something which he doesn’t even know. Without knowing the state of the world, or even that there has been war, Houou assumes the name Issei.
                                              While he still sticks to his wandering ways, Issei is now the slumbering young beast of shishin. Far from the boy he once was


                                              ▰ CLASSES AND STATS

                                              First Class: Taijutsu
                                              ▱▰▱ BerserkerYour external training and devotion to taijutsu has allowed you to have moderately increased Strength and Fortitude. Your hardened body allows you to mitigate the pain/status effect of an incoming attack for two post per body rank, allowing you to continue the fight until the pain or hazards settle in. This means that a stunning effect can be delayed by up to ten posts at S rank. However, you ignore pain anytime you use this discipline for any reason, meaning if you delay having your arm disabled by a skill, you can also ignore the pain from having been stabbed on that post as well. Ex.: A ninja uses a lightning technique designed to stun you. For one post, you can delay that effect from taking hold, and have nine posts to continue delaying effects. Similarly, the pain from the attack itself is also ignored. This doesn't, however, prevent you from being blown away in the wind, or set on fire/drowned for example. Furthermore, if lethal damage is suffered then the delaying ability will be nullified for that effect.
                                              Second Class: Taijutsu
                                              ▱▰▱ BrawlerYour taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Reflexes are moderately enhanced and you gain an additional 2 ninjutsu slots per rank. In addition, once every other post all three of your activations in a post can be used for offensive taijutsu.

                                              Chakra Pool: 260+400(tier)=660
                                              Stamina Pool: 410+400(tier)=810
                                              Chakra Element: Doton, Suiton
                                              Chakra Color: translucent
                                              Chakra Materialization: heat waves

                                              Passive Stats Increases: {Descriptive ranks may be used in place of numbers for this section if desired. All of these start at 0/no buff, with each increase of 1 denoting a one level increase in the descriptive rank bonus to that stat. When you gain a passive benefit, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                                              • Strength ► 0
                                              → N/A {Ex. Punch Hard PA, Move Fast Training}
                                              • Speed ► 0
                                              → N/A
                                              • Reflex ► 0
                                              → N/A
                                              • Fortitude ► 0
                                              → N/A

                                              Strengths:
                                              • observing his environment
                                              • navigation
                                              • mapmaking
                                              Weaknesses:
                                              • nervous in large crowd/becomes paranoid
                                              • struggles with taming venomous insects to to a slight fear
                                              • can’t resist a person in need
                                              Fears:
                                              • a sort of PTSD around loud, unexpected noises. If caught off guard or in a relaxed state, he will try to hide instead of go on the defensive.
                                              • terrifying/otherworldly looking bugs

                                              Modifiers:
                                              • learn 3 extra Taijutsu per post
                                              • all Formless is treated as Complex for interactions with other techniques.

                                              Personal Attributes:

                                              Basic Beotch: will think of a basic beotch Starbucks PA later
                                              • Naturalization: With their connection to natural energy, the Senju have learned to eliminate the usage of handseals for mokuton, instead able to form ninjutsu with simplistic somatic actions such as claps, waves of the arms, stomps etc. In addition, they are capable of creating their Mokuton techniques from any surface that isn't in use by another ninja. This includes their own Mokuton techniques.

                                              ▰ JOBS AND MISSIONS

                                              Ryo: 両 10,750
                                              AC: 28,000

                                              Missions Complete: {all start at 0}
                                              D Rank :: 6
                                              C Rank :: 7
                                              B Rank :: 2
                                              A Rank :: 1
                                              S Rank :: 0

                                              Crafting Trees
                                              • {First Tree Here} || → {Current Title}
                                              • {Second Tree Here} || → {Current Title}
                                              • {Third Tree Here} || → {Current Title}
                                              • {Fourth Tree Here} || → {Current Title}

                                              Crafting Jobs Complete: {all start at 0, remove this}
                                              D Rank :: 0
                                              C Rank :: 0
                                              B Rank :: 0
                                              A Rank :: 0
                                              S Rank :: 0

                                              Job Titles
                                              • {Job} || → {Current Title}
                                              • {Job} || → {Current Title}

                                              Job Missions Complete: {all start at 0}
                                              D Rank :: 52
                                              C Rank :: 0
                                              B Rank :: 0
                                              A Rank :: 0
                                              S Rank :: 0

                                              Mission, Training, Events, and Job Claims

                                              • +50 chakra (April fools)

                                              Missions Claim: [ x ]
                                              Training Claim: [ x ]
                                              Jobs Claim: [ x ]
                                              Events Claim: [ x ]


                                              ▰ INVENTORY








                                              Weapon Specs

                                              {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                                              ▰ TECHNIQUES

                                              Limitations:
                                              • Ninjutsu : : 00 / 12
                                              • Genjutsu : : 00 / 00
                                              • Eiseijutsu : : 00 / 00
                                              • Taijutsu Styles: : 03/ 05
                                              • Bukijutsu Styles: : 00 / 02

                                              Maruton:
                                              • Kai | Rank X | Default
                                              • Henge no Jutsu | Rank E | Default
                                              • Bunshin no Jutsu | Rank E | Default
                                              • Substitution Technique | Rank E | Default
                                              • Art of Walking on Water | D Rank | Default
                                              • Art of Walking on Walls | D Rank | Default

                                              Doton


                                              Suiton


                                              Bloodline

                                              • Moku Soujuu [ Wood Manipulation ]
                                              Ability
                                              This control allows the Senju to bonsai existing vegetation as though it were rapidly growing. Not only can it take any form the user desires, but it can also be shifted around as if it were free from the ground. It should be noted that one can also manipulate wood they themselves have made, and it must be done while holding a double hand seal. Additionally, any wood that is being freely manipulated is not very solid, and can be broken or shattered as if it were completely natural, making it a poor choice for attacking or defending with. Should be noted that techniques can be made smaller while retaining their rank.
                                              ___ Rank E: Very small vegetation. ( Single leaves, petals, bits of bark, etc )
                                              ___ Rank D: Small vegetation. ( Flowers, young growth, small trees, etc )
                                              ___ Rank C: Medium vegetation. ( Bushes, patches of tall grass, etc )
                                              ___ Rank B: Large vegetation. ( Medium trees, clearings, etc )
                                              ___ Rank A: Enormous vegetation. ( Tall trees, fields, etc )
                                              ___ Rank S: Massive vegetation. ( Elder, ancient trees, groves, etc )
                                              • Requires [5] posts to learn, and must learn in order.
                                              • Freely manipulated wood has no chakra or stamina bearings in versus situations.
                                              • Moku Bunshin no Jutsu [Wood Clone Technique]
                                              • Mokuton: Sashiki no Jutsu [ Wood Release: Cutting Technique ]
                                              • Wood Release: Wood Spikes Ring
                                              • Wood Release: Threefolded Wood Shield
                                              • Wood Release: Underground Roots Technique
                                              • Ki Eda no Jutsu [ Tree Limb Technique ]
                                              • Jukai Heki [ World of Trees Wall ]
                                              • Mokuton: Mokusatsu Shibari no Jutsu [Wood Release: Smothering Binding Technique]



                                              Taijutsu
                                              The Hachimon (The Eight Celestial Gates)
                                              • {Stage progression / techniques learned}

                                              Bukijutsu
                                              {Style name here}
                                              • {Stage progression / techniques learned}


                                              summoning contract
                                              Kotobasa Hollow (insect summon)

                                              ▰ FORMLESS STYLES → 00 / 08

                                              Formless Styles
                                              • {Formless style name}

                                              Formless Techniques
                                              • {Formless technique name}


                                              ▰ ACADEMY STUDENT

                                              Learned E Rank Formless
                                              • {Formless type learning}


                                              NecroPlant

                                              Evanescently Magnificent


                                              Full Name: Issei Senju
                                              Nickname:
                                              Age: 27
                                              Birthdate: ??
                                              Gender: male


                                              ▰ PHYSICAL CHARACTERISTICS

                                              Body Rank: B

                                              [will provide drawing]
                                              Height: 6ft
                                              Weight: 190

                                              Bloodline: Aburame

                                              Non-Combat Outfit: [will provide drawing]
                                              Combat Outfit: [will provide drawing]



                                              ▰ SOCIAL AND PERSONALITY

                                              Nindo:
                                              Personality: Houou has an extreme dislike of tyranny. As such, he has a problem with authority. He will never follow a leader who treats his people like anything less than family. Houou will go completely out of his way to help the powerless. Having failed to save one person, he now trains religiously to rid himself of any weakness. To his enemies, he's a ruthless killer. Outside of the battlefield he will only smile around children, In order to assure them of their safety. Houou is a tactical genius however, his anger will get the best of him when he sees the weak being stepped on and abused. He will not hesitate to cut down anyone that stands in the way of his vision. However, after his five year stay under the mountain, Issei is developing a tendency to wander aimlessly until he has found something that piques his interest. Without a goal in mind, Issei travels are filled with silence and blank thought. It’s not as if he’s brain dead, instead he’s more in a meditative state when traveling, becoming one with his surroundings and focusing only on what his senses are feeding him. He finds peace in nature, with discomfort in dense urban areas. Issei doesn’t know it himself but he’s a natural master when it comes to meditation, doin so while constantly on the move.

                                              Village: N/A
                                              Title: N/A

                                              Background:
                                              As far back as Houou remembers, his family had always been praised for their Jutsu, even as far as Senju go. Because of this exceptional skill, they were tasked with the clans much darker dealings behind the scenes. Torture, enslavement, murder, his clan had their hand in it all. From sealing great beasts to utilizing their nature manipulation, his clan would stop at nothing to attain great power. As his father before him, he would be in line to lead this detestable group of individuals one day. Because of this, he was forced to participate in all manner of foul acts as a child. Seeing his father capture enemy shinobi and torture them for information, never sat well with him. "This is the way of the world" he had always though, being an obedient son. As Houou advanced in age, he would begin to think independently no question the dealings of his family, but never outside of his thoughts. However his indifference revealed itself through his actions. He would always sneak the prisoners extra food and and even talk to many of them, attempting to take their minds off the current situation. He knew they were enemies and in different circumstances, some would torture and kill him without hesitation. This did not stop Houou from assisting when he could. He had many questions, such as, why are we constantly waging secret wars? What did we have to hide our nefarious dealings, from even our own clansmen and villagers? What was the end goal? These questions drive Houou mad, as he would never have the audacity to to ask his father or the elders. Instead he would only help when he could, hoping that one day he could change the way they operated behind closed doors. It was until three months ago, that Houou had begun to receive training for his inevitable position as head of Black Seed(dark senju sect), when suddenly his heart was unintentionally put to the test. His father thought it would be an easy job for his hardened young son. Houou was tasked with retrieving information from a prisoner that could lead them to a hideout of long sought after refugees and tax evaders. Apparently the prisoner was abandoned by their comrades, after being caught smuggling supplies to their camp, and refused to speak. Houou knew his position and would do the job, putting his personal feelings aside. That is until he laid eyes on the prisoner. She was a young girl, probably 12 years of age. She was filthy and looked as though she hadn't eaten in days. This was typically how the tortures would start, starvation and lack of basic human needs. His father would leave him to his business with a reassured pat on the shoulder, as he had other matters to attend to. Immediately as the doors closed, Houou rushed over to the young girls and untied her bindings. Her people weren't even shinobi, so why would his father take these lengths just to catch tax evaders. He had but only one steamed rice bun with him but she gratefully accepted. As she washed the bun down with with water, she told him her tale. She wasn't abandoned, she was merely foraging for food during a pit stop, when the shinobi showed up. She was far enough from the group that they weren't compromised but she could not give up her people, who were only trying to live in peace. Something was triggered inside Houou. A once familiar discomfort was now replaced with rage. How could his family sleep a night while doing deeds such as this? Without hesitation he tabbed the young girl and escorted her out of the facility through the old abandon section. Vowing to return her to her family, Houou was willing to accept the consequences of his treacherous acts. Sadly they had not made it far before his own clan tracked them down. As Houou held his ground against the two pursuers, he instructed the girl to keep running and he would catch up. Handling these 2 shinobi was no easy task but Houou was consumed by rage and determination however, Houou didn't know that there as a second team. As he heard he screams, he abandoned his fight to rush to her aid. But he was too late, the young girl had fallen off the side of a very steep cliff and broken her neck. Left with nothing but sadness and anger. He turned on his clan 4 members who sat idly by. He forced them to defend themselves with his relentless attacks, but he was outmatched. As he was about to run himself into the grave, two mysterious men had appeared to help him. Making short work of the four Senju, the two men bid Houou farewell. He had different plans, As he cut them off and bowed at their feet requesting to join the powerful wonderers. Houou knew he could return home, but things would never return to how they once were. He would now travel as a rogue ninja and member of Shishin, hoping to cure his weakness and inability to save the life of a single girl. His goal is to create a safe haven free of corruption, while executing anyone he deems "unfit" for leadership.


                                              ~TIME SKIP~

                                              Assumed dead, Houou has spent the last 5 years meditating deep beneath mountain, surviving on what little he could in the vast caverns. After breaking through his cultivation layer, Houou has now tapped into his latent power, prepared to leave the mountain in search of his allies. Without knowing the state of the world, or even that there has been war, Houou assumes the name Issei.
                                              While he still sticks to his wandering ways, Issei is now the slumbering young beast of shishin. Far from the boy he once was


                                              ▰ CLASSES AND STATS

                                              First Class: Taijutsu
                                              ▱▰▱ BerserkerYour external training and devotion to taijutsu has allowed you to have moderately increased Strength and Fortitude. Your hardened body allows you to mitigate the pain/status effect of an incoming attack for two post per body rank, allowing you to continue the fight until the pain or hazards settle in. This means that a stunning effect can be delayed by up to ten posts at S rank. However, you ignore pain anytime you use this discipline for any reason, meaning if you delay having your arm disabled by a skill, you can also ignore the pain from having been stabbed on that post as well. Ex.: A ninja uses a lightning technique designed to stun you. For one post, you can delay that effect from taking hold, and have nine posts to continue delaying effects. Similarly, the pain from the attack itself is also ignored. This doesn't, however, prevent you from being blown away in the wind, or set on fire/drowned for example. Furthermore, if lethal damage is suffered then the delaying ability will be nullified for that effect.
                                              Second Class: Taijutsu
                                              ▱▰▱ BrawlerYour taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Reflexes are moderately enhanced and you gain an additional 2 ninjutsu slots per rank. In addition, once every other post all three of your activations in a post can be used for offensive taijutsu.

                                              Chakra Pool: 260+400(tier)=660
                                              Stamina Pool: 410+400(tier)=810
                                              Chakra Element: Doton, Suiton
                                              Chakra Color: translucent
                                              Chakra Materialization: heat waves

                                              Passive Stats Increases: {Descriptive ranks may be used in place of numbers for this section if desired. All of these start at 0/no buff, with each increase of 1 denoting a one level increase in the descriptive rank bonus to that stat. When you gain a passive benefit, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                                              • Strength ► 0
                                              → N/A {Ex. Punch Hard PA, Move Fast Training}
                                              • Speed ► 0
                                              → N/A
                                              • Reflex ► 0
                                              → N/A
                                              • Fortitude ► 0
                                              → N/A

                                              Strengths:
                                              • observing his environment
                                              • navigation
                                              • mapmaking
                                              Weaknesses:
                                              • nervous in large crowd/becomes paranoid
                                              • struggles with taming venomous insects to to a slight fear
                                              • can’t resist a person in need
                                              Fears:
                                              • a sort of PTSD around loud, unexpected noises. If caught off guard or in a relaxed state, he will try to hide instead of go on the defensive.
                                              • terrifying/otherworldly looking bugs

                                              Modifiers:
                                              • learn 3 extra Taijutsu per post
                                              • all Formless is treated as Complex for interactions with other techniques.

                                              Personal Attributes:

                                              • Iron Body: Due to intensive training and conditioning of his body, Issei unaffected by the negative after effects of the first 4 gates of the Hachimon. Meaning these effects are not added into the stacking as he breaks through the 5 gate and begins to feel backlash.
                                              • Naturalization: With their connection to natural energy, the Senju have learned to eliminate the usage of handseals for mokuton, instead able to form ninjutsu with simplistic somatic actions such as claps, waves of the arms, stomps etc. In addition, they are capable of creating their Mokuton techniques from any surface that isn't in use by another ninja. This includes their own Mokuton techniques.

                                              ▰ JOBS AND MISSIONS

                                              Ryo: 両 10,750
                                              AC: 28,000

                                              Missions Complete: {all start at 0}
                                              D Rank :: 6
                                              C Rank :: 7
                                              B Rank :: 2
                                              A Rank :: 1
                                              S Rank :: 0

                                              Crafting Trees
                                              • {First Tree Here} || → {Current Title}
                                              • {Second Tree Here} || → {Current Title}
                                              • {Third Tree Here} || → {Current Title}
                                              • {Fourth Tree Here} || → {Current Title}

                                              Crafting Jobs Complete: {all start at 0, remove this}
                                              D Rank :: 0
                                              C Rank :: 0
                                              B Rank :: 0
                                              A Rank :: 0
                                              S Rank :: 0

                                              Job Titles
                                              • {Job} || → {Current Title}
                                              • {Job} || → {Current Title}

                                              Job Missions Complete: {all start at 0}
                                              D Rank :: 52
                                              C Rank :: 0
                                              B Rank :: 0
                                              A Rank :: 0
                                              S Rank :: 0

                                              Mission, Training, Events, and Job Claims

                                              • +50 chakra (April fools)

                                              Missions Claim: [ x ]
                                              Training Claim: [ x ]
                                              Jobs Claim: [ x ]
                                              Events Claim: [ x ]


                                              ▰ INVENTORY








                                              Weapon Specs

                                              {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                                              ▰ TECHNIQUES

                                              Limitations:
                                              • Ninjutsu : : 00 / 12
                                              • Genjutsu : : 00 / 00
                                              • Eiseijutsu : : 00 / 00
                                              • Taijutsu Styles: : 03/ 05
                                              • Bukijutsu Styles: : 00 / 02

                                              Maruton:
                                              • Kai | Rank X | Default
                                              • Henge no Jutsu | Rank E | Default
                                              • Bunshin no Jutsu | Rank E | Default
                                              • Substitution Technique | Rank E | Default
                                              • Art of Walking on Water | D Rank | Default
                                              • Art of Walking on Walls | D Rank | Default

                                              Doton


                                              Suiton


                                              Bloodline

                                              • Moku Soujuu [ Wood Manipulation ]
                                              Ability
                                              This control allows the Senju to bonsai existing vegetation as though it were rapidly growing. Not only can it take any form the user desires, but it can also be shifted around as if it were free from the ground. It should be noted that one can also manipulate wood they themselves have made, and it must be done while holding a double hand seal. Additionally, any wood that is being freely manipulated is not very solid, and can be broken or shattered as if it were completely natural, making it a poor choice for attacking or defending with. Should be noted that techniques can be made smaller while retaining their rank.
                                              ___ Rank E: Very small vegetation. ( Single leaves, petals, bits of bark, etc )
                                              ___ Rank D: Small vegetation. ( Flowers, young growth, small trees, etc )
                                              ___ Rank C: Medium vegetation. ( Bushes, patches of tall grass, etc )
                                              ___ Rank B: Large vegetation. ( Medium trees, clearings, etc )
                                              ___ Rank A: Enormous vegetation. ( Tall trees, fields, etc )
                                              ___ Rank S: Massive vegetation. ( Elder, ancient trees, groves, etc )
                                              • Requires [5] posts to learn, and must learn in order.
                                              • Freely manipulated wood has no chakra or stamina bearings in versus situations.
                                              • Moku Bunshin no Jutsu [Wood Clone Technique]
                                              • Mokuton: Sashiki no Jutsu [ Wood Release: Cutting Technique ]
                                              • Wood Release: Wood Spikes Ring
                                              • Wood Release: Threefolded Wood Shield
                                              • Wood Release: Underground Roots Technique
                                              • Ki Eda no Jutsu [ Tree Limb Technique ]
                                              • Jukai Heki [ World of Trees Wall ]
                                              • Mokuton: Mokusatsu Shibari no Jutsu [Wood Release: Smothering Binding Technique]



                                              Taijutsu
                                              The Hachimon (The Eight Celestial Gates)
                                              • {Stage progression / techniques learned}

                                              Bukijutsu
                                              {Style name here}
                                              • {Stage progression / techniques learned}


                                              summoning contract
                                              Kotobasa Hollow (insect summon)

                                              ▰ FORMLESS STYLES → 00 / 08

                                              Formless Styles
                                              • {Formless style name}

                                              Formless Techniques
                                              • {Formless technique name}


                                              ▰ ACADEMY STUDENT

                                              Learned E Rank Formless
                                              • {Formless type learning}


                                              NecroPlant

                                              Evanescently Magnificent
 
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