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Royal Taorito
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PostPosted: Mon Apr 29, 2019 7:01 am
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PostPosted: Mon Apr 29, 2019 7:02 am
Swarming Nature - Aburame Clan
Deadly, Mysterious, Resourceful


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Aburame Life Style:
The Aburame clan is perhaps the most mysterious clan of Konoha. Not much is known about this clan, except that they use insects as weapons. One defining trait of the Aburame clan is that all of its (known) members wear dark sunglasses that hide their eyes. This also keeps the factor about them being a mysterious clan, all too real. The insects live in symbiosis within the body of the ninja. The bugs reside just under their host's skin and can leave and enter through various pores, apparently by eating their way through the skin. The insects are called "kikaichu" or "kikai mushi", meaning "destruction bugs." In the American dub they are called "parasitic beetles." They feed on chakra as a food source. The relationship between the shinobi and the insects is mutually beneficial. The host grants the bugs shelter and allows them to feed off their chakra, their body becoming a living hive, and in return the bugs do the user's bidding, allowing the shinobi to perform ninjutsu-like techniques without the use of hand seals or chakra conversion. A female bug can be left on a target and then they can be tracked by smell, or scout bugs can be sent out and return to tell the host information about the area. For this reason, Aburame clan members are experts in espionage (they can communicate with the insects) and stealth (because they make no noise or motion during combat)

Passive Traits:
• Members must establish bonds and breed new insects to counter weaknesses. No one insect will ever be able to defend against every weakness.
• E-rank users do not start with Kikaichu and must find a hive to populate themselves with.
• Takes Chakra and insects to use clan techniques. The cost in insects is equal to one hundred and fifty insects [150] per rank of technique.
• Aburame are generally observant and silent, with dark hair and wear shades and heavy clothing; these are not required however.
• Have a one [1] step resistance in favor of the user to insect poisons, and start with two [2] points in Poisonmaking.
• Can learn Poisonmaking skills one [1] post faster.


Aburame Clan's Special Hidden Jutsu:
Kikaichū no Jutsu [ Destruction Bug Host Technique ]
Rank: B
Official Description: The Destruction Bug Host Technique is a practice exclusive to the Aburame clan. When children are born into the clan, their bodies are offered to insects to be used as a nest. Over the years, as the child grows up, they are instructed in the hiden jutsu of the clan, and learn how the insects may serve them in combat. The jutsu is fairly basic and grows with the user as they rank up so does this jutsu.
Guild Description: This jutsu never needs to be 'used' after learning, as the regeneration of insects is caused through natural healing (using the chakra regeneration guideline stats) or through chakra absorption. At Genin, this provides 2,000 insects, and gains again for every major body rank thereafter. (Chuunin = 4k, Jounin = 8k, Konin = 12k, Sannin = 16k, S+ = 20k) Taking a special title and/or [Job]--Botany, Hazards, Medical Field--provides an additional 2k insects each for a maximum production rate of another 6k.
•Note: There is no limit to how many insects can be produced and controlled only how many can be contained at one time in either a gourd or body. (i.e A Genin can only hold 2000 insects but can release as many as he or she wants to be used seeing as the regeneration rate allows this to be possible, since regeneration is natural and does not consume chakra this allegedly allows an Aburame to patiently keep producing insects for their arsenal.)

Kikaichū Breeds
Breeds are associated with a direct Body Rank, reflected by the corresponding letter rank. (These Breeds 'Unlock' upon achieving said body rank and learned inherently with the exceptions of Kidaichu and Rinkaichu.)

►Kikaichū:
Rank: E
Standard Aburame clan insect. Are able to have their functions adjusted due to absurdly quick breeding cycles. Please refer to the DNA Guide for further instructions.

►Shōkaichū:
Rank: E
Official Description: Shōkaichū are underdeveloped Kikaichu typically with the appearance of maggots. Shōkaichū can bury below the earth and because they are not as complex as their adult counterparts can be communed with easily to send back signals of movement and chakra signatures back to their host. Shōkaichū cannot be used with other Aburame insect techniques aside from sensory and supplementary techniques. Since they are less developed than adults they die at a much faster pace. Dispatched Shōkaichū die after [3] posts.
Requisites: Shōkaichū are not necessary for any Aburame techniques.

►Bakuretsuchū
Rank: B
Official Description: Bakuretsuchū are Kikaichu that are fed unstable amounts of chakra. A Kikaichu becomes a Bakuretsuchū when it's born for the sole purpose of invading a target to inevitably explode. An Aburame that houses Bakuretsuchū are to be extremely careful if their chakra falls below 1/10th it's maximum amount any currently stored Bakuretsuchū will explode inside of them. It's because of this most Aburame choose to store only a few Bakuretsuchū at any given time. They are treated as Kikaichu for the purpose and use of Insect techniques.
Requisites: Bakuretsuchū are required for the Aburame technique Bakuretsuchū [ Exploding Insect Technique ]

►Kidaichū
Rank: A
Official Description: Kidaichū are a special breed of Kikaichu that are made from the host continuously force feeding chakra to their Kikaichu until they've grown used to this amount. A Kikaichu is classified as a Kidaichū when it grows in size. In Canon Shino expresses how dangerous it is to harbor Kidaichū as in an instant if given the chance they would devour him flesh and all. Kidaichū are an optional breed of Kikaichu. They're so overpowering they will take over the host's entire populace of Kikaichu. In their diminutive state Kidaichū are treated as Kikaichu for the use of insect techniques. However, if a hosts Chakra ever reaches below 1/10ths they will be devoured in whole. There is no going back if you Breed Kidaichū in exchange for this power the host gains access to one of the Aburame's most powerful techniques. The host can send out Kidaichū to function as allies but their size and having to control their bloodthirsty tendencies only allows up to a maximum of three at one time to be active.
Requisites: Kidaichū are required for the technique [Kidaichū Mushikui [ Parasitic Giant Insect Bug Bite ]

►Rinkaichū
Rank: S
Official Description: Rinkaichū are a frobidden insect among the Aburame. They a nano-sized poisonous insects almost comparative to a flesh eating virus. Rinkaichū cannot be bred normally one must first consult the head of the Aburame clan and after being given the trust of the head, the head will perform the [Destruction Bug Host] technique once more. Replacing all of the hosts insects with Rinkaichū.These members then carry the microscopic size poisonous bugs through their body which they can pass on to others through skin contact. Upon infecting their target, the cells attacked by the bugs in that area will be destroyed and cause great pain to the victim. The clan members who use the breed also possess the necessary antibodies to heal their victims. Should a comrade become infected, they can touch the damaged area and remove the poisonous bugs. Because the bugs spread through skin contact, the Clan members can remove clothing and disperse the bugs throughout their body, greatly increasing the surface area for possible infection. Rinkaichū for the purpose of using any insect techniques that don't directly reference them take -1 rank penalty. Since Rinkaichū are not in truth real Kikaichu they cannot evolve and be classified as Bakuretsuchū or Kidaichū for the use of their corresponding techniques.
Guild Description: See official description. Possibility of infection stays active until the end of the fight and is signaled through the skin becoming purple.
Requisites: Kodoku no Jutsu [ Jar of Poison Technique ], Dokujin no Jutsu [ Poison Cloud Technique ]


Kikaichū Fūin [ Destruction Bug Host Contract Seal ]
Rank: X
Official Description: The Kikaichū, like other non-tamed species, will defend its territory without question. Without making a contract, an Aburame is usually subject utterly to the whims and wills of its insects. In order to facilitate good relations, the Aburame had to both create its Host technique, and an applicable Contract Seal.
Guild Description: In exchange for a permanently lowered chakra or stamina cap, the Aburame is able to utilize its specific insect's techniques for free (i.e. no chakra/stamina usage) up to the amount lowered by, relying solely upon the insects to do the work. If all of one's specific species of insects are destroyed, the contract is considered nulled, and must be resigned. (lowered caps are not raised in this case) If the contract is nulled willfully by the signer while the insects still live, the cap may be raised accordingly. Contracted insects of said species must live within the host's body, as opposed to an external hive.
Contract Example: In exchange to the Kikaichū for a permanently lowered stamina cap of 1 D-rank's worth, a shinobi is able to send out maximally D-rank insect techniques without paying for them.

Aburame Clan Jutsu:
Human Cocoon Technique
Rank: E [ 50 Insects ]
Official Description: The user creates a cocoon around themselves most likely to spy or hide from the enemy. The user can also use the cocoon as a "sleeping bag". The cocoon is waterproof.
Guild Description: Useful within forests, this jutsu provides the user with everything they need bodily-wise for extended surveillance. Is usable as a containment cell for prisoners.

Mushi Sekkou no Jutsu [ Insect Spying Technique ]
Rank: Trained as E [ 1 Insect ]
Official Description: By linking themselves to an insect, they are able to see and hear what it experiences, providing a long-range and relatively safe and inconspicuous way to gather intel. The user is also able to tell when the bug had been killed.
Guild Description: Range of 10 kilometers, and increasing in 10km for each following rank thereafter. Be aware of the time limits, though!

Hijutsu: Mushiyose [ Secret Technique: Insect Gathering ]
Rank: D [ 0 Insects ]
Official Description: The user proceeds to unleash a web of their chakra. This particular chakra draws insects towards their location, making it great for gathering information from them or adding new scouts to your army. Very good for calling the "Destruction Bugs" to come back from an attack too.
Guild Description: See official description.

Mushi Bunshin no Jutsu [ Insect Clone Technique ]
Rank: D [ 100 Insects ]
Official Description: Mushi Bunshin no Jutsu is a Ninjutsu technique utilized by the Aburame clan of Leaf village. Using the destruction bugs living in their body, the clan host uses the bugs to form a Bunshin copy of themselves to trick their opponent. Once damaged by an attack, the technique ends and the clone disperses back into the bugs which formed it. By continually sustaining another D-ranks worth of chakra, the clone can re-form itself again and again, so long as there are sufficient insects available. The clone is considered a tangible clone and being made of insects. If the clone-insects return to the host, it can share all it has learned. Be aware of the time limits, though!
Guild Description: Is compatible with Mushiyose.

Mushi Jamingu no Jutsu [ Insect Jamming Technique ]
Rank:X
D: [ 500 Insects ]
C: [ 1000 Insects]
B: [ 2000 Insects]
A: [ 4000 Insects ]
Official Description: The user has a large amount of their kikaichū and has them spread out over a wide area around themselves. The insects then emit a small amount of the their host's respective chakra that they usually feed on. This confuses sensor-type shinobi's chakra-sensing ability, as the insects' irregular distribution and grouping together result in the creation of numerous false 'images' or chakra signals, making it more difficult to distinguish the user's actual location. This technique 'blocks' sensory techniques of the listed rank causing false chakra signatures and sending back the sounds of insects buzzing.
Guild Description: Is compatible with Mushiyose.

Mushi Kabe no Jutsu [ Insect Wall Technique ]
Rank: E-C [ 200 Insects minimum ]
Official Description: Mushi Kabe no Jutsu is a Ninjutsu technique utilized by the Aburame clan. Using the destruction bugs living in their body, the clan host calls forth a reasonable amount of the bugs to form a thick wall. The size of this wall is only limited to the number of insects the user chooses to carry and call forth at that time. This is a very useful and powerful defensive jutsu.
Guild Description: The amount of chakra used for the technique does not change past C. From there the strength of the wall is determined by number of insects used. The wall is treated as 1 Rank weaker against piercing type attacks. (i.e Sword Thrusts, Senbon, Narrow Sharp Penetration)
E- 200 [Insects]
D- 500 [Insects]
C- 1000 [Insects]
B- 2000 [Insects]
A- 4000 [Insects]
S- 8000 [Insects]

Hijutsu: Mushimayu [ Secret Technique: Insect Cocoon ]
Rank: C
Official Description: This unique jutsu is a secret technique that allows the user to increase the speed of insects' development. As the user's body is already a hive of sorts for the insects, the user will encase himself in an actual cocoon to further aid the insects. This is an extremely useful move for Aburame clan members, since their attacks mainly focus on the usage of bugs. However, using this in the midst of a battle can be potentially dangerous as it leaves the user static and vulnerable. With this jutsu the user can replenish their little army in almost no time.
Guild Description: Doubles the Aburame's Regeneration Rate and produces new insects per post of usage, up to the user's maximum. No other Jutsu may be allowed during this regeneration post. Blocks all sight. This technique only regenerates the hosts number of insects capable of being stored in their body. Insects produced in this manner cannot be dispersed until the cocoon is released.

Mushi Kame no Jutsu [ Insect Jar Technique ]
Rank: C [ 1k Insects ]
Official Description: This jutsu uses the Kikaichū bugs living in the user's body as a shield by having them fly in a dome shape at high speed, similar to the Hyūga clan's Eight Trigrams Palms Heavenly Spin. The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force.
Guild Description: B-ranked and under blocking only.

Bōsui no Jin [ Spindle Formation ]
Rank: C [ 1k Insects ]
Official Description: The user has their bugs attack the target in a spiralling motion in order to stop the enemy from retaliating. This technique creates a funnel shaped vortex shooting out forward, the insects will continue to harass the opponent until something causes them to disperse. This technique absorbs the chakra of the opponent continuously as long as it is sustained. This technique cannot be contracted. Only two instances of spindle formation can be used at the same time. (One directed with the left hand for a clockwise vortex, one directed with the right hand for a counter-clockwise vortex). If using both hands no Insect techniques above Rank C-can be used.
Guild Description: Is compatible with Mushiyose.

Kikaichū Drill (Destruction Bug Drill)
Rank: B [ 2k Insects per spear ]
Official Description: The Aburame Clan member summons forth thousands of destruction bugs to combine into two spear-like forms that spiral towards the enemy and carry them into the air, where they brutally feast upon their chakra, before dropping them into the ground.
Guild Description: Is compatible with Mushiyose. 1 spear usage is allowable for half chakra cost. This technique requires quite bit of focus, disabling other non-Aburame Clan jutsu usage during the post used.


Hijutsu: Mushidama (Secret Technique: Insect Sphere)
Rank: A [ 4k Insects ]
Official Description: By using the destruction bugs, members of the Aburame clan surround their opponent with thousands of bugs, making a globe of bugs around the opponent beforehand to completely trap them. Once trapped, the bugs would normally drain the chakra and swallow their victim in a torrent of pain. The bugs covering the victim's body prevent movement, but if they escape, the bugs will follow them. Instead Drains the full ranks worth of chakra upon success.
Guild Description: Is compatible with Mushiyose.


Hijutsu: Mushitatsumaki [ Secret Technique: Insect Tornado ]
Rank: A [ 5k Insects ]
Official Description: This technique covers the enemy's entire body with the kikaichū living inside the Aburame clan member's body. The chakra-sensing kikaichū spread over a wide range, and the moment they locate the enemy, the insects, following the user's orders, gather at once completely surrounding the target creating a fast-moving tornado that will seemingly disintegrate the target.
Guild Description: Is compatible with Mushiyose. Speed is comparable to a Jounin. Don't forget about the external time limits!


Bakuretsuchū [ Exploding Insect Technique ]
Rank: S [ 9k Insects ]
Official Description: The user blinds the enemy with a smokescreen to scatter larvae that if inhaled, will grow inside their bodies into a spider-like parasite that explodes, killing their host. The insect's growth depends on how much chakra the host is using and a massive amount of chakra can speed up the growth process. The insect can however be removed by the means of eiseijutsu surgery.
Guild Description: Use of up to a B-ranked amount of chakra or higher will produce a [Critical Warning]. Where the body is wracked with pain and the flesh looks ready to burst. Any chakra technique used thereafter (or 2 days without medical treatment) will result in death by explosion.


Kidaichū Mushikui [ Parasitic Giant Insect Bug Bite ]
Rank: S [ 10k Insects ]
Official Description: Following an Aburame clan member placing a number of insects onto the skin of an enemy, these insects immediately burrow into the victim's body and begin to devour its flesh and chakra. This process causes the insects to grow rapidly in size, until the host body is completely eaten away from the inside out.
Guild Description: Unlike a 1 use strike, these bugs slowly deposit over a number of hits, making multiple foes subdued a possible actuality. Lasts 10 posts or 10 strikes, whichever occurs first. (1,000 bugs per strike) Requires a physical strike to transfer. Unused bugs will automatically return to the owner. Successful strikes not only cause nearly instant death, but the bugs will become big enough to become mobile attack forces for a single post afterwards. They eat away at the target, consuming 160 potential chakra per post. When the potential reaches the actual, the target dies.


Dokujin no Jutsu [ Poison Cloud Technique ]
Rank: S [ 2k Insects ]
Official Description: Torune puts his hands together forming a small poisonous smokescreen sphere from his nano-sized venomous insects between his hands, Torune can then blow the smokescreen across the area in front of him, the poisonous smokescreen when spread gets bigger. If touched or inhaled, it is a guaranteed fatality.
Guild Description: Requires an active 'Aburame Clan Nano-Scale Poisonous Insects.' The insects cannot last beyond 1 post outside of the body, so this is a one use jutsu until the insects regenerate... make it count! Cloud size can reach 100 square feet in volume.


Kodoku no Jutsu [ Jar of Poison Technique ]
Rank: S [ 0 Insects ]
Official Description: Using his venomous insects, Torune gathers multiple infected victims and contains them within a barrier where the decaying flesh will release a gas that in time will ignite an explosion and release the venomous insects in a huge swarm that could cover the surrounding landscape. According to Shino, the barrier accelerates the insect's multiplication.
Guild Description: Requires an active 'Aburame Clan Nano-Scale Poisonous Insects' on infected targets. (targets may be fuuin sealed for easier body gathering) Requires 50+ bodies, and 5 posts of charging time to prep the explosion. Explosion covers 100 sq.miles in insects.


Aburame Clan:




[Open: Updated 3/3/19]

Copyright 2013 AandOE. Permissions for use within the SS.
 

Royal Taorito
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Royal Taorito
Vice Captain

Wrathful Cat

12,925 Points
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PostPosted: Mon Apr 29, 2019 7:02 am
The Akimichi Clan
Float like a butterfly, sting like a very massive bee.

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___The Akimichi Way:
The Akimichi clan (秋道一族, Akimichi Ichizoku) is one of the four noble clans of Konohagakure. It has had fifteen family heads, with Chōza Akimichi being the fifteenth and his son Chōji slated to become the sixteenth. Members of the clan possess great physical strength and are able to quickly convert calories into chakra, which they then use in their various secret techniques. Most of these techniques rapidly consume the user's chakra during use, and maintaining them during a prolonged battle can be tiring. For this reason the Akimichi have high chakra levels and eat a lot in order to build up or replenish their chakra reserves. As a tribute, members of the clan wear the kanji for "food" (食, shoku) on the their clothing. If standard calories aren't enough for a battle, Akimichi can use the clan's Three Coloured Pills to convert excess fat into chakra, at the cost of one's health. Many Akimichi use bō as their weapon of choice. These have the ability to lengthen in proportion to their wielder's size. These weapons also have small appendages at the top of them. These clan members have all also been depicted with markings of sorts on their cheeks and most of them have been seen wearing plate armour, both with and without flak jackets. The Akimichi clan has a special relationship with the Nara and Yamanaka clan. For generations, members of these three families have formed "Ino–Shika–Chō" trios, named after the first part of the names of the members with the Akimichi members being the "Chō" in the trio. To strengthen the unity between the three clans, a member of the Sarutobi clan will give them special earrings to present to each generation head when they are promoted to chūnin after which they will swear their oaths. The earrings also symbolize that they are considered adults by their respective clans.

___Passive Traits:
• Can learn one [1] more Taijutsu per post.
• Start with two [2] points in one [1] cooking category, and can learn that category of cooking one [1] post faster.
• Are typically always hungry, and will often express this; not required.
• All items are affected by their enlarging/shrinking process.
• All jutsu performed are affected by their enlarging/shrinking process.
• Clan jutsu can shrink as well as enlarge the user’s body, and are referred to as Yoton [Body/Yang Release]
Used within the Ino-Shika-Cho formation, Akimichi Clan jutsu abilities are considered higher by 2 ranks. If used within Ino-Shika or Shika-Cho formations, Akimichi Clan jutsu abilities are considered higher by 1 rank. [Undiscovered]
• Growing larger or smaller significantly increases or decrease the user’s weight.

___Special Abilities:
Karorī Kontorōru [ Calorie Control ]
Rank: B
Official Description: This ability grants members of the Akimichi clan free control of their body's calories — which they convert into chakra in order to perform their techniques. The Akimichi developed the Three Coloured Pills for easier use of this technique, however, the use of these pills carry great risks. On the contrary, these effects are not seen when the user performs the technique without the assistance of the pills. At the highest level of the technique, the user converts calories into chakra and releases the chakra in the shape of two large butterfly wings. In this form, the user can use some of their clan's high-level techniques, such as the Butterfly Bullet Bombing technique several times without experiencing fatigue or other adverse effects. The user still experiences weight loss but it isn't nearly as severe as when the pills are used.
Guild Description: Once learned, this allows for chakra to be pulled from within available fat cells, at xx chakra per 1 pound. Genin start with the ability to pull 1 chakra per pound, and the chakra doubles at each major rank. Chuunin = 2, Jounin = 4, Konin = 8, Sannin = 16. Minor ranks add 2 chakra each. (A.N.B.U./Oinin, Kage) Total Maximum is 20. Going in the opposite direction is also possible. Is considered Ninjutsu.
Limitations: Assuming an average height (Male: 5'7", Female: 5'2" ), normal weight should be around 136 (Males) / 117 (Females). Going under this weight will produce irreparable damage to your health until an Eiseijutsu Class shinobi can produce healing. Hitting 1/2 of the normal weight (68 and 59) will produce a near death situation. Without immediate intervention at this stage, the Akimichi will die.


Food Preparation
Rank: S
Official Description: After learning the ways of Yoton: Kasuru [ Body Release: Conversion ] and spending a great deal of time in the kitchen molding chakra into food, the user is allowed to create Military Rations Pills (兵糧丸, Hyōrōgan) & the Three Coloured Pills (三色の丸薬, Sanshoku no Gan'yaku). It takes an S-rank amount of chakra to create 1 pill of any type. The Military Rations Pills are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. (+500 chakra, 1 usage per 3 days) The Three Coloured Pills are secret medicines used by the Akimichi clan. As the name suggests, there are three pills, each with a different colour. First is the green Spinach Pill (ホウレン丸, Hōrengan), next is the yellow Curry Pill (カレー丸, Karēgan), and last is the red Chilli Pill (トンガラシ丸, Tongarashigan). By forcibly converting the body's fat reserves into chakra, each successive pill ingested gives a tremendous power boost. The Chilli Pill is even said to increase one's power a hundred times. However, the pills have a drawback. Each pill damages the body, poisoning it and since the third pill converts all of one's fat reserves, the user will become dangerously emaciated. It is said that after the third pill, death is imminent. However, the Nara clan has apparently done extensive research on the pills, and that knowledge allowed the Fifth Hokage to neutralize the poison and repair the damage to Chōji Akimichi, after he took all three pills to fight and kill Jirōbō. The pills allow for easier use of the Akimichi clan's Calorie Control. (1st pill: doubles the conversion rate, mild poison. 2nd pill: quadruples the conversion rate, moderate poison. 3rd pill: octuples the conversion rate, grants 100x physical power, reduces weight to 1/2 normal, lethal poison)


___Techniques:
Mizudan Suisha [ Ballistic Waterwheel]
Rank: D
Official Description: After the user swallows a great amount of water to make themselves into a human-sized ball, they tuck their limbs inside their clothes and use chakra to propel themselves into a powerful roll. The added water gives the user extra weight, causing more damage to the opponent and area. This is an excellent technique to use against Water Release users as it not only nullifies their attack but also turns it against them.
Guild Description: Requires 'Human Bullet Tank' to be known prior to learning. Requires the Multi-Size Technique to be used prior to usage. Is considered as Complex Taijutsu.[

Konoha-Ryū Taijutsu: Nikudan Sensha [ Tree Leaf-Style Body Technique: Human Bullet Tank ]
Rank: C
Official Description: A threatening taijutsu trick that converts the users large frame into a destructive weapon. The user first uses the Multi-Size Technique to make themselves into a human-sized ball, then they tuck in their limbs and use chakra to propel themselves into a powerful roll. Its effective use of weight and the force of rotation make for an even greater lethality than appearances would let on, enough to pulverise someone's hand with but a mere touch. It is difficult for the user to turn in this form. This technique has the added effect of plugging up the user's ears.
Guild Description: Requires the Multi-Size Technique to be used prior to usage. Is considered Complex Taijutsu.

Bubun Baika no Jutsu [ Partial Multi-Size Technique ]
Rank: B
Official Description: A practical application of the Multi-Size Technique which lets one expand their own body. The point of swelling a single part of the body is to use the weight to increase the power of one's physical attacks. Any bodily part may be augmented this way, but for ease of use the arms and legs tend to be chosen quite frequently. The speed of the expansion is exceedingly sudden, which makes it extremely difficult to avoid. Like the majority of the Akimichi clan's techniques, this one requires a considerable amount of chakra. Because of this one may choose to use one of the Three Coloured Pills.
Guild Description: Is considered Ninjutsu.


Chōdan Bakugeki [ Butterfly Bullet Bombing ]
Rank: B
Official Description: This is a life threatening technique if used in combination with the red Akimichi food pill, which burns away all of a ninja's excess fat and converts it into chakra. Because the members of the Akimichi clan tend to be overweight to support their techniques, this pill can give them 100 times their normal chakra level. The intensely concentrated chakra that is gained leaks out from the backbone and becomes visible through friction with the shoulder blade, appearing like a butterfly wing. The user then concentrates the unique chakra into their fist, and then puts all their body weight behind the punch. The massive amount of chakra concentrated is enough to change the user's body structure, and the user will die unless given medical attention as described in the medical encyclopaedia from the Nara clan soon thereafter. Should an Akimichi be able to use the Calorie Control, they can bypass the danger posed by the pills.
Guild Description: Maximally is the same speed as Shunshin no Jutsu, but allows for turning and general control. Is considered Complex Taijutsu.


Chōharite [ Super Open Hand Slap]
Rank: B
Official Description: After using the Multi-Size Technique to increase their size, the user funnels chakra into their hands, which causes special markings to appear in them. The weight and power of the hands are greatly increased because of the larger size, the muscles are activated with concentrated chakra, and the thickness is also increased. With so much chakra that it becomes visible, the user's palms become like an iron hammer. This gives this attack the power to even cave in the earth, causing extensive crushing damage to anything that may be caught beneath them. This attack is also shown to have a wide range due to the increased size of his palms.
Guild Description: Requires the Multi-Size Technique to be used prior to usage, for the B-rank. Can be used without it, but the power & chakra consumption is reduced to that of a C-rank. Is considered Complex Taijutsu.


Nikudan Hari Sensha [ Spiked Human Bullet Tank ]
Rank: B
Official Description: This technique is an enhanced version of the Akimichi clan's Human Bullet Tank with its effectiveness raised several times by using it together with weapons. One application of this technique first involves the user wrapping ropes with kunai attached around their body, after which the Multi-Size Technique is used. From that state, one switches over to the Human Bullet Tank. Using the kunai as spikes, the rotation power increases, and the attack power also drastically goes up. In another application of this technique, shown in Part II, Chōji rapidly grows his hair out to wrap around his body, in a manner similar to Jiraiya's Needle j**ō technique, instead of using kunai. This results in far more spikes than the previous version, as well as a shorter preparation time due to Chōji not needing to wrap kunai around his body.
Guild Description: Requires the Multi-Size Technique to be used prior to usage. Is considered Complex Taijutsu.


Baika no Jutsu [ Multi-Size Technique ]
Rank: A
Official Description: This is a secret technique passed down in the Akimichi clan that increases the user's body size by converting their calories into chakra. The user can freely alter their size at will when using this technique, and can use it for an extensive period of time. A common application of the techniques gives the user a very round appearance by mostly increasing the size of the abdominal section, which is done in order to use the Human Bullet Tank technique. Other, more common applications increase the size of the entire body, turning the user into a giant.
Guild Description: Is considered Ninjutsu. Is learnable at Genin rank. Any body part is allowed to be grown, including hair, fingernails, teeth, etc.


Daburu Nikudan Sensha [ Double Human Bullet Tank ]
Rank: A
Official Description: Two Akimichi attack from both sides of an opponent with the Human Bullet Tank, crushing, and grinding the enemy caught in the middle.
Guild Description: Requires 'Human Bullet Tank' to be known prior to learning. Is considered Collaborative Complex Taijutsu, but raises the effectiveness of the technique by 2 ranks instead of 1 rank. Is learnable at Genin rank.


Chō Baika no Jutsu [ Super Multi-Size Technique ]
Rank: S
Official Description: The Super Multi-Size Technique is the height of the Multi-Size Technique, which multiplies the user’s body to a size beyond belief. The attack method depends on the situation and the user’s inventiveness, but massive punches, kicks and body slamming is common. However, the abnormally extreme physical change also places a large burden on the user’s body. The clothes of the user also expand along with the body. When Chōji first used this technique, he needed to take one his clan's Three Coloured Pills to increase his chakra reserves.
Guild Description: Is considered Ninjutsu. Is learnable at Genin rank.


Jutsu no Baika no Jutsu [ Technique's Multi-Size Technique ]
Rank: S
Official Description: This is a secret technique passed down in the Akimichi clan that de/increases the user's jutsu size by converting their calories into chakra. The user can freely alter their jutsu size at will when using this technique, and can use it for an extensive period of time.
Guild Description: Is considered Ninjutsu. Is stackable. Transforms the S-rank used to start this technique into a special chakra pool. Non-Clan jutsu will draw from this special chakra pool until it's depleted, allowing for them to be sized at will without having to physically be that size.
Duration: Until the special chakra pool is depleted. (ex. using an A-rank + 2 B-ranks = the S-rank pool is now empty)

Torinaosu [ To Sumo Wrestle ]
Rank: S
Official Description: Granted only to those Akimichi that attain the rank of Kage, this ninjutsu allows the usage of the Calorie Control and its techniques to be used upon others. As such, grappling one's opponents for long durations is the easiest method of using this technique, though using it on friendlies is also recommended.
Guild Description: Must be physically touching someone else for an entire post to affect their weight & chakra. Lasts until the touching ends.


___The Akimichi Clan:
___
___
___
___
___
___
(Open)


Royal Taorito
Edit Log:
01/15/18 Royal Taorito - Added [Puffball], [Cooking Savant], and [Muffin Man] Disciplines.
04/05/18 Royal Taorito - Added [Mizudan Shusha] to jutsu list.


Copyright 2013 AandOE. Permissions for use within the SS.
 
PostPosted: Mon Apr 29, 2019 7:03 am
--Bakuton - Physcial Method coming soon-  

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PostPosted: Mon Apr 29, 2019 7:04 am
Hatake Clan [Under Construction]
Brilliant, loyal, Electrifying


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Hatake Fundamentals:
Born from the midst of the chaotic first Shinobi war that forged the Leaf Village, the Hatake clan was one of the founding members of the village. Time and time again their stoic personality and great capacity for intelligence earned them the respect of their colleges. Loyal to a fault, they served as the moral watchdogs for the Leaf through all of it's trials and tribulations.

Their spiritual connection with ninken dogs (ninja dogs) is legendary, as is their affinity for the lightning element making them formidable opponents on the battlefield, while their personality makes them useful even in the most peaceful of eras. Recently (within the last few generations) a mortal fall-out with the Leaf Village saw the clan ostracized from the safety of the village's walls. Their self-imposed exile was bittersweet and ended when they joined the Sand Village where they have been earning the trust of their new comrades.
However, it is not unlikely to find Hatake roaming the world.

Passive Traits:
Members must designate one [1] element above all others that the character will focus upon from this day forward. Doing so causes that element to overwhelm elements of the same rank or lower.
Must be of the Oathkeeper Class in order to progress through any disciplines or abilities of the class.
Techniques from chosen element can be learned one [1] post faster.
Techniques from their chosen element become the color of their Chakra.
This Bloodline will be seeing a considerable rework. For the moment, it cannot be progressed beyond the Passive Traits.

Quote:
__Disciplines:
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Hatake Clan:






(Open)
 
PostPosted: Mon Apr 29, 2019 7:05 am
Jiongu • Earth Grudge Fear
Threads of a thousand tendrils

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___Description:
This technique (turned bloodline) is a secret kinjutsu of Takigakure. It transforms the user's body into something similar to that of a rag-doll's, which is held together by hundreds of thick black threads. One is able to manipulate these threads for many purposes. Capable of sewing up any injuries that they or others might suffer, most commonly by reattaching body parts. However, it appears that this ability is somewhat limited, as the regeneration process takes a good amount of time before full function is returned. One can detach parts of their limbs and then manipulate them to outrageous extents.
The most significant aspect of these threads is that they grant the user a form of "immortality." In addition to sewing up injuries, one can use the threads to tear into a victim's body, steal their still functioning organs, and integrate them into one's own body. This method is typically used to steal hearts from powerful shinobi, in order to ensure a greater benefit than taking a random heart. One can also put a stolen heart into a limb and have it move individually, its own entity.
Hearts stolen from other ninja garner one other massive benefit- the ability to control the stolen heart's chakra element. Resulting in most effected by the Jiongu to have power over five elements.

___Passive Traits:
• Can learn one [1] more ninjutsu per post.
• The Jiongu is not a member of the living. They are a form of Undead, their Physical Corruption at [100%].
• They take some sort of characteristic of the person or creature from which the organ is taken, determined by a moderator
• Jiongu start with but one heart, their Birth Heart. This heart may have up to two elements within it, plus Maruton, but not more, thus allowing Dual Wielding of elements but not triple.
• Tendrils are, by default, approximately the width of an index finger and three times [3] the length of the user’s body. They can carry approximately double the user's weight. Personal Attributes can be utilized to alter this.
• If a killing blow is struck, a spare heart is expanded and used as a replacement.
• They are able to rearrange their internal organs on a whim, although this takes one [1] activation to do.
• Jiongu may sacrifice their starting technique in order to unlock Intensive Weapon ► Tendrils as a proficiency, expending only one [1] proficiency point on it rather than two [2]. Otherwise, two [2] proficiency points must be expended into the proficiency in order to attack with one's tendrils.
• All Jiongu require some form of sustenance to regain their abilities. In many cases these can be ephemeral things, such as feasting on a type of emotion, or feasting on life energy. In these cases posts must be made from time to time to feed, or else the Jiongu will slowly wither down and die.

___Heart Setup:
• Hearts offer Jiongu users elemental power in addition to extended life.
• Each heart is capable of supplying the Jiongu user with one [1] chakra element.
• Hearts grant Jiongu users eight [8] ninjutsu slots of the corresponding element. ( Ninjutsu learned with heart elements should be tagged as "heart owned." )
• When a heart is destroyed, the Jiongu user loses all elemental manipulation and technique usage associated with that heart.
• If you obtain a replacement for a lost heart, you are allowed to "remember" any number of ninjutsu that were on the previous heart of the same element.
• A heart is destroyed when a death blow is dealt to the Jiongu user, or the heart itself. ( Be sure to specify which heart gets destroyed! )
• If a death blow is dealt to the user while he or she is in possession of additional heart(s), their body will fall lifeless until the heart(s) can unite with the body.
• Personal Attributes cannot be used to attain a free Heart.
• Tentacles count as an Intensive Weapon as far as proficiency goes. If the character started play as a Jiongu, this Intensive Proficiency can be purchased with one [1] Proficiency Point. However, if the character was converted at a later date, during roleplay, the character must spend the full two [2] Proficiency Points to learn it.

___Heart Gathering:
• Hearts must be obtained in character through roleplay.
• The Jiongu user is eventually able to perform a technique known as Tekishutsu [ Extraction. ] If successful, this rips the heart from an opponent and orients it into the user's body. Like other portions of Jiongu, this technique may be obtained after attained their first class at D - rank, and requires ten [10] posts to learn.
• If you obtain a heart through RPC or NPC combat ensure that you link a member of the NPC and Battle Moderation Crew so they may verify the legitimacy of the claim. At no time may an NPC be controlled by the member in question or the heart immediately fails to keep.

___Heart Extraction:
• Hearts can only be taken from enemies using Tekishutsu [ Extraction. ]
• If a heart taken this way has multiple elements, you must choose one [1] to keep.
• If the person who had their heart stolen had any techniques associated with that heart, you may choose up to eight [8] to keep attached to that heart.

___Heart Limits:
• A Jiongu user can have up to five [5] hearts at any one time. ( Including the user's. )
• These hearts do not necessarily have to be of different elements.
• Personal attributes can be utilized to extend the number of hearts the body may carry by one [1] per Greater Personal Attribute.

___Techniques:
Ito Todoku [ Thread Reach ]
Rank D
The user releases some of their threads from either wrist, allowing the tentacle like "appendages" to be used for most anything a hand could. ( Keep in mind: each thread has a maximum length of three times the user's height. )

Ito Souken: Shuriken [ Thread Creation: Shuriken ]
Rank D
The user will swing their arm, using the vertical or horizontal momentum to launch a number of small thread pieces from their wrist joint. As they spin in the air, the threads will become flat and sharp, acting as if typical shuriken. ( E-rank: 3 shuriken. C - rank: 6. B - rank: 9. A - rank: 12. S - rank: 15. )

Ito Enchou [ Thread Extension ]
Rank C
The user relaxes and outstretches the threads that occupy the shoulder, elbow, and (optionally) wrist joints. This simple act grants an incredible increase in physical reach, while not reducing any of the user's actual strength. ( Keep in mind: each thread has a maximum length of three times the user's height. )

Ito Souken: Mori [ Thread Creation: Lance ]
Rank C
The user releases threads from the wrist and elbow joints, forcing them to wrap around the arm and outstretch from the fingers about one yard. The extension of threads twine in on one another and form a very sharp and rather durable point, meanwhile the threads twisting around the arm itself merely harden for defense purposes. This newly formed thread weapon can be used for slicing, stabbing, scraping, and minor defensive purposes- just as a lance could.

Ito no Gaikotsu [ Exoskeleton of Threads ]
Rank B
The threads from the shoulders, arms, and upper back expand to form a massive tangling "spider-body." Not only does this alteration offer a gruesome visage, but it also grants the user a variety of ranged attacks and defenses by these thread appendages. To put it simply, this is like a mass-scale version of Ito Enchou. ( Keep in mind: each thread has a maximum length of three times the user's height. )


Ayumi Eda [ Walking Limb ]
Rank B
The user will place a heart into an arm or leg, and then detach that limb. Although typically more vulnerable like this, the detached limb functions as an entirely separate entity. The user is able to reattach the limb at any time in which they are close enough to one another.


Tekishutsu [ Extraction ]
Rank B
The user raises an arm, pointing their palm open toward their target. Threads will then sprout from the wrist and attempt to latch onto the target's chest, right over the heart region. So long as they are not removed, these threads will dig into the victim's chest, carving a path to the heart. If they manage to make it to the heart, the threads will then extract it, and coil back into the user's body along with it.


Ichimyaku [ A Thread of Connection ]
Rank A
The user will hold a removed limb to the point where it would connect and then manipulate threads in order to stitch it back into place. It should be noted that this reconnection process can be performed on anyone, and applied limbs do not necessarily have to be put back onto their original bodies. Although the stitch job is quick, the healing process will need some undisturbed time before full usage is regained.
• Healing process takes [4] posts.


Jouju no Omoi [ Realization of the Heart ]
Rank S
The user releases a large amount of threads from all over their body, which will then converge and coil amongst one another, forming "spirits." These tangled masses will simultaneously be given one of the user's spare hearts, causing them to assume forms of the user's desire (typically monstrous or semi-organic shapes.) These "spirits" are capable of using all techniques attached to the hearts that they are composed of. It is very important that the user realizes the risks of this technique- Although the "spirits" will not be destroyed if their bodies are tarnished, they are composed of threads and held together by hearts, meaning the user will not have access to their abilities. ( If you create a spirit using your fire heart, it means you yourself cannot use fire ninjutsu, unless you have some other means to do so. )
It should also be noted that any number of "spirits" can converge on one another, forming a single body with multiple chakra elements.


Jiongu Users:
___• Hesrik Uruksabril [Lanfaer, Doro no Kuni]
___• Miyuki Fujimoto [Solas Crua, Hi no Kuni]
___• Jean Gogh [HeadlessKoko, Tetsu no Kuni]
___
[Open: Updated 8/26/18]
 

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Royal Taorito
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PostPosted: Mon Apr 29, 2019 7:06 am
The Nara Clan
Calling on your own shadow

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___The Nara Way:
The Nara clan (奈良一族, Nara Ichizoku) or Nara family (奈良家, Nara-ke) is known for their manipulation of shadows and tending of deer, which graze in a large area of Nara clan forest. They have kept a book with medicine preparations and effects for generations which imply they are skilled in the area of medicine. Among the medicine described in this book are the secret pills used by the Akimichi clan.

Despite being considered geniuses, the men from this family are prone to being lazy and hard to motivate, but once the situation calls for it, they are very determined and loyal. Ironically, they tend to be attracted to stern, overbearing women. However, there appear to be other factors as well. The Nara men seem to hold women in high esteem, and as a result, willingly defer to their female partners. Shikaku Nara tells his son "Without women, men can't be born. Without women, men go to ruin. Even the hardest of women will show a sweet side to the man she loves and respects."

The Nara clan seems to have a special relationship with the Akimichi clan and Yamanaka clan. For at least two generations, members of these three families have formed an "Ino-Shika-Chō trio", named after the first part of the names of the members. The Nara members are the "Shika" in the trio. "Ino", "Shika" and "Chō" are the names of three cards needed for a highly prized trick of "Inoshikachō" in the Hanafuda.

___Passive Traits:
• Learn one [1] more Kageton and Ninjutsu technique per post.
• Tend to be dispassionate but extremely dedicated when serious, although this is not required.
• Nara abilities are referred to as Kageton [Shadow Release].
Used within the Ino-Shika-Cho formation, Nara Clan jutsu abilities are considered higher by 2 ranks. If used within Ino-Shika or Shika-Cho formations, Nara Clan jutsu abilities are considered higher by 1 rank. [Undiscovered]
Can stop the Akimichi Clan's Three Colored Pills' poison without Eiseijutsu assistance. [Undiscovered]
• Shadows are required to use most Nara abilities.
• Nearly any form of light will dispel Nara shadow imitation abilities, including Raiton [Lightning] and Katon [fire] techniques of at least equal rank.
• Physician skills are considered one [1] point higher in regards to whether something can be treated or not. Only effects those who are Medics or Physicians.

___Special Ability:
Kageton: Endai Yami [ Shadow Release: Far Reaching Darkness ]
Rank: D
Official Description: The user gathers their shadow onto their arms, generating a pair of long black gloves. Once formed, the focused shadow can be extended or retracted depending on the amount of available darkness. These shadow gloves can then be manipulated as extra-malleable limbs.
Guild Description: After the initial hand casting, a simple chakra upkeep will allow these to stay.

Kuro Higanbana [ Black Spider Lily ]
Rank: D
Official Description: After trapping the enemy with the Shadow Sewing Technique, the user can then manipulate the shadow to bring them closer to himself. This technique can be used to draw multiple enemy into the range of Inoichi's Mind Disturbance Dance Performance Technique.
Guild Description: Requires a connected Kage Nui no Jutsu to apply the shortening/extending of the shadows. Is allowed to be added on to Nami no Gengetsu to transform it into an impact & pushing/pulling type.

Kageton: Kage Kibou [ Shadow Release: Shadow Trick ]
Rank: D
Official Description: The user will manipulate a shadow in such a way as to hide the true appearance of an obstacle or person. This is done by forming patches over holes, or masks over faces. With additional manipulation, the shadow can be made ever more deceptive.
Guild Description: This is considered an imitation technique, and as such cannot do physical actions. Despite this, the deception can be considered a much higher form of Henge no Jutsu.

Kageton: Kage no Yaiba [ Shadow Release: Shadow Blade ]
Rank: C
Official Description: The user will gather their own shadow into their hand in order to create a false blade. Whence formed, the focused shadow can be extended or retracted depending on the amount of available darkness. Unfortunately, the blade formed this way has very minimal cutting abilities, and is often compared to a generic thug's sword.
Guild Description: Is not usable for high end Bukijutsu due to its fragility, but is highly usable in conjunction with other Clan jutsu. (like Endai Yami or Kage Kibou)

Kageton: Nami no Gengetsu [ Shadow Release: Wave of the Crescent Moon ]
Rank: C
Official Description: The user presses their hand against a shadow, not necessarily their own, and then pushes it forward. The shadow will rise up roughly six feet, making it appear to be a tall, thin black ocean wave, and swiftly travel across whatever surface it originated from, until the shadow's maximum area is met. Rather than possessing impact and pushing power, the black wave has an incredible amount of cutting potential, slicing through trees like butter.
Guild Description: Can be combo'd with Kuro Higanbana to change this jutsu to an impact & pushing/pulling jutsu.

Kage–Kubishibari no Jutsu [ Shadow Neck Binding Technique ]
Rank: C
Official Description: A technique developed from the Nara clan's hiden Shadow Imitation Technique with combat in mind. It is possible to inflict direct damage to the enemy by transforming and moving shadows endowed with physical power. It is possible to attack body parts like fingers and such by turning the shadow slender and to bind the opponent's body in order to restrain them. It was given its name because, above all else, strangulation is the most efficient method. The smaller the distance to the target, the greater the power of the shadow. This technique cannot be used for an extended period of time, as it weakens with each passing minute.
Guild Description: After the first complete post of strangulation, the target is allowed to expend an A-rank amount of chakra to break this jutsu's grasp.

Kagemane no Jutsu [ Shadow Imitation Technique ]
Rank: C
Official Description: The Shadow Imitation Technique allows the user to extend their shadow on any surface (even water) and as far as they want as long as there is a sufficient area. Once it comes into contact with a target's shadow, the two merge and the target is forced to imitate the user's movements. Therefore, the two can throw shuriken at each other at the same time if the user desires (of course, to prevent hurting themselves, the user just has to have the shuriken holster in a place where you don't normally have it, like the back, so that the opponent draws nothing when the user draws a shuriken). If the target is out of range, the user can produce a better light source to increase their shadow's size or rely on preexisting shadows for their shadow to freely travel through. It's also possible to split one's shadow, either to trap more opponents at once, or to create a distraction. The major downside of the Shadow Imitation is that it is tiring to use repeatedly; Hidan notes that the ability is subject to some form of diminishing return and decreases in potency after repeated use (Shikamaru can only maintain it for 5 minutes per use). If the user is low on chakra, the performance rate of the technique also deteriorates. Insufficient lighting will make the technique less effective. A particularly strong opponent can also resist the shadow's forced imitation.
Guild Description: Easily broken if used on the same opponent more than two [2] times in a fight, requiring only a C-rank amount of chakra to break free. For the first two times it requires an A-rank to break out from, and only after the first complete post of being trapped.

Kagemane Shuriken no Jutsu [ Shadow Imitation Shuriken Technique ]
Rank: B
Official Description: Shikamaru invented this technique while teaching himself to use Asuma Sarutobi's trench knives. By infusing the blades with his own chakra beforehand, they are given the effect of his shadow techniques. By using these weapons to pierce the enemies' shadows, they are paralyzed in place. To pierce the shadow, it is necessary to avoid the target just barely — Shikamaru added fake explosive tags when he used them against Kakuzu and Hidan to help with that. Since it is more difficult for the enemy to notice it, this ninjutsu compensates for the weak point of the similar Shadow Imitation Technique, being its limited effective range. It is unknown for how long this jutsu can keep its targets paralyzed, however it can be disrupted simply by the removal of the blade or by the disappearance of the opponent's shadow.
Guild Description: Easily broken if used on the same opponent more than two [2] times in a fight, requiring only a B-rank amount of chakra to break free. For the first two times it requires an S-rank to break out from, and only after the first complete post of being trapped.


Kage Nui no Jutsu [ Shadow Sewing Technique ]
Rank: B
Official Description: The user changes the shape of their shadow into several sharp needles and controls each separately. They can then attack, like rising spikes, several targets simultaneously and at the same time snatch away their ability to move by sewing them stuck with the shadow threads. Because it is a physical attack, it is impossible to capture someone without harming them, but on the other hand, since the speed of invocation and the time of duration are excellent, it can be used when urgent restraint is required. This technique is usually used to go through the target and capture them, but depending on the opponent, it can also be used as an attack to bring them down. This special characteristic finds its greatest effect when used as logistical support. After this technique hits someone, it can then be directly transformed back into the Shadow Imitation Technique.
Guild Description: Retains its Kage Nui no Jutsu abilities if transformed back into the Shadow Imitation Technique, with a simple E-rank cost.


Kageton: Kage no Gugen [ Shadow Release: Embodiment of Shadow ]
Rank: A
Official Description: The user draws up their entire shadow around their body, channeling chakra through it in order to mold it into some form of beast ( user's choice. ) This shadow shell operates as both a defense and an offense, as it grants the wearer improved physical strength and defense, while weighing literally nothing. Additionally, because the Nara are capable of controlling shadows, the shell can be manipulated to perform other techniques, or as simple limb transformations. Unfortunately, this also means that light sources (flashes, sunlight, etc) can dispel the shell, but within dark areas, this jutsu is to be feared.
Guild Description: Lasts [10] posts. B-ranked and lower Clan jutsus are allowed take 1 less rank of chakra to perform during this. Offensive/defensive capabilities are on par with most mid-range Tai/Bukijutsu.


Kageyose no Jutsu [ Shadow Gathering Technique ]
Rank: A
Official Description: This technique places emphasis on the minute control of the shadow's movements. It is even accurate enough to make the tentacles it forms go through tiny holes. Basically, this technique takes the user's own shadow and transforms and stretches it into countless thin tentacles, which are then used to grab objects and pull them in. Also, one can skillfully make use of the tentacle-shaped shadow tendrils by using them to lift up and throw weapons like kunai and so forth. This technique has many possible applications and uses. There are no hand seals used for this technique, but the hand movements resemble that of Gaara's Sand Binding Coffin.
Guild Description: After the initial A-rank casting, this jutsu only takes a B-rank of chakra per post. Ends if the user forms other handsigns.


Kage Tsukami no Jutsu [ Shadow Clutch Technique ]
Rank: A
Official Description: The user materializes and extends their shadow along a surface, before merging it with that of the intended target, allowing them to grab hold of and manipulate the object in question. This technique can even be used to lift heavy objects into the air. Unlike with the Shadow Imitation Technique, though the two shadows are connected, the user is not forced to imitate the target's movements.
Guild Description: Is able to lift up to 2 tons worth of material, and throw it like it weighs nothing.


Kage no Gengetsu Mori [ Shadow of Crescent Moon Forest ]
Rank: S
Official Description: The user forces their shadow to expand in all directions, covering an areal radius of up to 30 yards. The shadow formed this way is extremely durable, dispelled only by direct contact with a light source, and atop that, if the light source fades from an area that was previously dispelled, it will regenerate. From the field of shadow, the user is able to call up hundreds of stretching, pure black hands and claws. Similar to the [ Shadow Neck Bind Technique ], these hands are strong enough to strangle or simply snap the neck of those within their grasp.
Because of its method, the user must remain stationary at the shadow's center in order to maintain the technique.
Guild Description: --


Kage no Mai [ Shadow Dancing ]
Rank: S
Official Description: Taught only to those Nara Clan members that reach the exalted position of Kage, this jutsu allows all shadows (currently or further on) under the influence of a Nara Clan jutsu to be used as portals for movement. As such, all shadows affected become physical rather than imitation, & cannot be dispelled via light.
Guild Description: Cannot perform other actions while any part of the body is still travelling within the shadows. (i.e. be fully out before doing anything) Ninjutsu learned under the influence of Kage Benkyou Shiru [ Shadow Studying ] are included for movement capabilities.
Duration: Length of fight.


___The Nara Clan:
___• Kokuei Nara [Arrow35, Doro no Kuni]
___• Ayura Fah'rel [Solarius flare, Tetsu no Kuni]
___
___
___
___
(Updated 8/13/18, Open)

Copyright 2013 AandOE. Permissions for use within the SS.
 
PostPosted: Mon Apr 29, 2019 7:07 am
Shounin no Gouzoku Clan • Speed Release
Size means nothing to Jinton users

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___History:
Quick, agile, & money making is the merchant's social class, but one family has stood apart from the rest. With a long lineage & trustworthy qualities, the short Shounin no Gouzoku Clan can make more money in a week than most will see in their entire lifetime. Those in the family are mostly non-blood related, but that certainly doesn't stop them from being one cohesive clan. With long hours ahead of them, and even longer hours of work behind them, their movements have created a special set of techniques under the heading of Jinton • Speed Release.

___Passive Traits:
• Users must be of the Merchant class.
• Users must be short and light in order to handle speeds involved. They are limited to Light or smaller builds and have a -1 to their Power stat.
• Users cannot use Taijutsu or Bukijutsu that require more than a Light frame, and cannot learn Rigorous styles at all.
• At E-rank users get a half rank [.5] increase to Agility, and an additional half rank [.5] at C and A rank, for a max of one and a half [1.5] to Agility.
• At D-rank users get a half rank [.5] increase to the Speed of their techniques, and an additional half rank [.5] at B and S rank, for a make of one and a half [1.5] to technique Speed.

___Techniques:
Jinton: Shuriken no Jutsu [ Speed Release: Shuriken Technique ]
Rank: E

The Speed Release version of throwing objects, it doubles the velocity of objects thrown by hand. Chuunin are capable of thrice, Jounin quadruple, Konin quintuple, Sannin sextuple, & Kage septuple.

Jinton: Senkakusha no Inzou [ Enlightened Person's Handsigns ]
Rank: E

By infusing their hands with pure Jinton chakra, the movements of them are completely unknown to even those with the quickest of eye movements and abilities. (faster than even the Sharingan can manage!) Lasts for 5 posts, and is considered 'supplementary.'

Jinton: Shunshin no Jutsu [ Speed Release: Body Flicker Technique ]
Rank: D

The Speed Release version of Shunshin incorporates being able to turn once & only once during the duration of the jutsu. Chuunin are capable of two turns, Jounin three, Konin four, Sannin five, & Kage six.

Jinton: Mueishō [Speed Release: Shadowless Flight ]
Rank: D

Hiruko used this technique to move at very fast speeds, rapidly striking his opponents at various angles while avoiding any opposition. This technique is very effective against strength based close-combat taijutsu users.
Guild Description: Only simple techniques can be sped up enough to lose their shadow. This technique is counted as 'supplementary', and can be added on to any simple Taijutsu or Bukijutsu. Techniques sped up lose quite a lot of their power for speed, making this more of a hit & run tactic than anything else.

Jinton: Ecological no Jutsu [ Speed Release: The Ecological Technique ]
Rank: C

The Speed Release ninjutsu version of the Oinin's Fuuin technique physically slows down those within the 30 meter radius, even the caster, to that of an academy student. Mental capacities are not, however. Chuunin are capable of pre-academy student, Jounin pre-academy kids, Konin normal students, Sannin normal kids, & Kage toddlers.
Duration: 5 of the caster's posts.


Jinton: Takusan Hoshi no Jutsu [ Speed Release: Many, Many Stars Technique ]
Rank: B

The direct opposite technique of the Jinton: Shuriken no Jutsu, this slows down all airborne objects & entities by half. Chuunin are capable of one quarter, Jounin one eighth, Konin one sixteenth, Sannin one thirty-second, & Kage one sixty-forth.


Jinton: Awa no Gawa no Jutsu [ Speed Release: River in the Sky Technique ]
Rank: A

The direct opposite technique of the Jinton: Ecological no Jutsu, this physically speeds up those within a 30 meter radius, even the caster, to double their original speed. Mental capacities are not, however. Chuunin are capable of triple, Jounin quadruple, & Konin quintuple. Trees will snap & break, exploding up into the air, grass will become miniature knives, rivers will become torrential, human movement will become excruciating & tedious, etc...


Jinton: 'Jutsu zya nai' no Jutsu [ Speed Release: 'No Techniques' Technique ]
Rank: S

The pinnacle of Speed Release is to stop all chakra formation within a 30 meter radius, by causing a Mobius 'skin' of slow movement on those within the radius of the caster, including the caster. It affects only chakra molding & forming. Simple movements & the like are not affected in the least.


___{Jinton Members:}
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[Open: Updated 8/26/18]


Royal Taorito
Edit Log:
01/15/18 Royal Taorito - Added [Boundless Energy], [Beat Feet], and [Merchant Minded] Disciplines.


Copyright 2013 AandOE. Permissions for use within the SS.
 

Royal Taorito
Vice Captain

Wrathful Cat

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Royal Taorito
Vice Captain

Wrathful Cat

12,925 Points
  • Cool Cat 500
  • Conventioneer 300
  • Partygoer 500
PostPosted: Mon Apr 29, 2019 7:08 am
Art Of The Scroll - Ukyo
Bloody, Artistic, Gift

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Ukyo Style:
The Ukyo Gisei Clan possess the strange and mysterious ability to manipulate ink in order to literally paint tangible objects, the most peculiar of which allows them to create living creatures and summon them to the field. Legend has it that their power comes from the mixing of their own blood into their ink when it is made and several 'witnesses', credible and otherwise, have claimed that the edges of each brush stroke are tinged with a crimson red. The members of the clan spend many hours a day drawing or painting, honing their skills, but name none but their final work of art. Their skills are such that they wield their brushes with the same

Ukyo Mizo :
The Ukyo Mizo is a weapon that is unique to the Ukyo Gisei clan, and it is carried by every member. It is a rather short ninja sword (i.e. tanto) that houses all of the clan member's ink within a cylindrical tube that runs the length of the inside of the weapon. The length of the sword means that it is sturdy and extremely difficult to break, despite it's being hollow. There is a groove formed in the middle of the blade's flat sides, with small markings all along it. These markings are actually one way openings that allow the opponent's or clan member's blood to quickly mix with the ink within if any bleeding wound is inflicted by it. Blood of an opponent mixed with the ink allows the beasts summoned forth from it to track that person with ruthless efficiency. The hilt of the blade houses the clan member's calligraphy brush, putting both tools within easy grasp of one another.

___Passive Traits:
• Start with a tanto known as Ukyo Mizo; contains an ink compartment and brush in the hilt
• Start with two [2] points in Drawing and Painting skills.
• Ukyo techniques are weak against water and Suiton techniques of the same rank
• Ink is prepared by mixing it with the user’s chakra through a small amount of blood. While it can be prepared on the fly, it takes one [1] full post during combat to do so.
• Ukyo are able to learn one [1] more Fuuinjutsu per post.
• Ukyo receive a one [1] post reduction to learning Drawing and Painting skills.

___Ink Artistry Abilities:
Sumi Soujuu [Ink Manipulation]
Description: This control allows the Ukyo to bend, but not create, ink that has been previously infused with their chakra. Not only can it take any form the user desires, but it can also be shifted around as if it were a part of their own body. It should be noted that one can only manipulate ink infused with their chakra. Additionally, any ink that is being freely manipulated is not very solid, and can be broken or blown away as if it were completely natural. Should be noted that techniques can be made smaller while retaining their rank.
___ Rank E: Very small amount of ink [a vial].
___ Rank D: Small amount of ink [a bowl].
___ Rank C: Medium amount of ink [a gallon].
___ Rank B: Large amount of ink [a barrel].
___ Rank A: Very large amount of ink [a dumpster].
___ Rank S: Massive amount of ink [a tanker].
• Requires [5] posts to learn, but is not required to proceed to other techniques. Receives no reductions.
• The amount of ink that can be manipulated is limited to the user's experience rank limit [at E-rank can make up to C-rank, D-rank up to B-rank, etc.]
• Manipulated ink lose any modifiers, but not properties, and are beaten by techniques of the same rank, or one rank lower against water.
Originator: Kaileer Cein'lys [Royal Taorito]

[ Poisonous Existence ]
Rank: B
Official Description: Spending a lot of time with those close to nature, the Ukyo will be able to develop new kinds of ink. Those close to the medical corps, the Yamanaka (they have their own stores), Nara (they have great knowledge), or Akimichi (they have experience with food prep) will have the greatest advantage.
Guild Description: Doing research all on one's own will allow for small amounts of minor poisons to be mixed into the ink & blood mixture. Working together with the medical corps instead (requires another rpc, of the Medic Class), allows for up to medium poisons to be mixed into the ink. Working together with the Yamanaka instead (must be an rpc) allows for the mixing of minor virals, though the user themselves are not immune. Working together with the Nara instead (must be an rpc) allows for the mixing of minor bacterials, though the user themselves are not immune. Working together with the Akimichi instead (must be an rpc) allows for the mixing of minor chakras, though the user themselves are not immune. (allows for the slight adjustments of the ink to take on simple things, like becoming cold, warm, chunky, runny, etc) Only one of these trainings is allowed for this ability, and additional attributes which would overwrite it are nulled.


Fuuinjutsu [ Sealing Techniques ]
Rank: B
Official Description: Fuuinjutsu is widely known to operate on ink and blood seals, to which the Ukyo are highly familiar with. After gaining the ability to use Fuuinjutsu (Jounin rank), the Ukyo member will be allowed unprecedented access to the ways in which Fuuinjutsu is created.
Guild Description: So long as the ink they are carrying is not affected by the [ Poisonous Existence ] or the [ Durability ] at the time of use, the Ukyo is allowed to spend an additional full post creating their ink jutsu ahead of time, in the form of a simple fuuin. Others may then receive the fuuin'd scroll and use the jutsu--as described--for one time, so long as they host the chakra cost for activation. The user of the scroll at the time of activation will retain control over the jutsu, even if the Ukyo that initially created it tries to interfere.


[ Durability ]
Rank: B
Official Description: Ordinarily, the ink creations are akin to glass cannons, powerful but fragile. With this training, one can infuse their current ink well with more blood than usual, strengthening the defensive capabilities of their jutsu.
Guild Description: Not compatible with [ Poisonous Existence ] or Fuuinjutsu [ Sealing Techniques ] abilities, so only one of them may be allowed at a time within the currently used ink well. 'Defensive' refers to not bursting open when hit once, but rather twice, and losing their defectiveness towards same ranked Suiton jutsu (but not natural water).


Ink Artistry Jutsu:
[ Ink Projectiles ]
Rank: D
Official Description: Using this jutsu the user can create an almost infinite number of projectiles to hurl at their opponent, or to counter any thrown object. The ability to counter thrown weapons comes from the use of chakra in the jutsu. As the projectiles come in contact with something harder than them, which is pretty much anything other than skin, they break down into a sticky black goo that causes any flying object to lose it's aerodynamic properties and fall from the sky.

Sumi Bunshin no Jutsu [ Ink Clone Technique ]
Rank: C
Official Description: This clone, made from a small amount of ink, carrying chakra, is different from the ordinary Clone Technique in that it has actual substance and mass, making it difficult to see through. Sai is able to make use of the clone for missions involving surprise attacks, infiltration, and assassinations. However, experienced ninja such as Orochimaru are able to see through this technique. Sai and his clones also have the ability to stay mentally in contact with each other. If Sai is rendered unconscious, his ink clones are dispersed.

Sumigasumi no Jutsu [ Ink Mist Technique ]
Rank: C
Official Description: The user wraps their body in chakra-infused ink to hide themselves creating an effective smokescreen. When used in combination with the Body Flicker Technique, the user can quickly leave the battlefield without being noticed.

Sumi Yusou no Jutsu [Ink Transport Technique]
Rank: E-B [Learned as C]
Strength: --
Speed: --
Description: The user writes the word "transport" on a small piece of paper and places it on an object of choice, be it a location or even a person. By concentrating a small amount of chakra, the user can transport to that location. The faux Fuuin is usable once before it must be rewritten, and only three [3] can be placed at any time. This can be useful for returning home after a long day, or finding an enemy's location--assuming you can get the note on them unnoticed. If the paper is destroyed, transportation to its location is no longer possible.
Originator: Shadow Hunyistir [Royal Taorito]

Choujuu Giga [ Super Beast Imitation Drawing ]
Rank: X [Learned as B]
Official Description: A technique characteristic to Sai that allows him to adapt to the circumstances of any confrontation. The ninja uses chakra-infused ink to quickly draws objects onto his scroll. The moment the brush is removed, the images leap from the paper, grow to life-size, and act according to the user's will. Because they are made of ink, a single blow is usually enough to dispel them. For discreet communiques while undercover, Sai is able to turn the words he writes into small animals, allowing them to travel unnoticed to the intended target, after which the ink animal requires a scroll to reverts back into written information. Few techniques rival it in terms of versatility. Exhibited drawings include: Mice, Lions, Birds, Owls, Leeches, Bats, Fish, Snakes, The Benevolent Kings (仁王, Niō) or Vajra Strongmen (金剛力士, Kongō Rikishi), Explosive Tags, Tigers, Cats, Squirrels, Rabbits, and Dragons.


Sumi Tama no Jutsu [ Ink Ball Technique ]
Rank: B
Official Description: Guzzling their current ink well in its entirety, the user will swish it around in the mouth before spitting a large, dark ink orb towards their target. Targets in the path of the orb that become inked suddenly become highly sticky and heavy. Anything that touches the affected areas will become permanently stuck to them for 3 posts, while the targets feel as if they are carrying around their entire body weight. (not including anything that sticks to them)


Sumi Ame no Jutsu [ Ink Rain Technique ]
Rank: A
Official Description: The user will throw their entire current ink well into the air, forming a large black cloud. After a single post, the cloud will begin to rain down ink. This ink's weight will be very heavy or very light depending on how much Chakra was added into the Technique. Very light = the base chakra cost for the technique. Very Heavy = double the base chakra cost for the technique.


Sumi Nagashi [ Ink Flush ]
Rank: A
Official Description: By directly pouring out his ink instead of using it to draw, Sai can create a large amount of creatures such as a nest of snakes to attack the target. Should the opponent prove strong enough to break the binds if restrained, they can reform around the target, making struggling pointless.
Guild Description: This jutsu strengthens the bonds around the ink creations, negating the natural water weakness while lowering the Suiton weakness to B-ranks. Requires a water source to pour into and create. The creatures are considered as simple--lacking much power--but with more numbers than can be handled through use of drawing upon paper.


Kuchiyose: Ink Shield [ Summoning: Ink Shield ]
Rank: B
Official Description: This technique allows the user to summon forth a shield from their scroll to block physical and element attacks. If the user draws a sword as if it were a crest, overlaying two swords, then it will block a physical attack up to a rank lower than the shield, and any normal strikes. If they draw the shield engulfed in flames then it will block a fire jutsu up to one rank lower than it, and so forth and so on. This applies to any element that the user can think up something to draw. It can only block projectile attacks or regular physical strikes however, meaning that it can not disrupt the formation or use of things such as the Hyouton Ice Mirrors. Retains its Suiton and water weakness.


Kuchiyose: Painted Sky [ Summoning: Painted Sky ]
Rank: A
Official Description: This jutsu allows a member of the Ukiyo Gisei Clan to literally control their environment. By drawing a detailed environment onto their scroll, the clan member can summon it forth and transform the environment around him into that of the scroll. Anything he draws will occur, but it will all be made out of ink. If the user calls forth lightning, it will strike, but it can not shock, and so forth an so on. The technique is best described as a physical Genjutsu, because it is very much real but resembles something one might find in a Genjutsu technique. This technique only effects what is on the scroll, but is hard to escape because it includes the clouds and sky that are visible from where the clan member is. If someone were to try and escape they would simply run into a seemingly invisible cylindrical wall of sticky ink. This move can be maintained until the scroll runs out of area or the user runs out of chakra.


Fūinjutsu: Koshi Tandan [ Sealing Technique: Tiger Vision Staring Bullet ]
Rank: S
Official Description: After the user draws a gigantic tiger, the illustration extends from the scroll and while still connected, captures its prey with its teeth and claws, before dragging the victim back into the scroll and pinning them down within the confines of the drawing. Due to the enormity of the illustration, the user requires an extended period of time to complete the image, during which they need protection as their attention is devoted to drawing. In the anime, Danzō noted that to make this technique stronger, Sai would have to make use of his emotions. If the user is consumed by negative emotions, their eyes turn black, their pupils will turn red, and they will secrete a dark substance from their eyes and mouth. Because of his training in Root, this was initially impossible for Sai to control but later, after seeing Rock Lee's determination to protect his comrades and remembering his time with Team Kakashi he was able to.
Guild Description: It requires 3 full posts of concentration, during which the user's background history consumes them. Overcoming it with positive emotions allows the jutsu to gain the same speed as the user. Targets pinned inside of the paper can be retrieved at a later date.


Ink Artistry Members:
Shadow Hunyistir [Doro no Kuni, Royal Taorito]
Ophelia Magnus [???, Xweetoks]


(Updated 3/3/19, Open)


Royal Taorito
Edit Log:
11/05/17 Royal Taorito - Hazardous Art, Binding Art, and Water Resistant disciplines added.
12/07/17 Royal Taorito - Added Sumi Soujuu [Ink Manipulation] to jutsu list.
12/27/17 Royal Taorito - Added and adapted [Sumi Yusou no Jutsu] to jutsu list.
03/10/18 Royal Taorito - Edited Sumi Soujuu to reflect that it is not needed to learn other bloodline techniques.
04/04/18 Royal Taorito - Reduced manipulation technique learning requirement to [5] posts and removed requirement for double hand seal.


Copyright 2013 AandOE. Permissions for use within the SS. Adapted for use in Shinobi Strike by Royal Taorito, 2017.  
PostPosted: Mon Apr 29, 2019 7:08 am
[This clan is under extensive rework. At this time it will not be available for public use, but will be released during the Beta at an undisclosed time.]

The Uzumaki Clan
Intelligent, Brave, Cunning.

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___The Uzumaki Way:
The Uzumaki clan (うずまき一族, Uzumaki Ichizoku) was a prominent clan in Uzushiogakure. They were distant blood relatives of the Senju clan and as such, both were on good terms; an alliance that extended onto their hidden villages — Konohagakure and Uzushiogakure. The shinobi of Konoha integrated Uzushiogakure's symbol onto their uniforms and flak jackets as well as on the shoulders of their uniforms as a sign of friendship and goodwill between the two villages, and continue to do so to this day, in memory of their friendship even years after Uzushiogakure's destruction.

Origininating from the Senju clan, the Uzumaki distinguished themselves from their predecessors by becoming very knowledgable in the art of Fuinjutsu, and were both respected and feared worldwide because of their prodigous skill in it. Though noted to be cruel in their methods this lead to the destruction of Uzushiogakure, or land of whirlpools during the era of shinobi world wars. With the destruction of their homeland the Uzumaki fled their home land and scattered throughout the world and went into hiding.

___Traits:
• The Uzumaki learn Ninjutsu one [1] post faster.
• The Uzumaki have deep chakra pools: +60 Chakra or +60 Stamina.
• The Uzumaki have great life force, reducing effects of all sapping jutsu to one-quarter their normal effects.
• No restrictions on Fuuin, other than normal ninjutsu learning limits and rank learning limits.
• While not recommended, it is possible to wear more than one mask at a time.

___Restrictions:
• Uzumaki generally have red or blonde hair, though this is not a requirement but a suggestion.
• Both special abilities are considered pure Fuuinjutsu, and respond as such against applicable situations.
• All Kitsunetsuki techniques are also considered Fuuinjutsu.
• 'Null' here indicates training at E-rank, and then requires retraining for higher ranks, unless otherwise noted.
• Wearing more than one mask at a time cuts all positive abilities of the mask by one rank, consecutively. (can reduce this to an additional mask or 1/2 rank, with a PA)

___Special Abilities:

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___Techniques:

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___The Uzumaki Clan:






(Open)

Copyright 2015. Permissions for use within the SS. Created by AandOE.
 

Royal Taorito
Vice Captain

Wrathful Cat

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Royal Taorito
Vice Captain

Wrathful Cat

12,925 Points
  • Cool Cat 500
  • Conventioneer 300
  • Partygoer 500
PostPosted: Mon Apr 29, 2019 7:09 am
The Yamanaka Clan
In my mind, I can see everything clearly.

User Image
___The Yamanaka Way:
The Yamanaka clan (山中一族, Yamanaka Ichizoku) is a family of ninja found in Konohagakure. They specialize in mind related techniques, and they own and run a flower shop in the village. The members of this clan specialize in mind-centered techniques which makes them experts at intelligence gathering and espionage. They have also displayed sensory abilities and their techniques include transferring consciousness, reading minds and communicating telepathically. The flower symbol of this clan is the bush clover which symbolizes a "positive love". Most members of the Yamanaka clan wear their hair in a long ponytail, which appears to be traditional. The Yamanaka clan has a special relationship with the Akimichi and Nara clan. For generations, members of these three families have formed an "Ino–Shika–Chō Trio", named after the first part of the names of the members. The Yamanaka members are the "Ino" in the trio. To strengthen the unity between the three clans, a member of the Sarutobi clan will give them special earrings to present to each generation head when they are promoted to chūnin after which they will swear their oaths. The earrings also symbolize that they are considered adults by their respective clans.

___Passive Traits:
• Can learn one [1] more Enchantment Genjutsu per post.
• Can learn Physician skills one [1] post faster or one [1] more Eiseijutsu per post.
• Tend to have an air of calm confidence, although this is not required.
• Abilities are referred to as Inton [Mind/Yin Release].
• Range limited to one hundred [100] meters [approximately 300 ft], unless otherwise stated.
Used within the Ino-Shika-Cho formation, Yamanaka Clan jutsu abilities are considered higher by two [2] ranks. If used within Ino-Shika or Shika-Cho formations, Yamanaka Clan jutsu abilities are considered higher by one [1] rank. [Undiscovered]

___Special Ability:
Inton: Kakikaeru [ Mind Release: To Rewrite ]
Rank: B
Official Description: Once learned, this allows for Genjutsu known to be rewritten as different versions from the same list type and rank. (ex. Leaf Style, D-rank => Leaf Style, D-rank)
Limitations: The rewrite cost is the same amount of chakra as actually performing the jutsu. Cannot cross list types, like from Anime to Guild, or Sand to Cloud.


___Techniques:
Yamanaka Clan Telepathy
Rank: E
Official Description: This technique allows the user to telepathically communicate with other people. The user can also transfer this ability to another person by touching their forehead. The user can communicate with multiple people at once and the targets can also communicate with one another while the technique is in effect.
Guild Description: Communicating with multiple targets reapplies the chakra cost. The technique ends when the user so decides, or the targets voluntarily leave. Can only be used on friendly targets, and the distance does not matter. Must be reapplied every day, as deep sleep causes a disconnection.

Kanchi Denden [ Sensing Transmission ]
Rank: D
Official Description: By making physical contact with another individual, the user is able to transmit what they are currently sensing directly into the other person's mind, even if that other person isn't actually a sensor type.
Guild Description: See official description.

Chakra Hair Trap Technique
Rank: D
Official Description: After cutting her hair, Ino infuses the hair strands with her chakra to trap anyone that steps on them. Once immobilised, they are an easy target for another attack, the Mind Body Switch Technique.
Guild Description: Works akin to the Nara Clan's jutsu, but uses hair instead of shadows. Automatically applies the Mind Body Switch Technique and its cost once tripped. Flower petals may also be used instead of hair.

Eye Mind Reading
Rank: D
Official Description: This technique looks upon a target and weaves a sign with their eye, gathering information without them noticing. The user is even able to perform this on themself to restore or remove information in their own mind. This can also be used on a target that is currently reading the user's mind. While he was not actually seen using it, Hanare offered to let Kakashi use it on her, to see if she was telling the truth.
Guild Description: The Mind Reading Technique must be known prior to using this technique. Not usable within combat, as this leaves the body open for attack.

Mind Reading
Rank: C
Official Description: The user enters the target's subconscious by placing a hand on the target's head and extracts any information needed, even if the target has forgotten it or has had it blocked. A special device can be used to decrease the time it takes to read the target's mind and allows other ninja to assist. Memories that have mental blocks on them will require longer periods of time to probe through and obtain however. Depending on the skill of the user and their level of experience, they will be able to go through days worth of the target's memories in a matter of moments and sift through until they find what they want while other may have to go through each memory in its entirety.
Guild Description: Not usable within combat, as this leaves the body open for attack.

Kanchi Shisutemu Jutsu [ Sensing System Technique ]
Rank: C
Official Description: This is a detection type barrier that can be used to surround an area in a dome, and allows them to monitor said area remotely. The barrier itself is twofold in nature: first it create a giant, dome-shaped barrier which surrounds a designated area including the sky above it, as well as below the earth. The sphere has several circles which have the kanji for boundary (界), and "barrier" (結界, kekkai) inscribed in them. The barrier is connected to a second, smaller barrier called a Sensing Water Ball (感知水球, Kanchi Suikyū) at its centre, which the technique's user uses to detect entrants into the barrier as well as maintain the size, and the shape of the barrier. When someone passes through the barrier, the sphere ripples at the point of entry. This sphere is made from water, and persons, or chakra is represented as varying-sized blimps. This barrier is the one which surrounds Konohagakure and is maintained by the village's barrier team. During the Fourth Shinobi World War, Inoichi Yamanaka and Ao erected this barrier which was used by the Allied Shinobi Forces' Sensor Division to monitor the battle from the headquarters and pass information on to the Intelligence Division.
Guild Description: Not entirely usable within combat, as this leaves the body open for attack, but if within a team & water is nearby, this is a highly valuable tool due to its malleability. The user is able to hand out a Sensing System Pass Technique to others in order to prevent misdiagnoses. (usually to A.N.B.U. or Oinin)

Shintenshin no Jutsu [ Mind Body Switch Technique ]
Rank: C
Official Description: The Mind Body Switch Technique is the signature ability of the Yamanaka clan. Originally, this ninjutsu was suited for intelligence-gathering missions rather than battle. With it, a ninja sends his mind into a target's body supplanting the target's mind with their own. The user transfers their consciousness to the target, giving them complete control of the body for a short period of time. While in control of the body, the user is able to communicate with the target. As the user propels all of their mental energy, the shooting range and number of hits are considerably limited. It is also possible for the user to switch bodies with the target. This has great strategic value when used on a team-mate as neither body is left incapacitated and they may also make use of the user's abilities as well as their own while doing this. To remain inconspicuous when spying, the user can perform this technique on an animal, such as a hawk, which they can use to do aerial reconnaissance. Normally, their original body is left defenseless while this technique is active, leaving it susceptible to attack until they return. The mind transfer moves in a straight direction and takes some time to return to the user's body if it misses. Because of these reasons, it should only be used on immobilized targets. Similarly, if the opponent's will is strong enough, they can force the user from their body, as Sakura Haruno did to Ino Yamanaka during the Chūnin Exams. Lastly, should any physical injury befall the victim's body while the mind-link is active, it would cause the user's body to also receive those same injuries. This can be rectified if user cancels the technique before the victim's body receives the damage.
Guild Description: For missing the target, the user's consciousness will take 1 complete post to return to the body. (no other actions to be taken) Keeping control of another requires a push-pull of chakras: In addition to the chakra to activate this jutsu, the user will spend as much additional chakra as they desire. For the target, they will have to expend more chakra than the user's initial amount--cumulative for each post--until the amount is overcome. This technique is at the same speed as Shunshin no Jutsu, so that opponents standing flat footed will have nearly no chance to escape.

Shingyakushin no Jutsu [ Mind Reverse Body Technique ]
Rank: B
Official Description: Switches the minds of two separate targets, instead of her own. The parent technique is 'Shintenshin no Jutsu [ Mind Body Switch Technique ]', and must be learned prior to usage.
Guild Description: This technique is at the same speed as Shunshin no Jutsu, so that opponents standing flat footed will have nearly no chance to escape.


Shinranshin no Jutsu [ Mind Body Disturbance Technique ]
Rank: B
Official Description: A ninjutsu where one sends their chakra into the subject's nervous system, thus gaining complete control of the target's body. The enemies this technique is cast upon, are completely under the users' control, as their bodies become disconnected from their will. The difference between this, and the Mind Body Switch Technique is, the caster doesn't project their consciousness into the enemies body. Situations of numerical superiority for the adversary are precisely where this technique, which freely manipulates human beings, will display its efficiency, by getting the enemies to turn on one another. Control can be exerted even from long distances.
Guild Description: Release methods are exactly the same as Genjutsu. Self-Kai is still usable, internally. This technique is at the same speed as Shunshin no Jutsu, so that opponents standing flat footed will have nearly no chance to escape.


Shinten Bunshin no Jutsu [ Mind Clone Switch Technique ]
Rank: A
Official Description: This technique allows the user to transfer their consciousness into more than one target, giving them complete control of the bodies for a short period of time. Like the Mind Body Switch Technique, the user's body is left defenseless while the technique is in use. Unlike the Mind Body Switch, this technique can travel in a curved line.
Guild Description: For missing the target, the user's consciousness will take 1 complete post to return to the body. (no other actions to be taken) Keeping control of another requires a push-pull of chakras: In addition to the chakra to activate this jutsu, the user will spend as much additional chakra as they desire. For the target, they will have to expend more chakra than the user's initial amount--cumulative for each post--until the amount is overcome. As such, this technique is best used upon the dead, as missing even one target will render the other bodies useless. This technique is at the same speed as Shunshin no Jutsu, so that opponents standing flat footed will have nearly no chance to escape.


Shinten Kugutsu Juin no Jutsu [ Mind Puppet Switch Cursed Seal Technique ]
Rank: A
Official Description: The user of this technique firstly transfers their mind into a puppet laid somewhere in advance, near the vicinity of an enemy's predicted path, before manipulating it to attack an intended opponent. When the opponent counters and inflicts damage upon the puppet or the puppet inflicts damage on the enemy, the cursed seal will take effect, causing the kanji 'curse' (呪, noroi) to disappear from the puppet's forehead and the two consciousness (that of the user's inside the puppet and that of the victim who countered) to switch. Consequently, the user will gain full control of the opponent's body, while the victim's mind remains trapped within the immobile puppet. Like the original technique, the user's body is left defenseless while the ability is active and any injury done to the victim's body is also reflected upon their true body, but this can be rectified if the user cancels the technique just before any damage is received. Unlike the original, the user does not have to worry about the target's will overpowering their own, as it is sealed in the puppet.
Guild Description: Requires a puppet, & thus a puppeteer to help. Jutsus that affect Juin also affect the seal upon the puppet.


Shinran Enbu no Jutsu [ Mind Disturbance Dance Performance Technique ]
Rank: S
Official Description: This is simply a large-scale version of the Mind Body Disturbance Technique, where the sheer volume of people affected in a given area is much greater. Like its parent technique it causes the user to gain complete control of the target's body, often forcing allies to attack each other.
Guild Description: Release methods are exactly the same as Genjutsu, but of 2 ranks lower due to the large-scale. Self-Kai is still usable, internally. This technique is at the same speed as Shunshin no Jutsu, so that opponents standing flat footed will have nearly no chance to escape.


Maneru [ The Act of Mimicking ]
Rank: S+
Official Description: This is a special jutsu only taught to those Yamanaka that ascend to the rank of Kage. By opening the Yamanaka Clan Telepathy to friendlies, this allows for the user to do multiple actions: copy and/or move all memories from the targets, place protective mental blockades in the targets, and have their body mimic any specific actions that the friendlies take, including jutsus that they would not normally take.
Guild Description: Does not include ocular kekkei genkai, or elemental kekkei genkai outside of one's affinities, for the purposes of mimicry.
Duration: When the user so decides, or the targets voluntarily leave the 'chat room', exactly in accordance with the E-rank jutsu 'Yamanaka Clan Telepathy'. Must be reapplied every day, as deep sleep causes a disconnection.


___The Yamanaka Clan:
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[Open: Updated 8/26/18]


Royal Taorito
Edit Log:
01/15/18 Royal Taorito - Added [Brain Range], [Brain Drain], and [Favorite Brain] Disciplines.


Copyright 2013 AandOE. Permissions for use within the SS.
 
PostPosted: Mon Apr 29, 2019 7:10 am
The Hakemoto Clan
Harness thy state of being

User Image

tab History:
The monks who bare the name "Hakemoto"...

This clan was founded on the outskirts of one large central nation, long before the shinobi villages began to thrive for power. These monks were set as guardians, divine protectors, capable of banishing the demons and beasts that ravaged the lands and attempted to crawl into the lives of normal humans. No members of the Hakemoto clan are necessarily related, rather, they have become family through their teachings and respects. A firm bond which ties them to one another. At one point in history, when those of the human world became more and more adept in the usage of their chakra, it seemed the Hakemoto slowly began to fade. Their presence, their power, their influence, it all shattered from the memory of the world. Only minor fragments have survived the test of time.

Those of the Hakemoto clan are rare in this day and age... one who still practices the art of the states, is ever more scarce.


tab Passive Traits:
• Must be of Taijutsu, Bukijutsu, Oathkeeper, or Soldier class.
• Can learn Taijutsu or Bukijutsu one [1] post faster. The choice, once made, cannot be switched. From that point on all Clan abilities will focus on that choice.
• Generally calm and levelheaded, although this is not a requirement.
• They are capable of learning a variety of States which grant different benefits, and these States receive reductions as if they were Taijutsu or Bukijutsu (depending on the path chosen).
• They are unable to forge contracts with demons or spirits, and cannot bear curse marks. They can still be possessed, but receive resistances against it.
• Only three [3] different States can be used in a single battle, and only two [2] can be active at any time, unless otherwise specified.
States consume Trance Points [TP].
• States take one [1] activation to enter, and one [1] to exit. Entering and exiting a State consumes [TP] for the post. As such, the Hakemoto cannot enter and exit a State in the same post.
• Along with the choice of Bukijutsu or Taijutsu focus, there are three Karmic options as well. These Karmic options indicate what type of beings their powers combat. Techniques of the Hakemoto clan are considered one [1] rank higher against the creatures associated with the Karmic Path chosen. Once the decision is made it cannot be unmade.
tab → Yin is the Karmic Power of darkness, and is associated with Demons and Fades.
tab → Yang is the Karmic Power of light, and is associated with Spirits and Sprites.
tab → Harmony is the Karmic Power of balance, and is associated with the Bijuu, whose form is maintained by this principal.

tab Trance Points:
Those of the Hakemoto clan are able to enter offensive or defensive modes known as [States]. These states grant a variety of different and powerful abilities. However, one can only remain in the trance of a state for so long before mental and physical repercussions arise. Trance points [TP] are a simple way to keep track of how long one of the Hakemoto clan is able to stay in any number of states. Each trance point, for the most part, represents a single post, and can be spent among any one or multiple states that the Hakemoto sees fit. Some states take two [2] TP per post.
tab (Example: A D-rank could stay in the State of Healing for a total of 10 posts, or the State of Healing and Power for 5 posts each.)

It should also be noted that it requires [1 post] to exit a state, and another to enter a new one.

tab ○ E - ranked :: [05] TP
tab ○ D - ranked :: [10] TP
tab ○ C - ranked :: [15] TP
tab ○ B - ranked :: [20] TP
tab ○ A - ranked :: [25] TP
tab ○ S - ranked :: [30] TP


tab Repercussions & Recovery:
As mentioned before, the Hakemoto face both mental and physical consequences from pushing their minds, bodies, and spirits in such a way. The longer the monk has been in a State, the more fatigued they become, and running out of Trance Points altogether could result in permanent damage or, in the worst cases, death. The effects of this weakness do not come into effect until all States have been released, and lasts until all Trance Points have been restored, unless otherwise noted. Those of the clan go into learning the states knowing the price they might have to pay one day to see their home safe. The effects are as follows.
tab (For reference on the information below, if a D-rank has 10 TP, 1/2 would be 5, 1/4 would be 2.)

tab ○ Full or mostly full TP :: No adverse effects
tab tab • TP recovers at one [1] per post once combat has ended, and all States are inactive.
tab ○ 1/2 TP :: Strength and Speed for all actions are decreased a half rank [.5].
tab tab • TP recovers at two [2] per post once combat has ended, and all States are inactive.
tab ○ 1/4 TP :: Strength and Speed for all actions are decreased by a full rank [1].
tab tab • TP recovers at four [4] per post once combat has ended, and all States are inactive.
tab ○ 0 TP :: The Hakemoto is incapacitated, and likely has permanent damage to muscles or mental faculties.
tab tab • User loses one [1] point in either Power and Agility or Chakra and Intelligence permanently. Reaching zero [0] in any stat can cause death.
tab tab • TP recovers at five [5] per post once combat has ended, and all States are inactive.


Quote:
__Disciplines:
Karmic Focus: With the danger of the era and all of the dangers that come with it, the Hakemoto can only spread the effects of their techniques so thin among the many spiritual forces that inhabit the world. By expending three [3] Discipline Points, the Hakemoto can unlock the ability to learn another of the three Karmic Paths (Yin, Yang, or Harmony). Any techniques or States that are affected by these paths must be retrained in the new path in order to be effective, but once learned the techniques will affect any of the paths the user has access to. This can be taken up to two [2] times.

Physical Focus: It is difficult to focus on more than on path at a time, which is why the Hakemoto choose between focusing on weapons in Bukijutsu or on the physical body in Taijutsu. As such, they lose out on some techniques the Clan has to offer. However, those with enough dedication can commit to learning both paths. By expending three [3] discipline points, the Hakemoto can unlock the second path [either Taijutsu or Bukijutsu] to learn. This grants them access to path specific techniques.

Tranquility: Hakemoto rely on their Trance Points [TP] in order to use their abilities, but running out of TP can potentially cost the monk their life. By taking this discipline, the Hakemoto's TP pool is increased by [5] per point expended.

Deep Stamina Pool: Although both Chakra and Stamina are needed for the variety of abilities needed in the Hakemoto clan, most of their abilities beyond clan abilities rely on physical over spiritual pool. As such, they have honed their bodies to increase their endurance. Gain [25] stamina per discipline point invested.


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___T e c h n i q u e s:
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Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

Rush of Six Palms
Rank: C :: Complex
Description: The user will entrust his palms with chakra, and then quickly strike with a brief fury of open-handed thrusts. It should also be noted that a Hakemoto, above D-rank, is able to apply his own chakra element to these palm thrusts. See Expansion of Spiral for elemental effects.
• Combo: When used after [ Dash Of Six Feet ], does not consume an activation.
Originator: Kaileer Cein'lys [Royal Taorito]

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

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Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

Hakemoto Monks:
___• Kaileer Cein'lys [Royal Taorito; Tetsu no Kuni]
___• Musunde Hiraite [RoyaI Inari Okami; Tetsu no Kuni]
___
___
[Open: Updated 8/26/18]


Royal Taorito
Edit Log:
12/07/17 Royal Taorito - Adapted for guild use.
12/10/17 Royal Taorito - Added Physical Focus and Deep Stamina Pool disciplines. Also added elemental effects to Rush of Six Palms, which reflect in all similar techniques.


Shinobi Nations, Copyright 2012. Permission for use in SS by SN and Royal Taorito. Adapted for use in Shinobi Strike by Royal Taorito, 2017.
 

Royal Taorito
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Royal Taorito
Vice Captain

Wrathful Cat

12,925 Points
  • Cool Cat 500
  • Conventioneer 300
  • Partygoer 500
PostPosted: Mon Apr 29, 2019 7:11 am
Seirei no Hogosha
A bond deeper than blood.

User Image

tab S t o r i e s ○ o f ○ P a s t ○ S o u l s:
The group of families known as the Miyamoto clan, name meaning "base of the shrine", are descendants of the great monks who worshiped at the temples standing atop the tallest mountains of the eastern continents. The early Miyamoto believed that the higher they could reach, the closer to God they would become. Although they had no intention of receiving any gifts or otherworldly gratification through their prayers; a minor genetic mutation, which allowed them to control a pseudo-element they know as reikon ( soul ), had unexplainably developed. Due to their peaceful and understanding nature, rather than using the element to impose on others, the Miyamoto used it to reverse injury- mending bones and knitting flesh. It wasn't too long after they began their healing ways that they realized reikon ( manipulated as konton - soul release ) could be used to invigorate and temper flesh, as well as repair it. However, in time, the simple connection between healer and wounded, supporter and supported, was found to be deeper than something as simple as one person assisting another. With faith and dedication, it was something that could become a powerful bond; one that the Miyamoto could hold firmly, and shoulder pain with. A link amongst the very soul.


tab Passive Traits:
• Techniques are known as Konton [Soul Release].
• Receive a one [1] post reduction to Eiseijutsu and Konton.
• User has somewhat fragile body, decreasing their Power stat by one [1]. In exchange, they are adept with chakra, and receive an additional one [1] stat point in Chakra.
• Cannot learn Rigorous Taijutsu or Bukijutsu styles.
• Members can use Eiseijutsu and Skald techniques through their established links.
• Cannot link with self. Up to two [2] ability increasing techniques can be active on a single [1] target at once. The same ability cannot be active more than once on a single target, unless otherwise specified.

Quote:
__Disciplines:
Deep Chakra: For every Discipline Point invested, the character receives twenty-five [25] Chakra Points to add to their total pool.

Linkage: Establishing links is important, and those with the proper discipline learn to establish them in mighty ways. For each Discipline Point invested the character is granted access to one [1] free link. These links are free of any upkeep cost, only costing the initial activation cost.

Share the Wealth: The ability to increase or decrease allies and enemies abilities to fight is the hallmark of the clan member! As such, for every one [1] point invested in this discipline the total number of techniques usable on one person is increase by one [1] step.

Extensions: Sometimes, a clansperson has the need to help someone miles and miles...and miles.....and miles...away. Those kinds of people are strange, but if the time and energy is invested by way of Discipline Points the distance at which their Links work are increased by one [1] mile per one [1] point invested.


___C o n n e c t i n g:
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Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

___T e c h n i q u e s:
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Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

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Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

xxxxxxxxxx [xxxxxxxxxx]
Rank: x
Strength: x
Speed: x
Description: xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx xxxxxxxxxx

Miyamoto clan members:
___• Xion Akagami [HeadlessKoko; Hi no Kuni]
___
___
___
[Open: Updated 8/26/18]


Royal Taorito
Edit Log:
12/07/17 Royal Taorito - Added Chi Soujuu [Blood Manipulation] to jutsu list.
01/15/18 Royal Taorito - Added [Paint it Red] Discipline.
04/04/18 Royal Taorito - Reduced manipulation technique learning requirement to [5] posts and removed requirement for double hand seal.


© Copyright 2011. Produced and created by Yukiko Masaki. Permission for use within Shinobi Strike. Adapted for use in Shinobi Strike by Royal Taorito, 2018
 
PostPosted: Mon Apr 29, 2019 7:12 am
--  

Royal Taorito
Vice Captain

Wrathful Cat

12,925 Points
  • Cool Cat 500
  • Conventioneer 300
  • Partygoer 500

Royal Taorito
Vice Captain

Wrathful Cat

12,925 Points
  • Cool Cat 500
  • Conventioneer 300
  • Partygoer 500
PostPosted: Mon Apr 29, 2019 7:12 am
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