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▰ Reputation System Overview:
Within the realm of Shinobi Revolution, some shinobi are known far and wide as heroes of the world, saviors to their people and so on. Other shinobi, such as rogues are known to all as devilish murderers and feared. The reach of their fame or infamy is not equal in all places, allowing several tiers of fame or infamy for an individual. Dependent on their ranking, shinobi are entitled to special attributes and bonuses within an area they have a ranked infamy or fame title within. There are also some shinobi who are complete unknowns because of the covert nature of their missions.

▰ Acquiring Fame and Infamy:
Below are the various ways to earn Fame and Infamy and the numerical point value assigned to these actions. If your mission is classified as local then you will gain local fame/infamy points but if your mission is classified as global then you will gain global fame/infamy points. You can work on acquiring both local and global fame or focus more on one than the other depending on your goals for your character; the choice is yours! Accepting fame/infamy points is entirely optional and up to your discretion as they can be omitted from your missions or event rewards if you wish to remain truly neutral. The moment you gain even a single point in fame and infamy you lose access to the possibility of neutrality. Also, you cannot pursue both fame and infamy at the same time so if you have 1 point of infamy then you cannot also gain points in fame and vice versa. However, if you want to pursue a different path then you may, for example, start gathering fame points to subtract from infamy points and once your infamy reaches zero then you may start gathering fame. This also works the other way around.

Fame
• Various Ranked Missions [ D-Rank is 2 points, C-Rank is 4 points, B-Rank is 8 points, A-Rank is 16 points, and S-Rank is 32 points. ]
• Time-Skip Rewards.
• Personalized Arc Reward
• Real Passage of Time [ 1 Week= 1 point local ]

Infamy
• Various Ranked Missions [ D-Rank is 2 points, C-Rank is 4 points, B-Rank is 8 points, A-Rank is 16 points, and S-Rank is 32 points. ]
• Time-Skip Reward.
• Personalized Arc Reward
• Real Passage of Time [ 1 Week= 1 point local ]

▰ Fame:
Valor and Heroism are often rewarded by the public. Fame is split into two divisions, just like infamy. Those divisions are Local and Global. Each of these have specific requirements needed to meet and are widely based off of story-line rewards, standard ranked missions acquire fame at varying rates in relation to their impact upon a nation or group. For example, some missions or events are local in their scope like helping an elderly villager with their groceries but some missions and events are global or international in scope meaning that you are dispatched to aid people across the world such as in foreign relations.


Local
Quote:
0-50: D List Local Hero
51-200: C List Local Hero
201-499: B List Local Hero
500: A List Local Hero


Local
Quote:
D List Local Hero: You have become a common face around the local area. Not everyone knows you obviously but at least you're not ignored. You gain a 10% Reduction to shop prices in the village. In addition, if you own a local business or have mining/plantation rights, your weekly profit is multiplied by 1.1

C List Local Hero: You're a regular now. The shop-keeps know you by name and you're pretty good friends. Shinobi with this title gain mission reductions within the village limits of 1 post, with a minimum post of one and your services yield an additional 25% Ryo. This compounds with previous title rewards.In addition, if you own a local business or have mining/plantation rights, your weekly profit is multiplied by 1.2

B List Local Hero: You're a welcomed visitor no matter where you go. People go out of their way to say hello to you and the opposite sex sometimes flirts in public. Your Local Hero rewards from previous titles are doubled except for the ryo intake of businesses/rights, only gaining 1.3. In addition, you can learn about any events that happened within the village topic by asking NPC.

A List Local Hero: You're considered a national treasure to your homeland. You're celebrated as one of the greats, equal in fame to the Kage in some senses if you aren't one yourself! This title takes the increases from the B List hero's In addition, if you own a local business or have mining/plantation rights, your weekly profit is multiplied by 1.5. Since you are such a trusted figure, you are also able to learn S+ rank techniques without Kage permission. You can also create up to three legendary items for the village rather than one.


Global
Quote:
0-50: D List Famous Hero
51-200: C List Famous Hero
201-499: B List Famous Hero
500: A List Famous Hero


Global
Quote:
D List Famous Hero: You have begun to catch the positive attention of some people in ways that transcend borders. As a result, you are paid an additional 25% of ryo for international missions.

C List Famous Hero: Your exploits globally are starting to earn praise from leaders all over the world. As a result, you are paid an additional 50% of ryo for international missions instead of 25%.

B List Famous Hero: You have caught the full attention of every government in the world. You are frequently respected as a dependable shinobi who is willing to help people of all nations. In return, you are paid double the amount of ryo for international missions and gain 25% extra experience (XP) from such assignments.

A List Famous Hero: You're an internationally renown hero. It seems like every soul across the shinobi world knows your name and you will be remembered fondly in history. You maintain the benefits from your B List status and since you are so well known, you are forever able to hire a squadron for 5,000 less ryo. You may also add a famous name to your profile (under the full name section) befitting of your mighty deeds. Naruto canon examples are Jiraiya the toad sage, Kakashi the copy cat ninja, etc. For reaching this impressive status you obtain the following Personal Attribute:

▱▰▱ Blessings of Valor | As a world-famous hero, you are forever bestowed with an extra reward in arc, timeskip, and guildwide events.


▰ Infamy:
Sinister and ruthless, you are feared by most and welcomed in less than reputable locations. infamy is split into two divisions, just like fame. Those divisions are Local and Global. Each of these have specific requirements needed to meet and are widely based off of story-line rewards, standard ranked missions acquire fame at varying rates in relation to their impact upon a nation or group.


Local
Quote:
0-50: D List Public Enemy
51-200: C List Public Enemy
201-499: B List Public Enemy
500: A List Public Enemy


Local
Quote:
D List Public Enemy: At this point, you are well known enough as the community's scoundrel that people will spit at you and generally despise you. But some, like the shopkeeps, also fear you and will give a 10% discount on their goods to avoid getting robbed.

C List Public Enemy: You have gained a moderate amount of notoriety as a thug and get 20% off at the local shops out of fear that you'll just steal from them anyway.

B List Public Enemy: Now you have a strong amount of connections to the local gangs and may even be leading one yourself. The local shops now cough up a 50% discount so half off. You also get 25% additional XP from local crime missions.

A List Public Enemy: You are among the most wanted criminals in your community and country. The local authorities have almost given up on trying to apprehend you because of your criminal mastery. You might be a gang leader or a lone wolf but either way most of the locals know to stay out of your way. In addition to the benefits from your former B List status, you can create up to three legendary items for your faction rather than one if you are in a faction. The locals also offer you tribute in ryo equal to mining/plantation rights weekly profit even if you do not own a business.


Global
Quote:
0-50: D List Infamous Villain
51-200: C List Infamous Villain
201-499: B List Infamous Villain
500: A List Infamous Villain


Global
Quote:
D List Infamous Villain: You are now a fledgling international criminal and get paid an additional 25% of ryo for international crime missions.

C List Infamous Villain: As a more established global criminal you get paid an additional 50% of ryo for international crime missions instead of 25%.

B List Infamous Villain: You have become wanted by every government and international law enforcement entity in the world. In return, you are paid double the amount of ryo for international crime missions and gain 25% extra experience (XP) from such assignments.

A List Infamous Villain: You're an evildoer whose very presence causes the world to quake. It seems like every soul across the shinobi world fears your name and you will be hated across history. Since you are so well-known you can hire a squadron for your criminal activities for 5K less ryo. You may also add an infamous name to your profile (under the full name section) befitting of your nefarious deeds. Naruto canon examples are Sasori of the red sand, Danzo the darkness of the shinobi, etc. For reaching this impressive status you obtain the following Personal Attribute:

▱▰▱ Plunder of the Vagabond | As a globally feared villain, you will forever be able to obtain Endgame perks with only three-quarters of the experience required [ 1,500 XP and 15,000 XP ].


▰ Neutrality:
If you complete 50 total missions with 0 fame and infamy then you qualify for the following status but no other aspects of the reputation system.


Quote:
You have a high mission count and a perfect record as a complete unknown covert operative. Even if your name is known it is only your codename. You are the ideal spy and the truest of shinobi even if you are not widely recognized for it. As a reward, you gain the following personal attribute:

▱▰▱ Cloak and Dagger | Once a shinobi has completed 50 missions without gaining any fame or infamy, a shinobi is able to erase their presence almost entirely. For 5 posts, the shinobi is considered to have tier 2 jamming preventing sensory techniques from sensing them. Once these five posts are over, this PA is put on cooldown for 3 posts. This cooldown cannot be reduced. Additionally they are considered to be invisible. Dojutsu simply do not acknowledge their existence unless they are in their advanced forms. I.e. Mangekyou sharingan, Tenseigan, etc. The user may choose to activate this PA at any point for no activation or cost. The invisiblity be broken by a shinobi with Infinite perception using a technique at least one rank below the shinobi's body rank. I.e. The cloak and dagger shinobi is B rank, the infinite perception shinobi must use an C rank technique. Finally, the shinobi unlocks access to this exclusive technique:

From the Shadows | Rank X | Bukijutsu/Taijutsu | Spiritual
Once every three posts, the user may use a single bukijutsu or taijutsu technique while invisible for no activation cost. This technique cost must be paid on top of the bukijutsu or taijutsu technique. This technique applies tiered mental stress and insanity from the surprise of being ambushed.


▰ Marriage:
One RPC may marry another RPC if both characters consent to it for special benefits. If the marriage is public then it can gain 10 fame or infamy points depending on the overall disposition of the couple. If the couple has a private wedding then no points are attributed. A character can only be married to one person but can divorce and remarry at any time. Public actions that benefit the marriage such as renewing vows award fame equal to the character's body rank. Conversely, public actions that jeopardize the marriage such as infidelity award infamy equal to the character's body rank. All wedded couples gain the following personal attribute:

▱▰▱ Bonds of Matrimony | Two married RPCs receive overwhelming korabo once per battle and missions completed together are considered one rank higher. S-Rank missions do not grant additional XP but confer double the ryo reward.

▰ Parenthood:
Naturally, marriage and even wedlock relations lead to offspring more often than not. To claim a child for the use of this system the child must fall into one of these categories. Child of the RPC or Child of the RPC's Spouse. Good public actions for parents taken on behalf of their children reward fame points by the parent's body rank and abusive actions do the same for infamy. Parents defending their child have a new found resolve and find hidden strength with access to the PA below.

▱▰▱ Parental Guardian | When defending an offspring of the RPC or their spouse, the user's techniques are considered overwhelming for one defensive action in a battle. This requires the defensive action of the parent to be used to shield or move the child(ren) from harm. While defending the child, the parent will not faint from dropping to 0 in either reserve.

▰ RPC Offspring:
Children made legitimately through role-play between two RPCs may be created with one additional bloodline from each parent, treating them as implants giving them a maximum of three bloodlines. A fourth may be obtained with genetic palette.