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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Mon Jun 01, 2020 1:41 pm
Connected to Konoha's walls here, is a massive square tower the houses many of the guards in the area. The Watchtower confers full sensory knowledge of anything and everything occurring in the thread, including detailed information about RPC/NPC's in regards to their bloodlines, chakra, and stamina totals and anything statistically. However, abilities that would evade sensory detection naturally are still effective. It is manned by Guardsmen of the appropriate paid Rank. Should these guardsmen die or become disabled this benefit is lost. In addition to this, the tower and its guardsmen serve as one of the foundation blocks for the Konoha defense barrier, with a full breakdown of the sealing array below.


Sealing Array:


* NOTE: All sales in this array were placed by Lahlil and as such are under the constant effect of Jamming when trying to locate them. *

Thirty-Six Layer Self-Repairing Barrier [ Sanjลซroku-jลซ no Saisei Kekkai ] | Rank C
-Actual barrier over Konoha, maintained by six total B-rank NPC'S. (One at each watchtower).

Time-Space Barrier [ Jikuukan Kekkei ] | Rank S+
-Korabo'd with the 36-layer barrier, this turns the outer barrier and every other one after it into a time-space barrier. Run by one of the Seal Input's kept within the Konoha sealing room. The Seal Input will cast a Hiraishin seal at the location where the attack is coming from, absorb it, use a time delay in order to create another Hiraishin seal at the attacker. The direction the attack is launched is feed from the sensory jutsu based on the Seal Input and will always be where the target was last sensed before launch. If sensory is disabled then the backup Seal Input will use the information gained from the breaking of previous barrier (if applicable) and use the same launching method to fire the attack in the direction it came from.

โ–ฐ Nature Summoning [ Shizen no Kuchiyose ] | Rank C
-Korabo'd into the 36-layer barrier, this seal turns the barrier into a sealing jutsu that absorbs any attack that attempts to strike its surface and sealing the attack. The chakra used from the attack then travels through the lines provided by the K. S. B. U. MKII and right into distributing into scrolls for safekeeping. This barrier begins at every other barrier after the first so that it layers the defense as time-space, nature, time-space, nature, etc.

Five Seal Barrier [ Gofuu Kekkai ] | Rank C | Set: 1
-Four placed each of the four corners at the top of the tower where the outlook platform is, and the fifth is placed at the bottom. The tower itself is protected from harm.

Five Seal Barrier [ Gofuu Kekkai ] | Rank C | Set: 2
-On the inside of the tower itself is a square room. Four of these seals are placed on the floor at the inside

Seal Strengthening | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on each seal for each use of Five Seal Barrier. Prevents the unsealing or destruction of each until this technique is dealt with for each of the ten seals. (Custom)

Seal Strengthening v2 | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on each seal for each use of Five Seal Barrier. Prevents the stealing of, or prevention of functioning without first dealing with this seal. Placed individually on each of the ten seals. (Custom)

Seal Strengthening | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on each seal for each use of Seal Strengthening v2. Prevents the unsealing or destruction of each until this technique is dealt with for each of the ten seals. (Custom)

โ–ฐ Seal Vanishing | Rank S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on each seal in this array, this seals causes all others to become invisible to sight. (Custom)

โ–ฐ Seal Decoy | Rank S+ | Class: Fuinjutsu | Cost: Chakra
-Placed five times over on each seal in the array, this seal mimics the original, in that it appears as if this were the seal one needed to remove in order to distrust the effect to sensory and other funin masters. (Custom)

โ–ฐ Seal Ineligibility | Rank S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on each seal in this array, and prevents the reading of, having knowledge, or otherwise being able to disconcern which seal is which in this array by other funin users. (Custom)

Seal Expanding | Rank: A | Class: Fuinjutsu | Cost: Chakra
-Lines of funin run through rat-sized tunnels from the sealing array room, that spread across Konoha to just under the tower in a square-shaped pattern. From here four endpoints emit a Five Seal Barrier upward through the ground to protect set one of the five barrier seal. (Custom)

Seal Strengthening | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on the lines to prevent their unsealing or destruction. This seal's physical location is placed within the heart of Konoha's sealing room and must be unsealed there. (Custom)

Seal Strengthening v2 | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on the lines to prevent to stealing of/prevention of functioning without dealing with this seal first. This seal's physical is kept in the heart of the Konoha's sealing room. (Custom)

Seal Strengthening | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
Placed on the Seal Strengthening v2 that is protecting the Seal Strengthening on the Seal Expanding lines, this seal prevents the unsealing/destruction of the seal without first dealing with this one. This seal's physical location is placed in the heart of Konoha's sealing room. (Custom)

Finger Engraving Seal [ Shikoku Fuuin ] | Rank C
-All seals are placed on the surfaces themselves and not on paper.

Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive
-Providing korabo to seals as specified in their descriptions.

Multiple Infinite Embraces [ Tajลซ Mugen Hลyล ] | Rank S+
-Applied by Seal Expanding to cover the whole thread. When activated drains an A-ranked amount of chakra and deal tier-three trauma per post to those inside. This seal is kept in the Konoha sealing array room and must be unsealed there to prevent its projection.

Seal Strengthening | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on Multiple Infinite Embraces, preventing the seals unsealing/destruction of until this seal is dealt with. This seal is kept within the Konoha sealing array room.

Seal Strengthening v2 | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
--Placed on Multiple Infinite Embraces, preventing the stealing/prevention of activating/interference with outputting already established connections of this seal without first dealing with this one. This seals physical location is in the Konoha sealing array room.

Seal Strengthening | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on Seal Strengthening v2, this seal prevents the unsealing/destruction of without first dealing with this seal. The physical location of this seal is in the Konoha sealing array room.

Seal Expanding | Rank: A | Class: Fuinjutsu | Cost: Chakra
-Expands the Multiple Infinite Embraces to the entire thread. This seals physical location is in the Konoha sealing array room.

Seal Strengthening | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on the Seal Expanding lines, this seal prevents the unsealing/destruction of without first dealing with this seal first. The physical location of this seal is in the Konoha sealing array room.

Seal Strengthening v2 | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on the above seal, this seal prevents the stealing of/prevention of activation/interface with a current outputting signal until this seal is dealt with. This seals physical location is kept within the Konoha sealing array room.

Seal Strengthening | Rank: S+ | Class: Fuinjutsu | Cost: Chakra
-Placed on the seal above, this seal prevents the unsealing/destruction of it without first dealing with this seal. This seals physical location is in the Konoha sealing array room.

Element Sealing Method [ Godai Houin no Michi ] | Rank S | Universal | Variable
-Korabo'd not in power, but the dual activation of the Multiple Infinite Embraces below, this seal unleashes a fiery explosion in the immediate tower area that occurs at the same time.

Exploding Seal Method Formation [ Fuubaku Houjin ] | Rank A
-Korabo'd in power with Shuriken, should the last five seal barrier protecting the sealer is destroyed, this seal is set off immediately. Lighting the area if a fiery explosion.

Unsealing Technique: Shuriken [ Kaifลซjutsu: Shuriken ] | Rank S | Variable
-Kroabo'd in power with the Exploding Seal, should the last five seal barrier protecting the sealer is destroyed, this seal is set off immediately. Launching hundreds of shuriken through the blaze.

Multiple Infinite Embraces [ Tajลซ Mugen Hลyล ] | Rank S+
-Korabo'd not in power, but the dual activation of the two above seals. This seal is activated and draws an A-ranked amount of chakra and applies tier-three trauma to those within the immediate tower area.

Scroll Communication Technique [ Sukurลru tsลซshin no Jutsu ] | Rank C | Universal
-Ingrained on the skin of every guard at the site, opens a talk-way between Lahlil, Sadayo, those guards at the sealing array room, and an extra line in the office.

Element Sealing Method [ Godai Houin no Michi ] | Rank S | Universal | Variable
-Placed on each seal that in the array, after it's destruction/unsealing this seal will take effect and launch blades of wind outward korabo'd in power with the below seal. *Korabo'd in dual activation with the other seals..

Unsealing Technique: Shuriken [ Kaifลซjutsu: Shuriken ] | Rank S | Variable
-Placed on each seal that in the array, after it's destruction/unsealing this seal will take effect and launch shurikens korabo'd in power with the above seal. *Korabo'd in dual activation with the other seals.


Guards Currently Stationed:


[1] B-rank guard(s)
[1] S+ guard

100 Guards // B-rank [Armory]

Siege Weapon | #1
Rank: S+

Siege Weapon | #2
Rank: S+

 
PostPosted: Sat Jul 11, 2020 12:13 pm
User Image

User Image

                        Coda milled about atop the ramparts, mostly going through the motions at this point. Between the little uprising, the sun going out, and the exams, patrols were already light. The Jonin skeleton crew had jumped at the opportunity to have someone else do their walks for them, and sent Coda out on a doubled up patrol of two separate areas. Who better than the resident loaner to stand silently atop a tower for half an age anyways?

                        Not that Coda really minded it much. While she had a fundamental respect for Lahlil as a fighter, she found the machinations of the office to be as insufferable now as they had been in Chieโ€™s days. The shinobi world had a bad streak of leaders who acted purely in self-interest, and things were no different in the reborn Konoha. It also had a bad habit of promoting precocious little s**t who fed those interests.

                        Whatever the Yozen was, she was hardly precocious. Her fingers drummed on the stone wall as she leaned and observed. It wasnโ€™t exactly like anything was going to be going on here. Nava only got through by point of summoning. It was unlikely the rest of the idiots from the Crow Lands would attempt to roll into Konoha, especially not as they were leaders of other groups. For all intents and purposes, the Leaf was not involved, and itโ€™d be foolish to drag them in.

                        The young woman watched the trees shift in the breeze, not a sense of anyone except the guards anywhere within the towerโ€™s range. Kinda a boring assignment all things considered, but sheโ€™d take it over donning the jackboots. Sheโ€™d scoffed at that mission for a reason. And who knew, maybe something interesting would happen hanging around doing this crap. Couldnโ€™t hurt to know the villageโ€™s defenses a little better.

                        Coda stretched with grimace before turning and heading for the stairs. It was a long trek to the other side of the village, and she needed to get there before shift change ended. Not a lot of time, but it was doable. As long as she didnโ€™t lollygag around.

                        [/exit]

                        [ Village Watch | Rank B ]



                        โ—„ B-Rank || Konohagakure || Genin โ–บ
                        Chakra: 910/910 || Stamina: 810/810
                        Nature Chakra: 500/500




                        โ— Stats โ–ท
                        โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
                        +4 Strength || +6 Speed || +0 Agility || +0 Endurance
                        โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜

                        โ— Activations Used โ–ท

                        Activation 1
                        Rank
                        Activation Stats: [ +0 Strength || + 0 Speed || +0 Agility || +0 Endurance ] โ†ต

                        Activation 2
                        Rank
                        Activation Stats: [ +0 Strength || + 0 Speed || +0 Agility || +0 Endurance ] โ†ต

                        Activation 3
                        Rank
                        Activation Stats: [ +0 Strength || + 0 Speed || +0 Agility || +0 Endurance ] โ†ต

                        โ— Non-Activation Techs Used โ–ท


                        โ— Persistent Modifiers โ–ท
                        Yozen: Fuuinjutsu techniques require [10] less chakra per body rank of the Yozen clansman (maximum of 60 at S+) without losing their potency.

                        Mach Style Training:

                        Make taijutsu complex, and "punch" ninjutsu orbs as projectiles.
                        When in the shooter stance, the strength and speed of their strikes is increased by [2] points instead of [1] point per rank. This training requires five posts.

                        Channeling Martial Skill Training:

                        Ability for techniques to carry two elemental properties. Ability to add bloodline elements.

                        Flowing Arts Training:

                        After this skill is trained, any attack that follows a dodge or evasive technique is treated as a counterattack, and the user's total bonus to agility can be attributed to the strength of the next attack. When this ability is performed it cannot be used the following post.

                        Once every three posts, the user may utilize an offensive technique that targets a specific part of the target's body that would disrupt their attack. This offensive attack deals damage regularly but allows the user to use their remaining activations as offensive as well.

                        Kyotoryuu Training:


                        As a result of intensive training geared toward defensive and evasive maneuvers, the Kyotouryuu practitioner can now effectively react to an opponent by converting their speed into an agility boost for two posts with a three post cooldown. This requires no activation or resource cost.

                        Kaiser Fist Training:


                        The user's armor retains it's former effects. Now, the armor emits a crackling, bright, white hot chakra that appears like a thin aura around the user. The chakra causes mild burns on contact. In addition, the user gains a [1] point increase to strength and speed per rank of the armor.

                        This training adds to the previous effects of the Kaiser armor's technique. In addition to that, the target's armor now allows them to regenerate 10 stamina per rank of chakra applied to each technique while the armor is active. The user may not generate more stamina than their reserves may hold.

                        The final stage of training for the Kaiser Armor. In addition to it's previous effects, the Kaiser armor now causes searing burns upon contact that blister due to the crackling chakra. Additionally, the user's strength and speed are increased by [1] point per rank of the armor instead of it's original [1] point. Taijutsu and bukijutsu techniques used while this armor is active create shock waves five feet in the direction of the attack per rank of the technique.

                        Mirror Image Arts Training:

                        After learning the Shadow Clone Technique from the maruton list, the user may cast the Shadow Clone technique in conjunction with techniques from this style to replace mirror images with the clones. Casting Shadow Clones in this manner does not consume an activation.

                        The user has learned to control their chakra in a fine manner which allows them to create an additional mirror image per rank of the technique it is executed with. These additional images do not increase the strength of the parent technique.



                        โ— Combat Inventory โ–ท




 

Rocket Punches

Dapper Hunter

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