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▰ Inventory System
Shinobi Revolution lacks a formal limitation on inventory capacity, leaving it up to the discretion of the roleplayer. Thus members can create profiles with as many basic items (i.e. kunai, shuriken, senbon, etc.) in their inventory as they desire. However, the Inventory System becomes the standard for gathering more items after the character's profile has been approved. All villages and cities have access to the following items for purchase to add to a character's inventory. To obtain an item simply speak to a shopkeeper with enough ryo to purchase it either in the merchant thread, in an MIT, or in a reasonable area of your choice should the village or city lack a formal marketplace topic. The following items are for sale:

▰ Weapons
Small Basic Weapon: [x1]
< 300 ryo >
Using basic materials, the current smelter creates a small weapon for his customer. (Short sword, dagger, etc.) Material can any that the user desires.


Medium Basic Weapon: [x1]
< 400 ryo >
Using basic materials, the smelter creates a medium sized custom weapon for his customer. (Katana, nodachi, etc.) Material can any that the user desires.


Large Basic Weapon: [x1]
< 500 Ryo >
Using basic materials, the smelter creates a large sized custom weapon for his customer. (Great sword, naginata, etc.) Material can any that the user desires.


Small Enchanted Weapon: [x1]
< 600 Ryo >
Using elemental materials, the smelter creates a small weapon for his customer. (Short sword, dagger, etc.) This weapon is made with as if coming from a master level enchanter, allowing the user to place one of the basic effects only on their weapon. Custom enchantment effects must be approved in the approval forum.


Medium Enchanted Weapon: [x1]
< 800 Ryo >
Using elemental materials, the smelter creates a medium sized weapon for his customer. (Katana, nodachi, etc.) This weapon is made with as if coming from a master level enchanter, allowing the user to place one of the basic effects only on their weapon. Custom enchantment effects must be approved in the approval forum.


Large Enchanted Weapon: [x1]
< 1100 Ryo >
Using elemental materials, the smelter creates a large sized weapon for his customer. (Great sword, naginata, etc.) This weapon is made with as if coming from a master level enchanter, allowing the user to place one of the basic effects only on their weapon. Custom enchantment effects must be approved in the approval forum.


Metal Dummy: [x1]
< 700 Ryo >
An iron doll the size and shape of a fully-grown adult. It weighs roughly a ton and is used primarily for training due to its durability and weight. Can be made into your likeness for no extra charge, along different fun engravings (up to one) as well that may be activated later.


Projectile Pack: Small [x1]
< 200 Ryo >
A package of ten small projectiles. What you get in the package is up to you. (Shuriken, senbon, etc.) Paying the price of the small enchantments along with this allows for each individual projectile to be enchanted.


Projectile Pack: Medium [x1]
< 300 Ryo >
A package of ten medium sized projectiles. What you get in the package is up to you. (Kunai knives, thick needles, etc.) Paying the price of the medium enchantments along with this allows for each individual projectile to be enchanted.


Projectile Pack: Large [x1]
< 400 Ryo >
A package of three large projectiles. What you get in the package is up to you. (Fuma-shuriken, twin-sided kunai, etc.) Paying the price of the large enchantments along with this allows for each individual projectile to be enchanted.


Custom Projectiles:
< 100 Ryo >
When purchasing projectile packs you may ask to see specially designed projectiles. At the cost of an additional 100 ryo, you may obtain these nifty looking items. (Ex. If you want 10 shuriken shaped like snowflakes, purchase Projectile Pack: Small, and pay the additional ryo.)


Gun Powder: [x1]
< 500 Ryo >< Requires Jounin or higher rank >
A large heavy barrel filled to the brim with the coarse black powder. Requires a three post set up time along with an explosive catalyst (one for each group of gunpowder), but each barrel provides an explosion equivalent to an A ranked bomb blast. This blast is calculated in resources cost, meaning that it can be stacked infinitely and set off all at once for a single activation.


Explosive Catalyst: [x3]
< 100 Ryo >
Fuses, Wires, Chakra Nodes, etc. The selection comes in packs of three. Covers any trigger method the user could imagine, however no matter what, the user must be within the same topic as the detonation. One catalyst will detonate every explosive in a single group.


Smoke Bombs: [x3]
< 100 Ryo >
A pack of 3 vision-obscuring bombs (any color that the user desires). While in a smoke cloud, Shinobi who have not trained in Juurai Toorima are denied their agility stat bonuses while they remain in the smoke.


Explosive Notes: [x6]
< 150 Ryo >< Requires 200 xp >
A set of explosive notes that are used in most ninja's arsenals. Only one may be used in a given post (unless otherwise stated, aka origami clan) provides up to a B ranked explosion for a flat [40] chakra cost and no activation. The backs of each paper are coated in a stick substance which allows them to be placed on nearly any solid surface.


Highly Explosive Notes: [x2]
< 300 Ryo >< Requires 200 xp>
A set of explosive notes that are used in most ninja's arsenals. Only one may be used in a given post (unless otherwise stated, aka origami clan) provides up to a A ranked explosion for a flat [80] chakra cost and no activation. The backs of each paper are coated in a stick substance which allows them to be placed on nearly any solid surface, along with a water proof coating for all those suiton users out there!


Specialty Gourds: [x1]
< 200 Ryo >
A large gourd that can be used to hold many items, sand, or can even be converted for insect usage! Comes with a durable sash to hold it close to your body


Wire [x1]
< 100 Ryo >
A 10 yard length of flexible wire that is capable of being used for swinging around objects, being attached to places, & any other kind of rope-like activity.


Pet's Specialty: [x1]
< xxx ryo >
By adopting the cost of anything on this list the buyer may adapt it's use for pets. This includes ranged weapons, swords, etc. As long as the appropriate ryo and ranks are acquired that is.


▰ Armor
Flak Jacket: Light [x1]
< 250 Ryo >< Requires 400xp >
A standard warrior’s basic armored jacket with pockets for scrolls. It provides basic protection similar to a village genin’s jacket, and comes in a variety of colors.

Armor Type: Light.

Flak Jacket: Medium [x1]
< 500 Ryo >< Requires 700xp >
A regular's jacket with pockets for weapons and scrolls. Provides decent protection for someone with the same sense of strength and leadership as a village’s chunin, and comes in a variety of shapes, styles, and colors.
Armor Type: Medium.

Flak Jacket: Heavy [x1]
< 800 Ryo >< Requires 1,100xp >
An elite's jacket, on par with the quality of a hidden village’s Jounin, with pockets for weapons and scrolls. Provides decent protection for an elite warrior, and comes in a variety of shapes, styles, and colors.
Armor Type: Heavy.

Steel-Reinforced Jacket [x1]
< 1000 Ryo >< Requires 800xp) >
A flak jacket that has been reinforced with a layer of steel, adding to the strength and durability of this piece of armor. This style of armor is able to take one extra successful hit in it's durability before it degrades in rank.

Armor Type: Medium. This intricates of this armor prevent it from being repaired while still in battle, even if the user is capable of fixing them with a jutsu.

Bomber’s Trench Coat [x1]
< 600 Ryo >
A trench coat made of flimsy-wavey materials. Thanks to its design, it disperses shockwaves from blasts rather well.

Armor Type: Light, Medium against any jutsu or item that involves explosions.

Stealth Hunter Jacket [x1]
< 800 Ryo >< Requires being a Oinin or Special Ops regular >
Made to camouflage the user in any environment, this jacket is designed is made with a custom fit to the Onin and their chakra signature so that no others may use it. For a flat D ranked amount of chakra per post the user is has their physical presence remove from sight. This only applies to sight however, and not other sense's of detection or each doujutsu's special type of visual detection.

Armor Type: Light.

Bulletproof Vest [x1]
< 1100 Ryo >
A padded vest that can be added to any unmodified piece of armor in order to increase it's perfection against non-ninjutsu based projectiles.
Armor Type: Medium if by itself, Heavy when dealing non-chakra based projectiles. When worn by itself it provides it's protection only to the chest area, however, this may be added to any of the bought flak jackets or custom armor. If added to custom armor this ability takes up a single ability slot. Additionally, when adding to armor that is already heavy tier the added protection allows for defensive techniques to be treated as overwhelming when interacting with the projectile.


Vanguard's Plating [x1]
< 1600 Ryo >< Full Set >
An extremely durable scaled plated armor set that can either be worn on it's own or added/reinforced to any armor to make it more resistant to physical attacks. Any basic combat or simple based buki/tai has it's stat bonuses removed assuming that it hits the armor.

Armor Type: Heavy if worn by itself, otherwise adopts the benefits and drawbacks of the armor it's being added to. If added to a custom armor this trait consumes an ability slot.

Shock Absorbing Plating [x1]
< 1500 Ryo >< Full Set >
Traditional plating that resembles samurai plating when worn. Any effects that would change the classification of a technique that hits this armor (i.e. Simple being treated as Complex) are negated when striking the armor. Stat bonuses do not apply.

Armor Type: Heavy if worn by itself, otherwise adopts the benefits and drawbacks of the armor it's being added to. If added to a custom armor this trait consumes an ability slot.

Specialty Armor [x1]
< 1500 Ryo >< Full Set >
A set of light, medium, or heavy armor built for a specific purpose. Examples include: steam armor (protects against steam/single bloodline element), mobility armor (less clunky and hindering, but slightly less durable), strength armor (superbly heavy, but offers the best protection), anti-weapon (protects very well against one type of weapon), insulated (protects against a single element), etc. Cannot be augmented with the armor plantings bought in this store.


Greasy Spandex Suit [x1]
< 350 Ryo >< Full Set >
Don't ask where the grease came from! This rubber suit is one of a kind and will come in any design or color that the user wishes. It's skin-tight but breathable design allows it's wearer go not only slip through cracks meant for half their size and weight, but is also coated is a slippery chakra coating that causes foriegn chakra to slide off of the body. Any non-projectile jutsu effect that makes contact with the wearers body now requires an additional amount of 1.5x the cost be paid or the foriegn chakra slides off. This effect does not stack with overwhelming and is overrided if the user's gains an overwhelming that would otherwise defend from the invading jutsu.


Armor Enchantment [×1]
< 900 ryo >
Nearly exactly like the weapon enchantment ability, the shopkeeper will enchant any armor of the users choosing as if it were being enchanted by a Master level craftsman. Effects added may chosen by the user but custom effects must still be approved in the approval thread.


Pet's Specialty [x1]
< xxx ryo >
By adopting the cost of anything on this list the buyer may adapt it's use for pets. This includes armor, flak jackets, shields, etc. As long as the appropriate ryo and ranks are acquired that is.


Thick Hide Gloves [x1]
< 200 Ryo >
Meant for use among heavy machinery, these gloves can continue to function under adverse conditions and are known for their incredible durability.

Armor Type: Light.

Steel Hand Gloves [x1]
< 550 Ryo >
A set of gloves with hard steel plate lining the palms. These plates are capable of withstanding a few direct hits from a heavy weapon.

Armor Type: Medium.

Steel Plated Gloves [x2]
< 500 Ryo >
A steel plate for the arm which is capable of protecting against most
weaponry.
Armor Type: Heavy.

Blast Away Shield [x1]
< 200 Ryo >
A flimsy arm shield capable of absorbing and dispersing attacks across it's surface. Because of it's design the shield will fall away after a single attack but will keep it's owner safe from harm while doing so.

Armor Type: Treated as Heavy armor with the overwhelming trait, but degrades after a single use. Max stack one.

Chakra Dissonance Gloves [x1]
< 3500 Ryo >
Allows the user to disperse any chakra that is made contact with. When coming into contact with any technique that involves the use of chakra it will be dispersed by paying the amount of chakra used in the technique must be twenty plus the equivalent of the power of the technique. ( If something is made with 100 chakra, 120 chakra must be used to disband it. ). Consumes an activation.


Sealing Arm Brace [x1]
< 1000 Ryo >
A heavy brace that prevents the spread of infection, bodily or otherwise, through the area of the body surrounded by it. This effectively renders a limb immobile when placed on it. It is sealed shut by five locks, which are held in place by a one-time cost of 500 Chakra. While it is worn, all Taijutsu and Bukijutsu techniques cost 10 more Stamina to execute.

Armor Type: Heavy, but does not incur the typical armor penalties due to the above restrictions.

Vambraces [x1]
< 1000 Ryo >
A set of two very heavy braces to be used primarily in Taijutsu training. When worn, they cost the user 20 extra stamina for every Taijutsu or Bukijutsu technique executed, or a base of 5 Stamina per post of activity. After wearing them for 200 posts the extra cost disappears.

Armor Type: Heavy. Wearers fully acclimated to these ignore up to a 2 stats worth of an opponent's fortitude, as well treat opponent armor as if it were on tier lighter when striking with the vambraces.


Steel Toe Boots [x2]
< 450 Ryo >
A set of boots with hard steel plate lining in the toe. These plates reinforce the boot and give extra striking power to kicks but at the same time adding just a hair more weight to the leg.

Armor Type: Light.

Steel Leg Guard [x2]
< 500 Ryo >
A steel plate for the legs which is capable of protecting against most weaponry, taijutsu and bukijutsu. Can also deliver a bit more damage in kicks due to the weight and strength of the steel.

Armor Type: Medium.

Chakra Rebound Boots [x2]
< 3500 Ryo >
Allows the user to dispense a chakra based technique with a kick. The amount of chakra used to disperse the technique must be twenty plus the equivalent of the power of the technique. The boots draw the chakra from the user when they come into contact with a chakra based technique. ( If something is made with 100 chakra, 120 chakra must be used to launch it back. ). Consumes an activation.


Iron Leg Braces [x2]
< 1000 Ryo >
A set of two very heavy braces to be used primarily in Taijutsu training. When worn, they cost the user 20 Stamina extra for every Taijutsu or Bukijutsu technique executed, or a base of 5 Stamina per post of activity. After wearing them for 200 posts the cost remains but the user can now move as they normally would. When the braces are removed they receive a [1] speed increase to their stat.

Armor Type: Heavy, but treated as not having the armor drawback after 200 posts.


▰ Scrolls & Books
*Note: Scrolls are not restricted by rank only by price.
Crafting for Dummies: Volume One [x1]
< 200 Ryo >
A set of encyclopedias & basic collected knowledge of many different type of crafting. On use it is a one time consumable that reduces the time to craft what is desired by a single post.


Crafting for Dummies: Volume Two [x1]
< 400 Ryo >
A set of encyclopedias & advanced collected knowledge of many different type of crafting. On use it is a one time consumable that reduces the time to craft what is desired by two posts.


Art of the Sale [x1]
< 400 Ryo >
Written by a fast talking merchant, the contents inside this book allow for one to properly learn just the right technique to squeeze out a few more coins wherever ryo is to be earned. On use is treated as a one time consumable that allows user to be treated as having a 1.5 increase to any ryo that is earned by the user regardless of it's source (aka you don't actually have to be sealing something to get this effect). This effect stacks with others of it's kind.


So You Wanna be a Ninja? Volume One [x1]
< 200 Ryo >
A journal like bound book that holds a great amount of knowledgeable advice from numerous high ranking ninja. All detailing their past experiences and what to expect from survived encounters. On it's use is trested as a one time consumable that reduces the post time of any non custom/narrative mission by one post.


So You Wanna be a Ninja? Volume Two [x1]
< 400 Ryo >
The sequel to the first and just as well, this leather bound journal holds a great amount of knowledgeable advice from numerous high ranking ninja. All detailing their past experiences and what to expect from survived encounters. On it's use is trested as a one time consumable that reduces the post time of any non custom/narrative mission by two posts.


Sealing Paper [x1]
< 100 Ryo >
A single, palm-sized sheet perfect for holding a single premade seal, whether that range from exploding tags to Kaifū!


Standard's Scroll (D Rank) [x1]
< 300 Ryo >
A scroll that is suitable for any funin related purposes. It's max capabilities are as follows:
• 50 projectile type weapons
• 10 Combat based weapons
• The equivalent of 30 points of chakra
• Two [2] E rank entities / one [1] D rank entity.


Regular's Scroll (C Rank) [x1]
< 400 Ryo >
A scroll that is suitable for any funin related purposes. It's max capabilities are as follows:
• 100 projectile type weapons
• 20 Combat based weapons
• The equivalent of 60 points of chakra
• Four [4] E rank entities / two [2] D rank entities / one [1] C rank entity.


Elite Scroll (B Rank) [x1]
< 500 Ryo >
A scroll that is suitable for any funin related purposes. It's max capabilities are as follows:
• 400 projectile type weapons
• 80 Combat based weapons
• The equivalent of 240 points of chakra
• Eight [8] E rank entities / four [4] D rank entities / two [2] C rank entities / one [1] B rank entity / one [1] A rank entity.


Specialty's Scroll (A Rank) [x1]
< 600 Ryo >
A scroll that is suitable for any funin related purposes. It's max capabilities are as follows:
• 400 projectile type weapons
• 80 Combat based weapons
• The equivalent of 240 points of chakra
• Eight [8] E rank entities / four [4] D rank entities / two [2] C rank entities / one [1] B rank entity / one [1] A rank entity.


Legend's Scroll (S Rank) [x1]
< 700 Ryo >
A scroll that is suitable for any funin related purposes. It's max capabilities are as follows:
• 800 projectile type weapons
• 160 Combat based weapons
• The equivalent of 480 points of chakra
• Eight [8] E rank entities / four [4] D rank entities / two [2] C rank entities / one [1] B rank entity / one [1] A rank entity / one [1] S rank entity.


Leader's Scroll (S+ Rank) [x1]
< 1000 Ryo >
A scroll that is suitable for any funin related purposes. It's max capabilities are as follows:
• 1,600 projectile type weapons
• 320 Combat based weapons
• The equivalent of 640 points of chakra
• Eight [8] E rank entities / four [4] D rank entities / two [2] C rank entities / one [1] B rank entity / one [1] A rank entity / one [1] S rank entity (S+ entities may not be sealed within scrolls)


▰ Medicine & Poisons
Antidote Reagent Set [x1]
< 600 Ryo >
Contains six antidote reagent vials for many types of poisons and toxins, and provides instructions on how to make an antidote for someone that has recently been ingested. Allows for the creation of antidotes that remove up to one effect from from special level poisons, or up to one effect from up to stage three disease.
Creating positions cannot be done in battle and only one bottle can be created and within your possession at any given time. Potions that are already created and used in battle consume an activation when used.
Medic's of the Maladies Physician discipline can use this to create antidotes that may completely cure the effects of either one disease or poison of the appropriate stage with this item. Medics may create and hold up to three potions at any given time.
The max amount of antidotes this kit may make before being completely consumed is ten.

Painkiller [x3]
< 400 Ryo >
Powerful ninja strength painkiller. One pill can nullify any pain the user receives for up to three posts.

First Aid Kit [x1]
< 500 Ryo >
Includes several hypodermic needles, a few scalpels, a sanitation kit, and tools to stop bleeding. Most everything someone would need to stabilize themselves.
Allows for one to replicate the effects of healing hands major. Requires that the user be out of combat and not near any signs of possible conflict to work.

Field Medic's Kit [x1]
< 750 Ryo >
Includes several types of hypodermic needles, precession scalpels, sanitation kits, adrenaline boosters, and even cauterizing tools. Most everything a war medic would need.
Allows for one to replicate the effects of healing hands major while inside of battle. Requires that the user spend all their activations to in one post to do so.

Smelling Salts [x1]
< 200 Ryo >
Particularly foul-smelling rocks, usually kept sealed in a glass container no bigger than a marble. Can be used to rouse the unconscious or sleeping. Dispels smell-based Genjutsu D-Rank and lower.

Focus Pad [x5]
< 500 Ryo >
Mainly used in medical hospitals, a focus pad is a soft cotton pad that focuses Eiseijutsu onto the areas covered by it. This drastically reduces recovery time after being treated with Eiseijutsu and an allow a full recovery after use of the appropriate healing technique.

Medical Suit [x1]
< 250 Ryo >
A cheap, white set of sterilized clothes to be worn by medics. Nine out of ten doctors agree that this is a bodacious way to cut down on mortality rates. Cloth is specially lined with chakra to create a barrier that prevents the doctor from contracting the same disease/poison while treating an individual.

Elixir Mud [x1]
< 2500 Ryo >
A common ingredient among powerful medicines. When allowed to harden on a wound, it will greatly speed recovery. If applied on an injured area before a healing medical technique is used, it will greatly increase the effectiveness of the technique, treating it as instead as a rank higher with the added effects that brings. ( ex. healing hands minor could get bumped up to the next highest version of the ability ). This mud may be used with any of the field medic kit's but has a limitation of only having one jar of mud per RPC.

Paralysis Herb [x1]
< 1500 Ryo >
When coming into physical contact with a person’s body or ingested, this rare herb will cause the body to almost fully shut down and mimic the effects of tier three paralysis to either only one body part (that it made first contact with) or the entire body (only if ingested). This effect may be removed by a medic with the poison removal ability or after five posts have passed.

Soldier Pills [x3]
< 500 Ryo >
A special pill developed to help ninja that are fighting on the front lines. After consuming it the user will have 100 chakra restored to the eater, a second pill within the same battle will not restore chakra but cause tier four vertigo in the user as the body cannot handle it's effects being pushed so far.

Hermit Chocolate [x3]
< 500 Ryo >
A small ball of chocolate that contains a very bitter-tasting medicine. After consuming it the user will have 100 stamina restored to the eater, a second chocolate within the same battle will not restore stamina but cause tier four dehydration in the user as the body cannot handle it's effects being pushed so far.

Heavy Toxic Powder [x1]
< 350 Ryo >< Requires Grand Master in Toxicology >
A clumpy grain that dissolves in liquids. After ingested, it will kill (or coma) the consumer in 15 posts without some form of medical attention. The powder is often referred to as the silent killer as it is favored by many a murderous chef. After being consumed it's has no obvious effects on the body until the fifteenth post, however the taste is quite bitter which makes it almost mandatory to have it be concealed in food.

Poison Creation [x1]
< 800 Ryo >< Requires toxicology on the RPC’s profile>
A special custom made poison made by the Shopkeeper to the exact specification of the buyer. After purchase the user is able to create up a special tier poison using only the effects listed here to have approved in the custom medicine forum for use in battle.

Antidote Creation [x1]
< 500 Ryo >
When buying any custom made poison, this must also be purchased if desiring to have it's antidote made along with it. Don't be mad! A girl has got to make a living and rent ain't cheap! If the user has a sample of another poison then this may also be used to create an antidote for that poison.

Air Vacuum [x1]
< 250 Ryo >
A tiny air vacuum whose sole purpose is to siphon a small amount of gaseous poison from the air in order to preserve it's contents for use in creating an antidote from it.

Chili Pepper Bomb [x1]
< 1000 Ryo >< Requires Veteran in Toxicology >
Special bombs that are infused with heavy amounts of chili powder. When they explode, they do no immediate damage and function as smoke bombs; however, when inhaled, they cause a great deal of pain to anyone not accustomed to spicy food. This pain can be used to break out of a Genjutsu, but repeated or prolonged exposure results in diminishing effects and damage to the eyes, mouth, and lungs. Frees the user from up to an A rank genjutsu once, then reduces down to a B rank and so on until the powder no longer has any effect. This tolerance is reset back to normal after the user has not been involved in a battle or source of conflict for at least ten posts.


Dizzy Gas Bomb [x2]
< 250 Ryo >
A palm sized black ball that bursts into a wave of disorienting gas that doubles as a smoke bomb. On the following post after it's use, ninja will become harshly dizzy causing tier three vertigo in the targets. Smoke lasts for up to three posts.


▰ Trade Goods
Wood Bundle [x5]
< 5 Ryo >
A cord of cut wood, useful for kindling or shaping. Can be burnt to become charcoal, which will keep a forge lit.
Stokes flames increasing the efficiency of the [ Furnace ] by [ 1 / 2 ] post.

Coal Ore [x5]
< 10 Ryo >
5 pounds of raw coal. Useful for lighting, keeping forges lit, and especially for giving them great amounts of heat.
Stokes flames increasing the efficiency of the [ Furnace ] by 1/4th of a post.

Iron Ore [x4]
< 25 Ryo >
4 lumps of unprocessed, raw iron ore. It takes 4 of these to smelt down to a single iron ingot.
Treated as a Basic Kit For Weapon Smithing Projectiles.

Chakra Steel Ingot [x1]
< 250 Ryo >
A steel bar made from one part iron, one part orichalcum. Conducts Chakra elements when forged into a weapon or tool.
• Needed to Impart the [ Element ] bonus to weapons on top of their customs.

[ Food ] Liquid, Common [x1]
< 25 Ryo >
A single five gallon drum which can hold basic cooking liquids such as broth, canola oil, milk, or other liquids. Can be partitioned into thirds for different products. Allows for cooking on the go!

Dyes [x5]
< 50 Ryo >
5 jars of different colors, all in varying kinds of inks. Useful mainly in tailoring, they can also be applied to molten metals.
Reduces the amount of posts needed for [ Armor crafting ], [ Scroll crafting ], & [ Weapon crafting ] by 1/4th of a post.

Frit ( Colored Powder ) [x5]
< 50 Ryo >
5 vials of different colors, all in varying kinds of powders. Useful in glass blowing.
Reduces the amount of posts needed for [ Pharma crafting ], & [ Toxic crafting ] by 1/4th of a post.

[ Food ] Vegetables, Common [x1]
< 50 Ryo >
A single pound of commonly used vegetables, spices, or herbs. Allows for cooking on the go!

Cloth, Common [x1]
< 100 Ryo >
A single bolt of commonly found cloth, 40 yards by 50 inches.
• Treated as [ Basic ] kit for [ Armorsmith - Light Armor ]

Iron Ingot [x1]
< 100 Ryo >
A bar of processed iron. It takes 3 to make a medium-sized item.
Treated as [ Basic ] kit for [ Weapon, Tech, Mech, Armorsmith - Medium Armor ]

Mortar & Pestle [x1]
< 100 Ryo >
Made usually from hard rock, these two allow for the safe grinding of ingredients placed between them.
Reduces the amount of posts needed for [ Cooking ], [ Pharma ], & [ Toxic ] by by 1/4th of a post.

[ Food ] Meat, Common [x1]
< 100 Ryo >
5 pounds of farm raised meat products, whether it's chicken, cow, pig, or so on. Allows for cooking on the go!

Unprocessed Glass [x5]
< 200 Ryo >
5 pounds of unprocessed glass, needed for glass blowing. This is the glass that is melted down to eventually become what is needed.
Treated as an [ Advanced ] kit for [ Pharma, Toxico, and Enchantment ].

Steel Ingot [x1]
< 250 Ryo >
A bar of processed steel.
Treated as [ Advanced ] kit for [ Weapon, Tech, Mech, Armorsmith - Heavy Armor ].

Cloth, Rare [x1]
< 250 Ryo >
A single bolt of rare cloth, 20 yards by 50 inches.
Treated as [ Advanced ] kit for [ Armorsmith - Light Armor ].

Gem, Rough [x1]
< 500 Ryo >
As if pulled straight from a mine, this gem is uncut, unpolished, and rough in every way. What kind of gem lies under the hue of possibilities?
Treated as an [ Advanced ] kit.

Gem, Cut [x1]
< 1000 Ryo >
Cut, polished, and set to gentle ways, this gem has gone through a rigorous processing period. Can be cut to order.
Treated as a [ Special ] kit.


▰ Tools of the Trades
Set of Leather Gloves [x1]
< 10 Ryo >
A simple set of gloves that will keep your hands from being burnt, peeled off, poked, prodded, or any other numerous terrible fates.
Reduces the number of posts for [ Smithing ] by 1/4th of a post.
Uses: 5 Projects.

Disposable, Culinary Gloves [x20]
< 10 Ryo >
Cheap sanitized gloves, used when handling or preparing food to prevent cross contamination and diseases.
Reduces the amount of posts for [ Cooking ] by 1/4th of a post.
Uses: 1 Per Pair of Gloves.

Glasses, Eye Protection [x1]
< 10 Ryo >
A set of easy to wear glasses that will keep flying sparks, ricocheting needles, hot fumes, and many other terrible things from having direct access to giving you blindness.
Reduces the number of posts for [ Smithing ] by 1/4th of a post.
Uses: 5 Projects.

Climbing Rope [x1]
< 10 Ryo >
A rope used for scaling steep surfaces. They're pretty sturdy and last a good while but with how much use they get its good to stock up on several.
Reduces the number of posts for [Mining] by 1/4th of a post.
Requires being attached to [ Climbing Anchors ].
Uses: 10.

Set of Polishing Cloths [x5]
< 10 Ryo >
Used to take off the not-so-rough surfaces of materials, letting the inner parts shine. When used often, they will degrade quickly, needing to be replaced. [ Weaponsmithing, Armorsmithing ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: [1] Project Per Cloth.

Wax [x2]
< 10 Ryo >
2 pounds of low grade wax. Is used by those seeking practice on a nicely re-formable substance. Can also be used for mold making via a Lost Wax method, which is wildly popular for jewelry smiths, among others.
Required for [ Lost Wax Method ].
Uses: 1 Per Lb.

Metal-Specific, Tools [x1]
< +10 Ryo >
Hand tools needed to do iron and steel working are different ever so slightly from those needing to work on other metals, such as silver or gold. This is an add-on price adjustment to slightly alter new tool purchases to allow for such usage.
Augment's existing tools to have their post reductions apply to [ Enchantment ] working.

Cutlery [x5]
< 20 Ryo >
Cheap but efficient cutlery for every aspiring cooks needs. Emphasis on cheap as these blades dull quickly.
Reduces the amount of posts for [ Cooking ] by 1/4th of a post.
Uses: 2 Uses Per Project.

Set of Files [x3]
< 20 Ryo >
Used to take off the rough surfaces of materials, letting the inner parts shine. When used often, they will degrade quickly, needing to be replaced every few projects. [ Weaponsmithing, Armorsmithing ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: [1] Project Per File.

Set of Climbing Anchors [x20]
< 20 Ryo >
Pounded into a wall or wrapped around a static object establishing easier control on a descent. If pre-established can even aid in an ascent. Is used in tandem with a [ Climbing Rope ]
Required for use with [ Climbing Rope ].
Uses: [1] Per Anchor.

Set of Pliers [x3]
< 20 Ryo >
A set of cheap pincers with parallel, flat, and typically serrated surfaces, used chiefly for gripping small objects or bending wire. They usually degrade quickly, and need replacing every few projects.
Reduces the number of posts for [ Smithing ] by 1/4th of a post.
Uses: [2] Per Plier.
Requires: Augmentation before being used for [ Enchantment ] projects.

Set of Saws [x3]
< 20 Ryo >
A set of cheap hand tools for cutting wood or other materials, typically with a long, thin serrated steel blade and operated using a backward and forward movement. They usually degrade quickly and need replacing every few projects. [ Weaponsmithing, Armorsmithing - Wood ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/2 of a post.
Uses: 2 Per Saw.

Blowpipe [x1]
< 50 Ryo >
A glass blower's main tool, used for inserting air into hot glass. Is shaped kinda like a honey dipper. [ Enchantment, Toxicology, Pharma ]
Reduces the amount of posts for corresponding above [ Smithing ] by 1/2 of a post.
Uses: 5

Culinary Essentials [x1]
< 50 Ryo >
A collection of culinary essential such as spoons, ladles, spatula's. While these items are considered infinite in their usage like all dishes they must be washed unless someone wants to risk a sanitation hazard.
Reduces the amount of posts for [ Cooking ] by 1/4th of a post.
Uses: Infinite, Requires a full post of [ washing ] before being able to be used on another project again.

Mannequin [x1]
< 50 Ryo >
A fake body used to work on or display tailoring crafts. Comes fully assembled, head and all, but can be pulled apart to use various parts separately. Fully poseable. [ Weaponsmithing, Armorsmithing ]
Reduces the amount of posts for corresponding above [ Smithing ] by 1/2 of a post.
Uses: [ Infinite ] If used for a project said project must be completed before being able to use the Mannequin again. Multiple Mannequins can be purchased if planning multiple projects at once.

Plane [x1]
< 50 Ryo >
Planes are used to flatten, reduce the thickness of, and impart a smooth surface to a rough piece of lumber or timber. [ Weaponsmithing, Armorsmithing - Wood ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 10 Projects.

Shaver [x1]
< 50 Ryo >
Shavers are used to take off very fine rough bits of timber or lumber. Usually used when planes are involved. [ Weaponsmithing, Armorsmithing - Wood ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 10 Projects.

Rope Ladder [x1]
< 50 Ryo >
Used for rappelling down cliff sides or climbing up them once someone else has established it in place. Being made of rope and often grinding against hard surfaces they wear down pretty quickly.
Reduces the amount of posts for [Mining] by 1/4th of a post.
Uses: 5

Apron, Leather/Fabric/Lined [x1]
< 100/50/25 Ryo >
A simple apron to keep yourself looking spiffy! May come with pockets, if requested.
Reduces the amount of posts for [ Smithing ] by 1/4ths of a post.
Uses: 20/10/5 Projects.

Apron. Culinary [x1]
< 100 Ryo >
A fancy, handcrafted, apron designed to be easily worn and breathable for kitchen work, however, they get filthy rather quickly.
Reduces the amount of posts for [ Cooking ] by 1/4th of a post.
Uses: 10

Rasps [x2]
< 100 Ryo >
Rasps are used for rapidly removing wood from curved surfaces, and are rougher than files. [ Weaponsmithing, Armorsmithing-Wood ]
Reduces the amount of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 5 Projects Per Rasp.

Acid Wash, Canister [x1]
< 100 Ryo >
Is used to remove the surface impurities from metals. [ Weaponsmithing, Armorsmithing - Metal ]
Reduces the amount of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 10 Projects.

Pitch, Canister [x1]
< 100 Ryo >
Heat sensitive adhesives, pitch is solid at room temperature while sticky and semi-fluid at slightly higher temperatures. Is really useful for Chasing and Repoussé work, but can also be used in other metalworking projects. [ Weaponsmithin, Armorsmithing - Metal ]
Reduces the number of posts for corresponding above [Smithing] by 1/4th of a post.
Uses: 10.
May be Augmented for [ Enchantment ].

Chefs Knife [x1]
< 100 Ryo >
A simple, handcrafted, all metal culinary knife with or without a wooden handle.
Reduces the amount of posts for [Cooking] by 1/4th of a post.
Uses: 10.

A Worker's Hammer [x1]
< 100 Ryo >
A simple, handcrafted, all metal hammer with or without a wooden handle.
Reduces the amount of posts for [ Smithing ] by 1/4th of a post.
Uses: 10.

A Miner's Pickaxe [x1]
< 100 Ryo >
A simple, handcrafted, all metal pickaxe with or without a wooden handle.
Reduces the amount of posts for [ Mining ] by 1/2 of a post.
Uses: 10

Climbing Harness [x1]
< 100 Ryo >
A Harness to be used in tandem with [ Climbing Rope ] and [ Climbing Anchor ] while not exactly always necessary it is always HIGHLY recommended.
Require being attached to [ Climbing Rope ].
Reduces the number of posts for [Mining] by 1/4th of a post.
Uses: 10.

Burnishing Tool [x1]
< 100 Ryo >
A type of polishing that requires not a soft cloth, but a hard tool to rub a shine in on an item. [ Weaponsmithing, Armorsmithing - Metal ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 10.

Screwdriver Set [x10]
< 100 Ryo >
A set of ten [10] screwdrivers of varying sizes, they're really useful for turning more than just a loose screw. Their ability to allow a gear-smith to tinker with itty-bitty tiny gears or with gigantic train screws is what really gives this set its value. A bit rusty, they only last for a few projects. [ Mechanism, Tech ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 2 Uses Per Project.

Wrench Set [x5]
< 125 Ryo >
A set of five [5] second-hand wrenches of varying sizes, that is the basis for just tinkering with large, complex parts. A bit rusty, they only last for a few projects. [ Mechanism, Tech ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 2 Uses Per Project.

Rangefinder [x1]
< 100 Ryo >
A rangefinder does just that, it determines the distance of something typically measured in yards. While this tool is primarily used for spotting possible vein locations it can be used for finding the distance between targets as well, just know it's not particularly discreet in doing so often producing a visible red line or dot. The finders battery will need to be replaced eventually, said be as expensive as the finder itself.
Reduces the number of posts for [ Mining ] by 1/4th of a post.
Uses: 10 Uses.

Glassblower's Mini-Tool Set [x5]
< 150 Ryo >
Includes blocks, jacks, paddles, frit (colored powder), and a small set of tweezers. [ Enchanting ]
Reduces the amount of posts for corresponding above [Smithing] by 1/4th of a post.
Uses: 2 Uses Per Set, Per Project.

Tailor's Mini-Tool Set [x3]
< 150 Ryo >
Includes several kinds of needles, a measuring tape, and a very small pair of scissors. [ Amorsmithing ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 3 Uses Per Set, Per Project.

Chisels [x5]
< 200 Ryo >
Used generally to chip away unneeded material, these are represented by a wood handle attached to a thin metal wedge. Hammers are paired well with these. Comes with a set of 5, all varying in size. [ Weapon Smithing, Armorsmithing - Wood ]
Reduces the amount of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 3 Uses Per Chisel, Per Project.

Marver [x1]
< 200 Ryo >
A flat slab of marble or thick steel, its sole use is in helping the glass blower to produce bubbles of air inside their craft. [ Enchantment ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 10.

Mining Helmet [x1]
< 200 Ryo >
A helmet used for spelunking. The helmet itself is incredibly durable but the battery will need to be replaced after a few treks, which are said to be just as expensive as the helmets themselves.
Reduces the number of posts for [ Mining ] by 1/2 of a post.
Uses: 10.

Optical Visor [x1]
< 200 Ryo >
A set of goggles that have a magnification usually between 2.5x and 5x. They are useful for any project that requires constant focus on tiny details, right in front of the face for long periods of time. [ Enchantment, Scrollery ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 10.

Varnish [x1]
< 200 Ryo >
Varnish is traditionally a combination of a drying oil, a resin, and a thinner or solvent, which makes for a nice and glossy, transparent surface.
Reduces the number of posts for [ Smithing ] by 1/4th of a post.
Uses: 10 Projects.

Tongs [x1]
< 300 Ryo >
An instrument with two movable arms that are joined at one end, used for picking up and holding things. [ Weaponsmithing, Armorsmithing ]
Reduces the amount of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 10 Projects.

Bellows [x1]
< 300 Ryo >
A device with an air bag that emits a stream of air when squeezed together with two handles, used for blowing air into a fire. [ Weaponsmithing, Armorsmithing ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 10 Projects.

Tailor's Tool Set [x7]
<300 Ryo >
Includes a pounding block, sleeve board, sleeve roll, tailor ham, pressing mitt, and a pressing cloth. [ Armorsmith, Scrollery ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 2 Uses, Per Set, Per Project.

Chasing and Repoussé Tools [x2]
< 500 Ryo >
Tools which allow for a repeating pattern to be edged in from either the front (Chasing) or the back (Repoussé). Using both back and forth will set your designs in the best light. [Enchantment, Scrollery ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 10 Per Set, Per Project.

Dynamite Bundle ~ Blast Mining [x5]
< 500 Ryo >
Blast mining is a dangerous but rapid form of mining ore. Other explosions have been used for blast mining but often times causes the destruction of the ore itself. These bundles of carefully crafted dynamite have been made for the specific purpose of blast mining, suffice to say they aren't any less dangerous.
Reduces the number of posts for [ Mining ] by [ 2 ] posts.
Must be set up at an exposed vein.
Detonation Requires rolling a 4 sided die. If rolling a 1 no ore is gained and cave in occurs if rolling a 4 double the ore is retrieved. [ Can Lead to Not Kits or Double the Kits, In the case of a cave in the next rewarded kit is treated as one tier lower, i.e the next Legendary Kit obtained would be reduced to a [ Special Kit ].
Uses: 1 Per Bundle.

Pots & Pans Set [x1]
< 500 Ryo >
A collection of pots and pans used for cooking, included are a frying pan, a stew pot, a wok, and a strainer among other similar containers. While these objects are essentially timeless they will require cleaning after each use as all dishes do.
Reduces the number of posts for [ Cooking ] by 1/4th of a post.
Uses: Infinite, A post must be spent [ Cleaning ] the pot or pan before another project may be used.

Engraving Tools [x1]
< 1000 Ryo >
Tools which can edge in small designs on to your project, whether it be iron, wood, even gold.
Increases the number of posts for a [ Smithing ] by 1 post.
By spending more time engraving a project with one's name will count for [2] Missions instead of one for advancing one's title if the item is sold to a RPC.
Uses: 2 Uses: Name Engraving, 15 Uses: Basic Engraving.

Screwdriver Set II [x10]
< 1000 Ryo >
A set of ten [10] brand new screwdrivers of varying sizes, they're really useful for turning more than just a loose screw. Their ability to allow a gear-smith to tinker with itty-bitty tiny gears or with gigantic train screws is what really gives this set its value. They usually degrade very slowly, and will almost never need replacing. [Mech, Tech]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 10 Projects Per Set.

Set of Saws II [x3]
< 1000 Ryo >
A set of expensive hand tools for cutting wood or other materials, typically with a long, thin serrated steel blade and operated using a backward and forward movement. They usually degrade very slowly, and will almost never need replacing. [ Weapon, Armor - Wood ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 20 Projects Per Saw.

Set of Pliers II [x3]
< 1000 Ryo >
A set of expensive pincers with parallel, flat, and typically serrated surfaces, used chiefly for gripping small objects or bending wire. They usually degrade very slowly, and will almost never need replacing.
Reduces the number of posts for [ Smithing ] by 1/4th of a post.
Uses: 20 Projects Per Plier.
Requires Augmentation for Enchantment-Specific Projects.

Set of Files II [x3]
< 1000 Ryo >
Used to take off the rough surfaces of materials, letting the inner parts shine. When used often, these will degrade much more slowly, needing to be replaced only every now and then. [ Weapon: Wood ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 25 Projects per file.

Wrench Set II [x5]
< 1250 Ryo >
A set of five [5] brand new wrenches of varying sizes, that are the basis for just tinkering with large, complex parts. Even when used often, these will degrade much more slowly, needing to be replaced only every now and then.
Reduces the number of posts for corresponding above [ Smithing ] by 1/4th of a post.
Uses: 20 Projects per Wrench.

Cutlery II [x5]
< 1000 Ryo >
A set of 5 knives of the sharpest caliber for quality cooking but not much else. Their edges are more refined and slapped on the side is a 'LIFE TIME SHARPNESS' guarantee. Something tells you despite this promise they'll wear down eventually.
Reduces the number of posts for [ Cooking ] by 1/4th of a post.
Uses: 20 Projects Per Knife.

Anvil [x1]
< 2000 Ryo >
A heavy steel or iron block with a flat top, concave sides, and typically a pointed end, on which metal can be hammered and shaped. [ Weapon ], [ Armor ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/2 of a post.
Uses: 100.

Grinding Wheel [x1]
< 2000 Ryo >
A wheel used for cutting, grinding, or finishing metal or other objects, and typically made of abrasive particles bonded together. [ Weapon ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/2 of a post.
Uses: 100.

Heavy Equipment Lift [x1]
< 3500 Ryo >
Usually comes as either a small crane or a ground lift, this device is highly sought after by those wanting to build or tinker with large equipment. [ Tech/Mech ]
Reduces the number of posts for corresponding above [ Smithing ] by 1/2 of a post.
Uses: Infinite.

Casting Equipment: Lost Wax Method [x1]
< 5000 Ryo >
Using and requiring formed wax, this equipment will make a sturdy mold for you to use with hot metal. Wax is burnt off during the process, but the mold will be good for a few projects.
Uses Infinite.
Requires Wax.
Creates Wax Mold: 3 Uses.
Wax Mold: Reduces the number of posts required for [ Smithing ] a particular project by 2 posts.

Furnace [x1]
< 10000 Ryo >
An enclosed structure in which material can be heated to very high temperatures, e.g., for smelting metals. Usually takes about 50 lbs of coal to start up, but the costs to keep it running are low. Can be tri-parted for glass blowing needs.
Reduces the amount of posts for [ Smithing ] & [ Cooking ] by 1 post.
Uses: Infinite.